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  • Windows Mobile : How to bind dropdown's selectedvalue to a column in table A and the list data to a

    - by Rob
    Hi, I am trying to learn the basics of Windows Mobile development against SQL CE and have come across a basic problem. I have two tables. One called Customers that stores customer info and has an identity column called ID as the primary key. The other table is called Orders which has a column called CustomerID (the FK constraint is present). I have added a DataSet to the project that contains both tables and have autogenerated the edit/view forms. This has produced a text control for the CustomerID column in the Order table for the new/edit form and I deleted it and replaced it with a dropdown list. Then, using the 'Advanced' databinding options (in Properties) I set the datasource of the list to the Customers table setting the value to the ID field and the text to the CustomerName field. I then set the SelectedValue of the list box to the CustomerID field of the Orders dataset. So far so good. When I run the app in the emulator and view the 'New' form for Orders the Customer dropdown is indeed populated with a list of customer names and I can select one and happily create a new order successfully. This is confirmed when I see the order appear in the Orders Grid form. However, when I then click on the order in the grid and then select 'Edit' the order loads but the dropdown always shows the first customer in the list and doesn't seem to bind the SelectedValue to the Orders dataset CustomerID field. Now I am an ASP.NET guy and normally hand craft the DAL and it's binding to the UI so I'm not entirely sure where to look to investigate what is going wrong here as this is all generated code. I am sure it is something very trivial but any pointers would be appreciated. My gut feeling is that the SelectedValue and the Customers.CustomerID values do not match for some reason? Many thanks, Rob.

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  • Transfer data between C++ classes efficiently

    - by David
    Hi, Need help... I have 3 classes, Manager which holds 2 pointers. One to class A another to class B . A does not know about B and vise versa. A does some calculations and at the end it puts 3 floats into the clipboard. Next, B pulls from clipboard the 3 floats, and does it's own calculations. This loop is managed by the Manager and repeats many times (iteration after iteration). My problem: Now class A produces a vector of floats which class B needs. This vector can have more than 1000 values and I don't want to use the clipboard to transfer it to B as it will become time consumer, even bottleneck, since this behavior repeats step by step. Simple solution is that B will know A (set a pointer to A). Other one is to transfer a pointer to the vector via Manager But I'm looking for something different, more object oriented that won't break the existent separation between A and B Any ideas ? Many thanks David

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  • MSBuild file for deployment process

    - by Lee Englestone
    I could do with some pointers, code examples or references that may help me do the following in an msbuild file to help speed up the deployment process.. This scenario involves getting a developers 'local' version onto a 'development' server.. Increment a developers local Web Applications Assembly version number Publish a developers local Web Application files somewhere .rar the publsihed files or folder into the format v[IncrementedAssemblyNumber].rar Copy the .rar to somewhere Backup (.rar) the existing live website folder (located elsewhere) in the format Pre_v[IncrementedAssemblyNumber].rar Move the backed up .rar to a /Backup folder. Overwrite the development web files with the published local web files Should be simple for all those MSBUILD Gurus out there. Like I said, answers or 'Good and applicable' links would be much appreciated. Also i'm thinking of getting one of the MSbuild books. From what I can tell there are 2, possibly 3 contenders. I am not using TFS. Can anyone recommend a book for beginning MSBUILD? Ideally from people that have read more than one book on the subject. Cheers, -- Lee

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  • Parsing xml with php and xpath

    - by Hyung Suh
    Hey guys, I'm trying to parse an xml file to return a item with a specific id only, but having trouble making it work. here's what I have in php $xml_str = file_get_contents("test.xml"); $xml = simplexml_load_string($xml_str); $albid = $_GET['id']; $nodes = $xml->xpath('//library/book[@id=1]'); foreach($nodes as $node) { echo $node['title'].'<br/>'; } First, the php is not returning anything from the xml file. What would I need to fix to return the data? Also, how would I enter $albid into the xpath so that the id will be retrieved from the link? Any pointers in the right direction would be appreciated. Thanks! --and here's the sample xml file-- <library> <book id="1"> <title>PHP and MySQL</title> <author fname="miguel" lname="alvarez">Miguel Alvarez</author> </book> <book id="2"> <title>JAVA 123</title> <author fname="william" lname="vega">WIlliam Vega</author> </book>

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  • Loading from archive?

    - by fuzzygoat
    Can anyone point me in the right direction, I have two sets of load/save methods below that I am playing with to save an array of objects out to disk and then load them back in. I am getting a little confused after calling "saveMoons" how I should go about loading that data back in ... any pointers would be great. -(void)saveMoons:(NSString *)savePath { NSMutableData *data = [[NSMutableData alloc] init]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [moons encodeWithCoder:archiver]; [archiver finishEncoding]; [data writeToFile:savePath atomically:YES]; [data release]; [archiver release]; } -(void)loadMoons:(NSString *)loadPath { NSMutableData *data = [[NSMutableData alloc] initWithContentsOfFile:loadPath]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; // [self setMoons:[unarchiver ??????]]; } . // ------------------------------------------------------------------- ** // SIMPLER // ------------------------------------------------------------------- ** -(void)saveMoons_SIMPLE:(NSString *)savePath { NSData *data = [NSKeyedArchiver archivedDataWithRootObject:moons]; [data writeToFile:savePath atomically:YES]; } -(void)loadMoons_SIMPLE:(NSString *)loadPath { [self setMoons:[NSKeyedUnarchiver unarchiveObjectWithFile:loadPath]]; } // ------------------------------------------------------------------- ** // // ------------------------------------------------------------------- ** gary

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  • How to Elegantly convert switch+enum with polymorphism

    - by Kyle
    I'm trying to replace simple enums with type classes.. that is, one class derived from a base for each type. So for example instead of: enum E_BASE { EB_ALPHA, EB_BRAVO }; E_BASE message = someMessage(); switch (message) { case EB_ALPHA: applyAlpha(); case EB_BRAVO: applyBravo(); } I want to do this: Base* message = someMessage(); message->apply(this); // use polymorphism to determine what function to call. I have seen many ways to do this which all seem less elegant even then the basic switch statement. Using dyanimc_pointer_cast, inheriting from a messageHandler class that needs to be updated every time a new message is added, using a container of function pointers, all seem to defeat the purpose of making code easier to maintain by replacing switches with polymorphism. This is as close as I can get: (I use templates to avoid inheriting from an all-knowing handler interface) class Base { public: template<typename T> virtual void apply(T* sandbox) = 0; }; class Alpha : public Base { public: template<typename T> virtual void apply(T* sandbox) { sandbox->applyAlpha(); } }; class Bravo : public Base { public: template<typename T> virtual void apply(T* sandbox) { sandbox->applyBravo(); } }; class Sandbox { public: void run() { Base* alpha = new Alpha; Base* bravo = new Bravo; alpha->apply(this); bravo->apply(this); delete alpha; delete bravo; } void applyAlpha() { // cout << "Applying alpha\n"; } void applyBravo() { // cout << "Applying bravo\n"; } }; Obviously, this doesn't compile but I'm hoping it gets my problem accross.

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  • How do I use the 7-zip LZMA SDK 9.x to self-extract?

    - by Christopher
    I am writing a SFX for an installer. I have a number of good reasons for doing this, primarily: The installer is actually a large Python program which uses plugins. Using py2exe or pyinstaller makes doing plugins annoyingly complicated. I want to be able to pass command-line options directly to the Python installer script, as if it were getting run directly. Using the existing 7-zip SFX modules is clunky because I cannot pass command-line options directly into the processes I want to start. I need more flexibility than any of the existing SFX modules I have seen provide. I have already tried using the SDK to open the file, seek to the 7z archive signature, and run the decompression from there. That fails because the SzArEx_Open() call appears to assume that you are starting at a 0 offset in the file. I am using the File_Seek() call to perform the seeking. It seems like there must be a way to do this, since the 7z archive format itself supports multiple embedded streams. Any pointers to examples would be awesome, but narrative explanation is also quite welcome!

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  • CSS Design question, I've got myself completely turned around.

    - by Matt Dawdy
    Okay, I have a couple of other questions out there, but I think I'd better just ask from the beginning how you CSS experts would do this. Client's page is split into 2 rows -- header has some info, some aligned to left of page, some to right, some in the middle. This is currently done using a table. I'm fine with leaving this alone or changing it. My real question is that I need a page layout to handle the following: 2 columns - column on left is 200px, but can be "close" down to to 10px (not a slider, it's either 200 or 10 px). The column on the right needs to be as big as it needs to be -- which might be larger than the width of the page. When left column is "closed" then the right column slides over of course. Again, this right column might be 300px or it might be 4000 pixels (it's a reporting interface). Now, to add another wrinkle, SOME pages have 3 columns. The first 2 columns are each exactly 200px, and both can be "closed" down to 10 px each. But, the user may not close both columns, maybe just 1. Or none. Or both. The third column needs to act just like I described above, being able to be larger than the page width, and sliding over to take advantage of any of the "closed" left columns. Whew! I'm pretty confused as to how to go about this, as either I get it right but I can't scroll over to the right at all (overflow: hidden) and information is lost, or the right column jumps down below the left 2 columns and just looks plain stupid. My minimum browser requirements are IE8, FF3.5, Chrome and Safari (latest versions of all). Any and all pointers are gladly accepted.

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  • Is there a tool that can refactor this C code correctly?

    - by Alex
    Lets say I have the following code (the array* function are what we use for resizable arrays and they operate on pointers-to-arrays that are null initialized): typedef struct MyStruct { int i; } MyStruct; MyStruct* GetNewMyStruct(int i) { MyStruct* s = malloc(sizeof(MyStruct)); s->i = i; return s; } int SomeFunction(int number, MyStruct *elem) { MyStruct **structs = NULL; int i; for (i = 0; i < number; i++) arrayPush(&structs, GetNewMyStruct(i)); arrayPush(&structs, elem); return arraySize(&structs); } I decide that SomeFunction is too large and I want refactor it. Currently where I work we use VisualAssist X, which has some refactoring capabilities, but when I use it on this it does not work correctly. If I attempt to use it to refactor out the loop, this is what I get: void MyMethod( int number, MyStruct ** structs ) { int i; for (i = 0; i < number; i++) arrayPush(&structs, GetNewMyStruct(i)); } int SomeFunction(int number, MyStruct *elem) { MyStruct **structs = NULL; MyMethod(number, structs); arrrayPush(&structs, elem); return arraySize(&structs); } This is not correct. MyMethod should take a MyStruct ***, not a MyStruct **. This is because the code I'm refactoring takes the address of structs. The result is that the refactored version will always return 1 (since only one object has been pushed into my array) rather than number+1. Are there other tools out there that do this type of refactoring correctly?

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  • Issue with 'Hello Android' tutorial

    - by Mike Needham
    I am brand new to Eclipse and Android, but somewhat familiar with Java. That having been said, I tried to follow the 'Hello Android' tutorial from the developer site using the latest Eclipse (Galieo) and the 2.1 Android SDK, I am on a Macintosh running Snow Leopard (OS X 10.6). I have a default virtual device (though my target is actually for phones like my own HTC Incredible which has the snapdragon processor and of course all the latest accoutrement in smart phones. Everything seemed to go okay until I went to RUN>RUN and then selected 'Android Application'. My computer spins it's wheels for a while and then I see two errors. I have pasted the output below: [2010-05-04 01:53:46 - HelloAndroid] ------------------------------ [2010-05-04 01:53:46 - HelloAndroid] Android Launch! [2010-05-04 01:53:46 - HelloAndroid] adb is running normally. [2010-05-04 01:53:46 - HelloAndroid] Performing com.example.helloandroid.HelloAndroid activity launch [2010-05-04 01:53:46 - HelloAndroid] Automatic Target Mode: launching new emulator with compatible AVD 'myAVD' [2010-05-04 01:53:46 - HelloAndroid] Launching a new emulator with Virtual Device 'myAVD' [2010-05-04 01:53:58 - HelloAndroid] New emulator found: emulator-5554 [2010-05-04 01:53:58 - HelloAndroid] Waiting for HOME ('android.process.acore') to be launched... [2010-05-04 01:53:59 - Emulator] 2010-05-04 01:53:59.501 emulator[10398:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-05-04 01:54:23 - HelloAndroid] emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity launch'! I never do see the text in the emulator and the emulator crashes with a message about it quitting unexpectedly. The actual code is line by line from the tutorial and I have never been able to get to the XML part yet. I am not sure what is wrong with my environment setup or if it is just an incompatibility with Snow Leopard? I would REALLY appreciate any help in resolving this as I am very interested in developing on this platform. Thank-you, Mike N Lawrence, Kansas

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  • C# images cropping,splitting,saving

    - by cheesebunz
    Hi, as stated in subject, i have an image: private Image testing; testing = new Bitmap(@"sampleimg.jpg"); I would like to split it into 3 x 3 matrix meaning 9 images in total and save it.Any tips or tricks to do this simple? I'm using visual studios 2008 and working on smart devices. Tried some ways but i can't get it. This is what i tried: int x = 0; int y = 0; int width = 3; int height = 3; int count = testing.Width / width; Bitmap bmp = new Bitmap(width, height); Graphics g = Graphics.FromImage(bmp); for (int i = 0; i < count; i++) { g.Clear(Color.Transparent); g.DrawImage(testing, new Rectangle(0, 0, width, height), new Rectangle(x, y, width, height), GraphicsUnit.Pixel); bmp.Save(Path.ChangeExtension(@"C\AndrewPictures\", String.Format(".{0}.bmp",i))); x += width; }

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  • QuadTrees - how to update when internal items are moving

    - by egarcia
    I've implemented a working QuadTree. It subdivides 2-d space in order to accomodate items, identified by their bounding box (x,y,width,height) on the smallest possible quad (up to a minimum area). My code is based on this implementation (mine is in Lua instead of C#) : http://www.codeproject.com/KB/recipes/QuadTree.aspx I've been able to successfully implement insertions and deletions successfully. I've turn now my attention to the update() function, since my items' position and dimensions change over time. My first implementation works, but it is quite naïve: function QuadTree:update(item) self:remove(item) return self.root:insert(item) end Yup, I basically remove and reinsert every item every time they move. This works, but I'd like to optimize it a bit more; after all, most of the time, moving items still remain on the same quadTree node most of the iterations. Is there any standard way to deal with this kind of update? In case it helps, my code is here: http://github.com/kikito/passion/blob/master/ai/QuadTree.lua I'm not looking for someone to implement it for me; pointers to an existing working implementation (even in other languages) would suffice.

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  • Best ways to copyright protect your work for example Myows

    - by Saif Bechan
    Recently I have read about Myows, they say its: "The universal copyright management and protection app for smart creatives" It is used to protect your application from copyrights and more. Do you think this will be a good idea for large application, or are there better ways to achieve such a thing. url: Myows Update Referencing: http://stackoverflow.com/questions/2618015/has-anyone-tried-myows-to-copyright-protect-your-work/2618628#2618628 Wow there is no better person to have answered this question like the creator himself. Currently I am working on a large web application which is in late testing phase. Because of the complexity of the app there are not many versions of it online so copyright will be a huge issue for me as much of the code is in JavaScript and is easy copyable. I was glad to see that there is some company out there that provide such services, and naturally I wanted to know if there were people using it. I did not know that this type of concept was so 'new'. There were some nice points made in the answer, and I think it will be a good service for people like me. In the next couple of weeks I will be looking further into the subject and start uploading my code and see how it will works out. I will leave this question up because I do want some more suggestions on this topic.

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  • Assembly unavailable after Web.config change

    - by tags2k
    I'm using a custom framework that uses reflection to do a GetTypeByName(string fullName) on the fully-qualified type name that it gets from the database, to create an instance of said type and add it to the page, resulting in a standard modular kind of thing. GetTypeByName is a utility function of mine that simply iterates through Thread.GetDomain().GetAssemblies(), then performs an assembly.GetType(fullName) to find the relevant type. Obviously this result gets cached for future reference and speed. However, I'm experiencing some issues whereby if the web.config gets updated (and, in some scarier instances if the application pool gets recycled) then it will lose all knowledge of certain assemblies, resulting in the inability to render an instance of the module type. Debugging shows that the missing assembly literally does not exist in the current thread assemblies list. To get around this I added a second check which is a bit dirty but recurses through the /bin/ directory's DLLs and checks that each one exists in the assemblies list. If it doesn't, it loads it using Assembly.Load and fixing the context issue thanks to 'Solving the Assembly Load Context Problem'. This would work, only it seems that (and I'm aware this shouldn't be possible) some projects still have access to the missing assembly, for example my actual web project rather than the framework itself - and it then complains that duplicate references have been added! Has anyone ever heard of anything like this, or have any ideas why an assembly would simply drop out of existence on a config change? Short of a solution, what is the most elegant workaround to get all the assemblies in the bin to reload? It needs to be all in one "hit" so that the site visitors don't see any difference other than a small delay, so an app_offline.htm file is out of the question. Programatically renaming a DLL in the bin and then naming it back does work, but requires "modify" permissions for the IIS user account, which is insane. Thanks for any pointers the community can gather!

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  • A linked list with multiple heads in Java

    - by Emile
    Hi, I have a list in which I'd like to keep several head pointers. I've tried to create multiple ListIterators on the same list but this forbid me to add new elements in my list... (see Concurrent Modification exception). I could create my own class but I'd rather use a built-in implementation ;) To be more specific, here is an inefficient implementation of two basic operations and the one wich doesn't work : class MyList <E { private int[] _heads; private List<E _l; public MyList ( int nbHeads ) { _heads = new int[nbHeads]; _l = new LinkedList<E(); } public void add ( E e ) { _l.add(e); } public E next ( int head ) { return _l.get(_heads[head++]); // ugly } } class MyList <E { private Vector<ListIterator<E _iters; private List<E _l; public MyList ( int nbHeads ) { _iters = new Vector<ListIterator<E(nbHeads); _l = new LinkedList<E(); for( ListIterator<E iter : _iters ) iter = _l.listIterator(); } public void add ( E e ) { _l.add(e); } public E next ( int head ) { // ConcurrentModificationException because of the add() return _iters.get(head).next(); } } Emile

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  • C# reference collection for storing reference types

    - by ivo s
    I like to implement a collection (something like List<T>) which would hold all my objects that I have created in the entire life span of my application as if its an array of pointers in C++. The idea is that when my process starts I can use a central factory to create all objects and then periodically validate/invalidate their state. Basically I want to make sure that my process only deals with valid instances and I don't re-fetch information I already fetched from the database. So all my objects will basically be in one place - my collection. A cool thing I can do with this is avoid database calls to get data from the database if I already got it (even if I updated it after retrieval its still up-to-date if of course some other process didn't update it but that a different concern). I don't want to be calling new Customer("James Thomas"); again if I initted James Thomas already sometime in the past. Currently I will end up with multiple copies of the same object across the appdomain - some out of sync other in sync and even though I deal with this using timestamp field on the MSSQL server I'd like to keep only one copy per customer in my appdomain (if possible process would be better). I can't use regular collections like List or ArrayList for example because I cannot pass parameters by their real local reference to the their existing Add() methods where I'm creating them using ref so that's not to good I think. So how can this be implemented/can it be implemented at all ? A 'linked list' type of class with all methods working with ref & out params is what I'm thinking now but it may get ugly pretty quickly. Is there another way to implement such collection like RefList<T>.Add(ref T obj)? So bottom line is: I don't want re-create an object if I've already created it before during the entire application life unless I decide to re-create it explicitly (maybe its out-of-date or something so I have to fetch it again from the db). Is there alternatives maybe ?

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  • JSON VIEW using GROUP_CONCAT question

    - by Dan Beam
    Hey DBAs and overall smart dudes. I have a question for you. We use MySQL VIEWs to format our data as JSON when it's returned (as a BLOB), which is convenient (though not particularly nice on performance, but we already know this). But, I can't seem to get a particular query working right now (each row contains NULL when it should contain a created JSON object with the values of multiple JOINs). Here's the general idea: SELECT CONCAT( "{", "\"some_list\":[", GROUP_CONCAT( DISTINCT t1.id ), "],", "\"other_list\":[", GROUP_CONCAT( DISTINCT t2.id ), "],", "}" ) cool_json FROM table_name tn INNER JOIN ( some_table st ) ON st.some_id = tn.id LEFT JOIN ( another_table at, another_one ao, used_multiple_times t1 ) ON st.id = at.some_id AND at.different_id = ao.different_id AND ao.different_id = t1.id LEFT JOIN ( another_table2 at2, another_one2 ao2, used_multiple_times t2 ) ON st.id = at2.some_id AND at2.different_id = ao2.different_id AND ao2.different_id = t2.id GROUP BY tn.id ORDER BY tn.name Anybody know the problem here? Am I missing something I should be grouping by? It was working when I was only doing 1 LEFT JOIN & GROUP_CONCAT, but now with multiple JOINs / GROUP_CONCATs it's messing it up. When I move the GROUP_CONCATs from the "cool_json" field they work as expected, but I'd like my data formatted as JSON so I can decode it server-side or client-side in one step.

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  • How to get a fully transparent backbuffer in directx 9 without vista Desktop Window Manager

    - by flawlesslyfaulted
    I currently have an activex control that initiates a media (video/audio) framework another development group in my company developed and I am providing a window handle to that code. That handle is being used by their rendering plugin in the pipeline that uses Direct3d for rendering the video using that handle. I have seperate LPDIRECT3D9EX and LPDIRECT3DDEVICE9EX pointers that I initialize in my activex control. I am trying to clear a backbuffer to transparent and then use directx drawing primatives to draw on that backbuffer producing a transparent window with my drawing primatives over the streaming video on the directx surface below. It appears that clearing a device backbuffer with full alpha transparency is ignored by directx. d3ddev->Clear(0, NULL, D3DCLEAR_TARGET, D3DCOLOR_RGBA(0, 0, 1, 0 /*full alpha*/), 1.0f, 0); I can see the object I draw but they are drawn on top of a backbuffer that has the RGB color specified without the alpha value. The project linked (http://www.codeproject.com/KB/directx/umvistad3d.aspx) to in the stackoverflow question below does what I want but requires vista's Desktop Window Manager and won't work for XP. http://stackoverflow.com/questions/148275/how-do-i-draw-transparent-directx-content-in-a-transparent-window I have tried with D3DRS_ALPHABLENDENABLE true with configured blend with no avail. I have also tried to have pixels with full alpha values not rendered using D3DRS_ALPHATESTENABLE, D3DRS_ALPHAREF, and D3DRS_ALPHAFUNC setup but this doesn't work either. I have tried using ColorFill with alpha after retrieving the backbuffer with GetBackBuffer but this doesn't work either. (again only RGB is used) Finally I have tried creating a texture, selecting a surface, colorfilling that surface with a fully transparent alpha value, then loading that surface onto the backbuffer but only the RGB values appear to be used. I have checked the capabilities using the DXCapsViewer.exe and the D3DFMT_A8R8G8B8 backbuffer format that I am using for the backbuffer is valid so it can't be that. Has anyone gotten a transparent backbuffer in directx to work in XP?

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  • C programming: Dereferencing pointer to incomplete type error

    - by confusedKid
    Hi, I am pretty rusty at C, and I'm getting a dereferencing error. Hopefully someone can help me with this? ^_^ I have a struct defined as: struct { char name[32]; int size; int start; int popularity; } stasher_file; and an array of pointers to those structs: struct stasher_file *files[TOTAL_STORAGE_SIZE]; In my code, I'm making a pointer to the struct and setting its members, and adding it to the array: ... struct stasher_file *newFile; strncpy(newFile-name, name, 32); newFile-size = size; newFile-start = first_free; newFile-popularity = 0; files[num_files] = newFile; ... I'm getting a "error: dereferencing pointer to incomplete type" whenever I try to access the members inside newFile. What am I doing wrong? Thanks very much for any help :)

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  • Ignore case in Python strings

    - by Paul Oyster
    What is the easiest way to compare strings in Python, ignoring case? Of course one can do (str1.lower() <= str2.lower()), etc., but this created two additional temporary strings (with the obvious alloc/g-c overheads). I guess I'm looking for an equivalent to C's stricmp(). [Some more context requested, so I'll demonstrate with a trivial example:] Suppose you want to sort a looong list of strings. You simply do theList.sort(). This is O(n * log(n)) string comparisons and no memory management (since all strings and list elements are some sort of smart pointers). You are happy. Now, you want to do the same, but ignore the case (let's simplify and say all strings are ascii, so locale issues can be ignored). You can do theList.sort(key=lambda s: s.lower()), but then you cause two new allocations per comparison, plus burden the garbage-collector with the duplicated (lowered) strings. Each such memory-management noise is orders-of-magnitude slower than simple string comparison. Now, with an in-place stricmp()-like function, you do: theList.sort(cmp=stricmp) and it is as fast and as memory-friendly as theList.sort(). You are happy again. The problem is any Python-based case-insensitive comparison involves implicit string duplications, so I was expecting to find a C-based comparisons (maybe in module string). Could not find anything like that, hence the question here. (Hope this clarifies the question).

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  • Looking for detailed explanation of Hibernate UserType methods for mutable objects

    - by Tom
    I am creating a custom UserType class in Hibernate. The specific case is for an HL7v3 clinical document (I work in health IT). It is a mutable object and most of the documentation around the Hibernate UserType interface seems to center around immutable types. I want a better understanding of how and when the interface methods are used, specifically: assemble - why two parameters (one Serializable, one Object)? What is the use case for this method? disassemble - should I just implement this method to return a serializable form (e.g. String representation)? When and how is this method invoked? equals - is this for update? read? contention? dirty reads? What are the consequences of simply returning false in most cases? replace - I really don't understand where the three Object parameters come from, when this method is invoked, and what Hibernate expects to return, or how that return value is used. Any pointers would be appreciated. I've searched and read all I can find on the subject, but have not found much documentation at all explaining how these methods are used for mutable objects.

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  • Devise routes to only use custom sign in page

    - by eblume
    I am trying to learn Devise and seem to have hit a problem that is nearly the same as many, many questions here on SO but just slightly different enough that I am not getting much traction following those questions' threads. I have a very simple application. Users can sign in and sign out (and also the devise 'forgot password' stuff is enabled - I am not concerned about it at this time) and that is it. They can't register, they can't edit their profile other than to change their password, they can't do anything except sign in and sign out. (Account creation will, for now, be handled manually at the command line.) I would vastly prefer that the only page that users can log in from was "/" (root_path). I already have it working where you can log in from "/", and that is great. The problem I am having is that if you type in your user/password combination incorrectly from the root_path login page, it automatically sends you to the Devise sign-in page to continue trying to sign in. How can I make Devise redirect to root_path on sign-in failure? Here are my routes - they are probably not optimal or correctly configured and I would appreciate pointers on fixing them: root to: "core_pages#splash" devise_for :users, skip: [:sessions] as :user do # get 'signin' => 'devise/sessions#new', as: :new_user_session post 'signin' => 'devise/sessions#create', as: :user_session delete 'signout' => 'devise/sessions#destroy', as: :destroy_user_session, via: Devise.mappings[:user].sign_out_via end match '/home' => 'core_pages#home' Note the commented-out 'get signin' line. The system works without this line but, surprisingly (to me), "GET /signin" results in a HTTP 400 (OK) response and renders the Devise login template. I would prefer it return some sort of 'invalid request' or just silently redirect the user to root_path. Running rake routes on these routes gives: root / core_pages#splash user_password POST /users/password(.:format) devise/passwords#create new_user_password GET /users/password/new(.:format) devise/passwords#new edit_user_password GET /users/password/edit(.:format) devise/passwords#edit PUT /users/password(.:format) devise/passwords#update user_session POST /signin(.:format) devise/sessions#create destroy_user_session DELETE /signout(.:format) devise/sessions#destroy home /home(.:format) core_pages#home Thanks!

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  • Better way of looping to detect change.

    - by Dremation
    As of now I'm using a while(true) method to detect changes in memory. The problem with this is it's kill the applications performance. I have a list of 30 pointers that need checked as rapidly as possible for changes, without sacrificing a huge performance loss. Anyone have ideas on this? memScan = new Thread(ScanMem); public static void ScanMem() { int i = addy.Length; while (true) { Thread.Sleep(30000); //I do this to cut down on cpu usage for (int j = 0; j < i; j++) { string[] values = addy[j].Split(new char[] { Convert.ToChar(",") }); //MessageBox.Show(values[2]); try { if (Memory.Scanner.getIntFromMem(hwnd, (IntPtr)Convert.ToInt32(values[0], 16), 32).ToString() != values[1].ToString()) { //Ok, it changed lets do our work //work if (Globals.Working) return; SomeFunction("Results: " + values[2].ToString(), "Memory"); Globals.Working = true; }//end if }//end try catch { } }//end for }//end while }//end void

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  • Best way to store and deliver files on a CMS

    - by Tio
    Hi all.. First of all, this isn't another question about storing images on DB vs file system. I'm already storing the images on the file system. I'm just struggling to find a better way to show them to all my users. I' currently using this system. I generate a random filename using md5(uniqueid()), the problem that I'm facing, is that the image is then presented with a link like this: <img src="/_Media/0027a0af636c57b75472b224d432c09c.jpg" /> As you can see this isn't the prettiest way to show a image ( or a file ), and the name doesn't say anything about the image. I've been working with a CMS system at work, that stores all uploaded files on a single table, to access that image it uses something like this: <img src="../getattachment/94173104-e03c-499b-b41c-b25ae05a8ee1/Menu-1/Escritorios.aspx?width=175&height=175" /> As you can see the path to the image, now has a meaning compared to the other one, the problem is that this put's a big strain in the DB, for example, in the last site I made, I have an area that has around 60 images, to show the 60 images, I would have to do at least 60 individual query's to the database, besides the other query's to retrieve the various content on the page. I think you understand my dilemma, has anyone gone trough this problem, that can give me some pointers on how to solve this? Thanks..

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  • Inode to device information

    - by Methos
    I have 3 questions: I want to figure out if a file belongs to a USB device given the file inode. By looking in the latest kernel sources (2.6.33) on LXR, I think one can find that information by following pointers as follows: inode-super_block-block_device-backing_dev_info-device-device_driver(or device_type). However, the kernel that I am working with - 2.6.22.14 - does not have struct device pointer in the backing_dev_info object. So how can I figure out to which device does a file belong to from just the inode? I see that each of the inode, super_block and block_device contain an object of type 'dev_t'. But even after searching a lot, I could not find out how to convert 'dev_t' into struct device *. Is there any way to get that infomation? I tried to print device major and minor numbers using imajor(inode) and iminor(inode). However, for every file - belonging to hdd or usb - it always prints major and minor number as zero. Why would that be happening? I searched online for USB major numbers and I found out that major number for a USB is 180. However, on multiple machines, it showed me the major number associated with the USB dev as 253. $ ls -ltr /dev/usb* crw-rw---- 1 root root 253, 4 2010-04-13 17:20 /dev/usbmon4 crw-rw---- 1 root root 253, 3 2010-04-13 17:20 /dev/usbmon3 crw-rw---- 1 root root 253, 8 2010-04-13 17:20 /dev/usbmon8 crw-rw---- 1 root root 253, 5 2010-04-13 17:20 /dev/usbmon5 crw-rw---- 1 root root 253, 1 2010-04-13 17:20 /dev/usbmon1 crw-rw---- 1 root root 253, 7 2010-04-13 17:20 /dev/usbmon7 Why is that so?

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