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  • Best ASP.NET reporting engine with custom reports creation ability

    - by Alex Konduforov
    We need to choose the reporting engine for our ASP.NET application. The main functional requirement is an ability for end users (not programmers, just normal users) to create custom reports. We will be using SQL Server as a database so I am aware of some options: SQL Server Reporting services, Crystal Reports, Active Reports, even WindwardReports. But frankly speaking I've never used any of those except Reporting services and it's quite difficult to choose which one suits the best to customer needs of custom reports creation. Is it possible to get some pros and cons for these options or at least your advice on what would be better to use in this case. Thanks a lot.

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  • How can I append a description to a Zend_Form_Element?

    - by Mallika Iyer
    I have the following Zend_Form_Element: $imginstructions = "Some description"; $img = $this->createElement('select','img'); $img->setAttrib('class', 'image-select'); $imgdecorator = $img->getDecorator('Description'); $imgdecorator->setOption('escape', false); $img->setLabel('Image:') ->setRequired(true) ->addMultiOptions($images) ->setValue('') ->setDescription($imginstructions) ->addErrorMessage('You must select an image'); $img->size = 5; $this->addElement($img); The description should appear next to the select box. The problem is : When an error is thrown, the html rendered changes so the description shows up below the select box, instead of beside it. HTML rendered before error is thrown: <dd id="img-element"> <select size="5" class="image-select" id="img" name="img" style="display: none;"> ...........options.............. </select> <p class="description">Some Description</p></dd> HTML rendered after error is thrown: <dd id="img-element"> <select size="5" class="image-select" id="img" name="img" style="display: none;"> ...........options.............. </select> <ul class="errors"><li>You must select an image</li></ul> <p class="description">Some Description</p></dd> Is there a way to force the error message to be appended as the last element in the DOM tree for the dd element? Something like: <dd id="img-element"> <select size="5" class="image-select" id="img" name="img" style="display: none;"> ...........options.............. </select> <p class="description">Some Description</p> <ul class="errors"><li>You must select an image</li></ul></dd> so the 'ul' is at the end of the dd DOM tree. Thanks, I appreciate your taking the time to respond to this question!

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  • Different positions in ViewPager

    - by Kalai Selvan.G
    In my Application am using ViewPager to swipe the images,which comes through webservice as URL. Everything goes smoothly,the problem is while swiping myself getting the position as collapsed one.. Swipe left-right: positions are 1,2,3,4,5,etc.. if i stops swiping at 5th pos and started to Swipe from right-left: positions are 2,1...why this happens? I need to catch the position of the imageURL to find out the ID of the specific image and so i need to download and set it as wallpaper.. Normally while we swipe from right-left,the positions should decrease like 4,3,2,1. Also in debugger mode i got some start position,end position,last position with different values.. Any Clue about ViewPager. Here is my code: public class ImagePagerActivity extends BaseActivity { private ViewPager pager; private DisplayImageOptions options; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.ac_image_pager); Bundle bundle = getIntent().getExtras(); String[] imageUrls = bundle.getStringArray(Extra.IMAGES); int pagerPosition = bundle.getInt(Extra.IMAGE_POSITION, 0); options = new DisplayImageOptions.Builder() .showImageForEmptyUrl(R.drawable.image_for_empty_url) .cacheOnDisc() .decodingType(DecodingType.MEMORY_SAVING) .build(); pager = (ViewPager) findViewById(R.id.pager); pager.setAdapter(new ImagePagerAdapter(imageUrls)); pager.setCurrentItem(pagerPosition); } private class ImagePagerAdapter extends PagerAdapter { private String[] images; private LayoutInflater inflater; ImagePagerAdapter(String[] images) { this.images = images; inflater = getLayoutInflater(); } @Override public void destroyItem(View container, int position, Object object) { ((ViewPager) container).removeView((View) object); } @Override public void finishUpdate(View container) { } @Override public int getCount() { return images.length; } @Override public Object instantiateItem(View view, int position) { final FrameLayout imageLayout = (FrameLayout) inflater.inflate(R.layout.item_pager_image, null); final ImageView imageView = (ImageView) imageLayout.findViewById(R.id.image); final ProgressBar spinner = (ProgressBar) imageLayout.findViewById(R.id.loading); imageLoader.displayImage(images[position], imageView, options, new ImageLoadingListener() { public void onLoadingStarted() { spinner.setVisibility(View.VISIBLE); } public void onLoadingFailed() { spinner.setVisibility(View.GONE); imageView.setImageResource(android.R.drawable.ic_delete); } public void onLoadingComplete() { spinner.setVisibility(View.GONE); } }); ((ViewPager) view).addView(imageLayout, 0); return imageLayout; } @Override public boolean isViewFromObject(View view, Object object) { return view.equals(object); } @Override public void restoreState(Parcelable state, ClassLoader loader) { } @Override public Parcelable saveState() { return null; } @Override public void startUpdate(View container) { } } }

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  • Page load problem

    - by AZHAR
    Hi, I am devolping a web application.the problem is that i am using a login control (not a .NET control) which is a part of master page and is acessible from all pages. if user log In from a page the login control updates itself and displlay some statistics of logged In user but the specific page does not reload. (some options on page are visible only to authenticated users, so that after login, page should be reloaded to display such options) after logIn methoed I wrote Reponse.Redirect(Request.Url.AbsoluteUri) after this the browser response the "Page cannot be displayed" It would be of great help to me. Many Thanks, Regards. AZHAR

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  • In an ASP.NET Web Site Project, what is the best option to manage modular widgets

    - by Juan Sagasti
    We are creating a modular Web Site Project and all the UI is based on simple html pages with javascript widgets. These widgets obtain the data from a WCF class located in the app_code folder. Each widget has 3 files [ js, css , cs] and an image directory: , and we want all these files to be located under the same directory, say: /widgets/mywidget/ The problem is that the .cs file needs to be in the app_code folder to be compiled dynamically and that would break our widget modularity forcing the installator to distribute the widget code in two places. One of the options is use compiled assemblies instead of .cs files and use Assembly.Load() or smthg similar to load them when needed. What other options do you see?

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  • How do I resize my emacs22 window?

    - by Evan
    I tried searching for answers but can't find any. I'm running Ubuntu 10.04 LTS and have emacs22 installed: ii emacs22 22.2-0ubuntu9 The GNU Emacs editor (Emacs 22) ii emacs22-bin-common 22.2-0ubuntu9 The GNU Emacs editor's shared, architecture dependent file ii emacs22-common 22.2-0ubuntu9 The GNU Emacs editor's common infrastructure ii emacsen-common 1.4.19ubuntu1 Common facilities for all emacsen I find that I cannot resize the outer frame (X window) of the emacs session. When I move the mouse to the corner of the window, it doesn't change into the resize icon.... help!

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  • Cinema4D XML scene not rendering texture

    - by George Profenza
    I was playing with the Cinema 4D command line options and ran into a problem that might not be specific to the command line options. I saved a basic scene(a textured cube) in two formats: the original .c4d(binary) format and .xml(Cinema 4D XML via File Export). the .c4d file renders with the texture applied, while the .xml file renders without the texture applied. I had a look at the xml file, and there is a node that holds a reference to the image used as texture, and there is another node which seems to store the pixels in xml. When I opened the .xml document in Cinema 4D, the document did store the material with the texture, but it was not applied to the object. Am I missing something when I export to XML ? How can I export a Cinema 4D XML that can render with the texture applied ?

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  • Typical collision detection

    - by marcg11
    I would like to know how is the typical collision detection of most games. For example, you control a character which can move in 2 dimensional directions (except up and down). Now lets asume he walks into a wall, most of the games depending on character angle and the BB normal face will only stop the player in one axis, but will continue moving in the other along the wall axis. How is that done? I've only managed to stop the character from going through the wall by seting the position to the last one in the past frame if the new position colllisions the bounding box. But this just makes the player stop sharply and unrealisticly.

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  • javascript increment index in funciton

    - by mcgrailm
    I'm just trying to figure out how to create an index inside a function so I can keep track of the items its generating and I'm not sure how to do this seems like I should know this.. addLocation(options,location) funciton addLocation(options,location){ $('#list').append('<li class="location"><div>'+location.label+'</div>'+ '<input type="hidden" name="location['+x+'][lat]" value="'+location.lat+'" />'+ '<input type="hidden" name="location['+x+'][lon]" value="'+location.lon+'" />'+ '<input type="hidden" name="location['+x+'][loc]" value="'+location.loc+'" />'+ '<input type="hidden" name="location['+x+'][label]" value="'+location.label+'" />'+ '</li>'); } now normally you have a forloop to help you keep track of things but int this instance I'm not appending items in a loop and I keep getting an error saying x in undefined appreciate any help you can give thanks Mike

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  • Change Projection in OpenLayers Map

    - by deamon
    I want to set "EPSG:4326" as the projection of an OpenLayers map, but when I try it, I always get "EPSG:900913". function init() { var options = { projection: new OpenLayers.Projection("EPSG:4326") // ignored }; map = new OpenLayers.Map('map', options); var layer = new OpenLayers.Layer.OSM.Osmarender("Osmarender"); map.addLayer(layer); ... alert(map.getProjection()); // returns "EPSG:900913" ... } How can I set the Projection to EPSG:4326?

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  • Can output from OutputDebugString be viewed in VisualStudio's output window

    - by wageoghe
    I am using C# and VS2010. When I use OutputDebugString to write debug information, should it show up in the output window? I can see the output from OutputDebugString in DebugView, but I thought I would see it in Visual Studio's Output window. I have looked under Tools-Options-Debugging-General and the output is NOT being redirected to the Immediate window. I have also looked under Tools-Options-Debugging-Output Window and all General Output Settings are set to "On". Finally, I have used the drop-down list in the Output window to specify that Debug messages should appear. If I change Tools-Options-Debugging-General to redirect the output to the Immediate window, the OutputDebugString messages do not appear in the immediate window. Here is my entire test program: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.Diagnostics; namespace OutputDebugString { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern void OutputDebugString(string message); static void Main(string[] args) { Console.WriteLine("Main - Enter - Console.WriteLine"); Debug.WriteLine("Main - Enter - Debug.WriteLine"); OutputDebugString("Main - Enter - OutputDebugString"); OutputDebugString("Main - Exit - OutputDebugString"); Debug.WriteLine("Main - Exit - Debug.WriteLine"); Console.WriteLine("Main - Exit - Console.WriteLine"); } } } If I run within the debugger, the Debug.WriteLine output does show up in the output window, but the OutputDebugString output does not. If I run from a console window, both Debug.WriteLine and OutputDebugString show up in DebugView. Why doesn't the OutputDebugString output ever show up in the output window? Ultimately, my intent is not to write a lot of debug output with OutputDebugString, rather I will use System.Diagnostics or NLog or something similar. I am just trying to find out, if I configure a logging platform to write to OutputDebugString, will the output be visible from within the debugger. Edit: I went back to my original program (not the simple test above) which uses TraceSources and TraceListeners configured via the app.config file. If I configure the trace sources to write to the System.Diagnostics.DefaultTraceListener (which is documented as writing to OutputDebugString), then the trace source output DOES go to the debug window. However, lines that write directly with OutputDebugString (such as in my simple example) DO NOT go to the debug window. Also, if I use a different TraceListener that writes to OutputDebugString (I got one from Ukadc.Diagnostics at codeplex), that output DOES NOT go to the debug window. Note that I have seen these questions but they did not provide a working solution: here and here

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  • Javascript array of href's

    - by Jason
    Hi, I am trying to create an array with different href's to then attach to 5 separate elements. This is my code: var link = new Array('link1', 'link2', 'link3', 'link4', 'link5'); $(document.createElement("li")) .attr('class',options.numericId + (i+1)) .html('<a rel='+ i +' href=\"page.php# + 'link'\">'+ '</a>') .appendTo($("."+ options.numericId)) As you can see I am trying to append these items from the array to the end of my page so each link will take the user to a different section of the page. But i have not been able to do this. Is there a way to to create elements with different links? I am new to javascript so I am sorry if this doesn't make a whole lot of sense. If anyone is confused by what i am asking here I can try to clarify if I get some feedback. Any solutions would be greatly appreciated. Thanks, jason

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  • Lwjgl or opengl double pixels

    - by Philippe Paré
    I'm working in java with LWJGL and trying to double all my pixels. I'm trying to draw in an area of 800x450 and then stretch all the frame image to the complete 1600x900 pixels without them getting blured. I can't figure out how to do that in java, everything I find is in c++... A hint would be great! Thanks a lot. EDIT : I've tried drawing to a texture created in opengl by setting it to the framebuffer, but I can't find a way to use glGenTextures() in java... so this is not working... also I though about using a shader but I would not be able to draw only in the smaller region...

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  • How to add Transactions with a DataSet created using the Add Connection Wizard?

    - by RoguePlanetoid
    I have a DataSet that I have added to my project where I can Insert and Add records using the Add Query function in Visual Studio 2010, however I want to add transactions to this, I have found a few examples but cannot seem to find one that works with these. I know I need to use the SQLClient.SQLTransaction Class somehow. I used the Add New Data Source Wizard and added the Tables/View/Functions I need, I just need an example using this process such as How to get the DataConnection my DataSet has used. Assuming all options have been set in the wizard and I am only using the pre-defined adapters and options asked for in this wizard, how to I add the Transaction logic to my Database. For example I have a DataSet called ProductDataSet with the XSD created for this, I have then added my Stock table as a Datasource and Added an AddStock method with a wizard, this also if a new item calls an AddItem method, if either of these fails I want to rollback the AddItem and AddStock in this case.

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  • For 2D games, is there any reason NOT to use a 3D API like Direct3D or OpenGL?

    - by Eric Palakovich Carr
    I've been out of hobby Game Development for quite a while now. Back when I did it, most people used Direct Draw to create 2D games. By the time I stopped people were saying OpenGL or Direct3D with an orthogonal projection is just the way to go. I'm thinking about getting back into creating 2D games, in particular on mobile phone but maybe on the XNA platform as well. To make something using OpenGL I'd have a (hopefullly) small learning curve to acclimate myself to 3D development. Is there any reason to skip that and instead work with a 2D framework where I just have a Width x Height frame buffer I need to fill with pixels?

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  • Loop to LINQ Conversion -

    - by Pino
    Ok I have the following, set-up and working great. These lines of code should do a conversion from DAL Entity (Subsonic) to a ViewModel. IList<ProductOptionModel> OptionsRetData = new List<ProductOptionModel>(); foreach (var CurProductOption in this.ProductOptions) { OptionsRetData.Add(CurProductOption.ToDataModel()); } returnData.Options = OptionsRetData.AsEnumerable(); I'd like to convert this to a LINQ single line statment and came up with the following. returnData.Options = this.ProductOptions.Select(o => o.ToDataModel()); and am recieving the following error. Server Error in '/' Application. Sequence contains no matching element So why does the first statment work but not the LINQ and, what steps can I take to resolve it.

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  • Why I get different date formats when I run my application through IIS and Visual Studio's web serve

    - by Puneet Dudeja
    I get the same culture i.e. "en-US" while running the website from both IIS and Visual Studio's web server. But I get a different date format as follows, when I run the following code: HttpContext.Current.Response.Write(System.Threading.Thread.CurrentThread.CurrentCulture.ToString()); HttpContext.Current.Response.Write(System.Threading.Thread.CurrentThread.CurrentCulture.DateTimeFormat.ShortDatePattern); On Visual Studio's web server: dd/MM/yyyy en-US On IIS: M/d/yyyy en-US Does "Regional and Language Options" in "Control Panel" play any role in this ? If I change the date format there in "Regional and Language Options", I see no effect in my application.

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  • How can web form content be preserved for the back button

    - by Peter Howe
    When a web form is submitted and takes the user to another page, it is quite often the case that the user will click the Back button in order to submit the form again (the form is an advanced search in my case.) How can I reliably preserve the form options selected by the user when they click Back (so they don't have to start from scratch with filling the form in again if they are only changing one of many form elements?) Do I have to go down the route of storing the form options in session data (cookies or server-side) or is there a way to get the browser to handle this for me? (Environment is PHP/JavaScript - and the site must work on IE6+ and Firefox2+)

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  • jQuery validation plugin doesn't work for me

    - by Idsa
    I have the following code to enable validation work: $(document).ready(function() { $("#eventForm").validate({ rules: { startDate: "required", startTime: "required", endDate: { required: function (element) { var endTimeValue = $('#endTime').val(); return (endTimeValue != null && endTimeValue != ''); } }, endTime: { required: function (element) { var endDateValue = $('#endDate').val(); return (endDateValue != null && endDateValue != ''); } } }, messages: { startDate: "Please enter event local start date", startTime: "Please enter event local start time" }, errorPlacement: function (error, element) { error.appendTo(element.parent().next()); }, submitHandler: function (form) { var options = { dataType: 'json', success: eventCreationSuccess, error: eventCreationError }; alert('submit'); //$(form).ajaxSubmit(options); } }); }); But validation plugin doesn't catch submit - default submit is executed. jQuery and validation plugin scripts are imported.

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  • Javascript array - merge two arrays into one

    - by estrar
    I have two arrays, one with name of the country and one with the currency type. I would like to merge these together and use the country key instead of the currencies array. What would be the best way to accomplish this? This is what my code looks like now: var country = new Array(); country["SEK"] = 'Sweden'; country["USD"] = 'United states'; var currencies = ["SEK","USD"]; var options = ''; for (var i = 0; i < currencies.length; i++) { options += '<option value="' + currencies[i] + '" id="' + currencies[i] + '">' + currencies[i] + ' (' + country[currencies[i]] + ')</option>'; }

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  • Detecting extremely fast joystick button presses?

    - by DBRalir
    Is it usually possible for the player to press and release a button within a single frame, so that the game engine doesn't have time to detect it? How do programmers usually handle this situation? Is it even necessary to handle it? Specifically, I am asking about GLFW's joystick input capabilities. I am currently using GLFW to make a game, and I've noticed that keyboard and mouse have callback functions, while joysticks do not. Also, it does not appear to be possible to enable "sticky keys" for a joystick. (I have only recently started using GLFW, so please correct me if I am wrong, as having either of those would solve the problem.)

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  • Is there a standard practice for synchronizing SQL Server tables?

    - by EngineeringAutomation
    I've written an application that retrieves pricing and part options from a SQL database to generate a 3D Model of the product and create a sales proposal. My client likes it so much they want to be able to use it on laptops in the field now. The catch is, they won't have an internet connection. I'm considering setting up a SQLite database as part of the standard installation. The SQLite database on each laptop will synchronize with the main database when the internet connection is re-established. Are there best practices regarding synchronizing SQL tables like this? Are there any pitfalls I should consider? I'm open to all options. Thank you.

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  • Is there a way to export all the images of my tweening effect in Flash?

    - by Paul
    i'm using Flash to create the animation of my character in 2D (i'm just beginning). Is it possible to make a tween effect of a character, and then automatically export all the images/frames? So far, it's a bit fastidious : i create my tweening effect, then i put a keyframe for each frame i want to copy and paste, then i select the movieclips and shapes and copy and paste them into another flash document, i position those clips at the exact same location as the previous image, then i erase the previous image and export the image... For 30 frames! Is there any faster way? Thanks

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  • Subscribing to MSMQ over the internet

    - by Nathan Palmer
    I haven't been able to find a clear answer to this problem. Is there a good way to subscribe to a MSMQ through the internet? Ideally I need security both in authentication and encryption for this connection. But I would like the subscriber to act just like any other client that would be subscribed on the local network. I believe I have a couple of options here Expose the MSMQ ports publicly Put the MSMQ behind some type of WCF service (not sure if that works for a subscriber) What other options do I have? We're sitting in a .NET environment and the main problem domain that is trying to be solved is to change the remote connections from a pulling system to an event based system to reduce the load on the main server.

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  • Open C: Directly with `FileStream` without `CreateFile` API

    - by DxCK
    I trying to open C: directly with FileStream without success: new FileStream("C:", FileMode.Open, FileAccess.Read, FileShare.ReadWrite); System.UnauthorizedAccessException was unhandled Message="Access to the path 'C:\' is denied." Source="mscorlib" StackTrace: in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) in System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) in ReadingMftNewTest.Program.Main(String[] args) in D:\CS\2008\ReadingMftNewTest\ReadingMftNewTest\Program.cs:line 76 Note that i openning "C:" but the error says "C:\", where did this slash came from? :\ Is there any chance to open C: without using the CreateFile API? I really don't want be depending on WIN32 API because this code should also run on Mono that dont support WIN32 API, but successfully openning devices with regular FileStream (Mono 1 Microsoft 0).

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