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  • How to convert a rectangle to TRBL CSS rect value?

    - by VLostBoy
    I'm not quite sure how to put this, but here goes... The css clip attribute is defined like so: rect(top, right, bottom, left). However, I'm exploring the use of a custom Rectangle 'class' to encapsulate some operations. The rectangle class has the attributes height, width and x, y. The x and y values are encapsulated in a Point object, and the height and width are encapsulated in a Dimension object, the rectangle being a composite of a point (its top-left location) and a dimension (width and height). So far so good. I though it would be pretty simple on the basis of having the rectangles x, y, width and height values to define the css rect attribute in terms of top, right, bottom, left, but I've become hopelessly confused- I've been googling for a while, and I can't seem to find any documentation as to what the TRBL values actually are or what they represent. For example, should I be thinking in terms of co-ordinates, in which case, surely I can describe the rectangle as a css rect using the rectangles x position for Top, x position + width for Right, the rectangles height + y for Bottom and its y position for Left... but thats a load of BS, surely? Also, surely rect is actually an inset, or have I just inverted my understanding of clip? I'd appreciate some advice. What I want to be able to do is (i) Define a rectangle using x, y, width and height (ii)Express the rectangle in TRBL form so that I can manipulate a divs clipping behaviour (iii)Change x, y, width or height and recalculate in terms of TRBL and goto (ii) I appreciate there are some other factors here, and some intermediary transforms to be done, but I've confused myself pretty badly- Can anyone give me some pointers?

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  • How can I get 100% test coverage in a Perl module that uses DBI?

    - by BrianH
    I am a bit new to the Devel::Cover module, but have found it very useful in making sure I am not missing tests. A problem I am running into is understanding the report from Devel::Cover. I've looked at the documentation, but can't figure out what I need to test to get 100% coverage. Here is the output from the cover report: line err stmt bran cond sub pod time code ... 36 sub connect_database { 37 3 3 1 1126 my $self = shift; 38 3 100 24 if ( !$self->{dsn} ) { 39 1 7 croak 'dsn not supplied - cannot connect'; 40 } 41 *** 2 33 21 $self->{dbh} = DBI->connect( $self->{dsn}, q{}, q{} ) 42 || croak "$DBI::errstr"; 43 1 11 return $self; 44 } ... line err % l !l&&r !l&&!r expr ----- --- ------ ------ ------ ------ ---- 41 *** 33 1 0 0 'DBI'->connect($$self{'dsn'}, '', '') || croak("$DBI::errstr") And here is and example of my code that tests this specific line: my $database = MyModule::Database->new( { dsn => 'Invalid DSN' }); throws_ok( sub { $database->connect_database() }, qr/Can't connect to data source/, 'Test connection exception (invalid dsn)' ); This test passes - the connect does throw an error and fulfills my "throws_ok" test. I do have some tests that test for a successful connection, which is why I think I have 33% coverage, but if I'm reading it correctly, cover thinks I am not testing the "|| croak" part of the statement. I thought I was, with the "throws_ok" test, but obviously I am missing something. Does anyone have advice on how I can test my DBI-connect line successfully? Thanks!

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  • Java : Inner class of an interface (from google guice)

    - by bsreekanth
    Hello, I was going through the source of google guice, and found an unfamiliar piece of code. It would be great learning if someone can clarify it. I have very basic understanding of inner classes, as they keep the implementation details close to the public interface. Otherwise the inner class may pollute the namespace. Now, I see the below lines at public static final Scope SINGLETON = new Scope() { public <T> Provider<T> scope(final Key<T> key, final Provider<T> creator) { return new Provider<T>() { ......... } It assign an inner class instance to the static variable, but Scope is an interface defined as (at) public interface Scope Is it possible to instantiate the interface?? or is it a succinct syntax for an anonymous implementation of an interface?? If anyone can explain what the author is intended by multiple nested classes above (Scope and Provider), and why it make sense to implement this way, it would help me to understand. thanks.

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  • lapply slower than for-loop when used for a BiomaRt query. Is that expected?

    - by ptocquin
    I would like to query a database using BiomaRt package. I have loci and want to retrieve some related information, let say description. I first try to use lapply but was surprise by the time needed for the task to be performed. I thus tried a more basic for-loop and get a faster result. Is that expected or is something wrong with my code or with my understanding of apply ? I read other posts dealing with *apply vs for-loop performance (Here, for example) and I was aware that improved performance should not be expected but I don't understand why performance here is actually lower. Here is a reproducible example. 1) Loading the library and selecting the database : library("biomaRt") athaliana <- useMart("plants_mart_14") athaliana <- useDataset("athaliana_eg_gene",mart=athaliana) 2) Querying the database : loci <- c("at1g01300", "at1g01800", "at1g01900", "at1g02335", "at1g02790", "at1g03220", "at1g03230", "at1g04040", "at1g04110", "at1g05240" ) I create a function for the use in lapply : foo <- function(loci) { getBM("description","tair_locus",loci,athaliana) } When I use this function on the first element : > system.time(foo(cwp_loci[1])) utilisateur système écoulé 0.020 0.004 1.599 When I use lapply to retrieve the data for all values : > system.time(lapply(loci, foo)) utilisateur système écoulé 0.220 0.000 16.376 I then created a new function, adding a for-loop : foo2 <- function(loci) { for (i in loci) { getBM("description","tair_locus",loci[i],athaliana) } } Here is the result : > system.time(foo2(loci)) utilisateur système écoulé 0.204 0.004 10.919 Of course, this will be applied to a big list of loci, so the best performing option is needed. I thank you for assistance. EDIT Following recommendation of @MartinMorgan Simply passing the vector loci to getBM greatly improves the query efficiency. Simpler is better. > system.time(lapply(loci, foo)) utilisateur système écoulé 0.236 0.024 110.512 > system.time(foo2(loci)) utilisateur système écoulé 0.208 0.040 116.099 > system.time(foo(loci)) utilisateur système écoulé 0.028 0.000 6.193

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  • C -- Basic Struct questions

    - by Ryan Yu
    So I'm trying to learn C right now, and I have some basic struct questions I'd like to clear up: Basically, everything centers around this snippet of code: #include <stdio.h> #include <stdlib.h> #define MAX_NAME_LEN 127 typedef struct { char name[MAX_NAME_LEN + 1]; unsigned long sid; } Student; /* return the name of student s */ const char* getName (const Student* s) { // the parameter 's' is a pointer to a Student struct return s->name; // returns the 'name' member of a Student struct } /* set the name of student s If name is too long, cut off characters after the maximum number of characters allowed. */ void setName(Student* s, const char* name) { // 's' is a pointer to a Student struct | 'name' is a pointer to the first element of a char array (repres. a string) s->name = name; } /* return the SID of student s */ unsigned long getStudentID(const Student* s) { // 's' is a pointer to a Student struct return s->sid; } /* set the SID of student s */ void setStudentID(Student* s, unsigned long sid) { // 's' is a pointer to a Student struct | 'sid' is a 'long' representing the desired SID s->sid = sid; } I've commented up the code in an attempt to solidify my understanding of pointers; I hope they're all accurate. So anyway, I have a feeling that setName and setStudentID aren't correct, but I'm not exactly sure why. Can someone explain? Thanks!

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  • Using delegate Types vs methods

    - by Grant Sutcliffe
    I see increasing use of the delegate types offered in the System namespace (Action; Predicate etc). As these are delegates, my understanding is that they should be used where we have traditionally used delegates in the past (asynchronous calls; starting threads, event handling etc). Is it just preference or is it considered practice to use these delegate types in scenarios such as the below; rather than using calls to methods we have declared (or anonymous methods): public void MyMethod { Action<string> action = delegate(string userName { try { XmlDocument profile = DataHelper.GetProfile(userName); UpdateMember(profile); } catch (Exception exception) { if (_log.IsErrorEnabled) _log.ErrorFormat(exception.Message); throw (exception); } }; GetUsers().ForEach(action); } At first, I found the code less intuitive to follow than using declared or anonymous methods. I am starting to code this way, and wonder what the view are in this regard. The example above is all within a method. Is this delegate overuse.

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  • When to define SDD(System Sequence Diagram) operations System->Actor?

    - by devoured elysium
    I am having some trouble understanding how to make System Sequence Diagrams, as I don't fully grasp why in some cases one should define operations for System - Actor and in others don't. Here is an example: Let's assume the System is a Cinema Ticket Store and the Actor is a client that wants to buy a ticket. 1) The User tells the System that wants to buy some tickets, stating his client number. 2) The System confirms that the given client number is valid. 3) The User tells the System the movie that wants to see. 4) The System shows the set of available sessions and seats for that movie. 5) The System asks the user which session/seat he wants. 6) The User tells the System the chosen session/seat. This would be converted to: a) -----> tellClientNumber(clientNumber) b) <----- validClientNumber c) -----> tellMovieToSee(movie) d) <----- showsAvailableSeatsHours e) -----> tellSystemChosenSessionSeat(session, seat) I know that when we are dealing with SDD's we are still far away from coding. But I can't help trying to imagine how it how it would have been had I to convert it right away to code: I can understand 1) and 2). It's like if it was a C#/Java method with the following signature: boolean tellClientNumber(clientNumber) so I put both on the SDD. Then, we have the pair 3) 4). I can imagine that as something as: SomeDataStructureThatHoldsAvailableSessionsSeats tellSystemMovieToSee(movie) Now, the problem: From what I've come to understand, my lecturer says that we shouldn't make an operation on the SDD for 5) as we should only show operations from the Actor to the System and when the System is either presenting us data (as in c)) or validating sent data (such as in b)). I find this odd, as if I try to imagine this like a DOS app where you have to put your input sequencially, it makes sense to make an arrow even for 5). Why is this wrong? How should I try to visualize this? Thanks

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  • MSSQL 2008 - Bit Param Evaluation alters Execution Plan

    - by Nathanial Woolls
    I have been working on migrating some of our data from Microsoft SQL Server 2000 to 2008. Among the usual hiccups and whatnot, I’ve run across something strange. Linked below is a SQL query that returns very quickly under 2000, but takes 20 minutes under 2008. I have read quite a bit on upgrading SQL server and went down the usual paths of checking indexes, statistics, etc. before coming to the conclusion that the following statement, found in the WHERE clause, causes the execution plan for the steps that follow this statement to change dramatically: And ( @bOnlyUnmatched = 0 -- offending line Or Not Exists( The SQL statements and execution plans are linked below. A coworker was able to rewrite a portion of the WHERE clause using a CASE statement, which seems to “trick” the optimizer into using a better execution plan. The version with the CASE statement is also contained in the linked archive. I’d like to see if someone has an explanation as to why this is happening and if there may be a more elegant solution than using a CASE statement. While we can work around this specific issue, I’d like to have a broader understanding of what is happening to ensure the rest of the migration is as painless as possible. Zip file with SQL statements and XML execution plans Thanks in advance!

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  • calling constructor of the class in the destructor of the same class

    - by dicaprio
    Experts !! I know this question is one of the lousy one , but still I dared to open my mind , hoping I would learn from all. I was trying some examples as part of my routine and did this horrible thing, I called the constructor of the class from destructor of the same class. I don't really know if this is ever required in real programming , I cant think of any real time scenarios where we really need to call functions/CTOR in our destructor. Usually , destructor is meant for cleaning up. If my understanding is correct, why the compiler doesn't complain ? Is this because it is valid for some good reasons ? If so what are they ? I tried on Sun Forte, g++ and VC++ compiler and none of them complain about it. using namespace std; class test{ public: test(){ cout<<"CTOR"<<endl; } ~test() {cout<<"DTOR"<<endl; test(); }};

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  • How to differentiate between exceptions i can show the user, and ones i can't?

    - by Ian Boyd
    i have some business logic that traps some logically invalid situations, e.g. trying to reverse a transaction that was already reversed. In this case the correct action is to inform the user: Transaction already reversed or Cannot reverse a reversing transaction or You do not have permission to reverse transactions or This transaction is on a session that has already been closed or This transaction is too old to be reversed The question is, how do i communicate these exceptional cases back to the calling code, so they can show the user? Do i create a separate exception for each case: catch (ETransactionAlreadyReversedException) MessageBox.Show('Transaction already reversed') catch (EReversingAReversingTransactionException) MessageBox.Show('Cannot reverse a reversing transaction') catch (ENoPermissionToReverseTranasctionException) MessageBox.Show('You do not have permission to reverse transactions') catch (ECannotReverseTransactionOnAlredyClosedSessionException) MessageBox.Show('This transaction is on a session that has already been closed') catch (ECannotReverseTooOldTransactionException) MessageBox.Show('This transaction is too old to be reversed') Downside for this is that when there's a new logical case to show the user: Tranasctions created by NSL cannot be reversed i don't simply show the user a message, and instead it leaks out as an unhandled excpetion, when really it should be handled with another MessageBox. The alternative is to create a single exception class: `EReverseTransactionException` With the understanding that any exception of this type is a logical check, that should be handled with a message box: catch (EReverseTransactionException) But it's still understood that any other exceptions, ones that involve, for example, an memory ECC parity error, continue unhandled. In other words, i don't convert all errors that can be thrown by the ReverseTransaction() method into EReverseTransactionException, only ones that are logically invalid cause of the user.

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  • Should I put actors in the Domain-Model/Class-Diagram?

    - by devoured elysium
    When designing both the domain-model and class-diagrams I am having some trouble understanding what to put in them. I'll give an example of what I mean: I am doing a vacations scheduler program, that has an Administrator and End-Users. The Administrator does a couple of things like registering End-Users in the program, changing their previleges, etc. The End-User can choose his vacations days, etc. I initially defined an Administrator and End-User as concepts in the domain-model, and later as classes in the class-diagram. In the class-diagram, both classes ended up having a couple of methods like Administrator.RegisterNewUser(); Administrator.UnregisterUser(int id); etc. Only after some time I realised that actually both Administrator and End-User are actors, and maybe I got this design totally wrong. Instead of filling Administrator and End-User classes with methods to do what my Use-Cases request, I could define other classes from the domain to do them, and have controllers handle the Use-Cases(actually, I decided to do one for each Use-Case). I could have a UserDatabase.RegisterNewUser() and UserDatabase.UnregisterUser(int id);, for example, instead of having those methods on the Administrator class. The idea would be to try to think of the whole vacation-scheduler as a "closed-program" that has a set of features and doesn't bother with things such as authentication, that should be internal/protected, being that the only public things I'd let the outside world see would be its controllers. Is this the right approach? Or am I getting this totally wrong? Is it generally bad idea to put Actors in the domain-model/class-diagrams? What are good rules of thumb for this? My lecturer is following Applying UML and Patterns, which I find awful, so I'd like to know where I could look up more info on this described actor-models situation. I'm still a bit confused about all of this, as this new approach is radically different from anything I've done before.

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  • How do I use the Enum value from a class in another part of code?

    - by ChiggenWingz
    Coming from a C# background from a night course at a local college, I've sort of started my way in C++. Having a lot pain getting use to the syntax. I'm also still very green when it comes to coding techniques. From my WinMain function, I want to be able to access a variable which is using an enum I declared in another class. (inside core.h) class Core { public: enum GAME_MODE { INIT, MENUS, GAMEPLAY }; GAME_MODE gameMode; Core(); ~Core(); ...OtherFunctions(); }; (inside main.cpp) Core core; int WINAPI WinMain(...) { ... startup code here... core.gameMode = Core.GAME_MODE.INIT; ...etc... } Basically I want to set that gameMode to the enum value of Init or something like that from my WinMain function. I want to also be able to read it from other areas. I get the error... expected primary-expression before '.' token If I try to use core.gameMode = Core::GAME_MODE.INIT;, then I get the same error. I'm not fussed about best practices, as I'm just trying to get the basic understanding of passing around variables in C++ between files. I'll be making sure variables are protected and neatly tucked away later on once I am use to the flexibility of the syntax. If I remember correctly, C# allowed me to use Enums from other classes, and all I had to do was something like Core.ENUMNAME.ENUMVALUE. I hope what I'm wanting to do is clear :\ As I have no idea what a lot of the correct terminology is.

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  • complex regular expression task

    - by Don Don
    Hi, What regular expressions do I need to extract section title(s) in a text file? So, in the following sample text, I'd like to extract "Communication and Leadership" "1.Self-Knowledge" "2. Humility" "(3) Clear Thinking". Many thanks. Communication and Leadership True leaders understand that, rather than forcing their followers into a preconceived mold, their job is to motivate and organize followers to collectively accomplish goals that are in everyone's interests. The ability to communicate this to co-workers and followers is critical to the effectiveness of leadership. 1.Self-Knowledge Superior leaders are able to devote their skills and energies to leadership of a group because they have worked through personal issues to the point where they know themselves thoroughly. A high level of self-knowledge is a prerequisite to effective communication skills, because the things that you communicate as a leader are coming from within. 2. Humility This subversion of personal preference requires a certain level of humility. Although popular definitions of leaders do not always see them as humble, the most effective leaders actually are. This humility may not be expressed in self-effacement, but in a total commitment to the goals of the organization. Humility requires an understanding of one's own relative unimportance in comparison to larger systems. (3) Clear Thinking Clarity of thinking translates into clarity of communication. A leader whose goals or personal analysis is muddled will tend to deliver unclear or ambiguous directions to followers, leading to confusion and dissatisfaction. A leader with a clear mind who is not ambivalent about her purposes will communicate what needs to be done in a s traightforward and unmistakable manner.

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  • How do you convert an unsigned int[16] of hexidecimal to an unsigned char array without losing any information?

    - by user1068636
    I have a unsigned int[16] array that when printed out looks like this: 4418703544ED3F688AC208F53343AA59 The code used to print it out is this: for (i = 0; i < 16; i++) printf("%X", CipherBlock[i] / 16), printf("%X",CipherBlock[i] % 16); printf("\n"); I need to pass this unsigned int array "CipherBlock" into a decrypt() method that only takes unsigned char *. How do correctly memcpy everything from the "CipherBlock" array into an unsigned char array without losing information? My understanding is an unsigned int is 4 bytes and unsigned char 1 byte. Since "CipherBlock" is 16 unsigned integers, the total size in bytes = 16 * 4 = 64 bytes. Does this mean my unsigned char[] array needs to be 64 in length? If so, would the following work? unsigned char arr[64] = { '\0' }; memcpy(arr,CipherBlock,64); This does not seem to work. For some reason it only copies the the first byte of "CipherBlock" into "arr". The rest of "arr" is '\0' thereafter.

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  • Memory mapping of files and system cache behavior in WinXP

    - by Canopus
    Our application is memory intensive and deals with reading a large number of disk files. The total load can be more than 3 GB. There is a custom memory manager that uses memory mapped files to achieve reading of such a huge data. The files are mapped into the process memory space only when needed and with this the process memory is well under control. But what is observed is, with memory mapping, the system cache keeps on increasing until it occupies the available physical memory. This leads to the slowing down of the entire system. My question is how to prevent system cache from hogging the physical memory? I attempted to remove the file buffering (by using FILE_FLAG_NO_BUFFERING ), but with this, the read operations take considerable amount of time and slows down the application performance. How to achieve the scalability without sacrificing much on performance. What are the common techniques used in such cases? I dont have a good understanding of the WinXP OS caching behavior. Any good links explaining the same would also be helpful.

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  • password is auto-completed despite setting redisplay=false in JSP (Struts)

    - by lmcgowin
    So I have a web application on Tomcat, built on top of Struts 1.1. Here is a snippet of my JSP, it's a login. <html:form action = "LoginAction" focus = "username"> <table> <tr><td align = "right">User name: </td> <td><html:text property = "username"/> </td></tr> <tr><td align = "right">Password: </td><td><html:password property = "password" redisplay = "false"/></td></tr> </table> </html:form> Snippet from struts-html-1.1.tld: <tag> <name>password</name> <tagclass>org.apache.struts.taglib.html.PasswordTag</tagclass> <attribute> <name>redisplay</name> <required>false</required> <rtexprvalue>true</rtexprvalue> </attribute> </tag> Resulting HTML: Having trouble getting this to post as code but the relevant part is an input tag of type 'password' with no reference to redisplay, autocomplete, etc. It is my understanding that the redisplay element should be passed through Struts to appear in the HTML.

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  • Do I need to using locking against integers in c++ threads

    - by Shane MacLaughlin
    The title says it all really. If I am accessing a single integer type (e.g. long, int, bool, etc...) in multiple threads, do I need to use a synchronisation mechanism such as a mutex to lock them. My understanding is that as atomic types, I don't need to lock access to a single thread, but I see a lot of code out there that does use locking. Profiling such code shows that there is a significant performance hit for using locks, so I'd rather not. So if the item I'm accessing corresponds to a bus width integer (e.g. 4 bytes on a 32 bit processor) do I need to lock access to it when it is being used across multiple threads? Put another way, if thread A is writing to integer variable X at the same time as thread B is reading from the same variable, is it possible that thread B could end up a few bytes of the previous value mixed in with a few bytes of the value being written? Is this architecture dependent, e.g. ok for 4 byte integers on 32 bit systems but unsafe on 8 byte integers on 64 bit systems? Edit: Just saw this related post which helps a fair bit.

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  • Why should I abstract my data layer?

    - by Gazillion
    OOP principles were difficult for me to grasp because for some reason I could never apply them to web development. As I developed more and more projects I started understanding how some parts of my code could use certain design patterns to make them easier to read, reuse, and maintain so I started to use it more and more. The one thing I still can't quite comprehend is why I should abstract my data layer. Basically if I need to print a list of items stored in my DB to the browser I do something along the lines of: $sql = 'SELECT * FROM table WHERE type = "type1"';' $result = mysql_query($sql); while($row = mysql_fetch_assoc($result)) { echo '<li>'.$row['name'].'</li>'; } I'm reading all these How-Tos or articles preaching about the greatness of PDO but I don't understand why. I don't seem to be saving any LoCs and I don't see how it would be more reusable because all the functions that I call above just seem to be encapsulated in a class but do the exact same thing. The only advantage I'm seeing to PDO are prepared statements. I'm not saying data abstraction is a bad thing, I'm asking these questions because I'm trying to design my current classes correctly and they need to connect to a DB so I figured I'd do this the right way. Maybe I'm just reading bad articles on the subject :) I would really appreciate any advice, links, or concrete real-life examples on the subject!

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  • Performing measures within the execution of a c++ code every t milliseconds

    - by user506901
    Given a while loop and the function ordering as follows: int k=0; int total=100; while(k<total){ doSomething(); if(approx. t milliseconds elapsed) { measure(); } ++k; } I want to perform 'measure' every t-th milliseconds. However, since 'doSomething' can be close to the t-th millisecond from the last execution, it is acceptable to perform the measure after approximately t milliseconds elapsed from the last measure. My question is: how could this be achieved? One solution would be to set timer to zero, and measure it after every 'doSomething'. When it is withing the acceptable range, I perform measures, and reset. However, I'm not which c++ function I should use for such a task. As I can see, there are certain functions, but the debate on which one is the most appropriate is outside of my understanding. Note that some of the functions actually take into account the time taken by some other processes, but I want my timer to only measure the time of the execution of my c++ code (I hope that is clear). Another thing is the resolution of the measurements, as pointed out below. Suppose the medium option of those suggested.

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  • iPhone scrolling the view up when keyboard is open

    - by Rob
    I understand that this problem is incredibly common and I have read through quite a few answers but am having trouble understanding how the code works. This works: -(void)textFieldDidBeginEditing:(UITextField *)sender { if ([sender isEqual:txtLeaveAddyLine1]) { //move the main view, so that the keyboard does not hide it. if (self.view.frame.origin.y >= 0) { [self setViewMovedUp:YES]; } } } In this example, txtLeaveAddy is the very first UITextField that is hidden by the keyboard and it works like a charm. As I cycle through the text fields on the screen it scrolls up when the user enters into that txtLeaveAddyLine1 field. However, when I try to add the fields below the txtLeaveAddyLine1 field - nothing happens. For example: -(void)textFieldDidBeginEditing:(UITextField *)sender { if ([sender isEqual:txtLeaveAddyLine1]) { //move the main view, so that the keyboard does not hide it. if (self.view.frame.origin.y >= 0) { [self setViewMovedUp:YES]; } } if ([sender isEqual:txtLeaveAddyLine2]) { //move the main view, so that the keyboard does not hide it. if (self.view.frame.origin.y >= 0) { [self setViewMovedUp:YES]; } } } Am I not using this function correctly?

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  • Can it be important to call remove() on an EJB 3 stateless session bean? Perhaps on weblogic?

    - by Michael Borgwardt
    I'm in the process of migrating an EJB 2 application to EJB 3 (and what a satisfying task it is to delete all those deployment descriptors!). It used to run on Weblogic and now runs on Glassfish. The task is going very smoothly, but one thing makes me wary: The current code takes great care to ensure that EJBObject.remove() is called on the bean when it's done its job, and other developers have (unfortunately very vague) memories of "bad things" happening when that was not done. However, with EJB3, the implementation class does not implement EJBObject, so there is no remove() method to be called. And my understanding is that there isn't really any point at all in calling it on stateless session beans, since they are, well, stateless. Could these "bad things" have been weblogic-specific? If not, what else? Should I avoid the full EJB3 lightweightness and keep a remote interface that extends EJBObject? Or just write it off as cargo-cult programming and delete all those try/finally clauses? I'm leaning towards the latter, but now feeling very comfortable with it.

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  • servlet connection to DB

    - by underW
    Initially, after reading books on the subject, I firmly believed that the algorithm for working with a database from a servlet is as follows: create a connection - connect to the database - form a request - send the request to the database - get the query results - process them - close connection - OK. Now, with a better understanding of the practical side, I realized that nobody does it that way, and everything happens through a connection pool according to the following algorithm: initialize the servlet - create a connection pool - a request comes from a user - take a free connection from the pool - form a request - send the request to the database - get the query results - process them - return the connection back to the pool - ok. Now I have this problem: We have 100 users, they are divided into 10 groups, each group has it's own username and password to connect to the database. Moreover, each group may have different rights to the database. How am I supposed to use a connection pool in this situation? If I understand correctly, a pool is nothing more than just a group of similar connections with a single login and password. And here I have 10 pairs of username / password. It looks like I cannot use the pool in this situation. What should I do?

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  • What's the *right* way to handle a POST in FP?

    - by Malvolio
    I'm just getting started with FP and I'm using Scala, which may not be the best way, since I can always fall back to an imperative style if the going gets tough. I'd just rather not. I've got a very specific question that points to a broader lacuna in my understanding of FP. When a web application is processing a GET request, the user wants information that already exists on the web-site. The application only has to process and format the data in some way. The FB way is clear. When a web application is processing a POST request, the user wants change the information held on the site. True, the information is not typically held in application variables, it's in a database or a flat-file, but still, I get the feeling I'm not grokking FP properly. Is there a pattern for handling updates to static data in an FP language? My vague picture of this is that the application is handed the request and the then-current site state. The application does its thing and returns the new site-state. If the current site-state hasn't changed since the application started, the new state becomes the current state and the reply is sent back to the browser (this is my dim image of Clojure's style); if the current state has been changed (by another thread, well, something else happens ...

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  • What do you call a set of Javascript closures that share a common context?

    - by Ed Stauff
    I've been trying to learn closures (in Javascript), which kind of hurts my brain after way too many years with C# and C++. I think I now have a basic understanding, but one thing bothers me: I've visited lots of websites in this Quest for Knowledge, and nowhere have I seen a word (or even a simple two-word phrase) that means "a set of Javascript closures that share a common execution context". For example: function CreateThingy (name, initialValue) { var myName = name; var myValue = initialValue; var retObj = new Object; retObj.getName = function() { return myName; } retObj.getValue = function() { return myValue; } retObj.setValue = function(newValue) { myValue = newValue; } return retObj; }; From what I've read, this seems to be one common way of implementing data hiding. The value returned by CreateThingy is, of course, an object, but what would you call the set of functions which are properties of that object? Each one is a closure, but I'd like a name I can used to describe (and think about) all of them together as one conceptual entity, and I'd rather use a commonly accepted name than make one up. Thanks! -- Ed

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  • The Purpose of a Service Layer and ASP.NET MVC 2

    - by user332022
    In an effort to understand MVC 2 and attempt to get my company to adopt it as a viable platform for future development, I have been doing a lot of reading lately. Having worked with ASP.NET pretty exclusively for the past few years, I had some catching up to do. Currently, I understand the repository pattern, models, controllers, data annotations, etc. But there is one thing that is keeping me from completely understanding enough to start work on a reference application. The first is the Service Layer Pattern. I have read many blog posts and questions here on Stack Overflow, but I still don't completely understand the purpose of this pattern. I watched the entire video series at MVCCentral on the Golf Tracker Application and also looked at the demo code he posted and it looks to me like the service layer is just another wrapper around the repository pattern that doesn't perform any work at all. I also read this post: http://www.asp.net/Learn/mvc/tutorial-38-cs.aspx and it seemed to somewhat answer my question, however, if you are using data annotations to perform your validation, this seems unnecessary. I have looked for demonstrations, posts, etc. but I can't seem to find anything that simply explains the pattern and gives me compelling evidence to use it. Can someone please provide me with a 2nd grade (ok, maybe 5th grade) reason to use this pattern, what I would lose if I don't, and what I gain if I do?a

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