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  • Loading Liferay Properties from Spring IoC container (to get jdbc connection parameters)

    - by mox601
    I'm developing some portlets for Liferay Portal 5.2.3 with bundled tomcat 6.0.18 using Spring IoC container. I need to map the User_ table used in Liferay database to an entity with Hibernate, so I need to use two different dataSources to separate the liferay db from the db used by portlets. My jdbc.properties has to hold all connection parameters for both databases: no problem for the one used by portlets, but I am having issues determining which database uses liferay to hold its data. My conclusion is that i should have something like this: liferayConnection.url=jdbc:hsqldb:${liferay.home}/data/hsql/lportal in order to get the database url dynamically loaded, according to Liferay properties found in portal-ext.properties. (Or, better, load the whole portal-ext.properties and read database properties from there). The problem is that the placeholder is not resolved: Caused by: org.springframework.beans.factory.BeanDefinitionStoreException: Invalid bean definition with name 'liferayDataSource' defined in class path resource [WEB-INF/applicationContext.xml]: Could not resolve placeholder 'liferay.home' To dodge this problem I tried to load explicitly portal-ext.properties with a Spring bean: <bean id="liferayPropertiesConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer" p:location="../../portal-ext.properties"/> but no luck: liferay.home is not resolved but there aren't other errors. How can I resolve the placeholder defined by Liferay? Thanks

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  • MVVM Binding to Properties.Settings

    - by LnDCobra
    In a MVVM approach how would I go about binding to Properties.Settings? Is there a way to bind a property in C# code(in the ViewModel) to another property(Properties.Settings.Default) or should i just bind to standard properties and on save make sure each property gets propogated manually to the Properties.Settings?

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  • Problem loading java properties

    - by markovuksanovic
    I am trying to load properties from a file (test.properties) The code I use is as follows: URL url = getClass().getResource("../resources/test.properties"); properties.load(url.openStream()); But when executing the second line I get a NPE. (null pointer exception) I'm not sure what's wrong here... I have checked that the file exists at the location where URL points to... Any help is appreciated....

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  • Converting javafx.util.Properties to a HashMap

    - by Mozez
    Hello, I was wondering if there is an easy way to convert the javafx.util.Properties object to a java.util.HashMap. There is the obvious way of getting each value from the Properties object and putting it in a Map. But with a large number of properties it seems like there should be a way of just getting the Map that backs javafx.util.Properties (if it is a Map). Thanks in advance for any suggestions.

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  • Accessing and encoding of properties files

    - by NoozNooz42
    I'm used to work with properties files, for example from Ant. Where I can simply reference the property file doing something like that: <property file="webapp_DO_NOT_COMMIT.properties"/> (the file is so named because our DVCS is configured as to never commit files containing "DO_NOT_COMMIT" to prevent committing credentials/passwords/etc.) Here's a very simple .properties file example: passwd=brokencleartextpassword Now I want to put some configuration in another, similar, properties file that I need to access from my Java code. How should I go about it? I also have another related question: is the character encoding of .properties file defined by any spec?

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  • C# - Get values of static properties from static class

    - by JamesW
    I'm trying to loop through some static properties in a simple static class in order to populate a combo box with their values, but am having difficulties. Here is the simple class: public static MyStaticClass() { public static string property1 = "NumberOne"; public static string property2 = "NumberTwo"; public static string property3 = "NumberThree"; } ... and the code attempting to retrieve the values: Type myType = typeof(MyStaticClass); PropertyInfo[] properties = myType.GetProperties( BindingFlags.Public | BindingFlags.Static | BindingFlags.DeclaredOnly); foreach (PropertyInfo property in properties) { MyComboBox.Items.Add(property.GetValue(myType, null).ToString()); } If I don't supply any binding flags then I get about 57 properties including things like System.Reflection.Module Module and all sorts of other inherited things I don't care about. My 3 declared properties are not present. If I supply various combinations of other flags then it always returns 0 properties. Great. Does it matter that my static class is actually declared within another non-static class? Please help! What am I doing wrong?

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  • Are TestContext.Properties usable ?

    - by DBJDBJ
    Using Visual Studio generate Test Unit class. Then comment in, the class initialization method. Inside it add your property, using the testContext argument. Upon test app startup this method is indeed called by the testing infrastructure. //Use ClassInitialize to run code before running the first test in the class [ClassInitialize()] public static void MyClassInitialize(TestContext testContext) { /* * Any user defined testContext.Properties * added here will be erased after this method exits */ testContext.Properties.Add("key", 1 ) ; // place the break point here } After leaving MyClassInitialize, any properties added by user are lost. Only the 10 "official" ones are left. Actually TestContext gets overwritten, with the inital offical one, each time before each test method is called. It it not overwritten only if user has test initialization method, the changes made over there are passed to the test. //Use TestInitialize to run code before running each test [TestInitialize()]public void MyTestInitialize(){ this.TestContext.Properties.Add("this is preserved",1) ; } This effectively means TestContext.Properties is "mostly" read only, for users. Which is not clearly documented in MSDN. It seems to me this is very messy design+implementation. Why having TestContext.Properties as an collection, at all ? Users can do many other solutions to have class wide initialization. Please discuss. --DBJ

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  • Why is there no facility to overload static properties in PHP?

    - by Jon
    Intro PHP allows you to overload method calls and property accesses by declaring magic methods in classes. This enables code such as: class Foo { public function __get($name) { return 42; } } $foo = new Foo; echo $foo->missingProperty; // prints "42" Apart from overloading instance properties and methods, since PHP 5.3.0 we can also overload static methods calls by overriding the magic method __callStatic. Something missing What is conspicuously missing from the available functionality is the ability to overload static properties, for example: echo Foo::$missingProperty; // fatal error: access to undeclared static property This limitation is clearly documented: Property overloading only works in object context. These magic methods will not be triggered in static context. Therefore these methods should not be declared static. As of PHP 5.3.0, a warning is issued if one of the magic overloading methods is declared static. But why? My questions are: Is there a technical reason that this functionality is not currently supported? Or perhaps a (shudder) political reason? Have there been any aborted attempts to add this functionality in the past? Most importantly, the question is not "how can I have dynamic static properties in userland PHP?". That said, if you know of an especially cute implementation based on __callStatic that you want to share then by all means do so.

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  • How to create an attached-property to change a resource's property?

    - by king.net
    I have a DrawingBrush as a resource like this: <DrawingBrush x:Key="Calendar" Stretch="Uniform"> <DrawingBrush.Drawing> <DrawingGroup> <DrawingGroup.Children> <GeometryDrawing Geometry="F1 M 28.0917,2.13333C 42.4005,2.13333 54,13.7329 54,28.0417C 54,42.3504 42.4004,53.95 28.0917,53.95C 13.7829,53.95 2.18334,42.3504 2.18334,28.0417C 2.18334,13.7329 13.7829,2.13333 28.0917,2.13333 Z "> <GeometryDrawing.Pen> <Pen Thickness="4" LineJoin="Round" Brush="#FF000000"/> </GeometryDrawing.Pen> </GeometryDrawing> <GeometryDrawing Geometry="F1 M 16.9667,16.7083L 39.7167,16.7083L 39.7167,41.625L 16.9667,41.625L 16.9667,16.7083 Z "> <GeometryDrawing.Pen> <Pen Thickness="2.66667" StartLineCap="Square" EndLineCap="Square" MiterLimit="2.75" Brush="#FF000000"/> </GeometryDrawing.Pen> </GeometryDrawing> <GeometryDrawing Brush="#FF000000" Geometry="F1 M 15.6333,15.9583L 40.7167,15.9583L 40.7167,25.2917L 15.6333,25.2917L 15.6333,15.9583 Z "/> <GeometryDrawing Brush="#FFFFFFFF" Geometry="F1 M 18.2167,11.9583L 22.9667,11.9583L 22.9667,20.875L 18.2167,20.875L 18.2167,11.9583 Z "> <GeometryDrawing.Pen> <Pen Thickness="1.33333" StartLineCap="Square" EndLineCap="Square" MiterLimit="2.75" Brush="#FF000000"/> </GeometryDrawing.Pen> </GeometryDrawing> <GeometryDrawing Brush="#FFFFFFFF" Geometry="F1 M 33.7167,11.925L 38.4667,11.925L 38.4667,20.8417L 33.7167,20.8417L 33.7167,11.925 Z "> <GeometryDrawing.Pen> <Pen Thickness="1.33333" StartLineCap="Square" EndLineCap="Square" MiterLimit="2.75" Brush="#FF000000"/> </GeometryDrawing.Pen> </GeometryDrawing> <GeometryDrawing Brush="#FF000000" Geometry="F1 M 28.0154,36.2658L 28.0154,37.4894L 21.6254,37.4894C 21.6169,37.1934 21.6615,36.908 21.7592,36.6333C 21.915,36.1815 22.165,35.7425 22.5091,35.3162C 22.8533,34.8899 23.3617,34.4091 24.0344,33.8738C 25.0782,32.983 25.776,32.295 26.1279,31.81C 26.4799,31.3249 26.6558,30.8551 26.6558,30.4005C 26.6558,29.9473 26.4894,29.5653 26.1566,29.2544C 25.8238,28.9435 25.3904,28.7881 24.8565,28.7881C 24.2915,28.7881 23.8393,28.9442 23.5001,29.2565C 23.161,29.5688 22.9892,30.0018 22.985,30.5556L 21.7614,30.4196C 21.8449,29.5345 22.1576,28.86 22.6993,28.3962C 23.241,27.9323 23.9686,27.7004 24.882,27.7004C 25.8054,27.7004 26.5358,27.9596 27.0733,28.4779C 27.6107,28.9963 27.8795,29.6385 27.8795,30.4047C 27.8795,30.7942 27.8065,31.1769 27.6607,31.5529C 27.5148,31.9289 27.2726,32.3251 26.9341,32.7415C 26.5957,33.1579 26.0115,33.7215 25.1816,34.4325C 24.4692,35.0216 24.0008,35.4214 23.7763,35.6317C 23.5518,35.842 23.3667,36.0533 23.2208,36.2658L 28.0154,36.2658 Z "/> <GeometryDrawing Brush="#FF000000" Geometry="F1 M 33.3178,37.4894L 33.3178,35.1781L 28.9671,35.1781L 28.9671,33.9545L 33.5897,27.8364L 34.5414,27.8364L 34.5414,33.9545L 35.765,33.9545L 35.765,35.1781L 34.5414,35.1781L 34.5414,37.4894L 33.3178,37.4894 Z M 33.3178,33.9545L 33.3178,30.1774L 30.4648,33.9545L 33.3178,33.9545 Z "/> </DrawingGroup.Children> </DrawingGroup> </DrawingBrush.Drawing> </DrawingBrush> And I can use it like this: <Rectangle Fill="{DynamicResource Calender}" /> Now, my question is: how can I create an attached-property to change all brushes on my resource? e.g. I be able to create this: <Rectangle Fill="{DynamicResource Calendar}" attached:IconHelper.Foreground="Blue" /> on my Rectangle and in my resource, I can get: <DrawingBrush x:Key="Calendar" Stretch="Uniform"> <DrawingBrush.Drawing> <DrawingGroup> <DrawingGroup.Children> <GeometryDrawing Geometry="blah blah"> <GeometryDrawing.Pen> <Pen Brush={attached:ReadItFromAboveRectangle}/> </GeometryDrawing.Pen> </GeometryDrawing> <GeometryDrawing Geometry="blah blah"> <GeometryDrawing.Pen> <Pen Brush={attached:ReadItFromAboveRectangle}/> </GeometryDrawing.Pen> <!-- etc... --> Is there any way to read an attached-property on Rectangle in Calendar resource? Or is there any other way to do this? Thanks in advance.

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  • Is it possible to use .properties files in web.xml in conjunction with contextConfigLocation paramet

    - by Vladimir
    Here is part of my web.xml: <context-param> <param-name>contextConfigLocation</param-name> <param-value> classpath:application-config.xml </param-value> </context-param> application-config.xml uses property placeholder: <context:property-placeholder location="classpath:properties/db.properties"/> Is it possible somehow to define which properties file to use in web.xml rather than in application-config.xml?

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  • Are TestContext.Properties read only ?

    - by DBJDBJ
    Using Visual Studio generate Test Unit class. Then comment out class initialization method. Inside it add your property, using the testContext argument. //Use ClassInitialize to run code before running the first test in the class [ClassInitialize()] public static void MyClassInitialize(TestContext testContext) { /* * Any user defined testContext.Properties * added here will be erased upon this method exit */ testContext.Properties.Add("key", 1 ) ; // above works but is lost } After leaving MyClassInitialize, properties defined by user are lost. Only the 10 "official" ones are left. This effectively means TestContext.Properties is read only, for users. Which is not clearly documented in MSDN. Please discuss. --DBJ

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  • How to read custom file properties in c#

    - by Randy Gamage
    I'm looking for a way to read document properties in C#. I've heard about dsofile.dll, but it seems like an old COM wrapper, and was wondering if there is something more modern for the .NET framework/C#. What I'm actually reading is not an office document file, but a Solidworks .SLDDRW file, that has Custom properties. You can view and change these in Windows Explorer by right-clicking on the file, and going to the Properties window, Custom tab. Anyone know how to read these custom properties in C# / .NET 3.5? Thanks!

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  • Dependency Properties, change notification and setting values in the constructor

    - by stefan.at.wpf
    Hello, I have a clas with 3 dependency properties A,B,C. The values of these properties are set by the constructor and every time one of the properties A, B or C changes, the method recalculate() is called. Now during execution of the constructor these method is called 3 times, because the 3 properties A, B, C are changed. Hoewever this isn't necessary as the method recalculate() can't do anything really useful without all 3 properties set. So what's the best way for property change notification but circumventing this change notification in the constructor? I thought about adding the property changed notification in the constructor, but then each object of the DPChangeSample class would always add more and more change notifications. Thanks for any hint! class DPChangeSample : DependencyObject { public static DependencyProperty AProperty = DependencyProperty.Register("A", typeof(int), typeof(DPChangeSample), new PropertyMetadata(propertyChanged)); public static DependencyProperty BProperty = DependencyProperty.Register("B", typeof(int), typeof(DPChangeSample), new PropertyMetadata(propertyChanged)); public static DependencyProperty CProperty = DependencyProperty.Register("C", typeof(int), typeof(DPChangeSample), new PropertyMetadata(propertyChanged)); private static void propertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ((DPChangeSample)d).recalculate(); } private void recalculate() { // Using A, B, C do some cpu intensive caluclations } public DPChangeSample(int a, int b, int c) { SetValue(AProperty, a); SetValue(BProperty, b); SetValue(CProperty, c); } }

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  • C# Custom Control Properties load before Load and arrays are empties

    - by Wildhorn
    Hello, I made a custom control with custom properties. When I modify these properties in the "Form.cs [Design]", I need stuff to happens (it fill some arrays and modify the look of the control), so I call a function within the "set" of the property. All of this works good. My problem is that when I run the program with my custom control, it seems that properties "set" is called, which will call the function, but then, my arrays seems now to have lost all their values and the function use these arrays, but now because they are all empty, it crashes due to NullException blahblahblah. It also seems that properties "set" is called before the control Load (which I guess is called only when it is added to my Form, and not when the Form load). So question is, why does my arrays become empty once I try to run the Form and is there an event that is called before that when the Form load? Thanks

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  • Log4j Properties in a Custom Place

    - by Azder
    I'm using Apache Commons Logging and SLF4J with log4j, but I also want to use the log4j.properties in a custom place like conf/log4.properties. Here is the problem: If i use PropertyConfigurator.configure("conf/log4j.properties"); then my app is tied to log4j and defets the purpose of having ACL and SLF4J. What is the best way to configure it withouth the app ever knowing what the logging implementation is?

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  • Group properties in custom control

    - by Gunners98
    I want to do a class that have properties like font, which will have other properties, such as name, size, unit,bold.I had tried a solution but it isn't working for me.(http://stackoverflow.com/questions/755391/group-properties-in-a-custom-control) Anyone can help? Any help will be appreciated. <TypeConverter(GetType(ExpandableObjectConverter))> _ Class TestingClass 'Some property here End Class

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  • Override properties block when including a psake script in an other psake script

    - by DanceAlot
    I am new to psake and I have this issue: I have 2 psake scripts: (1): base_tasks.ps1: properties{ $a = "hello" $b = "hi" } task One{ Write-Host $a } (2): install.ps1 Include .\base_tasks.ps1 properties{ $a = "Goodbye" $b = "Adjeu" } task default -depends One Now, is it possible to override the properties and variables from file 1? I want to use file 1 as "base tasks" and use the tasks in the install.ps1 and override the properties. Or do I have to do that an other way? I will invoke install.ps1 and use my $a and $b from install.ps1. DanceAlot

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  • Unity3d: Box collider attached to animated FBX models through scripts at run-time have wrong dimension

    - by Heisenbug
    I have several scripts attached to static and non static models of my scene. All models are instantiated at run-time (and must be instantiated at run-time because I'm procedural building the scene). I'd like to add a BoxCollider or SphereCollider to my FBX models at runtime. With non animated models it works simply requiring BoxCollider component from the script attached to my GameObject. BoxCollider is created of the right dimension. Something like: [RequireComponent(typeof(BoxCollider))] public class AScript: MonoBehavior { } If I do the same thing with animated models, BoxCollider are created of the wrong dimension. For example if attach the script above to penelopeFBX model of the standard asset, BoxCollider is created smaller than the mesh itself. How can I solve this?

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  • what's the difference between Routed Events and Attached Events?

    - by vverma01
    I tried to find through various sources but still unable to understand difference between routed events and attached events in WPF. Most of the places of reference for attached event following example is used: <StackPanel Button.Click="StackPanel_Click"> <Button Content="Click Me!" Height="35" Width="150" Margin="5" /> </StackPanel> Explained as: stack panel do not contain Click event and hence Button.Click event is attached to Stack Panel. Where as msdn says: You can also name any event from any object that is accessible through the default namespace by using a typename.event partially qualified name; this syntax supports attaching handlers for routed events where the handler is intended to handle events routing from child elements, but the parent element does not also have that event in its members table. This syntax resembles an attached event syntax, but the event here is not a true attached event. Instead, you are referencing an event with a qualified name. According to MSDN information as pasted above, the above example of Buttons and StackPanel is actually a routed event example and not true attached event example. In case if above example is truly about usage of attached event (Button.Click="StackPanel_Click") then it's in contradiction to the information as provided at MSDN which says Another syntax usage that resembles typename.eventname attached event syntax but is not strictly speaking an attached event usage is when you attach handlers for routed events that are raised by child elements. You attach the handlers to a common parent, to take advantage of event routing, even though the common parent might not have the relevant routed event as a member. A similar question was raised in this Stack Overflow post, but unfortunately this question was closed before it could collect any response. Please help me to understand how attached events are different from routed events and also clarify the ambiguity as pointed above.

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  • Compiz features stopped working when an external monitor is attached

    - by adjfac
    Running 12.04 on a thinkpad T520 with nVidia NVIDIA Quadro NVS 4200M graphics. Just updated to the lasted nvidia 310 driver. Everything works great. However, as soon as I attached an external monitor using nvidia twinview, compiz features such as scale (moves all the active windows in one page) stopped working, as well as alt-tab to list all opened programs. Any ideas how i can fix this? never had this problem with 11.04. I can post my xorg.conf if that's of use to you. Thanks much! edit 1: I am using gnome3 classic edit 2: alt-tab works -- compiz application switcher (by default for gnome3 / unity) will crash gnome-classic, by changing to "static application switcher" in compiz seemed to solve the problem, but the scale still does not work when an external monitor is attached.

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