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  • high resolution on small screen size

    - by vishesh
    I have recently got an intel ultrabook,but its screen size is 13.3' and the native resolution is 1600X900.So the problem is that the letters that appear on screen are very small.Reducing resolution blurs the display and making everything bigger also doesn't feel very good.is there a way to get around this problem without changing hardware. I am even ok with this high resolution but I am concerned about the harmful effects it might have on my eyes in long term. Any advice will be very useful.Please help

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  • Kill named running screen with -X only works after reattached

    - by oversize
    Hello I am using ubuntu 8.04.4 and would like to start daemons like this: screen -dmS SESSIONNAME script.sh Then i want to kill these screens with -X like so screen -S SESSIONAME -X kill But, this does not work. Only if i attach and detach that session it gets kill'ed with above command. What am i doing wrong? I would like to not have to attach/deattach the session to kill it since i want to use fabric scripts that start/stop daemons remotly. - Thank you

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  • Screen a running process

    - by LiraNuna
    Sometimes I forget to run a program under a screen session and can't stop it in the middle, and I know it's going to take long. Is there a way to screen an already running process without restarting it?

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  • Tinkerforge Rotation/LCD & JavaFX Plans

    - by Geertjan
    The first time I integrated two Tinkerforge bricklets, the day before yesterday, was pretty cool: import com.tinkerforge.BrickMaster; import com.tinkerforge.BrickletLCD20x4; import com.tinkerforge.BrickletRotaryPoti; import com.tinkerforge.IPConnection; import java.util.Calendar; public class TFConnectionDemo { private static final String HOST = "localhost"; private static final int PORT = 4223; private static final String MASTERBRICKUID = "somethingabc"; private static final String LCDUID = "somethingabc"; private static final String ROTIUID = "somethingabc"; private static IPConnection ipc; private static BrickMaster master = new BrickMaster(MASTERBRICKUID); private static BrickletLCD20x4 lcd = new BrickletLCD20x4(LCDUID); private static BrickletRotaryPoti poti = new BrickletRotaryPoti(ROTIUID); public static void main(String[] args) { try { ipc = new IPConnection(HOST, PORT); ipc.addDevice(master); ipc.addDevice(lcd); ipc.addDevice(poti); poti.setPositionCallbackPeriod(50); poti.addListener(new BrickletRotaryPoti.PositionListener() { @Override public void position(short position) { lcd.clearDisplay(); Calendar cal = Calendar.getInstance(); lcd.writeLine((short) 0, (short) 0, cal.getTime().toString()); lcd.writeLine((short) 1, (short) 0, "Rotation: " + position); } }); } catch (Exception e) { } } } The result is that the display text in the LCD bricklet changes while I turn the rotation bricklet: Now imagine that you have some JavaFX charts and, while you turn the rotation bricklet (i.e., the dial thing that I'm turning above), the values of the charts change. That would be pretty cool because you'd be able to animate the JavaFX charts by rotating an object externally, i.e., without even touching the keyboard. That would be pretty cool to see and shouldn't be hard to implement.

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  • Arcball Problems with UDK

    - by opdude
    I'm trying to re-create an arcball example from a Nehe, where an object can be rotated in a more realistic way while floating in the air (in my game the object is attached to the player at a distance like for example the Physics Gun) however I'm having trouble getting this to work with UDK. I have created an LGArcBall which follows the example from Nehe and I've compared outputs from this with the example code. I think where my problem lies is what I do to the Quaternion that is returned from the LGArcBall. Currently I am taking the returned Quaternion converting it to a rotation matrix. Getting the product of the last rotation (set when the object is first clicked) and then returning that into a Rotator and setting that to the objects rotation. If you could point me in the right direction that would be great, my code can be found below. class LGArcBall extends Object; var Quat StartRotation; var Vector StartVector; var float AdjustWidth, AdjustHeight, Epsilon; function SetBounds(float NewWidth, float NewHeight) { AdjustWidth = 1.0f / ((NewWidth - 1.0f) * 0.5f); AdjustHeight = 1.0f / ((NewHeight - 1.0f) * 0.5f); } function StartDrag(Vector2D startPoint, Quat rotation) { StartVector = MapToSphere(startPoint); } function Quat Update(Vector2D currentPoint) { local Vector currentVector, perp; local Quat newRot; //Map the new point to the sphere currentVector = MapToSphere(currentPoint); //Compute the vector perpendicular to the start and current perp = startVector cross currentVector; //Make sure our length is larger than Epsilon if (VSize(perp) > Epsilon) { //Return the perpendicular vector as the transform newRot.X = perp.X; newRot.Y = perp.Y; newRot.Z = perp.Z; //In the quaternion values, w is cosine (theta / 2), where //theta is the rotation angle newRot.W = startVector dot currentVector; } else { //The two vectors coincide, so return an identity transform newRot.X = 0.0f; newRot.Y = 0.0f; newRot.Z = 0.0f; newRot.W = 0.0f; } return newRot; } function Vector MapToSphere(Vector2D point) { local float x, y, length, norm; local Vector result; //Transform the mouse coords to [-1..1] //and inverse the Y coord x = (point.X * AdjustWidth) - 1.0f; y = 1.0f - (point.Y * AdjustHeight); length = (x * x) + (y * y); //If the point is mapped outside of the sphere //( length > radius squared) if (length > 1.0f) { norm = 1.0f / Sqrt(length); //Return the "normalized" vector, a point on the sphere result.X = x * norm; result.Y = y * norm; result.Z = 0.0f; } else //It's inside of the sphere { //Return a vector to the point mapped inside the sphere //sqrt(radius squared - length) result.X = x; result.Y = y; result.Z = Sqrt(1.0f - length); } return result; } DefaultProperties { Epsilon = 0.000001f } I'm then attempting to rotate that object when the mouse is dragged, with the following update code in my PlayerController. //Get Mouse Position MousePosition.X = LGMouseInterfacePlayerInput(PlayerInput).MousePosition.X; MousePosition.Y = LGMouseInterfacePlayerInput(PlayerInput).MousePosition.Y; newQuat = ArcBall.Update(MousePosition); rotMatrix = MakeRotationMatrix(QuatToRotator(newQuat)); rotMatrix = rotMatrix * LastRot; LGMoveableActor(movingPawn.CurrentUseableObject).SetPhysics(EPhysics.PHYS_Rotating); LGMoveableActor(movingPawn.CurrentUseableObject).SetRotation(MatrixGetRotator(rotMatrix));

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  • windows xp blue screen dumping physical memory

    - by dotnet-practitioner
    I get following blue screen after running my laptop for an hour... A problem has been detected and windows has been shut down to prevent damange to your computer. If this is the first time you've seen this stop error screen, restart your computer. If this screen appears again, follow these steps: Check to be sure you have adequate disk space. If a driver is identified in the stop message, disable the driver or check with the manufacturer for driver updates. Try changing video adapters. Check with your hardware vendor for any BIOS updates. Disable BIOS memory options such as cashing or shadowing. If you need to use safe mode to remove or disable components, restart your computer, press F8 to select advanced startup options, and the select safe mode. Technical Information: * STOP 0x0000008E (0xc0000005, 0x805B03F5, 0xF703DC7C, 0x00000000) Beginning dump of physical memory Physical memory dump complete. Contact you system administrator or technical support group for further assistance. so.... if this is a faulty memory.... from where I could buy RAM for following laptop.... TOSHIBA SATELLITE A45-S250 My local Frys store does not carry memory for this laptop.

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  • How to correctly set GNU Screen to display currently running program in hardstatus

    - by johnny_bgoode
    In bash, to display the name of the current program in the GNU Screen hardstatus line takes only two configuration lines. First, tell screen what the end of your prompt normally looks like, and supply a default title for a window when you are sitting at in the shell: shelltitle "$ |bash" Next, place this escape sequence in the PS1 variable, before the characters that normally terminate the prompt '$ ' in this case: \033k\033\\ This technique works, to a point. The hardstatus window title is updated to the name of the currently running program, and then switches back to the default title shortly after execution is finished. One major problem, however, is that this escape string is not escaped itself, causing line-wrapping problems with commands longer than the initial line. This was annoying, so I set out looking for a solution. Turns out, simply escaping the previous escape sequence corrects line wrapping: \[\033k\]\[\033\\\] Great! My hardstatus window title still updates to the name of the currently running program, and now my longer commands wrap to the second line correctly. However, with this new escape sequence in my PS1, screen updates the window title to the actual command I am typing, not simply the name of the current program once it is executed. I am wondering, has anyone gotten this working correctly - i.e. line wrapping and proper updating of the hardstatus window title?

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  • How to correctly set GNU Screen to display currently running program in hardstatus

    - by johnny_bgoode
    I posted this question on SuperUser but it's hardly getting any views, so I thought I'd ask here as well. In bash, to display the name of the current program in the GNU Screen hardstatus line takes only two configuration lines. First, tell screen what the end of your prompt normally looks like, and supply a default title for a window when you are sitting at in the shell: shelltitle "$ |bash" Next, place this escape sequence in the PS1 variable, before the characters that normally terminate the prompt '$ ' in this case: \033k\033\\\ This technique works, to a point. The hardstatus window title is updated to the name of the currently running program, and then switches back to the default title shortly after execution is finished. One major problem, however, is that this escape string is not escaped itself, causing line-wrapping problems with commands longer than the initial line. This was annoying, so I set out looking for a solution. Turns out, simply escaping the previous escape sequence corrects line wrapping: [\033k]\[\033\\\] Great! My hardstatus window title still updates to the name of the currently running program, and now my longer commands wrap to the second line correctly. However, with this new escape sequence in my PS1, screen updates the window title to the actual command I am typing, not simply the name of the current program once it is executed. I am wondering, has anyone gotten this working correctly - i.e. line wrapping and proper updating of the hardstatus window title? Thanks!

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  • Screen recording in Windows 8 makes PC unusable?

    - by Skadier
    OS used: Windows 8 Pro x64 Hi there, I got a weird problem. I tried to record my screen using different screen recording applications like Camtasia7, Hypercam, and some others. So if I hit "record" everything works fine for about 3-4 seconds. Then the PC slows down heavily caused by extremly high IO usage. The PC gets nearly unusable and laggs like hell. I can't switch applications, can't get TaskManager with Ctrl+Alt+Del, or something else without waiting 1-3 Minutes. After about 5-8 Minutes and a bit of luck I am sometimes able to end the process of the recorder and IO calms down very slow(100% IO lasts for about 2 Minutes before becoming normal). I don't know why this happens. Screen recorders that support Windows 8 aren't out afaik but at least Camtasia7 worked with Windows 8 Developer Preview and Windows 8 Release Preview (only had to change record method to .avi). No slow downs or something else. Is there anyone out there who knows this problem too? Is there maybe a solution to this problem?

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  • navigate one screen to another screen based on time period in blackberry-Eclips

    - by upendra
    Hi Friends, I am using Blackberry eclipse environment , for blackberry application i am using start up screen with process bar , i am filing progress bar using timer, after process bar 100% completed then need to navigate the screen to another screen, i am checking like this timer.cancel(); if(i=99) UiApplication.getUiApplication().pushScreen(new TipCalculatorScreen()); here i is time, increased form 0 to 100 but this code is not working how to navigate the screen form one page to another page after process bar is completed, please give me small example.

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  • Dell Latitude will not boot after fresh Ubuntu 12.10 installation. Black screen

    - by James
    I have an old dell latitude d610 that I've just installed ubuntu 12.10 onto, and now unfortunately it will not complete booting up. The screen flashes purple but then fades out and dies. I'm fairly sure there is an issue with graphics drivers, as I had to turn on "nomodeset" in the options when installing off a DVD to see the installer, but I'm very new to linux and don't know terribly much at all apart from what I've read on the net. I have been able to hold down shift and bring up GRUB, and entered into recovery mode, and when I enter into the low graphics mode, the xserver log file says it can detect a screen but found none with a useable configuration, then goes on to say a fatal server error has occurred and no screen have been found at all, telling me to check a log file at "/var/log/xorg.0.log" I have no idea how to check this specific log file! Attempting to actually go further than this in low graphics mode and restart the display simply artefacts the screen. It is all very strange and annoying because I did once by random have the machine boot completely for no apparent reason, but upon restarting the issue reoccurred.

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  • Routes on a sphere surface - Find geodesic?

    - by CaNNaDaRk
    I'm working with some friends on a browser based game where people can move on a 2D map. It's been almost 7 years and still people play this game so we are thinking of a way to give them something new. Since then the game map was a limited plane and people could move from (0, 0) to (MAX_X, MAX_Y) in quantized X and Y increments (just imagine it as a big chessboard). We believe it's time to give it another dimension so, just a couple of weeks ago, we began to wonder how the game could look with other mappings: Unlimited plane with continous movement: this could be a step forward but still i'm not convinced. Toroidal World (continous or quantized movement): sincerely I worked with torus before but this time I want something more... Spherical world with continous movement: this would be great! What we want Users browsers are given a list of coordinates like (latitude, longitude) for each object on the spherical surface map; browsers must then show this in user's screen rendering them inside a web element (canvas maybe? this is not a problem). When people click on the plane we convert the (mouseX, mouseY) to (lat, lng) and send it to the server which has to compute a route between current user's position to the clicked point. What we have We began writing a Java library with many useful maths to work with Rotation Matrices, Quaternions, Euler Angles, Translations, etc. We put it all together and created a program that generates sphere points, renders them and show them to the user inside a JPanel. We managed to catch clicks and translate them to spherical coords and to provide some other useful features like view rotation, scale, translation etc. What we have now is like a little (very little indeed) engine that simulates client and server interaction. Client side shows points on the screen and catches other interactions, server side renders the view and does other calculus like interpolating the route between current position and clicked point. Where is the problem? Obviously we want to have the shortest path to interpolate between the two route points. We use quaternions to interpolate between two points on the surface of the sphere and this seemed to work fine until i noticed that we weren't getting the shortest path on the sphere surface: We though the problem was that the route is calculated as the sum of two rotations about X and Y axis. So we changed the way we calculate the destination quaternion: We get the third angle (the first is latitude, the second is longitude, the third is the rotation about the vector which points toward our current position) which we called orientation. Now that we have the "orientation" angle we rotate Z axis and then use the result vector as the rotation axis for the destination quaternion (you can see the rotation axis in grey): What we got is the correct route (you can see it lays on a great circle), but we get to this ONLY if the starting route point is at latitude, longitude (0, 0) which means the starting vector is (sphereRadius, 0, 0). With the previous version (image 1) we don't get a good result even when startin point is 0, 0, so i think we're moving towards a solution, but the procedure we follow to get this route is a little "strange" maybe? In the following image you get a view of the problem we get when starting point is not (0, 0), as you can see starting point is not the (sphereRadius, 0, 0) vector, and as you can see the destination point (which is correctly drawn!) is not on the route. The magenta point (the one which lays on the route) is the route's ending point rotated about the center of the sphere of (-startLatitude, 0, -startLongitude). This means that if i calculate a rotation matrix and apply it to every point on the route maybe i'll get the real route, but I start to think that there's a better way to do this. Maybe I should try to get the plane through the center of the sphere and the route points, intersect it with the sphere and get the geodesic? But how? Sorry for being way too verbose and maybe for incorrect English but this thing is blowing my mind! EDIT: This code version is related to the first image: public void setRouteStart(double lat, double lng) { EulerAngles tmp = new EulerAngles ( Math.toRadians(lat), 0, -Math.toRadians(lng)); //set route start Quaternion qtStart.setInertialToObject(tmp); //do other stuff like drawing start point... } public void impostaDestinazione(double lat, double lng) { EulerAngles tmp = new AngoliEulero( Math.toRadians(lat), 0, -Math.toRadians(lng)); qtEnd.setInertialToObject(tmp); //do other stuff like drawing dest point... } public V3D interpolate(double totalTime, double t) { double _t = t/totalTime; Quaternion q = Quaternion.Slerp(qtStart, qtEnd, _t); RotationMatrix.inertialQuatToIObject(q); V3D p = matInt.inertialToObject(V3D.Xaxis.scale(sphereRadius)); //other stuff, like drawing point ... return p; } //mostly taken from a book! public static Quaternion Slerp(Quaternion q0, Quaternion q1, double t) { double cosO = q0.dot(q1); double q1w = q1.w; double q1x = q1.x; double q1y = q1.y; double q1z = q1.z; if (cosO < 0.0f) { q1w = -q1w; q1x = -q1x; q1y = -q1y; q1z = -q1z; cosO = -cosO; } double sinO = Math.sqrt(1.0f - cosO*cosO); double O = Math.atan2(sinO, cosO); double oneOverSinO = 1.0f / senoOmega; k0 = Math.sin((1.0f - t) * O) * oneOverSinO; k1 = Math.sin(t * O) * oneOverSinO; // Interpolate return new Quaternion( k0*q0.w + k1*q1w, k0*q0.x + k1*q1x, k0*q0.y + k1*q1y, k0*q0.z + k1*q1z ); } A little dump of what i get (again check image 1): Route info: Sphere radius and center: 200,000, (0.0, 0.0, 0.0) Route start: lat 0,000 °, lng 0,000 ° @v: (200,000, 0,000, 0,000), |v| = 200,000 Route end: lat 30,000 °, lng 30,000 ° @v: (150,000, 86,603, 100,000), |v| = 200,000 Qt dump: (w, x, y, z), rot. angle°, (x, y, z) rot. axis Qt start: (1,000, 0,000, -0,000, 0,000); 0,000 °; (1,000, 0,000, 0,000) Qt end: (0,933, 0,067, -0,250, 0,250); 42,181 °; (0,186, -0,695, 0,695) Route start: lat 30,000 °, lng 10,000 ° @v: (170,574, 30,077, 100,000), |v| = 200,000 Route end: lat 80,000 °, lng -50,000 ° @v: (22,324, -26,604, 196,962), |v| = 200,000 Qt dump: (w, x, y, z), rot. angle°, (x, y, z) rot. axis Qt start: (0,962, 0,023, -0,258, 0,084); 31,586 °; (0,083, -0,947, 0,309) Qt end: (0,694, -0,272, -0,583, -0,324); 92,062 °; (-0,377, -0,809, -0,450)

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  • Xubuntu 12.04 : Random boot to black screen

    - by Thibaud Ruelle
    My xubuntu 12.04 has worked flawlessly since install in September. However, lately I randomly have the following boot issue : The computer boots to grub, and after choosing xubuntu either boots normally or boots to a black screen. Here are some observations I have made : The black screen seems to happen randomly. The black screen does not seem to happen in safe mode (- nomodeset in grub). The black screen does not allow me to ctrl + alt + F1-6 into a terminal. The black screen allows me to use SysRq keys (Alt + SysRq + K does not work though). The black screen often happens on first boot in several hours and the computer usually boots normally after a RSEINUB. When the computer boots I get "SP5100 TCO timer: mmio address 0xfec000f0 already in use" at startup and "Could not write bytes: broken pipe" at shutdown. However research on these errors did not yield answers to my particular issue. Comparing Xorg.0.log (successful boot) and Xorg.0.log.old (black screen), and reading the answers to similar problem, it seems that I might have a X driver issue. However the system worked flawlessly since lately. Additional info on my system : ACER AO722 C62kk Operating system : 3.2.0-31-generic ubuntu Edit : I made a fresh install of Xubuntu 12.04 x64, the issue is still there ... (I have a separate /home so config. files were not erased). Edit 2 : I followed troubleshooting blank screen, so my new observations are without quiet and splash in grub : When the system boots normally, the screen goes black after grub then lights up and displays text information then goes to login screen. (After that the desktop starting time vary substantially, which is new and may be a separate issue ?). When the boot fails, after grub the screen goes black, lights up, goes black, lights up again and most times goes black again. At this point it responds to Alt+SysReq K by lighting up but no more, and has to be rebooted through Alt+SysReq+ RSEINUB. Thank you for your time and attention in advance ! Thibaud Ruelle

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  • Rotate a vector relative to itself

    - by Paul Manta
    I have a plane defined by transform.forward and transform.right, with 0 degrees corresponding to the forward vector and positive 90 degrees to the right vector. How can I create a third vector rotated in this plane. A rotation of 0 degrees would mean the vector is identical to transform.forward, a rotation of 30 degrees would mean it forms a 30 degree angle with the forward vector. In other words, I want to rotate the forward vector relative to itself, in the plane it defines with the right vector.

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  • Running emacs in GNU Screen overrides .emacs settings for [home] key binding in FreeBSD 8.2

    - by javanix
    If I use the following .emacs file, I am able to go to the beginning/end of the current line using the home/end keys as I would expect. (keyboard-translate ?\C-h ?\C-?) (add-to-list 'load-path "/home/sam/programs/go/go/misc/emacs/" t) (require 'go-mode-load) (global-set-key [kp-home] 'beginning-of-line) ; [Home] (global-set-key [home] 'beginning-of-line) ; [Home] (global-set-key [kp-end] 'end-of-line) ; [End] (global-set-key [end] 'end-of-line) ; [End] However, if I open up a screen session it does not function like this (the [home] key still brings me to the beginning of the buffer for some reason). Here is my .screenrc file if anyone can spot anything funky in there: term xterm defutf8 on defflow off startup_message off # terminfo and termcap for nice 256 color terminal # allow bold colors - necessary for some reason attrcolor b ".I" # tell screen how to set colors. AB = background, AF=foreground termcapinfo xterm 'Co#256:AB=\E[48;5;%dm:AF=\E[38;5;%dm' #use bash as the default login shell defshell -bash

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  • Rotate screen using xrandr on Solaris 10

    - by sixtyfootersdude
    How do I call the xrandr command? I want to rotate my screen 90 deg. clockwise. Here is the usage: % xrandr -help usage: xrandr [options] where options are: -display <display> or -d <display> -help -o <normal,inverted,left,right,0,1,2,3> or --orientation <normal,inverted,left,right,0,1,2,3> -q or --query -s <size>/<width>x<height> or --size <size>/<width>x<height> -r <rate> or --rate <rate> or --refresh <rate> -v or --version -x (reflect in x) -y (reflect in y) --screen <screen> --verbose --dryrun --prop or --properties --fb <width>x<height> --fbmm <width>x<height> --dpi <dpi>/<output> --output <output> --auto --mode <mode> --preferred --pos <x>x<y> --rate <rate> or --refresh <rate> --reflect normal,x,y,xy --rotate normal,inverted,left,right --left-of <output> --right-of <output> --above <output> --below <output> --same-as <output> --set <property> <value> --off --crtc <crtc> --newmode <name> <clock MHz> <hdisp> <hsync-start> <hsync-end> <htotal> <vdisp> <vsync-start> <vsync-end> <vtotal> [+HSync] [-HSync] [+VSync] [-VSync] --rmmode <name> --addmode <output> <name> --delmode <output> <name> This is what I tried: % xrandr -o left X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 159 (RANDR) Minor opcode of failed request: 2 () Serial number of failed request: 16 Current serial number in output stream: 16 I am running Solaris 10.

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  • How to calculate power/energy taken by computer and screen

    - by r0ca
    I need to investigate how much power my linux machine uses per week. I can take a look at the PSU but I would like to know how to calculate the average use of power it takes. I also need to know how much power a CRT screen use per week. Do I need to check the PSU Watt unit and Screen Watt usage and just add both to have the results? P.S. My english is not good, sorry about that! P.P.S. My question is not related to: http://superuser.com/questions/9946/how-to-choose-a-ups-calculate-power-for-a-new-pc

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  • Dell D620 Windows 7 Blank screen

    - by Dave Arkell
    When I installed Windows 7 on my Dell D620 it was all fine until a couple of days later most times when I either shut down or suspend (by closing the lid). When I unsuspend or startup the computer, there is often a completely blank screen (can't see post screen or anything), and restarting doesn't help. I've found that I can eventually bring it back up again by suspending and unsuspending a few times, but obviously this is not ideal. Has anyone else experienced this? I think it is a driver issue, that somehow the driver is putting the video card into a certain mode that it forgets how to get it back out of. Any ideas on a better solution than my switching off and on business? Edit: Turns out that the video card had burned out! IT managed to get me a new mainboard sorted for me.

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  • Crop and Capture screen software/plugin for windows7

    - by Pennf0lio
    Do you know a software or a plugin for a browser that lets me capture what's on my screen and crop it by ratio. I have a photoshop but I don't want to keep opening it just to capture a simple image and then croping it and then saving it. I want to quickly select a portion on my screen save it. If it's possible it lets me crop by ratio (eg. 4:3). Most that I will capture are in my browser, I use either Google Chrome or Mozilla Firefox. But I can't find a good plugin that meets my requirements.. Thanks for your suggestion and Merry Xmas

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  • Screen startup apps

    - by stillinbeta
    I know that most people don't bother with things like screen anymore, but I happen to really like it, even in this GUI day and age. I still do most of my development from a BASH prompt, so it's extremely useful to me. What I'm wondering is what the easiest way is to start an instance of screen (stored in a shell script or .screenrc or somewhere else) so that it starts up with set commands already running in set windows. For example, I use a django test server, so I'd like one window to come up running "python manage.py runserver" and another blank, waiting for commands. The man page is wholly indecipherable. These old unix utilities can do quite nearly everything, so I'm sure this is possible, but I can't for the life of me figure out how. I

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  • Building a new PC, Installing XP, blue screen of death

    - by Tim
    I got a gigabyte barebones kit and am installing windows-XP(SP1) and the initial setup works, then it restarts and goes into the second phase of the setup. Then when installing components (I think that's what it says) it gets half way done and comes up with a blue screen saying IRQL_NOT_LESS_OR_EQUAL. BUT! I had gotten past that by installing windows-XP media center addition Now I am trying to install the drivers for my Asus ATI Radeon 5770 graphics card and I get another blue screen of death that doesnt give much info something about address x0000005. Would you think there is something wrong with something in my system or do you think if I got windows 7 that would take care of things? Sorry for probably not giving enough info. Here is what I have MotherBoard - Gigabyte S-series GA-H55M-S2(v) PSU - Ultra 500 watt atx HDD - Sata serial ATA Seagate Baracudda 7200 CPU - Intel i3 Memory - 4gig crucial Graphics Card - Asus ATI Radeon 5770 1Gig DDR5

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  • Why screen freezes in Windows 7 and Vista?

    - by Hasan Gürsoy
    On Windows 7 and Vista I use auto-hide task bar and turn off graphic card after 1-2 minutes. When I want to use my desktop again screen freezes sometimes for 10 seconds. What I do does not effect anything immediately but cursor moves. For example if I click Firefox bookmark it opens when screen unfreezes. This happens at any of my computers and about a month after new installation. I don't think that problem is related with the drivers.

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