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  • tail stops displaying in case of a log rotation

    - by Rudy Vissers
    I have to tail the log of a server (servicemix) and the log rotation is enabled. As soon as the rotation happens, tail stops displaying. I did some investigations and it is a bug in Debian : Debian Bug Report. The bug has been around for a long time ago. Does anyone knows if this bug in Ubuntu is to be fixed? I'm on Ubuntu 12.04 64 bit. I don't have to mention that this bug is total hell! Every time I have the problem, I have to interrupt the command tail and re-execute the command!

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  • Quaternion based rotation and pivot position

    - by Michael IV
    I can't figure out how to perform matrix rotation using Quaternion while taking into account pivot position in OpenGL.What I am currently getting is rotation of the object around some point in the space and not a local pivot which is what I want. Here is the code [Using Java] Quaternion rotation method: public void rotateTo3(float xr, float yr, float zr) { _rotation.x = xr; _rotation.y = yr; _rotation.z = zr; Quaternion xrotQ = Glm.angleAxis((xr), Vec3.X_AXIS); Quaternion yrotQ = Glm.angleAxis((yr), Vec3.Y_AXIS); Quaternion zrotQ = Glm.angleAxis((zr), Vec3.Z_AXIS); xrotQ = Glm.normalize(xrotQ); yrotQ = Glm.normalize(yrotQ); zrotQ = Glm.normalize(zrotQ); Quaternion acumQuat; acumQuat = Quaternion.mul(xrotQ, yrotQ); acumQuat = Quaternion.mul(acumQuat, zrotQ); Mat4 rotMat = Glm.matCast(acumQuat); _model = new Mat4(1); scaleTo(_scaleX, _scaleY, _scaleZ); _model = Glm.translate(_model, new Vec3(_pivot.x, _pivot.y, 0)); _model =rotMat.mul(_model);//_model.mul(rotMat); //rotMat.mul(_model); _model = Glm.translate(_model, new Vec3(-_pivot.x, -_pivot.y, 0)); translateTo(_x, _y, _z); notifyTranformChange(); } Model matrix scale method: public void scaleTo(float x, float y, float z) { _model.set(0, x); _model.set(5, y); _model.set(10, z); _scaleX = x; _scaleY = y; _scaleZ = z; notifyTranformChange(); } Translate method: public void translateTo(float x, float y, float z) { _x = x - _pivot.x; _y = y - _pivot.y; _z = z; _position.x = _x; _position.y = _y; _position.z = _z; _model.set(12, _x); _model.set(13, _y); _model.set(14, _z); notifyTranformChange(); } But this method in which I don't use Quaternion works fine: public void rotate(Vec3 axis, float angleDegr) { _rotation.add(axis.scale(angleDegr)); // change to GLM: Mat4 backTr = new Mat4(1.0f); backTr = Glm.translate(backTr, new Vec3(_pivot.x, _pivot.y, 0)); backTr = Glm.rotate(backTr, angleDegr, axis); backTr = Glm.translate(backTr, new Vec3(-_pivot.x, -_pivot.y, 0)); _model =_model.mul(backTr);///backTr.mul(_model); notifyTranformChange(); }

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  • XNA Sprite Clipping Incorrectly During Rotation

    - by user1226947
    I'm having a bit of trouble getting my sprites in XNA to draw. Seemingly if you use SpriteBatch to draw then XNA will not draw it if for example (mPosition.X + mSpriteTexture.Width < 0) as it assumes it is offscreen. However, it seems to make this decision before it applies a rotation. This rotation can mean that even though (mPosition.X + mSpriteTexture.Width < 0), some of the sprite is still visible on screen. My question is, is there a way to get it to draw further outside the viewport or temporarily disable sprite clipping during a certain spriteBatch.draw(...)? sb.Draw(mSpriteTexture, mPosition, new Rectangle(0, 0, mSpriteTexture.Width, mSpriteTexture.Height), Color.White, Globals.VectorToAngle(mOrientation), new Vector2(halfWidth, halfHeight), scale, SpriteEffects.None, 0);

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  • How do I get GNU screen not to start in my home directory in OS X?

    - by Benjamin Oakes
    GNU Screen (screen) behaves differently on OS X 10.5 (Leopard) and 10.6 (Snow Leopard) compared to Linux (at least Ubuntu, Red Hat, and Gentoo) and OS X 10.4 (Tiger). In 10.5 and 10.6, new screens (made with screen or ^A c) always places me in my home directory ~. In Linux and OS X Tiger, new screens have a pwd of wherever the screen was created originally. Made up examples to illustrate what I mean: Tiger: $ cd ~/foo $ pwd /Users/ben/foo $ screen $ pwd /Users/ben/foo $ screen # or ^A c $ pwd /Users/ben/foo Leopard, Snow Leopard: $ cd ~/foo $ pwd /Users/ben/foo $ screen $ pwd /Users/ben $ screen # or ^A c $ pwd /Users/ben How do I get Leopard and Snow Leopard to behave like Tiger used to?

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  • MacBook Pro screen flickers, and lines appears after using it a while

    - by Adam L. S.
    My aunt gave me her old MacBook Pro, but unfortunately it has a few issues. The main problem is that lines appears after I use it with applications that heavily depend on graphics, but they don't necessarily appear in that window. I also figured out that these lines appear with the windows, so the cursor goes over the lines, and menus and other windows also overlap them. If I take a screenshot of the window by itself, no lines appear. It seems obvious to me that this is a driver-related problem. Unfortunately, there are no updates or anything for the driver. At first I tried asking for a solution at Apple's forum, but they were only able to figure out that "something is wrong with the video card". I checked the MacBook with an Ubuntu disk, and the screen seemed OK. I've uploaded some photos to my Picasa account to show the symptoms. Recently, I've also noticed the screen flickering when using applications that need high performance graphics, like games. Also, the MacBook Pro came with Mac OS X Tiger, but she upgraded it to Leopard (she only brought the Tiger disk with her.) What can I do with this?

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  • What is the collaborative screen shot/diagramming application recently featured on Hacker News and p

    - by wonsungi
    A few days ago, I saw this video for a screen capture application. I'm pretty sure I followed a link from Hacker News, possibly to a Life Hacker article. The video was very short, but demonstrated how the application could be used: The application was basically a movable/resize-able view port with a button. When the button is pressed, the contents of the view port are saved to an image (basically a screen capture.) The interesting thing is what you could do after that point. One of the specific examples from the video browsed to Google maps street view, grabbed a photo of an intersection, then scribbled notes about where to meet and where the restaurant was in colored "marker." Another example shown was grabbing a house layout from from CAD tool, then scribbling notes on it. The last part of the video showed several possible uses being scrolled through the application's view port. Now, it seemed it was very easy to share these images with other people because there was some type of integration, either with their own site and/or common social websites/chat services. The application was shown running on both Windows and Mac. edit: I think there was an iPhone app, as well. Anyone know what this application is? I tried searching Google, Hacker News, and Life Hacker already. It is not Jing.

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  • Why does my $LD_LIBRARY_PATH get unset when using screen with bash?

    - by UltraNurd
    This is related to http://superuser.com/questions/27376/why-does-my-ld-library-path-get-unset-launching-terminal, but a different set of symptoms. First, /usr/bin/screen is setuid as per the other question. Second, the default shell on this system is /bin/tcsh for various historical reasons, and we're not allowed to chsh to /bin/bash, so I typically run bash manually immediately after login. Third, I almost always use screen, but I want ctrl-a ctrl-c in screen to create a new bash "tab", so I always invoke bash first. That is: {~} $ echo $SHELL /bin/tcsh {~} $ bash [~] echo $SHELL /bin/bash [~] screen -U [~] ...and when reconnecting: {~} $ echo $SHELL /bin/tcsh {~} $ screen -dUr [~] echo $SHELL /bin/bash [~] However, my $LD_LIBRARY_PATH is there in tcsh, there in bash, but empty once I run screen; it is still present if I just run screen from tcsh, but then I get new tcsh "tabs" when I use ctrl-a ctrl-c in screen. Any ideas?

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  • Windows 7 blank dvi screen

    - by user99
    I've just upgraded to Windows 7 Ultimate 64 bit. I had an issue during installation; after setup rebooted instead of going to the 'Completing installation' screen I just got a blank screen. I eventually(!) figured out that this meant 'un-plug your second monitor to proceed'. When I did this, installation completed in a snap and everything runs fine. However, whenever I plug my second monitor into my PC, it gets no signal, the the primary monitor removes all windows. icons, the taskbar and the cursor just shows the desktop wallpaper. I'm running a GTS8800 512mb, with the latest drivers (197 IIRC). The monitors are identical, and both plug into DVI sockets on the graphics card, the only difference is I connect one using a straight DVI cable and the other using a VGA cable and a VGA-DVI converter. It's the DVI cabled one that has the issues (if I plug it in by itself it gets no signal). Everything was working fine before I upgraded to Windows 7 (I used to run XPSP2). Anyone have any ideas?

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  • Lenovo S110 netbook screen resolution Ubuntu

    - by Neigyl R. Noval
    I am still stuck with 800x600 resolution. Here is the output of lspci: 00:00.0 Host bridge: Intel Corporation Device 0bf2 (rev 03) 00:02.0 VGA compatible controller: Intel Corporation Device 0be2 (rev 09) 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 02) 00:1c.0 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 1 (rev 02) 00:1c.1 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 2 (rev 02) 00:1c.2 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 3 (rev 02) 00:1d.0 USB Controller: Intel Corporation N10/ICH7 Family USB UHCI Controller #1 (rev 02) 00:1d.1 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #2 (rev 02) 00:1d.2 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #3 (rev 02) 00:1d.3 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #4 (rev 02) 00:1d.7 USB Controller: Intel Corporation N10/ICH 7 Family USB2 EHCI Controller (rev 02) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev e2) 00:1f.0 ISA bridge: Intel Corporation NM10 Family LPC Controller (rev 02) 00:1f.2 SATA controller: Intel Corporation N10/ICH7 Family SATA AHCI Controller (rev 02) 00:1f.3 SMBus: Intel Corporation N10/ICH 7 Family SMBus Controller (rev 02) 01:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller (rev 05) 02:00.0 Network controller: Realtek Semiconductor Co., Ltd. Device 8176 (rev 01) Also, I tried modifying /usr/lib/X11/xorg.conf.d/10-monitor.conf to fix this problem, but still does not work: Section "Monitor" Identifier "Monitor0" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Screen" Identifier "Screen0" Monitor "Monitor0" Device "Card0" SubSection "Display" Viewport 0 0 Depth 1 Modes "1024x768" EndSubSection SubSection "Display" Viewport 0 0 Depth 4 Modes "1024x768" EndSubSection SubSection "Display" Viewport 0 0 Depth 8 Modes "1024x768" EndSubSection SubSection "Display" Viewport 0 0 Depth 15 Modes "1024x768" EndSubSection SubSection "Display" Viewport 0 0 Depth 16 Modes "1024x768" EndSubSection SubSection "Display" Viewport 0 0 Depth 24 Modes "1024x768" EndSubSection EndSection Section "Device" Identifier "Card0" Driver "vesa" VendorName "Intel Corporation Device" EndSection I'm using Gnome. System Preference Monitor screen resolution sticks to 800x600. What am I going to do?

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  • How to crop Screen Recordings under Snow Leopard?

    - by willc2
    Quicktime Player for Snow Leopard now allows you record the screen. Awesome! Once you have a movie it will let you trim screen recordings for length. Is there a way to crop the movie's dimensions, either in QT or using some built-in or free software? Update: How to crop to an arbitrary size and aspect ratio? iMovie only seems to let you crop to the aspect ratio of the containing project. Result: Both good answers but since I have QuickTime Player 7 and Photoshop, that's the workflow I choose as the answer. NOTE: If you have Photoshop Extended, you can import a movie, use the crop tool, and Export the cropped movie. Not free or built-in, but convenient. To summarize the instructions from the video link ricbax posted: Open movie in QuickTime Player 7 Copy a frame and Paste it into a new document in Photoshop Draw a rectangular selection around the area to keep and fill with black Invert the selection and fill with white Save as .GIF, with 2 colors Back in QuickTime Player 7, open Movie Properties window Select the Video Track Select the Visual Settings Tab Drag and Drop the 2-color .GIF file onto the Mask drop area (or use choose file button) Export the (now cropped) movie DONE

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  • Eee PC Seashell series netbook screen is cut off at bottom no matter the resolution

    - by Yzmir Ramirez
    I have an Eee PC 1015PE Seashell netbook running Windows 7 Home Premium with an Intel Graphics Media Accelerator 3150 (8.14.10.2230) with a "Generic Non-PnP Monitor" detected. I tried: Changing the resolution (Control Panel = Appearance and Personalization = Display = Screen Resolution) to 1024x768 Updating the video driver (to 8.14.10.2230) Uninstalling the driver and rebooting Pressing the Windows Key + "-" (magnifier) Pressing Ctrl + Mouse Scroll only resizes the desktop items Pressing Fn + F4 shows 1024x600 (which I think is what I should be using, but nothing happens) EDIT: Changed from Landscape to Portrait and it works Attached an External Monitor and when I extend or set as desktop it works only on the External Monitor (shows up as "Generic PnP Monitor in Device Manager) Basically the bottom inch of my desktop is off-screen hiding my start bar, but my wigets are in their proper position (the start bar is not hidden). Pressing Ctrl + Esc shows the start menu but its cut-off. I'm pretty sure I should be using 1024x600 resolution, any advice? What's odd is that this only started happening recently. EDIT2: Here are some screenshots showing the problem: Resized Window to fit: Opened Start Menu - notice it cut off: Maximized window and then scrolled down - notice no Start Menu: I downgraded my graphic driver I downloaded from the Intel Download Center for the Graphic Media Accelerator 3150 (now: 8.14.10.1972) and now my "Generic non-PnP Montior" detects as "Digital Flat Panel (1024x768 60Hz)".

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  • Vista Screen resolution Changes when Switching Users

    - by Benjol
    I regularly have a problem when switching between users in Vista - the screen resolution drops down to 800x600. If I try to set the resolution back to the maximum, it says nothing, but just keeps it at 800x600. I can set it back to an intermediate value. Otherwise I have to either restart the PC, or sometimes if I log off one of the users, I can then set the resolution back to max. Might it also have something to do with using sleep mode instead of performing regular shutdowns? I thought it might be related to the desktop background image taking up too much space, but even with plain colours, the problem still occurs. There is an enormous thread on this here, but not really any answers. From what I can gather from that thread, it isn't related to any particular applications, nor limited to a particular make of graphics card or monitor, so I don't think that including hardware details is useful. This is a very annoying problem, as it screws up my desktop and screen layout every single time. Has anyone here experienced this problem or found a solution? I've noticed that Windows Update has tried to install nVidia updates and apparently they've failed on several occasions. Not sure if that is of any relevance or not. UPDATE The last post on the thread: FWIW - I had this problem for about 2 years and wrote a number of posts in this thread in the past. It survived OS reinstallation, change of practically all of my hardware piece by piece (mobo, cpu, monitor, graphics card, memory, power supply...) I used to be affected by this annoying problem at least once every 24-48 hours. About 1.5 months ago I wiped out my 32 bit vista ultimate installation and installed Windows7 ultimate 64 bit from scratch and never saw this problem again. GOOD RIDDANCE. Vista was a pathetic piece of __ that felt like a flashback to the old [horrible] NT4/Windows95 days. I was seriously considering switching over to Apple/Mac OSX if this problem persisted.

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  • Suspending/Screen Going Off When Still In Use (Ubuntu & Arch)

    - by luke
    I have a laptop (HP Pavilion G6) that was running Ubuntu and for a while now (at least 6 months) has been having a problems randomly suspending whilst still in use with a full battery and still being charged. Originally the problem was with Ubuntu so I first attempted to disable suspend using every way I could find (gui settings + dconf editor) this didn't work and it still kept suspending so I ended up switching to Arch Linux. Unfortunately not long after switching to Arch Linux I ended up experiencing the same problems. So yet again I modified the settings in /etc/systemd/logind.conf to prevent it from suspending and this time it worked, kind of. Now I am experiencing the screen going off and I have to change to a different tty (by using ctrl-alt-fx, which was something I also found I had to do sometimes when waking up from suspend in Ubuntu) to get the screen to go back on. The strange thing is this only happens when running a Linux distros and only occasionally (e.g. it may happen once/twice a week at most). But when it does happen it can happen multiple times in a row. And it only seems to happen when I am using it. This may just mean that it hasn't happened yet when I am not but generally if I leave it to run something or play a video it hasn't occurred only when I am using it regardless of which program I am using (e.g. it has occurred when using firefox, vim, even when using a virtualbox vm). At first I thought it could be the CPU temperature but after monitoring it I discovered it occurred a lot of the time when my CPU was less than 50 °C. I then checked /var/log/* but could not see anything related to it suspending only a few standard things from when it was woken up. I am really out of ideas and really hoping someone can help. Thanks in advance.

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  • Box Collider isn't rotating with Game Object

    - by pek
    I have a method that creates a room by instantiating a prefab, places it in a grid and the re-sizes the collider based on a room definition (location in grid, rotation, width and height). Here is the method: public void CreateRoom(RoomAction action) { GameObject roomGameObject = Instantiate(this.roomPrefab, Vector3.zero, action.RoomPrefab.transform.rotation) as GameObject; roomGameObject.transform.parent = this.transform; roomGameObject.transform.localPosition = new Vector3(action.MansionOffsetX, 0, -action.MansionOffsetY) * this.blockSize; roomGameObject.transform.localPosition += new Vector3((action.Room.Width * this.blockSize) / 2, 0, -((action.Room.Height * this.blockSize) / 2)); BoxCollider roomCollider = roomGameObject.GetComponent<BoxCollider>(); roomCollider.isTrigger = true; roomCollider.center = new Vector3(0, this.height / 2, 0); roomCollider.size = new Vector3(action.Room.Width * this.blockSize, this.height, action.Room.Height * this.blockSize); roomGameObject.transform.RotateAroundLocal(roomGameObject.transform.up, Mathf.Deg2Rad * -90 * action.Rotation); } The problem I'm having is that, while the room rotates correctly, but for some reason, the collider isn't rotating with the game object. Here is a screenshot: Any idea on what am I doing wrong?

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  • Direct2D Transform

    - by James
    I have a beginner question about Direct2D transforms. I have a 20 x 10 bitmap that I would like to draw in different orientations. To start, I would like to draw it vertically with a destination rectangle of say: (left, top, right, bottom) (300, 300, 310, 320) The bitmap is wider than it is tall (20 x 10), but when I draw it vertically, it will be appear taller than it is wide (10 x 20). I know that I can use a rotation matrix like so: m_pRenderTarget->SetTransform( D2D1::Matrix3x2F::Rotation( 90.0f, D2D1::Point2F(<center of shape>)) ); But when I use this method to rotate my shape, the destination rectangle is still wider than it is tall. Maybe it would look something like this: (left, top, right, bottom) (280, 290, 300, 300) The destination rectangle is 20 x 10 but the bitmap appears on the screen as 10 x 20. I can't look at the destination rectangle in the debugger and compare it to: (left, top, right, bottom) (300, 300, 310, 320) Is there any simple way to say "I want to rotate it so that the image is rendered to exactly this destination rectangle after the rotation?" In this case, I would like to say "Please rotate the bitmap so that it appears on the screen at this location:" (left, top, right, bottom) (300, 300, 310, 320) If I can't do that, is there any way to find out the 10 x 20 destination rectangle where the bitmap is actually being rendered to the screen?

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  • How to rotate a group of objects around a common center?

    - by user1662292
    I've made a model in 3D Studio Max 9. It consists of a variety of cubes, clyinders etc. In XNA I've imported the model okay and it shows correctly. However, when I apply rotation, each component in the model rotates around it's own centre. I want the model to rotate as a single unit. I've linked the components in 3D Max and they rotate as I want in Max. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); model = Content.Load<Model>("Models/Alien1"); } protected override void Update(GameTime gameTime) { camera.Update(1f, new Vector3(), graphics.GraphicsDevice.Viewport.AspectRatio); rotation += 0.1f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); Matrix[] transforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(transforms); Matrix worldMatrix = Matrix.Identity; Matrix rotationYMatrix = Matrix.CreateRotationY(rotation); Matrix translateMatrix = Matrix.CreateTranslation(location); worldMatrix = rotationYMatrix * translateMatrix; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = worldMatrix * transforms[mesh.ParentBone.Index]; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; } mesh.Draw(); } base.Draw(gameTime); } More Info: Rotating the object via it's properties works fine so I'm guessing there's something up with the code rather than with the object itself. Translating the object also causes the objects to get moved independently of each other rather than as a single model and each piece becomes spread around the scene. The model is in .X format.

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  • How do I get a transparent page/screen in Firefox?

    - by s0dafire
    So, everytime I open a new tab (about:newtab) or just a white screen (about:blank). It would be better, Firefox displays my desktop instead (or what's 'behind' firefox) to work more efficient. I thought to try Firefox's Add-On 'Stylish' to solve this problem, but those scripts are only for Windows with Aero support. So... any other ideas how I get a transparent page/screen in Firefox? EDIT To clean things up: I don't want the whole window transparent!

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  • Powermac G4 Booting Up to White Screen?

    - by David
    I have a Powermac G4 that I use as a server. Since yesterday, for any reason, it chimes, and just goes to a white screen. The only way to make it work again is to reset the PMU by holding the button inside for 10 seconds. It is running 10.4.11.

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  • Jerky transition after the login screen

    - by Bastien
    Hi, I have a clean install of Windows 7 Professional x64. After I type my password at the logon screen, the blue background is supposed to fade away smoothly and show the desktop, but on my machine the transition is jerky. I have an ATI graphics card and the Catalyst 10.2 drivers. What can I do to make the transition more smooth? Thanks!

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  • My screen flickers at 1280 x 1024

    - by abcdefghijklmnopqrstuvwxyz
    My screen flickers at 1280 x 1024, 75 hertz, 32 bit color, Dell Monitor e190s 19 inch square monitor. This problem only at the above mentioned resolution , it works fine with other resolutions. I just bought this Monitor 2 days back, do you think the Monitor is defective ? Why is this problem occurring , the system says this is the recommended resolution. Can it be due to my graphic Card ATI xpress 200, 256 MB (in built). Pentium 4 Windows 7 32 bit OS

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  • Tap to click on OS X login screen

    - by Nano8Blazex
    I'm using Snow Leopard, on a macbook pro... Is there any way to "tap to click" (on the trackpad) instead of pressing down on the trackpad when interacting with the login screen? It's not really that big of a deal, but I'm curious. Thanks.

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  • What is the Dell E772c CRT Screen kWh consumption

    - by r0ca
    I have a Dell CRT Screen and the only info I have is this: AC input voltage / frequency / current : 90 to 264 VAC / 50 or 60 Hz + 3 Hz / 1.5 A max. (RMS) at 120 VAC and 0.8 A max.(RMS) at 220 VAC How can I calcultate the energy consumption in Watt for an hour or better, a day. Regards, David.

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