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  • question about mergesort

    - by davit-datuashvili
    i have write code on mergesort here is code public class mergesort{ public static int a[]; public static void merges(int work[],int low,int high){ if (low==high) return ; else{ int mid=(low+high)/2; merges(work,low,mid); merges(work,mid+1,high); merge(work,low,mid+1,high); } } public static void main(String[]args){ int a[]=new int[]{64,21,33,70,12,85,44,99,36,108}; merges(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static void merge(int work[],int low,int high,int upper){ int j=0; int l=low; int mid=high-1; int n=upper-l+1; while(low<=mid && high<=upper) if ( a[low]<a[high]) work[j++]=a[low++]; else work[j++]=a[high++]; while(low<=mid) work[j++]=a[low++]; while(high<=upper) work[j++]=a[high++]; for (j=0;j<n;j++) a[l+j]=work[j]; } } but it does nort work after compile this code here is mistake java.lang.NullPointerException at mergesort.merge(mergesort.java:45) at mergesort.merges(mergesort.java:12) at mergesort.merges(mergesort.java:10) at mergesort.merges(mergesort.java:10) at mergesort.merges(mergesort.java:10) at mergesort.main(mergesort.java:27)

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  • Java Scanner newline parsing with regex (Bug?)

    - by SEK
    I'm developing a syntax analyzer by hand in Java, and I'd like to use regex's to parse the various token types. The problem is that I'd also like to be able to accurately report the current line number, if the input doesn't conform to the syntax. Long story short, I've run into a problem when I try to actually match a newline with the Scanner class. To be specific, when I try to match a newline with a pattern using the Scanner class, it fails. Almost always. But when I perform the same matching using a Matcher and the same source string, it retrieves the newline exactly as you'd expect it too. Is there a reason for this, that I can't seem to discover, or is this a bug, as I suspect? FYI: I was unable to find a bug in the Sun database that describes this issue, so if it is a bug, it hasn't been reported. Example Code: Pattern newLinePattern = Pattern.compile("(\\r\\n?|\\n)", Pattern.MULTILINE); String sourceString = "\r\n\n\r\r\n\n"; Scanner scan = new Scanner(sourceString); scan.useDelimiter(""); int count = 0; while (scan.hasNext(newLinePattern)) { scan.next(newLinePattern); count++; } System.out.println("found "+count+" newlines"); // finds 7 newlines Matcher match = newLinePattern.matcher(sourceString); count = 0; while (match.find()) { count++; } System.out.println("found "+count+" newlines"); // finds 5 newlines

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  • Boost link error when using "--layout=system" on VS2005

    - by Kevin
    I'm new to boost, and thought I'd try it out with some realistic deployment scenarios for the .dlls, so I used the following command to compile/install the libraries: .\bjam install --layout=system variant=debug runtime-link=shared link=shared --with-date_time --with-thread --with-regex --with-filesystem --includedir=<my include directory> --libdir=<my bin directory> > installlog.txt That seemed to work, but my simple program (taken right from the "Getting Started" page) fails: #include <boost/regex.hpp> #include <iostream> #include <string> // Place your functions after this line int main() { std::string line; boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); while (std::cin) { std::getline(std::cin, line); boost::smatch matches; if (boost::regex_match(line, matches, pat)) std::cout << matches[2] << std::endl; } } This fails with the following linker error: fatal error LNK1104: cannot open file 'libboost_regex-vc80-mt-1_42.lib' I'm sure that both the .lib and the .dlls are in that directory, and named how I want them to be (ie: boost_regex.lib, etc, all unversioned, as the --layout=system says). So why is it looking for the versioned type of it? And how do I get it to look for the unversioned type of the library? I've tried this with more "normal" options, such as below: .\bjam stage --build-type=complete --with-date_time --with-thread --with-filesystem --with-regex > mybuildlog.txt And that works fine. I made sure my compiler saw the "stage\lib" directory, and it compiled and ran fine with nothing beyond having the environment looking into the right lib directory. But when I took those "testing" directories away, and wanted to use these others (unversioned), then it failed. I'm under VS2005 here on XP. Any ideas?

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  • LNK 1104 error to lib file - Continues despite removing includes and links

    - by user1556594
    A link error to a lib file popped up out of the blue in a c++ application of mine after code was working fine in my last session. Error 1 error LNK1104: cannot open file '..........\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Windows\api\lib\fmodex_vc.lib' I triple checked my project directories were set up correctly to link to the lib file, that the file existed in said directory and that it was a working version of the .lib. My next step was to remove the includes to the file and the links to bypass the error and work on the rest of my code until the problem was solved. The error remains, however, despite: Commenting out absolutely every include relating to the lib. Commenting out absolutely every line of code dependant on the includes. Removing the directory from VC++ Directories in the project properties. Checking the Additional Library Directories field was also clear of references. To my understanding this should have made the library and related code virtually non-existant to the compiler. What am I missing? The library itself is fmodex_vc.lib - part of the FMOD API for providing sound to interactive applications. Again, the application was working one session, but failed to compile the next. I hadn't touched the code since so this led me to believe some aspect of VS is at fault. I'd like to avoid the time involded in re-installing if possible as I'm on the clock for a review tomorrow evening and there are a few more things I'd like to smooth out before then. If necessary, however, I won't hesitate. Very much appreciate the help.

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  • Developing Air (Flex) Applications for Android and Desktop

    - by Roaders
    I am an experienced Flex and Air Developer and love Android having owned a G1, a milestone (Droid), a Nexus One, a Galaxy S and now a Nexus S. Understandably I am interested in developing Flex applications for Android. I have just started working through the flex for android in 90 mins tutorial here: http://coenraets.org/flexandroid90/FlexAndroid90Minutes.pdf The very first step says that I have to create a Flex Mobile Project. I was under the impression that the whole point of Air is that the same application could run on many different platforms. I was intending on creating an air app with different skins that could be swapped in and out depending on the platform it was running on. This seems to imply that I will have to compile my Air app once for desktop and once for mobile. This isn't the end of the world but it's not quite how I expected it to work. I suppose that if I am creating mobile specific skins then I may as well create a mobile specific app. Is it possible to create one Air app that will run on both mobile and desktop? Is this a good idea?

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  • List of fonts installed by default in versions of Windows?

    - by Ricket
    I've been seeing more and more websites using fancy antialiased fonts. Every time I hit one, I think to myself "hmm, what web-safe font is that?" - but after looking at the CSS I typically find some font name in quotes, like "Palatino Linotype". Obviously not web-safe, but according to the Wikipedia article, "Palatino Linotype is shipped with Windows 2000 or later, and Microsoft Office Professional Edition 2003." So that covers what, 95% of users that might visit your website? And thanks to the power of CSS, the website can fallback to a similar generic font typename such as 'serif' for non-Windows users with a line like this: font: 16px/20px "Palatino Linotype", serif; Awesome! I want to start using fancy fonts! Is there a set of lists out there, of the fonts that are preinstalled by default in Windows 98, 2000, NT, ME, XP, 2003, etc., and maybe for the Mac OSX versions and various Linux distributions as well? It would be a great reference for picking web font faces! (if not, someone should compile it!) I had never before heard of Palatino Linotype and I want to know what other fonts have existed since old Windows versions that I've never known about!

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  • What would be the best way to install (distribute) dynamic libraries in Mac OSX using CMake/Cpack ?

    - by YuppieNetworking
    Hello all, I have a project whose artifacts are two dynamic libraries, let's say libX.dylib and libY.dylib (or .so for linux distributions). There are no executables. Now I would like to distribute these libraries. Since I already use CMake to compile it, I looked at CPack and successfully generated .tgz and .deb packages for Linux. However, for Mac OSX I have no idea and the CPack Wiki about its generators did not help me much. I managed to generate a PackageMaker package, but as clearly stated at this packagemaker howto, there is no uninstall option when using this util. I then read a bit about Bundles, but I feel lost specially since I have no executable. Question: What is the correct way to generate a package for Mac OSX using CPack? My ideal scenario would be either something that installs as easily as a bundle or as a deb file in debian/ubuntu. Thanks for your help Edit One more detail: the code to one of these libraries is not open, so I can't expect the users to do a cmake; make; make install That's why I want a .deb, .tar.gz, bundle or whatsoever.

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  • Error when linking C executable to OpenCV

    - by Ghilas BELHADJ
    I'm compiling OpenCV under Ubuntu 13.10 using cMake. i've already compiled c++ programs and they works well. now i'm trying to compile a C file using this cMakeLists.txt cmake_minimum_required (VERSION 2.8) project (hello) find_package (OpenCV REQUIRED) add_executable (hello src/test.c) target_link_libraries (hello ${OpenCV_LIBS}) here is the test.c file: #include <stdio.h> #include <stdlib.h> #include <opencv/highgui.h> int main (int argc, char* argv[]) { IplImage* img = NULL; const char* window_title = "Hello, OpenCV!"; if (argc < 2) { fprintf (stderr, "usage: %s IMAGE\n", argv[0]); return EXIT_FAILURE; } img = cvLoadImage(argv[1], CV_LOAD_IMAGE_UNCHANGED); if (img == NULL) { fprintf (stderr, "couldn't open image file: %s\n", argv[1]); return EXIT_FAILURE; } cvNamedWindow (window_title, CV_WINDOW_AUTOSIZE); cvShowImage (window_title, img); cvWaitKey(0); cvDestroyAllWindows(); cvReleaseImage(&img); return EXIT_SUCCESS; } it returns me this error whene running cmake . then make to the project: Linking C executable hello /usr/bin/ld: CMakeFiles/hello.dir/src/test.c.o: undefined reference to symbol «lrint@@GLIBC_2.1» /lib/i386-linux-gnu/libm.so.6: error adding symbols: DSO missing from command line collect2: error: ld returned 1 exit status make[2]: *** [hello] Erreur 1 make[1]: *** [CMakeFiles/hello.dir/all] Erreur 2 make: *** [all] Erreur 2

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  • erlide, which eclipse/which packages?

    - by KevinDTimm
    I have downloaded eclipse 3.4 (java version) for MacOSX (carbon). I have tried to 'update' to the erlide, but see many (duplicated) options (many erlide, options that say 'only for erl SDK updates', etc.) Sometimes I get 403 errors when attempting to access http://erlide.org/update and http://erlide.sourceforge.net/update. Finally, when I get some set of options installed, I either get errors like : Loading of /Users/kevindtimm/Documents/eclipse-java-ganymede-SR2-macosx-carbon/eclipse/plugins/org.erlide.kernel.common_0.8.1.201005250801/ebin/erlide_kernel_common.beam failed: badfile (hello_world@ktmac)1> =ERROR REPORT==== 24-Nov-2010::19:17:32 === beam/beam_load.c(1768): Error loading function erlide_kernel_common:monitor/0: op put_string u u x: please re-compile this module with an R14B compiler or, when I've done different installations of erlide, I get no response in the console to : hello:hello(). Does anybody have a good reference for how to load this plug-in and which items I should install? -module(hello). -export([hello/0]). hello() -> io:write("Hello World\n"). [edit] I have installed eclipse 3.6 (c++) as requested below, and the following code still can't find hello:hello(). %%file_comment -module(hello). %% %% Include files %% %% %% Exported Functions %% -export([hello/0]). %% %% API Functions %% %% %% Local Functions %% hello() -> io:write("Hello World\n"). [/edit]

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  • Why is TRest in Tuple<T1... TRest> not constrained?

    - by Anthony Pegram
    In a Tuple, if you have more than 7 items, you can provide an 8th item that is another tuple and define up to 7 items, and then another tuple as the 8th and on and on down the line. However, there is no constraint on the 8th item at compile time. For example, this is legal code for the compiler: var tuple = new Tuple<int, int, int, int, int, int, int, double> (1, 1, 1, 1, 1, 1, 1, 1d); Even though the intellisense documentation says that TRest must be a Tuple. You do not get any error when writing or building the code, it does not manifest until runtime in the form of an ArgumentException. You can roughly implement a Tuple in a few minutes, complete with a Tuple-constrained 8th item. I just wonder why it was left off the current implementation? Is it possibly a forward-compatibility issue where they could add more elements with a hypothetical C# 5? Short version of rough implementation interface IMyTuple { } class MyTuple<T1> : IMyTuple { public T1 Item1 { get; private set; } public MyTuple(T1 item1) { Item1 = item1; } } class MyTuple<T1, T2> : MyTuple<T1> { public T2 Item2 { get; private set; } public MyTuple(T1 item1, T2 item2) : base(item1) { Item2 = item2; } } class MyTuple<T1, T2, TRest> : MyTuple<T1, T2> where TRest : IMyTuple { public TRest Rest { get; private set; } public MyTuple(T1 item1, T2 item2, TRest rest) : base(item1, item2) { Rest = rest; } } ... var mytuple = new MyTuple<int, int, MyTuple<int>>(1, 1, new MyTuple<int>(1)); // legal var mytuple2 = new MyTuple<int, int, int>(1, 2, 3); // illegal

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  • Find all CSS rules that apply to an element

    - by Carl Byström
    Many tools/APIs provide ways of selecting elements of specific classes or IDs. There's also possible to inspect the raw stylesheets loaded by the browser. However, for browsers to render an element, they'll compile all CSS rules (possibly from different stylesheet files) and apply it to the element. This is what you see with Firebug or the WebKit Inspector - the full CSS inheritance tree for an element. How can I reproduce this feature in pure JavaScript without requiring additional browser plugins? Perhaps an example can provide some clarification for what I'm looking for: <style type="text/css"> p { color :red; } #description { font-size: 20px; } </style> <p id="description">Lorem ipsum</p> Here the p#description element have two CSS rules applied: a red color and a font size of 20 px. I would like to find the source from where these computed CSS rules originate from (color comes the p rule and so on).

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  • How can I determine PerlLogHandler performance impact?

    - by Timmy
    I want to create a custom Apache2 log handler, and the template that is found on the apache site is: #file:MyApache2/LogPerUser.pm #--------------------------- package MyApache2::LogPerUser; use strict; use warnings; use Apache2::RequestRec (); use Apache2::Connection (); use Fcntl qw(:flock); use File::Spec::Functions qw(catfile); use Apache2::Const -compile => qw(OK DECLINED); sub handler { my $r = shift; my ($username) = $r->uri =~ m|^/~([^/]+)|; return Apache2::Const::DECLINED unless defined $username; my $entry = sprintf qq(%s [%s] "%s" %d %d\n), $r->connection->remote_ip, scalar(localtime), $r->uri, $r->status, $r->bytes_sent; my $log_path = catfile Apache2::ServerUtil::server_root, "logs", "$username.log"; open my $fh, ">>$log_path" or die "can't open $log_path: $!"; flock $fh, LOCK_EX; print $fh $entry; close $fh; return Apache2::Const::OK; } 1; What is the performance cost of the flocks? Is this logging process done in parallel, or in serial with the HTTP request? In parallel the performance would not matter as much, but I wouldn't want the user to wait another split second to add something like this.

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  • How do I remove implementing types from GWT’s Serialization Policy?

    - by Bluu
    The opposite of this question: http://stackoverflow.com/questions/138099/how-do-i-add-a-type-to-gwts-serialization-policy-whitelist GWT is adding undesired types to the serialization policy and bloating my JS. How do I trim my GWT whitelist by hand? Or should I at all? For example, if I put the interface List on a GWT RPC service class, GWT has to generate Javascript that handles ArrayList, LinkedList, Stack, Vector, ... even though my team knows we're only ever going to return an ArrayList. I could just make the method's return type ArrayList, but I like relying on an interface rather than a specific implementation. After all, maybe one day we will switch it up and return e.g. a LinkedList. In that case, I'd like to force the GWT serialization policy to compile for only ArrayList and LinkedList. No Stacks or Vectors. These implicit restrictions have one huge downside I can think of: a new member of the team starts returning Vectors, which will be a runtime error. So besides the question in the title, what is your experience designing around this?

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  • Does cout need to be terminated with a semicolon ?

    - by Philippe Harewood
    I am reading Bjarne Stroustrup's Programming : Principles and Practice Using C++ In the drill section for Chapter 2 it talks about various ways to look at typing errors when compiling the hello_world program #include "std_lib_facilities.h" int main() //C++ programs start by executing the function main { cout << "Hello, World!\n", // output "Hello, World!" keep_window_open(); // wait for a character to be entered return 0; } In particular this section asks: Think of at least five more errors you might have made typing in your program (e.g. forget keep_window_open(), leave the Caps Lock key on while typing a word, or type a comma instead of a semicolon) and try each to see what happens when you try to compile and run those versions. For the cout line, you can see that there is a comma instead of a semicolon. This compiles and runs (for me). Is it making an assumption ( like in the javascript question: Why use semicolon? ) that the statement has been terminated ? Because when I try for keep_terminal_open(); the compiler informs me of the semicolon exclusion.

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  • 32/64 bit problems with Eclipse CDT on Ubuntu

    - by waffleShirt
    I have just recently started running Linux on my PC and I am trying to start learning OpenGL. I am using the latest version of Eclipse CDT as my IDE, and my system is Ubuntu 10.10, 64 bit version. The problem I am having is that whenever I try to run a build from within the IDE I get the error message "Launch Failed. Binary Not Found." Ive done a lot of looking around on the internet but I still cant solve the problem. I know for a fact that the binary is built, it can be run from a terminal window. According to posts I have seen the problem is that Eclipse tries to run a 32 bit binary, but GCC 4.4.5 defaults to 64 bit binaries on a 64 bit system. Ive seen a lot of information about using the -m32 flag in makefiles, but then I still get the following output in Eclipse: make all g++ -o HelloWorld2 main.o /usr/bin/ld: i386 architecture of input file `main.o' is incompatible with i386:x86-64 output /usr/bin/ld: final link failed: Invalid operation collect2: ld returned 1 exit status make: *** [HelloWorld2] Error 1 What I would like to know is how to either get Eclipse to launch the 64 bit binaries, or have Eclipse correctly compile 32 bit binaries.

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  • C++ brain teaser

    - by mxp
    I recently refactored code like this (MyClass to MyClassR). class SomeMember { long m_value; public: SomeMember() : m_value(0) {} SomeMember(int a) : m_value(a) {} SomeMember(int a, int b) : m_value(a+b) {} }; class MyClass { SomeMember m_first, m_second, m_third; public: MyClass(const bool isUp, const int x, const int y) { if (isUp) { m_first = SomeMember(x); m_second = SomeMember(y); m_third = SomeMember(x, y); } else { m_first = SomeMember(y); m_second = SomeMember(x); m_third = SomeMember(y, x); } } }; class MyClassR { SomeMember m_first, m_second, m_third; public: MyClassR(const bool isUp, const int x, const int y) : m_first(isUp ? x : y) , m_second(isUp ? y : x) , m_third(isUp ? x, y : y, x) { } }; What is the error, why does it compile (at least VC6 with warning level 3 doesn't complain) and what is the right way of doing it? I (assume) I already have all these answers but I think it's and interesting problem to share.

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  • Generic cast type to primitive.

    - by Nix
    Is there a way to do the below? Imagine a generic result wrapper class. Where you have a type and an associated error list. When there is no result to return to the user we will use boolean to indicate success failure. I want to create a constructor that takes in an error list, and if the list is null or count 0, AND the type is a bool/Boolean i want to set it to true.... Seemingly simple, but amazingly not possible. public class Result<T>{ private T valueObject { get;set;} private List<Error> errors{ get;set;} public Result(T valueObj, List<Error> errorList){ this.valueObject = valueObj; this.errors = errorList; } public Result(List<Error> errors) { this.valueObject = default(ReturnType); if (valueObject is Boolean) { //Wont work compile //(valueObject as Boolean) = ((errors == null) || errors.Count == 0); //Compiles but detaches reference //bool temp = ((bool)(valueObject as object)) ; //temp = ((errors == null) || errors.Count == 0); } this.errors = errors; } } } Am I missing something simple? And in general I would prefer to do it without reflection.

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  • Is there a Firebug -vsdoc?

    - by David Murdoch
    If not, does anyone care to write one? I would do it myself...but I don't have time right now...maybe next week (unless someone beats me to it). If you are bored and want to compile the vsdoc: Here is the Firebug API. Here is an example vsdoc (jquery-1.4.1-vsdoc.js). I create the following because I kept typing cosnole instead of console. You can use it as a starting point (ish). console = { /// <summary> /// 1: The javascript console /// </summary> /// <returns type="Object" /> }; console.log = function (object) { /// <summary> /// Write to the console's log /// </summary> /// <returns type="null" /> /// <param name="object" type="Object"> /// Write the object to the console's log /// </param> };

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  • Programatically rebuild .exd-files when loading VBA

    - by aspartame
    Hi, After updating Microsoft Office 2007 to Office 2010 some custom VBA scripts embedded in our software failed to compile with the following error message: Object library invalid or contains references to object definitions that could not be found. As far as I know, this error is a result of a security update from Microsoft (Microsoft Security Advisory 960715). When adding ActiveX-controls to VBA scripts, information about the controls are stored in cache files on the local hard drive (.exd-files). The security update modified some of these controls, but the .exd-files were not automatically updated. When the VBA scripts try to load the old versions of the controls stored in the cached files, the error occurs. These cache-files must be removed from the hard drive in order for the controls to load successfully (which will create new, updated .exd-files automatically). What I would like to do is to programatically (using Visual C++) remove the outdated .exd-files when our software loads. When opening a VBA project using CApcProject::ApcProject.Open I set the following flag:axProjectThrowAwayCompiledState. TestHR(ApcProject.Open(pHost, (MSAPC::AxProjectFlag) (MSAPC::axProjectNormal | MSAPC::axProjectThrowAwayCompiledState))); According to the documentation, this flag should cause the VBA project to be recompiled and the temporary files to be deleted and rebuilt. I've also tried to update the checksum of the host application type library which should have the same effect. However none of these fixes seem to do the job and I'm running out of ideas. Help is very much appreciated!

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  • using ini file in vb6, problem with path to file

    - by DrPut
    I have read many articles about how to use an INI file within my VB6 project. I don't have a problem with the methods, my problem is how to make the EXE file find the INI file. I don't want to hard code the path in the program. I simply want the EXE to expect the INI file to be present in the same folder the EXE is executed from. When I run the program from inside VB6 IDE, the INI is found and processed. When I compile the program and run the EXE, nothing is found. My code looks like: gServer = sGetINI(sINIFile, "TOOLBOM", "ServerName", "?") where TOOLBOM is the [Section] and "ServerName" is the key for the value. I obtained the following code for the API: Rem API DECLARATIONS Declare Function GetPrivateProfileString Lib "kernel32" Alias _ "GetPrivateProfileStringA" (ByVal lpApplicationName _ As String, ByVal lpKeyName As Any, ByVal lpDefault _ As String, ByVal lpReturnedString As String, ByVal _ nSize As Long, ByVal lpFileName As String) As Long Declare Function WritePrivateProfileString Lib "kernel32" Alias _ "WritePrivateProfileStringA" (ByVal lpApplicationName _ As String, ByVal lpKeyName As Any, ByVal lpString As Any, _ ByVal lpFileName As String) As Long Public Function sGetINI(sINIFile As String, sSection As String, sKey _ As String, sDefault As String) As String Dim sTemp As String * 256 Dim nLength As Integer sTemp = Space$(256) nLength = GetPrivateProfileString(sSection, sKey, sDefault, sTemp, _ 255, sINIFile) sGetINI = Left$(sTemp, nLength) End Function Public Sub writeINI(sINIFile As String, sSection As String, sKey _ As String, sValue As String) Dim n As Integer Dim sTemp As String sTemp = sValue Rem Replace any CR/LF characters with spaces For n = 1 To Len(sValue) If Mid$(sValue, n, 1) = vbCr Or Mid$(sValue, n, 1) = vbLf _ Then Mid$(sValue, n) = " " Next n n = WritePrivateProfileString(sSection, sKey, sTemp, sINIFile) End Sub

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  • Mutual class instances in C++

    - by SepiDev
    Hi guys. What is the issue with this code? Here we have two files: classA.h and classB.h classA.h: #ifndef _class_a_h_ #define _class_a_h_ #include "classB.h" class B; //???? class A { public: A() { ptr_b = new B(); //???? } virtual ~A() { if(ptr_b) delete ptr_b; //???? num_a = 0; } int num_a; B* ptr_b; //???? }; #endif //_class_a_h_ classB.h: #ifndef _class_b_h_ #define _class_b_h_ #include "classA.h" class A; //???? class B { public: B() { ptr_a = new A(); //???? num_b = 0; } virtual ~B() { if(ptr_a) delete ptr_a; //???? } int num_b; A* ptr_a; //???? }; #endif //_class_b_h_ when I try to compile it, the compiler (g++) says: classB.h: In constructor ‘B::B()’: classB.h:12: error: invalid use of incomplete type ‘struct A’ classB.h:6: error: forward declaration of ‘struct A’ classB.h: In destructor ‘virtual B::~B()’: classB.h:16: warning: possible problem detected in invocation of delete operator: classB.h:16: warning: invalid use of incomplete type ‘struct A’ classB.h:6: warning: forward declaration of ‘struct A’ classB.h:16: note: neither the destructor nor the class-specific operator delete will be called, even if they are declared when the class is defined.

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  • How can I simply change a class variable from another class in ObjectiveC?

    - by Daniel
    I simply want to change a variable of an object from another class. I can compile without a problem, but my variable always is set to 'null'. I used the following code: Object.h: @interface Object : NSObject { //... NSString *color; //... } @property(nonatomic, retain) NSString* color; + (id)Object; - (void)setColor:(NSString*)col; - (NSString*)getColor; @end Object.m: +(id)Object{ return [[[Object alloc] init] autorelease]; } - (void)setColor:(NSString*)col { self.color = col; } - (NSString*)getColor { return self.color; } MyViewController.h #import "Object.h" @interface ClassesTestViewController : UIViewController { Object *myObject; UILabel *label1; } @property UILabel *label1; @property (assign) Object *myObject; @end MyViewController.m: #import "Object.h" @implementation MyViewController @synthesize myObject; - (void)viewDidLoad { [myObject setColor:@"red"]; NSLog(@"Color = %@", [myObject getColor]); [super viewDidLoad]; } The NSLog message is always Color = (null) I tried many different ways to solve this problem, but no success. Any help would be appreciated.

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  • c# "==" operator : compiler behaviour with different structs

    - by Moe Sisko
    Code to illustrate : public struct MyStruct { public int SomeNumber; } public string DoSomethingWithMyStruct(MyStruct s) { if (s == null) return "this can't happen"; else return "ok"; } private string DoSomethingWithDateTime(DateTime s) { if (s == null) return "this can't happen"; // XX else return "ok"; } Now, "DoSomethingWithStruct" fails to compile with : "Operator '==' cannot be applied to operands of type 'MyStruct' and '<null>'". This makes sense, since it doesn't make sense to try a reference comparison with a struct, which is a value type. OTOH, "DoSomethingWithDateTime" compiles, but with compiler warning : "Unreachable code detected" at line marked "XX". Now, I'm assuming that there is no compiler error here, because the DateTime struct overloads the "==" operator. But how does the compiler know that the code is unreachable ? e.g. Does it look inside the code which overloads the "==" operator ? (This is using Visual Studio 2005 in case that makes a difference). Note : I'm more curious than anything about the above. I don't usually try to use "==" on structs and nulls.

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  • How to use boost::transform_iterator to iterate over modifed std::map values?

    - by Frank
    I have an std::map, and I would like to define an iterator that returns modified values. Typically, a std::map<int,double>::iterator iterates over std::pair<int,double>, and I would like the same behavior, just the double value is multiplied by a constant. I tried it with boost::transform_iterator, but it doesn't compile: #include <map> #include <boost/iterator/transform_iterator.hpp> #include <boost/functional.hpp> typedef std::map<int,double> Map; Map m; m[100] = 2.24; typedef boost::binder2nd< std::multiplies<double> > Function; typedef boost::transform_iterator<Function, Map::value_type*> MultiplyIter; MultiplyIter begin = boost::make_transform_iterator(m.begin(), Function(std::multiplies<double>(), 4)); // now want to similarly create an end iterator // and then iterate over the modified map The error is: error: conversion from 'boost ::transform_iterator< boost::binder2nd<multiplies<double> >, gen_map<int, double>::iterator , boost::use_default, boost::use_default >' to non-scalar type 'boost::transform_iterator< boost::binder2nd<multiplies<double> >, pair<const int, double> * , boost::use_default, boost::use_default >' requested What is gen_map and do I really need it? I adapted the transform_iterator tutorial code from here to write this code ...

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  • How can I implement an interface member in protected ?

    - by Nicolas Dorier
    Hi, I've been quite surprise when I saw the metadata of ReadOnlyObservableCollection in VS 2008... public class ReadOnlyObservableCollection<T> : ReadOnlyCollection<T>, INotifyCollectionChanged, INotifyPropertyChanged { // Summary: // Initializes a new instance of the System.Collections.ObjectModel.ReadOnlyObservableCollection<T> // class that serves as a wrapper for the specified System.Collections.ObjectModel.ObservableCollection<T>. // // Parameters: // list: // The collection to wrap. public ReadOnlyObservableCollection(ObservableCollection<T> list); // Summary: // Occurs when an item is added or removed. protected virtual event NotifyCollectionChangedEventHandler CollectionChanged; // // Summary: // Occurs when a property value changes. protected virtual event PropertyChangedEventHandler PropertyChanged; // Summary: // Raises the System.Collections.ObjectModel.ReadOnlyObservableCollection<T>.CollectionChanged // event. // // Parameters: // args: // The event data. protected virtual void OnCollectionChanged(NotifyCollectionChangedEventArgs args); // // Summary: // Raises the System.Collections.ObjectModel.ReadOnlyObservableCollection<T>.PropertyChanged // event. // // Parameters: // args: // The event data. protected virtual void OnPropertyChanged(PropertyChangedEventArgs args); } As you can see, CollectionChanged, a member of INotifyCollectionChanged is implemented in protected... and I can't do that in my own class. .NET framework should not compile ! Does someone has an explanation of this mystery ?

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