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  • Can't append space at end of UITextView

    - by Sam V
    I have a UITextView in which I want the initial value to be "@username " (notice the space after the username). This way the user can start typing right away without having to tap space. So I do: textView.text = [NSString stringWithFormat:@"@%@ ", username]; But it seems like it's impossible to have the UITextView text property ending with a space (it always gets stripped out). Am I correct? Is there any workaround for this? I tried using the \s char and no success.

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  • What does: throw 0 do/mean? Is it "bad"?

    - by MartinP
    Context I came across some code, like this: if( Some_Condition ) throw 0; I googled a bit, and found a few other code snippets using that odd looking throw 0 form. I presume one would catch this as: catch(const int& e) { } Or is this a NULL ptr? to be caught as void* ? Question What does this throw 0 do? Is it special in some way? My normal preference would be to throw something that is (or derived from) std::exception. So to me this looks "bad". Is it "bad" ?

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  • error with gtkmm 3 in ubuntu 12.04

    - by Grohiik
    i install libgtkmm-3.0-dev in ubuntu 12.04 and i try to learn and write program with c++ and gtkmm 3 i go to this link "http://developer.gnome.org/gtkmm-tutorial/unstable/sec-basics-simple-example.html.en" and try to compile simple example program : #include <gtkmm.h> int main(int argc, char *argv[]) { Glib::RefPtr<Gtk::Application> app = Gtk::Application::create(argc, argv, "org.gtkmm.examples.base"); Gtk::ApplicationWindow window; return app->run(window); } my file name is "basic.cc" and i open terminal and type following command to compile: g++ basic.cc -o basic `pkg-config gtkmm-3.0 --cflags --libs` compile completed without any error but when i try to run program with type ./basic in terminal i get following error : ~$ ./simple ./simple: symbol lookup error: ./simple: undefined symbol:_ZN3Gtk11Application6createERiRPPcRKN4Glib7ustringEN3Gio16ApplicationFlagsE ~$ how can i solve this problem ? i can cimpile any gtkmm 2.4 code with this command : " g++ basic.cc -o basic pkg-config gtkmm-3.0 --cflags --libs " and this command : " g++ basic.cc -o basic pkg-config gtkmm-2.4 --cflags --libs " thanks

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  • Copying part of a string in C

    - by wolfPack88
    This seems like it should be really simple, but for some reason, I'm not getting it to work. I have a string called seq, which looks like this: ala ile val I want to take the first 3 characters and copy them into a different string. I use the command: memcpy(fileName, seq, 3 * sizeof(char)); That should make fileName = "ala", right? But for some reason, I get fileName = "ala9". I'm currently working around it by just saying fileName[4] = '\0', but was wondering why I'm getting that 9. Note: After changing seq to ala ile val ser and rerunning the same code, fileName becomes "alaK". Not 9 anymore, but still an erroneous character.

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  • C++ Templates: implicit conversion, no matching function for call to ctor

    - by noname
    template<class T> class test { public: test() { } test(T& e) { } }; int main() { test<double> d(4.3); return 0; } Compiled using g++ 4.4.1 with the following errors: g++ test.cpp -Wall -o test.exe test.cpp: In function 'int main()': test.cpp:18: error: no matching function for call to 'test<double>::test(double) ' test.cpp:9: note: candidates are: test<T>::test(T&) [with T = double] test.cpp:5: note: test<T>::test() [with T = double] test.cpp:3: note: test<double>::test(const test<double>&) make: *** [test.exe] Error 1 However, this works: double a=1.1; test<double> d(a); Why is this happing? Is it possible that g++ cannot implicitly convert literal expression 1.1 to double? Thanks.

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  • algorithm to find overlaps

    - by Gary
    Hey, Basically I've got some structs of type Ship which are going to go on a board which can have a variable width and height. The information about the ships is read in from a file, and I just need to know the best way to make sure that none of the ships overlap. Here is the structure of Ship: int x // x position of first part of ship int y // y position of first part of ship char dir // direction of the ship, either 'N','S','E' or 'W' int length // length of the ship Also, what would be a good way to handle the directions. Something cleaner than using a switch statement and using a different condition for each direction. Any help would be greatly appreciated!

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  • Looking for a better way to integrate a static list into a set of classes

    - by EvilTeach
    I'm trying to expand my sons interest from Warcraft 3 programming into C++ to broaden his horizons to a degree. We are planning on porting a little game that he wrote. The context goes something like this. There are Ships and Missiles, for which Ships will use Missiles and interact with them A Container exists which will hold 'a list' of ships. A Container exists which will hold 'a list' of planets. One can apply a function over all elements in the Container (for_each) Ships and Missles can be created/destroyed at any time New objects automatically insert themselves into the proper container. I cobbled a small example together to do that job, so we can talk about topics (list, templates etc) but I am not pleased with the results. #include <iostream> #include <list> using namespace std; /* Base class to hold static list in common with various object groups */ template<class T> class ObjectManager { public : ObjectManager ( void ) { cout << "Construct ObjectManager at " << this << endl; objectList.push_back(this); } virtual ~ObjectManager ( void ) { cout << "Destroy ObjectManager at " << this << endl; } void for_each ( void (*function)(T *) ) { for (objectListIter = objectList.begin(); objectListIter != objectList.end(); ++objectListIter) { (*function)((T *) *objectListIter); } } list<ObjectManager<T> *>::iterator objectListIter; static list<ObjectManager<T> *> objectList; }; /* initializer for static list */ template<class T> list<ObjectManager<T> *> ObjectManager<T>::objectList; /* A simple ship for testing */ class Ship : public ObjectManager<Ship> { public : Ship ( void ) : ObjectManager<Ship>() { cout << "Construct Ship at " << this << endl; } ~Ship ( void ) { cout << "Destroy Ship at " << this << endl; } friend ostream &operator<< ( ostream &out, const Ship &that ) { out << "I am a ship"; return out; } }; /* A simple missile for testing */ class Missile : public ObjectManager<Missile> { public : Missile ( void ) : ObjectManager<Missile>() { cout << "Construct Missile at " << this << endl; } ~Missile ( void ) { cout << "Destroy Missile at " << this << endl; } friend ostream &operator<< ( ostream &out, const Missile &that ) { out << "I am a missile"; return out; } }; /* A function suitable for the for_each function */ template <class T> void show ( T *it ) { cout << "Show: " << *it << " at " << it << endl; } int main ( void ) { /* Create dummy planets for testing */ Missile p1; Missile p2; /* Demonstrate Iterator */ p1.for_each(show); /* Create dummy ships for testing */ Ship s1; Ship s2; Ship s3; /* Demonstrate Iterator */ s1.for_each(show); return 0; } Specifically, The list is effectively embedded in each ship though the inheritance mechanism. One must have a ship, in order to access the list of ships. One must have a missile in order to be able to access the list of missiles. That feels awkward. My question boils down to "Is there a better way to do this?" Automatic object container creation Automatic object insertion Container access without requiring an object in the list to access it. I am looking for better ideas. All helpful entries get an upvote. Thanks Evil.

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  • iPhone SDK - CGBitmapContextCreate

    - by nax_
    Hi, I would like to create an image of my own. I already know its width (320*2 = 640) and height (427). So I have some raw data : unsigned char *rawImg = malloc(height * width * 4 *2 ); Then, I will fill it :) Then, I have to do something like that to get a bitmap and return a (UIImage *) : ctx = CGBitmapContextCreate(rawImg,width*2,height,8, ???, ???, kCGImageAlphaPremultipliedLast); UIImage * imgFinal = [UIImage imageWithCGImage:CGBitmapContextCreateImage(ctx)]; CGContextRelease(ctx); return imgFinal; But I don't know how to create my context ctx, as you can see with the "???", even tough I read the documentation... Please help ! Thanks :)

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  • Can any genius out there turn this code from generating permutation to generating combination?

    - by mark
    #include <string> int main(int,char**) { std::string default_str = "12345"; int perm=1, digits=default_str.size(); for (int i=1;i<=digits;perm*=i++); for (int a=0;a<perm;a++) { std::string avail=default_str; for (int b=digits,div=perm;b>0; b--) { div/=b; int index = (a/div)%b; printf("%c", avail[index] ); avail.erase(index,1) ; } printf("\n"); } printf("permutations:%d\n",perm); while(1); }

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  • http response to GET request - working in FF not Chromium

    - by Tyler
    For fun I'm trying to write a very simple server in C. When I send this response to Firefox it prints out the body "hello, world" but with Chromium it gives me a Error 100 (net::ERR_CONNECTION_CLOSED): Unknown error. This, I believe, is the relevant code: char *response = "HTTP/1.0 200 OK\r\nVary: Accept-Encoding, Accept-Language\r\nConnection: Close\r\nContent-Type: text/plain\r\nContent-Length:20\r\n\r\nhello, world"; if(send(new_fd, response, strlen(response), 0) == strlen(response)) { printf("sent\n"); }; close(new_fd); What am I missing? Thanks!

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  • Deleting duplicates in Delphi listview

    - by radick
    I am trying to remove duplicates in my listview. This function: procedure RemoveDuplicates(const LV:TbsSkinListView); var i,j: Integer; begin LV.Items.BeginUpdate; LV.SortType := stText; try for i := 0 to LV.Items.Count-1 do begin for j:=i+1 to LV.Items.Count-1 do begin if SameText(LV.Items[i].SubItems[0], LV.Items[j].SubItems[0]) and SameText(LV.Items[i].SubItems[1], LV.Items[j].SubItems[1]) and SameText(LV.Items[i].SubItems[2], LV.Items[j].SubItems[2]) and SameText(LV.Items[i].SubItems[3], LV.Items[j].SubItems[3]) then LV.Items.Delete(j); end; end; finally LV.SortType := stNone; LV.Items.EndUpdate; end; ShowMessage('Deleted'); end; does not delete the duplicates. What is wrong with it?

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  • Find IP address in iphone

    - by Ruchir Shah
    Hi, I want to find IP address in an application. I am able to find it. But, problem is, it works fins in iphone os 2.0 or so. But, in iphone os 3.0 it is giving me a warning: warning: no '+currentHost' method found warning: (Messages without a matching method signature) I am using this code, and it works fine with os version 2.0. -(NSString*)getAddress { char iphone_ip[255]; strcpy(iphone_ip,"127.0.0.1"); // if everything fails NSHost* myhost = [NSHost currentHost]; if (myhost) { NSString *ad = [myhost address]; if (ad) strcpy(iphone_ip,[ad cStringUsingEncoding: NSISOLatin1StringEncoding]); } return [NSString stringWithFormat:@"%s",iphone_ip]; } How to find IP address in iphone os 3.0 or greater os version? Thanks in advance.

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  • Filtering out emoticons using sed

    - by user349222
    Hello, I have a grep expression using cygwin grep on Win. grep -a "\\,,/\|\\m/\|\\m/\\>\.</\\m/\|:u" all_fbs.txt > rockon_fbs.txt Once I identify the emoticon class, however, I want to strip them out of the data. However, the same regexp above within a sed results in a syntax error (yes, I realize I could use /d instead of //g, but this doesn't make a difference, I still get the error.) sed "s/\(\\,,/\|\\m/\|\\m/\\>\.</\\m/\|:u\)*//g" The full line is: grep -a "\\,,/\|\\m/\|\\m/\\>\.</\\m/\|:u" all_fbs.txt | sed "s/\(\\,,/\|\\m/\|\\m/\\>\.</\\m/\|:u\)*//g" | sed "s/^/ROCKON\t/" > rockon_fbs.txt The result is: sed: -e expression #1, char 14: unknown option to `s' I know it's coming from the sed regexp I'm asking about it b/c if I remove that portion of the full line, then I get no error (but, of course, the emoticons are not filtered out). Thanks in advance, Steve

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  • strerror_r returns trash when I manually set errno during testing

    - by Robert S. Barnes
    During testing I have a mock object which sets errno = ETIMEDOUT; The object I'm testing sees the error and calls strerror_r to get back an error string: if (ret) { if (ret == EAI_SYSTEM) { char err[128]; strerror_r(errno, err, 128); err_string.assign(err); } else { err_string.assign(gai_strerror(ret)); } return ret; } I don't understand why strerror_r is returning trash. I even tried calling strerror_r(ETIMEDOUT, err, 128) directly and still got trash. I must be missing something. It seems I'm getting the gnu version of the function not the posix one, but that shouldn't make any difference in this case.

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  • how to check whether for each value in array is a numeric, alphabetical or alphanumeric (Perl)

    - by dexter
    i have array which values are user input like: aa df rrr5 4323 54 hjy 10 gj @fgf %d would be that array, now i want to check each value in array whether its numeric or alphabetic (a-zA-Z) or alphanumeric and save them in other respective arrays i have done: my @num; my @char; my @alphanum; my $str =<>; my @temp = split(" ",$str); foreach (@temp) { print "input : $_ \n"; if ($_ =~/^(\d+\.?\d*|\.\d+)$/) { push(@num,$_); } } this works, similarly i want to check for alphabet, and alphanumeric values note: alphanumeric ex. fr43 6t$ $eed5 *jh

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  • Inserting nil Values into Sqlite Database?

    - by Chris
    I am working on an iPhone App where I am pulling data from an XML file and inserting it into a sqlite database located in the App. I am able to successfully do this process, but it appears that if I try to sqlite3_bind_text with a NSString that has a value of "nil", the App quickly dies. This is an example of code that fails: (modified for this example) // idvar = 1 // valuevar = nil const char *sqlStatement = "insert into mytable (id, value) VALUES(?, ?)"; sqlite3_stmt *compiledStatement = nil; sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL); sqlite3_bind_int(compiledStatement, 1, [idvar intValue]);; sqlite3_bind_text(compiledStatement, 2, [valuevar UTF8String], -1, SQLITE_TRANSIENT);

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  • C++ password masking

    - by blaxc
    hi... i'm writing a code to receive password input. Below is my code... the program run well but the problem is other keys beside than numerical and alphabet characters also being read, for example delete, insert, and etc. can i know how can i avoid it? tq... string pw=""; char c=' '; while(c != 13) //Loop until 'Enter' is pressed { c = _getch(); if(c==13) break; if(c==8) { if(pw.size()!=0) //delete only if there is input { cout<<"\b \b"; pw.erase(pw.size()-1); } } if((c>47&&c<58)||(c>64&&c<91)||(c>96&&c<123)) //ASCii code for integer and alphabet { pw += c; cout << "*"; } }

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  • DB2 CASE Statement

    - by gamerzfuse
    I need to somehow use the CASE syntax (which is beyond me) to affect the database results based on criteria. I have a bunch of royalties in 0.# form (royalty) I have a title ID # (title_id) and I need to show the new increase in royalties so that I can use the data. IF: they have a current royalty of 0.0 - 0.1 = 10% raise IF: they have 0.11 - 0.15 = 20% raise IF: royalty >= 0.16 = 20% raise Any help would be much appreciated. create table royalites ( title_id char(6), lorange integer, hirange integer, royalty decimal(5,2));

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  • CueText equivalent for a TMemo

    - by JosephStyons
    I have this Delphi code to set the cue text of a control on my form: procedure TfrmMain.SetCueText(edt: TWinControl; cueText: string); const ECM_FIRST = $1500; EM_SETCUEBANNER = ECM_FIRST + 1; begin SendMessage(edt.Handle,EM_SETCUEBANNER,0, LParam(PWideChar(WideString(cueText)))); end; I want the same effect on a TMemo, but the MSDN document says: You cannot set a cue banner on a multiline edit control or on a rich edit control. Is there a standard way to have a cuetext effect on a TMemo, or do I have to fiddle with the OnEnter/OnExit events and roll my own?

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  • Function matching in Qt

    - by Alexander
    Hello, I have some trouble with Qt. I have a class 'Core' class Core { public: static QString get_file_content(QString filename); static void setMainwindow(MainWindow *w); private: static MainWindow *main_window; }; and class 'MainWindow' in namespace Ui: namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); private: Ui::MainWindow *ui; }; In MainWindow constructor I make MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); Core::setMainwindow(this); } and gets error mainwindow.cpp:8: error: no matching function for call to 'Core::setMainwindow(MainWindow* const)' Of cource, i include core.h with declaration of 'Core' class. That's occurs only on setMainwindow method. So the questions is - why Core class method setMainwindow() is invisible in MainWindow class?

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  • C++ Microsoft SAPI: How to set Windows text-to-speech output to a memory buffer?

    - by Vladimir
    Hi all, I have been trying to figure out how to "speak" a text into a memory buffer using Windows SAPI 5.1 but so far no success, even though it seems it should be quite simple. There is an example of streaming the synthesized speech into a .wav file, but no examples of how to stream it to a memory buffer. In the end I need to have the synthesized speech in a char* array in 16 kHz 16-bit little-endian PCM format. Currently I create a temp .wav file, redirect speech output there, then read it, but it seems to be a rather stupid solution. Anyone knows how to do that? Thanks!

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  • what is the mistake in my code

    - by Solitaire
    class myslot { public: Q_OBJECT myslot() { } ~myslot() { } typedef enum Emycars{volvo,benz,tata}cars; public slots: void hellowslot(myslot::cars); }; void myslot::hellowslot(myslot::cars cars1) { } class mysignal { public: Q_OBJECT public: mysignal(myslot *ourslot) { bool val = QObject::connect(this,SIGNAL(hellowsignal(myslot::Emycars)),ourslot,SLOT(hellowslot(myslot::Emycars))); } ~mysignal() { } signals: void hellowsignal(myslot::Emycars); }; int main(int argc, char *argv[]) { QApplication a(argc, argv); myslot slot; mysignal sig(&slot); // DeleteNow w; // w.showMaximized(); return a.exec(); } what is the mistake in mycode, the way which i have written connect for the function which recive enum is right or not? please let me know where i am wrong.

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  • forward declare static function c++

    - by Matthew Scouten
    I want to forward declare a static member function of a class in another file. What I WANT to do looks like this: BigMassiveHeader.h: class foo { static void init_foos(); } Main.cpp: class foo; void init_foos(); int main(char** argv, int argc) { foo::init_foos() } This fails out with "error C2027: use of undefined type 'tt_py_ns::foo'" Is there a way to accomplish what I want to do with out making init_foos a free function, or including BigMassiveHeader.h? (BigMassiveHeader.h is noticeably effecting compile time, and is included everywhere.)

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  • how to omit extra bits in a file?

    - by thinthinyu
    I want to omit extra bit in txt file.eg ....ÿ 0111111110111101100011011010010001 in this string we want to omit extra bit "ÿ " which is appeared when we save a binary string. Save fun is as follow. please help me. void LFSR_ECDlg::Onsave() { this-UpdateData(); CFile bitstream; char strFilter[] = { "Stream Records (*.mpl)|*.mpl| (*.pis)|*.pis|All Files (*.*)|*.*||" }; CFileDialog FileDlg(FALSE, ".mpl", NULL, 0, strFilter); if( FileDlg.DoModal() == IDOK ) { if( bitstream.Open(FileDlg.GetFileName(), CFile::modeCreate | CFile::modeWrite) == FALSE ) return; CArchive ar(&bitstream, CArchive::store); CString txt; txt=""; txt.Format("%s",m_B);//by ANO AfxMessageBox (txt);//by ANO txt=m_B;//by ANO ar <<txt;//by ANO ar.Close(); } else return; bitstream.Close();

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  • Why does gcc add symbols to non-debug build?

    - by Matt Holgate
    When I do a release build with gcc (i.e. I do not specify -g), I still seem to end up with symbols in the binary, and have to use strip to remove them. In fact, I can still breakpoint functions and get backtraces in gdb (albeit without line numbers). This surprised me - can anyone explain why this happens? e.g. #include <stdio.h> static void blah(void) { printf("hello world\n"); } int main(int argc, char *argv[]) { blah(); return 0; } gcc -o foo foo.c nm foo | grep blah: 08048374 t blah

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