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  • llvm clang struct creating functions on the fly

    - by anon
    I'm using LLVM-clang on Linux. Suppose in foo.cpp I have: struct Foo { int x, y; }; How can I create a function "magic" such that: typedef (Foo) SomeFunc(Foo a, Foo b); SomeFunc func = magic("struct Foo { int x, y; };"); so that: func(SomeFunc a, SomeFunc b); // returns a.x + b.y; ? Note: So basically, "magic" needs to take a char*, have LLVM parse it to get how C++ lays out the struct, then create a function on the fly that returns a.x + b.y; Thanks!

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  • Auto-Implemented Properties c#

    - by user311130
    Hi all, could someone explain me what's the idea behind using Auto-Implemented Properties c#? public class Customer { public int ID { get; set; } public string Name { get; set; } } I get the motivation to use properties for private field, so we can determine how one can access a private field. But here - it's just like defining the field to be public from the first place. no? Is there a difference between defining a field to be "public const" or define it to have a get-only property ? Thanks Elad

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  • Powershell: error handling with try and catch

    - by resolver101
    I'm writing a script and want to control the errors. However im having trouble finding information on error handling using the try, catch. I want to catch the specific error (shown below) and then perform some actions and resume the code. What code is needed for this? This is the code i am running and im entering in a invalid username when prompted. Get-WMIObject Win32_Service -ComputerName localhost -Credential (Get-Credential) Get-WmiObject : User credentials cannot be used for local connections At C:\Users\alex.kelly\AppData\Local\Temp\a3f819b4-4321-4743-acb5-0183dff88462.ps1:2 char:16 + Get-WMIObject <<<< Win32_Service -ComputerName localhost -Credential (Get-Credential) + CategoryInfo : InvalidOperation: (:) [Get-WmiObject], ManagementException + FullyQualifiedErrorId : GetWMIManagementException,Microsoft.PowerShell.Commands.GetWmiObjectCommand

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  • What is a read only collection in C#?

    - by acidzombie24
    I ran a security code analyst i found myself having a CA2105 warning. I looked at the grade tampering example. I didnt realize you can assign int[] to a readonly int. I thought readonly was like the C++ const and makes it illegal. The How to Fix Violations suggest i clone the object (which i dont want to do) or 'Replace the array with a strongly typed collection that cannot be changed'. I clicked the link and see 'ArrayList' and adding each element one by one and it doesnt look like you can prevent something adding more. So when i have this piece of code what is the easiest or best way to make it a read only collection? public static readonly string[] example = { "a", "b", "sfsdg", "sdgfhf", "erfdgf", "last one"};

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  • Implement the Combine function using templates

    - by gkid123
    any idea on how to do it for template? thanks Implement the Combine function using templates. The Combine fn applies a function of two arguments cumulatively to the items of an STL container, from begin() to end(), so as to reduce the sequence to a single value. For example, Combine(<list containing 6,3,1,9,7>, std::plus<int>()) should calculate ((((6+3)+1)+9)+7). class NotEnoughElements {}; template <typename Container, typename Function> typename Container::value_type Combine(const Container& c, Function fn) throw (NotEnoughElements) { your code goes here }

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  • Is this call to a function object inlined?

    - by dehmann
    In the following code, Foo::add calls a function via a function object: struct Plus { inline int operator()(int x, int y) const { return x + y; } }; template<class Fct> struct Foo { Fct fct; Foo(Fct f) : fct(f) {} inline int add(int x, int y) { return fct(x,y); // same efficiency adding directly? } }; Is this the same efficiency as calling x+y directly in Foo::add? In other words, does the compiler typically directly replace fct(x,y) with the actual call, inlining the code, when compiling with optimizations enabled?

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  • Send keystrokes to TextBox

    - by tanascius
    I have a derived TextBox where I intercept the userinput to manipulate it. However I have to preserve the original typed input. So my idea was to hold an inner TextBox within my derived class and send the user's input to that TextBox before manipulating it. The reason for this approach is that I do not want to take care of all this special actions like: typing something, ctrl+a, [del], type something else, [backspace] and so on ... However I do not know how to send a single keystroke (keycode, ascii, char) to a TextBox. Maybe you have another idea without an inner TextBox at all? Thank you!

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  • Why would the assignment operator ever do something different than its matching constructor?

    - by Neil G
    I was reading some boost code, and came across this: inline sparse_vector &assign_temporary(sparse_vector &v) { swap(v); return *this; } template<class AE> inline sparse_vector &operator=(const sparse_vector<AE> &ae) { self_type temporary(ae); return assign_temporary(temporary); } It seems to be mapping all of the constructors to assignment operators. Great. But why did C++ ever opt to make them do different things? All I can think of is scoped_ptr?

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  • Conseqences of assigning self

    - by Vegar
    Hi, Found a piece of code today, that I find a little smelly... TMyObject.LoadFromFile(const filename: String); begin if fileExists(filename) then self := TSomeObjectStreamer.ReadObjectFromFile(filename); end; If this code works, it will atleast leak some memory, but does it work? Is OK to assign to self in this manner? What if the streamed object is of a different subclass then the original self? What if the streamed object is of a different class with no common ancestore to the original self?

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  • Regarding Debugging in Xcode

    - by user185590
    #import <Foundation/Foundation.h> @interface ClassA : NSObject { int x; } -(void) initVar; @end @implementation ClassA -(void) initVar { x = 100; } @end @interface ClassB : ClassA { int y; } -(void) initVar; -(void) printVar; @end @implementation ClassB -(void) initVar { x = 200; y = 300; } - (void) printVar { NSLog(@"x= %i", x ); NSLog(@"y= %i", y); } @end int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; ClassB * b = [[ClassB alloc] init]; [b initVar]; [b printVar]; [b release]; [pool drain]; return 0; }

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  • Construct a LPCWSTR on WinCE in C++ (Zune/ZDK)

    - by James Cadd
    What's a good way to construct an LPCWSTR on WinCE 6? I'd like to find something similar to String.Format() in C#. My attempt is: OSVERSIONINFO vi; memset (&vi, 0, sizeof vi); vi.dwOSVersionInfoSize = sizeof vi; GetVersionEx (&vi); char buffer[50]; int n = sprintf(buffer, "The OS version is: %d.%d", vi.dwMajorVersion, vi.dwMinorVersion); ZDKSystem_ShowMessageBox(buffer, MESSAGEBOX_TYPE_OK); That ZDKSystem_ShowMessageBox refers to the ZDK for hacked Zunes available at: http://zunedevwiki.org This line of code works well with the message box call: ZDKSystem_ShowMessageBox(L"Hello Zune", MESSAGEBOX_TYPE_OK); My basic goal is to look at the exact version of WinCE running on a Zune HD to see which features are available (i.e. is it R2 or earlier?). Also I haven't seen any tags for the ZDK so please edit if something is more fitting!

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  • Dynamically removing records when certain columns = 0; data cleansing

    - by cdburgess
    I have a simple card table: CREATE TABLE `users_individual_cards` ( `id` int(11) NOT NULL AUTO_INCREMENT, `user_id` char(36) NOT NULL, `individual_card_id` int(11) NOT NULL, `own` int(10) unsigned NOT NULL, `want` int(10) unsigned NOT NULL, `trade` int(10) unsigned NOT NULL, PRIMARY KEY (`id`), UNIQUE KEY `user_id` (`user_id`,`individual_card_id`), KEY `user_id_2` (`user_id`), KEY `individual_card_id` (`individual_card_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1; I have ajax to add and remove the records based on OWN, WANT, and TRADE. However, if the user removes all of the OWN, WANT, and TRADE cards, they go to zero but it will leave the record in the database. I would prefer to have the record removed. Is checking after each "update" to see if all the columns = 0 the only way to do this? Or can I set a conditional trigger with something like: //psuedo sql AFTER update IF (OWN = 0, WANT = 0, TRADE = 0) DELETE What is the best way to do this? Can you help with the syntax?

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  • Put logic behind generated LinqToSql fields

    - by boris callens
    In a database I use throughout several projects, there is a field that should actually be a boolean but is for reasons nobody can explain to me a field duplicated over two tables where one time it is a char ('Y'/'N') and one time an int (1/0). When I generate a datacontext with LinqToSql the fields off course gets these datatypes. It would be nice if I don't have to drag this stupid choice of datatype throughout the rest of my application. Is there a way to give the generated classes a little bit of logic that just return me return this.equals('Y'); and return this==1; Preferably without having to make an EXTRA field in my partial class. It would be a solution to give the generated field a totally different name that can only be accessed through the partial class and then generate the extra field with the original name with my custom logic in the partial class. I don't know how to alter the accesibility level in my generated class though.. Any suggestions?

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  • Declaring a function inside a function?

    - by nunos
    I have came across the following code, and being a c beginner, I came here for your help. This function is from a c implmentation of a queue. Bool queuePut(Queue *q, char c) { void beep(); if (queueFull(q)) { beep(); return false; } //do stuff return true; } So, I am getting a strange error with gcc on the void beep(). Can someone please explain me what is this, declaring a function inside a function. Or is it the void beep() simply out of place? I was given this code and there's always the possibility that it isn't correct. Thanks.

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  • How do you print a limited number of characters?

    - by Mike Pateras
    Sorry to put a post up about something so simple, but I don't see what I'm doing wrong here. char data[1024]; DWORD numRead; ReadFile(handle, data, 1024, &numRead, NULL); if (numRead > 0) printf(data, "%.5s"); My intention with the above is to read data from a file, and then only print out 5 characters. However, it prints out all 1024 characters, which is contrary to what I'm reading here. The goal, of course, is to do something like: printf(data, "%.*s", numRead); What am I doing wrong here?

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  • Perl, treat string as binary byte array

    - by Mike
    In Perl, is it appropriate to use a string as a byte array containing 8-bit data? All the documentation I can find on this subject focuses on 7-bit strings. For instance, if I read some data from a binary file into $data my $data; open FILE, "<", $filepath; binmode FILE; read FILE $data 1024; and I want to get the first byte out, is substr($data,1,1) appropriate? (again, assuming it is 8-bit data) I come from a mostly C background, and I am used to passing a char pointer to a read() function. My problem might be that I don't understand what the underlying representation of a string is in Perl.

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  • Trouble using SFML with GCC and OS X

    - by user1322654
    I've been trying to get SFML working for a while now and I've been trying to get it working using GCC. I'm on OS X by the way. I followed the standard Linux instructions and using the Linux 64-bit download however when it comes to compiling... g++ -o testing main.cpp -lsfml-system This happens: main.cpp: In function ‘int main()’: main.cpp:7: error: ‘class sf::Clock’ has no member named ‘GetElapsedTime’ main.cpp:9: error: ‘class sf::Clock’ has no member named ‘GetElapsedTime’ main.cpp:10: error: ‘Sleep’ is not a member of ‘sf’ So I thought it could be due to not using includes, so I changed my gcc compile command to: g++ -o testing main.cpp -I ~/SFML-1.6/include/ -lsfml-system and now I'm getting this error: ld: warning: ignoring file /usr/local/lib/libsfml-system.so, file was built for unsupported file format which is not the architecture being linked (x86_64) Undefined symbols for architecture x86_64: "sf::Clock::Clock()", referenced from: _main in ccZEiB7b.o "sf::Clock::GetElapsedTime() const", referenced from: _main in ccZEiB7b.o "sf::Sleep(float)", referenced from: _main in ccZEiB7b.o ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status** And I have no idea what to do to fix it.

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  • When i close window cookies are destroying in flex

    - by praveen
    Hi, I am using external interface to store cookies in client side of application. Like I have created a cookie in html and i am using those methods in flex using External Interface. I am saving a username in cookie when I re use cookie is displaying, I have deployed in server and i ran like http://localhost/[Path]/index.html.in this html I am embedded swf file and I have saved cookie in html JavaScript, now if I open this url cookie is saving if I open a new window what ever the cookies are a raised and it is loading from start. for cookies saving i am using this code in flex:`package Name{ import flash.external.ExternalInterface; /** * The Cookie class provides a simple way to create or access * cookies in the embedding HTML document of the application. * */ public class Cookies { /** * Flag if the class was properly initialized. */ private static var _initialized:Boolean = false; /** * Name of the cookie. */ private var _name:String; /** * Contents of the cookie. */ private var _value:String; /** * Flag indicating if a cookie was just created. It is <code>true</code> * when the cookie did not exist before and <code>false</code> otherwise. */ private var _isNew:Boolean; /** * Name of the external javascript function used for getting * cookie information. */ private static const GET_COOKIE:String = "cookieGetCookie"; /** * Name of the external javascript function used for setting * cookie information. */ private static const SET_COOKIE:String = "cookieSetCookie"; /** * Javascript code to define the GET_COOKIE function. */ private static var FUNCTION_GET_COOKIE:String = "function () { " + "if (document." + GET_COOKIE + " == null) {" + GET_COOKIE + " = function (name) { " + "if (document.cookie) {" + "cookies = document.cookie.split('; ');" + "for (i = 0; i < cookies.length; i++) {" + "param = cookies[i].split('=', 2);" + "if (decodeURIComponent(param[0]) == name) {" + "value = decodeURIComponent(param[1]);" + "return value;" + "}" + "}" + "}" + "return null;" + "};" + "}" + "}"; /** * Javascript code to define the SET_COOKIE function. */ private static var FUNCTION_SET_COOKIE:String = "function () { " + "if (document." + SET_COOKIE + " == null) {" + SET_COOKIE + " = function (name, value) { " + "document.cookie = name + '=' + value;" + "};" + "}" + "}"; /** * Initializes the class by injecting javascript code into * the embedding document. If the class was already initialized * before, this method does nothing. */ private static function initialize():void { if (Cookies._initialized) { return; } if (!ExternalInterface.available) { throw new Error("ExternalInterface is not available in this container. Internet Explorer ActiveX, Firefox, Mozilla 1.7.5 and greater, or other browsers that support NPRuntime are required."); } // Add functions to DOM if they aren't already there ExternalInterface.call(FUNCTION_GET_COOKIE); ExternalInterface.call(FUNCTION_SET_COOKIE); Cookies._initialized = true; } /** * Creates a new Cookie object. If a cookie with the specified * name already exists, the existing value is used. Otherwise * a new cookie is created as soon as a value is assigned to it. * * @param name The name of the cookie */ public function Cookies(name:String) { Cookies.initialize(); this._name = name; this._value = ExternalInterface.call(GET_COOKIE, name) as String; this._isNew = this._value == null; } /** * The name of the cookie. */ public function get name():String { return this._name; } /** * The value of the cookie. If it is a new cookie, it is not * made persistent until a value is assigned to it. */ public function get value():String { return this._value; } /** * @private */ public function set value(value:String):void { this._value = value; ExternalInterface.call(SET_COOKIE, this._name, this._value); } /** * The <code>isNew</code> property indicates if the cookie * already exists or not. */ public function get isNew():Boolean { return this._isNew; } } } I am using cookie like thisvar anotherCookie:Cookies = new Cookies("username"); anotherCookie.value=[Textinput].text;`.is there any code i need to use save cookie in new window also? Please help me Thanks in Advance.

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  • Convert CString to string (VC6)

    - by Yan Cheng CHEOK
    I want to convert CString to string. (Yup. I know what am I doing. I know the returned string will be incorrect, if CString value range is outside ANSI, but That's Is OK!) The following code will work under VC2008. std::string Utils::CString2String(const CString& cString) { // Convert a TCHAR string to a LPCSTR CT2CA pszConvertedAnsiString (cString); // construct a std::string using the LPCSTR input std::string strStd (pszConvertedAnsiString); return strStd; } But VC6 doesn't have CT2CA macro. How I can make the code to work as well in both VC6 and VC2008?

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  • how does fgets internally works?

    - by Registered User
    Well it is a basic question but I seem confused enough. #include<stdio.h> int main() { char a[100]; printf("Enter a string\n"); scanf("%s",a); } Basically the above is what I want to achieve. If I enter a string James Bond then I want that to be stored in array a. But the problem is because of presence of a blank space in between only James word is stored. So how can I solve this one. UPDATE After the replies given below I understand fgets() would be a better choice. I want to know internal working of fgets as why is it able to store the string with space where as scanf is not able to do the same.

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  • Are memcached entries saved by the Danga client compatible with the Spy client?

    - by jigjig
    After saving a String value into memcached using the Danga client, I attempted to get the entry using the Spy client. The two String values are not the same. The Danga client retrieves a string with an additional empty char prepended to the string, therefore violating the equality condition. Danga: t,e,s,t,s,t,r,i,n,g Spy: ,t,e,s,t,s,t,r,i,n,g I also attempted to save a serialized Map using the Danga client and get the Map using the Spy client. The Spy client is able to only get a String form of the Map. The string contains binary values, as below: sr

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  • How to access a String Array location in android?

    - by Vamsi Challa
    Android 2.3.3 This is my code... String[] expression = {""}; //globally declared as empty somewhere in the code below, I am trying to assign a string to it. expression[0] = "Hi"; I keep getting the following error... 12-08 22:12:19.063: E/AndroidRuntime(405): java.lang.ArrayIndexOutOfBoundsException Can someone help me with this.. Can we access the index 0, directly as i am doing? Actual Code ::: static int x = 0; // global declaration String[] assembledArray = {""}; // global declaration assembleArray(strSubString, expression.charAt(i)); //Passing string to the method //Method Implementation private void assembleArray(String strSubString, char charAt) { // TODO Auto-generated method stub assembledArray[x] = strSubString; assembledArray[x+1] = String.valueOf(charAt); x = x+2; }

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  • SDL_BlitSurface() not displaying image?

    - by Christian Gonzalez
    So I'm trying to display a simply image with the SDL library, but when I use the function SDL_BlitSurface() nothing happens, and all I get is a black screen. I should also note that I have the .bmp file, the source, and the executable file all in the same directory. //SDL Header #include "SDL/SDL.h" int main(int argc, char* args[]) { //Starts SDL SDL_Init(SDL_INIT_EVERYTHING); //SDL Surfaces are images that are going to be displayed. SDL_Surface* Hello = NULL; SDL_Surface* Screen = NULL; //Sets the size of the window (Length, Height, Color(bits), Sets the Surface in Software Memory) Screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); //Loads a .bmp image Hello = SDL_LoadBMP("Hello.bmp"); //Applies the loaded image to the screen SDL_BlitSurface(Hello, NULL, Screen, NULL); //Update Screen SDL_Flip(Screen); //Pause SDL_Delay(2000); //Deletes the loaded image from memory SDL_FreeSurface(Hello); //Quits SDL SDL_Quit(); return 0; }

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