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  • PowerPoint API, how to change slide layout programmatically

    - by 112811688864492097861
    Hello, I'm working on PowerPoint Add-In and I was faced with trouble I couldn't solve myself. The point is I need to change the slide Layout programmaticaly with C# (the Add-In Express 2009 for Office and .NET is used). If the new layout is a predefined one everything is fine but I need to set a custom layout as a new one (without slide recreating). Unfortunately, I didn't find any information on how to do it, PowerPoint object model reference documentation didn't answer me as well. There is just the ability to create a new slide that uses custom layout. I've done an experiment seria and have ensured that the Slide object stayed being the same while I have been changing layout both predefined and custom ones. I don't want to create a new slide when I need just switch the layout. Is it possible at all? Please help me to find a way of doing it. Thanks in advance.

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  • Add button to a layout programmatically

    - by mmmbaileys
    I'm having trouble adding a button to a layout that I've created in XML. Here's what I want to achieve: //some class else { startActivity(new Intent(StatisticsScreen.this, ScreenTemperature.class)); } //// //ScreenTemperatureClass @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //this is where I call another class that //displays a nice graph setContentView(new GraphTemperature(getApplicationContext())); } I want to add a Button to this new screen so that it'll appear below the graph. I've tried creating a LinearLayout view, then create a Button and add it to this view but I just get NullPointerExceptions.. Any help would be appreciated. Thanks EDIT#1 Here's what I've tried using that created a NullPointerException and 'force close': Button buybutton; LinearLayout layout; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new GraphTemperature(getApplicationContext())); layout = (LinearLayout) findViewById(R.id.statsviewlayout); Button buyButton = new Button(this); buyButton.setText(R.string.button_back); buyButton.setLayoutParams(new LayoutParams( ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT)); layout.addView(buyButton); } And here's the logcat error: ERROR/AndroidRuntime(293): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.weatherapp/com.weatherapp.ScreenTemperature}: java.lang.NullPointerException ERROR/AndroidRuntime(293): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2663) ERROR/AndroidRuntime(293): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679) ERROR/AndroidRuntime(293): at android.app.ActivityThread.access$2300(ActivityThread.java:125) ERROR/AndroidRuntime(293): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033) theres abviously more lines to do with this error in logcat, not sure if you want it? EDIT#2 So i tried bhups method: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); GraphTemperature GT = new GraphTemperature(getApplicationContext()); layout = (LinearLayout) findViewById(R.id.statsviewlayout); Button buyButton = new Button(this); buyButton.setText(R.string.button_back); buyButton.setLayoutParams(new LayoutParams( ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT)); layout.addView(GT); // line 27 layout.addView(buyButton); setContentView(layout); } This method produced the same logcat error as above, NullPointerException, indicating it was something to do with line no. 27 which is the layout.addView line of code. Any ideas? Thanks again

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  • Installer not being updated ( probably because of Windows 7 file cache )

    - by Sithu Kyaw
    I'm creating an installer for my Visual FoxPro application using ISTool and Inno Setup. It is ok for me for the first time. But, I updated my code and re-built the EXE file. Then, compiled the installer again. I found that my update was not compiled into the installer and I did not see the update in my running application. I noticed that the EXE file, which was built by VFP, was updated properly. It seems the installation script did not output the updated file. But, when I changed folder names, it did work. I don't want to change folder names whenever I run that installation script. It is not a good idea actually. I think it is because of Windows 7 cache system. Mine is Windows 7 Home Premium Service Pack 1. For example, My previous output file is located at C:\path\to\myinstaller.exe When I compile the installation script, the output file there should be overwritten, but it was not as expected. Although I deleted the file, it did not work. When I changed to output file path as C:\newpath\to\myinstaller.exe, I got the fix, but it is not a solution what I'm looking for. Does anyone how to do that? [Edit] I found that the installed directory was not updated properly. For example, I installed the program to C:\Program files\MyInstalledApp When I run the installer again, that installation directory should be overwritten, but failed. Thus, I got to uninstall the app before I re-install it. Is there any fix for this?

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  • Layout problem: how to place something on top and bottom?

    - by chow
    I want create a layout, with a horizontal LinearLayout(s) on top and bottom, a ListView fill in middle. How can I define the main.xml. I tried to create a layout with horizontal LinearLayout on top, TextView on bottom, a ListView fill in middle; is ok. But after I modified the bottom TextView to LinearLayout, the bottom LinearLayout disappear. <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" > <TextView android:textSize="12px" android:text="something here" android:layout_width="50px" android:layout_height="wrap_content" /> <TextView android:textSize="12px" android:text="something here" android:layout_width="fill_parent" android:layout_height="wrap_content" /> </LinearLayout> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="bottom" > <ListView android:id="@+id/listbody" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <LinearLayout android:orientation="horizontal" android:layout_height="wrap_content" android:layout_width="fill_parent" > <TextView android:layout_height="wrap_content" android:layout_width="0dip" android:layout_weight="1" android:textSize="12px" android:text="50%" /> <TextView android:layout_height="wrap_content" android:layout_width="0dip" android:layout_weight="1" android:textSize="12px" android:text="50%" /> </LinearLayout> </LinearLayout> </LinearLayout> Anybody can tell advise? Please help.

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  • VS Solution and Mercurial repository layout for a c# project with plugins and external libraries.

    - by Joviee
    I'm developing a project in .NET (using C# to be more specific). Using Visual Studio as an IDE. Using Mercurial for version control. I'll be using some third-party libraries: ThirdParty.Foo.dll ThirdParty.Bar.dll ThirdParty.Baz.dll And some in-house libraries: Company.A Company.B Company.C Company.D (References third party libraries) Company.E (References Company.A) The project itself will have the following components: Project.Core Project.DataModel (references in-house/third-party libraries) Project.GUI (references Core, DataModel, and in-house/third-party libraries) Project.PluginOne (references Core, DataModel, and in-house/third-party libraries) Project.PluginTwo (references Core, DataModel, and in-house/third-party libraries) * can be an arbitrary number of plugins * I'm quite new to Mercurial, so I don't really know the best way to structure my repositories for a project like this, with a lot of interconnected components. The in-house libraries are fairly distinct, so I would say that each one of them should have its own repository. However, some of them use functionality provided by others. How should these dependencies be managed? The project plug-ins should be distinct from eachother, so I'd imagine that each would have its own repository. How should the dependencies on the in-house/third-party libraries and the rest of the project (Project.DataModel and Project.Core) be managed, with regards to the solution layout and the repository layout? So basically, for a project like this, what are the best way of structuring: (a) my visual studio solutions (b) my source control repository/repositories

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  • Is there a good digraph layout library callable from C++?

    - by Steve314
    The digraphs represent finite automata. Up until now my test program has been writing out dot files for testing. This is pretty good both for regression testing (keep the verified output files in subversion, ask it if there has been a change) and for visualisation. However, there are some problems... Basically, I want something callable from C++ and which plans a layout for my states and transitions but leaves the drawing to me - something that will allow me to draw things however I want and draw on GUI (wxWidgets) windows. I also want a license which will allow commercial use - I don't need that at present, and I may very well release as open source, but I don't want to limit my options ATM. The problems with GraphViz are (1) the warnings about building from source on Windows, (2) all the unnecessary dependencies for rendering and parsing, and (3) the (presumed) lack of a documented API specifically and purely for layout. Basically, I want to be able to specify my states (with bounding rectangle sizes) and transitions, and read out positions for the states and waypoints for each transition, then draw based on those co-ordinates myself. I haven't really figured out how annotations on transitions should be handled, but there should be some kind of provision for specifying bounding-box-sizes for those, associating them with transitions, and reading out positions. Does anyone know of a library that can handle those requirements? I'm not necessarily against implementing something for myself, but in this case I'd rather avoid it if possible.

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  • Can I add a portrait layout on top of a landscape Camera SurfaceView?

    - by Uwe Krass
    My application should hold a camera preview surface. The camera is fixed to landscape view via AndroidMainfest.xml <application android:icon="@drawable/icon" android:label="Camera"> <uses-library android:name="com.google.android.maps" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" /> <activity android:name=".CameraPreview" android:label="Camera" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> If there is another way to get the camera preview itself to behave correctly, please let me know. Now I need to have an overlay that holds a bunch of buttons. Due to usability, the user interface should be set to portrait view (or even better orientation aware). Is there a way to have a transparent layout (for buttons and other GUI elements) in portrait orientation? I tried to write a special rotated layout by extending a RelativeLayout, but the onDraw method isn't called at anytime. public class RotatedOverlay extends RelativeLayout { private static final String TAG = "RotatedOverlay"; public RotatedOverlay(Context context, AttributeSet attrs ) { super(context, attrs); } @Override protected void onDraw(Canvas canvas) { canvas.rotate(90); super.onDraw(canvas); } I am quite new to the Android plattform programming. Of course I dont know much about the programming tricks and workarounds yet. I did a lot of research over the last two weeks (even studied the native Camera implementation), but couldnt find a good solution so far. Maybe it works with two seperate Activities, but I dont think, that this can the right solution.

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  • Liquid Layout: 100% max-width img not applied - why?

    - by MEM
    I'm totally new to this liquid layout stuff. I've notice, as most of us, that while most of my layout components "liquify", images, unfortunately, don't. So I'm trying to use the max-width: 100% on images as suggested on several places. However, and despite the definition of max-width and min-height of the img container, the img don't scale. Sample code: CSS img { max-width: 100%; } article { float: left; margin: 30px 1%; max-width: 31%; min-height: 350px; } HTML <article> <header> <h2>some header</h2> </header> <img src="/images/thumb1.jpg" alt="thumb"> <p>Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Proin vel ante a orci tempus eleifend.</p> </article> Please have a look on the following link: http://tinyurl.com/d849f8x If you see it on a wide resolution, you will notice that the "kid image", for example, don't scale. Any clue about what could the issue be, why does that image not scale? Test case: Browsers: Firefox 15.0 / Chrome 21.0 IOS: MAC OS X Lion - 10.7.3 Resolution: 1920x1200 What I get: I get an image that doesn't scale until the end of it's container. The img width won't fit the article element that contains it. What I do expect: I expect the image to enlarge, until it reaches the end it's container. Visually, I'm expecting the image to be as wide as the paragraph immediately below, in a way that, the right side of the image stays vertically aligned with the right side of the paragraph below.

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  • Eclipse ADT: Layout Properties Editor doesn't work correctly

    - by NullNoname
    I have a new, clean installation of Eclipse Kepler (4.3.1) SR1 (x64) in Linux Mint 15 Olivia x64 (based on Ubuntu 13.04 “Raring Ringtail”). ADT version is 22.3.0, and Java is Oracle's 1.7.0_45. The problem is, I cannot edit the properties in layout editor; nothing happens when I click "..." button, nor I can edit the properties directly by clicking the empty space. The boolean properties don't even contain the checkbox. This doesn't happen in Windows XP 32bit, with the same versions of Eclipse and ADT: Anyone know any workarounds/reasons for this? Looks like Mac OS X Mountain Lion had a similar issue in the past, but I heard that was fixed, and I'm talking about Linux version here. I had no such problems in Eclipse Indigo and an old version of ADT, but I can't remember the exact versions of them. EDIT: Lubuntu 13.04 (32bit) in VMware Player doesn't have this problem.

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  • jQuery Masonry – the answer to vertical flow layout

    - by joelvarty
    “Masonry is a layout plugin for jQuery. Think of it as the flip side of CSS floats. Whereas floating arranges elements horizontally then vertically, Masonry arranges elements vertically then horizontally according to a grid. The result minimizes vertical gaps between elements of varying height, just like a mason fitting stones in a wall.” I love this concept, and until it shows up in css (if ever…), I plan on using it. from jQuery Masonary via Daring Fireball   More later - joel

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  • How to apply numerical integration on a graph layout

    - by Cumatru
    I've done some basic 1 D integration, but i can't wrap my head around things and apply it to my graph layout. So, consider the picture below: if i drag the red node to the right, i'm forcing his position to my mouse position the other nodes will "follow" him, but how ? For Verlet, to compute the newPosition, i need the acceleration for every node and the currentPosition. That is what i don't understand. How to i compute the acceleration and the currentPosition ? The currentPosition will be the position of the RedNode ? If yes, doesn't that means that they will all overlap ? http://i.stack.imgur.com/NCKmO.jpg

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  • Android Layout Preview for NetBeans IDE

    - by Geertjan
    More often than not, the reason that Eclipse has more plugins than NetBeans IDE is because Eclipse has far less features out of the box. For example, thanks to its out of the box support, NetBeans IDE doesn't need a Maven plugin and it doesn't need a Java EE plugin, which are two of the most popular plugins for Eclipse. However, what would be great for NetBeans IDE to have is support for Android. It's existed for a while, thanks to the community-driven NBAndroid project, but without much desired GUI functionality. Today, the project announced a leap forward, that is, early results in providing a layout preview: Looking forward to more GUI functionality for this project!   

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  • The layout page "~/Views/Shared/_Layout.cshtml" could not be found

    - by Rei Brazilva
    I got this error and I can't figure out what is going on. I am positive the _layout.cshtml resides in the shared folder and for the sake of trying things out, I moved to the Home folder and it then told that the Views/Home/_Layout.cshtml couldn't be found there either. So now I'm thinking the problem is in the call for this file for some reason. I'm not going to pretend I know ASP.NET MVC4, so please when you answer, explain it as you would to someone who is not familiar with the system at all. Believe it or not, this error came from tutorial #1 ha ha Here's the code to show that I did code it right: @{ ViewBag.Title = "Home Page"; Layout = "~/Views/Shared/_Layout.cshtml"; } And here is a picture of the location p.s. I did my research, Google has nothing and there is another question here but it was asked on 2008 with MVC3 which is completely different I am running ASP.NET MVC4 on Azure Thanks

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  • Algorithm for perfect non-binary graph layout

    - by mariki
    I have a complex non-binary graph model. Each tree node can have multiple children&parents (a node can also have a connection to it's "brother"). A node is represented as square on screen with lines to the connected nodes. For that I want to use Draw2D and GEF libraries. The problem I am facing is the graph layout. I need a nice algorithm that can reposition the square nodes and the connections with minimum intersections and also make it symmetric as possible.

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  • File system layout for multiple build targets

    - by Yttrill
    I am seeking some ideas for how to build and install software with some parameters. These including target OS, target platform CPU details, debugging variant, etc. Some parts of the install are shared, such as documentation and many platform independent files, others are not, such as 64 and 32 bit libraries when these are separated and not together in a multi-arch library. On big networked platforms one often has multiple computers sharing some large server space, so there is actually cause to have even Windows and Unix binaries on the same disk. My product has already fixed an install philosophy of $INSTALL_ROOT/genericname/version/ so that multiple versions can coexist. The question is: how to manage the layout of all the other stuff?

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  • Changing the rendering resolution while maintaining the design layout

    - by Coyote
    I would like to increase the FPS of my project. Currently I would like to try reducing the resolution at which the scenes are rendered. Let's say I never want to draw more than 1280*720. What ever the real resolution is. How should I proceed? I tried pEGLView->setFrameSize(1280, 720); but only reduces the displayed size of the frame on screen (boxing). In my activity I tried setting the size of the "surface" but this seems to completely break the layout (as defined by setDesignResolutionSize). @Override public Cocos2dxGLSurfaceView onCreateView() { Cocos2dxGLSurfaceView surfaceView = new Cocos2dxGLSurfaceView(this); surfaceView.getHolder().setFixedSize(1280, 720); return surfaceView; } Is there a way to simply change the rendered

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  • confusion understanding the fluid 2 column navigation layout

    - by Jason Madux
    I'm trying to understand the following cross-browser layout: http://matthewjamestaylor.com/blog/perfect-2-column-left-menu.htm but I'm having some confusion with some of its parts and there isn't enough information on the page or in the css comments to help me. What is the purpose of the .colleft div? Why can't the 2 columns be directly under the .colmask container? Why does the .colleft div have a right 75%? I don't understand its purpose/benefit. Why don't the widths of .col1 and .col2 add up to 100%? How was left:102% calculated for .col1 and left:6% for .col2? The comments for this are not very clear to me. How is it any different from not even specifiying a left/right css property?

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  • How to resize the RelativeLayout or any other Layout in Android ?

    - by sunil
    Hi, I have a RelativeLayout defined in xml and I call the setContentView(R.layout.relativeLAyout) for displaying in Activity. Now, if I want to resize this RelativeLayout then can it be done and if yes, then can someone let me know how? The inner components can be resized relatively to the parent. Is this actually possible? Regards Sunil

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  • Android: How to make current layout with scrollable text view?

    - by Solata
    I tried multiple solution but none seem to work. Layout: -------------------- |btn1| txt1 |btn2| -------------------- | | | | | | | txtview1 | | | | | | | -------------------- btn1 - top left aligned - decrease txt1 btn2 - top right aligned - increase txt1 txt1 - top center aligned - text/number entered with code textview1 - client aligned with vertical scrollbar, if needed - text entered with code

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  • Can I user a layout on the android to render just part of an image at a time?

    - by gamernb
    I have an image file that has all the character sprites that I will be using in a game, and I want to make a layout that will allow the user to cycle through each image to be able to pick which one they want. So, I have one large image, and I need to render just a small (32 x 32) section of it at a time. Is that possible with the layouts or will I have to use a canvas, and manually do most of this?

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