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  • the problem only happens when i try create a release...

    - by ace
    I'm sorry if im not presenting this right, but i trully cannot understand what the problem is. i have a project to hand in, a code of 600 lines defined within a main, .cpp, and header file. if i compile the project with just a debugger and no release, it's fine. when i create it with the release, the following error occurs, for every function!!! 1st error: |36|multiple definition of `countLines(int&, std::vector const&)'| 2nd error: |36|first defined here| if someone will allow me and i can send them the entire code, that would be awesome - i have to have this done within 3 hours.

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  • Reallocating memory via "new" in C++

    - by BSchlinker
    Quick question regarding memory management in C++ If I do the following operation: pointer = new char [strlen(someinput_input)+1]; And then perform it again, with perhaps a different result being returned from strlen(someinput_input). Does this result in memory being left allocated from the previous "new" statement? IE, is each new statement receiving another block of HEAP memory from the OS, or is it simply reallocating? Assuming I do a final delete pointer[]; will that deallocate any and all memory that I ever allocated via new to that pointer? Thanks

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  • STL member variable initalization issue with windows API

    - by Django
    I am creating a windows app that uses a vector of stings as a member variable. For some reason, I can compile but when it tries to get at any of the vectors members is crashes. the error is 0xC0000005: Access violation reading location 0xcdcdcdd9. in the member function of the vector class. this is the size() function where it breaks. size_type capacity() const { // return current length of allocated storage return (this->_Myend - this->_Myfirst); } I am using visual studios 2010. thank you Django

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  • Linq to SQL Strange SQL Translation

    - by Master Morality
    I have a simple query that is generating some odd SQL translations, which is blowing up my code when the object is saturated. from x in DataContext.MyEntities select new { IsTypeCDA = x.EntityType == "CDA" //x.EntityType is a string and EntityType.CDA is a const string... } I would expect this query should translate to: SELECT (CASE WHEN [t0].[EntityType] = @p1 THEN 1 ELSE 0 END) as [IsTypeCDA] ... Instead I get this : SELECT (CASE WHEN @p1 = [t0].[EntityType] THEN 1 WHEN NOT (@p1 = [t0].[EntityType]) THEN 0 ELSE NULL END) AS [IsTypeCDA] ... Since I'm saturating a POCO where IsTypeCDA is a bool, it blows up stating I can't assign null to bool. Any thoughts? Edit: fixed the property names so they make sense...

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  • Creating ostream manipulators for a specific class

    - by petersohn
    I have a class that is derived from ostream: class my_ostream: public std::ostream { // ... } I want to make a manipulator (for example do_something), that works specifically to this class, like this: my_ostream s; s << "some text" << do_something << "some more text"; I did the following: std::ostream &do_something(std::ostream &os) { my_ostream *s = dynamic_cast<my_ostream*>(&os); if (s != NULL) { // do something } return os; } This works, but is rather ugly. I tried the following: my_ostream &do_something(my_ostream &s) { // do something return s; } This doesn't work. I also tried another approach: class my_ostream: public std::ostream { // ... my_ostream &operator<<(const do_something & x) { // do something return *this; } } This still doesn't work.

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  • How do I use "this" in a member function?

    - by Peter Stewart
    I've written a member function of class Node to read a tree of Nodes in postfix order. It will be called by the Node instance which is the root node of the tree. So: N.postfix(); these appear to be illeagal: *this->left.postfix(); *this->right.postfix(); What is the proper way to do this? class Node { public: const char *cargo; int depth; Node *left; Node *right void Node::postfix() { if (this==__nullptr) { return; } else { *this->left.postfix(); *this->right.postfix(); out<<*this->cargo<<"\n"; return; } };

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  • C++ STL map.find() not finding my stuff

    - by Joe
    Hello, I have constructed a map and loaded it with data. If I iterate over all the elements I see they are all valid. However, the find method doesn't find my item. I'm sure it's something stupid I am doing. Here is snippet: // definitions // I am inserting a person class and using the firstname as the key typedef std::map<char*,Person *> mapType; mapType _myMap; mapType::iterator _mapIter; ... Person *pers = new Person(FirstName, LastName, Address, Phone); _myMap.insert(make_pair(pers->firstName, pers); ... ...later.... _mapIter = _myMap.find(firstName); // returns map.end _mapIter = _myMap.find("joe"); // returns map.end and I have no idea why :(

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  • So, I guess I can't use "&&" in the Python if conditional. Any help?

    - by Sergio Tapia
    Here's my code: # F. front_back # Consider dividing a string into two halves. # If the length is even, the front and back halves are the same length. # If the length is odd, we'll say that the extra char goes in the front half. # e.g. 'abcde', the front half is 'abc', the back half 'de'. # Given 2 strings, a and b, return a string of the form # a-front + b-front + a-back + b-back def front_back(a, b): # +++your code here+++ if len(a) % 2 == 0 && len(b) % 2 == 0: return a[:(len(a)/2)] + b[:(len(b)/2)] + a[(len(a)/2):] + b[(len(b)/2):] else: #todo! Not yet done. :P return I'm getting an error in the IF conditional. What am I doing wrong?

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  • OpenGL true coordinates and glutTimerFunc() problem C++

    - by Meko
    HI I am starting to learn openGl for C++.but at stating point I stucked. I have 2 question that is the coordinates for drawing some objects? I mean where is X, Y and Z? Second one I am making tutorial from some sites. and I am trying to animate my triangle.In tutorial it works but on my computer not.I Also downloaded source codes but It doesnt move. Here sample codes. I thougt that problem is glutTimerFunc(). #include #include #ifdef APPLE #include #include #else #include #endif using namespace std; //Called when a key is pressed void handleKeypress(unsigned char key, int x, int y) { switch (key) { case 27: //Escape key exit(0); } } //Initializes 3D rendering void initRendering() { glEnable(GL_DEPTH_TEST); } //Called when the window is resized void handleResize(int w, int h) { glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0, (double)w / (double)h, 1.0, 200.0); } float _angle = 30.0f; float _cameraAngle = 0.0f; //Draws the 3D scene void drawScene() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); //Switch to the drawing perspective glLoadIdentity(); //Reset the drawing perspective glRotatef(-_cameraAngle, 0.0f, 1.0f, 0.0f); //Rotate the camera glTranslatef(0.0f, 0.0f, -5.0f); //Move forward 5 units glPushMatrix(); //Save the transformations performed thus far glTranslatef(0.0f, -1.0f, 0.0f); //Move to the center of the trapezoid glRotatef(_angle, 0.0f, 0.0f, 1.0f); //Rotate about the z-axis glBegin(GL_QUADS); //Trapezoid glVertex3f(-0.7f, -0.5f, 0.0f); glVertex3f(0.7f, -0.5f, 0.0f); glVertex3f(0.4f, 0.5f, 0.0f); glVertex3f(-0.4f, 0.5f, 0.0f); glEnd(); glPopMatrix(); //Undo the move to the center of the trapezoid glPushMatrix(); //Save the current state of transformations glTranslatef(1.0f, 1.0f, 0.0f); //Move to the center of the pentagon glRotatef(_angle, 0.0f, 1.0f, 0.0f); //Rotate about the y-axis glScalef(0.7f, 0.7f, 0.7f); //Scale by 0.7 in the x, y, and z directions glBegin(GL_TRIANGLES); //Pentagon glVertex3f(-0.5f, -0.5f, 0.0f); glVertex3f(0.5f, -0.5f, 0.0f); glVertex3f(-0.5f, 0.0f, 0.0f); glVertex3f(-0.5f, 0.0f, 0.0f); glVertex3f(0.5f, -0.5f, 0.0f); glVertex3f(0.5f, 0.0f, 0.0f); glVertex3f(-0.5f, 0.0f, 0.0f); glVertex3f(0.5f, 0.0f, 0.0f); glVertex3f(0.0f, 0.5f, 0.0f); glEnd(); glPopMatrix(); //Undo the move to the center of the pentagon glPushMatrix(); //Save the current state of transformations glTranslatef(-1.0f, 1.0f, 0.0f); //Move to the center of the triangle glRotatef(_angle, 1.0f, 2.0f, 3.0f); //Rotate about the the vector (1, 2, 3) glBegin(GL_TRIANGLES); //Triangle glVertex3f(0.5f, -0.5f, 0.0f); glVertex3f(0.0f, 0.5f, 0.0f); glVertex3f(-0.5f, -0.5f, 0.0f); glEnd(); glPopMatrix(); //Undo the move to the center of the triangle glutSwapBuffers(); } void update(int value) { _angle += 2.0f; if (_angle 360) { _angle -= 260; } glutPostRedisplay(); //Tell GLUT that the display has changed //Tell GLUT to call update again in 25 milliseconds glutTimerFunc(25, update, 0); } int main(int argc, char** argv) { //Initialize GLUT glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); glutInitWindowSize(400, 400); //Create the window glutCreateWindow("Transformations and Timers - videotutorialsrock.com"); initRendering(); //Set handler functions glutDisplayFunc(drawScene); glutKeyboardFunc(handleKeypress); glutReshapeFunc(handleResize); glutTimerFunc(24, update, 0); //Add a timer glutMainLoop(); return 0; }

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  • Check if a SQL table exists.

    - by Carra
    What's the best way to check if a table exists in a Sql database in a database independant way? I came up with: bool exists; const string sqlStatement = @"SELECT COUNT(*) FROM my_table"; try { using (OdbcCommand cmd = new OdbcCommand(sqlStatement, myOdbcConnection)) { cmd.ExecuteScalar(); exists = true; } } catch (Exception ex) { exists = false; } Is there a better way to do this? This method will not work when the connection to the database fails. I've found ways for Sybase, SQL server, Oracle but nothing that works for all databases.

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  • Why is it so hard to build a gtk programe without console using gtk in windows?

    - by Runner
    I'm following the tuto: http://zetcode.com/tutorials/gtktutorial/firstprograms/ It works but each time I double click on the executable,there is a console which I don't want it there. How do I get rid of that console? I tried this: add_executable(Cmd WIN32 cmd.c) But got this fatal error: MSVCRTD.lib(crtexew.obj) : error LNK2019: unresolved external symbol _WinMain@16 referenced in function ___tmainCRTStartup Cmd.exe : fatal error LNK1120: 1 unresolved externals While using gcc directly works: gcc -o Cmd cmd.c -mwindows .. I'm guessing it has something to do with the entry function: int main( int argc, char *argv[]),but why gcc works? How can I make it work with cmake?

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  • Boost singleton and undefined reference

    - by Ockonal
    Hello, I globally use singleton pattern in my project. To make it easier - boost::singleton. Current project uses Ogre3d library for rendering. Here is some class: class GraphicSystem : public singleton<GraphicSystem> { private: Ogre::RenderWindow *mWindow; public: Ogre::RenderWindow *getWindow() const { return mWindow; } }; In GraphicSystem constructor I fill the mWindow value: mWindow = mRoot->createRenderWindow(...); I cheked it, everything makes normally. So, now I have to use handler for the window in input system (to get window handle). Somewhere else in another class: Ogre::RenderWindow *temp = GraphicSystem::get_mutable_instance().getWindow(); GraphicSystem::get_mutable_instance().getWindow()->getCustomAttribute("WINDOW", &mWindowHandle); temp is 0x00, and there is segfault at last line (getting custon attribute). I can't understand, why does singleton returns undefined pointer for the window. All another singleton-based classes work well.

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  • Object to Network serialization - with an existing protocol

    - by cpf
    I'm writing a client for a server program written in C++. As is not unusual, all the networking protocol is in a format where packets can be easily memcopied into/out of a C++ structure (1 byte packet code, then different arrangements per packet type). I could do the same thing in C#, but is there an easier way, especially considering lots of the data is fixed-length char arrays that I want to play with as strings? Or should I just suck it up and convert types as needed? I've looked at using the ISerializable interface, but it doesnt look as low level as is required.

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  • Objective C LValue required as unary '&' operand

    - by Bob
    Hello! In my code, I get this error when I try to get a pointer to my class property. (I wrote a small *.OBJ file translator in Python, discarding the normals) CODE: //line: line of text const char *str = [line UTF8String]; Point3D *p1, *p2, *p3; p1 = [Point3D makeX:0 Y:0 Z:0]; p2 = [Point3D makeX:0 Y:0 Z:0]; p3 = [Point3D makeX:0 Y:0 Z:0]; sscanf(str, "t %f,%f,%f %f,%f,%f %f,%f,%f",(&[p1 x]),&([p1 y]),&([p1 z]),&([p2 x]),&([p2 y]),&([p2 z]),&([p3 x]),&([p3 y]),&([p3 z])); Triangle3D *tri = [Triangle3D make:p1 p2:p2 p3:p3];

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  • When should an array name be treated as a pointer and when does it just represent the array itself? [duplicate]

    - by user1087373
    This question already has an answer here: When is an array name or a function name 'converted' into a pointer ? (in C) 4 answers I just made a test program after reading the book and the result turned out confusing: #include <stdio.h> int main(void) { char text[] = "hello!"; printf("sizeof(text):%d sizeof(text+2):%d sizeof(text[0]):%d \n",(int)sizeof(text), sizeof(text+2), sizeof(text[0])); printf("text:%p sizeof(text):%d &text:%p sizeof(&text):%d \n",text, sizeof(text), &text, sizeof(&text)); printf("text+1:%p &text+1:%p \n", text+1, &text+1); return 0; } The result: sizeof(text):7 sizeof(text+2):4 sizeof(text[0]):1 text:0xbfc8769d sizeof(text):7 &text:0xbfc8769d sizeof(&text):4 text+1:0xbfc8769e &text+1:0xbfc876a4 What makes me feel confused are: why the value of 'sizeof(text)' is 7 whereas 'sizeof(text+2)' is 4 what's the difference between 'text' and '&text'?

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  • Javascript handling textarea

    - by bbenton
    Hi all, I'm a bit new to Javascript and am trying to create a delimited string from a textare. The problem is when passing in the textarea, it adds newlines for each row on the textarea. I need to have the entire textarea parsed into a string with a delimiter for each line (replacing the newline char). So for example, if you passed in a textarea with the following lines (which is also how it looks when using the alert function): abcd efgh ijkl It would look like: abcd-efgh-ijkl after parsing. function submitToForm(form) { var param_textarea = form.listofplugins.value; var test = param_textarea.replace(/\\r?\\n/, /:/) alert(test); } Thanks a lot!

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  • Trouble assigning a tr1::shared_ptr

    - by Max
    I've got a class that has a tr1::shared_ptr as a member, like so: class Foo { std::tr1::shared_ptr<TCODBsp> bsp; void Bar(); } In member function Bar, I try to assign it like this: bsp = newTCODBsp(x,y,w,h); g++ then gives me this error no match for ‘operator=’ in ‘((yarl::mapGen::MapGenerator*)this)->yarl::mapGen::MapGenerator::bsp = (operator new(40u), (<statement>, ((TCODBsp*)<anonymous>)))’ /usr/include/c++/4.4/tr1/shared_ptr.h:834: note: candidates are: std::tr1::shared_ptr<TCODBsp>& std::tr1::shared_ptr<TCODBsp>::operator=(const std::tr1::shared_ptr<TCODBsp>&) in my code, Foo is actually yarl::mapGen::MapGenerator. What am I doing wrong?

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  • Empty Structures compile in VB 10+

    - by Mark Hurd
    This is at least a documentation error, if not a bug. In VB.NET prior to .NET 4.0 (i.e. VB.NET 7 through 9) an empty Structure declaration fails at compile-time with error BC30281: Structure 'MySimpleEmpty' must contain at least one instance member variable or Event declaration. E.g. The following two structures compile successfully in VB10, and not prior: Structure MySimpleEmpty End Structure Public Structure AnotherEmpty Public Const StillEmpty As Boolean = True End Structure I note the documentation for the Error BC30281 stops at VB9, but the documentation for the Structure statement still has the datamemberdeclarations as required even as of VB11 (.NET 4.5 VS2012). These two Structures compile in VB11 (VS2012) as well. (Thanks John Woo.) Is there some blog entry or documentation confirming this is an intended change or a bug in VB10 and later?

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  • C++ conditional compilation

    - by Shaown
    I have the following code snippet #ifdef DO_LOG #define log(p) record(p) #else #define log(p) #endif void record(char *data){ ..... ..... } Now if I call log("hello world") in my code and DO_LOG isn't defined, will the line be compiled, in other words will it eat up the memory for the string "hello world"? P.S. There are a lot of record calls in the program and it is memory sensitive, so is there any other way to conditionally compile so that it only depends on the #define DO_LOG? Thanks in advance.

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  • how to parse from command line arguements in yacc ?

    - by user205688
    how to parse from command line arguements in yacc ? of course i undefined input in both lex & yacc and then wrote int input(void) { printf("in input\n:"); char c; if(target > limit) return 0; if((c = target[0][offset++]) != '\0') return (c); target++; offset =0; return (' '); } where target contains the command line arguements. But only the standard input is getting excueted how to make dis input function get executed.

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  • Why would I get a bus error or segmentation fault when calling free() normally?

    - by chucknelson
    I have a very simple test program, running on Solaris 5.8: #include <stdio.h> #include <stdlib.h> int main(void) { char *paths; paths = getenv("PATH"); printf("Paths: %s\n", paths); free(paths); // this causes a bus error return 0; } If I don't call free() at the end, it displays the message fine and exits. If I include the free() call, it crashes with a bus error. I've had other calls to free(), in other programs, cause segmentation faults as well. Even if I allocate the memory for *paths myself, free() will cause a bus error. Is there some reason trying to free up the memory is causing a crash?

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  • Simple string parsing with C++

    - by Andreas Brinck
    I've been using C++ for quite a long time now but nevertheless I tend to fall back on scanf when I have to parse simple text files. For example given a config like this (also assuming that the order of the fields could vary): foo: [3 4 5] baz: 3.0 I would write something like: char line[SOME_SIZE]; while (fgets(line, SOME_SIZE, file)) { int x, y, z; if (3 == sscanf(line, "foo: [%d %d %d]", &x, &y, &z)) { continue; } float w; if (1 == sscanf(line, "baz: %f", &w)) { continue; } } What's the most concise way to achieve this in C++? Whenever I try I end up with a lot of scaffolding code.

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  • Accessing Password Protected Network Drives in Windows in C#?

    - by tkeE2036
    Hi Everyone, So in C# I am trying to access a file on a network, for example at "//applications/myapp/test.txt", as follows: const string fileLocation = @"//applications/myapp/test.txt"; using (StreamReader fin = new StreamReader(FileLocation)) { while(!fin.EndOfStream()){ //Do some cool stuff with file } } However I get the following error: System.IO.IOException : Logon failure: unknown user name or bad password. I figure its because I need to supply some network credentials but I'm not sure how to get those to work in this situation. Does anyone know the best way (or any way) to gain access to these files that are on a a password protected location? Thanks in advance!!

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  • Casting a container of shared_ptr

    - by Jamie Cook
    Hi all, I have a method void foo(list<shared_ptr<Base>>& myList); Which I'm trying to call with a two different types of lists, one of DerivedClass1 and one of DerivedClass2 list<shared_ptr<DerivedClass1>> myList1; foo(myList1); list<shared_ptr<DerivedClass2>> myList2; foo(myList2); However this obviously generates a compiler error error: a reference of type "std::list<boost::shared_ptr<Base>, std::allocator<boost::shared_ptr<Base>>> &" (not const-qualified) cannot be initialized with a value of type "std::list<boost::shared_ptr<DerivedClass1>, std::allocator<boost::shared_ptr<DerivedClass1>>>" Is there any easy way to cast a container of shared_ptr? Of alternate containers that can accomplish this?

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  • Usage of atoi in the c language

    - by maddy
    I don't understand the results of the following C code. main() { char s[] = "AAA"; advanceString(s); } void advanceString(p[3]) { int val = atoi(p); printf("The atoi val is %d\n",val); } Here the atoi val is shown as 0. But I could not figure out the exact reason. As per my understanding, it should be the summation of decimal equivalent of each values in the array.? Please correct me if I am wrong.

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