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  • Question About id and Delegate Usage in Obj-C

    - by Stunner
    Ey guys, I am wondering what the following line of code is doing: @property (assign, nonatomic) id <CoursePlannerDelegate> delegate; Namely I am wondering about this portion of the line: id <CoursePlannerDelegate> delegate; It also shows up in other places: @interface CategoryAddViewController : UIViewController { UITextField *nameField, *weightField; double maxWeight; //The maximum weight that can be allocated to this Category (max value of 100) id <CategoryAddDelegate> delegate; //A Course Planner TVC } Any help appreciated, thanks in advance!

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  • iPhone SDK SDL_openAudio with Multitasking Support

    - by brokedid
    Hello, I'm playing audio from a Online Live RTPS Stream with ffmpeg(because Apple doesn't support rtsp live streaming). Now I would play my Stream in the background. I started a thread in the background and registered the music for Background support. When the Application is entering in Background the NSThread is paused, and then Resuming after returning from background. If I start playing a Music (MP3-Stream) in the Application which use official Apple Frameworks then when the App is entering Background both Streams are played. What can I do to fix this?

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  • Simple addView problem

    - by Buyin Brian
    Hi there. I have a simple addView problem that is driving me nuts, I know I am overlooking something simple, perhaps another set of eyes can help. I have a Nib with a view that has a class identity set to TestView In my view controller, I use the following code: CGRect myRect = CGRectMake(0, 0, 320,240); TestView *myTest = [[TestView alloc] initWithFrame:myRect]; [self.view addSubview:myTest]; I have a NSLog in the TestView class's initWithFrame that fires when the above code is executed, but the view doesn't appear in the view controllers view. Thanks for your help.

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  • How to debug KVO

    - by user8472
    In my program I use KVO manually to observe changes to values of object properties. I receive an EXC_BAD_ACCESS signal at the following line of code inside a custom setter: [self willChangeValueForKey:@"mykey"]; The weird thing is that this happens when a factory method calls the custom setter and there should not be any observers around. I do not know how to debug this situation. Update: The way to list all registered observers is observationInfo. It turned out that there was indeed an object listed that points to an invalid address. However, I have no idea at all how it got there. Update 2: Apparently, the same object and method callback can be registered several times for a given object - resulting in identical entries in the observed object's observationInfo. When removing the registration only one of these entries is removed. This behavior is a little counter-intuitive (and it certainly is a bug in my program to add multiple entries at all), but this does not explain how spurious observers can mysteriously show up in freshly allocated objects (unless there is some caching/reuse going on that I am unaware of). Modified question: How can I figure out WHERE and WHEN an object got registered as an observer? Update 3: Specific sample code. ContentObj is a class that has a dictionary as a property named mykey. It overrides: + (BOOL)automaticallyNotifiesObserversForKey:(NSString *)theKey { BOOL automatic = NO; if ([theKey isEqualToString:@"mykey"]) { automatic = NO; } else { automatic=[super automaticallyNotifiesObserversForKey:theKey]; } return automatic; } A couple of properties have getters and setters as follows: - (CGFloat)value { return [[[self mykey] objectForKey:@"value"] floatValue]; } - (void)setValue:(CGFloat)aValue { [self willChangeValueForKey:@"mykey"]; [[self mykey] setObject:[NSNumber numberWithFloat:aValue] forKey:@"value"]; [self didChangeValueForKey:@"mykey"]; } The container class has a property contents of class NSMutableArray which holds instances of class ContentObj. It has a couple of methods that manually handle registrations: + (BOOL)automaticallyNotifiesObserversForKey:(NSString *)theKey { BOOL automatic = NO; if ([theKey isEqualToString:@"contents"]) { automatic = NO; } else { automatic=[super automaticallyNotifiesObserversForKey:theKey]; } return automatic; } - (void)observeContent:(ContentObj *)cObj { [cObj addObserver:self forKeyPath:@"mykey" options:0 context:NULL]; } - (void)removeObserveContent:(ContentObj *)cObj { [cObj removeObserver:self forKeyPath:@"mykey"]; } - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if (([keyPath isEqualToString:@"mykey"]) && ([object isKindOfClass:[ContentObj class]])) { [self willChangeValueForKey:@"contents"]; [self didChangeValueForKey:@"contents"]; } } There are several methods in the container class that modify contents. They look as follows: - (void)addContent:(ContentObj *)cObj { [self willChangeValueForKey:@"contents"]; [self observeDatum:cObj]; [[self contents] addObject:cObj]; [self didChangeValueForKey:@"contents"]; } And a couple of others that provide similar functionality to the array. They all work by adding/removing themselves as observers. Obviously, anything that results in multiple registrations is a bug and could sit somewhere hidden in these methods. My question targets strategies on how to debug this kind of situation. Alternatively, please feel free to provide an alternative strategy for implementing this kind of notification/observer pattern.

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  • touchesEnded:withEvent: from UIScrollView First Responder

    - by Matthew Mitchell
    I've made a UIScrollView the first responder. I need to maintain touch events to a touchesEnded:withEvent: method on a view behind it. I've tried using the nextResponder method and that failed. I've tried forwarding touchesEnded:withEvent to the view behind it and that fails. How do I get this to work? The UIScrollView wont work unless it is the first responder or gets events some other way. Thank you for any help. Shame Apple's documentation and APIs are terrible in areas.

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  • I know I can't say myView.frame.origin.x = val - But why ?

    - by Allisone
    I know that I can't use that myView.frame.origin.x = 25.0; that I have to use instead CGRect myFrame = myView.frame; myFrame.origin.x = 25.0; myView.frame = myFrame; And I'm doing it all the time (f.e. in animations), but I don't know why I must do it that way. I would like to fill that gap in my understanding. Can someone explain ?

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  • Change TabBarController in detail view

    - by Antriel
    So I have a TabBarController with 2 views. One of the views is a TableView in navigationController. When user selects a row I push a detail view there. I want this detail view to have its own TabBarController different from the former one. So basically the question is if I can push a view on top different view with different TabBarController, but using navigationController not as a modal view.

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  • Returning back to the viewController with segues

    - by umar
    This is my Hierarchy Navigation Controller --> Login Controller View --- > Register Controller View --> My Small Internal LeaderBoard View Now I am using segues (Push) to go to either LoginControllerView or LeaderBoardView Once I am on LoginControllerView and then RegisterControllerView I am using this code [self dismissViewControllerAnimated:YES completion:nil] However instead of returning me to LoginControllerView it is returning me back to NavigationController. How can I return to my LoginController

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  • UIImage in UIView and display image parts out of bounds

    - by Mpampinos Holmens
    I have an image in a subview that is bigger than the subview it self, is it possible to display parts of the image that are out of the subview! have tried the view.clipsToBounds=NO; but no lack still. here is part of my code so far. xRayView = [[XRayView alloc] initWithFrame: CGRectMake((1024 - 800) / 2, self.device.frame.origin.y - 26, 800,530)]; xRayView.clipsToBounds=NO; [xRayView setForgroundImage: [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource: @"xray_foreground_01" ofType: @"png"]]]; [xRayView setBackgroundImage: [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource: @"xray_background_01" ofType: @"png"]]]; the foreground and the background images are bigger than the xray view

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  • Dynamic Button Layout without hard coding positions

    - by mmc
    I would like to implement a view (it will actually be going into the footer of a UITableView) that implements 1-3 buttons. I would like the layout of these buttons (and the size of the buttons themselves) to change depending on which ones are showing. An example of almost the exact behavior I would want is at the bottom of the Info screen in the Contacts application when you are looking at a specific contact ("Add to Favorites" disappears when it is clicked, and the other buttons expand to take up the available space in a nice animation). As I'm running through the different layout scenarios, I'm hard coding all these values and I just think... "this is NOT the way I'm supposed to be doing this." It even APPEARS that Interface Builder has some features that may do this for me in the ruler tab, but I'll be darned if I can figure out how they work (if they work) on the phone. Does anyone have any suggestions, or a tutorial online that I could look at to point me in the right direction? Thanks much.

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  • initWithContentsOfURL seems to have issues with "long" URLs

    - by samsam
    Hi there I'm facing a rather strange Issue when trying to load data from an XML-Webservice. The webservice allows me to pass separated identifiers within the URL-Request. It is therefore possible for the URL to become rather long (240 characters). If I open said URL in firefox the response arrives as planned, if I execute the following code xmlData remains empty. NSString *baseUrl = [[NSString alloc] initWithString:[[[[kSearchDateTimeRequestTV stringByReplacingOccurrencesOfString:@"{LANG}" withString:appLanguageCode] stringByReplacingOccurrencesOfString:@"{IDENTIFIERS}" withString:myIdentifiers] stringByReplacingOccurrencesOfString:@"{STARTTICKS}" withString:[NSString stringWithFormat:@"%@", [[startTime getTicks] descriptionWithLocale:nil]]] stringByReplacingOccurrencesOfString:@"{ENDTICKS}" withString:[NSString stringWithFormat:@"%@", [[endTime getTicks] descriptionWithLocale:nil]]]]; NSLog(baseUrl); //looks good, if openend in browser, returnvalue is ok urlRequest = [NSURL URLWithString:baseUrl]; NSString *xmlData = [NSString stringWithContentsOfURL:urlRequest encoding:NSUTF8StringEncoding error:&err]; //err is nil, therefore i guess everything must be ok... :( NSLog(xmlData); //nothing... is there any sort of URL-Length restriction, does the same problem happened to anyone of you as well? whats a good workaround? thanks for your help sam

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  • iPhone: Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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  • iPhone SDK: Downloading large files from a server into the app bundle.

    - by Jessica
    Hi, I am building an app that plays multiple video files, But I would like to know How do you download a video file (100mb - 300mb) from a server into the application's bundle so it can later be locally referred to in code? The reason I want this type of a set up in my app is that I don't want the app binary to be made unnecessarily large due to including videos some users may not want. Also does this violate any of apple's terms? Also would it be simple to implement a progress view with this kind of set up and if so how? Any help is appreciated.

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  • Change UIView alpha value

    - by Ask
    I'm trying to create an UIView and change its alpha property to simulate backlight change. Here is my code if (TransparentView == nil) { TransparentView = [[UIView alloc] initWithFrame:self.view.bounds]; TransparentView.backgroundColor = [UIColor whiteColor]; self.view = TransparentView; } start=start+appDelegate.OnOffTime; TransparentView.alpha = 0.2; float step = 1.0 / ( appDelegate.OnOffTime * 100); for (float f = 0; f < 1; f=f+step) { TransparentView.alpha = (CGFloat)(1 - f); [NSThread sleepForTimeInterval:0.01]; } Both TransparentView.alpha = 0.2 and TransparentView.alpha = (CGFloat)(1 - f) do change TransparentView.alpha, but only TransparentView.alpha = 0.2 changes real device "brightness'. What am I doing wrong?

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  • Overlay an image over video using OpenGL ES shaders

    - by BlueVoodoo
    I am trying to understand the basic concepts of OpenGL. A week into it, I am still far from there. Once I am in glsl, I know what to do but I find getting there is the tricky bit. I am currently able to pass in video pixels which I manipulate and present. I have then been trying to add still image as an overlay. This is where I get lost. My end goal is to end up in the same fragment shader with pixel data from both my video and my still image. I imagine this means I need two textures and pass on two pixel buffers. I am currently passing the video pixels like this: glGenTextures(1, &textures[0]); //target, texture glBindTexture(GL_TEXTURE_2D, textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); Would I then repeat this process on textures[1] with the second buffer from the image? If so, do I then bind both GL_TEXTURE0 and GL_TEXTURE1? ...and would my shader look something like this? uniform sampler2D videoData; uniform sampler2D imageData; once I am in the shader? It seems no matter what combination I try, image and video always ends up being just video data in both these. Sorry for the many questions merged in here, just want to clear my many assumptions and move on. To clarify the question a bit, what do I need to do to add pixels from a still image in the process described? ("easy to understand" sample code or any types of hints would be appreciated).

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  • how to delete all files in a folder, but not the folder itself?

    - by Frost Li
    I try to delete all files including subdirectories in a folder: NSFileManager *deleteMgr = [NSFileManager defaultManager]; NSString *path = @"~/test/"; [deleteMgr removeItemAtPath:path error:&error]; And it deletes everything including the folder itself. But what I expect is an empty folder. Could anyone please help me what did I do wrong? Really thanks your help! :)

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  • Accordion table cell - How to dynamically expand/contract uitableviewcell?

    - by s.newave
    Hi, I am trying create an accordion type of uitableviewcell that, when the user selects the cell, it expands to display a detailed info view inline similar to how the digg app works. I initially tried replacing the current tablecell with a customcell in cellForRowAtIndex however the animation looks a bit choppy as you can see the cell being replaced and overall the effect doesnt work to well. If you look at the digg app and others who have done this it seems that they arent replacing the current cell but instead perhaps adding a subview to the cell? The original cell however doesnt seem to animate at all and only the new view accordions into the table. Does anyone have any ideas how to accomplish a similar effect?

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  • NSPredicate always gives back the same data

    - by Stef Geelen
    I am trying to work with NSPredicates. But it always give me back the same array. Here you can see my predicate. NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == %d", AlbumId]; [request setEntity:[NSEntityDescription entityForName:@"Picture" inManagedObjectContext:self.genkDatabase.managedObjectContext]]; [request setPredicate:predicate]; Also when I try it hardcoded. It gives back the same array. NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == 5"]; Here you can see my database model. And here you can see how I put data in my database for entity Picture. + (Picture *)pictureWithGenkInfo:(NSDictionary *)genkInfo inManagedObjectContext:(NSManagedObjectContext *)context withAlbumId:(int)albumId withPictureId:(int)pictureId; { Picture *picture = nil; picture = [NSEntityDescription insertNewObjectForEntityForName:@"Picture" inManagedObjectContext:context]; picture.url = [genkInfo objectForKey:PICTURES_URL]; picture.pic_album_id = [NSNumber numberWithInt:albumId]; picture.picture_id = [NSNumber numberWithInt:pictureId]; return picture; } Anybody can help me ? Kind regards

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  • NSCoding and ostream

    - by Stephen Furlani
    Is there a better way to serialize an ObjC object than using /NSKeyedArchive? I need to distribute the object through a C++ std:ostream-like object to put on another computer. The object has over 122 members of various types... for which wants me to [coder encodeObject: (id) forKey: @"blah"]; for all of them... Does anyone have a nice Perl Script that will at least write it out? I don't even know if the objects it contains implement which means this could turn into a huge ugly mess since I can't change the source of the object - I'll have to inherit & add the @interface to it... Or am I being dumb? Apple's guide doesn't help me since archiving to XML won't pass nicely though the ostream. Is there a better way to do this? -S!

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  • Adding a footer to a table in another view?

    - by cannyboy
    The app I'm making has a settings view which I want to show on the first run of the app. Normally (after the first run) this view will be pushed onto the screen and there will be a "Back" button in the nav bar. However, on first launch I don't want there to be a back button. Instead, I want to add a 'Done' button at the footer of the table... and then the view can be popped. Here's my code (in my initial view's viewDidLoad). I have removed the back button, but don't know how to add the footer and button. NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; if ([prefs stringForKey:@"firstRun"] == nil) { SettingsViewController *settingsView = [[SettingsViewController alloc] initWithNibName:@"SettingsView" bundle:nil]; settingsView.hidesBottomBarWhenPushed = YES; settingsView.navigationItem.hidesBackButton = TRUE; // add footer button here? [[self navigationController] pushViewController:settingsView animated:YES]; [settingsView release]; [prefs setObject:@"OK" forKey:@"firstRun"]; } else { //something }

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