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  • Some Keyword Optimization Tips For Your Work From Home

    Part of search engine optimization or SEO is keyword optimization. We optimize our keywords for our website because these words or phrases are the ones that will link us to our customers or target audience. By typing these keywords in the search box of popular search engines, customers are able to find us, our website and of course, our business or work from home.

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  • Local SEO Tools For SME's

    For many large corporations the focus of their SEO strategy will be on a national scale. But often for small and medium-sized enterprises a more local view should be taken to maximise visibility with their target audience, and ensure they are reaching their potential client base on a regular basis. Alongside the traditional search engine optimisation tactics there are a number of tools that can be incorporated within local strategies.

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  • Nvidia G96 [GeForce 9400 GT] and application graphic issues

    - by Fabio
    I've got a quite old NVIDIA graphic card and I with installed restricted drivers from Settings panel (as also shown in this thread). ? ~ lspci 02:00.0 VGA compatible controller: NVIDIA Corporation G96 [GeForce 9400 GT] (rev a1) I tried a lot of them: version 173-update, current, beta, but the only one that can run unity-2d it's current-update. That's Ubuntu 12.04.1 LTS 64bit. However... Unity crashes, sometimes windows border disappear, Java Virtual Machine doesn't works, font rendering it's slow and so on. How can I solve this? Some suggestions? Thanks!

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  • How do I render my own DirectX Stuff to a full screen WPF's DirectX surface?

    - by marc40000
    Basically Danny Varod seems to know as he posted it as an answer to this question: Display a Message Box over a Full Screen DirectX application I think, theoretically this might work, but I have no idea how to actually do it. Since I'm also not allowed to post a comment under his comment nor am I allwoed to ask on meta about how to contact another user, I ask this as a normal question here: How do I render my own DirectX Stuff to a full screen WPF's DirectX surface? For starters, I have no idea how to get the DirectX surface from a WPF window. If I had it, what do I have to take care of that the WPF rendering doesn't screw up my own rending or vice-versa?

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  • Trade offs of linking versus skinning geometry

    - by Jeff
    What are the trade offs between inherent in linking geometry to a node versus using skinned geometry? Specifically: What capabilities do you gain / lose from using each method? What are the performance impacts of doing one over the other? What are the specific situations where you would want to do one over the other? In addition, do the answers to these questions tend to be engine specific? If so, how much?

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  • Rise Above the Thousands Results

    Choosing among hundreds or thousands of choices would be a challenge especially if you do not have exact preferences on what to choose. If you will put yourself into the shoes of an internet or an online researcher, you will find out that one word or phrase that you enter in the search box field of a search engine and it could provide you hundreds or even thousands of results. And if I am the researcher, I do not think that I would bother to look for those in the sixth or onward pages of results.

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  • Le CRYENGINE disponible sur Steam, le moteur de jeux accessible sous forme d'abonnement

    Le CRYENGINE maintenant disponible sur Steam, pour 9,90 €Comme cela avait été annoncé durant la Game Developers Conference 2014, Crytek suit la voie de Epic Games et rend disponible son moteur, le CRYENGINE, sous la forme d'un abonnement. Celui-ci s'élève à 9,90 € par mois mais contrairement à l'Unreal Engine 4, Crytek ne demande aucune royalties pour celui-ci. Le moteur est disponible sur Steam et uniquement sur celui-ci. Le vice président commercial de Valve a déclaré : ...

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  • Dynamic Tab Implementation in ADF

    - by Vijay Mohan
    Well, this can be a common usecase across apps to open tabs dynamically at runtime based on the request.Well, in order to achieve this you can have a parent container, lets say a panelTab component.Inside panelTab , u can have a showDetailItem inside an af:foreach or an af:iterator binded to a bean static list which will have as many show detail items as you wish to be shown.something like this.private static List = { new showDetailItem("1"),new ShowDetailItem("2") ...};now in the backing bean you can have a method that takes care of rendering and disclosing an specific tab based on the index.public void openMyTab(){List<MyItems> list = refToParentContainer.getChildren();int indexOfTabToBeOpened = //Write a method that will compute the tab index of the next //tab.list.get(index).setRendered(true);list.get(index).setDisclosed(true);similarly you can set other properties too.}Else, instead of having af:foreach/iterator iterating through the SD items , you can go for static SDs in the page with render property set to false and then you can follow the same approach to render/disclose it at runtime.

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  • Magento CSS Merge breaks layout in IE browsers

    - by Subi
    I am developing a magento website, and it is using CSS merge option. currently in IE the CSS not rendering properly. When I remove some part of CSS file its working. Some times it works when I remove 50 line from top. Some times it works when I remove 100 lines from bottom. So it's nothing related to the CSS I wrote. Merged file contains about 6000 lines and having 380 KB file size. can anybody help me on this ? Thanks

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  • Blender multiple animations and Collada export

    - by Morgan Bengtsson
    Say I have a simple mesh in Blender, with two keyframes, like so: Then, another animation for the same mesh, also with two keyframes: Theese animations worke fine in Blender and I can switch between them in the Dopesheet, where they are called "actions": The problem arises, when i try to export this to the Collada format, for use in my game engine. The only animation/action that seems to be carried over, is the one currently associated to the mesh. Is it possible to export multiple animations/actions for the same mesh, to the Collada format?

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  • New Executive Q&As on Oracle's Social Services Solution

    - by michael.seback
    According to Calvin Tu, Senior Director Product Management, for Oracle Public Sector, "Government organizations are experiencing unprecedented demand for social services--but many are hampered by..." Read more about the strategy. "They're going to love the ability to automate the prescreening process and eligibility determination, thanks to a natural-language rules engine that..." says John Garrison, Oracle Vice President For CRM Public Sector. Read the rest of the story.

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  • An XEvent a Day (21 of 31) – The Future – Tracking Blocking in Denali

    - by Jonathan Kehayias
    One of my favorite features that was added to SQL Server 2005 has been the Blocked Process Report trace event which collects an XML report whenever a process is blocked inside of the database engine longer than the user configurable threshold.  I wrote an article about this feature on SQL Server Central  two years ago titled Using the Blocked Process Report in SQL Server 2005/2008 .  One of the aspects of this feature is that it requires that you either have a SQL Trace running that...(read more)

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  • SEO Meta Keywords - How to Learn SEO

    Every Internet business and Internet marketer has Search Engine Results Pages (also known as SERP or SERPS) constantly on their minds - they are one of the most important things to think about. Read to get started learning some of the basics to drive that free traffic to your websites.

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  • Poor mobile performance when running from Eclipse

    - by Yajirobe_LOL
    So after weeks of thinking my rendering code was bad, I accidentally discovered the following: Running my game on a Nexus S From Eclipse (Debug as - Android application): 12fps From the device while still attached to USB (getting log info in Eclipse still): 24fps From the device while not attached via USB: 56fps I was wondering if anyone else has issues like this? I mean, the problem really isn't a problem since the final release build will likely have good performance, but for the time being I don't want to have to keep (un)plugging my device in and out when testing code all day long. Is there some remedy for this or does anyone have any input/advice? Thanks.

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  • How do I fix my theme?

    - by SepiDev
    After installing and using Ubuntu 11.10 for while I decided to install gnome shell. After Installing and rebooting my system I saw that Ubuntu light theme (ambiance/radiance) is gone. I check /usr/shar/themes and /usr/shar/icons, it seems that the light themes and mono icons exist. I even reinstalled gtk3-engine-unico package but none of these effort fixed my problem :( my desktop now looks like this: What should I do to get my default ubuntu theme back?

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  • Link Wheels in SEO

    So what is a linkwheel and how does it relate to SEO? And is it a whitehat or blackhat SEO tactic? Could it lead to search engine penalties?

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  • Pre-Conference Sessions at the PASS Summit

    - by andyleonard
    Introduction I have some thoughts on the selection of pre-conference and post-conference session presenters at the PASS Summit. PASS pre-conference and post-conference sessions are $395. Trainers and speakers in the various SQL Server fields (relational engine, business intelligence, etc.) are selected to deliver these day-long seminars before and (now) after each PASS Summit. I have attended a few and the quality and amount of the training easily justifies the $395 price tag. Full Disclosure I've...(read more)

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  • Is there a simple "Hello World" for making games?

    - by a.m.
    Does anyone know of a simple "Hello World" for making games for ubuntu? I've seen the Getting Started with Quickly video. Any examples for platformers or something like that? EDIT: Just a recap of the answers. Blender Game engine -- Uses python Pygame -- Python MonoGame http://monogame.codeplex.com/ -- some sort of XNA ? QuakeC -- This a Quake flavored C like lang. See: Steel Storm http://one.steel-storm.com/

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