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  • How to make a resolution independent camera preview on android?

    - by histeria
    Hi all, I'm making an android 1.6 app that uses phone's camera. In order to do this app resolution independent, I need to set a compatible aspect ratio for previewing camera on a SurfaceLayout. In 1.6 sdk there is no way to get supported sizes for the camera preview. It is possible to use a 4:3 or 3:2 aspect ratio and get no errors whith that? On the other hand, I need a way to make a xml layout that represents this Surfacelayout in this (unknown) aspect ratio in every resolution. I assume that is not possible to change the SurfaceLayout size in runtime. Can I do it with "dp" units? The other way is making this layout programmatically? There are some apps like Vignette or android camera application with some tricks to make something like that, like black bars (vignette) or fixed buttons bar, but I don't know how to do it in any kind of resolution. Any ideas? Thanks!

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  • Linux Mint reset display resolution from console

    - by wullxz
    I have a Linux Mint 13 Xfce in a VMware Workstation 8 VM and set the resolution from 800x600 to 1280x768 and now I get permanently logged out when I try to login. I knew how to get back to my old resolution back in the xorg.conf days but Linux Mint now uses xrandr which won't display any displays when running # xrandr because X is not running (of course not - I can't login over GUI). I know that there are configuration files in /etc/X11/Xsession.d/ because I configured a debian based thinclient's resolution in a file called /etc/X11/Xsession.d/91configure_display but that file doesn't exist in my Linux Mint VM. So, how do I reset my X screen resolution from console? Edit: I forgot to tell you that I can't change resolution in console: # xrandr -s 800x600 Can't open display This message appears every time I use xrandr or xrandr -s *resolution* Update: I tried what bWowk suggested: # export DISPLAY=:0.0 # xrandr -s 800x600 No protocol specified No protocol specified Can't open display :0.0 So, that doesn't work either. Isn't there a configuration file that is executed every time X starts? X is running btw - ps aux | grep X shows one process /usr/bin/X running.

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  • Unable to wake display with remote

    - by Eugene
    I'm running an HTPC (xbmc) without a keyboard/mouse attached, running oneiric. After some indeterminate amount of time, sometime between 1 and 12 hours, the display goes to sleep. The computer itself is not sleeping, I can still SSH to it from another computer. The remote will not wake the display. The IR receiver is working, as irw will show me the remote key presses. The only way to get my display back is to restart the display manager, lightdm in this case. Does anybody know a way to keep the display from going to sleep? I don't really need any power management at all considering that it connects to my TV and when I want my display to go to sleep, I turn off my TV.

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  • Erratic display behaviour on 12.04 using an Asus Zenbook

    - by Azarias R
    When I first plugged in my 23 inch monitor through the mini-VGA port, everything worked...both display were detected, and worked. On the second or third plug in, the internal display would turn off, and only the external display would work. When I try to 'detect monitor', I got "could not set the configuration for crtc 63" a few times. Now, when I plug in the external display, I get a screen full of orange color on the external display, and the laptop display turns off. The only way to get things back is to force turn off the laptop and restart. Unplugging/replugging monitor doesn't work, and seems like ubuntu crashes. Can anyone help?

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  • Laptop Asus P50IJ with Intel 4500M GMA output going to a Dell 1907FP external monitor will not allow

    - by ProfessionalAmateur
    Hello - I just purchased an Asus P50IJ-X2 laptop which has a Intel GMA 4500M video card running Windows7. At work I output this laptop to a Dell 1907FP LCD which has a maximum resolution of 1280x1024. Not matter what I do the Windows will not allow the laptop to set a resolution higher than 1024x768 to this LCD monitor. Ive even gone to the extent of downloading PowerStrip (I'd post a link but Im new and can only enter 1 url, if you google for powerstrip its the first option) to create a custom driver for my monitor thinking Windows was having a hard time seeing the available resolutions it would accept. However, powerstrip read the registery and properly sees the monitor and what its capable of so Im now at a complete loss as to why Windows7 will not allow me to set/use a 1280x1024 resolution for this external monitor (as my last laptop did running Vista). The Intel documentation (http://software.intel.com/en-us/articles/quick-reference-guide-to-intel-integrated-graphics/) indicates that the GMA 4500M should be able to run up to a 2560x1600 max res. The Dell 1907FP specification states it can run up to a 1280x1024 res. But no matter what the computer will not allow me to set higher than a 1024x768. I'm completely baffled but I would really like to be able to output this laptop to a reasonable resolution, 1024x768 makes me feel like I'm using my mom's computer. Any help would be greatly appreciated! Here are some attached images (I apologize for the links, being new I cannot post images) that should help explain this better: Image 1 - This image is from powerstrip which shows the monitors max accepted resolution and at the top right the max res my PC currently allows. (http://imgur.com/agrno.png) Image 2 - This shows my Windows7 resolution picker. (http://imgur.com/3nv6q.png) Image 3 - The 'List all modes' option taken from the Screen Resolution Advanced Settings List All Modes. (http://imgur.com/AMREh.png) Image 4 - Monitor information from registry read by powerstrip, this shows the laptop is able to read the necessary info from the LCD monitor. (http://imgur.com/hUX4D.png)

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  • Display stretches 4:3 ratios; Adds scrolling to other ratios

    - by Matt
    I have a dual monitor setup. Normally, they both display at 1680x1050. They have been setup this way for about a year. I'm using Windows XP Professional 2003 x64 SP2. Today, out of nowhere, one of the monitors kicked back to a lower resolution. I was not playing with any configuration at the time.. in fact all I had done was close a window (maybe a browser). But the thing is that the resolution is still preserved partially by the fact that the screen will scroll when you move the mouse. So it's like looking through a 1024x768 window into a 1680x1050 world. The monitor itself does not appear to be damaged, because I also have it connected to my netbook (via KVM) and higher resolutions work fine. I tried uninstalling/reinstalling the drivers to no avail. System restore doesn't help either. I'm unsure of the exact ATI card I'm using.. Device Manager lists it as "Radeon X300/X550/X1050". There is no Catalyst Control Center software installed. I tried to install it, but there doesn't seem to be a way to install it by itself ... it forces you to install another driver, which breaks both of my displays, forcing me to go into safe mode and run system restore again. Any ideas? Thanks EDIT: After playing around more, I discovered that the "scrolling" behavior is only present for aspect ratios that are not 4:3. For 4:3 ratios, it just stretches out to fit the wide screen. My monitor's native ratio is 16:9 .. what could be causing it to think it needs to scroll?

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  • Display stretches 4:3 ratios; Adds scrolling to other ratios

    - by Matt
    I have a dual monitor setup. Normally, they both display at 1680x1050. They have been setup this way for about a year. I'm using Windows XP Professional 2003 x64 SP2. Today, out of nowhere, one of the monitors kicked back to a lower resolution. I was not playing with any configuration at the time.. in fact all I had done was close a window (maybe a browser). But the thing is that the resolution is still preserved partially by the fact that the screen will scroll when you move the mouse. So it's like looking through a 1024x768 window into a 1680x1050 world. The monitor itself does not appear to be damaged, because I also have it connected to my netbook (via KVM) and higher resolutions work fine. I tried uninstalling/reinstalling the drivers to no avail. System restore doesn't help either. I'm unsure of the exact ATI card I'm using.. Device Manager lists it as "Radeon X300/X550/X1050". There is no Catalyst Control Center software installed. I tried to install it, but there doesn't seem to be a way to install it by itself ... it forces you to install another driver, which breaks both of my displays, forcing me to go into safe mode and run system restore again. Any ideas? Thanks EDIT: After playing around more, I discovered that the "scrolling" behavior is only present for aspect ratios that are not 4:3. For 4:3 ratios, it just stretches out to fit the wide screen. My monitor's native ratio is 16:9 .. what could be causing it to think it needs to scroll?

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  • HTML/CSS: What should I use to define image height/width to make it resolution independent?

    - by Tedy
    I've read all over the Internet that I should not define fonts (or anything) with absolute pixel height/width/size and instead, use EM ... so that on higher resolution displays, my web site can scale appropriately. However, what do I use to define IMAGE height/width ... because images won't scale well (they look pixelated) UPDATE: To clarify, I'm not referring to page zoom. I'm referring to how to make my web application resolution independent so that it will look correct on higher DPI displays.

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  • Are there algorithms for increasing resolution of an image?

    - by David
    Are there any algorithms or tools that can increase the resolution of an image - besides just a simple zoom that makes each individual pixel in the image a little larger? I realize that such an algorithm would have to invent pixels that don't really exist in the original image, but I figured there might be some algorithm that could intelligently figure out what pixels to add to the image to increase its resolution.

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  • Window resolution handling without javascript

    - by Sai Sasdhar
    Is there any CSS property to deal window resolution. I created a HTML page taking total resolution width as 1424px.When I open it on different resolution I see a scroll bar & resolution of HTML does not adjust automatically. I don't want the scrollbar to be seen in maximized size of the page. Is it possible without using javascript.At the same time how to increase the resolution when itself is created in lower res.

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  • Configure 27" 2560x1440 for a monitor with corrupt EDID

    - by Aras
    I am trying to get a monitor work with my Ubuntu laptop. The monitor is this cheap 27" Korean monitors which has a 2560x1440 resolution -- and nothing else. Here are some specifications of this monitor: 2560x1440 @60Hz Only one dual link DVI-D input -- no other input port (no HDMI or display port) no OSD no scalar reports corrupt EDID does 2560x1440 @60Hz, did I say that already? Anyways, the monitor works beautifully with my Ubuntu desktop which has an nVidia card with DVI output. However, I am having problem using this monitor with my laptop. After some searching around I found a few posts suggesting to use an active adaptor for mini display port, so I went and bought a mini display to dual link DVI-D adaptor.. When using this adaptor the monitor is recognized by nvidia-settings tool but with incorrect resolution information. As you can see the monitor is incorrectly recognized and there are no other resolution available to set. This post on ubuntu forums and this other post on overclock both suggest that the monitor is reporting corrupt EDID file. I have tried following their instructions, but so far I have not been able to display any image on the monitor from my laptop. The laptop I am using is an ASUS G75VW with a 1920x1080 screen. It has a VGA, an HDMI 1.4a, and a mini display port. The graphic card is an nvidia gforce gtx 660M with 2GB dedicated memory. I am running Ubuntu 12.10 on here which I upgrade from 12.04 a few weeks ago. As I said I have tried several suggestions, including specifying Modeline in xorg.conf and also linking to EDID files I found from those forum posts above. However, I am not sure if the EDID files I found are suitable for my monitor. I think the solution to my problem consist of obtaining the EDID file of my monitor and then fixing it and modifying xorg.conf to force nvidia driver to load the correct resolution. However, I am not sure what steps I need to take to do this. Here is the part of sudo xrandr --prop output that is related to this monitor: DP-1 connected 800x600+1920+0 (normal left inverted right x axis y axis) 0mm x 0mm SignalFormat: DisplayPort supported: DisplayPort ConnectorType: DisplayPort ConnectorNumber: 3 (0x00000003) _ConnectorLocation: 3 (0x00000003) 800x600 60.3*+ I was expecting to see the EDID file in this output as was mentioned in this post, but it is not there. After several hours of tweaking X configurations, I decided it was time to ask for help here. I would really appreciate if someone with experience regarding EDID and X configuration could give me a hand to solve this issue.

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  • Missing resolutions on ubuntu 11.10 fresh install

    - by Sean Marshall
    Today I installed Ubuntu 11.10 for the first time on my computer. My Monitor's resolution is 1280x1024, but the only resolutions in display are "1024x768 (4:3)" and "800x600 (4:3)". I installed all updates, There is nothing in additional drivers and still nothing. I want to set the resolution to 1280x1024. How do I check my graphic card name? By the way Unity 3d is working and compiz effects are working super fast.

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  • 12.04 display resolution changes after each reboot

    - by user72469
    I am running 12.04-64bit on a Dell xps15z and the resolution changes after each reboot to 1024x768 .As a result my desktop occupies just 3/4 of my entire screen...I have to manually adjust it through the display option to the max 1366x768 in order for the desktop to occupy the whole display!If you add this to the "system problem detected" that pops up every day I cannot hide my dissatisfaction and frustration about 12.04...

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  • What does 1024x768X24 mean?

    - by emersonhsieh
    I was planning to change the Plymouth screen resolution(Blame Fglrx!). When I went to GRUB-Customizer(info for that), the screen resolution menu shows (as usual) 800x600, 1024x678, 600x400, and a bunch of other things. But after I scrolled down, I saw weird screen resolutions like 1024x768 x8, 1024x768 x16, 1024x768 x24, etc. Computer screens shape like a rectangle, not a cube, so what does those extra numbers mean? Or is there a secret dimension in every computer screen that I ignored?

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  • Display x if x display y if y (bad title I know)

    - by user1914940
    Ok so after reading the title you are most likely like...what? Ok, so I have a jquery code that displays input box if an item with prefix Blue from dropdown menu is selected. Code: $(function() { $('#text1').hide(); $('#select2').on('change', function(event) { var opt = this.options[ this.selectedIndex ]; var picked_blue = $(opt).text().match(/Blue/i); if(picked_blue) { $('#text1').show(); } else { $('#text1').hide(); } }); }); But what I also need to add is to display something else if any other item from dropdown menu is selected.

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  • What can cause two "identical" setups of IE8 and XP to display things differently?

    - by ccornet
    This has been baffling me for a while. Of the machines I use in visitting Stack Overflow, two of them are machines with the same setup: Dell with Windows XP with IE8. Since they were issued to me by the same company (one to use in the office, one to use at home), they have identical setups as well. But they display certain page elements differently! One is an Optiplex GX620 desktop, the other is an Inspiron 9100 laptop, but somehow the hardware doesn't seem like something that should be overriding how my browser displays things. Nevertheless, the laptop seems to display things differently than what is expected. Differences have included the following: This issue persisted on the laptop after Jeff fixed it, but was repaired for everyone else and on the Desktop. When viewing Vote Counts on a post, the grey line is left immediately beneath the upvotes but a number-sized white space is below that before the downvotes. On the desktop, it displays properly with the two adjacent and divided by a grey line. Code blocks seem to have a blank line at the end on the laptop. The following image illustrates how the last two elements look on the laptop. So, considering that as far as I can tell, these two setups are identical (I have not messed with any settings and they were both initialized identically as well), what else could be causing the display difference?

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  • Resolution Independence in libGDX

    - by ashes999
    How do I make my libGDX game resolution/density independent? Is there a way to specify image sizes as "absolute" regardless of the underlying density? I'm making a very simple kids game; just a bunch of sprites displayed on-screen, and some text for menus (options menu primarily). What I want to know is: how do I make my sprites/fonts resolution independent? (I have wrapped them in my own classes to make things easier.) Since it's a simple kids game, I don't need to worry about the "playable area" of the game; I want to use as much of the screen space as possible. What I'm doing right now, which seems super incorrect, is to simply create images suitable for large resolutions, and then scale down (or rarely, up) to fit the screen size. This seems to work okay (in the desktop version), even with linear mapping on my textures, but the smaller resolutions look ugly. Also, this seems to fly in the face of Android's "device independent pixels" (DPs). Or maybe I'm missing something and libGDX already takes care of this somehow? What's the best way to tackle this? I found this link; is this a good way of solving the problem?: http://www.dandeliongamestudio.com/2011/09/12/android-fragmentation-density-independent-pixel-dip/ It mentions how to control the images, but it doesn't mention how to specify font/image sizes regardless of density.

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  • Collision Resolution

    - by ultifinitus
    Hey all, I'm making a simple side-scrolling game, and I would appreciate some input! My collision detection system is a simple bounding box detection, so it's really easy to implement. However my collision resolution is ridiculous! Currently I have a little formula like this: if (colliding(firstObject,secondObject)) firstObject.resolve_collision(yAxisOffset); if (colliding(firstObject,secondObject)) firstObject.resolve_collision(xAxisOffset); where yAxisOffset is only set if the first object's previous y position was outside the second object's collision frame, respectively xAxisOffset as well. Now this is working great, in general. However there is a single problem. When I have a stack of objects and I push the first object against that stack, the first object get's "stuck," on the stack. What's I think is happening is the object's collision system checks and resolves for collisions based on creation time, so If I check one axis, then the other, the object will "sink" object directly along the checking axis. This sinking action causes the collision detection routine to think there's a gap between our position and the other object's position, and when I finally check the object that I've already sunk into, my object's position is resolved to it's original position... All this is great, and I'm sure if I bang my head against a wall long enough i'll come up with a working algorithm, but I'd rather not =). So what in the heck do you think I should do? How could I change my collision resolution system to fix this? Here's the program (temporary link, not sure how long it'll last) (notes: arrow keys to navigate, click to drop block, x to jump) I'd appreciate any help you can offer!

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  • Ubuntu 12.04 nomodeset fixes boot problem but causes screen resolution to get stuck

    - by Thunder
    I've been searching the askubuntu forum for the past 3 days trying to figure out what's going on with my system and I have tried a lot of things but to no avail. So, I will explain my situation and tell you what I have tried and I hope someone can help me :) I have an: HP Workstation xw4100 Pentium(R) 4 3.00 GHz 1.5 GB RAM NVIDIA Quadro4 380 XGL graphics card It came with Windows XP and I set it up (with WUBI) to dual boot with Ubuntu 12.04 After installation I had the problem that so many people had with it booting to a black screen (mine was actually booting to the terminal basic shell) that is fixed by adding nomodeset into the grub. When I do that, MY screen resolution becomes stuck in 1280x768 (as opposed to 1366x768 before adding nomodeset) (and also, when running XP the best resolution is 1280x720) When I go to "additional drivers" it doesn't show any proprietary drivers, so I manually downloaded them using this command: sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current but after rebooting, that made the graphics even worse (now stuck as 800x600) SO I tried to configure the drivers with sudo nvidia-xconfig but that simply created an empty xorg.config file. I found one place where a guy gave information to manually input into the xorg.config file but that had no effect at all. Lastly I tried to install previous versions of the NVIDIA drivers, but they wouldn't even fully install. So now I have just re-installed Ubuntu 12.04 and I either need to find a better solution to the first problem (nomodeset) or get the nouveau driver to correctly configure to work with my nvidia graphics. Thanks for your help ahead of time!

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  • How to display workflow related tasks in the item display page where the workflow is currently running on in SharePoint2013

    - by ybbest
    In one of the project, I need to display workflow related tasks in the item display page where the workflow is currently running on. To achieve this, I’d like to add the tasks list view web part and using the connected web part to achieve this.(ID=workflowitemid) However, to make it work I need to unhide the workflowitemid field in the task list, as it is hidden field and also cantogglehidden field is set to false. I need to use reflection to change the cantogglehidden field to true as it only has getter in the API and then I am able to unhide the field. You can download the script here. However, it is not ideal (make your environment not supported by Microsoft) to display tasks this way. Another way to display the related task is to use SharePoint designer solution with List view web part and data source. Here are the steps. 1. Create a new list display form as below 2. Edit the custom display form in advanced mode. 3. Find the PlaceHolderMain contentplace hoder and insert the DataView by choosing the associated workflow tasks list as below 4. Go to the List View Tools >> OPTIONS 5. Create a Parameter called workflowitemId Parameter which retrieve the value from the ID querystring as below 6. Create a filter based on UIVersion = workflowitemId as below ,we are going to change the UIVersion to WorkflowItemId property later as WorkflowItemId is a hidden field and cannot be selected from the wizard. 7. Replace UIVersion with WorkflowItemId in the caml for the XsltListViewWebPart. From: TO 8. Go to the new custom display page at http://yourserver/Lists/aa/CustomDisplayPage.aspx?ID=414, you will see the associated tasks are showing in the page. References: http://office.microsoft.com/en-us/sharepoint-designer-help/watch-this-design-a-document-review-workflow-solution-HA010256417.aspx (Video 12 and 13)

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  • MacRuby + Interface Builder: How to display, then close, then display a window again

    - by Derick Bailey
    I'm a complete n00b with MacRuby and Cocoa, though I've got more than a year of Ruby experience, so keep that in mind when answering - I need lots of details and explanation. :) I've set up a simple project that has 2 windows in it, both of which are built with Interface Builder. The first window is a simple list of accounts using a table view. It has a "+" button below the table. When I click the + button, I want to show an "Add New Account" window. I also have an AccountsController < NSWindowController and a AddNewAccountController class, set up as the delegates for these windows, with the appropriate button click methods wired up, and outlets to reference the needed windows. When I click the "+" button in the Accounts window, I have this code fire: @add_account.center @add_account.display @add_account.makeKeyAndOrderFront(nil) @add_account.orderFrontRegardless this works great the first time I click the + button. Everything shows up, I'm able to enter my data and have it bind to my model. however, when I close the add new account form, things start going bad. if I set the add new account window to release on close, then the second time I click the + button, the window will still pop up but it's frozen. i can't click any buttons, enter any data, or even close the form. i assume this is because the form's code has been released, so there is no message loop processing the form... but i'm not entirely sure about this. if i set the add new account window to not release on close, then the second time i click the + button, the window shows up fine and it is usable - but it still has all the data that i had previously entered... it's still bound to my previous Account class instance. what am I doing wrong? what's the correct way to create a new instance of the Add New Account form, create a new Account model, bind that model to the form and show the form, when I click the + button on the Accounts form? ... this is all being done on OSX 10.6.6, 64bit, with XCode 3.2.4

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  • How to accommodate for the iPhone 4 screen resolution?

    - by dontWatchMyProfile
    This is a programming question! Read on before you vote to close! According to Apple, the iPhone 4 has a new and better screen resolution: 3.5-inch (diagonal) widescreen Multi-Touch display 960-by-640-pixel resolution at 326 ppi This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. Edit: It seems Apple has integrated an switch that allows to tell if an app is highRes or not. Nice. When we develop high-resolution apps, they probably won't work on older devices. And if they do, they would suffer a lot from 4-times the size of any image, having to scale them down in memory.

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  • Dual Monitors for Windows 8

    - by antonio081014
    I have one monitor and a projector connecting to my computer, while the screen keep flashing after every 10 seconds, it seems the resolution keeps changing. The project is the a dual display for the monitor. They displays the same content. My current resolution is 1024*768, while after 10 seconds around, the resolution goes to something big, then after a few seconds, it goes back to 1024*768. I wonder if this is a problem about the resolution, or it's about the compatible of screen display?

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  • How to setup a Linux machine to remotely use laptop screen as a second display?

    - by Ignas Limanauskas
    I am looking for a similar solution to MaxiVista, but for Linux (Ubuntu). I have an Ubuntu machine with just one display attached, but I also have a Windows laptop running a virtual machine with Ubuntu installed. I figured there must be a way to trick the main Ubuntu machine remotely use the virtual machine's display capabilities. After all, X11 does support forwarding and things like that. Any ideas how to do it using VNC? I saw some references to xdmx, but instructions so far are vague and do not seem to work on my machine(s).

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  • How can I make PDFs appear life-size when displayed at 100%?

    - by ændrük
    When I open a letter size PDF and then zoom to 100%, the page physically displayed on my monitor is smaller than a real letter size sheet of paper. How can I make "100%" on the computer screen correspond with "100%" in real life? Details This message suggests that I should be investigating the system-wide DPI settings for my monitor. xdpyinfo reports: dimensions: 1024x768 pixels (271x203 millimeters) resolution: 96x96 dots per inch My monitor has a native display resolution of 1024x768 pixels and a diagonal display size of 12.07 inches. PX CALC returns the following information: DPI: 106.05 Dot Pitch: 0.2395mm Size: 9.66" × 7.24" (24.53cm × 18.39cm) What I've tried so far Running xrandr --dpi 106.05 successfully caused my PDF to appear actual size at 100%, but this effect was lost after rebooting. To make the setting persistent I tried creating the following /etc/X11/xorg.conf: Section "Monitor" Identifier "ThinkPad X60 LCD" DisplaySize 245 183 EndSection Section "Screen" Identifier "Screen0" Monitor "ThinkPad X60 LCD" EndSection After re-logging in, /var/log/Xorg.0.log contained [ 1167.824] (**) intel(0): Display dimensions: (245, 183) mm [ 1167.824] (**) intel(0): DPI set to (106, 106) but xdpyinfo still reported dimensions: 1024x768 pixels (271x203 millimeters) resolution: 96x96 dots per inch and "100%" still appeared too small. Link to XRANDR wiki Link to making XRANDR changes persistant

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