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  • jquery multiple dialoge boxes

    - by tismon
    Hi i am trying to put multiple dialog boxes in a single page. i had downloaded demo for a single dialog box and apply same effect to different "div"s.. but it came on the same position. how can i put diff. dialog boxes in diff positions ? i has set styles for 2nd and 3rd "div"s; but its not working.. somebody please help me.. regards tismon

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  • time issue in render libgdx [duplicate]

    - by jaysingh
    This question is an exact duplicate of: deWitters Game loop in libgdx(Android) pls. help how to implement this loop in render method next_game_tick and GetTickCount(); always contain same time value so player position not updated. @Override public void render() { float deltaTime = Gdx.graphics.getDeltaTime(); Update(deltaTime); Render(deltaTime); } const int TICKS_PER_SECOND = 50; const int SKIP_TICKS = 1000 / TICKS_PER_SECOND; const int MAX_FRAMESKIP = 10; DWORD next_game_tick = GetTickCount(); int loops; bool game_is_running = true; while( game_is_running ) { loops = 0; while( GetTickCount() > next_game_tick && loops < MAX_FRAMESKIP) { update_game(); next_game_tick += SKIP_TICKS; loops++; } display_game(); }

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  • Mobile music playback on android phone keeps buffering

    - by ianio
    I have copied some music to a ubuntu synced folder on my karmic machine. I have the Ubuntu One android app installed on android 2.2 phone. When listening to music I get frequent breaks whilst the music is buffering, even with full signal. every other music streaming servie such as last fm and bbc player are fine. What is going wrong? mp3s should not have trouble buffering over a good 3g signal. I have set cache size to 200mb but i cant find a buffer size. Is it my mp3s? they are usually in the order of 320kb/s this is a breaker for me if there is no solution which is a massive shame as i like the principal of the software. cheers

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  • converting GPS latitude/longitude from different formats to one format (in PHP)

    - by Dave
    Hi. i'm trying to built in support for locations in my application and i'm expecting users to be inputting gps coordinates in a variety of ways. I need to convert all of the below to: latitude - direction (N/s), degres, minutes, seconds; longitude (E/W) - degrees, minuts, seconds. Each user input will be in a single line. eg: 9.182, -39.140625 9.182 / -39.140625 9.182,-39.140625 9.182 -39.140625 21° 16' 674S[some_separator]27° 30' 318E 21 16 674S[some_separator]27 30 318E [some_separator] may be a single space as well... The final format needs to beas: latitude.direction = south latitude.degrees = 21 latitude.minutes = 16 latitude.seconds = 674 longitude.direction = east longitude.degrees = 27 longitude.minutes = 30 longitude.seconds = 318 (a) what is the simplest way of asking ordinary-non-tech users to input the GPS coordinate?s (b) how do i convert the above to the final format? any built in functions that handle these variations in data input? i've seen http://stackoverflow.com/questions/2548943/gps-format-in-php - but i need to handle a more varied input.

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  • C# Lambda Problem

    - by Chris Klepeis
    Probably something simple, but as I'm new to lambda expressions, the problem evades me: m => m.contactID == contactID && m.primaryAddress == true && (m.addressTypeID == 2 || m.addressTypeID == 3) I tried to use that lambda expression but I receive an invalid operator. Is there a way to simplify this so that it would work? Edit: The equivolent sql query would be: SELECT * FROM Contact WHERE contactID = 3 AND primaryAddress = 1 AND (addressTypeID = 2 OR addressTypeID = 3) I have a repository function defined like so: public E Single(Expression<Func<E, bool>> where) { return objectSet.Single<E>(where); } I'm passing the lambda expression above into this function. Invalid operator error.

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  • "Time Control" in a 2d Platformer

    - by Woody Zantzinger
    I am making a 2d platformer where the player can press a button, and restart the level, only their previous character will also run the level at the same time, like they are traveling back in time. I know other games have done this before, and the way I have thought of doing it is to make the game character have a set of actions (Idle, Jumping, Walking Left etc.) and then detect changes in those actions and log them into a list along with the game time. So then when I need the character to run the level again on its own, I can just go through the list changing its actions at the right time. Is this the best way to do it? Does anyone have any experience in this? Thanks.

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  • Expiring timed actions a good idea?

    - by Bart van Heukelom
    We have an online game where players sometimes have to wait a while (say 30 minutes) before a process they intiated completes. This encourages them to come back later. An example of this is growing crops in Farmville or basically any action in the Sims Play4Free. Now, however, there is the idea to let these processes expire, so if the player doesn't 'reap' them in time (e.g. within 4 hours) they are aborted. I'm a bit sceptical about this. How will this make players come back more often? Is not the reward of reaping the process enough for that? Can we expect players to fit their daily schedule around our game, maybe even set the alarm clock at night? Won't this just cause players to give up on starting these processes in the first place? I realise this may be too subjective for this site, so I'll end with a concrete question: Do (m)any other online free-to-play games employ this technique?

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  • SQL Server 2008: If Multiple Values Set In Other Mutliple Values Set

    - by AJH
    In SQL, is there anyway to accomplish something like this? This is based off a report built in SQL Server Report Builder, where the user can specify multiple text values as a single report parameter. The query for the report grabs all of the values the user selected and stores them in a single variable. I need a way for the query to return only records that have associations to EVERY value the user specified. -- Assume there's a table of Elements with thousands of entries. -- Now we declare a list of properties for those Elements to be associated with. create table #masterTable ( ElementId int, Text varchar(10) ) insert into #masterTable (ElementId, Text) values (1, 'Red'); insert into #masterTable (ElementId, Text) values (1, 'Coarse'); insert into #masterTable (ElementId, Text) values (1, 'Dense'); insert into #masterTable (ElementId, Text) values (2, 'Red'); insert into #masterTable (ElementId, Text) values (2, 'Smooth'); insert into #masterTable (ElementId, Text) values (2, 'Hollow'); -- Element 1 is Red, Coarse, and Dense. Element 2 is Red, Smooth, and Hollow. -- The real table is actually much much larger than this; this is just an example. -- This is me trying to replicate how SQL Server Report Builder treats -- report parameters in its queries. The user selects one, some, all, -- or no properties from a list. The written query treats the user's -- selections as a single variable called @Properties. -- Example scenario 1: User only wants to see Elements that are BOTH Red and Dense. select e.* from Elements e where (@Properties) --ideally a set containing only Red and Dense in (select Text from #masterTable where ElementId = e.Id) --ideally a set containing only Red, Coarse, and Dense --Both Red and Dense are within Element 1's properties (Red, Coarse, Dense), so Element 1 gets returned, but not Element 2. -- Example scenario 2: User only wants to see Elements that are BOTH Red and Hollow. select e.* from Elements e where (@Properties) --ideally a set containing only Red and Hollow in (select Text from #masterTable where ElementId = e.Id) --Both Red and Hollow are within Element 2's properties (Red, Smooth, Hollow), so Element 2 gets returned, but not Element 1. --Example Scenario 3: User only picked the Red option. select e.* from Elements e where (@Properties) --ideally a set containing only Red in (select Text from #masterTable where ElementId = e.Id) --Red is within both Element 1 and Element 2's properties, so both Element 1 and Element 2 get returned. The above syntax doesn't actually work because SQL doesn't seem to allow multiple values on the left side of the "in" comparison. Error that returns: Subquery returned more than 1 value. This is not permitted when the subquery follows =, !=, <, <= , >, >= or when the subquery is used as an expression. Am I even on the right track here? Sorry if the example looks long-winded or confusing.

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  • Cliché monsters to populate a steampunk fantasy setting dwarven dungeon?

    - by Alexander Gladysh
    I'm looking for a list of cliché monsters for a steampunk computer game (assume one kind or another of casual rogue-like RPG), to populate lower levels of ancient dwarven-built dungeons. Dwarves are a technology/science race in the setting I am aiming for. The world is a low-magic one. I'm stuck after listing various mechanical golems, gigantic spiders (every dungeon must have some of them!), and maybe a mechanical barlog as a megaboss. What would player expect? What are the key cultural references for such setting? I know a couple of games with suitable steampunk dwarves, but none are detailed enough in the underworld monsters area. Please point me in the right direction. (If you have a single funny monster suggestion, please mention it in comments, not in answer. ;-) )

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  • Most efficient algorithm for mesh-level, optimal occlusion culling?

    - by Fredriku73
    I am new to culling. On a first glance, it seems that most occlusion culling algorithms are object-level, not examining single meshes, which would be practical for game rendering. What I am looking for is an algorithm that culls all meshes within a single object that are occluded for a given viewpoint, with high accuracy. It needs to be at least O(n log n), a naive mesh-by-mesh comparison (O(n^2)) is too slow. I notice that the Blender GUI identifies the occluded meshes for you in real-time, even if you work with large objects of 10,000+ meshes. What algorithm is used there, pray tell?

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  • How to create reproducible probability in map generation?

    - by nickbadal
    So for my game, I'm using perlin noise to generate regions of my map (water/land, forest/grass) but I'd also like to create some probability based generation too. For instance: if(nextInt(10) > 2 && tile.adjacentTo(Type.WATER)) tile.setType(Type.SAND); This works fine, and is even reproduceable (based on a common seed) if the nextInt() calls are always in the same order. The issue is that in my game, the world is generated on demand, based on the player's location. This means, that if I explore the map differently, and the chunks of the map are generated in a different order, the randomness is no longer consistent. How can I get this sort of randomness to be consistent, independent of call order? Thanks in advance :)

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  • Where to start in creating a massive multiplayer 3D Java game [on hold]

    - by user1373771
    I am planning on creating a massive multiplayer world and I am wondering where to start. I am quite inexperienced in the field of Java but I have researched into it and learned that it is perhaps my best bet in creating this project is Java for the fact that it has a much easier learning curve than C++ to beginners and still capable of holding massive amounts of players at a time. My question is simple: Should I start the game by creating a single player prototype and introducing multiplayer later as I become more experienced or start with multiplayer before I am completely experienced in the field. Thanks for your help!

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  • "Time Control" in a 2d Platformer

    - by Woody Zantzinger
    I am making a 2d platformer where the player can press a button, and restart the level, only their previous character will also run the level at the same time, like they are traveling back in time. I know other games have done this before, and the way I have thought of doing it is to make the game character have a set of actions (Idle, Jumping, Walking Left etc.) and then detect changes in those actions and log them into a list along with the game time. So then when I need the character to run the level again on its own, I can just go through the list changing its actions at the right time. Is this the best way to do it? Does anyone have any experience in this? Thanks.

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  • Fast lighting with multiple lights

    - by codymanix
    How can I implement fast lighting with multiple lights? I don't want to restrain the player, he can place an unlimited number and possibly overlapping (point) lights into the level. The problem is that shaders which contain dynamic loops which would be necessary to calculate the lighting tend to be very slow. I had the idea that if it could be possible at compiletime to compile a shader n times where n is the number of lights. If the number n is known at compiletime, the loops can be unrolled automatically. Is this possible to generate n versions of the same shader with just a different number of lights? At runtime I could then decide which shader to use for which part of the level.

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  • Kernel panic when booting from USB

    - by maaartinus
    I downloaded ubuntu-11.04-desktop-amd64.iso and used Universal-USB-Installer-1.8.6.3.exe to format my USB stick und put the ISO on it. When I tried to install from it, I've got a kernel panic just like here, except for the version number (mine was 2.6.38-8-generic #42-ubuntu). My ISO image seems to work, as I installed it into a VMWare player without problems. Booting Linux from USB works surely too, as I did it some time ago with an older Ubuntu version. I can imagine things to try out, e.g., write the image again, try another version, pray, look for patches, etc. However, I'm looking for a time-efficient solution, something what most probably works. An advice of the sort "wait two weeks until it's surely fixed, then download again" is acceptable, I'm determined to switch to Linux, but it can wait a bit.

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  • No Sound from Shared Media

    - by Travis
    I have a shared media folder that I have all of my mp3's in. When I try to play them using Ubuntu, I get no sound, but the media player (Rhythmbox, Exaile, etc) display that they are playing the file, it looks like everything is playing but no sound. I have checked and rechecked the volume levels of the system and each application and I see no issues. If I move a file to the local drive, it plays just fine. I do sound checks while the file is playing and I get audio (front left, front right) from the test but not from the media file that I am playing. Any help would be greatly appreciated.

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  • Internal HDs that don't contain the OS aren't accessable unless I try to manually browse them

    - by Hrafn
    So I have 4 internal hard drives, one that contains the OS (Ubuntu 12.04), all ext4. After starting the computer up, and without having tried to access the drives (File manager, terminal etc) it seems like the drives haven't been mounted. If I go into the "Disks" utility I see that the disks haven't been mounted. Programs that try to access the HD's during startup throw an error. For example my music player can't find the library, my note taking software can't find the database etc. But after opening the drive in a file manager everything works. I've checked SMART on all the disks and everything is a ok. Any and all ideas would be appreciated.

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  • Determine how to display a tile based on surrounding tiles

    - by Jsmith
    I have a game engine which generates maps randomly, set on a 2d grid which is composed of 34px square graphical tiles. These tiles can be displayed in any of three ways, wall, corner, and floor(exists in 2 states, passable and impassible), and four directions, north, south, west and east. What I need to do is, based on the tiles around each individual tile, determine which state to display the tile in, e.g. north wall, northeast corner, floor so that when a player alters the map, the tiles around the affected tile adjust themselves to suit(i.e. tunneling). In case it becomes important, all gameobjects are inherited from the same class, whether they be players, NPC's, walls, or items.

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  • Le H.264 est de retour sur Chrome, qui pourra lire les vidéos dans ce format grâce à une extension de Microsoft

    Le H.264 est de retour sur Chrome, qui pourra lire les vidéos dans ce format grâce à une extension de Microsoft Mise à jour du 03.02.2011 par Katleen Il y a un petit peu moins d'un mois, Google annonçait la fin du support du codec H.264 par son navigateur Chrome, ce qui en enchantait certains et en gênait d'autres. Aujourd'hui, une alternative est possible, grâce à Microsoft (qui s'était déjà occupé du problème sous Firefox). L'éditeur de Redmond vient ainsi de dévoiler son "Windows Media Player HTML5 Extension for Chrome", qui, comme son nom l'indique, est une extension pour Chrome qui permettra la lecture de vidéos au format H.264 par les utilisateurs du navigateur d...

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  • Do you use Scimore SQL database ?

    - by Darian Miller
    There's a database engine that looks amazing for a free tool and that is Scimore. Have you had much experience with it? If so, how does it rate..particularly against Firebird? How resilient/self reliant is it? (Meaning how much downtime/maintenance is expected?) The scale out capabilities also look very interesting. I just downloaded it and have been playing around and so far it looks good. I had been looking for an easy to deploy single-user type embedded database (which Scimore has an option) and was toying with MS SQL Compact Edition and SQLite and remembered this database from a trial a few years ago. (Windows platform) I was about ready to settle in on SQLite but started thinking about other projects which are multi-user and wanted to stick with a single solution...which is why I started looking at Firebird as well.

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  • Youtube showing horizontal lines when full screen in google chrome

    - by Blaze Tama
    First, im new in ubuntu so please bear with me. My google chrome shows strange behavior when playing youtube videos in full screen mode. There will be some horizontal white lines, which is exactly like when you playing the game without the vsync. I've checked firefox and the videos working perfectly in there. I also tried to play videos from my HDD using VLC player and its working fine. It seems the problem is in the google chrome alone. My version of ubuntu is 13.04, my laptop is asus n46vz and i use the latest release of google chrome. I've tried to ask google, but it seems he has no answer. Thanks for your time :D

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  • What is the state-of-the-art for using Broadcom Crystal hardware?

    - by echo-flow
    I just bought a Dell Mini 1012, which comes with a Broadcom Crystal media accelerator chip. I'd like to know what is the current state-of-the-art with regard to using this hardware on Ubuntu? What I mean by this is, what is the best way to install drivers to make use of this hardware, and what media players currently support it? I've read that XBMC currently does, but what about gstreamer? Ideally, I'd like to find a solution so that I can accelerate Flash videos using the device. It seems like one strategy may be to download Flash videos to the hard drive and play them with an external, Crystal-enabled media player, and so that seems like one option, but I'm wondering if any of the free flash alternatives (Gnash and Lightspark) support hardware acceleration of flash video using the Crystal API? It seems like there is a lot of information about all of this on the web, but it's not consolidated, and seems like a rapidly moving target, so any insight anyone may have into this would be appreciated.

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  • Is it possible to stream music/video from an Apache server?

    - by rphello101
    I'm just starting to get into setting up a server. I've set up a basic Apache server to access some songs and movies. When I click one of the songs though, nothing happens. When I click one of the movies, sometimes it will open a new web page and act as though it is going to start playing, but never does. I know Apache is HTTP, not FTP and read somewhere that that could be a problem, but I'm uncertain of the differences. Anyway, is it possible to click on one of the songs and have it start streaming using, for example, Windows Media Player? If so, might someone either explain how to do so or direct me to where I can find it? Any information on retrieving media from an Apache server at this point would be most appreciated. -Edit- I don't know if it matters, but I'm using Windows 7 and Google Chrome

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  • Vmware 3D Acceleration Ubuntu 14.04

    - by Bowser5543
    I have installed Vmware Player 6.0.3 build-1895310. The problem I have is that when I run a Windows 7 Vm, it says that 3D support was disabled. (I can't read the exact report atm because it has a chance of crashing my machine.) I have the 3D support box enabled. Here is my graphics card: Mobile Intel® GM45 Express Chipset x86/MMX/SSE2. Can anyone tell me to install drivers or something? I can't find mine anywhere!

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