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  • allowing index access only with .htaccess

    - by YsoL8
    Hello I have this in my .htaccess file, in the site root: Options -Indexes <directory ../.*> Deny from all </directory> <Files .htaccess> order allow,deny deny from all </Files> <Files index.php> Order allow,deny allow from all </Files> What I'm trying to achieve is to block folder and file access to anything that isn't called index.php, regardless of which directory is accessed. I have the folder part working perfectly and the deny from all rule is working as well - but my attempt to allow access to index.php is failing. Basically could someone tell me how to get it working?

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  • Adjusting the Score on Oracle Text search results

    - by Kyle Hatlestad
    When you sort the results of a search by Score using OracleTextSearch as the search engine in WebCenter Content, the results coming back are based on the relevancy on the document.  In theory, the more relevant the search term is to the document, the higher ranked Score it should receive.  But in practice, the relevancy score can seem somewhat of a mystery.  It's not entirely clear how it ranks the importance of some documents over others based on the search term.  And often times, once a word appears a certain number of times within a document, the Score simply maxes out at 100 and the top results can be difficult to discern from one another.  Take for example the search for 'vacation' on this set of documents:  [Read More]

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  • allowing index access only with .htaccess

    - by Oliver Nourish
    Hello I have this in my .htaccess file, in the site root: Options -Indexes <directory ../.*> Deny from all </directory> <Files .htaccess> order allow,deny deny from all </Files> <Files index.php> Order allow,deny allow from all </Files> What I'm trying to achieve is to block folder and file access to anything that isn't called index.php, regardless of which directory is accessed. I have the folder part working perfectly and the deny from all rule is working as well - but my attempt to allow access to index.php is failing. Basically could someone tell me how to get it working?

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  • allowing index access only with .htaccess

    - by YsoL8
    Hello I have this in my .htaccess file, in the site root: Options -Indexes <directory ../.*> Deny from all </directory> <Files .htaccess> order allow,deny deny from all </Files> <Files index.php> Order allow,deny allow from all </Files> What I'm trying to achieve is to block folder and file access to anything that isn't called index.php, regardless of which directory is accessed. I have the folder part working perfectly and the deny from all rule is working as well - but my attempt to allow access to index.php is failing. Basically could someone tell me how to get it working?

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  • how to process document state transition?

    - by brick
    Imagine there is an application (ASP.NET MVC) that processes some documents. The document must be revised several times by different group of users. state/role rules: simple user can only publish document; (priority: low) userGroup1 can switch it to next state or reject it; (priority: higher) userGroup2 can confirm previous state and switch it to next gradual state or reject it; (priority: highest) How to implement such a workflow in ASP.NET MVC? How to impelement UI, views so that group with lower priority can both visually/technically perform only allowed transitions? Can I somehow extend that system: link? Do I need extras like service bus, event sourcing for that?

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  • How to create single integer index value based on two integers where first is unlimited?

    - by Jan Doggen
    I have table data containing an integer value X ranging from 1.... unknown, and an integer value Y ranging from 1..9 The data need to be presented in order 'X then Y'. For one visual component I can set multiple index names: X;Y But for another component I need a one-dimensional integer value as index (sort order). If X were limited to an upper bound of say 100, the one-dimensional value could simply be X*100 + Y. If the one-dimensional value could have been a real, it could be X + Y/10. But if I want to keep X unlimited, is there a way to calculate a single integer 'indexing' value from X and Y? [Added] Background information: I have a Gantt/TreeList component where the tasks are ordered on a TaskIndex integer. This does not need to be a real database field, I can make it a calculated field in the underlying client dataset. My table data is e.g. as follows: ID Baseline ParentID 1 0 0 (task) 5 2 1 (baseline) 8 1 1 (baseline) 9 0 0 (task) 12 0 0 (task) 16 1 12 (baseline) Task 1 has two baselines numbered 1 and 2 (IDs 8 and 5) Task 9 has no baselines Task 12 has one baseline numbered 1 (ID 16) Baselines number 1-9 (the Y variable from my question); 0 or null identify the tasks ID's are unlimited (the X variable) The user plays with visibility of baselines, e.g. he wants to see all tasks with all baselines labeled 1. This is done by updating a filter on the table. Right now I constantly have to recalculate TaskIndex after changing the filter (looping through records). It would be nice if TaskIndex could be calculated on the fly for each record knowing only the data in the current record (I work in Delphi where a client dataset has an OnCalcFields event handler, that is triggered for each record when necessary). I have no control over the inner workings of the visual component.

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  • Could not apply stored configuration for monitors

    - by Hernantz
    Well this happened when I upgraded to Natty. Not only seems I can't change my resolution to higher than 1024x768 but it appears at the left and using only 70% of the monitor's width. I tried logging in but in ubuntu classic mode, and i was able to change it, but that trick did not work anymore. (May this be a compiz problem?) Anyways, here is my /var/log/Xorg.0.log http://pastebin.com/Ew4wwLab and lspci -nn | grep VGA: 00:02.0 VGA compatible controller [0300]: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller [8086:27a2] (rev 03) I tried using xrandr for adding manually a resolution of 1280x1768 but without luck. Here is the xrandr output Screen 0: minimum 320 x 200, current 1024 x 768, maximum 4096 x 4096 LVDS1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 0mm x 0mm 1024x768 60.0*+ 800x600 60.3 56.2 640x480 59.9 VGA1 disconnected (normal left inverted right x axis y axis) TV1 disconnected (normal left inverted right x axis y axis) 1280x1024 (0xc6) 109.0MHz h: width 1280 start 1368 end 1496 total 1712 skew 0 clock 63.7KHz v: height 1024 start 1027 end 1034 total 1063 clock 59.9Hz

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  • Better ways to have valuable data indexed, which is ignored currently

    - by Sam
    <a title="">.../a> Hi folks. It seems that my title tag which holds extremely valuable and describes contents on my simple design page is currently compeltely denied by search engines and not indexed at all!! Those descriptions should however be indexed as the describe valuable portions to an otherwise empty page with clean glossary (thats neat and organised to the eye of the viewer. So putting all that descriptive data into visible space would ruin the designish less is more fundamental... So, which alternatives to the title tag do I have, in order to put important contents that are relevant for both user as well as search engines? A <a name="">......</> B <p name="">......</> C <a alt="">.......</> D <p alt="">.......</> From the above list, arose my question: Which of the above is advisable alternative in order to get the valuable actual content indexed? Should it be in a a tag or p tag? Or are there even better tags for this which still keep layout clean? You suggestions are Much appreciated!

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  • Lighting-Reflectance Models & Licensing Issues

    - by codey
    Generally, or specifically, is there any licensing issue with using any of the well known lighting/reflectance models (i.e. the BRDFs or other distribution or approximation functions): Phong, Blinn–Phong, Cook–Torrance, Blinn-Torrance-Sparrow, Lambert, Minnaert, Oren–Nayar, Ward, Strauss, Ashikhmin-Shirley and common modifications where applicable, such as: Beckmann distribution, Blinn distribution, Schlick's approximation, etc. in your shader code utilised in a commercial product? Or is it a non-issue?

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  • The Stub Proto: Not Just For Stub Objects Anymore

    - by user9154181
    One of the great pleasures of programming is to invent something for a narrow purpose, and then to realize that it is a general solution to a broader problem. In hindsight, these things seem perfectly natural and obvious. The stub proto area used to build the core Solaris consolidation has turned out to be one of those things. As discussed in an earlier article, the stub proto area was invented as part of the effort to use stub objects to build the core ON consolidation. Its purpose was merely as a place to hold stub objects. However, we keep finding other uses for it. It turns out that the stub proto should be more properly thought of as an auxiliary place to put things that we would like to put into the proto to help us build the product, but which we do not wish to package or deliver to the end user. Stub objects are one example, but private lint libraries, header files, archives, and relocatable objects, are all examples of things that might profitably go into the stub proto. Without a stub proto, these items were handled in a variety of ad hoc ways: If one part of the workspace needed private header files, libraries, or other such items, it might modify its Makefile to reach up and over to the place in the workspace where those things live and use them from there. There are several problems with this: Each component invents its own approach, meaning that programmers maintaining the system have to invest extra effort to understand what things mean. In the past, this has created makefile ghettos in which only the person who wrote the makefiles feels confident to modify them, while everyone else ignores them. This causes many difficulties and benefits no one. These interdependencies are not obvious to the make, utility, and can lead to races. They are not obvious to the human reader, who may therefore not realize that they exist, and break them. Our policy in ON is not to deliver files into the proto unless those files are intended to be packaged and delivered to the end user. However, sometimes non-shipping files were copied into the proto anyway, causing a different set of problems: It requires a long list of exceptions to silence our normal unused proto item error checking. In the past, we have accidentally shipped files that we did not intend to deliver to the end user. Mixing cruft with valuable items makes it hard to discern which is which. The stub proto area offers a convenient and robust solution. Files needed to build the workspace that are not delivered to the end user can instead be installed into the stub proto. No special exceptions or custom make rules are needed, and the intent is always clear. We are already accessing some private lint libraries and compilation symlinks in this manner. Ultimately, I'd like to see all of the files in the proto that have a packaging exception delivered to the stub proto instead, and for the elimination of all existing special case makefile rules. This would include shared objects, header files, and lint libraries. I don't expect this to happen overnight — it will be a long term case by case project, but the overall trend is clear. The Stub Proto, -z assert_deflib, And The End Of Accidental System Object Linking We recently used the stub proto to solve an annoying build issue that goes back to the earliest days of Solaris: How to ensure that we're linking to the OS bits we're building instead of to those from the running system. The Solaris product is made up of objects and files from a number of different consolidations, each of which is built separately from the others from an independent code base called a gate. The core Solaris OS consolidation is ON, which stands for "Operating System and Networking". You will frequently also see ON called the OSnet. There are consolidations for X11 graphics, the desktop environment, open source utilities, compilers and development tools, and many others. The collection of consolidations that make up Solaris is known as the "Wad Of Stuff", usually referred to simply as the WOS. None of these consolidations is self contained. Even the core ON consolidation has some dependencies on libraries that come from other consolidations. The build server used to build the OSnet must be running a relatively recent version of Solaris, which means that its objects will be very similar to the new ones being built. However, it is necessarily true that the build system objects will always be a little behind, and that incompatible differences may exist. The objects built by the OSnet link to other objects. Some of these dependencies come from the OSnet, while others come from other consolidations. The objects from other consolidations are provided by the standard library directories on the build system (/lib, /usr/lib). The objects from the OSnet itself are supposed to come from the proto areas in the workspace, and not from the build server. In order to achieve this, we make use of the -L command line option to the link-editor. The link-editor finds dependencies by looking in the directories specified by the caller using the -L command line option. If the desired dependency is not found in one of these locations, ld will then fall back to looking at the default locations (/lib, /usr/lib). In order to use OSnet objects from the workspace instead of the system, while still accessing non-OSnet objects from the system, our Makefiles set -L link-editor options that point at the workspace proto areas. In general, this works well and dependencies are found in the right places. However, there have always been failures: Building objects in the wrong order might mean that an OSnet dependency hasn't been built before an object that needs it. If so, the dependency will not be seen in the proto, and the link-editor will silently fall back to the one on the build server. Errors in the makefiles can wipe out the -L options that our top level makefiles establish to cause ld to look at the workspace proto first. In this case, all objects will be found on the build server. These failures were rarely if ever caught. As I mentioned earlier, the objects on the build server are generally quite close to the objects built in the workspace. If they offer compatible linking interfaces, then the objects that link to them will behave properly, and no issue will ever be seen. However, if they do not offer compatible linking interfaces, the failure modes can be puzzling and hard to pin down. Either way, there won't be a compile-time warning or error. The advent of the stub proto eliminated the first type of failure. With stub objects, there is no dependency ordering, and the necessary stub object dependency will always be in place for any OSnet object that needs it. However, makefile errors do still occur, and so, the second form of error was still possible. While working on the stub object project, we realized that the stub proto was also the key to solving the second form of failure caused by makefile errors: Due to the way we set the -L options to point at our workspace proto areas, any valid object from the OSnet should be found via a path specified by -L, and not from the default locations (/lib, /usr/lib). Any OSnet object found via the default locations means that we've linked to the build server, which is an error we'd like to catch. Non-OSnet objects don't exist in the proto areas, and so are found via the default paths. However, if we were to create a symlink in the stub proto pointing at each non-OSnet dependency that we require, then the non-OSnet objects would also be found via the paths specified by -L, and not from the link-editor defaults. Given the above, we should not find any dependency objects from the link-editor defaults. Any dependency found via the link-editor defaults means that we have a Makefile error, and that we are linking to the build server inappropriately. All we need to make use of this fact is a linker option to produce a warning when it happens. Although warnings are nice, we in the OSnet have a zero tolerance policy for build noise. The -z fatal-warnings option that was recently introduced with -z guidance can be used to turn the warnings into fatal build errors, forcing the programmer to fix them. This was too easy to resist. I integrated 7021198 ld option to warn when link accesses a library via default path PSARC/2011/068 ld -z assert-deflib option into snv_161 (February 2011), shortly after the stub proto was introduced into ON. This putback introduced the -z assert-deflib option to the link-editor: -z assert-deflib=[libname] Enables warning messages for libraries specified with the -l command line option that are found by examining the default search paths provided by the link-editor. If a libname value is provided, the default library warning feature is enabled, and the specified library is added to a list of libraries for which no warnings will be issued. Multiple -z assert-deflib options can be specified in order to specify multiple libraries for which warnings should not be issued. The libname value should be the name of the library file, as found by the link-editor, without any path components. For example, the following enables default library warnings, and excludes the standard C library. ld ... -z assert-deflib=libc.so ... -z assert-deflib is a specialized option, primarily of interest in build environments where multiple objects with the same name exist and tight control over the library used is required. If is not intended for general use. Note that the definition of -z assert-deflib allows for exceptions to be specified as arguments to the option. In general, the idea of using a symlink from the stub proto is superior because it does not clutter up the link command with a long list of objects. When building the OSnet, we usually use the plain from of -z deflib, and make symlinks for the non-OSnet dependencies. The exception to this are dependencies supplied by the compiler itself, which are usually found at whatever arbitrary location the compiler happens to be installed at. To handle these special cases, the command line version works better. Following the integration of the link-editor change, I made use of -z assert-deflib in OSnet builds with 7021896 Prevent OSnet from accidentally linking to build system which integrated into snv_162 (March 2011). Turning on -z assert-deflib exposed between 10 and 20 existing errors in our Makefiles, which were all fixed in the same putback. The errors we found in our Makefiles underscore how difficult they can be prevent without an automatic system in place to catch them. Conclusions The stub proto is proving to be a generally useful construct for ON builds that goes beyond serving as a place to hold stub objects. Although invented to hold stub objects, it has already allowed us to simplify a number of previously difficult situations in our makefiles and builds. I expect that we'll find uses for it beyond those described here as we go forward.

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  • Analyze Drupal and Wordpress sites CPU load in shared server

    - by Tedi
    Our hosting company is complaining that both our Drupal and Wordpress websites running in a shared server are consuming too many CPU resources. The traffic for each site is not more than 100 users per day and, at a first glance, we don't have very many plugins/add-ons. Is there any tool or resource to analyse what is causing that high CPU load? Thanks Update: We decided to suspend our accounts while the problem was being debugged but still our hosting (Site5) said that they saw unacceptable activity on our sites so we had to move to a dedicated server... asked them several times to provide us with more information and they always came back saying that we had to purchase a higher account. Finally decided to move to another hosting service.

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  • Oracle Supply Chain at Pella Showcase, April 24-25, 2012

    - by Stephen Slade
    Nothing promtes a product like a grest customer testimony! For nearly a decade, Pella has been holding these 'open-houses' or Showcases as they are called, to illustrate the utilization of Oracle products in their operations. Building custom windows and doors is not an easy task.  With about a trillion combinations of unique sizes, colors and features availalbe, getting the complex multi-unit custom order wrong can be easy to do. I've been to a few of these Showcases and each time,  continually impressed by the precision, best practices and lean disciplines enacted at Pella. Operations representatives and users at Pella, demonstrate the way in which they use Oracle Supply Chain products to deliver fulfillment excellence. Orders are all custom made and delivered in about a week.  Factory tours are conducted and visitors have a chance to see Oracle in operation on the shop floor, driving informational flow and order accuracy in the 99+% range.  It's a must see for anyone considering expansion of their supply chain footprint.  The event is April 24-25 in Pella Iowa, outside Des Moines.   This year, there is a seperate track for CIOs and executives. Register at 1.800.820.5592  - ask for event 10281

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  • URL masking with .htaccess

    - by Michael Nguyen
    I need a hardcore programmer to help me with URL masking. So this is my situation. My website www.michaelfotograf.dk/blog/ is the main site that needs to be configured. I have another website/webhotel called www.umagepar.dk www.umagepar.dk is redirected to www.michaelfotograf.dk/blog/ The blog is an ongoing project where i post a lot of stuff to get my ranking higher on google. www.umagepar.dk which redirect to www.michaelfotograf.dk/blog/ is also a project on is own, so I do not want people to know, that it is a blog connected with www.michaelfotograf.dk/blog/ I therefore need to mask www.michaelfotograf.dk/blog/ so it will be called www.umagepar.dk in the URL in the searchbar at all times! What I need is a programmer that can do this for me. Name your price, and I'll see if I can affort it. Michael

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  • Artificial Intelligence implemented in x86 Assembly? [closed]

    - by Bigyellow Bastion
    Okay, so I decided that for my upcoming operating system, I do basically everything in x86 Assembly, using only 16-bit mode. I will need to write the software to host on it once I have something up and going, and I'll definitely post the source and VM-executable file. But as for now I'm stuck with the idea of implementing the AI code for some of the games I'm making to host on it. AI in Assembly is tedious, and sometimes almost impossible seeming, especially complex AI(I'm talking SNES Super Mario World 2: Yoshi's Island AI here, by the way, not pong AI). I was thinking that it'd be such a hassle that I'd have to bring a higher-level language to work some of this out here, like maybe C++ or C#, but I'd have to go through more work linking it into a fine binary that my OS will host, and that adds unnecessary work to the table I wanted to avoid(I don't want a complex system, I want everything as bare-bones as possible, avoiding libraries, APIs, and linkable formats for now, to make everything more directly accessible to the kernel's API).

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  • Do Google's feed statistics include former users?

    - by jjackson
    I'm currently not using any sort of fancy stat tracking software such as feedburner, but I occasionally look at Google's stats in their Webmaster Tools just to get a rough idea of whether the number of subscribers is going up or down. This only gives the number of users subscribed through Google products, as they explain in their help documents: Subscriber stats display the number of Google users who have subscribed to your feeds using any Google product (such as Reader, iGoogle, or Orkut). Because users can subscribe to feeds using many different aggregators or RSS readers, the actual number of subscribers to your site may be higher. I used to use Google Reader very regularly but haven't opened it in a while now. The way I understand it, this will mean that even though I haven't touched any of those feeds in a long time I'm still technically subscribed to them and will therefore be included in Google's statistic. Is this correct? Also since Google runs Feedburner, does this have any effect on their stats as well?

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  • Use Oracle Product Hub Business Events to Integrate Additional Logic into Your Business Flows

    - by ToddAC-Oracle
    Business events provide a mechanism to plug-in and integrate some additional business processes or custom code into standard business flows.  You could send a notification to a business User, write to advanced queues or perform some custom processes. In-built business events are available specifically for each flow like Item Creation, Item Updation, User-Defined Attribute Changes, Change Order Creation, Change Order Status Changes and others.To get a list of business events, refer to the PIM implementation Guide or Using Business Events in PLM and PIM Data Librarian (Doc ID 372814.1) .If you are planning to use business events, Doc ID 1074754.1 walks you through a setup with examples. How to Subscribe and Use Product Hub (PIM / APC) Business Events [Video] ? (Doc ID 1074754.1). Review the 'Presentation' section of Doc ID 1074754.1 for complete information and best practices to follow while implementing code for subscriptions. Learn things you might want to avoid, like commit statements for instance. Doc ID 1074754.1 also provides sample code for testing, and can be used to troubleshoot missing setups or frequently experienced issues. Take advantage and run a test ahead of time with the sample code to isolate any issues from within business specific subscription code.Get more out of Oracle Product Hub by using Business Events!

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  • SEP Search Engine Placement

    - by Cory Baumer
    My employer was recently contacted by a company who convinced my employer that they could do what they called search engine placement and that they can guaranty that we will be placed on he top of googles search results. I immediately told my employer that it sounded like a scam, but I was made to contact the company regardless and investigate. The sales person insisted that SEP was different than the SEO and ad words campaigns we are already performing and that it was a cheaper way to be listed in the adwords section and that it didn't include a cost per click. It sounds to me like its kinda scammy like they are going to setup an adwords campaign and just charge us a flat rate that is higher than the cost per clicks. Has anyone heard of this and is it at all legitimate?

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  • Apache AliasMatch and DirectoryMatch not working?

    - by Alex
    I have the following config - please notice the Alias and Directory equivalent -- uncommented they work as expected but the dynamic/regex based versions don't - any ideas??? <VirtualHost *:80> ServerName temp.dev.local ServerAlias temp.dev.local DocumentRoot "C:\wamp\www\temp\public" <Directory "C:\wamp\www\temp\public"> AllowOverride all Order Allow,Deny Allow from all </Directory> # Alias /private/application/core/page/assets/images/ "C:/wamp/www/temp/private/application/core/page/assets/images/" # <Directory "C:/wamp/www/temp/private/application/core/page/assets/images/"> AliasMatch ^/private/application/(.*)/(.*)/assets/images/ /private/application/$1/$2/assets/images/ <DirectoryMatch "^/private/application/(.*)/(.*)/assets/images/"> Options Indexes FollowSymlinks MultiViews Includes AllowOverride None Order allow,deny Allow from all </DirectoryMatch> </VirtualHost>

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  • Blocking a specific URL by IP (a URL create by mod-rewrite)

    - by Alex
    We need to block a specific URL for anyone not on a local IP (anyone without a 192.168.. address) We however cannot use apache's <Directory /var/www/foo/bar> Order allow,deny Allow from 192.168 </Directory> <Files /var/www/foo/bar> Order allow,deny Allow from 192.168 <Files> Because these would block specific files or directories, we need to block a specific URL which is created by mod-rewrite and the page is dynamically created using PHP. Any ideas would be greatly appreciated

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  • AdSense CPM and content topics

    - by Silver Moon
    I run a few blogs on topics like programming, linux tips and network security. I noticed the following: Till last year had only 1 blog that had posts on PHP, linux tips, network security etc. The AdSense RPM was around 1.00. Then I split the content into 3 separate blogs, one focused on web development/PHP/MySQL. second one focused on Linux/Windows how-tos and tips and third one focused on network security and related network topics. The Adsense RPM rose significantly for 2 blogs, and was 1.38 (PHP blog), 0.87 (tech tips blog) and 1.90 (network security blog). In the month of april 2013 the site on network security had the highest traffic and the Adsense income of that site was twice that of all three sites combined previously. My question is simple, does focusing on one topic lead to higher CPC/CPM?

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  • What is Cyber Monday? [Infographic]

    - by Jason Fitzpatrick
    Nearly everyone is familiar with Black Friday, the massive shopping day right after Thanksgiving, but Cyber Monday is a recent invention. Check out this infographic for the low down. Cyber Monday is only a scant six years old, an invention of online retailers looking to create a shopping day to compete with the in-store frenzy of Black Friday. Although quite a few retailers offer online Black Friday deals, Cyber Monday is a the biggest day for online deals–many shoppers fail to find the things they were looking for on Black Friday and turn to online sources. You can read more about Cyber Monday here or visit the link below for a higher resolution copy of the infographic. What Is Cyber Monday? [YouNeverLose via Mashable] How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

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  • App Pool doesn't respect memory limits

    - by lucuma
    I am dealing with a legacy .NET app that has a memory leak. In order to try and mitigate a run away memory situation, I've set the app pool memory limits from anywhere between 500KB to 500000KB (500MB) however the app pool doesn't seem to respect the settings as I can login and view the physical memory for it (5GB and above no matter what values). This app is killing the server and I can't seem to determine how to adjust the app pool. What settings do you recommend in order to ensure this app pool doesn't exceed around 500mb of memory. Here is an example, the app pool is using 3.5GB of

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  • How to design a character animation system?

    - by Andrea Benedetti
    I'm searching for suggestions and resources on the possible ways to design a character animation system. I mean a system built on top of the graphics engine (as graphics engine I use Ogre3D, that provide an animation layer), and in strict contact with the logic of the game. It's for a sports title, so the question is not easy. Edit: What I'm searching for are suggestions and resources about the action state mechines (or animation state machines), that is build on top of the animation pipeline already provided by the graphics engine. So, a state-driver animation interface for use by virtually all higher-level game code.

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  • Recommended method towards making custom maps for a 2d game?

    - by Qasim
    I am planning on making a 2D game, however different from my last personal projects I want this one to have enhanced graphics, with custom-designed levels. My previous 2d platformers were tile-based, in which I made a map editor for to create levels. However, I am wondering the best way to implement custom designed maps? For say, some grass is a litter higher than others, flowers here and there, cool drawings and structures along the way, etc. instead of just the same old tiles over and over again. I am thinking but I just can't grasp the idea of how to implement it. I have seen it done in other games and am interested to see how they accomplish it, but can't get my hands on some source code. :(

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  • What is the benefit of triple buffering?

    - by user782220
    I read everything written in a previous question. From what I understand in double buffering the program must wait until the finished drawing is copied or swapped before starting the next drawing. In triple buffering the program has two back buffers and can immediately start drawing in the one that is not involved in such copying. But with triple buffering if you're in a situation where you can take advantage of the third buffer doesn't that suggest that you are drawing frames faster than the monitor can refresh. So then you don't actually get a higher frame rate. So what is the benefit of triple buffering then?

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