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  • How to create a screencast?

    - by Riccardo Murri
    How can I create a screencast on Ubuntu? What applications are available? The app I'm looking for has ideally all of these features: Can record in a format that can be played back easily on any platform and/or accepted by youtube or another popular video site Can record just a window (instead of the whole screen), possibly selecting it with a mouse click Can start recording after a configurable delay (e.g., I launch the app and have time to do arrangements to my desktop/window before actual recording starts)

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  • Ubuntu 11.10 won't start after system update

    - by ShiroGeek
    Well i have a big problem with ubuntu 11.10 i really really like it but unfortunately whenever i make the update it simply freezes on the violet screen at the beginning without any writing :S I've reinstalled it three times Here is my comp Config Core2Duo 4Go of RAM Ati Radeon HD 5770 1Go ( something idk tells me it come from its driver but not sure) Ubuntu 11.10 64 Bits Windows 7 also installed 6Go of SWAP TWo dedicated ubuntu partitions one mounted as / And the other one as /home Thanks a lot

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  • GDD-BR 2010 [1E] Android: Effective UI Best Practices

    GDD-BR 2010 [1E] Android: Effective UI Best Practices Speaker: Tim Bray Track: Android Time slot: E [14:40 - 15:25] Room: 1 Level: 201 Download Slides (PDF) Good user interfaces and optimized user experiences are important on any device, but are even more important on mobile devices that have limited screen real estate and are being used by people in a hurry. We'll talk about UI and UX design patterns on Android and how to use them to greatest effect. From: GoogleDevelopers Views: 1 0 ratings Time: 38:16 More in Science & Technology

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  • How to detect collisions between sprite and a user generated shape of some sort?

    - by Huwell
    How to detect a collision between a sprite and a user generated shape of some sort. For example. There are some objects on the screen. The user takes their finger and draws an circle shape around a object (The selection rule is painting circle around the sprite, but the painting shapes may be various). I need to detect which object selected, which just like: (demo images) http://i52.tinypic.com/28h0t1g.png

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  • Best Chrome Extensions to Increase your productivity

    - by Ravish
    Google Chrome has gained excellent position in browsing category in comparison to other browsers due to its lightweight and fast browsing capability. For web surfing, chat, email, reading news, watching videos online and more..You can do a lot more in lightening fast moments. Google chrome can help you become productive even further, checkout these plugins [...] Related posts:Google Chrome WordPress Theme Tweak Firefox To Increase Viewing Screen Area Google Chrome Review, Looks Nice And Works Fast

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  • Making a startscreen for an HTML5 game?

    - by hustlerinc
    How would I make a start screen for a game using HTML5 canvas? I'm not looking for something advanced, just the new game button and highscore link etc. The question might be stupid, but I've never done anything similar, and the tutorials out there don't cover the subject. Is it enough to just make a fillText with an onclick function? Is there a way to find out the size of the text? Help appreciated.

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  • 2D mouse coordinates from 3d object projection

    - by user17753
    Not entirely certain of the nomenclature here -- basically, after placing a model in world coordinates and setting up a 3D camera to look at it the model has been projected onto the screen in a 2D fashion. What I'd like to do is determine if the mouse is inside the projected view of the model. Is there a way to "unproject" in the XNA framework? Or what is this process called as, so that I can better search for it?

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  • no wifi after grub 2 crash

    - by Omu
    on ubuntu 10.10 I used StartupManager to set windows 7 as the default boot, also chosen the 1024x768 resolution, 16 bit, time: 3sec, and checked "show splash screen". after the restart there was no GRUB menu at all, windows 7 booted, and in windows the clock was 0:03 instead of 10:03, also the wifi doesn't sees any connections anymore I reinstalled ubuntu 10.10 so the GRUB menu is back, changed the clock back from BIOS, but my wifi doesn't sees any connections in windows nor in ubuntu (I write this from another computer)

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  • Server Core in Windows Server 2012 - Improved Taste, Less Filling, More Uptime

    - by KeithMayer
    Would you like to reduce your patch maintenance requirements by over 1/3rd? Of course! Who wouldn't? Server Core in Windows Server 2012 reduces the disk footprint of the operating system by approximately 4GB! When using the Server Core installation option, the features related to the Server Graphical Shell ( ie., Explorer, Start Screen, and Internet Explorer ) and Graphical Management Tools and Infrastructure are not installed - GUI features that are usually not required on a dedicated s

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  • users disappear from options menu when given uids under 1000

    - by Seamus
    I wanted to stop particular user names appearing in the list of names at the log in screen. I remembered reading that this could be achieved by changing the user id of the account to something less than 1000 (I think I made it 990). So I did this. That worked fine, but now when I wanted to change it back, the name is not appearing in the list of user accounts in the users and groups menu under administration. How do I modify the phantom account?

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  • Is it wrong to tell mobile users to view a site on their computer?

    - by betamax
    I am creating a web application that doesn't work correctly on mobile. I don't want to make it work on mobile because I would rather mobile users have a fully integrated experience and not have to use the web version. This mobile version will be released at a later date based on reaction to the initial web-based version. So, my question is: Is it wrong to not allow mobile users to use the site and instead show them some sort of splash screen telling them to come back to the site on a computer?

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  • LibGDX onTouch() method Array and flip method

    - by johnny-b
    How can I add this on my application. i want to use the onTouch() method from the implementation of the InputProcessor to kill the enemies on screen. how do i do that? do i have to do anything to the enemy class? also i am trying to add a Array of enemies and it keeps throwing exceptions or the bullet now is facing LEFT <--- again after I used the flip method in the bullet class. All the code is below so please anyone feel free to have a look thanks. please help Thank you M // This is the bullet class. public class Bullet extends Sprite { public static final float BULLET_HOMING = 6000; public static final float BULLET_SPEED = 300; private Vector2 velocity; private float lifetime; private Rectangle bul; public Bullet(float x, float y) { velocity = new Vector2(0, 0); setPosition(x, y); AssetLoader.bullet1.flip(true, false); AssetLoader.bullet2.flip(true, false); setSize(AssetLoader.bullet1.getWidth(), AssetLoader.bullet1.getHeight()); bul = new Rectangle(); } public void update(float delta) { float targetX = GameWorld.getBall().getX(); float targetY = GameWorld.getBall().getY(); float dx = targetX - getX(); float dy = targetY - getY(); float distToTarget = (float) Math.sqrt(dx * dx + dy * dy); dx /= distToTarget; dy /= distToTarget; dx *= BULLET_HOMING; dy *= BULLET_HOMING; velocity.x += dx * delta; velocity.y += dy * delta; float vMag = (float) Math.sqrt(velocity.x * velocity.x + velocity.y * velocity.y); velocity.x /= vMag; velocity.y /= vMag; velocity.x *= BULLET_SPEED; velocity.y *= BULLET_SPEED; bul.set(getX(), getY(), getOriginX(), getOriginY()); Vector2 v = velocity.cpy().scl(delta); setPosition(getX() + v.x, getY() + v.y); setOriginCenter(); setRotation(velocity.angle()); } public Rectangle getBounds() { return bul; } public Rectangle getBounds1() { return this.getBoundingRectangle(); } } // This is the class where i load all the images from public class AssetLoader { public static Texture texture; public static TextureRegion bg, ball1, ball2; public static Animation bulletAnimation, ballAnimation; public static Sprite bullet1, bullet2; public static void load() { texture = new Texture(Gdx.files.internal("SpriteN1.png")); texture.setFilter(TextureFilter.Nearest, TextureFilter.Nearest); bg = new TextureRegion(texture, 80, 421, 395, 30); bg.flip(false, true); ball1 = new TextureRegion(texture, 0, 321, 32, 32); ball1.flip(false, true); ball2 = new TextureRegion(texture, 32, 321, 32, 32); ball2.flip(false, true); bullet1 = new Sprite(texture, 380, 350, 45, 20); bullet1.flip(false, true); bullet2 = new Sprite(texture, 425, 350, 45, 20); bullet2.flip(false, true); TextureRegion[] balls = { ball1, ball2 }; ballAnimation = new Animation(0.16f, balls); ballAnimation.setPlayMode(Animation.PlayMode.LOOP); } Sprite[] bullets = { bullet1, bullet2 }; bulletAnimation = new Animation(0.06f, aims); bulletAnimation.setPlayMode(Animation.PlayMode.LOOP); } public static void dispose() { texture.dispose(); } // This is for the rendering or drawing onto the screen/canvas. public class GameRenderer { private Bullet bullet; private Ball ball; public GameRenderer(GameWorld world) { myWorld = world; cam = new OrthographicCamera(); cam.setToOrtho(true, 480, 320); batcher = new SpriteBatch(); // Attach batcher to camera batcher.setProjectionMatrix(cam.combined); shapeRenderer = new ShapeRenderer(); shapeRenderer.setProjectionMatrix(cam.combined); // Call helper methods to initialize instance variables initGameObjects(); initAssets(); } private void initGameObjects() { ball = GameWorld.getBall(); bullet = myWorld.getBullet(); scroller = myWorld.getScroller(); } private void initAssets() { ballAnimation = AssetLoader.ballAnimation; bulletAnimation = AssetLoader.bulletAnimation; } public void render(float runTime) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL30.GL_COLOR_BUFFER_BIT); batcher.begin(); batcher.disableBlending(); batcher.enableBlending(); batcher.draw(AssetLoader.ballAnimation.getKeyFrame(runTime), ball.getX(), ball.getY(), ball.getWidth(), ball.getHeight()); batcher.draw(AssetLoader.bulletAnimation.getKeyFrame(runTime), bullet.getX(), bullet.getY(), bullet.getOriginX(), bullet.getOriginY(), bullet.getWidth(), bullet.getHeight(), 1.0f, 1.0f, bullet.getRotation()); // End SpriteBatch batcher.end(); } } // this is to load the image etc on the screen i guess public class GameWorld { public static Ball ball; private Bullet bullet; private ScrollHandler scroller; public GameWorld() { ball = new Ball(480, 273, 32, 32); bullet = new Bullet(10, 10); scroller = new ScrollHandler(0); } public void update(float delta) { ball.update(delta); bullet.update(delta); scroller.update(delta); } public static Ball getBall() { return ball; } public ScrollHandler getScroller() { return scroller; } public Bullet getBullet() { return bullet; } } //This is the input handler class public class InputHandler implements InputProcessor { private Ball myBall; private Bullet bullet; private GameRenderer aims; // Ask for a reference to the Soldier when InputHandler is created. public InputHandler(Ball ball) { myBall = ball; } @Override public boolean touchDown(int screenX, int screenY, int pointer, int button) { return false; } @Override public boolean keyDown(int keycode) { return false; } @Override public boolean keyUp(int keycode) { return false; } @Override public boolean keyTyped(char character) { return false; } @Override public boolean touchUp(int screenX, int screenY, int pointer, int button) { return false; } @Override public boolean touchDragged(int screenX, int screenY, int pointer) { return false; } @Override public boolean mouseMoved(int screenX, int screenY) { return false; } @Override public boolean scrolled(int amount) { return false; } } i am rendering all graphics in a GameRender class and a gameworld class if you need more info please let me know I am trying to make the array work but keep finding that when an array is initialized then the bullet fips back to the original and ends up being backwards???? and if I create an array I keep getting Exceptions throw??? Thank you for any help given.

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  • Vlc Player not opening

    - by vivek
    For the last few days, my vlc player is not responding at all, when i try to double click any file or even run vlc without any file, it just doesn't open up. I tried to open it through terminal and it was working fine but there were no option coming on vlc screen and also if i close the terminal, vlc closes automatically. I can't figure how to make vlc back to its original way so that i can access any file through vlc. Any help will be appreciated..

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  • User login cycles

    - by Doug Brown
    Just install 12.04-64bit and while I can login using the guest login, I cannot with my user login: it just cycles back to the login screen. I have performed the sequence of apt-get update/upgrade and install of the nvidia-current driver, but got back that it was already in use. The password appears to be recognized, as wrong one results in an error. Have also tried switching to the 2D Unity, without other results.

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  • Transform 3d viewport vector to 2d vector

    - by learning_sam
    I am playing around with 3d transformations and came along an issue. I have a 3d vector already within the viewport and need to transform it to a 2d vector. (let's say my screen is 10x10) Does that just straight works like regualar transformation or is something different here? i.e.: I have the vector a = (2, 1, 0) within the viewport and want the 2d vector. Does that works like this and if yes how do I handle the "0" within the 3rd component?

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  • Can I use one set of images to represent multiple sprites in Java?

    - by mal
    I've got a game that has 3 basic sprites, at the moment I'm loading 8 images into each sprite for animating. Each character class has a sprite object. if I've got 10 characters on screen at once then that's 80 images loaded in to memory. Can I make a central sprite class that only holds 8 images for each of the 3 sprites, then get the character objects to request the relevant images from the central sprite class, thereby massively reducing the memory required for the images?

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  • Using Sizer for recording presentations

    - by John Paul Cook
    I needed to do some screen captures and recordings of SSMS and realized this is a common problem that many of you could use some help with. There is a freeware tool called Sizer (thanks to Paul Nielsen for telling me about it) that lets you chose your window size. I downloaded the zip file instead of the msi because I didn’t want to install anything. The extracted executable works perfectly as a portable application. After double-clicking the Sizer executable, an icon resembling a plus sign appears...(read more)

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  • How can I debug what's slowing down new session logins?

    - by David Planella
    For a while, I've had an issue whereby it takes up to 5 minutes from the moment I enter my password in Lightdm's login screen until I can do anything with my computer. That's on Ubuntu 12.04. During that time, I see there is disk activity, but I'm not sure how to figure out what's causing it and whether that is the real cause. I've played around with Bootchart unsuccessfully. Any ideas on what the best way to debug this issue is?

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  • World of warcraft wont install because of error concerning "agent.exe"?

    - by Stanton.Sculpture
    I've been trying to install World of Warcraft with no luck. I looked in the forums and this guy has been having the same problem: http://us.battle.net/wow/en/forum/topic/7005434029#new-post I can't get past the checking for updates screen until I get this error message: https://us.battle.net/support/en/article/BLZPTS00007 Tried installing it through Playonlinux too and its the same problem for the most part. Looking for any help. Thank you!

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  • Switching from an Ubuntu derivative to original Ubuntu

    - by SteliosSk
    I installed Zorin 6 (based on Ubuntu 12.04), because I like all the whistles it has (plymouth screen,compiz effects,installed codecs, sound themes, etc.). I miss though the modern and futuristic unity environment (launcher, dash, HUD, indicators etc.). Is there a way to switch from Zorin to Ubuntu 12.04.1 LTS and keep all these effects? Or What additional software should I install in an Ubuntu clean install to add the effects Zorin has (plymouth, compiz effects, sounds, audio and video codecs etc.)

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  • javascript getMonth() gets me!

    - by Dave Noderer
    I’ve been working a lot with Microsoft CRM over the past few months and much of the screen level customization uses javascript. One thing I discovered today while breaking apart some dates was that the javascript getDate() returns the day of the month 1-31 as you would expect but the getMonth() returns 0-11… definitely not what I expected!!

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  • No Option To Duel Boot Ubuntu 12.04 USB

    - by Jordan
    I have used universal usb installer on my HP probook 2000 on my Kingston data traveler (8GB). When I boot I select to boot from USB and then click on Install Ubuntu 12.04 LTS, I get to the partition part, but there is no option to keep existing Windows and dual boot. I only have Erase entire disk and something else. How can I get this dual boot to come up? Screen Shot Here I also cannot use a CD/DVD

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  • Technique to Solve Hard Programming logic

    - by Paresh Mayani
    I have heard about many techniques which are used by developer/software manager to solve hard programming logic or to create flow of an application and this flow will be implemented by developers to create an actual application. Some of the technique which i know, are: Flowchart Screen-Layout Data Flow Diagram E-R Diagram Algorithm of every programs I'd like to know about two facts: (1) Are there any techniques other than this ? (2) Which one is the most suitable to solve hard programming logic and process of application creation?

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  • Week in Geek: SkyDrive Bug Blocks Opera Browser Users from the Service

    - by Asian Angel
    Our latest edition of WIG is filled with news link coverage on topics such as how the FBI and CIA can read your e-mail, Blizzard admits to wrongfully banning a Diablo 3 Linux user and refunds his money, e-mailed malware disguised as group coupon offers are increasing, and more. Chainlink clipart courtesy of For Web Designer. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Battlestar Galactica: Blood and Chrome – Episodes 1 & 2 [Video Series]

    - by Asian Angel
    Are you ready for some fresh Battlestar Galactica goodness? Then sit back and enjoy this new video series that focuses on Ensign William Adama’s first mission aboard the Galactica where there is plenty of action from the first moment he steps aboard. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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