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  • Design pattern to integrate Rails with a Comet server

    - by empire29
    I have a Ruby on Rails (2.3.5) application and an APE (Ajax Push Engine) server. When records are created within the Rails application, i need to push the new record out on applicable channels to the APE server. Records can be created in the rails app by the traditional path through the controller's create action, or it can be created by several event machines that are constantly monitoring various inputstream and creating records when they see data that meets a certain criteria. It seems to me that the best/right place to put the code that pushes the data out to the APE server (which in turn pushes it out to the clients) is in the Model's after_create hook (since not all record creations will flow through the controller's create action). The final caveat is I want to push a piece of formatted HTML out to the APE server (rather than a JSON representation of the data). The reason I want to do this is 1) I already have logic to produce the desired layout in existing partials 2) I don't want to create a javascript implementation of the partials (javascript that takes a JSON object and creates all the HTML around it for presentation). This would quickly become a maintenance nightmare. The problem with this is it would require "rendering" partials from within the Model (which im having trouble doing anyhow because they don't seem to have access to Helpers when they're rendered in this manner). Anyhow - Just wondering what the right way to go about organizing all of this is. Thanks

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  • MSMQ - Message Queue Abstraction and Pattern

    - by Maxim Gershkovich
    Hi All, Let me define the problem first and why a messagequeue has been chosen. I have a datalayer that will be transactional and EXTREMELY insert heavy and rather then attempt to deal with these issues when they occur I am hoping to implement my application from the ground up with this in mind. I have decided to tackle this problem by using the Microsoft Message Queue and perform inserts as time permits asynchronously. However I quickly ran into a problem. Certain inserts that I perform may need to be recalled (ie: retrieved) immediately (imagine this is for POS system and what happens if you need to recall the last transaction - one that still hasn’t been inserted). The way I decided to tackle this problem is by abstracting the MessageQueue and combining it in my data access layer thereby creating the illusion of a single set of data being returned to the user of the datalayer (I have considered the other issues that occur in such a scenario (ie: essentially dirty reads and such) and have concluded for my purposes I can control these issues). However this is where things get a little nasty... I’ve worked out how to get the messages back and such (trivial enough problem) but where I am stuck is; how do I create a generic (or at least somewhat generic) way of querying my message queue? One where I can minimize the duplication between the SQL queries and MessageQueue queries. I have considered using LINQ (but have very limited understanding of the technology) and have also attempted an implementation with Predicates which so far is pretty smelly. Are there any patterns for such a problem that I can utilize? Am I going about this the wrong way? Does anyone have an of their own ideas about how I can tackle this problem? Does anyone even understand what I am talking about? :-) Any and ALL input would be highly appreciated and seriously considered… Thanks again.

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  • 'C++ object destroyed' in QComboBox descendant editor in delegate

    - by Max
    Hi, all! I have modified combobox to hold colors, using QtColorCombo (http://qt.nokia.com/products/appdev/add-on-products/catalog/4/Widgets/qtcolorcombobox) as howto for the 'more...' button implementation details. It works fine in C++ and in PyQt on linux, but I get 'underlying C++ object was destroyed' when use this control in PyQt on Windows. It seels like the error happens when: ... # in constructor: self.activated.connect(self._emitActivatedColor) ... def _emitActivatedColor(self, index): if self._colorDialogEnabled and index == self.colorCount(): print '!!!!!!!!! QtGui.QColorDialog.getColor()' c = QtGui.QColorDialog.getColor() # <----- :( delegate fires 'closeEditor' print '!!!!!!!!! ' + c.name() if c.isValid(): self._numUserColors += 1 #at the next line currentColor() tries to access C++ layer and fails self.addColor(c, self.currentColor().name()) self.setCurrentIndex(index) ... Maybe console output will help. I've overridden event() in editor and got: ... MouseButtonRelease FocusOut Leave Paint Enter Leave FocusIn !!!!!!!!! QtGui.QColorDialog.getColor() WindowBlocked Paint WindowDeactivate !!!!!!!!! 'CloseEditor' fires! Hide HideToParent FocusOut DeferredDelete !!!!!!!!! #6e6eff ... Can someone explain, why there is such a different behaviour in the different environments, and maybe give a workaround to fix this. Here is minimal example: http://docs.google.com/Doc?docid=0Aa0otNVdbWrrZDdxYnF3NV80Y20yam1nZHM&hl=en

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  • iPhone: Helpful Classes or extended Subclasses which should have been in the SDK

    - by disp
    This is more a community sharing post than a real question. In my iPhone OS projects I'm always importing a helper class with helpful methods which I can use for about every project. So I thought it might be a good idea, if everyone shares some of their favorite methods, which should have been in everyones toolcase. I'll start with an extension of the NSString class, so I can make strings with dates on the fly providing format and locale. Maybe someone can find some need in this. @implementation NSString (DateHelper) +(NSString *) stringWithDate:(NSDate*)date withFormat:(NSString *)format withLocaleIdent:(NSString*)localeString{ NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; //For example @"de-DE", or @"en-US" NSLocale *locale = [[NSLocale alloc] initWithLocaleIdentifier:localeString]; [dateFormatter setLocale:locale]; // For example @"HH:mm" [dateFormatter setDateFormat:format]; NSString *string = [dateFormatter stringFromDate:date]; [dateFormatter release]; [locale release]; return string; } @end I'd love to see some of your tools.

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  • To OpenID or not to OpenID? Is it worth it?

    - by Eloff
    Does OpenID improve the user experience? Edit Not to detract from the other comments, but I got one really good reply below that outlined 3 advantages of OpenID in a rational bottom line kind of way. I've also heard some whisperings in other comments that you can get access to some details on the user through OpenID (name? email? what?) and that using that it might even be able to simplify the registration process by not needing to gather as much information. Things that definitely need to be gathered in a checkout process: Full name Email (I'm pretty sure I'll have to ask for these myself) Billing address Shipping address Credit card info There may be a few other things that are interesting from a marketing point of view, but I wouldn't ask the user to manually enter anything not absolutely required during the checkout process. So what's possible in this regard? /Edit (You may have noticed stackoverflow uses OpenID) It seems to me it is easier and faster for the user to simply enter a username and password in a signup form they have to go through anyway. I mean you don't avoid entering a username and password either with OpenID. But you avoid the confusion of choosing a OpenID provider, and the trip out to and back from and external site. With Microsoft making Live ID an OpenID provider (More Info), bringing on several hundred million additional accounts to those provided by Google, Yahoo, and others, this question is more important than ever. I have to require new customers to sign up during the checkout process, and it is absolutely critical that the experience be as easy and smooth as possible, every little bit harder it becomes translates into lost sales. No geek factor outweighs cold hard cash at the end of the day :) OpenID seems like a nice idea, but the implementation is of questionable value. What are the advantages of OpenID and is it really worth it in my scenario described above?

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  • 'WebException' error on back button even when calling 'void' async method

    - by BlazingFrog
    I have a windows phone app that allows the user to interact with it. Each interaction will always result in an async WCF call. In addition to that, some interactions will result in opening the browser, maps, email, etc... The problem is that, when hitting the back button, I sometime get the following error "An error (WebException) occurred while transmitting data over the HTTP channel." with the following stack trace: at System.ServiceModel.Channels.HttpChannelUtilities.ProcessGetResponseWebException(WebException webException, HttpWebRequest request, HttpAbortReason abortReason) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelAsyncRequest.CompleteGetResponse(IAsyncResult result) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelAsyncRequest.OnGetResponse(IAsyncResult result) at System.Net.Browser.ClientHttpWebRequest.<>c__DisplayClassa.<InvokeGetResponseCallback>b__8(Object state2) at System.Threading.ThreadPool.WorkItem.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadPool.WorkItem.doWork(Object o) at System.Threading.Timer.ring() My understanding is that it's happening because my app opened another app (browser, maps, etc) before it had the time to execute the EndMyAsyncMethod(System.IAsyncResult result). Fair enough... What's really annoying is that it seems it should get fixed by cloning the server-side method, only making it void with the following operation contract [OperationContract(IsOneWay = true)] but I'm still getting the error. What's worse is that the exception is thrown in a system-generated part of the code and, thus, cannot be manually caught causing the app to just crash. I simply don't understand the need to execute an Endxxx method when it's explicitely marked as OneWay and void. EDIT I did find a similar issue here. It does seem that it is related to the message getting to the service (not the client callback). My next question is: if I'm now calling a method marked AsyncPattern and OneWay, what exactly should I be waiting for on the client to be sure the message was transmitted successfully? This is new service definition: [OperationContract(IsOneWay = true, AsyncPattern = true)] IAsyncResult BeginCacheQueryWithoutCallback(string param1, QueryInfoDataContract queryInfo, AsyncCallback cb, Object s); void EndCacheQueryWithoutCallback(IAsyncResult r); And the implementation: public IAsyncResult BeginCacheQueryWithoutCallback(string param1, QueryInfoDataContract queryInfo, AsyncCallback cb, Object s) { // do some stuff return new CompletedAsyncResult<string>(""); } public void EndCacheQueryWithoutCallback(IAsyncResult r) { }

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  • [C#] how to do Exception Handling & Tracing

    - by shrimpy
    Hi all, i am reading some C# books, and got some exercise don't know how to do, or not sure what does the question mean. Problem: After working for a company for some time, your skills as a knowledgeable developer are recognized, and you are given the task of “policing” the implementation of exception handling and tracing in the source code (C#) for an enterprise application that is under constant incremental development. The two goals set by the product architect are: 100% of methods in the entire application must have at least a standard exception handler, using try/catch/finally blocks; more complex methods must also have additional exception handling for specific exceptions All control flow code can optionally write “tracing” information to assist in debugging and instrumentation of the application at run-time in situations where traditional debuggers are not available (eg. on staging and production servers). (i am not quite understand these criterias, i came from the java world, java has two kind of exception, check and unchecked exception. Developer must handle checked exception, and do logging. about unchecked exception, still do logging maybe, but most of the time we just throw it. however here comes to C#, what should i do????) Question for Problem: List rules you would create for the development team to follow, and the ways in which you would enforce rules, to achieve these goals. How would you go about ensuring that all existing code complies with the rules specified by the product architect; in particular, what considerations would impact your planning for the work to ensure all existing code complies?

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  • C# Virtual method call in constructor - how to refactor?

    - by Cristi Diaconescu
    I have an abstract class for database-agnostic cursor actions. Derived from that, there are classes that implement the abstract methods for handling database-specific stuff. The problem is, the base class ctor needs to call an abstract method - when the ctor is called, it needs to initialize the database-specific cursor. I know why this shouldn't be done, I don't need that explanation! This is my first implementation, that obviously doesn't work - it's the textbook "wrong way" of doing it. The overridden method accesses a field from the derived class, which is not yet instantiated: public abstract class CursorReader { private readonly int m_rowCount; protected CursorReader() { m_rowCount = CreateCursor(sqlCmd); //virtual call ! } protected abstract int CreateCursor(string sqlCmd); } public class SqlCursorReader : CursorReader { private SqlConnection m_sqlConnection; public SqlCursorReader(string sqlCmd, SqlConnection sqlConnection) { m_sqlConnection = sqlConnection; //field initialized here } protected override int CreateCursor(string sqlCmd) { //uses not-yet-initialized member *m_sqlConnection* //so this throws a NullReferenceException var cursor = new CustomCursor(sqlCmd, m_sqlConnection); return cursor.Count(); } } I will follow up with an answer on my attempts to fix this...

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  • Convert C function to Objective C or alternative way to include C library?

    - by Moshe
    Background: I'm new to Objective-C and I've never touched C before. I'm trying to include a C library in my iPhone/iPod Touch project and I could not successfully compile the library's source code using the included instructions, so I've resorted to including the .h and .c files in Xcode. The library is for Hebrew Dates and corresponding Jewish Holidays. It can be found here: http://sourceforge.net/projects/libhdate/ I cannot seem to import the .c files into my implementation files. I can import the .h files though. When I try to use #import "file.c", where file.c is a file that is in XCode, it doesn't work. Why not? I've considered just writing the functions over in Objective-C, albeit only my needed functions and not the whole library. How can I make the following C function work in Objective-C? Are there other things that need to be included/re-coded/compiled? How so? I am almost certain something is missing, but I'm not sure what. Code: int hdate_get_omer_day(hdate_struct const * h) { int omer_day; hdate_struct sixteen_nissan; hdate_set_hdate(&sixteen_nissan, 16, 7, h->hd_year); omer_day = h->hd_jd - sixteen_nissan.hd_jd + 1; if ((omer_day > 49) || (omer_day < 0)) omer_day = 0; return omer_day; } So... should I be converting it, or trying somehow to compile to an appropriate format and how so? (I don't know what format a static library should be in, by the way, or if it should be static... - I'm so lost here....) I appreciate the help!

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  • How to get the size of a binary tree ?

    - by Andrei Ciobanu
    I have a very simple binary tree structure, something like: struct nmbintree_s { unsigned int size; int (*cmp)(const void *e1, const void *e2); void (*destructor)(void *data); nmbintree_node *root; }; struct nmbintree_node_s { void *data; struct nmbintree_node_s *right; struct nmbintree_node_s *left; }; Sometimes i need to extract a 'tree' from another and i need to get the size to the 'extracted tree' in order to update the size of the initial 'tree' . I was thinking on two approaches: 1) Using a recursive function, something like: unsigned int nmbintree_size(struct nmbintree_node* node) { if (node==NULL) { return(0); } return( nmbintree_size(node->left) + nmbintree_size(node->right) + 1 ); } 2) A preorder / inorder / postorder traversal done in an iterative way (using stack / queue) + counting the nodes. What approach do you think is more 'memory failure proof' / performant ? Any other suggestions / tips ? NOTE: I am probably going to use this implementation in the future for small projects of mine. So I don't want to unexpectedly fail :).

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  • Memory leaks after using typeinfo::name()

    - by icabod
    I have a program in which, partly for informational logging, I output the names of some classes as they are used (specifically I add an entry to a log saying along the lines of Messages::CSomeClass transmitted to 127.0.0.1). I do this with code similar to the following: std::string getMessageName(void) const { return std::string(typeid(*this).name()); } And yes, before anyone points it out, I realise that the output of typeinfo::name is implementation-specific. According to MSDN The type_info::name member function returns a const char* to a null-terminated string representing the human-readable name of the type. The memory pointed to is cached and should never be directly deallocated. However, when I exit my program in the debugger, any "new" use of typeinfo::name() shows up as a memory leak. If I output the information for 2 classes, I get 2 memory leaks, and so on. This hints that the cached data is never being freed. While this is not a major issue, it looks messy, and after a long debugging session it could easily hide genuine memory leaks. I have looked around and found some useful information (one SO answer gives some interesting information about how typeinfo may be implemented), but I'm wondering if this memory should normally be freed by the system, or if there is something i can do to "not notice" the leaks when debugging. I do have a back-up plan, which is to code the getMessageName method myself and not rely on typeinfo::name, but I'd like to know anyway if there's something I've missed.

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  • how to Solve the "Digg" problem in MongoDB

    - by user193116
    A while back,a Digg developer had posted this blog ,"http://about.digg.com/blog/looking-future-cassandra", where the he described one of the issues that were not optimally solved in MySQL. This was cited as one of the reasons for their move to Cassandra. I have been playing with MongoDB and I would like to understand how to implement the MongoDB collections for this problem From the article, the schema for this information in MySQL : CREATE TABLE Diggs ( id INT(11), itemid INT(11), userid INT(11), digdate DATETIME, PRIMARY KEY (id), KEY user (userid), KEY item (itemid) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; CREATE TABLE Friends ( id INT(10) AUTO_INCREMENT, userid INT(10), username VARCHAR(15), friendid INT(10), friendname VARCHAR(15), mutual TINYINT(1), date_created DATETIME, PRIMARY KEY (id), UNIQUE KEY Friend_unique (userid,friendid), KEY Friend_friend (friendid) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; This problem is ubiquitous in social networking scenario implementation. People befriend a lot of people and they in turn digg a lot of things. Quickly showing a user what his/her friends are up to is very critical. I understand that several blogs have since then provided a pure RDBMs solution with indexes for this issue; however I am curious as to how this could be solved in MongoDB.

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  • Can't touch UITextField on UIScrollView

    - by Chris B
    Hey guys, I know this has been talked about a lot. I think I've gone thru every question on this site, and still have not been able to get this working. I'm new to developing but I have a good sense of what's going on with all of my code. I definitely don't have a lot of experience though, this is my first iPhone app. I'm making a data entry field that is comprised of multiple UITextFields within a UIScrollView. I'll avoid explaining the other details for now, as it seems its a very basic problem. Without a scrollview, the textfields work perfectly. I can touch the textfield and the keyboard or picker view show up appropriately. When I add the textfields to a scrollview, the scrollview works, but then the text fields don't receive my touches. Here's the key: When 'User Interaction' is ENABLED, the scrollview works but the textfield touches are NOT registered. When 'User Interaction' is DISABLED, the scrollview doesn't work, but the textfield touches ARE registered and the keyboard/picker pops up. From the other posts I have seen people creating subclasses and overriding the touches in a separate implementation. I've seen people using custom content views (subviews?), I've seen some solutions that are now obsolete since the APIs have changed in newer versions of the SDK, and I am just completely stuck. I will leave out my code for now, because maybe there is a solution that someone has without requiring my code. If someone needs to see my code, I will put it up. My app is being written in the 3.1.3 SDK. If anyone has ANY information that could help, it would be so greatly appreciated.

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  • How to implement a single instance app manager in java (CVM PhoneME)?

    - by Marcus
    Hi, I'm working on a application manager for embeded platform based on the CVM PhoneME VM. The VM is started by a C++ app which configures the CVM and then triggers the VM itself. This C++ app is called form the command line passing the main class name and the classpath of a java application. There is a main java app (lets call it Manager) which loads the app using classloaders. I want this manager to be a single instance application so it could track all running apps. In other words: The first time I start an app (app1 for instance), the VM will launch and the Manager will load the app1. In further calls to load other apps (app2, app3 and so on), the same instance of the Manager would load those apps. The manager is working fine, except for the fact that this is not a single instance. Is it possible to do what I want? I found this: http://www.knowledgesutra.com/forums/topic/59760-how-to-implement-single-instance-application-on-java/ This is almost the same I want, except for the app loading part. However, the necessary packages are not available in the CVM implementation. Thanks very much.

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  • How to store and remove dynamically and automatic variable of generic data type in custum list data

    - by Vineel Kumar Reddy
    Hi I have created a List data structure implementation for generic data type with each node declared as following. struct Node { void *data; .... .... } So each node in my list will have pointer to the actual data(generic could be anything) item that should be stored in the list. I have following signature for adding a node to the list AddNode(struct List *list, void* eledata); the problem is when i want to remove a node i want to free even the data block pointed by *data pointer inside the node structure that is going to be freed. at first freeing of datablock seems to be straight forward free(data) // forget about the syntax..... But if data is pointing to a block created by malloc then the above call is fine....and we can free that block using free function int *x = (int*) malloc(sizeof(int)); *x = 10; AddNode(list,(void*)x); // x can be freed as it was created using malloc what if a node is created as following int x = 10; AddNode(list,(void*)&x); // x cannot be freed as it was not created using malloc Here we cannot call free on variable x!!!! How do i know or implement the functionality for both dynamically allocated variables and static ones....that are passed to my list.... Thanks in advance...

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  • How do I get require_login()-like functionality using the new PHP Client Library for Facebook?

    - by cc
    Howdy. I've been tasked with making a Facebook game, but I'm new to Facebook development, so I'm just getting started. Apologies in advance if this is a no-brainer to people. I'm having trouble following all the examples I see on sites, and I keep running into missing pages in the Facebook documentation when I am trying to read up. I think it's because there's a new version of the PHP Client Library for Facebook, and everything I'm finding is referring to the old client. For instance, I see this code in a lot of examples: require 'facebook.php'; $facebook = new Facebook( array( 'appId' => '(id)', 'secret' => '(secret)' ) ); $facebook_account = $facebook->require_login(); ...but there's no "require_login()" in the client library provided in the facebook.php file. From what I can tell, it looks like Facebook has very recently rolled out some new system for development, but I don't see any sample code anywhere to deal with it. The new library comes with an "example.php" file, but it appears to be only for adding "Log in with Facebook" functionality to other sites (what I'm assuming is what they mean by "Facebook Connect" sites), not for just running apps in a Canvas page on Facebook itself. Specifically, what I need to do is let users visit an application page within Facebook, have it bring up the dialog box allowing them to authorize the app, have it show up in their "games" page, and then have it pass me the relevant info about the user so I can start creating the game. But I can't seem to find any tutorials or examples that show how to do this using the new library. Seems like this should be pretty straightforward, but I'm running into roadblocks. Or am I missing something about the PHP client library? Should require_login() be working for me, and there's something broken with my implementation, such as having the wrong client library or something? I downloaded from GitHub yesterday, so I'm pretty sure I have the most recent version of the code I have, but perhaps I'm downloading the wrong "facebook.php" file...?

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  • Partial class or "chained inheritance"

    - by Charlie boy
    Hi From my understanding partial classes are a bit frowned upon by professional developers, but I've come over a bit of an issue; I have made an implementation of the RichTextBox control that uses user32.dll calls for faster editing of large texts. That results in quite a bit of code. Then I added spellchecking capabilities to the control, this was made in another class inheriting RichTextBox control as well. That also makes up a bit of code. These two functionalities are quite separate but I would like them to be merged so that I can drop one control on my form that has both fast editing capabilities and spellchecking built in. I feel that simply adding the code form one class to the other would result in a too large code file, especially since there are two very distinct areas of functionality, so I seem to need another approach. Now to my question; To merge these two classes should I make the spellchecking RichTextBox inherit from the fast edit one, that in turn inherits RichTextBox? Or should I make the two classes partials of a single class and thus making them more “equal” so to speak? This is more of a question of OO principles and exercise on my part than me trying to reinvent the wheel, I know there are plenty of good text editing controls out there. But this is just a hobby for me and I just want to know how this kind of solution would be managed by a professional. Thanks!

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  • Increasing time resolution of BOOST::progress timer

    - by feelfree
    BOOST::progress_timer is a very useful class to measure the running time of a function. However, the default implementation of progress_timer is not accurate enough and a possible way of increasing time resolution is to reconstruct a new class as the following codes show: #include <boost/progress.hpp> #include <boost/static_assert.hpp> template<int N=2> class new_progress_timer:public boost::timer { public: new_progress_timer(std::ostream &os=std::cout):m_os(os) { BOOST_STATIC_ASSERT(N>=0 &&N<=10); } ~new_progress_timer(void) { try { std::istream::fmtflags old_flags = m_os.setf(std::istream::fixed,std::istream::floatfield); std::streamsize old_prec = m_os.precision(N); m_os<<elapsed()<<"s\n" <<std::endl; m_os.flags(old_flags); m_os.precison(old_prec); } catch(...) { } } private: std::ostream &m_os; }; However, when I compile the codes with VC10, the following error appear: 'precison' : is not a member of 'std::basic_ostream<_Elem,_Traits>' Any ideas? Thanks.

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  • Java Input/Output streams for unnamed pipes created in native code?

    - by finrod
    Is there a way to easily create Java Input/Output streams for unnamed pipes created in native code? Motivation: I need my own implementation of the Process class. The native code spawns me a new process with subprocess' IO streams redirected to unnamed pipes. Problem: The file descriptors for correct ends of those pipes make their way to Java. At this point I get stuck as I cannot create a new FileDescriptor which I could pass to FileInput/FileOutput stream. I have used reflection to get around the problem and got communication with a simple bouncer sub-process running. However I have a notion that it is not the cleanest way to go. Have you used this approach? Do you see any problems with this approach? (the platform will never change) Searching around the internets revealed similar solution using native code. Any thoughts before I dive into heavy testing of this approach are very welcome. I would like to give a shot to existing code before writing my own IO stream implementations... Thank you.

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  • With C# 3.0, how to write Interface based code with generic collection?

    - by Deecay
    I want to write code that is decouple and clean, and I know that by programming to an interface instead of the implementation, my code will be more flexible and extensible. So, instead of writing methods like: bool IsProductAvailable(ProductTypeA product); I write methods like: bool IsProductAvailable(IProduct product); As long as my products implement IProduct: class ProductTypeA : IProduct I should be OK. All is well until I start using generic collections. Since C# 3.0 doesn't support covariant and contravariant, even though both ProuctTypeA and ProductTypeB implements IProduct, you cannot put List in List. This is pretty troublesome because a lot of times I want to write something like: bool AreProductsAvailable(List<IProduct> products); So that I can check product avaialbility by writing: List<ProductA> productsArrived = GetDataFromDataabase(); bool result = AreProductsAvailable(productsArrived); And I want to write just one AreProductsAvailable() method that works with all IProduct collections. I know that C# 4.0 is going to support covariant and contravariant, but I also realize that there other libraries that seemed to have the problem solved. For instance, I was trying out ILOG Gantt the gantt chart control, and found that they have a lot of collection intefaces that looks like this: IActivityCollection ILinkCollection So it seems like their approach is wrapping the generic collection with an interface. So instead of "bool AreProductsAvailable(List products);", I can do: bool AreProductsAvailable(IProductCollection products); And then write some code so that IProductCollection takes whatever generic collection of IProduct, be it List or List. However, I don't know how to write an IProductCollection interface that does that "magic". :-< (ashame) .... Could someone shed me some light? This has been bugging me for so long, and I so wanted to do the "right thing". Well, thanks!

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  • Performance improvement of client server system

    - by Tanuj
    I have a legacy client server system where the server maintains a record of some data stored in a sqlite database. The data is related to monitoring access patterns of files stored on the server. The client application is basically a remote viewer of the data. When the client is launched, it connects to the server and gets the data from the server to display in a grid view. The data gets updated in real time on the server and the view in the client automatically gets refreshed. There are two problems with the current implementation: When the database gets too big, it takes a lot of time to load the client. What are the best ways to deal with this. One option is to maintain a cache at the client side. How to best implement a cache ? How can the server maintain a diff so that it only sends the diff during the refresh cycle. There can be multiple clients and each client needs to display the latest data available on the server. The server is a windows service daemon. Both the client and the server are implemented in C#

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  • Javascript Getting Objects to Fallback to One Another

    - by Ian
    Here's a ugly bit of Javascript it would be nice to find a workaround. Javascript has no classes, and that is a good thing. But it implements fallback between objects in a rather ugly way. The foundational construct should be to have one object that, when a property fails to be found, it falls back to another object. So if we want a to fall back to b we would want to do something like: a = {sun:1}; b = {dock:2}; a.__fallback__ = b; then a.dock == 2; But, Javascript instead provides a new operator and prototypes. So we do the far less elegant: function A(sun) { this.sun = sun; }; A.prototype.dock = 2; a = new A(1); a.dock == 2; But aside from elegance, this is also strictly less powerful, because it means that anything created with A gets the same fallback object. What I would like to do is liberate Javascript from this artificial limitation and have the ability to give any individual object any other individual object as its fallback. That way I could keep the current behavior when it makes sense, but use object-level inheritance when that makes sense. My initial approach is to create a dummy constructor function: function setFallback(from_obj, to_obj) { from_obj.constructor = function () {}; from_obj.constructor.prototype = to_obj; } a = {sun:1}; b = {dock:2}; setFallback(a, b); But unfortunately: a.dock == undefined; Any ideas why this doesn't work, or any solutions for an implementation of setFallback? (I'm running on V8, via node.js, in case this is platform dependent)

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  • Appropriate uses of Monad `fail` vs. MonadPlus `mzero`

    - by jberryman
    This is a question that has come up several times for me in the design code, especially libraries. There seems to be some interest in it so I thought it might make a good community wiki. The fail method in Monad is considered by some to be a wart; a somewhat arbitrary addition to the class that does not come from the original category theory. But of course in the current state of things, many Monad types have logical and useful fail instances. The MonadPlus class is a sub-class of Monad that provides an mzero method which logically encapsulates the idea of failure in a monad. So a library designer who wants to write some monadic code that does some sort of failure handling can choose to make his code use the fail method in Monad or restrict his code to the MonadPlus class, just so that he can feel good about using mzero, even though he doesn't care about the monoidal combining mplus operation at all. Some discussions on this subject are in this wiki page about proposals to reform the MonadPlus class. So I guess I have one specific question: What monad instances, if any, have a natural fail method, but cannot be instances of MonadPlus because they have no logical implementation for mplus? But I'm mostly interested in a discussion about this subject. Thanks! EDIT: One final thought occured to me. I recently learned (even though it's right there in the docs for fail) that monadic "do" notation is desugared in such a way that pattern match failures, as in (x:xs) <- return [] call the monad's fail. It seems like the language designers must have been strongly influenced by the prospect of some automatic failure handling built in to haskell's syntax in their inclusion of fail in Monad.

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  • How to write an intersects for Shapes in android

    - by Rafael T
    I have an written an Object called Shape which has a Point representing the topLeftCorner and a Dimension with represents its width and height. To get the topRightCorner I can simply add the width to the topLeftPoint.x. I use to rotate them on a certain degree around their center. The problem after the rotation is, that my intersects(Shape) method fails, because it does not honor the rotation of the Shapes. The rotation will be the same for each Shape. My current implementation looks like this inside my Shape Object: public boolean intersects(Shape s){ // functions returning a Point of shape s return intersects(s.topLeft()) || intersects(s.topRight()) || intersects(s.bottomLeft()) || intersects(s.bottomRight()) || intersects(s.leftCenter()) || intersects(s.rightCenter()) || intersects(s.center()); } public boolean intersects(Point p){ return p.x >= leftX() && p.x <= rightX() && p.y >= topY() && p.y <= bottomY(); } Basically I need functions like rotatedLeftX() or rotatedTopRight() to work properly. Also for that calculation I think it doesn't matter when the topLeft point before a rotation of ie 90 will turn into topRight... I already read this and this Question here, but do not understand it fully.

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  • Linq2Sql: query - subquery optimisation

    - by Budda
    I have the following query: IList<InfrStadium> stadiums = (from sector in DbContext.sectors where sector.Type=typeValue select new InfrStadium(sector.TeamId) ).ToList(); and InfrStadium class constructor: private InfrStadium(int teamId) { IList<Sector> teamSectors = (from sector in DbContext.sectors where sector.TeamId==teamId select sector) .ToList<>(); ... work with data } Current implementation perform 1+n queries, where n - number of records fetched the 1st time. I want to optimize that. And another one I would love to do using 'group' operator in way like this: IList<InfrStadium> stadiums = (from sector in DbContext.sectors group sector by sector.TeamId into team_sectors select new InfrStadium(team_sectors.Key, team_sectors) ).ToList(); with appropriate constructor: private InfrStadium(int iTeamId, IEnumerable<InfrStadiumSector> eSectors) { IList<Sector> teamSectors = eSectors.ToList(); ... work with data } But attempt to launch query causes the following error: Expression of type 'System.Int32' cannot be used for constructor parameter of type 'System.Collections.Generic.IEnumerable`1[InfrStadiumSector]' Question 1: Could you please explain, what is wrong here, I don't understand why 'team_sectors' is applied as 'System.Int32'? I've tried to change query a little (replace IEnumerable with IQueryeable): IList<InfrStadium> stadiums = (from sector in DbContext.sectors group sector by sector.TeamId into team_sectors select new InfrStadium(team_sectors.Key, team_sectors.AsQueryable()) ).ToList(); with appropriate constructor: private InfrStadium(int iTeamId, IQueryeable<InfrStadiumSector> eSectors) { IList<Sector> teamSectors = eSectors.ToList(); ... work with data } In this case I've received another but similar error: Expression of type 'System.Int32' cannot be used for parameter of type 'System.Collections.Generic.IEnumerable1[InfrStadiumSector]' of method 'System.Linq.IQueryable1[InfrStadiumSector] AsQueryableInfrStadiumSector' Question 2: Actually, the same question: can't understand at all what is going on here... P.S. I have another to optimize query idea (describe here: Linq2Sql: query optimisation) but I would love to find a solution with 1 request to DB).

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