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Search found 2009 results on 81 pages for 'transform'.

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  • Developing a Custom SSIS Source Component

    SSIS was designed to be extensible. Although you can create tasks that will take data from a wide variety of sources, transform the data is a number of ways and write the results a wide choice of destinations, using the components provided, there will always be occasions when you need to customise your own SSIS component. Yes, it is time to hone up your C# skills and cut some code, as Saurabh explains.

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  • Error during installation of an SQL server Failover Cluster Instance

    A common issue I've run into while helping with SQL Server Failover Cluster (FCI) installations is the failure of the Network Name. In the following post I'll discuss a bit of background, the common root cause, and how to resolve it. Countless happy developers. One award-winning bundle.The SQL Developer Bundle can transform the way you and your team work, aiding collaboration, efficiency, and consistency. Download your free trial now.

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  • How can i turn a virtualbox disk partion to be my main boot system? (read description)

    - by user75975
    I recently had windows xp installed on my pc and chose to try ubuntu but i did a full install with ubuntu. I luckily chose to create a backup windows iso before the install and now want to reinstall windows but i couldnt find a sufficient program to mount the iso to my cd disk. My question is how can i burn the disk using VirtualBox or even how can i transform a virtual box partion to my main OS system?? thx in advance

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  • Row Count Plus Transformation

    As the name suggests we have taken the current Row Count Transform that is provided by Microsoft in the Integration Services toolbox and we have recreated the functionality and extended upon it. There are two things about the current version that we thought could do with cleaning up Lack of a custom UI You have to type the variable name yourself In the Row Count Plus Transformation we solve these issues for you.

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  • change texture at runtime

    - by user1509674
    How can I change the texture at runtime. I have done changing the label(text) at runtime. The following code is used using UnityEngine; using System.Collections; public class switchtime : MonoBehaviour { // Use this for initialization private bool showLabel = false; private bool showLabe2 = false; private bool showLabe3 = false; private bool showLabe4 = false; public void Start() { Invoke("ToggleLabel", 1); Invoke("ToggleLabel2", 3); Invoke("ToggleLabel3",6 ); Invoke("ToggleLabel4", 9); } public void ToggleLabel() { showLabel = !showLabel; } public void ToggleLabel2() { showLabe2 = !showLabe2; } public void ToggleLabel3() { showLabe3 = !showLabe3; } public void ToggleLabel4() { showLabe4 = !showLabe4; } public void OnGUI() { if (showLabel) { GUI.Label(new Rect(300, 200, 100, 20), "Copying window file.."); } if (showLabe2) { GUI.Label(new Rect(40, 40, 100, 20), "Epanding windows file.."); } if (showLabe3) { GUI.Label(new Rect(80, 80, 100, 20), "Installing Feature.."); } if (showLabe4) { GUI.Label(new Rect(100, 100, 100, 20), "Installing Updates"); } } } Now I need to change the GUITexture at runtime. How can do this? Can anybody help me in coding? Here is some changes I made. I worked on changing the gameObject when mouse is placed on it. This is the code I applied and its working for me using UnityEngine; using System.Collections; public class change : MonoBehaviour { // Use this for initialization public GameObject newSprite; private Vector3 currentSpritePosition; void update() { } void Start() { newSprite.renderer.enabled = false; currentSpritePosition = transform.position; //then make it invisible renderer.enabled = false; //give the new sprite the position of the latter newSprite.transform.position = currentSpritePosition; //then make it visible newSprite.renderer.enabled = true; } void OnMouseExit(){ //just the reverse process renderer.enabled = true; newSprite.renderer.enabled = false; } } Now the problem is that, in same code I need to set a time so that the text get loaded without the mouse click. I mean a particular time to load each text one after the another. Here is my screen shot Here I have placed the image one below the another,when the mouse is hovered on it it will change the text from bold to normal text.Changes process stated in (image 2,3).That code I posted is working for me.

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • Problems with ipsec betwen Cisco ASA 5505 and Juniper ssg5

    - by Oskar Kjellin
    I am trying to set up an ipsec tunnel between our ASA 5505 and a Juniper ssg5. The tunnel is up and running, but I cannot get any data through it. The local network I am on is 172.16.1.0 and the remote is 192.168.70.0. But I cannot ping anything on their netowork. I receive a "Phase 2 OK" when I set up the ipsec. I think this is the part of the config that is applicable. It seems like the data is not routed through the tunnel, but I am not sure... object network our-network subnet 172.16.1.0 255.255.255.0 object network their-network subnet 192.168.70.0 255.255.255.0 access-list outside_cryptomap extended permit ip object our-network object their-network crypto ipsec ikev1 transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto map outside_map 1 match address outside_cryptomap crypto map outside_map 1 set pfs crypto map outside_map 1 set peer THEIR_IP crypto map outside_map 1 set ikev1 phase1-mode aggressive crypto map outside_map 1 set ikev1 transform-set ESP-3DES-MD5 crypto map outside_map 1 set ikev2 pre-shared-key ***** crypto map outside_map 1 set reverse-route crypto map outside_map interface outside webvpn group-policy GroupPolicy_THEIR_IP internal group-policy GroupPolicy_THEIR_IP attributes vpn-filter value outside_cryptomap ipv6-vpn-filter none vpn-tunnel-protocol ikev1 tunnel-group THEIR_IP type ipsec-l2l tunnel-group THEIR_IP general-attributes default-group-policy GroupPolicy_THEIR_IP tunnel-group THEIR_IP ipsec-attributes ikev1 pre-shared-key ***** ikev2 remote-authentication pre-shared-key ***** ikev2 local-authentication pre-shared-key *****

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  • Running the LibreOffice MSI installer in English

    - by Scott Severance
    I'm trying to install LibreOffice on a machine running a Korean version of Windows XP. I don't know Korean. I haven't used Windows with any frequency in many years, so I'm pretty lost. When I run the installer, it shows up in Korean. But, I want to customize the installation, so I need the installer to be in English. Googling took me to this page, where I found an example command to run the installer in Gaelic, which I modified for my system as follows: msiexec /i LibO_3.6.1_Win_x86_install_multi.msi TRANSFORMS=:1084 This works, except that I know less about Gaelic than I do about Korean. The help page provided a link to a page where I could look up the ID codes. From that page, I determined that the correct code was 1033 for US English and 2057 for UK English. When I substituted the code, I got an error message. Here's the messages as translated by Google, followed by the original: Transform can not be applied.Verify that the specified transform paths are valid. ?? ??? ??? ? ????. ??? ?? ??? ???? ?????. I can't very well search on a machine translation, so I don't know where to go from here.What is the problem? How can I make the installer operate in English? Alternatively, how can I change XP to display its interface in English, while keeping full functionality for typing in Korean?

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  • Cisco ASA Site-to-Site VPN Dropping

    - by ScottAdair
    I have three sites, Toronto (1.1.1.1), Mississauga (2.2.2.2) and San Francisco (3.3.3.3). All three sites have ASA 5520. All the sites are connected together with two site-to-site VPN links between each other location. My issue is that the tunnel between Toronto and San Francisco is very unstable, dropping every 40 min to 60 mins. The tunnel between Toronto and Mississauga (which is configured in the same manner) is fine with no drops. I also noticed that my pings with drop but the ASA thinks that the tunnel is still up and running. Here is the configuration of the tunnel. Toronto (1.1.1.1) crypto map Outside_map 1 match address Outside_cryptomap crypto map Outside_map 1 set peer 3.3.3.3 crypto map Outside_map 1 set ikev1 transform-set ESP-AES-256-MD5 ESP-AES-256-SHA crypto map Outside_map 1 set ikev2 ipsec-proposal AES256 group-policy GroupPolicy_3.3.3.3 internal group-policy GroupPolicy_3.3.3.3 attributes vpn-idle-timeout none vpn-tunnel-protocol ikev1 ikev2 tunnel-group 3.3.3.3 type ipsec-l2l tunnel-group 3.3.3.3 general-attributes default-group-policy GroupPolicy_3.3.3.3 tunnel-group 3.3.3.3 ipsec-attributes ikev1 pre-shared-key ***** isakmp keepalive disable ikev2 remote-authentication pre-shared-key ***** ikev2 local-authentication pre-shared-key ***** San Francisco (3.3.3.3) crypto map Outside_map0 2 match address Outside_cryptomap_1 crypto map Outside_map0 2 set peer 1.1.1.1 crypto map Outside_map0 2 set ikev1 transform-set ESP-AES-256-MD5 ESP-AES-256-SHA crypto map Outside_map0 2 set ikev2 ipsec-proposal AES256 group-policy GroupPolicy_1.1.1.1 internal group-policy GroupPolicy_1.1.1.1 attributes vpn-idle-timeout none vpn-tunnel-protocol ikev1 ikev2 tunnel-group 1.1.1.1 type ipsec-l2l tunnel-group 1.1.1.1 general-attributes default-group-policy GroupPolicy_1.1.1.1 tunnel-group 1.1.1.1 ipsec-attributes ikev1 pre-shared-key ***** isakmp keepalive disable ikev2 remote-authentication pre-shared-key ***** ikev2 local-authentication pre-shared-key ***** I'm at a loss. Any ideas?

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  • xslt cookbook example not working

    - by Liza dawson
    Hi I am working on this from xslt cookbook type my.xml <?xml version="1.0" encoding="UTF-8"?> <people> <person name="Al Zehtooney" age="33" sex="m" smoker="no"/> <person name="Brad York" age="38" sex="m" smoker="yes"/> <person name="Charles Xavier" age="32" sex="m" smoker="no"/> <person name="David Williams" age="33" sex="m" smoker="no"/> <person name="Edward Ulster" age="33" sex="m" smoker="yes"/> <person name="Frank Townsend" age="35" sex="m" smoker="no"/> <person name="Greg Sutter" age="40" sex="m" smoker="no"/> <person name="Harry Rogers" age="37" sex="m" smoker="no"/> <person name="John Quincy" age="43" sex="m" smoker="yes"/> <person name="Kent Peterson" age="31" sex="m" smoker="no"/> <person name="Larry Newell" age="23" sex="m" smoker="no"/> <person name="Max Milton" age="22" sex="m" smoker="no"/> <person name="Norman Lamagna" age="30" sex="m" smoker="no"/> <person name="Ollie Kensington" age="44" sex="m" smoker="no"/> <person name="John Frank" age="24" sex="m" smoker="no"/> <person name="Mary Williams" age="33" sex="f" smoker="no"/> <person name="Jane Frank" age="38" sex="f" smoker="yes"/> <person name="Jo Peterson" age="32" sex="f" smoker="no"/> <person name="Angie Frost" age="33" sex="f" smoker="no"/> <person name="Betty Bates" age="33" sex="f" smoker="no"/> <person name="Connie Date" age="35" sex="f" smoker="no"/> <person name="Donna Finster" age="20" sex="f" smoker="no"/> <person name="Esther Gates" age="37" sex="f" smoker="no"/> <person name="Fanny Hill" age="33" sex="f" smoker="yes"/> <person name="Geta Iota" age="27" sex="f" smoker="no"/> <person name="Hillary Johnson" age="22" sex="f" smoker="no"/> <person name="Ingrid Kent" age="21" sex="f" smoker="no"/> <person name="Jill Larson" age="20" sex="f" smoker="no"/> <person name="Kim Mulrooney" age="41" sex="f" smoker="no"/> <person name="Lisa Nevins" age="21" sex="f" smoker="no"/> </people> type generic-attr-to-csv.xslt <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:csv="http://www.ora.com/XSLTCookbook/namespaces/csv"> <xsl:param name="delimiter" select=" ',' "/> <xsl:output method="text" /> <xsl:strip-space elements="*"/> <xsl:template match="/"> <xsl:for-each select="$columns"> <xsl:value-of select="@name"/> <xsl:if test="position( ) != last( )"> <xsl:value-of select="$delimiter/> </xsl:if> </xsl:for-each> <xsl:text>&#xa;</xsl:text> <xsl:apply-templates/> </xsl:template> <xsl:template match="/*/*"> <xsl:variable name="row" select="."/> <xsl:for-each select="$columns"> <xsl:apply-templates select="$row/@*[local-name(.)=current( )/@attr]" mode="csv:map-value"/> <xsl:if test="position( ) != last( )"> <xsl:value-of select="$delimiter"/> </xsl:if> </xsl:for-each> <xsl:text>&#xa;</xsl:text> </xsl:template> <xsl:template match="@*" mode="map-value"> <xsl:value-of select="."/> </xsl:template> </xsl:stylesheet> type my.xsl <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:csv="http://www.ora.com/XSLTCookbook/namespaces/csv"> <xsl:import href="generic-attr-to-csv.xslt"/> <!--Defines the mapping from attributes to columns --> <xsl:variable name="columns" select="document('')/*/csv:column"/> <csv:column name="Name" attr="name"/> <csv:column name="Age" attr="age"/> <csv:column name="Gender" attr="sex"/> <csv:column name="Smoker" attr="smoker"/> <!-- Handle custom attribute mappings --> <xsl:template match="@sex" mode="csv:map-value"> <xsl:choose> <xsl:when test=".='m'">male</xsl:when> <xsl:when test=".='f'">female</xsl:when> <xsl:otherwise>error</xsl:otherwise> </xsl:choose> </xsl:template> </xsl:stylesheet> using the apache xalan parser D:\Test>java org.apache.xalan.xslt.Process -in my.xml -xsl my.xsl -out my.csv [Fatal Error] generic-attr-to-csv.xslt:15:6: The value of attribute "select" associated with an element type "xsl:v alue-of" must not contain the '<' character. file:///D:/Test/generic-attr-to-csv.xslt; Line #15; Column #6; org.xml.sax.SAXParseException: The value of attribut e "select" associated with an element type "xsl:value-of" must not contain the '<' character. java.lang.NullPointerException at org.apache.xalan.transformer.TransformerImpl.createSerializationHandler(TransformerImpl.java:1171) at org.apache.xalan.transformer.TransformerImpl.createSerializationHandler(TransformerImpl.java:1060) at org.apache.xalan.transformer.TransformerImpl.transform(TransformerImpl.java:1268) at org.apache.xalan.transformer.TransformerImpl.transform(TransformerImpl.java:1251) at org.apache.xalan.xslt.Process.main(Process.java:1048) Exception in thread "main" java.lang.RuntimeException at org.apache.xalan.xslt.Process.doExit(Process.java:1155) at org.apache.xalan.xslt.Process.main(Process.java:1128) Any ideas what am i doing wrong

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  • help setting up an IPSEC vpn from my linux box

    - by robthewolf
    I have an office with a router and a remote server (Linux - Ubuntu 10.10). Both locations need to connect to a data supplier through a VPN. The VPN is an IPSEC gateway. I was able to configure my Linksys rv42 router to create a VPN connection successfully and now I need to do the same for Linux server. I have been messing around with this for too long. First I tried OpenVPN, but that is SSL and not IPSEC. Then I tried Shrew. I think I have the settings correct but I haven't been able to create the connection. It maybe that I have to use something else like a direct IPSEC config or something like that. If someone knows of a way to turn the following settings that I have been given below into a working IPSEC VPN connection I would be very grateful. Here are the settings I was given that must be used to connect to my supplier: Local destination network: 192.168.4.0/24 Local destination hosts: 192.168.4.100 Remote destination network: 192.167.40.0/24 Remote destination hosts: 192.168.40.27 VPN peering point: xxx.xxx.xxx.xxx Then they have given me the following details: IPSEC/ISAKMP Phase 1 Parameters: Authentication method: pre shared secret Diffie Hellman group: group 2 Encryption Algorithm: 3DES Lifetime in seconds:28800 Phase 2 parameters: IPSEC security: ESP Encryption algortims: 3DES Authentication algorithms: MD5 lifetime in seconds: 28800 pfs: disabled Here are the settings from my attempt to use shrew: n:version:2 n:network-ike-port:500 n:network-mtu-size:1380 n:client-addr-auto:0 n:network-frag-size:540 n:network-dpd-enable:1 n:network-notify-enable:1 n:client-banner-enable:1 n:client-dns-used:1 b:auth-mutual-psk:YjJzN2QzdDhyN2EyZDNpNG42ZzQ= n:phase1-dhgroup:2 n:phase1-keylen:0 n:phase1-life-secs:28800 n:phase1-life-kbytes:0 n:vendor-chkpt-enable:0 n:phase2-keylen:0 n:phase2-pfsgroup:-1 n:phase2-life-secs:28800 n:phase2-life-kbytes:0 n:policy-nailed:0 n:policy-list-auto:1 n:client-dns-auto:1 n:network-natt-port:4500 n:network-natt-rate:15 s:client-dns-addr:0.0.0.0 s:client-dns-suffix: s:network-host:xxx.xxx.xxx.xxx s:client-auto-mode:pull s:client-iface:virtual s:client-ip-addr:192.168.4.0 s:client-ip-mask:255.255.255.0 s:network-natt-mode:enable s:network-frag-mode:disable s:auth-method:mutual-psk s:ident-client-type:address s:ident-client-data:192.168.4.0 s:ident-server-type:address s:ident-server-data:192.168.40.0 s:phase1-exchange:aggressive s:phase1-cipher:3des s:phase1-hash:md5 s:phase2-transform:3des s:phase2-hmac:md5 s:ipcomp-transform:disabled Finally here is the debug output from the shrew log: 10/12/22 17:22:18 ii : ipc client process thread begin ... 10/12/22 17:22:18 < A : peer config add message 10/12/22 17:22:18 DB : peer added ( obj count = 1 ) 10/12/22 17:22:18 ii : local address 217.xxx.xxx.xxx selected for peer 10/12/22 17:22:18 DB : tunnel added ( obj count = 1 ) 10/12/22 17:22:18 < A : proposal config message 10/12/22 17:22:18 < A : proposal config message 10/12/22 17:22:18 < A : client config message 10/12/22 17:22:18 < A : local id '192.168.4.0' message 10/12/22 17:22:18 < A : remote id '192.168.40.0' message 10/12/22 17:22:18 < A : preshared key message 10/12/22 17:22:18 < A : peer tunnel enable message 10/12/22 17:22:18 DB : new phase1 ( ISAKMP initiator ) 10/12/22 17:22:18 DB : exchange type is aggressive 10/12/22 17:22:18 DB : 217.xxx.xxx.xxx:500 <- 206.xxx.xxx.xxx:500 10/12/22 17:22:18 DB : c1a8b31ac860995d:0000000000000000 10/12/22 17:22:18 DB : phase1 added ( obj count = 1 ) 10/12/22 17:22:18 : security association payload 10/12/22 17:22:18 : - proposal #1 payload 10/12/22 17:22:18 : -- transform #1 payload 10/12/22 17:22:18 : key exchange payload 10/12/22 17:22:18 : nonce payload 10/12/22 17:22:18 : identification payload 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local supports nat-t ( draft v00 ) 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local supports nat-t ( draft v01 ) 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local supports nat-t ( draft v02 ) 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local supports nat-t ( draft v03 ) 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local supports nat-t ( rfc ) 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local supports DPDv1 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local is SHREW SOFT compatible 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local is NETSCREEN compatible 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local is SIDEWINDER compatible 10/12/22 17:22:18 : vendor id payload 10/12/22 17:22:18 ii : local is CISCO UNITY compatible 10/12/22 17:22:18 = : cookies c1a8b31ac860995d:0000000000000000 10/12/22 17:22:18 = : message 00000000 10/12/22 17:22:18 - : send IKE packet 217.xxx.xxx.xxx:500 - 206.xxx.xxx.xxx:500 ( 484 bytes ) 10/12/22 17:22:18 DB : phase1 resend event scheduled ( ref count = 2 ) 10/12/22 17:22:18 ii : opened tap device tap0 10/12/22 17:22:28 - : resend 1 phase1 packet(s) 217.xxx.xxx.xxx:500 - 206.xxx.xxx.xxx:500 10/12/22 17:22:38 - : resend 1 phase1 packet(s) 217.xxx.xxx.xxx:500 - 206.xxx.xxx.xxx:500 10/12/22 17:22:48 - : resend 1 phase1 packet(s) 217.xxx.xxx.xxx:500 - 206.xxx.xxx.xxx:500 10/12/22 17:22:58 ii : resend limit exceeded for phase1 exchange 10/12/22 17:22:58 ii : phase1 removal before expire time 10/12/22 17:22:58 DB : phase1 deleted ( obj count = 0 ) 10/12/22 17:22:58 ii : closed tap device tap0 10/12/22 17:22:58 DB : tunnel stats event canceled ( ref count = 1 ) 10/12/22 17:22:58 DB : removing tunnel config references 10/12/22 17:22:58 DB : removing tunnel phase2 references 10/12/22 17:22:58 DB : removing tunnel phase1 references 10/12/22 17:22:58 DB : tunnel deleted ( obj count = 0 ) 10/12/22 17:22:58 DB : removing all peer tunnel refrences 10/12/22 17:22:58 DB : peer deleted ( obj count = 0 ) 10/12/22 17:22:58 ii : ipc client process thread exit ...

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  • Can't access shared drive when connecting over VPN

    - by evolvd
    I can ping all network devices but it doesn't seem that DNS is resolving their hostnames. ipconfig/ all is showing that I am pointing to the correct dns server. I can "ping "dnsname"" and it will resolve but it wont resolve any other names. Split tunnel is set up so outside DNS is resolving fine So one issue might be DNS but I have the IP address of the server share so I figure I could just get to it that way. example: \10.0.0.1\ well I can't get to it that way either and I get "the specified network name is no longer available" I can ping it but I can't open the share. Below is the ASA config : ASA Version 8.2(1) ! hostname KG-ASA domain-name example.com names ! interface Vlan1 nameif inside security-level 100 ip address 10.0.0.253 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address dhcp setroute ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive clock timezone EST -5 clock summer-time EDT recurring dns domain-lookup outside dns server-group DefaultDNS name-server 10.0.0.101 domain-name blah.com access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 10000 access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 8333 access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 902 access-list SPLIT-TUNNEL-VPN standard permit 10.0.0.0 255.0.0.0 access-list NONAT extended permit ip 10.0.0.0 255.255.255.0 10.0.1.0 255.255.255.0 pager lines 24 logging asdm informational mtu inside 1500 mtu outside 1500 ip local pool IPSECVPN-POOL 10.0.1.2-10.0.1.50 mask 255.255.255.0 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-621.bin no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list NONAT nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface 10000 10.0.0.101 10000 netmask 255.255.255.255 static (inside,outside) tcp interface 8333 10.0.0.101 8333 netmask 255.255.255.255 static (inside,outside) tcp interface 902 10.0.0.101 902 netmask 255.255.255.255 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy aaa authentication enable console LOCAL aaa authentication http console LOCAL aaa authentication serial console LOCAL aaa authentication ssh console LOCAL aaa authentication telnet console LOCAL http server enable http 10.0.0.0 255.255.0.0 inside http 0.0.0.0 0.0.0.0 outside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set myset esp-aes esp-sha-hmac crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto dynamic-map dynmap 1 set transform-set myset crypto dynamic-map dynmap 1 set reverse-route crypto map IPSEC-MAP 65535 ipsec-isakmp dynamic dynmap crypto map IPSEC-MAP interface outside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 crypto isakmp policy 65535 authentication pre-share encryption aes hash sha group 2 lifetime 86400 telnet 0.0.0.0 0.0.0.0 inside telnet timeout 5 ssh 0.0.0.0 0.0.0.0 inside ssh 70.60.228.0 255.255.255.0 outside ssh 74.102.150.0 255.255.254.0 outside ssh 74.122.164.0 255.255.252.0 outside ssh timeout 5 console timeout 0 dhcpd dns 10.0.0.101 dhcpd lease 7200 dhcpd domain blah.com ! dhcpd address 10.0.0.110-10.0.0.170 inside dhcpd enable inside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept ntp server 63.111.165.21 webvpn enable outside svc image disk0:/anyconnect-win-2.4.1012-k9.pkg 1 svc enable group-policy EASYVPN internal group-policy EASYVPN attributes dns-server value 10.0.0.101 vpn-tunnel-protocol IPSec l2tp-ipsec svc webvpn split-tunnel-policy tunnelspecified split-tunnel-network-list value SPLIT-TUNNEL-VPN ! tunnel-group client type remote-access tunnel-group client general-attributes address-pool (inside) IPSECVPN-POOL address-pool IPSECVPN-POOL default-group-policy EASYVPN dhcp-server 10.0.0.253 tunnel-group client ipsec-attributes pre-shared-key * tunnel-group CLIENTVPN type ipsec-l2l tunnel-group CLIENTVPN ipsec-attributes pre-shared-key * ! class-map inspection_default match default-inspection-traffic ! ! policy-map global_policy class inspection_default inspect icmp ! service-policy global_policy global prompt hostname context I'm not sure where I should go next with troubleshooting nslookup result: Default Server: blahname.blah.lan Address: 10.0.0.101

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  • CodePlex Daily Summary for Saturday, May 01, 2010

    CodePlex Daily Summary for Saturday, May 01, 2010New ProjectsAjaxControlToolkit additional extenders: AjaxControlToolkit based additionals extenders. Now it contains BreadCrumbsExtender and UpdatePanelExtender for long opertions using Comet. It's d...Data Ductus Malmö Utilities: This is a collection of various utilities used / may be used by Data Ductus Malmö. Utilities ranges from postsharp aspects, WCF utils both inhouse ...DestinationPDF a PDF exporter that works from the browser: Generate a PDF document from your webpage, selecting the HTML portions you want to add. DynamicJson: dynamic json structure for C# 4.0. Event-Based Components Tooling: Event-Based Components (EBC) bring software development on par with mechanical engineering and electrical engineering in that they describe how sof...Find diff of two text or xml files. Transform from one to another.: An algorithm to diff two strings or XElements. Not only get the diff, but also get how to transform one string to another. Two methods are provid...Fireworks: Fireworks is an extensible application framework designed to create custom tools for managing XML (XSD only) documents. Fireworks is especially us...General Ontology & Text Engineering Architecture for .NET: GOTA is an OpenSource online & collaborative text engineering development environment for .NET. GOTA aims to simplify and parallelize the developme...IsWiX: IsWiX is a Windows Installer XML ( WiX ) document editor based on the Fireworks Application Framework. Is WiX enables non-setup developers to colla...kp.net: Managed ADO.Net provider for kdb+ database.LinqToTextures: A node-based editor for creating procedural textures and HLSL shaders. Developed in C#. Can export PNG images, .fx files for HLSL, or XML that can ...MTG Match Counter: MTG Match Counter is a simple life\match counter, designed for Magic: The Gathering players.MVP Passive View Control Model Framework: Framework that builds on the power of my view on the Passive View pattern which I call the Passive Ciew Control Model. This framework is my impleme...My Notepad: Get an all-tabbed, free floating type of a notepad - a perfect replacement for the current notepad for a normal computer user. You no longer have t...NerdDinnerAddons: Add-ons for ASP.NET MVC NerdDinner ApplicationrITIko: Questo progetto è stato creato come esperimento dalla classe 4G dell'ITIS B. Pascal di Cesena. Serve (per ora) solo per testate il funzionamento d...Semester Manager: CVUT Semester ManagerSharePoint 2010 PowerShell Scripts & Utilities: A collection of PowerShell modules / scirpts for managing SharePoint 2010 deployments and product releated featuresSmartBot: Irc client for searching information.StackOverflow Desktop Client in C# and WPF: StackOverflow client written in WPF and C# that can notify you of new posts for tags that you've marked interesting on the actual website. Works...TimeSaver - virtual worlds at the service of e-Gov: TimeSaver aims at the construction of tools to build specialized virtual worlds for the provision of services for e-Gov. TimeSaver has received fin...TinyProject: This is a tiny project developing code.Turtle Logo (programming language) for Kids: Turtle Logo for Kids teaches kids step by step the basic of computers programmong. LOGO is a computer programming language used for functional prog...UITH- Hospital Manaegment: A simple hospital or clinic management softwareUniHelper: UniHelper is a tool to help simplify .NET development with UniData/UniVerse database servers.Value Injecter: useful for filling/reading forms (asp.net-mvc views, webforms, winforms, any object) with data from another (or more) object(s) and after you can g...Vortex2D.NET Game Engine: Easy to use 2D game engine for Windows based on .NET and Direct3D9Yame Sample Project: 这个是学习项目,可能用内容:ExtJs,VS2010,Enterprise Library 5,Unity 2New ReleasesAll-In-One Code Framework: All-In-One Code Framework 2010-04-30: Improved and Newly Added Examples:For an up-to-date list, please refer to All-In-One Code Framework Sample Catalog. Samples for ASP.NET Name D...C#Mail: Higuchi.Mail.dll (2010.4.30 ver): Higuchi.Mail.dll at 2010-3-30 version.CycleMania Starter Kit EAP - ASP.NET 4 Problem - Design - Solution: Cyclemania 0.08.66: see Source Code tab for recent change historyDestinationPDF a PDF exporter that works from the browser: Initial release: DestinationPDF library DestinationPDF javascript helper functions Sample htmlDotNetNuke 5 Thai Language Pack: Resource Pack Core: Bata Released for DNN Core & Module Thai LanuageDotNetNuke Skins Pack: DNN 80 Skins Pack.: This released is the first for DNN 4 & 5 with Skin Token Design (legacy skin support on DNN 4 & 5)DynamicJson: Release 1.0.0.0: 1st ReleaseFamAccountor: 家庭账薄 预览版v0.0.3: 家庭账薄 预览版v0.0.3 该版本提供基本功能,还有待扩展! Feature: 完成【系统管理】下【注销用户】、【重新记账】功能。 添加导出EXCEL功能。Feed Viewer: 3.7.0.0: new tray icon better fitting with Windows 7 and Vista tray icons style bugfixesFind diff of two text or xml files. Transform from one to another.: Beta1 Release Source Code and Sample App: This is the first release. The source code compiled on VS2010 DotNET4.0. The Sample App EXE and DLL require DotNET4.0 I did not use any new featu...Fireworks: Fireworks 1.0.264.0: Build 1.0.264.0 - Internal TFS Changeset 815 Fireworks.msi - Integrated Fireworks Application example packaged with Windows Installer. FireworksM...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.0.9 beta Released: Hi, This release contains the following enhancements: 1) Multilevel property path in DataBinding- Now onwards you will be able to work with multi...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.5.2 beta Released: Hi, This release contains the following enhancements: 1) Multilevel property path in DataBinding- Now onwards you will be able to work with multi...General Ontology & Text Engineering Architecture for .NET: GOTA Server Types: This document shows current GOTA Server TypesHammock for REST: Hammock v1.0.2: v1.0.2 Changes.NET 4.0 and Client Profile security model fix Fixes for OAuth access tokens and verifiers Silverlight proxy values are now surfa...Industrial Dashboard: ID 3.0: Added Example with IndustrialGrid. Added Example with SidebarAccordionMenu.IsWiX: IsWiX 1.0.258.0: Build 1.0.258.0 built against Fireworks 1.0.264.0JpAccountingBeta: JpBeta: This is A testNerdDinnerAddons: NerdDinnerAddons: Add-ons for ASP.NET MVC NerdDinner Applicationopen gaze and mouse analyzer: Ogama 3.2: This release was published on 30.04.2010 and is mainly a bugfix release on improving the interface to the ITU GazeTracker. For the list of changes ...Perspective - Easy 2D and 3D programming with WPF: Perspective 2.0 beta: A .NET 4.0 version of Perspective with many improvements : New panels (see also Silverlight version) : BeePanel : a honeycomb layout wrap panel. ...Protoforma | Tactica Adversa: Skilful 0.3.5.562 RC2: RC2 MD5 checksum: 95703dcd6085f0872e9b34c2e1a8337d SHA-1 checksum: 8e63f6fe7e3a01e7e47bc2cbf20210725ddd11cfRule 18 - Love your clipboard: Rule 18 - version 1.2: This is the forth public release for Rule 18 and includes a bunch of bug fixes and tweaks to the tool. 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Simply hold down your middle mouse button and drag the mouse in the direction you wish to scroll, fu...Most Popular ProjectsRawrWBFS ManagerAJAX Control Toolkitpatterns & practices – Enterprise LibraryMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)iTuner - The iTunes CompanionASP.NETDotNetNuke® Community EditionMost Active Projectspatterns & practices – Enterprise LibraryRawrIonics Isapi Rewrite FilterHydroServer - CUAHSI Hydrologic Information System Serverpatterns & practices: Azure Security GuidanceGMap.NET - Great Maps for Windows Forms & PresentationTinyProjectSqlDiffFramework-A Visual Differencing Engine for Dissimilar Data SourcesFarseer Physics EngineNB_Store - Free DotNetNuke Ecommerce Catalog Module

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  • Row Number Transformation

    The Row Number Transformation calculates a row number for each row, and adds this as a new output column to the data flow. The column number is a sequential number, based on a seed value. Each row receives the next number in the sequence, based on the defined increment value. The final row number can be stored in a variable for later analysis, and can be used as part of a process to validate the integrity of the data movement. The Row Number transform has a variety of uses, such as generating surrogate keys, or as the basis for a data partitioning scheme when combined with the Conditional Split transformation. Properties Property Data Type Description Seed Int32 The first row number or seed value. Increment Int32 The value added to the previous row number to make the next row number. OutputVariable String The name of the variable into which the final row number is written post execution. (Optional). The three properties have been configured to support expressions, or they can set directly in the normal manner. Expressions on components are only visible on the hosting Data Flow task, not at the individual component level. Sometimes the data type of the property is incorrectly set when the properties are created, see the Troubleshooting section below for details on how to fix this. Installation The component is provided as an MSI file which you can download and run to install it. This simply places the files on disk in the correct locations and also installs the assemblies in the Global Assembly Cache as per Microsoft’s recommendations. You may need to restart the SQL Server Integration Services service, as this caches information about what components are installed, as well as restarting any open instances of Business Intelligence Development Studio (BIDS) / Visual Studio that you may be using to build your SSIS packages. For 2005/2008 Only - Finally you will have to add the transformation to the Visual Studio toolbox manually. Right-click the toolbox, and select Choose Items.... Select the SSIS Data Flow Items tab, and then check the Row Number transformation in the Choose Toolbox Items window. This process has been described in detail in the related FAQ entry for How do I install a task or transform component? We recommend you follow best practice and apply the current Microsoft SQL Server Service pack to your SQL Server servers and workstations, and this component requires a minimum of SQL Server 2005 Service Pack 1. Downloads The Row Number Transformation  is available for SQL Server 2005, SQL Server 2008 (includes R2) and SQL Server 2012. Please choose the version to match your SQL Server version, or you can install multiple versions and use them side by side if you have more than one version of SQL Server installed. Row Number Transformation for SQL Server 2005 Row Number Transformation for SQL Server 2008 Row Number Transformation for SQL Server 2012 Version History SQL Server 2012 Version 3.0.0.6 - SQL Server 2012 release. Includes upgrade support for both 2005 and 2008 packages to 2012. (5 Jun 2012) SQL Server 2008 Version 2.0.0.5 - SQL Server 2008 release. (15 Oct 2008) SQL Server 2005 Version 1.2.0.34 – Updated installer. (25 Jun 2008) Version 1.2.0.7 - SQL Server 2005 RTM Refresh. SP1 Compatibility Testing. Added the ability to reuse an existing column to hold the generated row number, as an alternative to the default of adding a new column to the output. (18 Jun 2006) Version 1.2.0.7 - SQL Server 2005 RTM Refresh. SP1 Compatibility Testing. Added the ability to reuse an existing column to hold the generated row number, as an alternative to the default of adding a new column to the output. (18 Jun 2006) Version 1.0.0.0 - Public Release for SQL Server 2005 IDW 15 June CTP (29 Aug 2005) Screenshot Code Sample The following code sample demonstrates using the Data Generator Source and Row Number Transformation programmatically in a very simple package. Package package = new Package(); package.Name = "Data Generator & Row Number"; // Add the Data Flow Task Executable taskExecutable = package.Executables.Add("STOCK:PipelineTask"); // Get the task host wrapper, and the Data Flow task TaskHost taskHost = taskExecutable as TaskHost; MainPipe dataFlowTask = (MainPipe)taskHost.InnerObject; // Add Data Generator Source IDTSComponentMetaData100 componentSource = dataFlowTask.ComponentMetaDataCollection.New(); componentSource.Name = "Data Generator"; componentSource.ComponentClassID = "Konesans.Dts.Pipeline.DataGenerator.DataGenerator, Konesans.Dts.Pipeline.DataGenerator, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b2ab4a111192992b"; CManagedComponentWrapper instanceSource = componentSource.Instantiate(); instanceSource.ProvideComponentProperties(); instanceSource.SetComponentProperty("RowCount", 10000); // Add Row Number Tx IDTSComponentMetaData100 componentRowNumber = dataFlowTask.ComponentMetaDataCollection.New(); componentRowNumber.Name = "FlatFileDestination"; componentRowNumber.ComponentClassID = "Konesans.Dts.Pipeline.RowNumberTransform.RowNumberTransform, Konesans.Dts.Pipeline.RowNumberTransform, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b2ab4a111192992b"; CManagedComponentWrapper instanceRowNumber = componentRowNumber.Instantiate(); instanceRowNumber.ProvideComponentProperties(); instanceRowNumber.SetComponentProperty("Increment", 10); // Connect the two components together IDTSPath100 path = dataFlowTask.PathCollection.New(); path.AttachPathAndPropagateNotifications(componentSource.OutputCollection[0], componentRowNumber.InputCollection[0]); #if DEBUG // Save package to disk, DEBUG only new Application().SaveToXml(String.Format(@"C:\Temp\{0}.dtsx", package.Name), package, null); #endif package.Execute(); foreach (DtsError error in package.Errors) { Console.WriteLine("ErrorCode : {0}", error.ErrorCode); Console.WriteLine(" SubComponent : {0}", error.SubComponent); Console.WriteLine(" Description : {0}", error.Description); } package.Dispose(); Troubleshooting Make sure you have downloaded the version that matches your version of SQL Server. We offer separate downloads for SQL Server 2005, SQL Server 2008 and SQL Server 2012. If you get an error when you try and use the component along the lines of The component could not be added to the Data Flow task. Please verify that this component is properly installed.  ... The data flow object "Konesans ..." is not installed correctly on this computer, this usually indicates that the internal cache of SSIS components needs to be updated. This is held by the SSIS service, so you need restart the the SQL Server Integration Services service. You can do this from the Services applet in Control Panel or Administrative Tools in Windows. You can also restart the computer if you prefer. You may also need to restart any current instances of Business Intelligence Development Studio (BIDS) / Visual Studio that you may be using to build your SSIS packages. Once installation is complete you need to manually add the task to the toolbox before you will see it and to be able add it to packages - How do I install a task or transform component? Please also make sure you have installed a minimum of SP1 for SQL 2005. The IDtsPipelineEnvironmentService was added in SQL Server 2005 Service Pack 1 (SP1) (See  http://support.microsoft.com/kb/916940). If you get an error Could not load type 'Microsoft.SqlServer.Dts.Design.IDtsPipelineEnvironmentService' from assembly 'Microsoft.SqlServer.Dts.Design, Version=9.0.242.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91'. when trying to open the user interface, it implies that your development machine has not had SP1 applied. Very occasionally we get a problem to do with the properties not being created with the correct data type. Since there is no way to programmatically to define the data type of a pipeline component property, it can only infer it. Whilst we set an integer value as we create the property, sometimes SSIS decides to define it is a decimal. This is often highlighted when you use a property expression against the property and get an error similar to Cannot convert System.Int32 to System.Decimal. Unfortunately this is beyond our control and there appears to be no pattern as to when this happens. If you do have more information we would be happy to hear it. To fix this issue you can manually edit the package file. In Visual Studio right click the package file from the Solution Explorer and select View Code, which will open the package as raw XML. You can now search for the properties by name or the component name. You can then change the incorrect property data types highlighted below from Decimal to Int32. <component id="37" name="Row Number Transformation" componentClassID="{BF01D463-7089-41EE-8F05-0A6DC17CE633}" … >     <properties>         <property id="38" name="UserComponentTypeName" …>         <property id="41" name="Seed" dataType="System.Int32" ...>10</property>         <property id="42" name="Increment" dataType="System.Decimal" ...>10</property>         ... If you are still having issues then contact us, but please provide as much detail as possible about error, as well as which version of the the task you are using and details of the SSIS tools installed.

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  • Vertical textes inside of table headers with respect of a JavaScript based on SVG library

    - by Oleg
    I use jqGrid with many columns contains Boolean information, which are displayed as checkboxes inside of table (see http://www.ok-soft-gmbh.com/VerticalHeaders/TestFixedO.htm as an example). To display information more compact I use vertical column headers. It works very well and works in jqGrid in all browsers (see my discussion with Tony Tomov in jqGrid forum http://www.trirand.com/blog/?page_id=393/feature-request/headers-with-vertical-orientation/), but in IE vertical texts looks not nice enough. I was asked from users why the texted displayed so strange. So I think about using a JavaScript based SVG library like SVG Web ( http://code.google.com/p/svgweb/ ) or Raphaël ( http://raphaeljs.com/ ). SVG is very powerful and it is difficult to find a good example is not very easy. I need only display vertical texts (-90 grad, from bottom to up) and use if possible without working in mode of absolute position. So one more times my question: I need have a possibility to display vertical texts (-90 grad rotation) inside of <td> element of table header. I want use a JavaScript based SVG library like SVG Web or Raphaël. The solution must support on IE6. Have somebody a good reference to example which could help me to do this? If somebody post a whole solution of the problem I would be happy. To be exact here is my current solution: I define .rotate { -webkit-transform: rotate(-90deg); /* Safari, Chrome */ -moz-transform: rotate(-90deg); /* Firefox */ -o-transform: rotate(-90deg); /* Opera starting with 10.50 */ /* Internet Explorer: */ filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=3); } define RotateCheckboxColumnHeaders function var RotateCheckboxColumnHeaders = function (grid, headerHeight) { // we use grid as context (if one have more as one table on tnhe page) var trHead = $("thead:first tr", grid.hdiv); var cm = grid.getGridParam("colModel"); $("thead:first tr th").height(headerHeight); headerHeight = $("thead:first tr th").height(); for (var iCol = 0; iCol < cm.length; iCol++) { var cmi = cm[iCol]; if (cmi.formatter === 'checkbox') { // we must set width of column header div BEFOR adding class "rotate" to // prevent text cutting based on the current column width var headDiv = $("th:eq(" + iCol + ") div", trHead); headDiv.width(headerHeight).addClass("rotate"); if (!$.browser.msie) { if ($.browser.mozilla) { headDiv.css("left", (cmi.width - headerHeight) / 2 + 3).css("bottom", 7); } else { headDiv.css("left", (cmi.width - headerHeight) / 2); } } else { var ieVer = jQuery.browser.version.substr(0, 3); // Internet Explorer if (ieVer !== "6.0" && ieVer !== "7.0") { headDiv.css("left", cmi.width / 2 - 4).css("bottom", headerHeight / 2); $("span", headDiv).css("left", 0); } else { headDiv.css("left", 3); } } } } }; And include a call like RotateCheckboxColumnHeaders(grid, 110); after creating jqGrid.

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  • Vertical text inside table headers using a JavaScript-based SVG library

    - by Oleg
    I use jqGrid with many columns containing boolean information, which are displayed as checkboxes inside the table (see http://www.ok-soft-gmbh.com/VerticalHeaders/TestFixedO.htm as an example). To display information more compactly I use vertical column headers. It works very well and works in jqGrid in all browsers (see my discussion with Tony Tomov in jqGrid forum http://www.trirand.com/blog/?page_id=393/feature-request/headers-with-vertical-orientation/), but in IE vertical text is blurred and doesn't look nice enough (open the link above in IE and you will see exactly what I mean). I was asked from users why the text displayed so strangely. So I'm thinking of using a JavaScript-based SVG library like SVG Web ( http://code.google.com/p/svgweb/ ) or Raphaël ( http://raphaeljs.com/ ). SVG is very powerful and it is difficult to find a good example. I need only to display vertical text (-90 grad, from the bottom up) and use if possible without working in mode of absolute positioning. So one more time my question: I need to have a possibility to display vertical text (-90 grad rotation) inside <td> elements of a table header. I want to use a JavaScript-based SVG library like SVG Web or Raphaël. The solution must support IE6. Does anybody have a good reference example which could help me do this? If somebody posts a whole solution of the problem I would be happy. To be exact here is my current solution: I define .rotate { -webkit-transform: rotate(-90deg); /* Safari 3.1+, Chrome */ -moz-transform: rotate(-90deg); /* Firefox 3.5+ */ -o-transform: rotate(-90deg); /* Opera starting with 10.50 */ /* Internet Explorer: */ filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=3); /* IE6, IE7 */ -ms-filter: "progid:DXImageTransform.Microsoft.BasicImage(rotation=3)" /* IE8 */; } define RotateCheckboxColumnHeaders function var RotateCheckboxColumnHeaders = function (grid, headerHeight) { // we use grid as context (if one have more as one table on tnhe page) var trHead = $("thead:first tr", grid.hdiv); var cm = grid.getGridParam("colModel"); $("thead:first tr th").height(headerHeight); headerHeight = $("thead:first tr th").height(); for (var iCol = 0; iCol < cm.length; iCol++) { var cmi = cm[iCol]; if (cmi.formatter === 'checkbox') { // we must set width of column header div BEFOR adding class "rotate" to // prevent text cutting based on the current column width var headDiv = $("th:eq(" + iCol + ") div", trHead); headDiv.width(headerHeight).addClass("rotate"); if (!$.browser.msie) { if ($.browser.mozilla) { headDiv.css("left", (cmi.width - headerHeight) / 2 + 3).css("bottom", 7); } else { headDiv.css("left", (cmi.width - headerHeight) / 2); } } else { var ieVer = jQuery.browser.version.substr(0, 3); // Internet Explorer if (ieVer !== "6.0" && ieVer !== "7.0") { headDiv.css("left", cmi.width / 2 - 4).css("bottom", headerHeight / 2); $("span", headDiv).css("left", 0); } else { headDiv.css("left", 3); } } } } }; And include a call like RotateCheckboxColumnHeaders(grid, 110); after creating jqGrid.

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  • How to use XSLT to tag specific nodes with unique, sequential, increasing integer ids?

    - by ~otakuj462
    Hi, I'm trying to use XSLT to transform a document by tagging a group of XML nodes with integer ids, starting at 0, and increasing by one for each node in the group. The XML passed into the stylesheet should be echoed out, but augmented to include this extra information. Just to be clear about what I am talking about, here is how this transformation would be expressed using DOM: states = document.getElementsByTagName("state"); for( i = 0; i < states.length; i++){ states.stateNum = i; } This is very simple with DOM, but I'm having much more trouble doing this with XSLT. The current strategy I've devised has been to start with the identity transformation, then create a global variable which selects and stores all of the nodes that I wish to number. I then create a template that matches that kind of node. The idea, then, is that in the template, I would look up the matched node's position in the global variable nodelist, which would give me a unique number that I could then set as an attribute. The problem with this approach is that the position function can only be used with the context node, so something like the following is illegal: <template match="state"> <variable name="stateId" select="@id"/> <variable name="uniqueStateNum" select="$globalVariable[@id = $stateId]/position()"/> </template> The same is true for the following: <template match="state"> <variable name="stateId" select="@id" <variable name="stateNum" select="position($globalVariable[@id = $stateId])/"/> </template> In order to use position() to look up the position of an element in $globalVariable, the context node must be changed. I have found a solution, but it is highly suboptimal. Basically, in the template, I use for-each to iterate through the global variable. For-each changes the context node, so this allows me to use position() in the way I described. The problem is that this turns what would normally be an O(n) operation into an O(n^2) operation, where n is the length of the nodelist, as this require iterating through the whole list whenever the template is matched. I think that there must be a more elegant solution. Altogether, here is my current (slightly simplified) xslt stylesheet: <?xml version="1.0"?> <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:s="http://www.w3.org/2005/07/scxml" xmlns="http://www.w3.org/2005/07/scxml" xmlns:c="http://msdl.cs.mcgill.ca/" version="1.0"> <xsl:output method="xml"/> <!-- we copy them, so that we can use their positions as identifiers --> <xsl:variable name="states" select="//s:state" /> <!-- identity transform --> <xsl:template match="@*|node()"> <xsl:copy> <xsl:apply-templates select="@*|node()"/> </xsl:copy> </xsl:template> <xsl:template match="s:state"> <xsl:variable name="stateId"> <xsl:value-of select="@id"/> </xsl:variable> <xsl:copy> <xsl:apply-templates select="@*"/> <xsl:for-each select="$states"> <xsl:if test="@id = $stateId"> <xsl:attribute name="stateNum" namespace="http://msdl.cs.mcgill.ca/"> <xsl:value-of select="position()"/> </xsl:attribute> </xsl:if> </xsl:for-each> <xsl:apply-templates select="node()"/> </xsl:copy> </xsl:template> </xsl:stylesheet> I'd appreciate any advice anyone can offer. Thanks.

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  • Inspire Geek Love with These Hilarious Geek Valentines

    - by Eric Z Goodnight
    Want to send some Geek Love to that special someone? Why not do it with these elementary school throwback valentines, and win their heart this upcoming Valentine’s day—the geek way! Read on to see the simple method to make your own custom Valentines, as well as download a set of eleven ready-made ones any geek guy or gal should be delighted get. It’s amore! How to Make Custom Valentines A size we’ve used for all of our Valentines is a 3” x 4” at 150 dpi. This is fairly low resolution for print, but makes a great graphic to email. With your new image open, Navigate to Edit > Fill and fill your background layer with a rich, red color (or whatever appeals to you.) By setting “Use” to “Foreground color as shown above, you’ll paint whatever foreground color you have in your color picker. Press to select the text tool. Set a few text objects, using whatever fonts appeal to you. Pixel fonts, like this one, are freely downloadable, and we’ve already shared a great list of Valentines fonts. Copy an image from the internet if you’re confident your sweetie won’t mind a bit of fair use of copyrighted imagery. If they do mind, find yourself some great Creative Commons images. to do a free transform on your image, sizing it to whatever dimensions work best for your design. Right click your newly added image layer in your panel and Choose “Blending Effects” to pick a Layer Style. “Stroke” with this setting adds a black line around your image. Also turning on “Outer Glow” with this setting puts a dark black shadow around the top and bottom (and sides, although they are hidden). Add some more text. Double entendre is recommended. Click and hold down on the “Rectangle Tool” to get the “Custom Shape Tool.” The custom shape tool has useful vector shapes built into it. Find the “Shape” dropdown in the menu to find the heart image. Click and drag to create a vector heart shape in your image. Your layers panel is where you can change the color, if it happens to use the wrong one at first. Click the color swatch in your panel, highlighted in blue above. will transform your vector heart. You can also use it to rotate, if you like. Add some details, like this Power or Standby symbol, which can be found in symbol fonts, taken from images online, or drawn by hand. Your Valentine is now ready to be saved as a JPG or PNG and sent to the object of your affection! Keep reading to see a list of 11 downloadable How-To Geek Valentines, including this one and the three from the header image. Download The HTG Set of Valentines Download the HTG Geek Valentines (ZIP) Download the HTG Geek Valentines (ZIP) When he’s not wooing ladies with Valentines cards, you can email the author at [email protected] with your Photoshop and Graphics questions. Your questions may be featured in a future How-To Geek article! Latest Features How-To Geek ETC Inspire Geek Love with These Hilarious Geek Valentines How to Integrate Dropbox with Pages, Keynote, and Numbers on iPad RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin How to Kid Proof Your Computer’s Power and Reset Buttons Microsoft’s Windows Media Player Extension Adds H.264 Support Back to Google Chrome Android Notifier Pushes Android Notices to Your Desktop Dead Space 2 Theme for Chrome and Iron Carl Sagan and Halo Reach Mashup – We Humans are Capable of Greatness [Video] Battle the Necromorphs Once Again on Your Desktop with the Dead Space 2 Theme for Windows 7

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  • Inequality joins, Asynchronous transformations and Lookups : SSIS

    - by jamiet
    It is pretty much accepted by SQL Server Integration Services (SSIS) developers that synchronous transformations are generally quicker than asynchronous transformations (for a description of synchronous and asynchronous transformations go read Asynchronous and synchronous data flow components). Notice I said “generally” and not “always”; there are circumstances where using asynchronous transformations can be beneficial and in this blog post I’ll demonstrate such a scenario, one that is pretty common when building data warehouses. Imagine I have a [Customer] dimension table that manages information about all of my customers as a slowly-changing dimension. If that is a type 2 slowly changing dimension then you will likely have multiple rows per customer in that table. Furthermore you might also have datetime fields that indicate the effective time period of each member record. Here is such a table that contains data for four dimension members {Terry, Max, Henry, Horace}: Notice that we have multiple records per customer and that the [SCDStartDate] of a record is equivalent to the [SCDEndDate] of the record that preceded it (if there was one). (Note that I am on record as saying I am not a fan of this technique of storing an [SCDEndDate] but for the purposes of clarity I have included it here.) Anyway, the idea here is that we will have some incoming data containing [CustomerName] & [EffectiveDate] and we need to use those values to lookup [Customer].[CustomerId]. The logic will be: Lookup a [CustomerId] WHERE [CustomerName]=[CustomerName] AND [SCDStartDate] <= [EffectiveDate] AND [EffectiveDate] <= [SCDEndDate] The conventional approach to this would be to use a full cached lookup but that isn’t an option here because we are using inequality conditions. The obvious next step then is to use a non-cached lookup which enables us to change the SQL statement to use inequality operators: Let’s take a look at the dataflow: Notice these are all synchronous components. This approach works just fine however it does have the limitation that it has to issue a SQL statement against your lookup set for every row thus we can expect the execution time of our dataflow to increase linearly in line with the number of rows in our dataflow; that’s not good. OK, that’s the obvious method. Let’s now look at a different way of achieving this using an asynchronous Merge Join transform coupled with a Conditional Split. I’ve shown it post-execution so that I can include the row counts which help to illustrate what is going on here: Notice that there are more rows output from our Merge Join component than on the input. That is because we are joining on [CustomerName] and, as we know, we have multiple records per [CustomerName] in our lookup set. Notice also that there are two asynchronous components in here (the Sort and the Merge Join). I have embedded a video below that compares the execution times for each of these two methods. The video is just over 8minutes long. View on Vimeo  For those that can’t be bothered watching the video I’ll tell you the results here. The dataflow that used the Lookup transform took 36 seconds whereas the dataflow that used the Merge Join took less than two seconds. An illustration in case it is needed: Pretty conclusive proof that in some scenarios it may be quicker to use an asynchronous component than a synchronous one. Your mileage may of course vary. The scenario outlined here is analogous to performance tuning procedural SQL that uses cursors. It is common to eliminate cursors by converting them to set-based operations and that is effectively what we have done here. Our non-cached lookup is performing a discrete operation for every single row of data, exactly like a cursor does. By eliminating this cursor-in-disguise we have dramatically sped up our dataflow. I hope all of that proves useful. You can download the package that I demonstrated in the video from my SkyDrive at http://cid-550f681dad532637.skydrive.live.com/self.aspx/Public/BlogShare/20100514/20100514%20Lookups%20and%20Merge%20Joins.zip Comments are welcome as always. @Jamiet Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Cutting Edge versus Just Average? Your SOA, Got BPM? by Mala Ramakrishnan

    - by JuergenKress
    Service Oriented Architecture (SOA) has completely transformed IT from the time it was introduced well over a decade ago. Organizations have been re-plumbing their infrastructure for reusability, efficiency and gain and succeeding with it. Best practices have emerged and people and technology have matured. We have got better at delivering on a stable platform on mission critical applications and services. Yet, there is this one secret that sets some SOA customers apart from the others. These companies grow and revolutionize their business and not just transform their IT infrastructure. The differences seem subtle for an untrained eye examining these organizations externally. And from within the company, it’s a bit like an ant sitting on an elephant, hard to differentiate between the IT trunk and business tail. What is it that some organizations do differently that makes them succeed beyond SOA? These organizations pull in business people more and more to weigh into their IT decisions. They wrench understanding process over services. They don’t settle easily when bridging business metrics and IT performance. They anguish over business requirements not translating seamlessly and quickly into IT. IT is not just an enabler but a pillar that revolutionizes their business. Okay, I’ll give it to you. These organizations layer Business Process Management (BPM) on top of their SOA. Think about lifeblood business processes in your own organizations. If you are Fedex, this would be shipping and handling. If you are Stanford Hospital, this would be patient case-management: from on-boarding through discharge and follow-up care. If you are Wells Fargo, this would be loan origination. Now think about how your SOA ties into your business process. Can you decouple your business processes from your SOA so that the two can transform and change independent of each other? Can you forecast success metrics for your business process, make the changes across the board and then look back over different periods of time to see if you are on track? Are your critical business processes entrenched in the minds of few experts in your organization or does everyone from the receptionist to your enterprise architect to your CEO understand what they can do to revolutionize it? Business Process Management is a superset of SOA. It is the process of getting your business to articulate business value and metrics and have it implemented in IT without any loss in translation. It is the act of extracting the business process from the minds of experts and IT applications in your organization and valuing them as assets for performance and gain. BPM is stepping outside your SOA and moving your organization to the next level of innovation. Oracle is accelerating BPM across industries with the latest launch. Join us to understand how BPM can give your organization a cutting edge over your SOA. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: SOA,BPM,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Move a sphere along the swipe?

    - by gameOne
    I am trying to get a sphere curl based on the swipe. I know this has been asked many times, but still it's yearning to be answered. I have managed to add force on the direction of the swipe and it works near perfect. I also have all the swipe positions stored in a list. Now I would like to know how can the curl be achieved. I believe the the curve in the swipe can be calculated by the Vector dot product If theta is 0, then there is no need to add the swipe. If it is not, then add the curl. Maybe this condition is redundant if I managed to find how to curl the sphere along the swipe position The code that adds the force to sphere based on the swipe direction is as below: using UnityEngine; using System.Collections; using System.Collections.Generic; public class SwipeControl : MonoBehaviour { //First establish some variables private Vector3 fp; //First finger position private Vector3 lp; //Last finger position private Vector3 ip; //some intermediate finger position private float dragDistance; //Distance needed for a swipe to register public float power; private Vector3 footballPos; private bool canShoot = true; private float factor = 40f; private List<Vector3> touchPositions = new List<Vector3>(); void Start(){ dragDistance = Screen.height*20/100; Physics.gravity = new Vector3(0, -20, 0); footballPos = transform.position; } // Update is called once per frame void Update() { //Examine the touch inputs foreach (Touch touch in Input.touches) { /*if (touch.phase == TouchPhase.Began) { fp = touch.position; lp = touch.position; }*/ if (touch.phase == TouchPhase.Moved) { touchPositions.Add(touch.position); } if (touch.phase == TouchPhase.Ended) { fp = touchPositions[0]; lp = touchPositions[touchPositions.Count-1]; ip = touchPositions[touchPositions.Count/2]; //First check if it's actually a drag if (Mathf.Abs(lp.x - fp.x) > dragDistance || Mathf.Abs(lp.y - fp.y) > dragDistance) { //It's a drag //Now check what direction the drag was //First check which axis if (Mathf.Abs(lp.x - fp.x) > Mathf.Abs(lp.y - fp.y)) { //If the horizontal movement is greater than the vertical movement... if ((lp.x>fp.x) && canShoot) //If the movement was to the right) { //Right move float x = (lp.x - fp.x) / Screen.height * factor; rigidbody.AddForce((new Vector3(x,10,16))*power); Debug.Log("right "+(lp.x-fp.x));//MOVE RIGHT CODE HERE canShoot = false; //rigidbody.AddForce((new Vector3((lp.x-fp.x)/30,10,16))*power); StartCoroutine(ReturnBall()); } else { //Left move float x = (lp.x - fp.x) / Screen.height * factor; rigidbody.AddForce((new Vector3(x,10,16))*power); Debug.Log("left "+(lp.x-fp.x));//MOVE LEFT CODE HERE canShoot = false; //rigidbody.AddForce(new Vector3((lp.x-fp.x)/30,10,16)*power); StartCoroutine(ReturnBall()); } } else { //the vertical movement is greater than the horizontal movement if (lp.y>fp.y) //If the movement was up { //Up move float y = (lp.y-fp.y)/Screen.height*factor; float x = (lp.x - fp.x) / Screen.height * factor; rigidbody.AddForce((new Vector3(x,y,16))*power); Debug.Log("up "+(lp.x-fp.x));//MOVE UP CODE HERE canShoot = false; //rigidbody.AddForce(new Vector3((lp.x-fp.x)/30,10,16)*power); StartCoroutine(ReturnBall()); } else { //Down move Debug.Log("down "+lp+" "+fp);//MOVE DOWN CODE HERE } } } else { //It's a tap Debug.Log("none");//TAP CODE HERE } } } } IEnumerator ReturnBall() { yield return new WaitForSeconds(5.0f); rigidbody.velocity = Vector3.zero; rigidbody.angularVelocity = Vector3.zero; transform.position = footballPos; canShoot =true; isKicked = false; } }

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  • Big Data – Interacting with Hadoop – What is Sqoop? – What is Zookeeper? – Day 17 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned the importance of the Pig and Pig Latin in Big Data Story. In this article we will understand what is Sqoop and Zookeeper in Big Data Story. There are two most important components one should learn when learning about interacting with Hadoop – Sqoop and Zookper. What is Sqoop? Most of the business stores their data in RDBMS as well as other data warehouse solutions. They need a way to move data to the Hadoop system to do various processing and return it back to RDBMS from Hadoop system. The data movement can happen in real time or at various intervals in bulk. We need a tool which can help us move this data from SQL to Hadoop and from Hadoop to SQL. Sqoop (SQL to Hadoop) is such a tool which extract data from non-Hadoop data sources and transform them into the format which Hadoop can use it and later it loads them into HDFS. Essentially it is ETL tool where it Extracts, Transform and Load from SQL to Hadoop. The best part is that it also does extract data from Hadoop and loads them to Non-SQL (or RDBMS) data stores. Essentially, Sqoop is a command line tool which does SQL to Hadoop and Hadoop to SQL. It is a command line interpreter. It creates MapReduce job behinds the scene to import data from an external database to HDFS. It is very effective and easy to learn tool for nonprogrammers. What is Zookeeper? ZooKeeper is a centralized service for maintaining configuration information, naming, providing distributed synchronization, and providing group services. In other words Zookeeper is a replicated synchronization service with eventual consistency. In simpler words – in Hadoop cluster there are many different nodes and one node is master. Let us assume that master node fails due to any reason. In this case, the role of the master node has to be transferred to a different node. The main role of the master node is managing the writers as that task requires persistence in order of writing. In this kind of scenario Zookeeper will assign new master node and make sure that Hadoop cluster performs without any glitch. Zookeeper is the Hadoop’s method of coordinating all the elements of these distributed systems. Here are few of the tasks which Zookeepr is responsible for. Zookeeper manages the entire workflow of starting and stopping various nodes in the Hadoop’s cluster. In Hadoop cluster when any processes need certain configuration to complete the task. Zookeeper makes sure that certain node gets necessary configuration consistently. In case of the master node fails, Zookeepr can assign new master node and make sure cluster works as expected. There many other tasks Zookeeper performance when it is about Hadoop cluster and communication. Basically without the help of Zookeeper it is not possible to design any new fault tolerant distributed application. Tomorrow In tomorrow’s blog post we will discuss about very important components of the Big Data Ecosystem – Big Data Analytics. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Why don't we just fix Javascript?

    - by Jan Meyer
    Javascript sucks because of a few fatalities well pointed out by Douglas Crockford. We talk a lot about it. But the point here is, why we don't fix it? Coffeescript of course does that and a lot more. But the question here is another: if we provide a webservice that can convert one version of Javascript to the next, and so on, we can keep the language up to date. Such a conversion allows old code to run, albeit with an ever-increasing startup delay, as newer browsers convert old code to the new syntax. To avoid that delay, the site only needs to take the output of the code-transform and paste it in! The effort has immediate benefits for those businesses interested in the results. The rest can sleep tight: their code will continue to run. If we provide backward code-transformation also, then elder browsers can also run ANY new code! Migration scripts should be created by those that make changes to a language. Today they don't, which is in itself a fundamental omission! It should be am obvious part of their job to provide them, as their job isn't really done without them. The onus of making it work should be on them. With this system Any site will be able to run in Any browser, but new code will run best on the newest browsers. This way we reap the benefit of an up-to-date and productive development environment, where today we suffer, supposedly because of yesterday. This is a misconception. We are all trapped in committee-thinking, and we drag along things that only worsen our performance over time! We cause an ever increasing complexity that is hard to underestimate. Javascript is easily fixed. The fact is we don't. As an example, I have seen Patrick Michaud tackle the migration problem in PmWiki. It included forward migration scripts. Whenever syntax changes were made, a migration script was added to transform pages to the new syntax. As far as I know, ALL migrations have worked flawlessly. In other words, we don't tackle the migration problem, we just drag it along. We are incompetent! And why is that? Because technically incompetent people feel they must decide for us. Because they are incompetent, fear rules them. They are obnoxiously conservative, and we suffer the consequence of bad leadership. But the competent don't need to play by the same rules. They can (and must) change them. They are the path forward. It is about time to leave the past behind, and pursue the leanest meanest, no, eternal functionality. That would in and of itself revolutionize programming. So, why don't we stop whining and fix programming? Begin with Javascript and change the world. Even if the browser doesn't hook into this system, coders could. So language updaters should take it upon them to provide migration scripts. Once they exist, browsers may take advantage of them.

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  • Identity in .NET 4.5&ndash;Part 2: Claims Transformation in ASP.NET (Beta 1)

    - by Your DisplayName here!
    In my last post I described how every identity in .NET 4.5 is now claims-based. If you are coming from WIF you might think, great – how do I transform those claims? Sidebar: What is claims transformation? One of the most essential features of WIF (and .NET 4.5) is the ability to transform credentials (or tokens) to claims. During that process the “low level” token details are turned into claims. An example would be a Windows token – it contains things like the name of the user and to which groups he belongs to. That information will be surfaced as claims of type Name and GroupSid. Forms users will be represented as a Name claim (all the other claims that WIF provided for FormsIdentity are gone in 4.5). The issue here is, that your applications typically don’t care about those low level details, but rather about “what’s the purchase limit of alice”. The process of turning the low level claims into application specific ones is called claims transformation. In pre-claims times this would have been done by a combination of Forms Authentication extensibility, role manager and maybe ASP.NET profile. With claims transformation all your identity gathering code is in one place (and the outcome can be cached in a single place as opposed to multiple ones). The structural class to do claims transformation is called ClaimsAuthenticationManager. This class has two purposes – first looking at the incoming (low level) principal and making sure all required information about the user is present. This is your first chance to reject a request. And second – modeling identity information in a way it is relevant for the application (see also here). This class gets called (when present) during the pipeline when using WS-Federation. But not when using the standard .NET principals. I am not sure why – maybe because it is beta 1. Anyhow, a number of people asked me about it, and the following is a little HTTP module that brings that feature back in 4.5. public class ClaimsTransformationHttpModule : IHttpModule {     public void Dispose()     { }     public void Init(HttpApplication context)     {         context.PostAuthenticateRequest += Context_PostAuthenticateRequest;     }     void Context_PostAuthenticateRequest(object sender, EventArgs e)     {         var context = ((HttpApplication)sender).Context;         // no need to call transformation if session already exists         if (FederatedAuthentication.SessionAuthenticationModule != null &&             FederatedAuthentication.SessionAuthenticationModule.ContainsSessionTokenCookie(context.Request.Cookies))         {             return;         }         var transformer = FederatedAuthentication.FederationConfiguration.IdentityConfiguration.ClaimsAuthenticationManager;         if (transformer != null)         {             var transformedPrincipal = transformer.Authenticate(context.Request.RawUrl, context.User as ClaimsPrincipal);             context.User = transformedPrincipal;             Thread.CurrentPrincipal = transformedPrincipal;         }     } } HTH

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  • Help understand GLSL directional light on iOS (left handed coord system)

    - by Robse
    I now have changed from GLKBaseEffect to a own shader implementation. I have a shader management, which compiles and applies a shader to the right time and does some shader setup like lights. Please have a look at my vertex shader code. Now, light direction should be provided in eye space, but I think there is something I don't get right. After I setup my view with camera I save a lightMatrix to transform the light from global space to eye space. My modelview and projection setup: - (void)setupViewWithWidth:(int)width height:(int)height camera:(N3DCamera *)aCamera { aCamera.aspect = (float)width / (float)height; float aspect = aCamera.aspect; float far = aCamera.far; float near = aCamera.near; float vFOV = aCamera.fieldOfView; float top = near * tanf(M_PI * vFOV / 360.0f); float bottom = -top; float right = aspect * top; float left = -right; // projection GLKMatrixStackLoadMatrix4(projectionStack, GLKMatrix4MakeFrustum(left, right, bottom, top, near, far)); // identity modelview GLKMatrixStackLoadMatrix4(modelviewStack, GLKMatrix4Identity); // switch to left handed coord system (forward = z+) GLKMatrixStackMultiplyMatrix4(modelviewStack, GLKMatrix4MakeScale(1, 1, -1)); // transform camera GLKMatrixStackMultiplyMatrix4(modelviewStack, GLKMatrix4MakeWithMatrix3(GLKMatrix3Transpose(aCamera.orientation))); GLKMatrixStackTranslate(modelviewStack, -aCamera.position.x, -aCamera.position.y, -aCamera.position.z); } - (GLKMatrix4)modelviewMatrix { return GLKMatrixStackGetMatrix4(modelviewStack); } - (GLKMatrix4)projectionMatrix { return GLKMatrixStackGetMatrix4(projectionStack); } - (GLKMatrix4)modelviewProjectionMatrix { return GLKMatrix4Multiply([self projectionMatrix], [self modelviewMatrix]); } - (GLKMatrix3)normalMatrix { return GLKMatrix3InvertAndTranspose(GLKMatrix4GetMatrix3([self modelviewProjectionMatrix]), NULL); } After that, I save the lightMatrix like this: [self.renderer setupViewWithWidth:view.drawableWidth height:view.drawableHeight camera:self.camera]; self.lightMatrix = [self.renderer modelviewProjectionMatrix]; And just before I render a 3d entity of the scene graph, I setup the light config for its shader with the lightMatrix like this: - (N3DLight)transformedLight:(N3DLight)light transformation:(GLKMatrix4)matrix { N3DLight transformedLight = N3DLightMakeDisabled(); if (N3DLightIsDirectional(light)) { GLKVector3 direction = GLKVector3MakeWithArray(GLKMatrix4MultiplyVector4(matrix, light.position).v); direction = GLKVector3Negate(direction); // HACK -> TODO: get lightMatrix right! transformedLight = N3DLightMakeDirectional(direction, light.diffuse, light.specular); } else { ... } return transformedLight; } You see the line, where I negate the direction!? I can't explain why I need to do that, but if I do, the lights are correct as far as I can tell. Please help me, to get rid of the hack. I'am scared that this has something to do, with my switch to left handed coord system. My vertex shader looks like this: attribute highp vec4 inPosition; attribute lowp vec4 inNormal; ... uniform highp mat4 MVP; uniform highp mat4 MV; uniform lowp mat3 N; uniform lowp vec4 constantColor; uniform lowp vec4 ambient; uniform lowp vec4 light0Position; uniform lowp vec4 light0Diffuse; uniform lowp vec4 light0Specular; varying lowp vec4 vColor; varying lowp vec3 vTexCoord0; vec4 calcDirectional(vec3 dir, vec4 diffuse, vec4 specular, vec3 normal) { float NdotL = max(dot(normal, dir), 0.0); return NdotL * diffuse; } ... vec4 calcLight(vec4 pos, vec4 diffuse, vec4 specular, vec3 normal) { if (pos.w == 0.0) { // Directional Light return calcDirectional(normalize(pos.xyz), diffuse, specular, normal); } else { ... } } void main(void) { // position highp vec4 position = MVP * inPosition; gl_Position = position; // normal lowp vec3 normal = inNormal.xyz / inNormal.w; normal = N * normal; normal = normalize(normal); // colors vColor = constantColor * ambient; // add lights vColor += calcLight(light0Position, light0Diffuse, light0Specular, normal); ... }

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