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  • Cross-thread operation not valid: Control accessed from a thread other than the thread it was create

    - by SilverHorse
    I have a scenario. (Windows Forms, C#, .NET) There is a main form which hosts some user control. The user control does some heavy data operation, such that if I directly call the Usercontrol_Load method the UI become nonresponsive for the duration for load method execution. To overcome this I load data on different thread (trying to change existing code as little as I can) I used a background worker thread which will be loading the data and when done will notify the application that it has done its work. Now came a real problem. All the UI (main form and its child usercontrols) was created on the primary main thread. In the LOAD method of the usercontrol I'm fetching data based on the values of some control (like textbox) on userControl. The pseudocode would look like this: //CODE 1 UserContrl1_LOadDataMethod() { if(textbox1.text=="MyName") <<======this gives exception { //Load data corresponding to "MyName". //Populate a globale variable List<string> which will be binded to grid at some later stage. } } The Exception it gave was Cross-thread operation not valid: Control accessed from a thread other than the thread it was created on. To know more about this I did some googling and a suggestion came up like using the following code //CODE 2 UserContrl1_LOadDataMethod() { if(InvokeRequired) // Line #1 { this.Invoke(new MethodInvoker(UserContrl1_LOadDataMethod)); return; } if(textbox1.text=="MyName") //<<======Now it wont give exception** { //Load data correspondin to "MyName" //Populate a globale variable List<string> which will be binded to grid at some later stage } } BUT BUT BUT... it seems I'm back to square one. The Application again become nonresponsive. It seems to be due to the execution of line #1 if condition. The loading task is again done by the parent thread and not the third that I spawned. I don't know whether I perceived this right or wrong. I'm new to threading. How do I resolve this and also what is the effect of execution of Line#1 if block? The situation is this: I want to load data into a global variable based on the value of a control. I don't want to change the value of a control from the child thread. I'm not going to do it ever from a child thread. So only accessing the value so that the corresponding data can be fetched from the database.

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  • OutOfMemoryException, stack size is huge, large number of threads

    - by Captain Comic
    Hello, I was profiling my .net windows service. I was trying to discover OutOfMemoryException and discovered that my stack size is huge and is growing because the the number of threads keeps growing. Each thread gets 1024 KB on Windows x64 machine. Thus when my app has 754 threads the stack size would be 772 MB. The problem for me is that i don't know where these thread come from. Initially my app has a very limited number of threads and they keep growing with time. I have two suspicions - either these threads are created by WCF or by database connection. My application uses both WCF and datasets. Also I tried to profile my app in Ants do Trace i can see large number of System.ServiceModel.Channels.ClientReliableDuplexSessionChannel and this number is increasing with time. I can see thousands of these objects created. So what I want to know is who is creating threads (tools to discover, profilers) and if it is WCF who is creating these threads.

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  • In app purchase on iphone.: How to receive your available products *before* someone may be able to b

    - by Thorsten S.
    Currently I am loading my supported products from a plist and after that I send a SKProductsRequest to guarantee that my SKProducts are still valid. So I set up the request, start it and get the response in: (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response Now, so far all functions correctly. Problem: From calling the request until receiving the response it may last several seconds. Until that my app is already loaded and the user may be able to choose and buy a product. But because no products have been received, the available products are not in sync with the validated products - unlikely, but possible error. So my idea is to wait until the data is loaded and only continue when the list is validated. (Just a few seconds waiting...). I have a singleton instance managing all products. + (MyClass *) sharedInstance { if (!sharedInstance) sharedInstance = [MyClass new]; // Now wait until we have our data [condition lock]; while (noEntriesYet) // is yes at begin [condition wait]; [condition unlock]; return sharedInstance; } - productsRequest: didReceiveResponse: { [condition lock]; // I have my data noEntriesYet = false; [condition signal]; [condition unlock]; } Problem: The app freezes. Everything works fine if didReceiveResponse is completed before the sharedInstance is queried. There are different threads, the lock is working if wait is reached during didReceiveResponse, everything fine. But if not, didReceiveResponse is never called even if the request was sent. The lock is released, everything looks ok. I have tried to send the product request in a separate NSThread, with NSOperationQueue...without avail. Why ? What is happening ? How to solve the problem ?

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  • Add multiples Picturebox using ThreadPool

    - by Pmdusso
    Hi! Im doing a Naval Battle for University. I decided to do it in C#. My board is 20 x 20 of mini (20x20) PictureBoxes. The problem is when I load the board I got a huuuge delay for draw all of them in the panel which contains them. So I thought to ThreadPool my method to escale the picuteres boxes creation and drawing fester. Is this the correct aproach? I'm wondering if even if I launch 20 threads to create and set the picturesoboxes together I will still have the graphic delay. (I wont past code right now because maybe the answer independs of it... if not, I past next :) Sorry the bad english, Thanks folks!

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  • Thread vs ThreadPool - .Net 2.0

    - by NLV
    Hello I'm not able to understand the difference between Thread vs ThreadPool. Consider i've to manipulate 50,000 records using threads. In case of threads i need to either predefine no of threads or no of records per threads. Either of them has to be constant. In case of threadpool we dont need to set any of them theoretically. But practically we need to assign the number of records per thread, because the no of threads may grow extremely large if the input no of records is huge. Any insights on this?

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  • Which Qt classes use the disk directly?

    - by Jurily
    I'm trying to write a library to separate all the disk activity out into its own thread, but the documentation doesn't really care about such things. What I want to accomplish is that aside from startup, all disk activity is asynchronous, and for that, I need to wrap every class that accesses the disk. Here's what I found so far: QtCore: QFile QTemporaryFile QDir QFileInfo QFileSystemWatcher QDirIterator QSettings QtGui: QFileDialog QFileSystemModel QDirModel (unsure) QFont (unsure) QFontDialog I'm sure there are more.

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  • Windows threading: _beginthread vs _beginthreadex vs CreateThread C++

    - by Lirik
    What's a better way to start a thread? I'm trying to determine what are the advantages/disadvantages of _beginthread, _beginthreadex and CreateThread. All of these functions return a thread handle to a newly created thread, I already know that CreateThread provides a little extra information when an error occurs (it can be checked by calling GetLastError)... but what are some things I should consider when I'm using these functions? I'm working with a windows application, so cross-platform computability is already out of the question. I have gone through the msdn documentation and I just can't understand, for example, why anybody would decide to use _beginthread instead of CreateThread or vice versa. Cheers! Update: OK, thanks for all the info, I've also read in a couple of places that I can't call WaitForSingleObject() if I used _beginthread(), but if I call _endthread() in the thread shouldn't that work? What's the deal there?

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  • Why use SyncLocks in .NET for simple operations when Interlocked class is available?

    - by rwmnau
    I've been doing simple multi-threading in VB.NET for a while, and have just gotten into my first large multi-threaded project. I've always done everything using the Synclock statement because I didn't think there was a better way. I just learned about the Interlocked Class - it makes it look as though all this: Private SomeInt as Integer Private SomeInt_LockObject as New Object Public Sub IntrementSomeInt Synclock SomeInt_LockObject SomeInt += 1 End Synclock End Sub Can be replaced with a single statement: Interlocked.Increment(SomeInt) This handles all the locking internally and modifies the number. This would be much simpler than writing my own locks for simple operations (longer-running or more complicated operations obviously still need their own locking). Is there a reason why I'd rolling my own locking, using dedicated locking objects, when I can accomplish the same thing using the Interlocked methods?

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  • Java socketserver: How to handle many incoming connections?

    - by SlappyTheFish
    I am writing a simple multithreaded socketserver and I am wondering how best to handle incoming connections: create a new thread for each new connection. The number of concurrent threads would be limited and waiting connections limited by specifying a backlog add all incoming connections into a queue and have a pool of worker threads that process the queue I am inclined to go for option 2 because I really don't want to refuse any connections, even under high loads, but I am wondering if there are any considerations I should be aware of with accepting effectively unlimited connections?

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  • Is it possible to store pointers in shared memory without using offsets?

    - by Joseph Garvin
    When using shared memory, each process may mmap the shared region into a different area of their address space. This means that when storing pointers within the shared region, you need to store them as offsets of the start of the shared region. Unfortunately, this complicates use of atomic instructions (e.g. if you're trying to write a lock free algorithm). For example, say you have a bunch of reference counted nodes in shared memory, created by a single writer. The writer periodically atomically updates a pointer 'p' to point to a valid node with positive reference count. Readers want to atomically write to 'p' because it points to the beginning of a node (a struct) whose first element is a reference count. Since p always points to a valid node, incrementing the ref count is safe, and makes it safe to dereference 'p' and access other members. However, this all only works when everything is in the same address space. If the nodes and the 'p' pointer are stored in shared memory, then clients suffer a race condition: x = read p y = x + offset Increment refcount at y During step 2, p may change and x may no longer point to a valid node. The only workaround I can think of is somehow forcing all processes to agree on where to map the shared memory, so that real pointers rather than offsets can be stored in the mmap'd region. Is there any way to do that? I see MAP_FIXED in the mmap documentation, but I don't know how I could pick an address that would be safe.

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  • NSThread running a class

    - by Thomas Joulin
    Hi, Every the example I find on the internet (including Apple doc) sets the target to self like this : [NSThread detachNewThreadSelector:@selector(threadedTask) toTarget:self withObject:nil]; Since i would like to do a more complex task in background (involving multiple methods), I thought of creating a class Task called like this : Task *task = [[Task alloc] init]; [NSThread detachNewThreadSelector:@selector(main) toTarget:task withObject:nil]; but I wonder, how will be handled the instance variables of my class Task ? in my method main can I safely call methods of my class Task using [self myMethod] and modifying members variables assuming I'm the only thread accessing it ? This way of handling threads seems weird to me, sorry if my question is stupid ^^ Thanks in advance

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  • Execuitng script in threads

    - by Pedro Magalhaes
    Hi. I wanna make an app that executes remote scripts. I am going to design it like a Windows Service that listen on tcp/ip port. Every new request I will execute a python scripts. So I can handle any number of tcp/ip request at same time, so I will need to execute python script in separate threads. How can I do that? Is that simple? The script will share some objects, like Log files(text files) and other modules. In the log file example every script will write in the same file. So the app (windows service) will be responsible for do that. I need to make this objects thread safe, right?

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  • Fixing a multi-threaded pycurl crash.

    - by Rook
    If I run pycurl in a single thread everything works great. If I run pycurl in 2 threads python will access violate. The first thing I did was report the problem to pycurl, but the project died about 3 years ago so I'm not holding my breath. My (hackish) solution is to build a 2nd version of pycurl called "pycurl_thread" which will only be used by the 2nd thread. I downloaded the pycurl module from sourceforge and I made a total of 4 line changes. But python is still crashing. My guess is that even though this is a module with a different name (import pycurl_thread), its still sharing memory with the original module (import pycurl). How should I solve this problem? Changes in pycurl.c: initpycurl(void) to initpycurl_thread(void) and m = Py_InitModule3("pycurl", curl_methods, module_doc); to m = Py_InitModule3("pycurl_thread", curl_methods, module_doc); Changes in setup.py: PACKAGE = "pycurl" PY_PACKAGE = "curl" to PACKAGE = "pycurl_thread" PY_PACKAGE = "curl_thread" Here is the seg fault i'm getting. This is happening within the C function do_curl_perform(). *** longjmp causes uninitialized stack frame ***: python2.7 terminated ======= Backtrace: ========= /lib/libc.so.6(__fortify_fail+0x37)[0x7f209421b537] /lib/libc.so.6(+0xff4c9)[0x7f209421b4c9] /lib/libc.so.6(__longjmp_chk+0x33)[0x7f209421b433] /usr/lib/libcurl.so.4(+0xe3a5)[0x7f20931da3a5] /lib/libpthread.so.0(+0xfb40)[0x7f209532eb40] /lib/libc.so.6(__poll+0x53)[0x7f20941f6203] /usr/lib/libcurl.so.4(Curl_socket_ready+0x116)[0x7f2093208876] /usr/lib/libcurl.so.4(+0x2faec)[0x7f20931fbaec] /usr/local/lib/python2.7/dist-packages/pycurl.so(+0x892b)[0x7f209342c92b] python2.7(PyEval_EvalFrameEx+0x58a1)[0x4adf81] python2.7(PyEval_EvalCodeEx+0x891)[0x4af7c1] python2.7(PyEval_EvalFrameEx+0x538b)[0x4ada6b] python2.7(PyEval_EvalFrameEx+0x65f9)[0x4aecd9]

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  • Call HttpWebRequest in another thread as UI with Task class - avoid to dispose object created in Task scope

    - by John
    I would like call HttpWebRequest on another thread as UI, because I must make 200 request or server and downloaded image. My scenation is that I make a request on server, create image and return image. This I make in another thread. I use Task class, but it call automaticaly Dispose method on all object created in task scope. So I return null object from this method. public BitmapImage CreateAvatar(Uri imageUri, int sex) { if (imageUri == null) return CreateDefaultAvatar(sex); BitmapImage image = null; new Task(() => { var request = WebRequest.Create(imageUri); var response = request.GetResponse(); using (var stream = response.GetResponseStream()) { Byte[] buffer = new Byte[response.ContentLength]; int offset = 0, actuallyRead = 0; do { actuallyRead = stream.Read(buffer, offset, buffer.Length - offset); offset += actuallyRead; } while (actuallyRead > 0); image = new BitmapImage { CreateOptions = BitmapCreateOptions.None, CacheOption = BitmapCacheOption.OnLoad }; image.BeginInit(); image.StreamSource = new MemoryStream(buffer); image.EndInit(); image.Freeze(); } }).Start(); return image; } How avoid it? Thank Mr. Jon Skeet try this: private Stream GetImageStream(Uri imageUri) { Byte[] buffer = null; //new Task(() => //{ var request = WebRequest.Create(imageUri); var response = request.GetResponse(); using (var stream = response.GetResponseStream()) { buffer= new Byte[response.ContentLength]; int offset = 0, actuallyRead = 0; do { actuallyRead = stream.Read(buffer, offset, buffer.Length - offset); offset += actuallyRead; } while (actuallyRead > 0); } //}).Start(); return new MemoryStream(buffer); } It return object which is null a than try this: private Stream GetImageStream(Uri imageUri) { Byte[] buffer = null; new Task(() => { var request = WebRequest.Create(imageUri); var response = request.GetResponse(); using (var stream = response.GetResponseStream()) { buffer= new Byte[response.ContentLength]; int offset = 0, actuallyRead = 0; do { actuallyRead = stream.Read(buffer, offset, buffer.Length - offset); offset += actuallyRead; } while (actuallyRead > 0); } }).Start(); return new MemoryStream(buffer); } Method above return null

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  • How to make a thread that runs at x:00 x:15 x:30 and x:45 do something different at 2:00.

    - by rmarimon
    I have a timer thread that needs to run at a particular moments of the day to do an incremental replication with a database. Right now it runs at the hour, 15 minutes past the hour, 30 minutes past the hour and 45 minutes past the hour. This is the code I have which is working ok: public class TimerRunner implements Runnable { private static final Semaphore lock = new Semaphore(1); private static final ScheduledExecutorService executor = Executors.newSingleThreadScheduledExecutor(); public static void initialize() { long delay = getDelay(); executor.schedule(new TimerRunner(), delay, TimeUnit.SECONDS); } public static void destroy() { executor.shutdownNow(); } private static long getDelay() { Calendar now = Calendar.getInstance(); long p = 15 * 60; // run at 00, 15, 30 and 45 minutes past the hour long second = now.get(Calendar.MINUTE) * 60 + now.get(Calendar.SECOND); return p - (second % p); } public static void replicate() { if (lock.tryAcquire()) { try { Thread t = new Thread(new Runnable() { public void run() { try { // here is where the magic happens } finally { lock.release(); } } }); t.start(); } catch (Exception e) { lock.release(); } } else { throw new IllegalStateException("already running a replicator"); } } public void run() { try { TimerRunner.replicate(); } finally { long delay = getDelay(); executor.schedule(new TimerRunner(), delay, TimeUnit.SECONDS); } } } This process is started by calling TimerRunner.initialize() when a server starts and calling TimerRunner.destroy(). I have created a full replication process (as opposed to incremental) that I would like to run at a certain moment of the day, say 2:00am. How would change the above code to do this? I think that it should be very simple something like if it is now around 2:00am and it's been a long time since I did the full replication then do it now, but I can't get the if right. Beware that sometimes the replicate process takes way longer to complete. Sometimes beyond the 15 minutes, posing a problem in running at around 2:00am.

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  • JavaFX Threading issue - GUI freezing while method call ran.

    - by David Meadows
    Hi everyone, I hoped someone might be able to help as I'm a little stumped. I have a javafx class which runs a user interface, which includes a button to read some text out loud. When you press it, it invokes a Java object which uses the FreeTTS java speech synth to read out loud a String, which all works fine. The problem is, when the speech is being read out, the program stops completely until its completed. I'm not an expert on threaded applications, but I understand that usually if I extend the Thread class, and provided my implementation of the speech synth code inside an overridden run method, when I call start on the class it "should" create a new Thread, and run this code there, allowing the main thread which has the JavaFX GUI on to continue as normal. Any idea why this isn't the case? Thanks a lot in advance!

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  • SQLite multi process access

    - by Nicolas
    Hello, We are using SQLite in a multi processes and multi threaded application. The SQLite database files are encrypted using the embedded SQLite encryption. The FAQ states that SQLite should be able to manage multi process accesses using locks mechanism. We are experiencing a strange problem: When many threads are accessing the same database file, sometime constrains violations occur, more specifically - a field with a unique constrain is getting duplicate values after calling "insert or replace" statement. It happens quite often now, that we are using the encryption. Before we started using SQLite encryption we did not notice such a behavior. Are there any specific known issues with this?

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  • How the simples GUI countdown is supposed to work?

    - by Roman
    I am trying to write the simples GUI countdown. I found in Internet some code but it is already too fancy for me. I am trying to keep it as simple as possible. So, I just want to have a window saying "You have 10 second left". The number of second should decrease every second from 10 to 0. I wrote a code. And I think I am close to the working solution. But I still missing something. Could you pleas help me to find out what is wrong? Here is my code: import javax.swing.*; public class Countdown { static JLabel label; // Method which defines the appearance of the window. private static void showGUI() { JFrame frame = new JFrame("Simple Countdown"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JLabel label = new JLabel("Some Text"); frame.add(label); frame.pack(); frame.setVisible(true); } // Define a new thread in which the countdown is counting down. static Thread counter = new Thread() { public void run() { for (int i=10; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } } }; // A method which updates GUI (sets a new value of JLabel). private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater(new Runnable(i,label) { public Runnable(int i, JLabel label) { this.i = i; this.label = label; } public void run() { label.setText("You have " + i + " seconds."); } }); } // The main method (entry point). public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); //counter.start(); } }); //counter.start(); } } And I have several concrete question about this code: Where should I place the counter.start();? (In my code I put it on 2 places. Which one is correct?) Why compiler complains about the constructor for Runnable? It says that I have an invalid method declaration and I need to specify the returned type. ADDED: I made the suggested corrections. And then I execute the code and get: Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at Worker.run(Worker.java:12) In the Worker.java in the line 12 I have: label.setText("You have " + i + " seconds.");.

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  • Java marshaller performance

    - by cbz
    Hi, I've used JAXB Marshaller as well as my own marshaller for marshalling pure java bean objects into XML. It has been observed that both of them require almost same time to marshal. The performance is not acceptable and needs to be improved. What are possible ways where we can improve performance of marshaller? Like threading?

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  • Unhandled exceptions in BackgroundWorker

    - by edg
    My WinForms app uses a number of BackgroundWorker objects to retrieve information from a database. I'm using BackgroundWorker because it allows the UI to remain unblocked during long-running database queries and it simplifies the threading model for me. I'm getting occasional DatabaseExceptions in some of these background threads, and I have witnessed at least one of these exceptions in a worker thread while debugging. I'm fairly confident these exceptions are timeouts which I suppose its reasonable to expect from time to time. My question is about what happens when an unhandled exception occurs in one of these background worker threads. I don't think I can catch an exception in another thread, but can I expect my WorkerCompleted method to be executed? Is there any property or method of the BackgroundWorker I can interrogate for exceptions?

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  • Rails running multiple delayed_job - lock tables

    - by pepernik
    Hey. I use delayed_job for background processing. I have 8 CPU server, MySQL and I start 7 delayed_job processes RAILS_ENV=production script/delayed_job -n 7 start Q1: I'm wondering is it possible that 2 or more delayed_job processes start processing the same process (the same record-row in the database delayed_jobs). I checked the code of the delayed_job plugin but can not find the lock directive in a way it should be. I think each process should lock the database table before executing an UPDATE on lock_by column. They lock the record simply by updating the locked_by field (UPDATE delayed_jobs SET locked_by...). Is that really enough? No locking needed? Why? I know that UPDATE has higher priority than SELECT but I think this does not have the effect in this case. My understanding of the multy-threaded situation is: Process1: Get waiting job X. [OK] Process2: Get waiting jobs X. [OK] Process1: Update locked_by field. [OK] Process2: Update locked_by field. [OK] Process1: Get waiting job X. [Already processed] Process2: Get waiting jobs X. [Already processed] I think in some cases more jobs can get the same information and can start processing the same process. Q2: Is 7 delayed_jobs a good number for 8CPU server? Why yes/not. Thx 10x!

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