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  • Ruby Thread with "watchdog"

    - by Sergio Campamá
    I'm implementing a ruby server for handling sockets being created from GPRS modules. The thing is that when the module powers down, there's no indication that the socket closed. I'm doing threads to handle multiple sockets with the same server. What I'm asking is this: Is there a way to use a timer inside a thread, reset it after every socket input, and that if it hits the timeout, closes the thread? Where can I find more information about this? EDIT: Code example that doesn't detect the socket closing require 'socket' server = TCPServer.open(41000) loop do Thread.start(server.accept) do |client| puts "Client connected" begin loop do line = client.readline open('log.txt', 'a') { |f| f.puts line.strip } end rescue puts "Client disconnected" end end end

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  • Why slim reader/writer exclusive lock outperformance the shared one?

    - by Jichao
    I have tested the performance of slim reader/writer lock under windows 7 using the codefrom Windows Via C/C++. The result surprised me that the exclusive lock out performance the shared one. Here are the code and the result. unsigned int __stdcall slim_reader_writer_exclusive(void *arg) { //SRWLOCK srwLock; //InitializeSRWLock(&srwLock); for (int i = 0; i < 1000000; ++i) { AcquireSRWLockExclusive(&srwLock); g_value = 0; ReleaseSRWLockExclusive(&srwLock); } _endthreadex(0); return 0; } unsigned int __stdcall slim_reader_writer_shared(void *arg) { int b; for (int i = 0; i < 1000000; ++i) { AcquireSRWLockShared(&srwLock); //b = g_value; g_value = 0; ReleaseSRWLockShared(&srwLock); } _endthreadex(0); return 0; } g_value is a global int volatile variable. Could you kindly explain why this could happen?

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  • what's wrong with my producer-consumer queue design?

    - by toasteroven
    I'm starting with the C# code example here. I'm trying to adapt it for a couple reasons: 1) in my scenario, all tasks will be put in the queue up-front before consumers will start, and 2) I wanted to abstract the worker into a separate class instead of having raw Thread members within the WorkerQueue class. My queue doesn't seem to dispose of itself though, it just hangs, and when I break in Visual Studio it's stuck on the _th.Join() line for WorkerThread #1. Also, is there a better way to organize this? Something about exposing the WaitOne() and Join() methods seems wrong, but I couldn't think of an appropriate way to let the WorkerThread interact with the queue. Also, an aside - if I call q.Start(#) at the top of the using block, only some of the threads every kick in (e.g. threads 1, 2, and 8 process every task). Why is this? Is it a race condition of some sort, or am I doing something wrong? using System; using System.Collections.Generic; using System.Text; using System.Messaging; using System.Threading; using System.Linq; namespace QueueTest { class Program { static void Main(string[] args) { using (WorkQueue q = new WorkQueue()) { q.Finished += new Action(delegate { Console.WriteLine("All jobs finished"); }); Random r = new Random(); foreach (int i in Enumerable.Range(1, 10)) q.Enqueue(r.Next(100, 500)); Console.WriteLine("All jobs queued"); q.Start(8); } } } class WorkQueue : IDisposable { private Queue _jobs = new Queue(); private int _job_count; private EventWaitHandle _wh = new AutoResetEvent(false); private object _lock = new object(); private List _th; public event Action Finished; public WorkQueue() { } public void Start(int num_threads) { _job_count = _jobs.Count; _th = new List(num_threads); foreach (int i in Enumerable.Range(1, num_threads)) { _th.Add(new WorkerThread(i, this)); _th[_th.Count - 1].JobFinished += new Action(WorkQueue_JobFinished); } } void WorkQueue_JobFinished(int obj) { lock (_lock) { _job_count--; if (_job_count == 0 && Finished != null) Finished(); } } public void Enqueue(int job) { lock (_lock) _jobs.Enqueue(job); _wh.Set(); } public void Dispose() { Enqueue(Int32.MinValue); _th.ForEach(th = th.Join()); _wh.Close(); } public int GetNextJob() { lock (_lock) { if (_jobs.Count 0) return _jobs.Dequeue(); else return Int32.MinValue; } } public void WaitOne() { _wh.WaitOne(); } } class WorkerThread { private Thread _th; private WorkQueue _q; private int _i; public event Action JobFinished; public WorkerThread(int i, WorkQueue q) { _i = i; _q = q; _th = new Thread(DoWork); _th.Start(); } public void Join() { _th.Join(); } private void DoWork() { while (true) { int job = _q.GetNextJob(); if (job != Int32.MinValue) { Console.WriteLine("Thread {0} Got job {1}", _i, job); Thread.Sleep(job * 10); // in reality would to actual work here if (JobFinished != null) JobFinished(job); } else { Console.WriteLine("Thread {0} no job available", _i); _q.WaitOne(); } } } } }

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  • Optimizing a shared buffer in a producer/consumer multithreaded environment

    - by Etan
    I have some project where I have a single producer thread which writes events into a buffer, and an additional single consumer thread which takes events from the buffer. My goal is to optimize this thing for a single machine to achieve maximum throughput. Currently, I am using some simple lock-free ring buffer (lock-free is possible since I have only one consumer and one producer thread and therefore the pointers are only updated by a single thread). #define BUF_SIZE 32768 struct buf_t { volatile int writepos; volatile void * buffer[BUF_SIZE]; volatile int readpos;) }; void produce (buf_t *b, void * e) { int next = (b->writepos+1) % BUF_SIZE; while (b->readpos == next); // queue is full. wait b->buffer[b->writepos] = e; b->writepos = next; } void * consume (buf_t *b) { while (b->readpos == b->writepos); // nothing to consume. wait int next = (b->readpos+1) % BUF_SIZE; void * res = b->buffer[b->readpos]; b->readpos = next; return res; } buf_t *alloc () { buf_t *b = (buf_t *)malloc(sizeof(buf_t)); b->writepos = 0; b->readpos = 0; return b; } However, this implementation is not yet fast enough and should be optimized further. I've tried with different BUF_SIZE values and got some speed-up. Additionaly, I've moved writepos before the buffer and readpos after the buffer to ensure that both variables are on different cache lines which resulted also in some speed. What I need is a speedup of about 400 %. Do you have any ideas how I could achieve this using things like padding etc?

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  • Python: Script works, but seems to deadlock after some time

    - by sberry2A
    I have the following script, which is working for the most part Link to PasteBin The script's job is to start a number of threads which in turn each start a subprocess with Popen. The output from each subprocess is as follows: 1 2 3 . . . n Done Bascially the subprocess is transferring 10M records from tables in one database to different tables in another db with a lot of data massaging/manipulation in between because of the different schemas. If the subprocess fails at any time in it's execution (bad records, duplicate primary keys, etc), or it completes successfully, it will output "Done\n". If there are no more records to select against for transfer then it will output "NO DATA\n" My intent was to create my script "tableTransfer.py" which would spawn a number of these processes, read their output, and in turn output information such as number of updates completed, time remaining, time elapsed, and number of transfers per second. I started running the process last night and checked in this morning to see it had deadlocked. There were not subprocceses running, there are still records to be updated, and the script had not exited. It was simply sitting there, no longer outputting the current information because no subprocces were running to update the total number complete which is what controls updates to the output. This is running on OS X. I am looking for three things: I would like to get rid of the possibility of this deadlock occurring so I don't need to check in on it as frequently. Is there some issue with locking? Am I doing this in a bad way (gThreading variable to control looping of spawning additional thread... etc.) I would appreciate some suggestions for improving my overall methodology. How should I handle ctrl-c exit? Right now I need to kill the process, but assume I should be able to use the signal module or other to catch the signal and kill the threads, is that right? I am not sure whether I should be pasting my entire script here, since I usually just paste snippets. Let me know if I should paste it here as well.

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  • Exception calling remote SOAP call from thread

    - by Duncan
    This is an extension / next step of this question I asked a few minutes ago. I've a Delphi application with a main form and a thread. Every X seconds the thread makes a web services request for a remote object. It then posts back to the main form which handles updating the UI with the new information. I was previously using a TTimer object in my thread, and when the TTimer callback function ran, it ran in the context of the main thread (but the remote web services request did work). This rather defeated the purpose of the separate thread, and so I now have a simple loop and sleep routine in my thread's Execute function. The problem is, an exception is thrown when returning from GetIMySOAPService(). procedure TPollingThread.Execute; var SystemStatus : TCWRSystemStatus; begin while not Terminated do begin sleep(5000); try SystemStatus := GetIMySOAPService().GetSystemStatus; PostMessage( ParentHandle, Integer(apiSystemStatus), Integer(SystemStatus), 0 ); SystemStatus.DataContext := nil; LParam(SystemStatus) := 0; except end; end; end; Can anyone advise as to why this exception is being thrown when calling this function from the thread? I'm sure I'm overlooking something fundamental and simple. Thanks, Duncan

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  • BeginInvoke on ObservableCollection not immediate.

    - by Padu Merloti
    In my code I subscribe to an event that happens on a different thread. Every time this event happens, I receive an string that is posted to the observable collection: Dispatcher currentDispatcher = Dispatcher.CurrentDispatcher; var SerialLog = new ObservableCollection<string>(); private void hitStation_RawCommandSent(object sender, StringEventArgs e) { string command = e.Value.Replace("\r\n", ""); Action dispatchAction = () => SerialLog.Add(command); currentDispatcher.BeginInvoke(dispatchAction, DispatcherPriority.Render); } The code below is in my view model (could be in the code behind, it doesn't matter in this case). When I call "hitstation.PrepareHit", the event above gets called a couple times, then I wait and call "hitStation.HitBall", and the event above gets called a couple more times. private void HitBall() { try { try { Mouse.OverrideCursor = Cursors.Wait; //prepare hit hitStation.PrepareHit(hitSpeed); Thread.Wait(1000); PlayWarning(); //hit hitStation.HitBall(hitSpeed); } catch (TimeoutException ex) { MessageBox.Show("Timeout hitting ball: " + ex.Message); } } finally { Mouse.OverrideCursor = null; } } The problem I'm having is that the ListBox that is bound to my SerialLog gets updated only when the HitBall method finishes. I was expecting seeing a bunch of updates from the PrepareHit, a pause and then a bunch more updates from the HitBall. I've tried a couple of DispatcherPriority arguments, but they don't seem to have any effect.

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  • Will creating a background thread in a WCF service during a call, take up a thread in the ASP .NET t

    - by Nate Pinchot
    The following code is part of a WCF service. Will eventWatcher take up a thread in the ASP .NET thread pool, even if it is set IsBackground = true? /// <summary> /// Provides methods to work with the PhoneSystem web services SDK. /// This is a singleton since we need to keep track of what lines (extensions) are open. /// </summary> public sealed class PhoneSystemWebServiceFactory : IDisposable { // singleton instance reference private static readonly PhoneSystemWebServiceFactory instance = new PhoneSystemWebServiceFactory(); private static readonly object l = new object(); private static volatile Hashtable monitoredExtensions = new Hashtable(); private static readonly PhoneSystemWebServiceClient webServiceClient = CreateWebServiceClient(); private static volatile bool isClientRegistered; private static volatile string clientHandle; private static readonly Thread eventWatcherThread = new Thread(EventPoller) {IsBackground = true}; #region Constructor // these constructors are hacks to make the C# compiler not mark beforefieldinit // more info: http://www.yoda.arachsys.com/csharp/singleton.html static PhoneSystemWebServiceFactory() { } PhoneSystemWebServiceFactory() { } #endregion #region Properties /// <summary> /// Gets a thread safe instance of PhoneSystemWebServiceFactory /// </summary> public static PhoneSystemWebServiceFactory Instance { get { return instance; } } #endregion #region Private methods /// <summary> /// Create and configure a PhoneSystemWebServiceClient with basic http binding and endpoint from app settings. /// </summary> /// <returns>PhoneSystemWebServiceClient</returns> private static PhoneSystemWebServiceClient CreateWebServiceClient() { string url = ConfigurationManager.AppSettings["PhoneSystemWebService_Url"]; if (string.IsNullOrEmpty(url)) { throw new ConfigurationErrorsException( "The AppSetting \"PhoneSystemWebService_Url\" could not be found. Check the application configuration and ensure that the element exists. Example: <appSettings><add key=\"PhoneSystemWebService_Url\" value=\"http://xyz\" /></appSettings>"); } return new PhoneSystemWebServiceClient(new BasicHttpBinding(), new EndpointAddress(url)); } #endregion #region Event poller public static void EventPoller() { while (true) { if (Thread.CurrentThread.ThreadState == ThreadState.Aborted || Thread.CurrentThread.ThreadState == ThreadState.AbortRequested || Thread.CurrentThread.ThreadState == ThreadState.Stopped || Thread.CurrentThread.ThreadState == ThreadState.StopRequested) break; // get events //webServiceClient.GetEvents(clientHandle, 30, 100); } Thread.Sleep(5000); } #endregion #region Client registration methods private static void RegisterClientIfNeeded() { if (isClientRegistered) { return; } lock (l) { // double lock check if (isClientRegistered) { return; } //clientHandle = webServiceClient.RegisterClient("PhoneSystemWebServiceFactoryInternal", null); isClientRegistered = true; } } private static void UnregisterClient() { if (!isClientRegistered) { return; } lock (l) { // double lock check if (!isClientRegistered) { return; } //webServiceClient.UnegisterClient(clientHandle); } } #endregion #region Phone extension methods public bool SubscribeToEventsForExtension(string extension) { if (monitoredExtensions.Contains(extension)) { return false; } lock (monitoredExtensions.SyncRoot) { // double lock check if (monitoredExtensions.Contains(extension)) { return false; } RegisterClientIfNeeded(); // open line so we receive events for extension LineInfo lineInfo; try { //lineInfo = webServiceClient.OpenLine(clientHandle, extension); } catch (FaultException<PhoneSystemWebSDKErrorDetail>) { // TODO: log error return false; } // add extension to list of monitored extensions //monitoredExtensions.Add(extension, lineInfo.lineID); monitoredExtensions.Add(extension, 1); // start event poller thread if not already started if (eventWatcherThread.ThreadState == ThreadState.Stopped || eventWatcherThread.ThreadState == ThreadState.Unstarted) { eventWatcherThread.Start(); } return true; } } public bool UnsubscribeFromEventsForExtension(string extension) { if (!monitoredExtensions.Contains(extension)) { return false; } lock (monitoredExtensions.SyncRoot) { if (!monitoredExtensions.Contains(extension)) { return false; } // close line try { //webServiceClient.CloseLine(clientHandle, (int) monitoredExtensions[extension]); } catch (FaultException<PhoneSystemWebSDKErrorDetail>) { // TODO: log error return false; } // remove extension from list of monitored extensions monitoredExtensions.Remove(extension); // if we are not monitoring anything else, stop the poller and unregister the client if (monitoredExtensions.Count == 0) { eventWatcherThread.Abort(); UnregisterClient(); } return true; } } public bool IsExtensionMonitored(string extension) { lock (monitoredExtensions.SyncRoot) { return monitoredExtensions.Contains(extension); } } #endregion #region Dispose public void Dispose() { lock (l) { // close any open lines var extensions = monitoredExtensions.Keys.Cast<string>().ToList(); while (extensions.Count > 0) { UnsubscribeFromEventsForExtension(extensions[0]); extensions.RemoveAt(0); } if (!isClientRegistered) { return; } // unregister web service client UnregisterClient(); } } #endregion }

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  • Wait on multiple condition variables on Linux without unnecessary sleeps?

    - by Joseph Garvin
    I'm writing a latency sensitive app that in effect wants to wait on multiple condition variables at once. I've read before of several ways to get this functionality on Linux (apparently this is builtin on Windows), but none of them seem suitable for my app. The methods I know of are: Have one thread wait on each of the condition variables you want to wait on, which when woken will signal a single condition variable which you wait on instead. Cycling through multiple condition variables with a timed wait. Writing dummy bytes to files or pipes instead, and polling on those. #1 & #2 are unsuitable because they cause unnecessary sleeping. With #1, you have to wait for the dummy thread to wake up, then signal the real thread, then for the real thread to wake up, instead of the real thread just waking up to begin with -- the extra scheduler quantum spent on this actually matters for my app, and I'd prefer not to have to use a full fledged RTOS. #2 is even worse, you potentially spend N * timeout time asleep, or your timeout will be 0 in which case you never sleep (endlessly burning CPU and starving other threads is also bad). For #3, pipes are problematic because if the thread being 'signaled' is busy or even crashes (I'm in fact dealing with separate process rather than threads -- the mutexes and conditions would be stored in shared memory), then the writing thread will be stuck because the pipe's buffer will be full, as will any other clients. Files are problematic because you'd be growing it endlessly the longer the app ran. Is there a better way to do this? Curious for answers appropriate for Solaris as well.

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  • Multi-threaded .NET application blocks during file I/O when protected by Themida

    - by Erik Jensen
    As the title says I have a .NET application that is the GUI which uses multiple threads to perform separate file I/O and notice that the threads occasionally block when the application is protected by Themida. One thread is devoted to reading from serial COM port and another thread is devoted to copying files. What I experience is occasionally when the file copy thread encounters a network delay, it will block the other thread that is reading from the serial port. In addition to slow network (which can be transient), I can cause the problem to happen more frequently by making a PathFileExists call to a bad path e.g. PathFileExists("\\\\BadPath\\file.txt"); The COM port reading function will block during the call to ReadFile. This only happens when the application is protected by Themida. I have tried under WinXP, Win7, and Server 2012. In a streamlined test project, if I replace the .NET application with a MFC unmanaged application and still utilize the same threads I see no issue even when protected with Themida. I have contacted Oreans support and here is their response: The way that a .NET application is protected is very different from a native application. To protect a .NET application, we need to hook most of the file access APIs in order to "cheat" the .NET Framework that the application is protected. I guess that those special hooks (on CreateFile, ReadFile...) are delaying a bit the execution in your application and the problem appears. We did a test making those hooks as light as possible (with minimum code on them) but the problem still appeared in your application. The rest of software protectors that we tried (like Enigma, Molebox...) also use a similar hooking approach as it's the only way to make the .NET packed file to work. If those hooks are not present, the .NET Framework will abort execution as it will see that the original file was tampered (due to all Microsoft checks on .NET files) Those hooks are not present in a native application, that's why it should be working fine on your native application. Oreans support tried other software protectors such as Enigma Protector, Engima VirtualBox, and Molebox and all exhibit the exact same problem. What I have found as a work around is to separate out the file copy logic (where the file exists call is being made) to be performed in a completely separate process. I have experimented with converting the thread functions from unmanaged C++ to VB.NET equivalents (PathFileExists - System.IO.File.Exists and CreateFile/ReadFile - System.IO.Ports.SerialPort.Open/Read) and still see the same serial port read blocked when the file check or copy call is delayed. I have also tried setting the ReadFile to work asynchronously but that had no effect. I believe I am dealing with some low-level windows layer that no matter the language it exhibits a block on a shared resource -- and only when the application is executing under a single .NET process protected by Themida which evidently installs some hooks to allow .NET execution. At this time converting the entire application away from .NET is not an option. Nor is separating out the file copy logic to a separate task. I am wondering if anyone else has more knowledge of how a file operation can block another thread reading from a system port. I have included here example applications that show the problem: https://db.tt/cNMYfEIg - VB.NET https://db.tt/Y2lnTqw7 - MFC They are Visual Studio 2010 solutions. When running the themida protected exe, you can see when the FileThread counter pauses (executing the File.Exists call) while the ReadThread counter also pauses. When running non-protected visual studio output exe, the ReadThread counter does not pause which is how we expect it to function. Thanks!

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  • how to restart a Thread?

    - by wizztjh
    It is a RMI Server object , so many sethumanActivity() might be run , how do i make sure the previous changeToFalse thread will be stop or halt before the new changeToFalse run? t. interrupt ? Basically when sethumanActivity() is invoke , the humanActivity will be set to true , but a thread will be run to set it back to false. But I am thinking for how to disable or kill the thread when another sethumanActivity() invoked? public class VitaminDEngine implements VitaminD { public boolean humanActivity = false; changeToFalse cf = new changeToFalse(); Thread t = new Thread(cf); private class changeToFalse implements Runnable{ @Override public void run() { try { Thread.sleep(4000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } humanActivity = false; } } @Override public void sethumanActivity() throws RemoteException { // TODO Auto-generated method stub humanActivity = true; t.start(); } public boolean gethumanActivity() throws RemoteException { // TODO Auto-generated method stub return humanActivity; } } Edited after the help of SOer package smartOfficeJava; import java.rmi.RemoteException; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class VitaminDEngine implements VitaminD { public volatile boolean humanActivity = false; changeToFalse cf = new changeToFalse(); ExecutorService service = Executors.newSingleThreadExecutor(); private class changeToFalse implements Runnable{ @Override public void run() { try { Thread.sleep(4000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } humanActivity = false; } } @Override public synchronized void sethumanActivity() throws RemoteException { humanActivity = true; service.submit(cf); } public synchronized boolean gethumanActivity() throws RemoteException { return humanActivity; } }

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  • Second Thread Holding Up Entire Program in C# Windows Form Application

    - by Brandon
    In my windows form application, I'm trying to test the user's ability to access a remote machine's shared folder. The way I'm doing this (and I'm sure that there are better ways...but I don't know of them) is to check for the existence of a specific directory on the remote machine (I'm doing this because of firewall/other security restrictions that I'm confronted with in my organization). If the user has rights to access the shared folder, then it returns in no time at all, but if they don't, it hangs forever. To solve this, I threw the check into another thread and wait only 1000 milliseconds before determining that the share can't be hit by the user. However, when I do this, it still hangs as if it was never run in the same thread. What is making it hang and how do I fix it? I would think that the fact that it is in a separate thread would allow me to just let the thread finish on it's own in the background. Here is my code: bool canHitInstallPath = false; Thread thread = new Thread(new ThreadStart(() => { canHitInstallPath = Directory.Exists(compInfo.InstallPath); })); thread.Start(); thread.Join(1000); if (canHitInstallPath == false) { throw new Exception("Cannot hit folder: " + compInfo.InstallPath); }

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  • cache-coherence MOESI protocol

    - by Yaron
    processor A owns a cache line which is shared with processor B. what happens when B tries to write to that line? also, if it was 'invalid' instead of 'shared' would it make any difference? thank you.

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  • Guidelines of when to use locking

    - by miguel
    I would like to know if there are any guidelineswhich a developer should follow as to when (and where) to place locks. For instance: I understand that code such as this should be locked, to avoid the possibility of another thread changing the value of SomeHeapValue unexpectedly. class Foo { public SomeHeapObject myObject; public void DoSummat(object inputValue_) { myObject.SomeHeapValue = inputValue_; } } My question is, however, how deep does one go with the locking? For instance, if we have this code: class Foo { public SomeHeapObject myObject; public void DoSummat(object inputValue_) { myObject.SomeHeapValue = GetSomeHeapValue(); } } Should we lock in the DoSummat(...) method, or should we lock in the GetSomeHeapValue() method? Are there any guidelines that you all keep in mind when strcturing multi-threaded code?

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  • [F#] Parallelize code in nested loops

    - by Juliet
    You always hear that functional code is inherently easier to parallelize than non-functional code, so I decided to write a function which does the following: Given a input of strings, total up the number of unique characters for each string. So, given the input [ "aaaaa"; "bbb"; "ccccccc"; "abbbc" ], our method will returns a: 6; b: 6; c: 8. Here's what I've written: (* seq<#seq<char>> -> Map<char,int> *) let wordFrequency input = input |> Seq.fold (fun acc text -> (* This inner loop can be processed on its own thread *) text |> Seq.choose (fun char -> if Char.IsLetter char then Some(char) else None) |> Seq.fold (fun (acc : Map<_,_>) item -> match acc.TryFind(item) with | Some(count) -> acc.Add(item, count + 1) | None -> acc.Add(item, 1)) acc ) Map.empty This code is ideally parallelizable, because each string in input can be processed on its own thread. Its not as straightforward as it looks since the innerloop adds items to a Map shared between all of the inputs. I'd like the inner loop factored out into its own thread, and I don't want to use any mutable state. How would I re-write this function using an Async workflow?

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  • Is there a limit on the number of mutex objects that can be created in a Windows process?

    - by young-phillip
    I'm writing a c# application that can create a series of request messages. Each message could have a response, that needs to be waited on by a consumer. Where the number of outstanding request messages is constrained, I have used the windows EVENT to solve this problem. However, I know there is a limit on how many EVENT objects can be created in a single process, and in this instance, its possible I might exceed that limit. Does anyone know if there is a similar limit on creation of mutex objects or semaphores? I know this can be solved by some sort of pool of shared resources, that are grabbed by consumers when they need to wait, but it would be more convenient if each request message could have its own sync object.

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  • Sending multiple requests simultaneously to the Server using Selenium with Java

    - by gagneet
    I wish to send multiple requests to the server, simultaneously. The problem statement will be: Read a text file containing multiple URL’s. Open each URL in the web browser. Collect the Cookie information for each call, and store it to a file. Send another call: http://myserver.com:1111/cookie?out=text Store the output (body text) of this file to a separate file for each call made in 4 Open the next URL in the text file given in 1 and repeat steps 1-6. The above is to be run with multi-threading, so that I can send around 5-10 URL requests simultaneously. I have implemented something in Selenium using Java, but have not been able to do the multi-threading approach. Code is given below: package com.cookie.selenium; import java.io.BufferedReader; import java.io.BufferedWriter; import java.io.FileReader; import java.io.FileWriter; import java.io.IOException; import com.thoughtworks.selenium.*; public class ReadURL extends SeleneseTestCase { public void setUp() throws Exception { setUp("http://www.myserver.com/", "*chrome"); } public static void main(String args[]) { Selenium selenium = new DefaultSelenium("localhost", 4444, "*chrome", "http://myserver"); selenium.start(); selenium.setTimeout("30000000"); try { BufferedReader inputfile = new BufferedReader(new FileReader("C:\\url.txt")); BufferedReader cookietextfile = new BufferedReader(new FileReader("C:\\text.txt")); BufferedWriter cookiefile = new BufferedWriter(new FileWriter("C:\\cookie.txt")); BufferedWriter outputfile = null; String str; String cookiestr = "http://myserver.com:1111/cookie?out=text"; String filename = null; int i = 0; while ((str = inputfile.readLine()) != null) { selenium.createCookie("T=222redHyt345&f=5&r=fg&t=100",""); selenium.open( str ); selenium.waitForPageToLoad("120000"); String urlcookie = selenium.getCookie(); System.out.println( "URL :" + str ); System.out.println( "Cookie :" + urlcookie ); cookiefile.write( urlcookie ); cookiefile.newLine(); selenium.open( cookiestr ); selenium.waitForPageToLoad("120000"); String bodytext = selenium.getBodyText(); System.out.println("Body Text :" + bodytext); filename = "C:\\cookies\\" + i + ".txt"; outputfile = new BufferedWriter(new FileWriter( filename )); outputfile.write( bodytext ); outputfile.newLine(); i++; } inputfile.close(); outputfile.close(); cookiefile.close(); selenium.stop(); } catch (IOException e) { } } } What basically I am trying to do here is, open the first set of URL from a text file (which has list given of all the URL's i wish to open). Then when I capture the cookie information from here and store it, I open another window to output all the cookie information for that server to my browser window. This works fine when I do outside of Selenium code, but when I do it within the above code, it opens a "Save As..." popup and my tests stop. :-( I wish to save the contents of that second call to a new file, but have not been able to do the same. Also, if I have to send multiple such requests to the server, how would that be possible in Java using a Selenium Framework. Currently, I am opening multiple instances of the framework and running them with different parameters :-(

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  • How difficult is Haskell multi-threading?

    - by mvid
    I have heard that in Haskell, creating a multi-threaded application is as easy as taking a standard Haskell application and compiling it with the -threaded flag. Other cases, however, have described the use of a par command within the actual source code. What is the state of Haskell multi-threading? How easy is it to introduce into programs? Is there a good multi-threading tutorial that goes over these different commands and their uses?

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  • How do you pass a BitmapImage from a background thread to the UI thread in WPF?

    - by DanM
    I have a background thread that generates a series of BitmapImage objects. Each time the background thread finishes generating a bitmap, I would like to show this bitmap to the user. The problem is figuring out how to pass the BitmapImage from the background thread to the UI thread. This is an MVVM project, so my view has an Image element: <Image Source="{Binding GeneratedImage}" /> My view-model has a property GeneratedImage: private BitmapImage _generatedImage; public BitmapImage GeneratedImage { get { return _generatedImage; } set { if (value == _generatedImage) return; _generatedImage= value; RaisePropertyChanged("GeneratedImage"); } } My view-model also has the code that creates the background thread: public void InitiateGenerateImages(List<Coordinate> coordinates) { ThreadStart generatorThreadStarter = delegate { GenerateImages(coordinates); }; var generatorThread = new Thread(generatorThreadStarter); generatorThread.ApartmentState = ApartmentState.STA; generatorThread.IsBackground = true; generatorThread.Start(); } private void GenerateImages(List<Coordinate> coordinates) { foreach (var coordinate in coordinates) { var backgroundThreadImage = GenerateImage(coordinate); // I'm stuck here...how do I pass this to the UI thread? } } I'd like to somehow pass backgroundThreadImage to the UI thread, where it will become uiThreadImage, then set GeneratedImage = uiThreadImage so the view can update. I've looked at some examples dealing with the WPF Dispatcher, but I can't seem to come up with an example that addresses this issue. Please advise.

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  • Thread-safe data structure design

    - by Inso Reiges
    Hello, I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call. After i implemented this it became apparent, that what i really need is atomicity across several API calls. For example if a caller needs to check the existence of an element before trying to insert it he can't do that atomically even if each single API call is atomic: if(!data_structure.exists(element)) { data_structure.insert(element); } The example is somewhat awkward, but the basic point is that we can't trust the result of "exists" call anymore after we return from atomic context (the generated assembly clearly shows a minor chance of context switch between the two calls). What i currently have in mind to solve this is exposing the lock through the data structure's public API. This way clients will have to explicitly lock things, but at least they won't have to create their own locks. Is there a better commonly-known solution to these kinds of problems? And as long as we're at it, can you advise some good literature on thread-safe design? EDIT: I have a better example. Suppose that element retrieval returns either a reference or a pointer to the stored element and not it's copy. How can a caller be protected to safely use this pointer\reference after the call returns? If you think that not returning copies is a problem, then think about deep copies, i.e. objects that should also copy another objects they point to internally. Thank you.

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  • OCCI createEnvironment Blocks My Thread

    - by sahs
    Hello, I'm writing a multi-threaded application, where there is a main thread which distributes tasks to the worker threads. According to the task, a worker thread creates a connection, by using a global occi environment. When a worker thread completes its task, it closes the connection (I'm sure, there is no exception thrown while termination). My problem is that after a while(sometimes 5 mins, sometimes 5 hours) the threads cannot get connection from the environment, and they get blocked there. What can be the problem?

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  • Private Java class properties mysteriously reset between method calls....

    - by Michael Jones
    I have a very odd problem. A class property is mysteriously reset between method calls. The following code is executed so the constructor is called, then the parseConfiguration method is called. Finally, processData is called. The parseConfiguration method sets the "recursive" property to "true". However, as soon as it enters "processData", "recursive" becomes "false". This problem isn't isolated to a single class -- I have several examples of this in my code. How can this possibly be happening? I've tried initialising properties when they're declared outside any methods, I've tried initialising them in constructors... nothing works. The only complication I can think of here is that this class is invoked by an object that runs in a thread -- but here is one instance per thread, so surely no chance that threads are interfering. I've tried setting both methods to "synchronized", but this still happens. Please help! /** * This class or its superclasses are NOT threaded and don't extend Thread */ public class DirectoryAcquirer extends Manipulator { /** * @var Whether to recursively scan directories */ private boolean recursive = false; /** * Constructor */ public DirectoryAcquirer() { } /** * Constructor that initialises the configuration * * @param config * @throws InvalidConfigurationException */ public DirectoryAcquirer(HierarchicalConfiguration config) throws InvalidConfigurationException { super(config); } @Override protected void parseConfiguration() throws InvalidConfigurationException { // set whether to recurse into directories or not if (this.config.containsKey("recursive")) { // this.recursive gets set to "true" here this.recursive = this.config.getBoolean("recursive"); } } @Override public EntityCollection processData(EntityCollection data) { // here this.recursive is "false" this.logger.debug("processData: Entered method"); } }

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  • Java CountDownLatch used to wait for JFrame to dispose

    - by Brian
    I have referenced this previous question as well as other sources, but cannot get CountDownLatch to work correctly. Background: mainFrame creates new Frame called dataEntryFrame. When dataEntryFrame "Submit" button is clicked, record added to database and dataEntryFrame disposed. At this point, mainFrame should clear and reload a jList that shows all records. Issue: When dataEntryFrame loads, java freezes, dataEntryFrame components never load. I cannot get past this part... then, in the DataEntryFrame, CountDownLatch should only decrements after the submit button is clicked, successfully adds a record to a database table, and disposes itself. Or when the user clicks cancel... Code: From MainFrame CountDownLatch dataEntryDone = new CountDownLatch(1); DataEntryFrame f = new DataEntryFrame(dataEntryDone); Thread newThread = new Thread(f); newThread.start(); dataEntryDone.await(); Code: From DataEntryFrame public void run(){ initComponents(); loadOtherData(); this.setVisible(true); } void submit(){ addRecord(); this.dispose() dataEntryDone.countDown(); }

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  • What threading analysis tools do you recommend?

    - by glutz78
    My primary IDE is Visual Studio 2005 and I have a large C/C++ project. I'm interested in what thread analysis tools are recommended. By that I mean, I want a tool, static or dynamic, to help find race conditions, deadlocks, and the like. So far I've casually researched the following: 1. Intel Thread Checker: I don't believe that it ties into VS 2005? 2. Valgrind/Helgrind: free. 3. Coverity: this is a costly tool if i understand correctly. Anyone have experience with any of these or other? I'd much appreciate any advice. Thank you.

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  • lock shared data using c#

    - by menacheb
    Hi, I have a program (C#) with a list of tests to do. Also, I have two thread. one to add task into the list, and one to read and remove from it the performed tasks. I'm using the 'lock' function each time one of the threads want to access to the list. Another thing I want to do is, if the list is empty, the thread who need to read from the list will sleep. and wake up when the first thread add a task to the list. Here is the code I wrote: ... List<String> myList = new List(); Thread writeThread, readThread; writeThread = new Thread(write); writeThread.Start(); readThraed = new Thread(read); readThread.Start(); ... private void write() { while(...) { ... lock(myList) { myList.Add(...); } ... if (!readThread.IsAlive) { readThraed = new Thread(read); readThread.Start(); } ... } ... } private void read() { bool noMoreTasks = false; while (!noMoreTasks) { lock (MyList)//syncronize with the ADD func. { if (dataFromClientList.Count > 0) { String task = myList.First(); myList.Remove(task); } else { noMoreTasks = true; } } ... } readThread.Abort(); } Apparently I did it wrong, and it's not performed as expected (The readTread does't read from the list). Does anyone know what is my problem, and how to make it right? Many thanks,

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