Search Results

Search found 6355 results on 255 pages for 'unix socket'.

Page 28/255 | < Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >

  • Is there a unix command to output time elapsed during a command?

    - by Olivier Lacan
    I love using time to find out how long a command took to execute but when dealing with commands that execute sub-commands internally (and provide output that allows you to tell when each of those sub-commands start running) it would be really great to be able to tell after what number of seconds (or milliseconds) a specific sub-command started running. When I say sub-command, really the only way to distinguish these from the outside is anything printed to standard out. Really this seems like it should be an option to time.

    Read the article

  • socket.error: [Errno 10054]

    - by C0d3r
    import socket, sys if len(sys.argv) !=3 : print "Usage: ./supabot.py <host> <port>" sys.exit(1) irc = sys.argv[1] port = int(sys.argv[2]) sck = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sck.connect((irc, port)) sck.send('NICK supaBOT\r\n') sck.send('USER supaBOT supaBOT supaBOT :supaBOT Script\r\n') sck.send('JOIN #darkunderground' + '\r\n') data = '' while True: data = sck.recv(1024) if data.find('PING') != -1: sck.send('PONG ' + data.split() [1] + '\r\n') print data elif data.find('!info') != -1: sck.send('PRIVMSG #darkunderground supaBOT v1.0 by sourD' + '\r\n') print sck.recv(1024) when I run this code I get this error.. socket.error: [Errno 10054] An existing connection was forcibly closed by the remote host it says that the error is in line 16, in data = sck.recv(1024)

    Read the article

  • How to FTP multiple folders to another server using mput in Unix?

    - by Mircea
    I am logged in on a server (using Putty). from there I'm connecting using FTP to another server. I want to copy several folders from the first server to the second server using mput. Like: ftp mput folder1 folder2 folder3 But I get "folder1: not a plain file."...and so on. Each of these folders have subfolders, files (some binary, some not). How can I accomplish what I want without zipping the stuff and then transfer? Thanks.

    Read the article

  • Programming error in Java Socket

    - by Akhil K Nambiar
    Can you tell me what is the error in this code? Socket socket = new Socket(hostname, port); PrintWriter out = new PrintWriter(socket.getOutputStream(), true); //DataInputStream is = new DataInputStream(socket.getInputStream()); out.println("hi"); System.out.print(in.readLine()); The Server Socket program is written in .Net and it echoes back the data. The data is sent successfully but could not be retrieved properly. I tried the same by using the linux command nc 192.168.1.6 8425 (enter) Hi (Sent data) Hi (recieved data) When I checked the code the data is found to have sent as byteStream in .Net. Is that a problem. In that case what modification should I make.

    Read the article

  • Why does DateTime to Unix time use a double instead of an integer?

    - by Earlz
    I'm needing to convert a DateTime to a Unix timestamp. So I googled it looking for some example code In just about all the results I see, they use double as the return for such a function, even when explicitly using floor to convert it to an integer. Unix timestamps are always integers. So what problem is there with using either long or int instead of double? static double ConvertToUnixTimestamp(DateTime date) { DateTime origin = new DateTime(1970, 1, 1, 0, 0, 0, 0); TimeSpan diff = date - origin; return Math.Floor(diff.TotalSeconds); }

    Read the article

  • Can I install Whizzy for Emacs on a Mac (is Mac OS X a unix environment)?

    - by Vivi
    I think my question is pretty stupid, but here it goes: I am using Aquamacs, and I want to install the Whizzy mode. The website for Whizzy says that "it is designed for Unix platforms". I read that Mac OS X is unix certified, but does that mean I can install Whizzy on my mac? If yes, can I install and use it with Aquamacs or do I have to use the Emacs running from the terminal? PS: I don't know whether this question should be posted here or on SuperUser, but as Emacs users seem to hang out here more often, this is the place I chose.

    Read the article

  • Is it possible to put an 8000 series socket-F Opteron into a dual-socket motherboard?

    - by René Kåbis
    Exactly what it says on the Tin. I have a dual-socket, socket-F motherboard in which I am looking to put two high-end quad-core Opterons, but the 2000 series are nearly double the price of the 8000 series on eBay. Can I just drop in a pair of 8000 series processors and be done with it, or are there processor-critical motherboard features that would be present on a quad(+)-socket motherboard that don’t exist on a dual-socket motherboard? Please elaborate or link to resources that can explain this further, as I am not adverse to research (and I am interested in the technical issues involved) I am probably using the wrong search terms, as Google failed to return anything within the first few dozen results.

    Read the article

  • What are the difference between Cygwin on windows and real UNIX environment

    - by Tarun
    Hi, I am a C/C++ developer. I have never done C++ programming on UNIX, I have done only on windows. I want to practice C++ on Unix. (Because all big companies ask C++ with Unix). I have a laptop on which i do not want to install any other OS (because i have installed very important software on it and i don't have setups) So, I searched and found CygWin which is Unix emulator for Windows. I am thinking to practice C++ on this. Please help me, how can I practice/learn in more close to the environment(Unix Environment) that is used in Big companies like IBM. What will be the difference between Unix and Cygwin?

    Read the article

  • Delay command execution over sockets

    - by David
    I've been trying to fix the game loop in a real time (tick delay) MUD. I realized using Thread.Sleep would seem clunky when the user spammed commands through their choice of client (Zmud, etc) e.g. east;south;southwest would wait three move ticks and then output everything from the past couple rooms. The game loop basically calls a Flush and Fill method for each socket during each tick (50ms) private void DoLoop() { Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); while (running) { // for each socket, flush and fill ConnectionMonitor.Update(); stopWatch.Stop(); WaitIfNeeded(stopWatch.ElapsedMilliseconds); stopWatch.Reset(); } } The Fill method fires the command events, but as mentioned before, they currently block using Thread.Sleep. I tried adding a "ready" flag to the state object that attempts to execute the command along with a queue of spammed commands, but it ends up executing one command and queuing up the rest i.e. each subsequent command executes something that got queued up that should've been executed before. I must be missing something about the timer. private readonly Queue<SpammedCommand> queuedCommands = new Queue<SpammedCommand>(); private bool ready = true; private void TryExecuteCommand(string input) { var commandContext = CommandContext.Create(input); var player = Server.Current.Database.Get<Player>(Session.Player.Key); var commandInfo = Server.Current.CommandLookup .FindCommand(commandContext.CommandName, player.IsAdmin); if (commandInfo != null) { if (!ready) { // queue command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo }); return; } if (queuedCommands.Count > 0) { // queue the incoming command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo, }); // dequeue and execute var command = queuedCommands.Dequeue(); command.Info.Command.Execute(Session, command.Context); setTimeout(command.Info.TickLength); return; } commandInfo.Command.Execute(Session, commandContext); setTimeout(commandInfo.TickLength); } else { Session.WriteLine("Command not recognized"); } } Finally, setTimeout was supposed to set the execution delay (TickLength) for that command, and makeReady just sets the ready flag on the state object to true. private void setTimeout(TickDelay tickDelay) { ready = false; var t = new System.Timers.Timer() { Interval = (long) tickDelay, AutoReset = false, }; t.Elapsed += makeReady; t.Start(); // fire this in tickDelay ms } // MAKE READYYYYY!!!! private void makeReady(object sender, System.Timers.ElapsedEventArgs e) { ready = true; } Am I missing something about the System.Timers.Timer created in setTimeout? How can I execute (and output) spammed commands per TickLength without using Thread.Sleep?

    Read the article

  • Transparent proxying - how to pass socket to local server without modification?

    - by Luca Farber
    Hello, I have a program that listens on port 443 and then redirects to either an SSH or HTTPS local server depending on the detected protocol. The program does this by connecting to the local server and proxying all data back and forth through its own process. However, this causes the originating host on the local servers to be logged as localhost. Is there any way to pass the socket directly to the local server process (rather than just making a new TCP connection) so that the parameters of sockaddr_in (or sockaddr_in6) will be retained? Platform for this is Linux.

    Read the article

  • Sending multiline message via sockets without closing the connection

    - by Yasir Arsanukaev
    Hello folks. Currently I have this code of my client-side Haskell application: import Network.Socket import Network.BSD import System.IO hiding (hPutStr, hPutStrLn, hGetLine, hGetContents) import System.IO.UTF8 connectserver :: HostName -- ^ Remote hostname, or localhost -> String -- ^ Port number or name -> IO Handle connectserver hostname port = withSocketsDo $ do -- withSocketsDo is required on Windows -- Look up the hostname and port. Either raises an exception -- or returns a nonempty list. First element in that list -- is supposed to be the best option. addrinfos <- getAddrInfo Nothing (Just hostname) (Just port) let serveraddr = head addrinfos -- Establish a socket for communication sock <- socket (addrFamily serveraddr) Stream defaultProtocol -- Mark the socket for keep-alive handling since it may be idle -- for long periods of time setSocketOption sock KeepAlive 1 -- Connect to server connect sock (addrAddress serveraddr) -- Make a Handle out of it for convenience h <- socketToHandle sock ReadWriteMode -- Were going to set buffering to LineBuffering and then -- explicitly call hFlush after each message, below, so that -- messages get logged immediately hSetBuffering h LineBuffering return h sendid :: Handle -> String -> IO String sendid h id = do hPutStr h id -- Make sure that we send data immediately hFlush h -- Retrieve results hGetLine h The code portions in connectserver are from this chapter of Real World Haskell book where they say: When dealing with TCP data, it's often convenient to convert a socket into a Haskell Handle. We do so here, and explicitly set the buffering – an important point for TCP communication. Next, we set up lazy reading from the socket's Handle. For each incoming line, we pass it to handle. After there is no more data – because the remote end has closed the socket – we output a message about that. Since hGetContents blocks until the server closes the socket on the other side, I used hGetLine instead. It satisfied me before I decided to implement multiline output to client. I wouldn't like the server to close a socket every time it finishes sending multiline text. The only simple idea I have at the moment is to count the number of linefeeds and stop reading lines after two subsequent linefeeds. Do you have any better suggestions? Thanks.

    Read the article

  • Where is the best place to start learning Java Socket Programming?

    - by MarcoBoomTing
    I wish to create a Java Socket server which can be connected to using Javascript and/or Flash. I have experience in Connecting to sockets in flash, and using a comet like system in Ajax. I wish to make a live communication system, which will intale multiple connections to the server from various clients, needing almost instant communication between peers. I coded a system like this in PHP but I want to convert it to Java, simply because I don't want the PHP engine to be tied up on this Sever, as it serves all the web stuff normally on the site, and i've heard is more powerful for this sort of thing. Just looking for advice on where I can start learning how to write this sort of system using Java? I have previous coding experience in PHP, Javascript, Adobe Air and AS3 if That helps?

    Read the article

  • Why do we need fork to create new process

    - by user3671483
    In Unix whenever we want to create a new process, we fork the current process i.e. we create a new child process which is exactly the same as the parent process and then we do exec system call to replace the child process with a new process i.e. we replace all the data for the parent process eith that for the new process. Why do we create a copy of the parent process in the first place and why don't we create a new process directly? I am new to Unix please explain in lay-man terms.

    Read the article

  • What to choose API based server or Socket based server for data driven application

    - by Imdad
    I am working on a project which has a Desktop Application for MAC/COCOA, a native application for iPhone another native application in iPad. All the application do almost same thing. The applications are data driven applications. Every communication to server is made via a restful API developed in PHP. When a user logs in a lot of data is fetched from server. And to remain in sync with server pooling is done. As there are lot of data to pool it makes application slower and un-reliable. A possible solution that comes into my mind is to use Socket based server. My question is that will it reasonably improve the performance? And which technology (of sockets) will be good as a server side solution for data driven application? I have heard a lot about Node.js. Please give your suggestions.

    Read the article

  • Should I ditch AJAX in client side web development when I've got a web-socket open?

    - by jt0dd
    I was thinking that maybe I should forget AJAX (HTTP) requests when I've got a web-socket open between client and server, but I decided I should ask here to check if this could be a bad practice for some reason that I'm not thinking of. Once the socket is open, there's less syntax (often meaning simpler error handling) involved in passing information between client and server with Socket.io (just one example of a web-socket). Is there some obvious situation where a web-socket (Socket.io for example) isn't going to be capable of handling a functionality that an AJAX request could do easily?

    Read the article

  • Command line options style - POSIX or what?

    - by maaartinus
    Somewhere I saw a rant against java/javac allegedly using a mix of Windows and Unix style like java -classpath ... -ea ... Something IMHO, it is no mix, it's just like find works as well, isn't it? AFAIK, according to POSIX, the syntax should be like java --classpath ... --ea ... Something and -abcdef would mean specifying 6 short options at once. I wonder which version leads in general to less typing and less errors. I'm writing a small utility in Java and in no case I'm going to use Windows style /a /b since I'm interested primarily in Unix. What style should I choose?

    Read the article

  • What is wrong with Unix/linux

    - by John Smith
    This is a genuine question motivated by Ideal Operating System When I moved from DOS to Linux in the late 90s it was an eye opener for me. Long file names, arbitrarily many extensions etc... Now I look at Linux and Unix and see all sorts of issues. Here are things I see which could be fixed. Too much depends on root, and rootly powers cannot be voluntarily delegated over several users. (I would love to give up my power to manager printers and delegate the job to another account) File permissions are very limited, and there is not much metadata to go with files. The "everything is a file" metaphor is not true, Plan 9 gets it right(er).

    Read the article

  • Sorting a REALLY BIG delimited text file in UNIX / VMS [closed]

    - by gunbuster363
    Hi everyone, I am going to sort a REALLY BIG delimited text file, say 250Mb (or a bunch of files of more or less than 250Mb) . It have 37 fields, and I need to sort it by 5 fields, for example 1st, 4th, 5th, 6th 7th fields. Under Unix / VMS, do I have a good option to do this FAST? I can write COBOL program. Now I am trying to sort them using the below command, but it already run for a long time and just not going to finished. Thank you. The command I used: time sort -t ',' -o sorted.txt +0 -1 +4 -5 +5 -6 +6 -7 +22 -23 *.DAT_gprscdr_ftpd

    Read the article

  • Looking for an old classic book about Unix command-line tools

    - by Little Bobby Tables
    I am looking for a book about the Unix command-line toolkit (sh, grep, sed, awk, cut, etc.) that I read some time ago. It was an excellent book, but I totally forgot its name. The great thing about this specific book was the running example. It showed how to implement a university bookkeeping system using only text-processing tools. You would find a student by name with grep, update grades with sed, calculate average grades with awk, attach grades to IDs with cut, and so on. If my memory serve, this book had a black cover, and was published circa 1980. Does anyone remember this book? I would appreciate any help in finding it.

    Read the article

  • Learning low latency C++ and Java?

    - by user997112
    I'm currently in a role where I dont get to write any C++ or Java. However, the role is good because provides me with exposure to the business side (i'm interested in finance). Eventually I would like to get into high frequency trading infrastructure. Therefore, outside of work hours i'd like to maximise the knowledge I can gain about high performance Java and C++. I already have the Java Performance Tuning book, which is ok but not impressive. Can people recommend anymore latency blogs/books/websites for learning about making C++/C/Java or even Unix very fast? Or perhaps making the network parts of the OS (if re-writing Unix components) faster? EDIT: Or perhaps we could make this THE thread for advice on writing fast code

    Read the article

  • place to host a simple php socket server

    - by bonusbox
    i am running a small project that occasionally requires me to run a php socket script through ssh. it uses a few bytes of bandwidth (just some text) which activates my art installation project. i tried a simple web hosting plan but that didn't support sockets, so know i am using a 32$ vps plan on namecheap.com just to run a simple php script. i don't really need to host anything else on it. i find it kind of excessive for such a simple thing. is there a place i can run my script for a lower cost? any servers that support php sockets and ssh?

    Read the article

< Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >