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  • Where does the light come from, using Maya/Panda3D?

    - by Aerovistae
    Total noob to Maya. Total noob to Panda3D. Planning on becoming really good at both as soon as I have free time to do so, but right now I have an assignment due in a few hours which requires this: (The part which confuses me is bolded.) Model and texture a vehicle and two different obstacles Build a scene graph in Panda with a plane, the vehicle, several copies of each of the obstacles, and (at least) a direction light Program vehicle movement, constrained to a plane (no terrain) Working headlights Vehicle collides with obstacles How do I attach a light source to a model? I'm assuming this is done in Panda3D but I'm sufficiently new to this that I wouldn't be astonished to hear it's part of the model.

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  • help redirecting IP address

    - by Alice
    Google has indexed the IP address of my site rather than the domain, so now I'm trying to set up a 301 redirect that will redirect the IP address and all subsequent pages to the domain. I currently have something like this in my .htaccess file (however don't think it's working correctly?): RewriteCond %{HTTP_HOST} ^12.34.567.890 RewriteRule (.*) (domain address)/$1 [R=301,L] I've used various redirect checker tools and keep getting the message: "... not redirecting to any URL or the redirect is NOT SEARCH ENGINE FRIENDLY" Am I doing something wrong or is there something else I should be trying? Thanks! Alice

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  • Tumblr Custom URL Not Working

    - by user3177012
    I have bought a domain that I want to use as a unique Tumblr website but I can't get the url to pick up on Tumblr settings. The domain is a .com registered with 123-reg. I've set the CNAME to the correct tumblr url and also set the A record too. When I visit the url I get the Tumblr error page so I know that the domain is pointing, however when I go to settings in Tumblr and "Test" the url it says that it's not pointing and I can't save it. What could be the problem?

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  • Two "subdomains" crossing search results

    - by LuckySpoon
    My question relates to two websites, each of which is a "Calvary Christian College", however in two totally different locations and unrelated to each other entirely (except by name, and domain). All schools in the state are issued a .qld.edu.au, in this case calvary.qld.edu.au and calvarycc.qld.edu.au. Now what's interesting is that these domains are crossing each other in sitelinks for searches such as "calvary christian college townsville" (if you check the sitelinks 2/6 are to a different domain). I've put a demotion in for this ages ago (we control calvary.qld.edu.au), however we're seeing no change on the results page. I have been able to get the owners of calvarycc.qld.edu.au to submit demotions for our domain, which should go in sometime this week. What can we do to tell Google that these websites are not interchangeable, despite both appearing as "subdomains" of qld.edu.au. We can possibly open channels of communication with the administrators of qld.edu.au but will need to tell them what we need to change, and at this point I'm out of ideas.

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  • How can I make sure my website will be available during a presentation?

    - by johnny_s
    I have an online presentation to do next week and I have it all ready to go. The website is HTML and CSS only (no DB), and currently resides on my shared hosting account. Now, although my shared hosting is (relatively) reliable, I have noticed that recently they have been making some changes and my website has been unavailable at times. I don't want this to happen to me on the morning of my presentation, so I am asking what is the best way to prepare for such a thing? My domain is www.presentation.mydomain.com and I would like to keep this if possible (even if issues arise). I have been thinking of a few alternatives: Host my site on two different domains or servers (but what about the domain name?) Have a portable XAMPP version on a USB stick (again, domain name?) Possible failover site/location Update: The presentation will be carried out on their laptop, not mine. So I am unable to install any software.

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  • How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender

    - by user827992
    I would like to export a 3D model with each part having a name or a label if you will. For example i would like to export a model of an human body and name each part in specifics vertex groups like: left hand, right hand, right foot, head, ears, ... and you got the idea; so i can have a single 3D model that i can explode in various parts if needed. If there is a better technique about how to mark vertex groups in a 3D file please share your solution. As 3D editor i use Blender.

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  • What modelling technique do you use for your continuous design?

    - by d3prok
    Together with my teammates, I'm trying to self-learn XP and apply its principles. We're successfully working in TDD and happily refactoring our code and design. However we're having problems with the overall view of the design of the project. Lately we were wondering what would be the "good" practices for an effective continuous design of the code. We're not strictly seeking the right model, like CRC cards, communication diagrams, etc., instead we're looking for a technique to constantly collaborate on the high level view of the system (not too high though). I'll try to explain myself better: I'm actually interested in the way CRC cards are used to brainstorm a model and I would mix them with some very rough UML diagrams (that we already use). However, what we're looking for are some principles for deciding when, how and how much to model during our iterations. Have you any suggestion on this matter? For example, when your teammates and you know you need a design session and how your meetings work?

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  • Skynet Big Data Demo Using Hexbug Spider Robot, Raspberry Pi, and Java SE Embedded (Part 4)

    - by hinkmond
    Here's the first sign of life of a Hexbug Spider Robot converted to become a Skynet Big Data model T-1. Yes, this is T-1 the precursor to the Cyberdyne Systems T-101 (and you know where that will lead to...) It is demonstrating a heartbeat using a simple Java SE Embedded program to drive it. See: Skynet Model T-1 Heartbeat It's alive!!! Well, almost alive. At least there's a pulse. We'll program more to its actions next, and then finally connect it to Skynet Big Data to do more advanced stuff, like hunt for Sara Connor. Java SE Embedded programming makes it simple to create the first model in the long line of T-XXX robots to take on the world. Raspberry Pi makes connecting it all together on one simple device, easy. Next post, I'll show how the wires are connected to drive the T-1 robot. Hinkmond

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  • Indexed Drawing in OpenGL not working

    - by user2050846
    I am trying to render 2 types of primitives- - points ( a Point Cloud ) - triangles ( a Mesh ) I am rendering points simply without any index arrays and they are getting rendered fine. To render the meshes I am using indexed drawing with the face list array having the indices of the vertices to be rendered as Triangles. Vertices and their corresponding vertex colors are stored in their corresponding buffers. But the indexed drawing command do not draw anything. The code is as follows- Main Display Function: void display() { simple->enable(); simple->bindUniform("MV",modelview); simple->bindUniform("P", projection); // rendering Point Cloud glBindVertexArray(vao); // Vertex buffer Point Cloud glBindBuffer(GL_ARRAY_BUFFER,vertexbuffer); glEnableVertexAttribArray(0); glVertexAttribPointer(0,3,GL_FLOAT,GL_FALSE,0,0); // Color Buffer point Cloud glBindBuffer(GL_ARRAY_BUFFER,colorbuffer); glEnableVertexAttribArray(1); glVertexAttribPointer(1,3,GL_FLOAT,GL_FALSE,0,0); // Render Colored Point Cloud //glDrawArrays(GL_POINTS,0,model->vertexCount); glDisableVertexAttribArray(0); glDisableVertexAttribArray(1); // ---------------- END---------------------// //// Floor Rendering glBindBuffer(GL_ARRAY_BUFFER,fl); glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); glVertexAttribPointer(0,3,GL_FLOAT,GL_FALSE,0,0); glVertexAttribPointer(1,4,GL_FLOAT,GL_FALSE,0,(void *)48); glDrawArrays(GL_QUADS,0,4); glDisableVertexAttribArray(0); glDisableVertexAttribArray(1); // -----------------END---------------------// //Rendering the Meshes //////////// PART OF CODE THAT IS NOT DRAWING ANYTHING //////////////////// glBindVertexArray(vid); for(int i=0;i<NUM_MESHES;i++) { glBindBuffer(GL_ARRAY_BUFFER,mVertex[i]); glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); glVertexAttribPointer(0,3,GL_FLOAT,GL_FALSE,0,0); glVertexAttribPointer(1,3,GL_FLOAT,GL_FALSE,0,(void *)(meshes[i]->vertexCount*sizeof(glm::vec3))); //glDrawArrays(GL_TRIANGLES,0,meshes[i]->vertexCount); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,mFace[i]); //cout<<gluErrorString(glGetError()); glDrawElements(GL_TRIANGLES,meshes[i]->faceCount*3,GL_FLOAT,(void *)0); glDisableVertexAttribArray(0); glDisableVertexAttribArray(1); } glUseProgram(0); glutSwapBuffers(); glutPostRedisplay(); } Point Cloud Buffer Allocation Initialization: void initGLPointCloud() { glGenBuffers(1,&vertexbuffer); glGenBuffers(1,&colorbuffer); glGenBuffers(1,&fl); //Populates the position buffer glBindBuffer(GL_ARRAY_BUFFER,vertexbuffer); glBufferData(GL_ARRAY_BUFFER, model->vertexCount * sizeof (glm::vec3), &model->positions[0], GL_STATIC_DRAW); //Populates the color buffer glBindBuffer(GL_ARRAY_BUFFER, colorbuffer); glBufferData(GL_ARRAY_BUFFER, model->vertexCount * sizeof (glm::vec3), &model->colors[0], GL_STATIC_DRAW); model->FreeMemory(); // To free the not needed memory, as the data has been already // copied on graphic card, and wont be used again. glBindBuffer(GL_ARRAY_BUFFER,0); } Meshes Buffer Initialization: void initGLMeshes(int i) { glBindBuffer(GL_ARRAY_BUFFER,mVertex[i]); glBufferData(GL_ARRAY_BUFFER,meshes[i]->vertexCount*sizeof(glm::vec3)*2,NULL,GL_STATIC_DRAW); glBufferSubData(GL_ARRAY_BUFFER,0,meshes[i]->vertexCount*sizeof(glm::vec3),&meshes[i]->positions[0]); glBufferSubData(GL_ARRAY_BUFFER,meshes[i]->vertexCount*sizeof(glm::vec3),meshes[i]->vertexCount*sizeof(glm::vec3),&meshes[i]->colors[0]); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,mFace[i]); glBufferData(GL_ELEMENT_ARRAY_BUFFER,meshes[i]->faceCount*sizeof(glm::vec3), &meshes[i]->faces[0],GL_STATIC_DRAW); meshes[i]->FreeMemory(); //glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0); } Initialize the Rendering, load and create shader and calls the mesh and PCD initializers. void initRender() { simple= new GLSLShader("shaders/simple.vert","shaders/simple.frag"); //Point Cloud //Sets up VAO glGenVertexArrays(1, &vao); glBindVertexArray(vao); initGLPointCloud(); //floorData glBindBuffer(GL_ARRAY_BUFFER, fl); glBufferData(GL_ARRAY_BUFFER, sizeof(floorData), &floorData[0], GL_STATIC_DRAW); glBindBuffer(GL_ARRAY_BUFFER,0); glBindVertexArray(0); //Meshes for(int i=0;i<NUM_MESHES;i++) { if(i==0) // SET up the new vertex array state for indexed Drawing { glGenVertexArrays(1, &vid); glBindVertexArray(vid); glGenBuffers(NUM_MESHES,mVertex); glGenBuffers(NUM_MESHES,mColor); glGenBuffers(NUM_MESHES,mFace); } initGLMeshes(i); } glEnable(GL_DEPTH_TEST); } Any help would be much appreciated, I have been breaking my head on this problem since 3 days, and still it is unsolved.

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  • Styling ASP.NET MVC Error Messages

    - by MightyZot
    Originally posted on: http://geekswithblogs.net/MightyZot/archive/2013/11/11/styling-asp.net-mvc-error-messages.aspxOff the cuff, it may look like you’re stuck with the presentation of your error messages (model errors) in ASP.NET MVC. That’s not the case, though. You actually have quite a number of options with regard to styling those boogers. Like many of the helpers in MVC, the Html.ValidationMessageFor helper has multiple prototypes. One of those prototypes lets you pass a dictionary, or anonymous object, representing attribute values for the resulting markup. @Html.ValidationMessageFor( m => Model.Whatever, null, new { @class = “my-error” }) By passing the htmlAttributes parameter, which is the last parameter in the call to the prototype of Html.ValidationMessageFor shown above, I can style the resulting markup by associating styles to the my-error css class.  When you run your MVC project and view the source, you’ll notice that MVC adds the class field-validation-valid or field-validation-error to a span created by the helper. You could actually just style those classes instead of adding your own…it’s really up to you. Now, what if you wanted to move that error message around? Maybe you want to put that error message in a box or a callout. How do you do that? When I first started using MVC, it didn’t occur to me that the Html.ValidationMessageFor helper just spits out a little bit of markup. I wanted to put the error messages in boxes with white backgrounds, our site originally had a black background, and show a little nib on the side to make them look like callouts or conversation bubbles. Not realizing how much freedom there is in the styling and markup, and after reading someone else’s post, I created my own version of the ValidationMessageFor helper that took out the span and replaced it with divs. I styled the divs to produce the effect of a popup box and had a lot of trouble with sizing and such. That’s a really silly and unnecessary way to solve this problem. If you want to move your error messages around, all you have to do is move the helper. MVC doesn’t appear to care where you put it, which makes total sense when you think about it. Html.ValidationMessageFor is just spitting out a little markup using a little bit of reflection on the name you’re passing it. All you’ve got to do to style it the way you want it is to put it in whatever markup you desire. Take a look at this, for example… <div class=”my-anchor”>@Html.ValidationMessageFor( m => Model.Whatever )</div> @Html.TextBoxFor(m => Model.Whatever) Now, given that bit of HTML, consider the following CSS… <style> .my-anchor { position:relative; } .field-validation-error {    background-color:white;    border-radius:4px;    border: solid 1px #333;    display: block;    position: absolute;    top:0; right:0; left:0;    text-align:right; } </style> The my-anchor class establishes an anchor for the absolutely positioned error message. Now you can move the error message wherever you want it relative to the anchor. Using css3, there are some other tricks. For example, you can use the :not(:empty) selector to select the span and apply styles based upon whether or not the span has text in it. Keep it simple, though. Moving your elements around using absolute positioning may cause you issues on devices with screens smaller than your standard laptop or PC. While looking for something else recently, I saw someone asking how to style the output for Html.ValidationSummary.  Html.ValidationSummery is the helper that will spit out a list of property errors, general model errors, or both. Html.ValidationSummary spits out fairly simple markup as well, so you can use the techniques described above with it also. The resulting markup is a <ul><li></li></ul> unordered list of error messages that carries the class validation-summary-errors In the forum question, the user was asking how to hide the error summary when there are no errors. Their errors were in a red box and they didn’t want to show an empty red box when there aren’t any errors. Obviously, you can use the css3 selectors to apply different styles to the list when it’s empty and when it’s not empty; however, that’s not support in all browsers. Well, it just so happens that the unordered list carries the style validation-summary-valid when the list is empty. While the div rendered by the Html.ValidationSummary helper renders a visible div, containing one invisible listitem, you can always just style the whole div with “display:none” when the validation-summary-valid class is applied and make it visible when the validation-summary-errors class is applied. Or, if you don’t like that solution, which I like quite well, you can also check the model state for errors with something like this… int errors = ViewData.ModelState.Sum(ms => ms.Value.Errors.Count); That’ll give you a count of the errors that have been added to ModelState. You can check that and conditionally include markup in your page if you want to. The choice is yours. Obviously, doing most everything you can with styles increases the flexibility of the presentation of your solution, so I recommend going that route when you can. That picture of the fat guy jumping has nothing to do with the article. That’s just a picture of me on the roof and I thought it was funny. Doesn’t every post need a picture?

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  • How do I redirect a FQDN to an internal URL?

    - by Dave
    We have internal DNS servers where we've registered a FQDN that resolves internally to identityreg.domain.com. We also have an existing web page at https://iamserver.domain.com/product/default.asp?Workflow=process1. We need our users to be redirected to the existing web page URL whenever they type identityreg.domain.com. We're using IIS for the web server. I'm a newbie here so forgive any misuse of terms. How do I get the FQDN to redirect to the URL?

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  • How can I load .obj files in the Soya3D engine?

    - by John Riselvato
    I recently just found soya3d. I want to import .obj files, but it seems to only accept .data files. How can I import .obj files? Importing a .obj file named "house" produces this error: Traceback (most recent call last): File "introduction.py", line 7, in <module> model = soya.Model.get("house") File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 259, in get return klass._alls.get(filename) or klass._alls.setdefault(filename, klass.load(filename)) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 268, in load dirname = klass._get_directory_for_loading_and_check_export(filename) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 194, in _get_directory_for_loading_and_check_export dirname = klass._get_directory_for_loading(filename, ext) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 171, in _get_directory_for_loading raise ValueError("Cannot find a %s named %s!" % (klass, filename)) ValueError: Cannot find a <class 'soya.Model'> named house! * Soya3D * Quit...

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  • Array manipulation in gsettings' set command

    - by Daniel
    Is there an easy way to do array manipulation in gsettings? I am comparing gsettings to OS X's defaults command that offers the defaults domain --array key overwrite-value and defaults domain --array-add key added-value interface for manipulating arrays. As far as I can tell there is only gsettings set domain key "['overwrite-value']" available to gsettings. Not really pretty for when you want to add or remove one entry from an array. I have seen a suggestion that allow me to add to an array, but I would rather use a interface if there is one.

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  • URL rewriting via forward proxy

    - by Biggroover
    I have an app that runs inside my firewall and talks out to multiple end points via HTTP/HTTPS on a non-standard port e.g. http://endpoint1.domain.com:7171, http://endpoint2.domain.com:7171 What I want to do is route these requests through a forward proxy that then rewrites the URL to something like http://allendpoints.domain.com/endpoint1 (port 80 or 443) then on the other end have a reverse proxy that unwinds what I did on the forward proxy to reach the specific endpoints. The result being that I can route existing app requests through to specific endpoints across the internet without having to change my app software. My questions are: is this even possible? is it a good idea, are their better ways to do this? Can this be done with IIS and Apache as the proxies?

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  • Is this the correct way to implement .NET MVC website structure?

    - by aspdotnetuser
    I have recently seen a .NET MVC solution in which the markup in the .aspx views have a Controller as their model, and the .ascx user controls they contain use a separate model. I'm new to MVC and I wanted to find out about a few things I'm not clear on. An example of how the code is implemented: UserDetails.aspx view has markup that shows it's using the UserDetailsController.cs as the model. It contains RenderPartial("User_Details.ascx", UserDetailsModel) and passes it the UserDetailsModel. Is this the standard/correct way of implementing MVC? Or just one way to implement it? I also noticed that the classes used as Models appear to be Service classes that have [DataMember] and [DataContract] attributes on the class name and properties - what is the advantage of this implementation?

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  • Textures selectively not applying in Unity

    - by user46790
    On certain imported objects (fbx) in Unity, upon applying a material, only the base colour of the material is applied, with none of the tiled texture showing. This isn't universal; on a test model only some submeshes didn't show the texture, while some did. I have tried every combination of import/calculate normals/tangents to no avail. FYI I'm not exactly experienced with the software or gamedev in general; this is to make a small static scene with 3-4 objects max. One model tested was created in 3DSMax, the other in Blender. I've had this happen on every export from Blender, but only some submeshes from the 3DSMax model (internet sourced to test the problem)

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  • Have search engines recognise multi-lingual sites

    - by mark
    Hello. I have organised my site by language using the following structure: www.domain.com #spanish language version www.domain.com/en #english language version The site is of Spanish subject matter hence Spanish language takes priority at root of domain. Although the site is new at this stage I would hope visiting from google.com and google.es would return English and Spanish versions respectively. Are there any particular steps I need take to separate the two. Should I add them both as individual sites in Google's webmaster tools and also should I submit individual site maps for each 'site' or as a whole? Thanks in advance.

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  • will main domains be more seo friendly than subdomains?

    - by C graphics
    Web hosting providers offer services such as hosting multiple domains in one account. Then my concern is about seo friendliness. say the main domain of my account is maindomain.com on which I have added an addon domain say domain2.com. That means cpanel will generate domain2.maindomain.com and the contents of domain2.com will be practically stored into a subfolder in maindomain.com. Now, assume both maindomain.com and domain2.com have same structure both optimized for seo same way. My question is that would maindomain.com links be more seo friendly due to that fact that maindomain.com is the mani domain of my account?

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  • ec2 instance won't boot!

    - by TheToolBox
    So I had a server lose connection while updating to 14.04LTS. Foolishly, it ended up getting rebooted, and now I'm here. I disconnected the volume and mounted it on another system, chrooted it, and updated the kernel. Still no dice. Any idea what the problem could be? Thanks in advance! The instance log is below: ******************* BLKFRONT for device/vbd/2049 ********** backend at /local/domain/0/backend/vbd/3005/2049 Failed to read /local/domain/0/backend/vbd/3005/2049/feature-barrier. Failed to read /local/domain/0/backend/vbd/3005/2049/feature-flush-cache. 16777216 sectors of 512 bytes ************************** [H[J Booting 'Ubuntu 14.04 LTS, memtest86+' root (hd0) Filesystem type is ext2fs, using whole disk kernel /boot/memtest86+.bin ============= Init TPM Front ================ Tpmfront:Error Unable to read device/vtpm/0/backend-id during tpmfront initialization! error = ENOENT Tpmfront:Info Shutting down tpmfront xc: error: panic: xc_dom_core.c:621: xc_dom_find_loader: no loader found: Invalid kernel xc_dom_parse_image returned -1 close(3) Error 9: Unknown boot failure Press any key to continue...

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  • Site is working with http:// not with http://www

    - by Forza
    My site is working if i type it as domain.com. But If I type it as www.domain.com I get an error 404 page. The domain is registered with Google Apps for Business and the hosting is done with another company. I have some A records that are pointing the site to this server. However, as it appears the A records are only working halfway. What do I have to do to make it working for both http:// and http://www ?

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  • Entity Framework 4 - Generating Entities based on Views

    - by geekrutherford
    Just a quick post regarding a common issue and fix... When attempting to add a view as an entity to your model the EF generator may complain that it is unable to find or infer a primary key on your view. As a result, it will not add it to the model. The quick fix is to add the following to which ever column you wish to be the primary key within your view: ISNLL(TableA.ColumnA, -999) myPrimaryKeyColumnName Adding this will allow the EF generator to infer the primary key and add the view as an entity to your model.

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  • Speed up content loading

    - by user1806687
    I am using WinForms Sample downloaded from microsoft website. The problem is, that the model loading time is quite long, using: contentBuilder.Add(ModelPath, ModelName, null, "ModelProcessor"); contentManager.Load<Model>(ModelName); even a simple model, such as a cube with no textures, takes 4+ seconds to load. Now, I am no expert on this, but is there anyway to decrease loading time? EDIT: I've gone thru the code and found out that calling contentBuilder.Build(); ,which comes right after contentBuilder.Add() method takes up most of the time.

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  • Rotate Rigged and Animated Scene?

    - by Nick
    I have a rigged and animated mesh that I need to import into Unity. We several characters that all use the same script, and access their bones to do procedural animations as well. The problem is that the new model I was given is facing the wrong way. Instead of facing forward, the model is facing the right.. Is there any way to rotate the model with it's animations without screwing it up, so that it will import properly in unity facing forward? Because of the way it was done, selecting everything in the scene and just rotating it by 90 degrees ruins some of the animations, so I need a program that can fix this.

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  • Geographic location settings

    - by JochemTheSchoolKid
    I am building an website. It has an .nl domain. Now only my domain is showing up on google.nl I hope I can change this somehow that it could be findable in all google's (like google.com / co.uk) and so on. If I look on google forums. They say go to webmaster tools and change your geographic position over there. But I have added this site and I am not able to change it there because there is no select box. I dont have any idea were to search (yes I searched on google offcourse) or where to ask for this special problem. So maybe here can someone redirect me or explain me what is possible and what not. The question is can I make an .nl domain findable in (almost) all google search sites? And so on how can I do that. Picture of my google webmaster tools (nl): http://i.stack.imgur.com/ZuP4L.png

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  • rotate opengl mesh relative to camera

    - by shuall
    I have a cube in opengl. It's position is determined by multiplying it's specific model matrix, the view matrix, and the projection matrix and then passing that to the shader as per this tutorial (http://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices/). I want to rotate it relative to the camera. The only way I can think of getting the correct axis is by multiplying the inverse of the model matrix (because that's where all the previous rotations and tranforms are stored) times the view matrix times the axis of rotation (x or y). I feel like there's got to be a better way to do this like use something other than model, view and projection matrices, or maybe I'm doing something wrong. That's what all the tutorials I've seen use. PS I'm also trying to keep with opengl 4 core stuff. edit: If quaternions would fix my problems, could someone point me to a good tutorial/example for switching from 4x4 matrices to quaternions. I'm a little daunted by the task.

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