Search Results

Search found 49170 results on 1967 pages for 'running objects'.

Page 30/1967 | < Previous Page | 26 27 28 29 30 31 32 33 34 35 36 37  | Next Page >

  • How to ignore collision between two objects

    - by eren_trigger
    I have a player that shoots in the direction that it is facing. However, the shot that is created when I click, also destroys the player. How would I make the shot ignore collision with the player? Or better yet, how to make a shot destroy anything it touches and destroy itself without affecting the player? This is the code that controls collisions: function OnTriggerEnter (col : Collider) { Destroy(col.gameObject); } The shot is a trigger, but the player isn't. Not sure if this changes anything in this case. Thanks in advance. EDIT: http://gfycat.com/TediousAridFeline

    Read the article

  • Running projects from NTFS partition on Ubuntu

    - by the_hamster
    I'm dual booting Windows 7/Ubuntu 12.04. I want to run C++/Java projects from a NTFS partition, where I keep generally all my files and projects. I fiddled with the fstab. One time I removed 'noexec', the other I changed it to 'exec'. After that,each time, I remounted the partition and it still didn't work. I tried using sudo mount -o remount,exec /media/mypartition It didn't work either. There was a somewhat similar question already, but it didn't have the proper answer for me or I didn't know how to make it work(note: I am a total newbie with Ubuntu and Linux in general).

    Read the article

  • Running an Application on a Different Domain

    - by Mark Flory
    Were I am contracting at right now has a new development domain.  Because of IT security rules it is fairly isolated from the domain my computer normally logs into (for e-mail and such).  I do use a VM to log directly into the domain but one of my co-workers found this command to run things on your box but in the other domain.  Pretty cool. For example this runs SQL Server Management Tool for SQL Server 2008: runas /netonly /user:{domain}\{username} "C:\Program Files\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\IDE\ssms.exe" And this runs visual studios: runas /netonly /user:{domain}\{username} "C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe" It does not solve the problem I wanted to solve which would be to be able to assign Users/Groups in Team Explorer.  It instead still uses the domain I am logged into's groups.

    Read the article

  • OpenGL ES multiple objects not being rendered

    - by ladiesMan217
    I am doing the following to render multiple balls move around the screen but only 1 ball is seen to appear and function. I don't know why the rest (count-1) balls are not being drawn public void onDrawFrame(GL10 gl) { // TODO Auto-generated method stub gl.glDisable(GL10.GL_DITHER); gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glClientActiveTexture(DRAWING_CACHE_QUALITY_HIGH); gl.glLoadIdentity(); for(int i=0;i<mParticleSystem.getParticleCount();i++){ gl.glPushMatrix(); gl.glTranslatef(mParticleSystem.getPosX(i), mParticleSystem.getPosY(i), -3.0f); gl.glScalef(0.3f, 0.3f, 0.3f); gl.glColor4f(r.nextFloat(), r.nextFloat(), r.nextFloat(), 1); gl.glEnable(GL10.GL_TEXTURE_2D); mParticleSystem.getBall(i).draw(gl); gl.glPopMatrix(); } } Here is my void draw(GL10 gl) method public void draw(GL10 gl){ gl.glEnable(GL10.GL_CULL_FACE); gl.glEnable(GL10.GL_SMOOTH); gl.glEnable(GL10.GL_DEPTH_TEST); // gl.glTranslatef(0.2f, 0.2f, -3.0f); // gl.glScalef(size, size, 1.0f); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertBuff); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glDrawArrays(GL10.GL_TRIANGLE_FAN, 0, points/2); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); }

    Read the article

  • Weird bug in Visual Studio 11 Beta when running on Windows 8

    - by raccoon_tim
    With the Windows 8 Consumer Preview version out in the open and the Visual Studio 11 Beta also available, I’ve been putting some more effort into trying them both out. The first impression of the new Visual Studio 11 build was: Why doesn’t it work at all on Windows 8?! The issues I encountered were odd to say the least. Visual Studio did install correctly, which was a good sign, but when I started it, I was greeted with a multitude of popups each telling me that some package could not be loaded. So I clicked away for quite some time to finally be greeted by the new default visual style of Visual Studio. The next thing I wanted to do was start a new project so I pressed “New Project” and got the “Microsoft.VisualStudio.Dialogs.DialogInitializationException” exception. After some pondering and even submitting a bug report I found another already reported bug “http://connect.microsoft.com/VisualStudio/feedback/details/727578/vs-do-not-work-with-finnish-number-format-on-w8-64-bit”. It turns out that the dialog initialization failure has something to do with the packages no being loaded and following the presented workaround helped. The trick is to change the negative number sign to “-“ (U+002D) from the additional settings of your regional settings. This issue appears to have a wider reach than just Visual Studio as I heard at TechDays Finland 2012 that the same fix has to be made when using Hyper-V.

    Read the article

  • Steam not displaying text on wine 1.5 running on Ubuntu 12.04

    - by Jscags
    Hello fellow dwellers of askubuntu, as the title says I'm having difficulties with getting Steam to run properly. I think I have the solution but I am pretty incompetent with Ubuntu (just started using it the other day) so a step by step process would be unbelievably appreciated! Here are the links to what I think possible solutions are: [1] https://bbs.archlinux.org/viewtopic.php?id=146223 [2] http://bugs.winehq.org/show_bug.cgi?id=31374 I've tried googling how to preform the solutions such as changing the alias/script for steam (no idea what that is) to -no-dwrite or launching with wine Steam.exe -no-dwrite. The dwrite seems to be the issue in all this but I can't for the life of me figure out how to do anything about it. Any useful input is what I'm hoping for but for the brave soul who feels like typing a bit more, perhaps a step-by-step list of instructions starting from downloading Steam off the official website, would be my saving grace. If there is any more info you guys need let me know and I'll of course be happy to oblige!

    Read the article

  • Problem running apt-get DPKG broken?

    - by nekochan7
    Problem when runing apt-get debian av # sudo dpkg --configure -a Setting up libgdata2.1-cil (2.2.0.0-2) ... mono: ../nptl/pthread_mutex_lock.c:80: __pthread_mutex_cond_lock: Assertion `mutex->__data.__owner == 0' failed. Native stacktrace: /usr/bin/mono() [0x4ac5a1] /lib/x86_64-linux-gnu/libpthread.so.0(+0xf8f0) [0x7fee2c0e88f0] /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x37) [0x7fee2bd65407] /lib/x86_64-linux-gnu/libc.so.6(abort+0x148) [0x7fee2bd68508] /lib/x86_64-linux-gnu/libc.so.6(+0x2e516) [0x7fee2bd5e516] /lib/x86_64-linux-gnu/libc.so.6(+0x2e5c2) [0x7fee2bd5e5c2] /lib/x86_64-linux-gnu/libpthread.so.0(+0x113f6) [0x7fee2c0ea3f6] /lib/x86_64-linux-gnu/libpthread.so.0(pthread_cond_wait+0x150) [0x7fee2c0e5140] /usr/bin/mono() [0x6058b3] /usr/bin/mono() [0x5fdd25] /usr/bin/mono() [0x604077] /lib/x86_64-linux-gnu/libpthread.so.0(+0x80ca) [0x7fee2c0e10ca] /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7fee2be1605d] Debug info from gdb: ================================================================= Got a SIGABRT while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= Aborted mono: ../nptl/pthread_mutex_lock.c:80: __pthread_mutex_cond_lock: Assertion `mutex->__data.__owner == 0' failed. Native stacktrace: /usr/bin/mono() [0x4ac5a1] /lib/x86_64-linux-gnu/libpthread.so.0(+0xf8f0) [0x7fcec8eef8f0] /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x37) [0x7fcec8b6c407] /lib/x86_64-linux-gnu/libc.so.6(abort+0x148) [0x7fcec8b6f508] /lib/x86_64-linux-gnu/libc.so.6(+0x2e516) [0x7fcec8b65516] /lib/x86_64-linux-gnu/libc.so.6(+0x2e5c2) [0x7fcec8b655c2] /lib/x86_64-linux-gnu/libpthread.so.0(+0x113f6) [0x7fcec8ef13f6] /lib/x86_64-linux-gnu/libpthread.so.0(pthread_cond_wait+0x150) [0x7fcec8eec140] /usr/bin/mono() [0x6058b3] /usr/bin/mono() [0x5fdd25] /usr/bin/mono() [0x604077] /lib/x86_64-linux-gnu/libpthread.so.0(+0x80ca) [0x7fcec8ee80ca] /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7fcec8c1d05d] Debug info from gdb:

    Read the article

  • No Launcher or bars on desktop when running from a VPS

    - by jeff
    I'm using tightVNC on Ubuntu 12.10 and can see and change the desktop background pic. I can also press f3 to get a file viewer. But there is no topbar or left side launcher. I do not think its an nvidia problem because I'm using a VPS and I logon remotely. I've tried so many variations of /root/.vnc/xstartup such as gnome-session &, or gnome-session –-session=gnome-classic &, my head is spinning. I've seen other people have this issue and was wondering if anyone solved it.

    Read the article

  • Informing GUI objects about screen size - Designing

    - by Mosquito
    I have a problem with designing classes for my game which I create. In my app, there is: class CGame which contains all the information about game itself, e.g. screen width, screen height, etc. In the main() function I create a pointer to CGame instance. class CGUIObject which includes fields specifying it's position and draw() method, which should know how to draw an object according to screen size. class CGUIManager which is a singleton and it includes a list of CGUIObject's. For each object in a list it just calls draw() method. For clarity's sake, I'll put some simple code: class CGame { int screenWidth; int screenHeight; }; class CGUIObject { CPoint position; void draw(); // this one needs to know what is a screen's width and height }; class CGUIManager // it's a singleton { vector<CGUIObject*> guiObjects; void drawObjects(); }; And the main.cpp: CGame* g; int main() { g = new CGame(); while(1) { CGUIManager::Instance().drawObjects(); } return 0; } Now the problem is, that each CGUIObject needs to know the screen size which is held by CGame, but I find it very dumb to include pointer to CGame instance in every object. Could anyone, please, tell me what would be the best approach to achieve this?

    Read the article

  • Use decorator and factory together to extend objects?

    - by TheClue
    I'm new to OOP and design pattern. I've a simple app that handles the generation of Tables, Columns (that belong to Table), Rows (that belong to Column) and Values (that belong to Rows). Each of these object can have a collection of Property, which is in turn defined as an enum. They are all interfaces: I used factories to get concrete instances of these products, depending on circumnstances. Now I'm facing the problem of extending these classes. Let's say I need another product called "SpecialTable" which in turn has some special properties or new methods like 'getSomethingSpecial' or an extended set of Property. The only way is to extend/specialize all my elements (ie. build a SpecialTableFactory, a SpecialTable interface and a SpecialTableImpl concrete)? What to do if, let's say, I plan to use standard methods like addRow(Column column, String name) that doesn't need to be specialized? I don't like the idea to inherit factories and interfaces, but since SpecialTable has more methods than Table i guess it cannot share the same factory. Am I wrong? Another question: if I need to define product properties at run time (a Table that is upgraded to SpecialTable at runtime), i guess i should use a decorator. Is it possible (and how) to combine both factory and decorator design? Is it better to use a State or Strategy pattern, instead?

    Read the article

  • Creating Objects

    - by user1424667
    I have a general coding standard question. Is it bad practice to initialize and create an object in multiple methods depending on the outcome of a users choice. So for example if the user quits a poker game, create the poker hand with the cards the user has received, even if < 5, and if the user played till the end create object to show completed hand to show outcome of the game. The key is that the object will only be created once in actuality, there are just different paths and parameters is will receive depending on if the user folded, or played on to the showdown.

    Read the article

  • Running Outlook from VB with multiple email addresses [migrated]

    - by Mac
    I am sending emails from my VB6 system and I am having problems with sending a single email to various email addresses. The code is as follows: On Error Resume Next Err.Clear Set oOutLookObject = CreateObject("Outlook.Application") If Err <> 0 Then MsgBox "Email error. Err = " & Err & " Description = " & Err.Description EmailValid = "N" Exit Function End If Set oEmailItem = oOutLookObject.CreateItem(0) If Err <> 0 Then MsgBox "Email error. Err = " & Err & " Description = " & Err.Description EmailValid = "N" Exit Function End If With oEmailItem .Recipients.Add (SMRecipients) .Subject = SMSubject .Importance = IMPORTANCENORMAL .Body = SMBody For i = 1 To 10 If RTrim(SMAttach(i)) <> "" Then .attachments.Add SMAttach(1) 'i) Else Exit For End If Next i .send End With If Err <> 0 Then MsgBox "Email error. Err = " & Err & " Description = " & Err.Description EmailValid = "N" Exit Function End If ''' .Attachments.Add ("c:\temp\test2.txt") Set oOutLookObject = Nothing I have set SMRecipients to a single email address and it is fine but when I add more addresses seperated by semicolons or spaces it only sends to the original address. My system runs under XP. Another point is that it use to find the addresses in the Outlook Address book and where they wetre not specific enough it would display the matching addresses for selection of the correct one. It no longer does this.

    Read the article

  • Audio Problems with my Mac running Ubuntu 12.04

    - by Tomtom
    I've got a mac (desktop around 2008). I installed Ubuntu 11.10, then remembered I had 12.04 on a disc. I installed 12.04 and now the audio will not work. I've tried all the killallpulse and looked briefly at the Alsa thing. I put in speakers and they only work with the headphone setting. When i put in cat /proc/asound/cards I get: 0 [Intel ]: HDA-Intel - HDA Intel HDA Intel at 0x50600000 irq 47 I do have the Mac startup noise but no sound in Ubuntu

    Read the article

  • update-manager not running

    - by Sylvain
    Update manager doesn't want to run because of the error given below. The happens when trying to launch Ubuntu software center. I'm using Ubuntu 12.04. Any help would be much appreciated. Thanks Sylvain Error message: 'E:Encountered a section with no Package: header, E:Problem with MergeList /var/lib/apt/lists/gb.archive.ubuntu.com_ubuntu_dists_precise-updates_main_i18n_Translation-en, E:The package lists or status file could not be parsed or opened.'

    Read the article

  • OcclusionQuery: how to ignore some objects?

    - by ApocKalipsS
    I'm trying to make a LensFlare effect when the player watch the sun in my XNA 4.0 Game. To do this, I use OcclusionQuery, here's my code: http://pastebin.com/meAkdwmD I also have some models, a terrain and a skybox. Here's my main Draw code: terrain.Draw(); model1.Draw(); model2.Draw(); skybox.Draw(); lensFlare.UpdateOcclusion(); lensFlare.Draw(); The problem is that the occlusion considers the sun to be behind the skybox, and the lensFlare wasn't showing up. So I moved lensFlare.UpdateOcclusion() before the drawing of the Skybox, and now the lensFlare appears, but my skybox is blinking (it's like it disappear and reappear at each frames...) How do I ignore the skybox in the occlusion?

    Read the article

  • Getting data from csv file and returning objects in collections

    - by Jacob
    I have very simple class of person as below: public class Person { int ID; Gender gender; Date dateOfBirth; public Person(final int iD, final Gender gender,final Date dateOfBirth) { ID = iD; this.gender = gender; this.dateOfBirth = dateOfBirth; } } Gender is enum : public enum Gender { Male, Female } In CSV file i will have data, for example: 1;Male;23-02-2001 2;Female;11-06-1989 3;Male;02-12-1999 Is in java any simple way to get all persons from csv file and return it as ArrayList<Person> persons ?

    Read the article

  • The Cost Of Running Compiz

    <b>Phoronix:</b> "There were only a few areas where the two Linux distributions actually performed differently with many of their core packages being similar, but one of the areas where the results were vastly different was with the OpenGL performance as Ubuntu uses Compiz by default..."

    Read the article

  • Running Assemblies in custom application domains

    This sounds like a deep technical thing and internally it's right too. But in a developer prospective, if he needs to run an assembly under a fresh new ApplicationDomain, it's so easy like just use some of the classes defined in System NameSpace. Below I am explaining this with a small console application.

    Read the article

  • Best practice to collect information from child objects

    - by Markus
    I'm regularly seeing the following pattern: public abstract class BaseItem { BaseItem[] children; // ... public void DoSomethingWithStuff() { StuffCollection collection = new StuffCollection(); foreach(child c : children) c.AddRequiredStuff(collection); // do something with the collection ... } public abstract void AddRequiredStuff(StuffCollection collection); } public class ConcreteItem : BaseItem { // ... public override void AddRequiredStuff(StuffCollection collection) { Stuff stuff; // ... collection.Add(stuff); } } Where I would use something like this, for better information hiding: public abstract class BaseItem { BaseItem[] children; // ... public void DoSomethingWithStuff() { StuffCollection collection = new StuffCollection(); foreach(child c : children) collection.AddRange(c.RequiredStuff()); // do something with the collection ... } public abstract StuffCollection RequiredStuff(); } public class ConcreteItem : BaseItem { // ... public override StuffCollection RequiredStuff() { StuffCollection stuffCollection; Stuff stuff; // ... stuffCollection.Add(stuff); return stuffCollection; } } What are pros and cons of each solution? For me, giving the implementation access to parent's information is some how disconcerting. On the other hand, initializing a new list, just to collect the items is a useless overhead ... What is the better design? How would it change, if DoSomethingWithStuff wouldn't be part of BaseItem but a third class? PS: there might be missing semicolons, or typos; sorry for that! The above code is not meant to be executed, but just for illustration.

    Read the article

  • Passing class names or objects?

    - by nischayn22
    I have a switch statement switch ( $id ) { case 'abc': return 'Animal'; case 'xyz': return 'Human'; //many more } I am returning class names,and use them to call some of their static functions using call_user_func(). Instead I can also create a object of that class, return that and then call the static function from that object as $object::method($param) switch ( $id ) { case 'abc': return new Animal; case 'xyz': return new Human; //many more } Which way is efficient? To make this question broader : I have classes that have mostly all static methods right now, putting them into classes is kind of a grouping idea here (for example the DB table structure of Animal is given by class Animal and so for Human class). I need to access many functions from these classes so the switch needs to give me access to the class

    Read the article

  • Issues running alongside windows and connecting to wireless network

    - by user292247
    Okay so I'm trying to get started with ubuntu but I'm encountering a couple problems: When I boot up the CD and try to install, it does not recognize that I have windows 7 installed and just sees it as unallocated space so the only way I've been able to install it is by wiping the drive which was fine, but it'd be nice to be able to boot either. And secondly, I cannot figure out how to get wireless working. When I try to connect on the initial installation process it tells me to connect to my adapter and just asks for a password. I suspect it could be a driver issue but I wouldn't know where to find it. I have an AR9485 atheros adapter and am attempting to run ubuntu 14.04. Thanks

    Read the article

  • Running CLOC (count lines of code) on Windows...or alternative

    - by Chelonian
    I'm trying to use CLOC on Windows (XP) to count lines of code, and I can't get it to work. I downloaded the latest Win installer for CLOC 1.5.6, ran it (which caused a "DOS" window to open, scroll with text rapidly, then close before I could read anything) and then wrote cloc at the cmd prompt...and Windows doesn't recognize it as a command. Or if there is another easy-to-use lines of code counter that one could recommend (that runs on Windows), I'd be happy to try that.

    Read the article

< Previous Page | 26 27 28 29 30 31 32 33 34 35 36 37  | Next Page >