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  • Getting Selected Dropdown content to show in a form-generated email

    - by fmz
    I have a small contact form: <form method="post" action="contact.php" name="contactform" id="contactform"> <fieldset> <legend>Please fill in the following form to contact us</legend> <label for="name"><span class="required">*</span> Your Name</label> <input name="name" type="text" id="name" size="30" value="" /> <br /> <label for="company"><span class="required">*</span> Company</label> <input name="company" type="text" id="name" size="30" value="" /> <br /> <label for="email"><span class="required">*</span> Email</label> <input name="email" type="text" id="email" size="30" value="" /> <br /> <label for="phone"><span class="required">*</span> Phone</label> <input name="phone" type="text" id="phone" size="30" value="" /> <br /> <label for="purpose"><span class="required">*</span> Purpose</label> <select id="purpose" style="width: 300px; height:35px;"> <option value="I am interested in your services">I am interested in your services!</option> <option value="I am interested in a partnership">I am interested in a partnership!</option> <option value="I am interested in a job">I am interested in a job!</option> </select> <br /> <label for=comments><span class="required">*</span> Comments</label> <textarea name="comments" cols="40" rows="3" id="comments" style="width: 350px;"></textarea> <p><span class="required">*</span> Please help us control spam.</p> <label for=verify accesskey=V>&nbsp;&nbsp;&nbsp;3 + 1 =</label> <input name="verify" type="text" id="verify" size="4" value="" style="width: 30px;" /><br /><br /> <input type="submit" class="submit" id="submit" value="Submit" /> </fieldset> </form> I want to send the results of the form in a php generated email. Everything is coming through except the selected contents of the "purpose" drop down. Here is the PHP: <?php if(!$_POST) exit; $name = $_POST['name']; $company = $_POST['company']; $email = $_POST['email']; $phone = $_POST['phone']; $purpose = $_POST['purpose']; $comments = $_POST['comments']; $verify = $_POST['verify']; if(trim($name) == '') { echo '<div class="error_message">Attention! You must enter your name.</div>'; exit(); } else if(trim($company) == '') { echo '<div class="error_message">Attention! Please enter your company name.</div>'; exit(); } else if(trim($email) == '') { echo '<div class="error_message">Attention! Please enter a valid email address.</div>'; exit(); } else if(trim($phone) == '') { echo '<div class="error_message">Attention! Please enter a valid phone number.</div>'; exit(); } else if(!isEmail($email)) { echo '<div class="error_message">Attention! You have enter an invalid e-mail address, try again.</div>'; exit(); } if(trim($comments) == '') { echo '<div class="error_message">Attention! Please enter your message.</div>'; exit(); } else if(trim($verify) == '') { echo '<div class="error_message">Attention! Please enter the verification number.</div>'; exit(); } else if(trim($verify) != '4') { echo '<div class="error_message">Attention! The verification number you entered is incorrect.</div>'; exit(); } if($error == '') { if(get_magic_quotes_gpc()) { $comments = stripslashes($comments); } // Configuration option. // Enter the email address that you want to emails to be sent to. // Example $address = "[email protected]"; $address = "[email protected]"; // Configuration option. // i.e. The standard subject will appear as, "You've been contacted by John Doe." // Example, $e_subject = '$name . ' has contacted you via Your Website.'; $e_subject = 'You\'ve been contacted by ' . $name . '.'; // Configuration option. // You can change this if you feel that you need to. // Developers, you may wish to add more fields to the form, in which case you must be sure to add them here. $e_body = "You have been contacted by $name.\r\n\n"; $e_content = "Comments: \"$comments\"\r\n\n"; $e_company = "Company: $company\r\n\n"; $e_purpose = "Reason for contact: $purpose\r\n"; $e_reply = "You can contact $name via email, $email or via phone $phone"; $msg = $e_body . $e_content . $e_company . $e_purpose . $e_reply; if(mail($address, $e_subject, $msg, "From: $email\r\nReply-To: $email\r\nReturn-Path: $email\r\n")) { // Email has sent successfully, echo a success page. echo "<fieldset>"; echo "<div id='success_page'>"; echo "<h1>Email Sent Successfully.</h1>"; echo "<p>Thank you <strong>$name</strong>, your message has been submitted to us.</p>"; echo "</div>"; echo "</fieldset>"; } else { echo 'ERROR!'; } } function isEmail($email) { // Email address verification, do not edit. return(preg_match("/^[-_.[:alnum:]]+@((([[:alnum:]]|[[:alnum:]][[:alnum:]-]*[[:alnum:]])\.)+(ad|ae|aero|af|ag|ai|al|am|an|ao|aq|ar|arpa|as|at|au|aw|az|ba|bb|bd|be|bf|bg|bh|bi|biz|bj|bm|bn|bo|br|bs|bt|bv|bw|by|bz|ca|cc|cd|cf|cg|ch|ci|ck|cl|cm|cn|co|com|coop|cr|cs|cu|cv|cx|cy|cz|de|dj|dk|dm|do|dz|ec|edu|ee|eg|eh|er|es|et|eu|fi|fj|fk|fm|fo|fr|ga|gb|gd|ge|gf|gh|gi|gl|gm|gn|gov|gp|gq|gr|gs|gt|gu|gw|gy|hk|hm|hn|hr|ht|hu|id|ie|il|in|info|int|io|iq|ir|is|it|jm|jo|jp|ke|kg|kh|ki|km|kn|kp|kr|kw|ky|kz|la|lb|lc|li|lk|lr|ls|lt|lu|lv|ly|ma|mc|md|mg|mh|mil|mk|ml|mm|mn|mo|mp|mq|mr|ms|mt|mu|museum|mv|mw|mx|my|mz|na|name|nc|ne|net|nf|ng|ni|nl|no|np|nr|nt|nu|nz|om|org|pa|pe|pf|pg|ph|pk|pl|pm|pn|pr|pro|ps|pt|pw|py|qa|re|ro|ru|rw|sa|sb|sc|sd|se|sg|sh|si|sj|sk|sl|sm|sn|so|sr|st|su|sv|sy|sz|tc|td|tf|tg|th|tj|tk|tm|tn|to|tp|tr|tt|tv|tw|tz|ua|ug|uk|um|us|uy|uz|va|vc|ve|vg|vi|vn|vu|wf|ws|ye|yt|yu|za|zm|zw)$|(([0-9][0-9]?|[0-1][0-9][0-9]|[2][0-4][0-9]|[2][5][0-5])\.){3}([0-9][0-9]?|[0-1][0-9][0-9]|[2][0-4][0-9]|[2][5][0-5]))$/i",$email)); } ?> What am I missing? Thanks.

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  • Shorten array length once element is remove in Java.

    - by lupin
    Note: Following is my homework/assignment, feel free not to answer if you will. I want to delete/remove an element from an String array(Set) basic, I'm not allowed to use Collections..etc. Now I have this: void remove(String newValue) { for ( int i = 0; i < setElements.length; i++) { if ( setElements[i] == newValue ) { setElements[i] = ""; } } } I does what I want as it remove the element from an array but it doesn't shorten the length. The following is the output, basically it remove the element indexed #1. D:\javaprojects>java SetsDemo Enter string element to be added A You entered A Set size is: 5 Member elements on index: 0 A Member elements on index: 1 b Member elements on index: 2 hello Member elements on index: 3 world Member elements on index: 4 six Set size is: 5 Member elements on index: 0 A Member elements on index: 1 Member elements on index: 2 hello Member elements on index: 3 world Member elements on index: 4 six lupin

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  • How to control allowed HTML tags in WMD Editor?

    - by Toto
    I am trying to some-how set the valid HTML tags and attributes users would be able to use in WMD Editor in my site. For example, I want to forbid the user to directly set the font size, color, typeface and so on, which is trivial to do with the default settings typing something like: <span style="font-size: 45px; color:#FF0000">Some intrusive text here</span>. I think the way to implement this is through the "wmd_options", but I have not found any documentation or reference regarding this, giving the fact that the 'Options demo' seems to be the only public documentation and it does not show how should I do what I have described above. I've send this same question to [email protected] but didn't get any reply. As stackoverflow uses this editor someone reading this or maybe Jeff knows the answer ;) Thanks in advance!

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  • Issue with child of custom Decorator class in WPF

    - by galacticgrug
    I need a custom border that renders a little differently than a normal border. I made a class that inherited from Decorator as follows class BetterBorder : Decorator { protected override Size ArrangeOverride(Size arrangeSize) { return arrangeSize; } protected override void OnRender(DrawingContext dc) { //these values are calculated elsewhere dc.DrawGeometry(backgroundBrush, borderPen, pathGeometry); } } //Properties and helper methods below this All of this works fine until I try to add a child to the control, the control can be added but is not visible and seems to be moved off BetterBorders visible client area. If I inherit from Border everything works fine, what am I missing?

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  • How to free up memory?

    - by sarego
    We have been facing Out of Memory errors in our App server for sometime. We see the used heap size increasing gradually until finally it reaches the available heap in size. This happens every 3 weeks after which a server restart is needed to fix this. Upon analysis of the heap dumps we find the problem to be objects used in JSPs. Can JSP objects be the real cause of Appserver memory issues? How do we free up JSP objects (Objects which are being instantiated using usebean or other tags)? We have a clustered Websphere appserver with 2 nodes and an IHS.

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  • capture flash key event "escape"

    - by P..
    I have a flash site that users can view full Screen video. the trouble is, I am making only the video player full screen (hiding the rest of the site behind it). my "toggle full screen" button works in that it reduces the video player back to normal size when the user toggles out of full screen back. but when the user hits the escape key, my flash script doesn't know that the video player should be reduced in size. it seems there's no way to capture the ESCAPE key as a key event. any ideas?

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  • find words in a hashset or treeset?

    - by icelated
    I am piping in a file and storing it into a treeset. I am trying to count unique words.. I am placing words that i dont want into a hashset. "a","the", "and" I want to check to see if the file contains those words, before i place them into the TreeSet.. i know i need some sort of if(word == find) ? i just dont know how to do it.. Sorry about formatting. its hard to get it correct after you paste. this is what i have.. import java.util.Scanner; import java.util.ArrayList; import java.util.TreeSet; import java.util.Iterator; import java.util.HashSet; public class Project1 { public static void main(String[] args) { Scanner sc = new Scanner(System.in); String word; String grab; int count = 0; int count2 =0; int count3 =0; int count4 =0; int number; TreeSet<String> a = new TreeSet<String>(); HashSet<String> find = new HashSet<String>(); System.out.println("Project 1\n"); find.add("a"); find.add("and"); find.add("the"); while (sc.hasNext()) { word = sc.next(); word = word.toLowerCase(); for(int i = 0; i < word.length(); i++ ) { if(Character.isDigit(word.charAt(i))) { count3++; } } //if( a.contains("a") ) //|| word.matches("and") || word.matches("the")|| word.contains("$")) //{ // count2++; // } a.add(word); if (word.equals("---")) { break; } } System.out.println("a size"); System.out.println(a.size()); // count = count2 - count; System.out.println("unique words"); System.out.println(a.size() - count2 - count3); System.out.println("\nbye..."); } }

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  • ASM programming, how to use loop?

    - by chris
    Hello. Im first time here.I am a college student. I've created a simple program by using assembly language. And im wondering if i can use loop method to run it almost samething as what it does below the program i posted. and im also eager to find someome who i can talk through MSN messanger so i can ask you questions right away.(if possible) ok thank you .MODEL small .STACK 400h .data prompt db 10,13,'Please enter a 3 digit number, example 100:',10,13,'$' ;10,13 cause to go to next line first_digit db 0d second_digit db 0d third_digit db 0d Not_prime db 10,13,'This number is not prime!',10,13,'$' prime db 10,13,'This number is prime!',10,13,'$' question db 10,13,'Do you want to contine Y/N $' counter dw 0d number dw 0d half dw ? .code Start: mov ax, @data ;establish access to the data segment mov ds, ax mov number, 0d LetsRoll: mov dx, offset prompt ; print the string (please enter a 3 digit...) mov ah, 9h int 21h ;execute ;read FIRST DIGIT mov ah, 1d ;bios code for read a keystroke int 21h ;call bios, it is understood that the ascii code will be returned in al mov first_digit, al ;may as well save a copy sub al, 30h ;Convert code to an actual integer cbw ;CONVERT BYTE TO WORD. This takes whatever number is in al and ;extends it to ax, doubling its size from 8 bits to 16 bits ;The first digit now occupies all of ax as an integer mov cx, 100d ;This is so we can calculate 100*1st digit +10*2nd digit + 3rd digit mul cx ;start to accumulate the 3 digit number in the variable imul cx ;it is understood that the other operand is ax ;AND that the result will use both dx::ax ;but we understand that dx will contain only leading zeros add number, ax ;save ;variable <number> now contains 1st digit * 10 ;---------------------------------------------------------------------- ;read SECOND DIGIT, multiply by 10 and add in mov ah, 1d ;bios code for read a keystroke int 21h ;call bios, it is understood that the ascii code will be returned in al mov second_digit, al ;may as well save a copy sub al, 30h ;Convert code to an actual integer cbw ;CONVERT BYTE TO WORD. This takes whatever number is in al and ;extends it to ax, boubling its size from 8 bits to 16 bits ;The first digit now occupies all of ax as an integer mov cx, 10d ;continue to accumulate the 3 digit number in the variable mul cx ;it is understood that the other operand is ax, containing first digit ;AND that the result will use both dx::ax ;but we understand that dx will contain only leading zeros. Ignore them add number, ax ;save -- nearly finished ;variable <number> now contains 1st digit * 100 + second digit * 10 ;---------------------------------------------------------------------- ;read THIRD DIGIT, add it in (no multiplication this time) mov ah, 1d ;bios code for read a keystroke int 21h ;call bios, it is understood that the ascii code will be returned in al mov third_digit, al ;may as well save a copy sub al, 30h ;Convert code to an actual integer cbw ;CONVERT BYTE TO WORD. This takes whatever number is in al and ;extends it to ax, boubling its size from 8 bits to 16 bits ;The first digit now occupies all of ax as an integer add number, ax ;Both my variable number and ax are 16 bits, so equal size mov ax, number ;copy contents of number to ax mov cx, 2h div cx ;Divide by cx mov half, ax ;copy the contents of ax to half mov cx, 2h; mov ax, number; ;copy numbers to ax xor dx, dx ;flush dx jmp prime_check ;jump to prime check print_question: mov dx, offset question ;print string (do you want to continue Y/N?) mov ah, 9h int 21h ;execute mov ah, 1h int 21h ;execute cmp al, 4eh ;compare je Exit ;jump to exit cmp al, 6eh ;compare je Exit ;jump to exit cmp al, 59h ;compare je Start ;jump to start cmp al, 79h ;compare je Start ;jump to start prime_check: div cx; ;Divide by cx cmp dx, 0h ;reset the value of dx je print_not_prime ;jump to not prime xor dx, dx; ;flush dx mov ax, number ;copy the contents of number to ax cmp cx, half ;compare half with cx je print_prime ;jump to print prime section inc cx; ;increment cx by one jmp prime_check ;repeat the prime check print_prime: mov dx, offset prime ;print string (this number is prime!) mov ah, 9h int 21h ;execute jmp print_question ;jumps to question (do you want to continue Y/N?) this is for repeat print_not_prime: mov dx, offset Not_prime ;print string (this number is not prime!) mov ah, 9h int 21h ;execute jmp print_question ;jumps to question (do you want to continue Y/N?) this is for repeat Exit: mov ah, 4ch int 21h ;execute exit END Start

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  • Dividing a Video into Frames and Sending Frames to Streams

    - by Amit Kumar
    I have to implement a "demux" that divides up a video stream and sends each frame to one of multiple output streams in a round-robin fashion. I am trying to implement the demux as follows. The video stream contains one frame after another and is implemented via a java InputStream. Each frame has a frame header followed by the image data. The demux needs to read the frame header to know the size of the image data. The image data can then be redirected from the input video stream to one of the output streams (java OutputStream). My problem is about how to implement this redirection. That is, connect the InputStream to the OutputStream to send N bytes (here N is the size of the image data), and then disconnect and connect to another OutputStream. I have seen the interface of PipedInputStream etc but they do not seem to implement the disconnection.

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  • form_tag for search model

    - by kip
    I have a search controller which is to be used to search over a separate model called house. The house model has a restful setup. I want the results listed on the index action of the search controller. The form_tag url is giving me some problems. What is the correct path for this? Below is the search form (search/form): <% form_tag index_search do -%> <p> <%= collection_select(:house, :category_id, Category.all, :id, :name) %> </p> <p> <strong>price</strong><br /> <%= text_field_tag :min_price, params[:min_price], :size => 3 %> <%= text_field_tag :max_price, params[:max_price], :size => 4 %>

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  • Telnet connection using c#

    - by alejandrobog
    Our office currently uses telnet to query an external server. The procedure is something like this. Connect - telnet opent 128........ 25000 Query - we paste the query and then hit alt + 019 Response - We receive the response as text in the telnet window So I’m trying to make this queries automatic using a c# app. My code is the following First the connection. (No exceptions) SocketClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); String szIPSelected = txtIPAddress.Text; String szPort = txtPort.Text; int alPort = System.Convert.ToInt16(szPort, 10); System.Net.IPAddress remoteIPAddress = System.Net.IPAddress.Parse(szIPSelected); System.Net.IPEndPoint remoteEndPoint = new System.Net.IPEndPoint(remoteIPAddress, alPort); SocketClient.Connect(remoteEndPoint); Then I send the query (No exceptions) string data ="some query"; byte[] byData = System.Text.Encoding.ASCII.GetBytes(data); SocketClient.Send(byData); Then I try to receive the response byte[] buffer = new byte[10]; Receive(SocketClient, buffer, 0, buffer.Length, 10000); string str = Encoding.ASCII.GetString(buffer, 0, buffer.Length); txtDataRx.Text = str; public static void Receive(Socket socket, byte[] buffer, int offset, int size, int timeout) { int startTickCount = Environment.TickCount; int received = 0; // how many bytes is already received do { if (Environment.TickCount > startTickCount + timeout) throw new Exception("Timeout."); try { received += socket.Receive(buffer, offset + received, size - received, SocketFlags.None); } catch (SocketException ex) { if (ex.SocketErrorCode == SocketError.WouldBlock || ex.SocketErrorCode == SocketError.IOPending || ex.SocketErrorCode == SocketError.NoBufferSpaceAvailable) { // socket buffer is probably empty, wait and try again Thread.Sleep(30); } else throw ex; // any serious error occurr } } while (received < size); } Every time I try to receive the response I get "an exsiting connetion has forcibly closed by the remote host" if open telnet and send the same query I get a response right away Any ideas, or suggestions?

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  • Java: why is declaration not sufficient in interface?

    - by HH
    Big class contains Format-interfcase and Format-class. The Format-class contains the methods and the interface has the values of the fields. I could have the fields in the class Format but the goal is with Interface. So do I just create dummy-vars to get the errors away, design issue or something ELSE? KEY: Declaration VS Initialisation Explain by the terms, why you have to init in interface. What is the logic behind it? To which kind of problems it leads the use of interface? Sample Code having the init-interface-problem import java.util.*; import java.io.*; public class FormatBig { private static class Format implements Format { private static long getSize(File f){return f.length();} private static long getTime(File f){return f.lastModified();} private static boolean isFile(File f){if(f.isFile()){return true;}} private static boolean isBinary(File f){return Match.isBinary(f);} private static char getType(File f){return Match.getTypes(f);} private static String getPath(File f){return getNoErrPath(f);} //Java API: isHidden, --- SYSTEM DEPENDED: toURI, toURL Format(File f) { // PUZZLE 0: would Stack<Object> be easier? size=getSize(f); time=getTime(f); isfile=isFile(f); isBinary=isBinary(f); type=getType(f); path=getPath(f); //PUZZLE 1: how can simplify the assignment? values.push(size); values.push(time); values.push(isfile); values.push(isBinary); values.push(type); values.push(path); } } public static String getNoErrPath(File f) { try{return f.getCanonicalPath(); }catch(Exception e){e.printStackTrace();} } public static final interface Format { //ERR: IT REQUIRES "=" public long size; public long time; public boolean isFile=true; //ERROR goes away if I initialise wit DUMMY public boolean isBinary; public char type; public String path; Stack<Object> values=new Stack<Object>(); } public static void main(String[] args) { Format fm=new Format(new File(".")); for(Object o:values){System.out.println(o);} } }

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  • How do I render the scrollable regions of a canvas with IViewObject::Draw?

    - by nirvdrum
    Hi, I've been trying to render the entire canvas in an IWebBrowser2 control to a bitmap. IViewObject::Draw seems to be the most promising approach, but I can't get it to render anything that would requires a scroll to show. While I could automate the scrolling and stitch the images together, this would look weird with any fixed position elements. Is this even doable? Additionally, I've tried to set the controller's size to one that would allow the entire contents to display without needing to scroll, but Windows caps the max size to the current screen resolution, so that only gets me partially there. Any help would be much appreciated. I'm currently doing this in the context of Win7 and IE8, but I don't think that should matter much.

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  • Module import error using IDLE

    - by Nimbuz
    I'm an absolute beginner using IDLE (Python 2.6.4) to learn the basics. I recently found a Python program that I want to run but it throws an error although the code looks fine (i.e all modules exist): from css.parse import parse data = """ em { padding: 2px; margin: 1em; border-width: medium; border-style: dashed; line-height: 2.4em; } p { color: red; font-size: 12pt } p:first-letter { color: green; font-size: 200% } p:first-line { color: blue }""" for rule in parse(data): print rule for decl in parse(data)[0]: print decl Error: ImportError: No module named parse How do I fix this? I'm using Snow Leopard. Edit: I guess its a PATH issue, where should I place the modules, which directory?

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  • Tree Node Checked behavior on a TreeView in Compact Framework 3.5 running on Windows Mobile 6.5

    - by Hydroslide
    I have been upgrading an existing .NET Windows Mobile application to use the 3.5 version of the compact framework and to run on Windows Mobile 6.5. I have a form with a TreeView. The TreeView.Checkboxes property is set to true so that each node has a check box. This gives no trouble in all previous versions of Windows Mobile. However, in version 6.5 when you click on a check box it appears to check and then uncheck instantaneously. But it only raises the AfterCheck event once. The only way I can get a check to stick is by double clicking it (which is the wrong behavior). Has anyone seen this behavior? Does anyone know of a workaround for it? I have included a simple test form. Dump this form into a Visual Studio 2008 Smart Device application targeted at Windows Mobile 6 to see what I mean. Public Class frmTree Inherits System.Windows.Forms.Form #Region " Windows Form Designer generated code " Public Sub New() MyBase.new() ' This call is required by the Windows Form Designer. InitializeComponent() ' Add any initialization after the InitializeComponent() call. End Sub 'Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub 'Required by the Windows Form Designer Private components As System.ComponentModel.IContainer Friend WithEvents TreeView1 As System.Windows.Forms.TreeView Private mainMenu1 As System.Windows.Forms.MainMenu 'NOTE: The following procedure is required by the Windows Form Designer 'It can be modified using the Windows Form Designer. 'Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Dim TreeNode1 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node0") Dim TreeNode2 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node2") Dim TreeNode3 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node3") Dim TreeNode4 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node4") Dim TreeNode5 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node1") Dim TreeNode6 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node5") Dim TreeNode7 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node6") Dim TreeNode8 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node7") Me.mainMenu1 = New System.Windows.Forms.MainMenu Me.TreeView1 = New System.Windows.Forms.TreeView Me.SuspendLayout() ' 'TreeView1 ' Me.TreeView1.CheckBoxes = True Me.TreeView1.Location = New System.Drawing.Point(37, 41) Me.TreeView1.Name = "TreeView1" TreeNode2.Text = "Node2" TreeNode3.Text = "Node3" TreeNode4.Text = "Node4" TreeNode1.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode2, TreeNode3, TreeNode4}) TreeNode1.Text = "Node0" TreeNode6.Text = "Node5" TreeNode7.Text = "Node6" TreeNode8.Text = "Node7" TreeNode5.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode6, TreeNode7, TreeNode8}) TreeNode5.Text = "Node1" Me.TreeView1.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode1, TreeNode5}) Me.TreeView1.Size = New System.Drawing.Size(171, 179) Me.TreeView1.TabIndex = 0 ' 'frmTree ' Me.AutoScaleDimensions = New System.Drawing.SizeF(96.0!, 96.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi Me.AutoScroll = True Me.ClientSize = New System.Drawing.Size(240, 268) Me.Controls.Add(Me.TreeView1) Me.Menu = Me.mainMenu1 Me.Name = "frmTree" Me.Text = "frmTree" Me.ResumeLayout(False) End Sub #End Region End Class

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  • PHP & MySQL submit error message problem

    - by peakUC
    When I submit a new name and not a new avatar I get the following avatar error message Please upload a .gif, .jpeg, .jpg or .png image!. I want to be able to send a new name only without having to upload a new avatar each time I submit the form without getting the avatar error message Please upload a .gif, .jpeg, .jpg or .png image! can someone help me fix this problem? Here is the php code. if (isset($_POST['submitted'])) { $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"SELECT users.* FROM users WHERE user_id=3"); $first_name = mysqli_real_escape_string($mysqli, htmlentities(strip_tags($_POST['first_name']))); $user_id = '3'; if(isset($_FILES["avatar"]["name"]) && $_FILES['avatar']['size'] <= 5242880) { if($_FILES["avatar"]["type"] == "image/gif" || $_FILES["avatar"]["type"] == "image/jpeg" || $_FILES["avatar"]["type"] == "image/jpg" || $_FILES["avatar"]["type"] == "image/png" || $_FILES["avatar"]["type"] == "image/pjpeg") { if (file_exists("../members/" . $user_id . "/images/" . $_FILES["avatar"]["name"])) { echo '<p class="error">' . mysqli_real_escape_string($mysqli, htmlentities(strip_tags(basename($_FILES["avatar"]["name"])))) . ' already exists! '; } else if($_FILES["avatar"]["name"] == TRUE) { move_uploaded_file($_FILES["avatar"]["tmp_name"], "../members/" . $user_id . "/images/" . mysqli_real_escape_string($mysqli, htmlentities(strip_tags(basename($_FILES["avatar"]["name"]))))); $avatar = mysqli_real_escape_string($mysqli, htmlentities(strip_tags(basename($_FILES["avatar"]["name"])))); } } else if($_FILES["avatar"]["type"] != "image/gif" || $_FILES["avatar"]["type"] != "image/jpeg" || $_FILES["avatar"]["type"] != "image/jpg" || $_FILES["avatar"]["type"] != "image/png" || $_FILES["avatar"]["type"] != "image/pjpeg") { echo '<p class="error">Please upload a .gif, .jpeg, .jpg or .png image!</p>'; } } else if($_FILES['avatar']['size'] >= 5242880) { echo '<p class="error">Please upload a smaller pic!</p>'; } else if($_FILES["avatar"]["name"] == NULL) { $avatar = NULL; } if(isset($_FILES["avatar"]["name"]) && $_FILES['avatar']['size'] <= 5242880) { if (mysqli_num_rows($dbc) == 0) { $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"INSERT INTO users (user_id, first_name, avatar) VALUES ('$user_id', '$first_name', '$avatar')"); } if ($dbc == TRUE) { $dbc = mysqli_query($mysqli,"UPDATE users SET first_name = '$first_name', avatar = '$avatar' WHERE user_id = '$user_id'"); echo '<p class="changes-saved">Your changes have been saved!</p>'; } if (!$dbc) { print mysqli_error($mysqli); return; } } }

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  • Jquery:: How can select clicked element in table without define unique id for each element

    - by Yosef
    Hello, I have table (that generated by server) below. I want to get input element value class="itemQuantity" of clicked row. I write Jquery code but he missing "this" of clicked element. <script type="text/javascript"> $(document).ready(function() { $('.updateButton').click(function() { alert($('.itemQuantity').val()); }); }); </script> How Can I do it with jquery(I thinking to use this and not create id for each element, but I have low knoledge in jquery). Thanks, Yosef <table id="items"> <tr> <th>item id</th> <th>item name</th> <th>item quantity</th> <th>item update</th> </tr> <tr> <td class="itemID"> 1 </td> <td class="itemName"> Ferari </td> <td > <input class="itemQuantity" type="text" size="4"/> </td> <td> <button class="updateButton" >update item</button> </td> </tr> <tr> <td class="itemID"> 2 </td> <td class="itemName"> Fiat </td> <td > <input class="itemQuantity" type="text" size="4"/> </td> <td> <button class="updateButton" >update item</button> </td> </tr> <tr> <td class="itemID"> 3 </td> <td class="itemName"> Hundai </td> <td > <input class="itemQuantity" type="text" size="4"/> </td> <td> <button class="updateButton" >update item</button> </td> </tr> </table>

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  • jQuery: How can select clicked element in table without define unique id for each element

    - by Yosef
    Hello, I have table (that generated by server) below. I want to get input element value class="itemQuantity" of clicked row. I write jQuery code but he missing "this" of clicked element. <script type="text/javascript"> $(document).ready(function() { $('.updateButton').click(function() { alert($('.itemQuantity').val()); }); }); </script> How can I do it with jQuery (I thinking to use this and not create id for each element, but I have low knowledge in jQuery). Thanks, Yosef <table id="items"> <tr> <th>item id</th> <th>item name</th> <th>item quantity</th> <th>item update</th> </tr> <tr> <td class="itemID"> 1 </td> <td class="itemName"> Ferari </td> <td > <input class="itemQuantity" type="text" size="4" /> </td> <td> <button class="updateButton">update item</button> </td> </tr> <tr> <td class="itemID"> 2 </td> <td class="itemName"> Fiat </td> <td > <input class="itemQuantity" type="text" size="4" /> </td> <td> <button class="updateButton">update item</button> </td> </tr> <tr> <td class="itemID"> 3 </td> <td class="itemName"> Hundai </td> <td > <input class="itemQuantity" type="text" size="4" /> </td> <td> <button class="updateButton">update item</button> </td> </tr> </table>

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  • How to draw a full ellipse in a StreamGeometry in WPF?

    - by romkyns
    The only method in a StreamGeometryContext that seems related to ellipses is the ArcTo method. Unfortunately it is heavily geared to joining lines rather than drawing ellipses. In particular, the position of the arc is determined by a starting and ending point. For a full ellipse the two coincide obviously, and the exact orientation becomes undefined. So far the best way of drawing an ellipse centered on 100,100 of size 10,10 that I found is like this: using (var ctx = geometry.Open()) { ctx.BeginFigure(new Point(100+5, 100), isFilled: true, isClosed: true); ctx.ArcTo( new Point(100 + 5*Math.Cos(0.01), 100 + 5*Math.Sin(0.01)), // need a small angle but large enough that the ellipse is positioned accurately new Size(10/2, 10/2), // docs say it should be 10,10 but in practice it appears that this should be half the desired width/height... 0, true, SweepDirection.Counterclockwise, true, true); } Which is pretty ugly, and also leaves a small "flat" area (although not visible at normal zoom levels). How else might I draw a full ellipse using StreamGeometryContext?

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  • Opening pop up in Joomla

    - by user258100
    I am trying to have people be able to open HTML widgets by clicking on a button in my Joomla page. All the widgets are different sizes. The code is entered as HTML in Jumi. Currently I have the action set to: "On click open in new window without browser navigation." The problem is this this always opens in a full screen size with the widget showing up in a corner. How do I control the size of this new window for each widget? Thanks

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  • Marking Changes to database...

    - by KoolKabin
    Hi guys... I am developing application to be run in central server and distributed computers. I am supposed to write application to backup the data from distributed machines and merge it in central server. I thought of compressing whole local database and sending it to server for merging. But as the database size grows the size of compress file also began to grow. So is there any way to merge data in central server without sending whole database. I need to do it on daily basis. Daily take backup and send to server

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  • addSubview and autosizing

    - by neoneye
    How does one add views to a window, so that the views are resized to fit within the window frame? The problem I'm making a sheet window containing 2 views, where only one of them is visible at a time, so it's important that the views have the same size as the window. My problem is that either view0 fits correctly and view1 doesn't or the other way around. I can't figure out how to give them the same size as the window. Possible solution I could just make sure that both views have precisely the same size within Interface Builder, then it would work. However I'm looking for a way to do this programmatically. Screenshot of view0 Below you can see the autoresizing problem in the top and the right side, where the view is somehow clipped. Screenshot of view1 This view is resized correctly. Here is my code Can the views be resized before adding them to the window. Or is it better to do as I do now where the views are added one by one while changing the window frame. How do you do it? NSView* view0 = /* a view made with IB */; NSView* view1 = /* another view made with IB */; NSWindow* window = [self window]; NSRect window_frame = [window frame]; NSView* cv = [[[NSView alloc] initWithFrame:window_frame] autorelease]; [window setContentView:cv]; [cv setAutoresizesSubviews:YES]; // add subview so it fits within the contentview frame { NSView* v = view0; [v setHidden:YES]; [v setAutoresizesSubviews:NO]; [cv addSubview:v]; [v setFrameOrigin:NSZeroPoint]; [window setFrame:[v frame] display:NO]; [v setAutoresizesSubviews:YES]; } // add subview so it fits within the contentview frame { NSView* v = view1; [v setHidden:YES]; [v setAutoresizesSubviews:NO]; [cv addSubview:v]; [v setFrameOrigin:NSZeroPoint]; [window setFrame:[v frame] display:NO]; [v setAutoresizesSubviews:YES]; } // restore original window frame [window setFrame:window_frame display:YES]; [view0 setHidden:NO]; [view1 setHidden:YES];

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  • Error in creating template class

    - by Luciano
    I found this vector template class implementation, but it doesn't compile on XCode. Header file: // File: myvector.h #ifndef _myvector_h #define _myvector_h template <typename ElemType> class MyVector { public: MyVector(); ~MyVector(); int size(); void add(ElemType s); ElemType getAt(int index); private: ElemType *arr; int numUsed, numAllocated; void doubleCapacity(); }; #include "myvector.cpp" #endif Implementation file: // File: myvector.cpp #include <iostream> #include "myvector.h" template <typename ElemType> MyVector<ElemType>::MyVector() { arr = new ElemType[2]; numAllocated = 2; numUsed = 0; } template <typename ElemType> MyVector<ElemType>::~MyVector() { delete[] arr; } template <typename ElemType> int MyVector<ElemType>::size() { return numUsed; } template <typename ElemType> ElemType MyVector<ElemType>::getAt(int index) { if (index < 0 || index >= size()) { std::cerr << "Out of Bounds"; abort(); } return arr[index]; } template <typename ElemType> void MyVector<ElemType>::add(ElemType s) { if (numUsed == numAllocated) doubleCapacity(); arr[numUsed++] = s; } template <typename ElemType> void MyVector<ElemType>::doubleCapacity() { ElemType *bigger = new ElemType[numAllocated*2]; for (int i = 0; i < numUsed; i++) bigger[i] = arr[i]; delete[] arr; arr = bigger; numAllocated*= 2; } If I try to compile as is, I get the following error: "Redefinition of 'MyVector::MyVector()'" The same error is displayed for every member function (.cpp file). In order to fix this, I removed the '#include "myvector.h"' on the .cpp file, but now I get a new error: "Expected constructor, destructor, or type conversion before '<' token". A similar error is displayed for every member as well. Interestingly enough, if I move all the .cpp code to the header file, it compiles fine. Does that mean I can't implement template classes in separate files?

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  • Problem with migrating from Texture2D to CCTexture2D (Setting CCSprite texture)

    - by marie
    My problem is that whenever I change the texture of a sprite, the new texture will retain the size of the original sprite's texture. I have this code: mySprite = [CCSprite spriteWithFile:@"mySprite.png"]]; ... // change current stage here CCTexture2D *newTexture=[[[CCTexture2D alloc]initWithImage:[UIImage imageNamed:[NSString stringWithFormat:@"stage number %d.png",currentStageNumber]]]autorelease]; [mySprite setTexture:newTexture]; The new sprite is stretched or compressed depending on the size of the original sprite. If the original sprite is larger, the new texture is stretched. I didn't have this problem when I was using cocos2d v0.8 What am I doing wrong?

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  • OpenGL coordinates question

    - by Chonch
    Hey, I have a simple OpenGL drawing. When the user changes the window's size, I want the drawing to maintain it's aspect ration. I accomplished that by setting the glViewport to the maximum rectangle with the appropriate aspect ration whenever the reshape method is called. My problem is that I want to draw a square that will always remain in the top right corner of the window, no matter what the size or shape of the window is. Right now, that square moves around the screen whenever the window is reshaped. Can anyone please explain how to do this? Thank you,

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