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  • How do I randomly fill an array in Java?

    - by Kat
    I'm writing a program that creates a 2D array from a integer n. I then have to fill the array with values from 1 to the n*n array size and check to see if it is a magic square. The way I am doing it now fills the array in order from 1 to n*n array size. How can I make that random? My code: System.out.print("Enter an whole number: "); int n = scan.nextInt(); int [][] magic = new int [n][n]; for (int row = 0; row < magic.length; row++) { for(int col = 0; col < magic[row].length; col++) magic[row][col] = ((row * n) + 1) + col; }

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  • "The usage of semaphores is subtly wrong"

    - by Hoonose
    This past semester I was taking an OS practicum in C, in which the first project involved making a threads package, then writing a multiple producer-consumer program to demonstrate the functionality. However, after getting grading feedback, I lost points for "The usage of semaphores is subtly wrong" and "The program assumes preemption (e.g. uses yield to change control)" (We started with a non-preemptive threads package then added preemption later. Note that the comment and example contradict each other. I believe it doesn't assume either, and would work in both environments). This has been bugging me for a long time - the course staff was kind of overwhelmed, so I couldn't ask them what's wrong with this over the semester. I've spent a long time thinking about this and I can't see the issues. If anyone could take a look and point out the error, or reassure me that there actually isn't a problem, I'd really appreciate it. I believe the syntax should be pretty standard in terms of the thread package functions (minithreads and semaphores), but let me know if anything is confusing. #include <stdio.h> #include <stdlib.h> #include "minithread.h" #include "synch.h" #define BUFFER_SIZE 16 #define MAXCOUNT 100 int buffer[BUFFER_SIZE]; int size, head, tail; int count = 1; int out = 0; int toadd = 0; int toremove = 0; semaphore_t empty; semaphore_t full; semaphore_t count_lock; // Semaphore to keep a lock on the // global variables for maintaining the counts /* Method to handle the working of a student * The ID of a student is the corresponding minithread_id */ int student(int total_burgers) { int n, i; semaphore_P(count_lock); while ((out+toremove) < arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (out + toremove)) ? n : total_burgers - (out + toremove); printf("Student %d wants to get %d burgers ...\n", minithread_id(), n); toremove += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(empty); out = buffer[tail]; printf("Student %d is taking burger %d.\n", minithread_id(), out); tail = (tail + 1) % BUFFER_SIZE; size--; toremove--; semaphore_V(full); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Student %d is done.\n", minithread_id()); return 0; } /* Method to handle the working of a cook * The ID of a cook is the corresponding minithread_id */ int cook(int total_burgers) { int n, i; printf("Creating Cook %d\n",minithread_id()); semaphore_P(count_lock); while ((count+toadd) <= arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (count + toadd) + 1) ? n : total_burgers - (count + toadd) + 1; printf("Cook %d wants to put %d burgers into the burger stack ...\n", minithread_id(),n); toadd += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(full); printf("Cook %d is putting burger %d into the burger stack.\n", minithread_id(), count); buffer[head] = count++; head = (head + 1) % BUFFER_SIZE; size++; toadd--; semaphore_V(empty); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Cook %d is done.\n", minithread_id()); return 0; } /* Method to create our multiple producers and consumers * and start their respective threads by fork */ void starter(int* c){ int i; for (i=0;i<c[2];i++){ minithread_fork(cook, c[0]); } for (i=0;i<c[1];i++){ minithread_fork(student, c[0]); } } /* The arguments are passed as command line parameters * argv[1] is the no of students * argv[2] is the no of cooks */ void main(int argc, char *argv[]) { int pass_args[3]; pass_args[0] = MAXCOUNT; pass_args[1] = atoi(argv[1]); pass_args[2] = atoi(argv[2]); size = head = tail = 0; empty = semaphore_create(); semaphore_initialize(empty, 0); full = semaphore_create(); semaphore_initialize(full, BUFFER_SIZE); count_lock = semaphore_create(); semaphore_initialize(count_lock, 1); minithread_system_initialize(starter, pass_args); }

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  • Memory in Eclipse

    - by user247866
    I'm getting the java.lang.OutOfMemoryError exception in Eclipse. I know that Eclipse by default uses heap size of 256M. I'm trying to increase it but nothing happens. For example: eclipse -vmargs -Xmx16g -XX:PermSize=2g -XX:MaxPermSize=2g I also tried different settings, using only the -Xmx option, using different cases of g, G, m, M, different memory sizes, but nothing helps. Does not matter which params I specify, the heap exception is thrown at the same time, so I assume there's something I'm doing wrong that Eclipse ignores the -Xmx parameter. I'm using a 32GB RAM machine and trying to execute something very simple such as: double[][] a = new double[15000][15000]; It only works when I reduce the array size to something around 10000 on 10000. I'm working on Linux and using the top command I can see how much memory the Java process is consuming; it's less than 2%. Thanks!

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  • GetDC() DllImport for x64 apps

    - by devdept
    If you make a little research on the internet you'll see many DLLImport styles for this user32.dll function: HDC GetDC(HWND hWnd); The question is: what type is more appropriate for .NET x64 apps (either compiled with the Platform target as AnyCPU on a x64 machine or specifically as x64)? IntPtr for example grows to a size of 8 on a x64 process, can this be a problem? Is uint more appropriate than Uint64? What is the size of the pointers this function uses when used in a x64 process? The DLL is called user32.dll does it work as 32bit or 64bit on a x64 operating system? [DllImport("user32.dll",EntryPoint="GetDC")] public static extern IntPtr GetDC(IntPtr hWnd); public static extern uint GetDC(uint hWnd); public static extern int GetDC(int hWnd); Thanks!

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  • How do I find hash value of a 3D vector ?

    - by brainydexter
    I am trying to perform broad-phase collision detection with a fixed-grid size approach. Thus, for each entity's position: (x,y,z) (each of type float), I need to find which cell does the entity lie in. I then intend to store all the cells in a hash-table and then iterate through to report (if any) collisions. So, here is what I am doing: Grid-cell's position: (int type) (Gx, Gy, Gz) = (x / M, y / M, z / M) where M is the size of the grid. Once, I have a cell, I'd like to add it to a hash-table with its key being a unique hash based on (Gx, Gy, Gz) and the value being the cell itself. Now, I cannot think of a good hash function and I need some help with that. Can someone please suggest me a good hash function? Thanks

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  • C++ Template Classes Circular Dependency Problem

    - by TomWij
    We have two classes: template<typename T, typename Size, typename Stack, typename Sparse> class Matrix and template<typename T, typename Size> class Iterator Matrix should be able to return begin and end iterators and Iterator will keep a referrence to the Matrix to access the elements via it's interface. We don't want Iterator to depend on the internal storage of the Matrix to prevent coupling. How can we solve this cyclic dependency problem? (The internal Storage class has the same template parameters as the Matrix class and the same access procedures as the Matrix itself)

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  • Grails validateable not work for non-persistent domain class

    - by Hoàng Long
    I followed the instruction here: http://www.grails.org/doc/latest/guide/7.%20Validation.html and added into config.groovy: grails.validateable.classes = [liningtest.Warm'] Then added in src/groovy/Warm.groovy (it's a non-persistent domain class): package liningtest import org.codehaus.groovy.grails.validation.Validateable class Warm { String name; int happyCite; Warm(String n, int h) { this.name = n; this.happyCite = h; } static constraints = { name(size: 1..50) happyCite(min: 100) } } But it just doesn't work (both "blank false" & "size: 0..25") for the "hasErrors" function. It always returns false, even when the name is 25. Is this a Grails bug, if yes, is there any work-around? I'm using Grails 1.3.3 UPDATE: I have updated the simplified code. And now I know that constraint "size" can't be used with "blank", but still does not work. My test class in test/unit/liningtest/WarmTests.groovy package liningtest import grails.test.* class WarmTests extends GrailsUnitTestCase { protected void setUp() { super.setUp() } protected void tearDown() { super.tearDown() } void testSomething() { def w = new Warm('Hihi', 3) assert (w.happyCite == 3) assert (w.hasErrors() == true) } } And the error I got: <?xml version="1.0" encoding="UTF-8" ?> <testsuite errors="1" failures="0" hostname="evolus-50b0002c" name="liningtest.WarmTests" tests="1" time="0.062" timestamp="2010-12-16T04:07:47"> <properties /> <testcase classname="liningtest.WarmTests" name="testSomething" time="0.062"> <error message="No signature of method: liningtest.Warm.hasErrors() is applicable for argument types: () values: [] Possible solutions: hashCode()" type="groovy.lang.MissingMethodException">groovy.lang.MissingMethodException: No signature of method: liningtest.Warm.hasErrors() is applicable for argument types: () values: [] Possible solutions: hashCode() at liningtest.WarmTests.testSomething(WarmTests.groovy:18) </error> </testcase> <system-out><![CDATA[--Output from testSomething-- ]]></system-out> <system-err><![CDATA[--Output from testSomething-- ]]></system-err> </testsuite> UPDATE 2: When I don't use Unit test, but try to call hasErrors in the controller, it runs but return false value. (hasErrors return false with Warm('Hihi', 3) ). Does anyone has a clue?

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  • use jquery to toggle disabled state with a radio button

    - by hbowman
    I want to toggle two radio buttons and select fields based on which radio button is selected. I have the jQuery working, but want to know if there is a way to make it more efficient. Seems like quite a few lines for the simple goal I am trying to achieve. Here are the requirements: when the page loads, #aircraftType should be checked and #aircraftModelSelect should be grayed out (right now, the "checked" is being ignored by Firefox). If the user clicks either #aircraftType or #aircraftModel, the opposite select field should become disabled (if #aircraftModel is checked, #aircraftTypeSelect should be disabled, and vise versa). Any help on optimizing this code is appreciated. Code is up on jsfiddle too: http://jsfiddle.net/JuRKn/ $("#aircraftType").attr("checked"); $("#aircraftModel").removeAttr("checked"); $("#aircraftModelSelect").attr("disabled","disabled").addClass("disabled"); $("#aircraftType").click(function(){ $("#aircraftModelSelect").attr("disabled","disabled").addClass("disabled"); $("#aircraftTypeSelect").removeAttr("disabled").removeClass("disabled"); }); $("#aircraftModel").click(function(){ $("#aircraftTypeSelect").attr("disabled","disabled").addClass("disabled"); $("#aircraftModelSelect").removeAttr("disabled").removeClass("disabled"); }); HTML <div class="aircraftType"> <input type="radio" id="aircraftType" name="aircraft" checked /> <label for="aircraftType">Aircraft Type</label> <select size="6" multiple="multiple" id="aircraftTypeSelect" name="aircraftType"> <option value="">Light Jet</option> <option value="">Mid-Size Jet</option> <option value="">Super-Mid Jet</option> <option value="">Heavy Jet</option> <option value="">Turbo-Prop</option> </select> </div> <div class="aircraftModel"> <input type="radio" id="aircraftModel" name="aircraft" /> <label for="aircraftModel">Aircraft Model</label> <select size="6" multiple="multiple" id="aircraftModelSelect" name="aircraftModel"> <option value="">Astra SP</option> <option value="">Beechjet 400</option> <option value="">Beechjet 400A</option> <option value="">Challenger 300</option> <option value="">Challenger 600</option> <option value="">Challenger 603</option> <option value="">Challenger 604</option> <option value="">Challenger 605</option> <option value="">Citation Bravo</option> </select> </div>

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  • How to Improve my php image resizer to support alpha png and transparent GIFs

    - by David
    Hi, I use this function to resize images but i end up with ugly creepy image with a black background if it's a transparent GIF or PNG with alpha, however it works perfectly for jpg and normal png. function cropImage($nw, $nh, $source, $stype, $dest) { $size = getimagesize($source); $w = $size[0]; $h = $size[1]; switch($stype) { case 'gif': $simg = imagecreatefromgif($source); break; case 'jpg': $simg = imagecreatefromjpeg($source); break; case 'png': $simg = imagecreatefrompng($source); break; } $dimg = imagecreatetruecolor($nw, $nh); switch ($stype) { case "png": imagealphablending( $dimg, false ); imagesavealpha( $dimg, true ); $transparent = imagecolorallocatealpha($dimg, 255, 255, 255, 127); imagefilledrectangle($dimg, 0, 0, $nw, $nh, $transparent); break; case "gif": // integer representation of the color black (rgb: 0,0,0) $background = imagecolorallocate($simg, 0, 0, 0); // removing the black from the placeholder imagecolortransparent($simg, $background); break; } $wm = $w/$nw; $hm = $h/$nh; $h_height = $nh/2; $w_height = $nw/2; if($w> $h) { $adjusted_width = $w / $hm; $half_width = $adjusted_width / 2; $int_width = $half_width - $w_height; imagecopyresampled($dimg,$simg,-$int_width,0,0,0,$adjusted_width,$nh,$w,$h); } elseif(($w <$h) || ($w == $h)) { $adjusted_height = $h / $wm; $half_height = $adjusted_height / 2; $int_height = $half_height - $h_height; imagecopyresampled($dimg,$simg,0,-$int_height,0,0,$nw,$adjusted_height,$w,$h); } else { imagecopyresampled($dimg,$simg,0,0,0,0,$nw,$nh,$w,$h); } imagejpeg($dimg,$dest,100); } Example : cropImage("300","200","original.png","png","new.png"); I use php 5.3.2 and the GD library bundled (2.0.34 compatible) How to make it support transparency? i've added imagealphablending() and imagesavealpha but it didn't work. Or atlast is there any similar good classes? Thanks

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  • Where is the leak?

    - by Horatiu Paraschiv
    UIGraphicsBeginImageContext(targetSize); //instruments show here a leak 128bytes CGRect thumbnailRect = CGRectZero; thumbnailRect.origin = thumbnailPoint; thumbnailRect.size.width = scaledWidth; thumbnailRect.size.height = scaledHeight; [sourceImage drawInRect:thumbnailRect]; newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); Hi I'm trying to scale a UIImage so I load it with [UIImage imageNamed:@"myImage.png"]; and then pass it into a method. In that method I have the code above that resizes my image and at the end of the method I have a return newImage; The instruments show me a leak at line UIGraphicsBeginImageContext(targetSize); //instruments show here a leak 128bytes What am I doing wrong? Where exactly is the leak?

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  • Minimizing the number of boxes that cover a given set of intervals

    - by fortran
    Hi, this is a question for the algorithms gurus out there :-) Let S be a set of intervals of the natural numbers that might overlap and b a box size. Assume that for each interval, the range is strictly less than b. I want to find the minimum set of intervals of size b (let's call it M) so all the intervals in S are contained in the intervals of M. Trivial example: S = {[1..4], [2..7], [3..5], [8..15], [9..13]} b = 10 M = {[1..10], [8..18]} // so ([1..4], [2..7], [3..5]) are inside [1..10] and ([8..15], [9..13]) are inside [8..18] I think a greedy algorithm might not work always, so if anybody knows of a solution of this problem (or a similar one that can be converted into), that would be great. Thanks!

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  • ASP.NET MVC: Problem generating thumbnails...need help!

    - by Ryan Pitts
    Ok, so i'm new to asp.net mvc and i'm trying to make a web application photo gallery. I've posted once on here about this issue i am having of trying to generate thumbnails on-the-fly on the page instead of the actual full-size images. Basically, the functionality i am looking for is to be able to have thumbnails on the page and then be able to click the images to see the full-size version. I am pulling the images and images info from an XML file. So, i did this so i could display them dynamically and so it would be easier to make changes later. Later, i am going to add functionality to upload new images to specific galleries (when i figure out how to do that as well). I am providing a link to download the project i am working on so you can see the code. I would appreciate any help with this! Thanks! URL to project: http://www.diminished4th.com/TestArtist.zip Ryan

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  • Convert a generic list to an array

    - by Freewind
    I have searched for this, but unfortunately, I don't get the correct answer. class Helper { public static <T> T[] toArray(List<T> list) { T[] array = (T[]) new Object[list.size()]; for (int i = 0; i < list.size(); i++) { array[i] = list.get(i); } return array; } } Test it: public static void main(String[] args) { List<String> list = new ArrayList<String>(); list.add("abc"); String[] array = toArray(list); System.out.println(array); } But there is an error thrown: Exception in thread "main" java.lang.ClassCastException: [Ljava.lang.Object; cannot be cast to [Ljava.lang.String; at test.Helper.main(Helper.java:30) How to solve this?

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  • ExtJS TabPanel content does not shrink in IE6

    - by joshowen
    I'm using ExtJS 3.2 and have content inside of a tab panel, and the tab panel inside of a container in a Viewport. The actual TabPanel resizes correctly on the viewport size changes, but the content inside a panel in the TabPanel seems to be a fixed width and will not shrink when the window is resized.The strange thing is it grows if I increase the window size. How can I get the content inside a Tabpanel to shrink on window resizing. Sorry for this being confusing, my structure is this: Viewport (rendered to body, and sets defaults {monitorResize:true}) - Text Label - TabPanel - Tab - Container (Border Layout) - Panel 1 (Center) - Panel 2 (East) - Panel 3 (South) Thanks in advance!

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  • Read variable-length records from a buffer - weird memory issues

    - by bsg
    Hi, I'm trying to implement an i/o intensive quicksort (C++ qsort) on a very large dataset. In the interests of speed, I'd like to read in a chunk of data at a time into a buffer and then use qsort to sort it inside the buffer. (I am currently working with text files but would like to move to binary soon.) However, my data is composed of variable-length records, and qsort needs to be told the length of the record in order to sort. Is there any way to standardize this? The only thing I could think of was rather convoluted: my program currently reads from the buffer until it hits a linefeed character ('10' in ascii), transferring each character over to another array. When it finds a linefeed (the delimiter in the input file), it fills the number of spaces remaining in the buffer for that record (record size is set to 30) with null characters. This way, I should end up with a buffer full of fixed-size records to give qsort. I know there are several problems with my approach, one being that it's just clumsy, another that the record size might conceivably be larger than 30, but is generally much less. Is there a better way of doing this? As well, my current code doesn't even work. When I debug it, it seems to be transferring characters from one buffer to the other, but when I try to print out the buffer, it contains only the first record. Here is my code: FILE *fp; unsigned char *buff; unsigned char *realbuff; FILE *inputFiles[NUM_INPUT_FILES]; buff = (unsigned char *) malloc(2048); realbuff = (unsigned char *) malloc(NUM_RECORDS * RECORD_SIZE); fp = fopen("postings0.txt", "r"); if(fp) { fread(buff, 1, 2048, fp); /*for(int i=0; i <30; i++) cout << buff[i] <<endl;*/ int y=0; int recordcounter = 0; //cout << buff; for(int i=0;i <100; i++) { if(buff[i] != char(10)) { realbuff[y] = buff[i]; y++; recordcounter++; } else { if(recordcounter < RECORD_SIZE) for(int j=recordcounter; j < RECORD_SIZE;j++) { realbuff[y] = char(0); y++; } recordcounter = 0; } } cout << realbuff <<endl; cout << buff; } else cout << "sorry"; Thank you very much, bsg

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  • validate dynamically added textbox

    - by Hulk
    In the below code how to validate for null values for only the dynamically added text box i.e,r_score1,r_score2......... <script> function validate() { //How to validate the r_Score.. textfields } $(document).ready(function() { for(var i=0;i< sen.length;i++) { row += '<input type="text" name="r_score'+i+'" id="r_score'+r_count+'" size="8" />'; } $('#details').append(row); }); </script> <div id="details"><input type="text" name="score' id="score" size="8" /></div> <input type="button" value="Save" id="print" onclick="javascript:validate();" />

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  • html-login form not working

    - by codymanix
    I have a child page LoginContent.aspx which contains a login form. If the user logs in he should be redirected to my Welcome.aspx page. But if I press the login button the page just reloads itself, nothing happens. The codebehind on this page is empty. Both LoginContent.aspx and Welcome.aspx are child forms of the same master page. <form method="post" action="~/Welcome.aspx"> Username: <input type="text" name="username" size="15" /><br /> Password: <input type="password" name="passwort" size="15" /><br /> <input type="submit" value="Login"/></p> </form> I know I could use the asp.net login control but I want more control over things.

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  • Android Image Getter for Larger Images

    - by y ramesh rao
    I have used all the Standard Network related code for Getting Images of about 45KB to 75KB but all are failing these methods work fine for Files of about 3-5KB size of Images. How can I achieve Downloading Image of 45 - 75KB for displaying them on an ImageView in Android for my Netowrk Operations the Things I have used are final URL url = new URL(urlString); final URLConnection conn = url.openConnection(); HttpURLConnection httpConn = (HttpURLConnection) conn; httpConn.setAllowUserInteraction(true); httpConn.setInstanceFollowRedirects(true); httpConn.setRequestMethod("GET"); httpConn.connect(); and the Second option that I have had used is:: DefaultHttpClient httpClient = new DefaultHttpClient(); HttpGet getRequest = new HttpGet(urlString); HttpResponse response = httpClient.execute(getRequest); why is this code functional for Smaller Sized Images and not for Larger Size Images. ?

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  • Cant create 2nd textbox

    - by okinaw55
    Having problems with this code and cant figure out why. It works fine the first time through but crashes with a Parameter is not Valid error the 2nd time on this line. Dim tbx As TextBox = New Windows.Forms.TextBox Any help is appreciated. Dim tbx As TextBox = New Windows.Forms.TextBox tbx.Name = tbxName tbx.Size = New System.Drawing.Size(55, 12) tbx.BorderStyle = BorderStyle.None tbx.TextAlign = HorizontalAlignment.Center Using f As Font = tbx.Font tbx.Font = New Font(f.FontFamily, 8, FontStyle.Bold) End Using tbx.Location = New System.Drawing.Point(xCords, 44) Select Case tbx.Name Case "tbxBulk01" : tbx.Text = Bulk01Label Case "tbxBulk02" : tbx.Text = Bulk02Label End Select Me.Controls.Add(tbx) Stack trace as follows. at System.Drawing.Font.GetHeight(Graphics graphics) at System.Drawing.Font.GetHeight() at System.Drawing.Font.get_Height() at System.Windows.Forms.Control.get_FontHeight() at System.Windows.Forms.TextBoxBase.get_PreferredHeight() at System.Windows.Forms.TextBoxBase.get_DefaultSize() at System.Windows.Forms.Control..ctor(Boolean autoInstallSyncContext) at System.Windows.Forms.TextBoxBase..ctor() at System.Windows.Forms.TextBox..ctor()

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  • Dealing with ArrayLists in java...all members of the arraylist updating themselves?

    - by Charlie
    I have a function that shrinks the size of a "Food bank" (represented by a rectangle in my GUI) once some of the food has been taken. I have the following function check for this: public boolean tryToPickUpFood(Ant a) { int xCoord = a.getLocation().x; int yCoord = a.getLocation().y; for (int i = 0; i < foodPiles.size(); i++) { if (foodPiles.get(i).containsPoint(xCoord, yCoord)) { foodPiles.get(i).decreaseFood(); return true; } } return false; } Where decreaseFood shrinks the rectangle.. public void decreaseFood() { foodAmount -= 1; shrinkPile(); } private void shrinkPile() { WIDTH -=1; HEIGHT = WIDTH; } However, whenever one rectangle shrinks, ALL of the rectangles shrink. Why would this be?

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  • C++ destructor seems to be called 'early'

    - by suicideducky
    Please see the "edit" section for the updated information. Sorry for yet another C++ dtor question... However I can't seem to find one exactly like mine as all the others are assigning to STL containers (that will delete objects itself) whereas mine is to an array of pointers. So I have the following code fragment #include<iostream> class Block{ public: int x, y, z; int type; Block(){ x=1; y=2; z=3; type=-1; } }; template <class T> class Octree{ T* children[8]; public: ~Octree(){ for( int i=0; i<8; i++){ std::cout << "del:" << i << std::endl; delete children[i]; } } Octree(){ for( int i=0; i<8; i++ ) children[i] = new T; } // place newchild in array at [i] void set_child(int i, T* newchild){ children[i] = newchild; } // return child at [i] T* get_child(int i){ return children[i]; } // place newchild at [i] and return the old [i] T* swap_child(int i, T* newchild){ T* p = children[i]; children[i] = newchild; return p; } }; int main(){ Octree< Octree<Block> > here; std::cout << "nothing seems to have broken" << std::endl; } Looking through the output I notice that the destructor is being called many times before I think it should (as Octree is still in scope), the end of the output also shows: del:0 del:0 del:1 del:2 del:3 Process returned -1073741819 (0xC0000005) execution time : 1.685 s Press any key to continue. For some reason the destructor is going through the same point in the loop twice (0) and then dying. All of this occures before the "nothing seems to have gone wrong" line which I expected before any dtor was called. Thanks in advance :) EDIT The code I posted has some things removed that I thought were unnecessary but after copying and compiling the code I pasted I no longer get the error. What I removed was other integer attributes of the code. Here is the origional: #include<iostream> class Block{ public: int x, y, z; int type; Block(){ x=1; y=2; z=3; type=-1; } Block(int xx, int yy, int zz, int ty){ x=xx; y=yy; z=zz; type=ty; } Block(int xx, int yy, int zz){ x=xx; y=yy; z=zz; type=0; } }; template <class T> class Octree{ int x, y, z; int size; T* children[8]; public: ~Octree(){ for( int i=0; i<8; i++){ std::cout << "del:" << i << std::endl; delete children[i]; } } Octree(int xx, int yy, int zz, int size){ x=xx; y=yy; z=zz; size=size; for( int i=0; i<8; i++ ) children[i] = new T; } Octree(){ Octree(0, 0, 0, 10); } // place newchild in array at [i] void set_child(int i, T* newchild){ children[i] = newchild; } // return child at [i] T* get_child(int i){ return children[i]; } // place newchild at [i] and return the old [i] T* swap_child(int i, T* newchild){ T* p = children[i]; children[i] = newchild; return p; } }; int main(){ Octree< Octree<Block> > here; std::cout << "nothing seems to have broken" << std::endl; } Also, as for the problems with set_child, get_child and swap_child leading to possible memory leaks this will be solved as a wrapper class will either use get before set or use swap to get the old child and write this out to disk before freeing the memory itself. I am glad that it is not my memory management failing but rather another error. I have not made a copy and/or assignment operator yet as I was just testing the block tree out, I will almost certainly make them all private very soon. This version spits out -1073741819. Thank you all for your suggestions and I apologise for highjacking my own thread :$

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  • Remove .net ContextMenuStrip Padding

    - by Frosty840
    Hi, When creating a ContextMenuStrip, there is a huge amount of padding around the contained controls. For example: Me.myMenu = New ContextMenuStrip 'unset all obvious padding settings' Me.myMenu.ShowCheckMargin = False Me.myMenu.ShowImageMargin = False Me.myMenu.Margin = New System.Windows.Forms.Padding(0) Me.myMenu.Padding = New System.Windows.Forms.Padding(0) Dim addButton As New Button addButton.Size = New Size(60, 60) addButton.Text = "Button" Dim addControlHost As New ToolStripControlHost(addButton) Me.myMenu.Items.Add(addcontrolhost) Me.ContextMenuStrip = Me.myMenu This, ideally, would cause a 60x60 button to pop up at the cursor location. What actually pops up is this: The button is there, as expected, but despite there being no margin, no padding, and having set both Show*Margin settings to False, there is a massive border around the Button. I'm probably missing something blindingly obvious, but how can I get rid of all the white bordering, especially that huge right-hand margin?

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  • Why Eventmachine Defer slower than Ruby Thread?

    - by allenwei
    I have two scripts which using mechanize to fetch google index page. I assuming Eventmachine will faster than ruby thread, but not. Eventmachine code cost "0.24s user 0.08s system 2% cpu 12.682 total" Ruby Thread code cost "0.22s user 0.08s system 5% cpu 5.167 total " Am I use eventmachine in wrong way? Who can explain it to me, thanks! 1 Eventmachine require 'rubygems' require 'mechanize' require 'eventmachine' trap("INT") {EM.stop} EM.run do num = 0 operation = proc { agent = Mechanize.new sleep 1 agent.get("http://google.com").body.to_s.size } callback = proc { |result| sleep 1 puts result num+=1 EM.stop if num == 9 } 10.times do EventMachine.defer operation, callback end end 2 Ruby Thread require 'rubygems' require 'mechanize' threads = [] 10.times do threads << Thread.new do agent = Mechanize.new sleep 1 puts agent.get("http://google.com").body.to_s.size sleep 1 end end threads.each do |aThread| aThread.join end

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  • View Animation (Resizing a Ball)

    - by user270811
    hi, i am trying to do this: 1) user long touches the screen, 2) a circle/ball pops up (centered around the user's finger) and grows in size as long as the user is touching the screen 3) once the user lets go of the finger, the ball (now in its final size) will bounce around. i think i have the bouncing around figure out from the DivideAndConquer example, but i am not sure how to animate the ball's growth. i looked at various view flipper examples such as this: http://www.inter-fuser.com/2009/08/android-animations-3d-flip.html but it seems like view flipper is best for swapping two static pictures. i wasn't able to find a good view animator example other than the flippers. also, i would prefer to use images as opposed to just a circle. can someone point me in the right direction? thanks.

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