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  • QotD: Eben Upton on Raspberry Pi Model B Shipping With 512MB of RAM

    - by $utils.escapeXML($entry.author)
    One of the most common suggestions we’ve heard since launch is that we should produce a more expensive “Model C” version of Raspberry Pi with extra RAM. This would be useful for people who want to use the Pi as a general-purpose computer, with multiple large applications running concurrently, and would enable some interesting embedded use cases (particularly using Java) which are slightly too heavyweight to fit comfortably in 256MB.The downside of this suggestion for us is that we’re very attached to $35 as our highest price point. With this in mind, we’re pleased to announce that from today all Model B Raspberry Pis will ship with 512MB of RAM as standard.Eben Upton, a founder and trustee of the Raspberry Pi foundation, in a blog post announcing the change.

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  • Should a web designer know server-side coding?

    - by Rasoul Zabihi
    We're implementing an CMS based on ASP.NET MVC. Now, any designer should be able to provide themes for this CMS. But to write a theme, they need to be able to modify the generated HTML, thus the concept of View. In other words, they should be capable to either modify current views, or create new views from scratch, to fit their requirements. However, now we're not sure that we're taking the right path. Should a web designer (HTML, CSS, JavaScript + Photoshop) really know about server-side platforms like Razor or PHP, or classic ASP, or anything else?

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  • Which is the best non-java, dynamic, programming language to build attractive GUIs?

    - by VeeKay
    I am well acquainted with java and groovy but somehow I am not intrigued by the performance or looks of swing based applications that are developed on the same. So I want to learn and know about THE best alternate dynamic programming language (coz I am looking for little bit of luxury while writing code by not willing to fiddle with pointers, memory handling, static typing difficulties etc) to develop attractive cross platform GUIs. To be precise, when I say attractive I mean support for elegant translucent windows and nicer components (not the flashy adobe stuff). Can you please suggest me a programming language that manages to fit into this?

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  • How to Create Reports in Microsoft Access 2010

    Reports are great ways to present information to parties who want to see relevant data in an organized format that can be easily analyzed. Microsoft Access 2010 allows you to create reports that not only make data more digestible, but also more presentable thanks to their professional look. A report's function comes from its ability to pull in or extract information from single or multiple tables or queries. It could be considered similar to a query in this sense, but what sets it apart is the way in which it presents the information in an easy to use format that you can define to fit your n...

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  • AMD control center doesn't save preferences

    - by Fault
    Everytime when I edit the monitor preferences in AMD to multi-monitor or to a multidesktop, when I press save or apply the program just closes with no errors and the preferences hasn't been saved. If I try to do it via the Displays app that is built-in in ubuntu 11.10 I get the following error: The selected configuration for displays could not be applied required virtual size does not fit available size: requested=(2560, 1024), minimum=(320, 200), maximum=(1280, 1280) I don't know if it helps but my graphics card is a ATI Radeon HD 4800 and my monitors are both 1280x1024. I'm running the proprietary driver without post-release updates because I always get an error trying to install that one.

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  • how to get started with a game engine [closed]

    - by user19343
    I'm a 3rd year Computer Science student and I would like to get started with building a game engine or at least tinkering with making one. I am curious if there are any good resources to use to get started. I get the idea behind different pieces in the engine, but I'm not really sure about how they fit together. Is there anything out there to help teach me the skeleton of a game engine? So far I've been playing with the idea of a game engine that uses modules built in a circular linked list so that each can do it's computing and then pass move to the next piece of the engine to work.

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  • Which parallel pattern to use?

    - by Wim Van Houts
    I need to write a server application that fetches mails from different mail servers/mailboxes and then needs to process/analyze these mails. Traditionally, I would do this multi-threaded, launching a thread for fetching mails (or maybe one per mailbox) and then process the mails. We are moving more and more to servers where we have 8+ cores, so I would like to make use of these cores as much as possible (and not use 1 at 100% and leave the seven others untouched). So conceptually, as an example, it would be nice that I could write the application in such a way that two cores are "continuously" fetching emails and four cores are "continuously" processing/analyzing the emails (since processing and analyzing mails is more CPU intensive than fetching mails). This seems like a good concept, but after studying some parallel patterns, I'm not really sure how this is best implemented. None of the patterns really fit. I'm working in VS2012, native C++, but I guess from a design point of view this does not really matter and just some pointers on how to organize this would be great!

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  • EAV - is it really bad in all scenarios?

    - by Giedrius
    I'm thinking to use EAV for some of the stuff in one of the projects, but all questions about it in stackoverflow end up to answers calling EAV an anti pattern. But I'm wondering, if is it that wrong in all cases? Let's say shop product entity, it has common features, like name, description, image, price, etc., that take part in logic many places and has (semi)unique features, like watch and beach ball would be described by completely different aspects. So I think EAV would fit for storing those (semi)unique features? All this is assuming, that for showing product list, it is enough info in product table (that means no EAV is involved) and just when showing one product/comparing up to 5 products/etc. data saved using EAV is used. I've seen such approach in Magento commerce and it is quite popular, so may be there are cases, when EAV is reasonable?

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  • Should an object know its own ID?

    - by xenoterracide
    obj.id seems fairly common and also seems to fall within the range of something an object could know about itself. I find myself asking why should my object know its own id? It doesn't seem to have a reason to have it? One of the main reason for it existing is retrieve it, and so my repositories need to know it, and thus use it for database interaction. I also once encountered a problem where I wanted to serialize an object to JSON for a RESTful API where the id did not seem to fit in the payload, but only the URI and including it in the object made that more difficult. Should an object know it's own id? why or why not?

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  • Print Problem: Page Squeezed in Half

    - by iam
    I've just managed to successfully set up my printer (Canon MX320) using the Printing app on Ubuntu 12.04. However the only 1 remaining problem is that each time I tried to print it will only print the file on the top half of the page only: meaning that for some reason, the printer "squeezes" the whole content of each page in the file to fit into the top half of the page only (so the proportion in the print-out is not correct vertically). This happens with every type of file I tried to print (Documents, Images, Web pages). I checked the Printing's setting & properties and couldn't find anything related to this issue yet and I've already made sure to set all the information correct (paper size, source etc.). The Print Preview always display correctly on the screen, but it's only the actual print-out that shows this problem. I also tried with several different types of papers (A4, photos etc.) but the result is always the same: the printer keeps putting the content in the top half of the paper only.

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  • Do I need the 'w' component in my Vector class?

    - by bobobobo
    Assume you're writing matrix code that handles rotation, translation etc for 3d space. Now the transformation matrices have to be 4x4 to fit the translation component in. However, you don't actually need to store a w component in the vector do you? Even in perspective division, you can simply compute and store w outside of the vector, and perspective divide before returning from the method. For example: // post multiply vec2=matrix*vector Vector operator*( const Matrix & a, const Vector& v ) { Vector r ; // do matrix mult r.x = a._11*v.x + a._12*v.y ... real w = a._41*v.x + a._42*v.y ... // perspective divide r /= w ; return r ; } Is there a point in storing w in the Vector class?

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  • Webcast: Maximum Availability with Oracle GoldenGate

    - by Markus Weber
    Make sure to register here for this upcoming live webcast, with great speakers, and a live Q&A chat session.It is scheduled for Thursday, December 13th, 2012, at 10am Pacific Time. There are no doubts about the strength, and depth, of Oracle's offerings for highly available database environments. But depending on the nature of your data center environments, your different uses cases and workloads, your service level agreements and expectations, there might still be some open questions about what the best solutions and architectures are to assure high availability and/or affordable, efficient disaster recovery. Therefore, this webcast will answer questions such as: How does Oracle GoldenGate fit into Oracle's Maximum Availability Architecture ? When to use Oracle Active Data Guard ? When Oracle GoldenGate ? When both ? When Oracle GoldenGate is a definite requirement for Database High Availability ? Overall, what are new high availability features in Oracle GoldenGate 11g Release 2 ? 

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  • Why is my Workspace switcher view skewed

    - by Lee
    I have been using Workspace switcher in Ubuntu just fine but recently have encountered this problem. The windows in the switcher don't fill the screen. I must have pressed some combination of buttons somehow but can't find any information anywhere in regards to resizing them. As you can see in the screen shot it looks like a perspective view or something. http://i1115.photobucket.com/albums/k553/lmt337/Screenshotfrom2012-07-04103519.png I should also add I have a dual monitor setup and nvidia graphics. The switcher still works but the fact the screens dont fit my actual screens is driving me nuts. Thanks in advance for any help.

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  • Is it relevant to warn about truncating real constants to 32 bits?

    - by zneak
    I'm toying around with LLVM and looking at what it would take to make yet another strongly-typed language, and now that I'm around the syntax, I've noticed that it seems to be a pet peeve of strongly typed language to warn people that their constants won't fit inside a float: // both in Java and C# float foo = 3.2; // error: implicitly truncating a double into a float // or something along these lines Why doesn't this work in Java and C#? I know it's easy to add the f after the 3.2, but is it really doing anything useful? Must I really be that aware that I'm using single-precision reals instead of double-precision reals? Maybe I'm just missing something (which, basically, is why I'm asking). Note that float foo = [const] is not the same thing as float foo = [double variable], where requiring the cast seems normal to me.

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  • Why use C++ when C works for large projects equally well?

    - by Karl
    Before I start, please DO NOT make this into a C vs C++ flamewar. This question has nothing to do with which language is better or not. Period. I have read that C++ is said to be fit for large projects. After all, it makes managing code easier. OO and other features, for example the STL. But then why use C++ when C works equally well for large projects? Take the example of the Linux kernel. Or GNOME. Or even Windows I guess, it is written in C right? So why bother at all with the complexity of C++ (templates and all that), when C works well and this is not just a statement, but proper examples have been quoted. If it works for projects of magnitude of the kernel, why is C++ preferred or why is C not used for almost all projects?

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  • Well supported Hardware Raid Controller

    - by ftiaronsem
    I am currently planning to buy a hardware-raid controller. This became necessary since I am running Linux and Windows in parallel and now need the redundancy for both OS (Im am going to use RAID1 / Mirroring). Therefore I am searching for a hardware raid controller which is well supported by linux / ubuntu (reporting smart values, stats for the harddrives, etc...). This controller should have four sata ports and if possible it should fit in a PCIE-1x Slot. I would greatly appreciate, if you could suggest some devices. Thanks in advance

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  • Help comparing Cocos2d and Unity3d for this project [closed]

    - by Omega
    I will not go into details, but I would like to hear your opinions about this: Essentially, my project will be a 2d game, with lots of complex levels, where some might be simple and others might be a bit more deep, with physics, etc. We want to implement our very own online structure: logging in, leaderboards, achievements, friends etc with our own servers. This means no OpenFeint nor GameCenter at all. We expect this game to be very large in both graphics and audio. We wish to use in-app purchases. Now, we considered two options. Cocos2d and Unity3d. We need help deciding using the factors I mentioned before (networking, good performance even for a large game in terms of graphics and audio like this, in-app purchases, etc) which option would fit better this? Technically, both options can create 2d games. I'd like to hear your opinion.

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  • BIT of a Problem

    The BIT data type is an awkward fit for a SQL database. It doesn't have just two values, and it can do unexpected things in expressions. What is worse, it is a flag rather than a predicate, and so its overuse, along with bit masks, is a prime candidate for being listed as a 'SQL Code Smell'. Joe Celko makes the case. Free trial of SQL Backup™“SQL Backup was able to cut down my backup time significantly AND achieved a 90% compression at the same time!” Joe Cheng. Download a free trial now.

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  • How do you format arrays within parameters?

    - by joslinm
    I'm talking about something like this: echo $form->input('general_addresss', array( 'label' => 'Where will you go today?' 'format' => array('before', 'input', 'after', 'label', 'after', 'error') )); Do you start with one array parameter, then break a line? If it can't fit on a line, do you immediately break a line? After of which, do you do a set number of tabs over? What happens if an array within an array has lots of properties? Is there any particular guide you follow?

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  • Programming language for simple program?

    - by jamherst
    I am wondering about which programming languages people see fit to create a program idea that I had. I am looking to create a fairly simple program whose main functions are adding to, managing, and searching through a database of people, all through a polished GUI. It will be for use in the business world, so I think Windows would be the priority, but Mac and Linux support wouldn't be bad. Also, eventually I would like to add the ability for an instance of one program on a computer to interact with other instances on the same network, mainly through the sharing of a database. Most of my experience is in Java, but I don't particularly like the appearance of Java GUIs, so I'm looking for an alternative. I noticed that a lot of people have suggested C++ or C# in similar posts, so what are some of the advantages/disadvantages of one or both if that is your suggestion. Thanks for any help in advance.

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  • What is a good design pattern and terminology for decoupling output?

    - by User
    I have a program where I want to save some data record. And I want the output type to be flexible such that I could save the data record to a text file, xml file, database, push to a webservice. My take on it would be to create an interface such as DataStore with a Save() method, and the concrete subclasses such as TextFileDataStore, DatabaseDataStore, etc. What is the proper name/terminology for this type of pattern (I'm using the term "DataStore", log4net names things "appenders", .net they talk about "providers" and "persistence")? I want to come up with good class names (and method names) that fit with a convention if there is one. can you point me to a decent example, preferably in C#, C++, or java? Update Managed to find this stack overflow question, Object persistence terminology: 'repository' vs. 'store' vs. 'context' vs. 'retriever' vs. (…), which captures the terminology part of my question pretty well although there's not a decent answer yet.

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  • Will search engines ever change to allow longer title and description tags? [closed]

    - by guisasso
    I was just wondering: The standard title length is 64 characters, while meta description tags are 150-160. I was thinking, that it was probably done like that originally because of screen resolutions back in the day, that could not really fit a lot of content. Google still displays search results in a incredible small resolution fixed to the left side of the browser, and it's simplicity is probably what makes it so popular. With websites such as bing, displaying a richer more vivid search experience, in your opinion, will search engines ever change to accept better and longer meta description tags and titles? (I'm asking because we work to accommodate their standards, but what if they change?)

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  • Html5 games, what is the standard dimension to use?

    - by aoi
    I am trying to make html5 games to be played on the browser(not offline apps), and I am trying to support the maximum number of platforms, hence I need to know what dimension should I use for the game canvas so that it works in the most number of places. Also is there anyway to "scale" a large game to fit in the tiny size of iphone(around 320x356px I think). By "scale" I don't mean to actually resize just the canvas, as because that can mess up the coordinate based calculations, and for a large number of objects, re-positioning based on canvas size can be a real hassle.

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  • Basic memcached question

    - by Aadith
    I have been reading up on distributed hashing. I learnt that consistent hashing is used for distributing the keys among cache machines. I also learnt that, a key is duplicated on mutiple caches to handle failure of cache hosts. But what I have come across on memcached doesn't seem to be in alignment with all this. I read that all cache nodes are independent of each other and that if a cache goes down, requests go to DB. Theres no mention of cache miss on a host resulting in the host directing the request to another host which could either be holding the key or is nearer to the key. Can you please tell me how these two fit together? Is memcached a very preliminary form of distributed hashing which doesnt have much sophistication?

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  • How to make Facebook like button narrower than 225px?

    - by tog22
    I'm generating a like button with Facebook's 'standard' layout for my site via https://developers.facebook.com/docs/reference/plugins/like/ . I've set its width to 200 pixels, but notice that setting it to lower than 225 pixels has no effect, and the documentation on that page indeed specifies 225px as the minimum width for the standard layout. Unfortunately I need to make it 200 pixels wide to fit my site's design. Is there any way to force it into this width? (The site's at http://gwwc2.centreforeffectivealtruism.org/ if you want to have a play with Firebug, though the like button gets generated by javascript so you'd probably have to duplicate that page and edit its source.)

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