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  • What is a Histogram, and How Can I Use it to Improve My Photos?

    - by Eric Z Goodnight
    What’s with that weird graph with all the peaks and valleys? You’ve seen it when you open Photoshop or go to edit a camera raw file. But what is that weird thing called a histogram, and what does it mean? The histogram is one of the most important and powerful tools for the digital imagemaker. And with a few moments reading, you’ll understand a few simple rules can make you a much more powerful image editor, as well as helping you shoot better photographs in the first place. So what are you waiting for? Read on!  What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • Is Java much harder to "tweak" for performance compared with C/C++?

    - by user997112
    Does the "magic" of the JVM hinder the influence a programmer has over micro-optimisations in Java? I recently read in C++ sometimes the ordering of the data members can provide optimizations (granted, in the microsecond environment) and I presumed a programmer's hands are tied when it comes to squeezing performance from Java? I appreciate a decent algorithm provides greater speed-gains, but once you have the correct algorithm is Java harder to tweak due to the JVM control? If not, could people give examples of what tricks you can use in Java (besides simple compiler flags).

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  • How do you set up PhysFS for use in a game?

    - by ThePlan
    After my recent question on GD I've been advised to use PhysFS to pack all my game data in 1 file. So I have, and the decission wasn't light, because I've tried out every library in my answers but none contained a single good tutorial whatsoever, in fact PhysFS is the poorest documented library I've ever seen. After attempting to set up PhysFS in my game I realized it's not as simple as adding the headers to the project, it appears something much more complicated, in fact after my first attempt to install PhysFS the compiler ran out of memory to display errors, it reached the critical count of 50 errors. So basically what I'm asking here is: How can I set up PhysFS on my game? I'm using Code::Blocks IDE on Windows XP SP3;

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  • Transferring local site to shared hosting

    - by Pete
    I'm looking to setup a simple online text processing tool similar to the Clang demo. The processing program itself is a C++ program which I can modify to provide the desired output I need. Since I use Linux+Perl daily and have used Apache in the past, I'd like to get this working locally first. My two questions are: Is it possible to do this with only Apache and Perl? I've looked into frameworks for doing this and quickly ran into The Paradox Of Choice. Will I be able to easily transfer a working local site to a shared hosting service? I want to administer as little as possible. My understanding is since this needs to run a C++ program that CGI is a requirement and thus I need to administer the httpd server. Hopefully this doesn't mean a VPS. Thanks

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  • How to package a file into .deb?

    - by Fluffy
    I'm trying to a make a simple .deb package, which would basically edit a config of another package I listed as a dependency. I added the required manipulations to the postinstall file. The problem is I can't find a way to package an example config, which should be copied and edited from the postinstall script. At the moment I just have a folder with the sample config, of which I'm creating a tar.gz and orig.tar.gz, then dh_make in that folder, edit the generated files and run debuild. However if I open the resulting .deb file with an archive manager, I can see that the sample file was not included at all.

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  • How can I search a Drupal site with the new Unity lens?

    - by Ognjen
    I'm creating a simple Unity lense for my college site which is based on Drupal, but I don't know how to adapt this command for Drupal API. Please help, it's python. We now create our query url, using the Wikipedia opensearch API url = ("%s/w/api.php?action=opensearch&limit=25&format=json&search=%s" % (self.wiki, search)) I'm using template to write lense following Wikipedia example http://developer.ubuntu.com/2012/04/how-to-create-a-wikipedia-unity-lens-for-ubuntu/. I don't know python but Im familiar with C. This Drupal API calling is the only problem I have to successfully develop a lense. Please help!

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  • OpenGL ES 1 Pixel Error?

    - by Beginner001
    I am developing a game on android using OpenGL ES 1.0 for Android OS. It is a 2d game using a simple Orthographic projection and textures for the sprites. One of these textures has a small line (it looks like 1 pixel) all the way across the top that has the same colors as the bottom 1-pixel line of the texture. It is almost as if the bottom line of the image raster was copied and pasted as the top line as well. Is anyone familiar with this type of error? What could the problem be?

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  • What route to take to become a systems developer?

    - by Ramin
    In the past I have done a lot of Java and Python coding. Mostly, I worked on web apps and some simple console or gui apps. I also have a formal education in computer science. What route should I take to become a systems developer? I always did like C++, but never had a chance to use it for anything. Would mastering C++ be one of the steps? If so what resources can you suggest? Also, I would like to know how much different is the work between plain old development and systems development. There seem to be a lot of overlapping between the two.

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  • Add Custom Color Changing RGB LED Lighting to Your Next Project

    - by Jason Fitzpatrick
    While this specific project is a really neat back-lit bookcase with customizable LED lights galore, you could easily add the exact same setup to just about anything you wanted to give some LED love. The core of the project is a set of addressable LED modules, an Arduino board, and a simple bit of code. You could use it to make a 70s style mood lighting box, add color changing accents to your media room, or any other number of fun projects just by cloning this project and extending/shortening the wires where appropriate. The control module allows for solid colors, multi-colors, and animations. Hit up the link below for more information including the source code. ExpeditInvaders [via IKEAHacker] HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

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  • Complete deployment to AWS

    - by Ionut
    I'm trying to deploy a Java Application to AWS free tier. I need the following: RDS provider. Using MySQL client S3 service. This is required for the Lucene Index and image uploading SES service. I need to be able to send emails to new registered users. Namecheap is my domain provider. EC2 instance Elastic Beanstalk instance. I managed to create an EC2 instance, upload the WAR file and link it to the Namecheap domain. However I find it difficult to link the other instances to the current application. I find the documentation a little messy and I can't find the right way to do this. Can you provide a simple walk through to deployment for this use case? Thanks!

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  • Page for Page Redirect in Google App Engine

    - by clifgray
    I have recently changed domain name for a webapp I run on Google App Engine and I am wondering if there is a simple way to do a page for page redirect from my old website to the new domain. Everything code wise is staying exactly the same but I just want it to go to the new domain. I am using python and the webapp2 framework for the webapp. I know I could go through and for every single handler do: webapp2.redirect('the specific url', permanent=True) But I am hoping for a simpler solution.

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  • Isometric smooth fog

    - by marcg11
    I'm working on a simple 2d game with direct3d 9. It's a isometric game with diamond tiles and a staggered map. This is what I have: As you se I have some king of fog which is acomplished by having a fog matrix which is true (clear terrain) or false (obscure terran). But the result is very chunky. The fog moves as the player moves by tiles but not by pixels. Basically I check for every tile if there is fog, if so I just change the color of that tile: if(scene->fog[i+mapx][j+mapy] == FOG_NONE) { tile_color = 0x666666FF; } I also would like the fog to be smoother, for that I followed this "tutorial" but I haven't managed to work it it out. http://www.appsizematters.com/2010/07/how-to-implement-a-fog-of-war-part-2-smooth/

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  • How do I grep in a variable?

    - by Ashfame
    How to do a grep in a variable? I have stored the wget output in a variable and I need to extract out some strings from it. Like the content of the variable is upgrade http://wordpress.org/download/ http://wordpress.org/wordpress-3.0.5.zip 3.0.5 en_US 4.3 4.1.2 I need to check if the string contains the word upgrade, so I can do a simple grep and then check the exit status of it by $? and proceed. But how can I get the value 3.0.5 which is actually the fourth word? And how to actually grep in a variable?

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  • Lesser-known Github features that I'm missing out on with Bitbucket? [closed]

    - by Ghopper21
    I've been using Bitbucket for my small-team development projects, with the assumption that it is more-or-less a Github clone with pricing that is better for my situation and support for Mercurial (which I don't need). However, I'm seeing there are material-if-not-overwhelming differences, e.g. Github's appealing and useful branches page versus Bitbucket's overly simple branch drop-down list. This makes me wonder: what else am I missing out on? What are the lesser known Github features that folks like me using Bitbucket to save money are missing out on? EDIT: following closure, I've asked for advice on making this question productive over at meta. See here.

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  • Is it a good idea to simplify an character -driven game engine to the point it's unnecessary to learn scripting/programming ?

    - by jokoon
    I remember, and I still think, that one cannot even make a prototyped 3D game to test just simple behaviors without using gigantic tools like unity or knowing extensive C++ programming, design pattern, a decent or basic 3D engine, etc. Now I'm wondering, since I know programming, that I'm still more lucky that the ones who need to learn programming prior to know how to make something: even scripted engines such as unity are not for kids, and to my sense they tend to dictate their ways of doing things, which is not the case with engine like ogre or irrlicht. I remember toying a little with the blender game engine, it was possible to link states or something I don't remember very well. Now I'm thinking that character driven games occupies a big part of the game market. Do you think it is a good idea to make a character-controlled oriented game engine which allows only to build AI instead of anything else ?

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  • Sending files via HTTP to web service

    - by Serguei Fedorov
    I am bit frustrated at the lack of information about this online. Here is the issue: I am in charge of creating a iOS application which sends sound data back and forth between the server and the app. The Audio is in small files and thus does not need to be streamed over, but rather it can be sent. Right now, I am using a TCP server I wrote to handle applications like this. However, I want to keep the system as simple as possible and writing your own server and client sockets can get a bit complex and leaves room for crashes. Overall it slows down development because I need to account for packet structure and other things. My question is, can I write an ASPX or PHP web service that lets me pass the files back and forth through GET or POST?

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  • HP Pavilion dv7 dual boot with ubuntu and original win7 issues

    - by Neasy11
    I just bought a hp dv7 and I want to dual boot it with the win7 it came with and ubuntu 12.04.1. I shrunk the C partition to make room for the ubuntu one then downloaded an burnt the iso. Next I booted from the cd and followed the simple instructions until I got to the page of the install to choose the partition where all choices were greyed out and the table was completely blank and the drop down only had one choice. After researching this I found that a main problem might be that I can only have 4 primary partitions and the computer was shipped with the 4 already (system,C,recovery,hp tools). I guess my question is what is the best way to go about completing this dual boot? I have read to delete the hp tools partition or combine it with another, I just want a step by step of how to dual boot this computer, I have done plenty of computers in the past but never ran into these issues that come with an HP (should have got a dell lol)!

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  • Mount encrypted volumes from command line?

    - by cha
    If I have an encrypted external disk (or an internal disk that is not in fstab), I see an entry for it in Nautilus -- with an entry like "X GB Encrypted Volume". I can click on this volume, and am prompted for a password to decrypt and mount the device. But how do I do this from the command line? This wiki page, and other docs I can find, only refer to GUI methods of decrypting the device; but this won't do in the context of headless servers or SSH logins. Is there a simple way to get devices to mount to automatic locations in "/media" just like they would with the GUI? (I'm not asking about encrypted home directories -- I'm aware of ecryptfs-mount-private. This question is about additional encrypted volumes.)

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  • practical way to learn C?

    - by jondavidjohn
    I want to dig into C and normally when I want to learn a new language I think of a simple/attainable project goal that has some practical purpose (make use of an api, automate a task, etc...) I'm having a harder time coming up with one for C mainly because everything I read points to the fact that C's primary use currently is in embedded systems and more complex software projects like operating systems. Does this point me to the fact that I don't need to learn it or that I just need to be a bit more convoluted in my learning strategy? References to practical learning resources? (tutorial/how to that produces an end result that has some purpose/benifit)

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  • Deferred contexts and inheriting state from the immediate context

    - by dreijer
    I took my first stab at using deferred contexts in DirectX 11 today. Basically, I created my deferred context using CreateDeferredContext() and then drew a simple triangle strip with it. Early on in my test application, I call OMSetRenderTargets() on the immediate context in order to render to the swap chain's back buffer. Now, after having read the documentation on MSDN about deferred contexts, I assumed that calling ExecuteCommandList() on the immediate context would execute all of the deferred commands as "an extension" to the commands that had already been executed on the immediate context, i.e. the triangle strip I rendered in the deferred context would be rendered to the swap chain's back buffer. That didn't seem to be the case, however. Instead, I had to manually pull out the immediate context's render target (using OMGetRenderTargets()) and then set it on the deferred context with OMSetRenderTargets(). Am I doing something wrong or is that the way deferred contexts work?

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  • introducing automated testing without steep learning curve

    - by esther h
    We're a group of 4 developers on a ajax/mysql/php web application. 2 of us end up focusing most of our efforts on testing the application, as it is time-consuming, instead of actually coding. When I say testing, I mean opening screens and testing links, making sure nothing is broken and the data is correct. I understand there are test frameworks out there which can automate this kind of testing for you, but I am not familiar with any of them (neither is anyone on the team), or the fancy jargon (is it test-driven? behavior-driven? acceptance testing?) So, we're looking to slowly incorporate automated testing. We're all programmers, so it doesn't have to be super-simple. But we don't want something that will take a week to learn... And it has to match our php/ajax platform... What do you recommend?

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  • What Happens When You Load a Web Page? [Video]

    - by Jason Fitzpatrick
    When you type in a URL and the web page loads, everything seems so simple. Peel back the layers, however, and you see a complex delivery system built around data packets. Watch this informative video to see how your web requests actually work. Courtesy of The World Science Festival, we find this well put together video demonstrating how a trans-Atlantic web page request works. [via Boing Boing] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Multiple domains

    - by menardmam
    I got 6 domains : company.ca and company.com (because both where free, but we are a canadian company but can do business with the rest of the world). Then, we sell sportwear because of the company name is totally unknown to the world. Our product is we have bought product specific domain : chandails.ca and t-shirt.ca as well as shorts.ca and shorts.com. So those 6 domains are mine. Now what is the best way to do? Now all are 301 redirect to the main company name (.com) or make micro-site, super simple one page optimized for just shirt and one for shorts, then tell people to know more, go to the main site. Because now, I cannot really find the benefit of the search word in domain name edge if never somebody see something in that domain... I got confused and don't find strait answer to this question.

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  • Tic-Tac-Toe game AI

    - by David Jones
    I'm looking into creating a simple tic tac toe/noughts and crosses game in Actionscript3 and am trying to understand the ideas behind the AI used in a game like this. I've seen some simplistic examples online but from what I've read a game tree or something like minimax is the best way to go about this. Can anyone help explain or reference any good examples of this? I've seen that there is a library called as3ds - data structures for game developers which has a number of classes that might help tie this together? Any info/examples or help is much appreciated.

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  • Story and news-feed ideas for social network games

    - by arpine
    I am currently working on a educational and fun 2-in-1 game. As I am not a professional, I need advice on story and news-feed. The goal is simple-get richer, the story is about a worker who is trying to get over his/her financial problems and become rich. During the whole gaming process there is a news-feed (every day there are a couple of fresh news about what is going on). The news are fresh and individual so I need to write about 2000 pieces of news for 2 year gaming, maybe more. The problem is that I am not sure whether repetitive news can interest in this game. What can be done to make the news-making process easier but not boring from the point of view of the player?

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