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  • Simple ranking algorithm in Groovy

    - by Richard Paul
    I have a short groovy algorithm for assigning rankings to food based on their rating. This can be run in the groovy console. The code works perfectly, but I'm wondering if there is a more Groovy or functional way of writing the code. Thinking it would be nice to get rid of the previousItem and rank local variables if possible. def food = [ [name:'Chocolate Brownie',rating:5.5, rank:null], [name:'Pizza',rating:3.4, rank:null], [name:'Icecream', rating:2.1, rank:null], [name:'Fudge', rating:2.1, rank:null], [name:'Cabbage', rating:1.4, rank:null]] food.sort { -it.rating } def previousItem = food[0] def rank = 1 previousItem.rank = rank food.each { item -> if (item.rating == previousItem.rating) { item.rank = previousItem.rank } else { item.rank = rank } previousItem = item rank++ } assert food[0].rank == 1 assert food[1].rank == 2 assert food[2].rank == 3 assert food[3].rank == 3 // Note same rating = same rank assert food[4].rank == 5 // Note, 4 skipped as we have two at rank 3 Suggestions?

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  • Implementing __concat__

    - by Casebash
    I tried to implement __concat__, but it didn't work >>> class lHolder(): ... def __init__(self,l): ... self.l=l ... def __concat__(self, l2): ... return self.l+l2 ... def __iter__(self): ... return self.l.__iter__() ... >>> lHolder([1])+[2] Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unsupported operand type(s) for +: 'lHolder' and 'list' How can I fix this?

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  • RubyQt Crashing on QTableWidget

    - by gja
    I'm getting some weirdness with QtRuby when using a TableWidget. The table widget loads, but when you click on the elements in the row, the app segfaults and crashes. require 'Qt4' class SimpleModel < Qt::AbstractTableModel def rowCount(parent) return 1 end def columnCount(parent) return 1 end def data(index, role=Qt::DisplayRole) return Qt::Variant.new("Really Long String") if index.row == 0 and index.column == 0 and role == Qt::DisplayRole return Qt::Variant.new end end Qt::Application.new(ARGV) do Qt::TableWidget.new(1, 1) do set_model SimpleModel.new show end exec end The backtrace seems to imply that it is bombing in mousePressEvent #6 0x01624643 in QAbstractItemView::pressed(QModelIndex const&) () from /usr/lib/libQtGui.so.4 #7 0x016306f5 in QAbstractItemView::mousePressEvent(QMouseEvent*) () from /usr/lib/libQtGui.so.4 If I override mousePressEvent and mouseMoveEvent, these kinds of crashes no longer happen. Am I doing something wrong over here, or can I chalk this up as a bug in QtRuby? I'm on fedora11, with the following packages installed: QtRuby-4.4.0-1.fc11.i586 ruby-1.8.6.369-1.fc11.i586 These crashes also happen when running the script on Windows.

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  • Why the good append syntax is so ugly, asks python newbie

    - by Cawas
    Now following my series of "python newbie questions" and based on another question. Go to http://python.net/~goodger/projects/pycon/2007/idiomatic/handout.html#other-languages-have-variables and scroll down to "Default Parameter Values". There you can find the following: def bad_append(new_item, a_list=[]): a_list.append(new_item) return a_list def good_append(new_item, a_list=None): if a_list is None: a_list = [] a_list.append(new_item) return a_list So, question here is: why is the "good" syntax over a known issue ugly like that in a programming language that promotes "elegant syntax" and "easy-to-use"? Why not just something in the definition itself, that the "argument" name is attached to a "localized" mutable object like: def better_append(new_item, a_list=[].local): a_list.append(new_item) return a_list I'm sure there would be a better way to do this syntax, but I'm also almost positive there's a good reason to why it hasn't been done. So, anyone happens to know why?

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  • How to implement an override method in IronPython

    - by Adal
    I'm trying to implement a WPF control in IronPython and I'm having trouble implemented the override methods. The code below fails with this error: TypeError: expected int, got instancemethod. If I rename the VisualChildrenCount method, the exception is not raised anymore, but the control doesn't work. So how do I tell IronPython that the method is an override? class PaintCanvas(FrameworkElement): def __init__(self): self.__children = VisualCollection(self) dv = DrawingVisual() self.__children.Add(dv) # In C# this should be: protected override int VisualChildrenCount def VisualChildrenCount(self): return self.__children.Count # In C# this should be: protected override Visual GetVisualChild(int index) def GetVisualChild(self, index): return self.__children[index]

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  • Convert Option[Object] to Option[Int] Implicitly

    - by wheaties
    I'm working with legacy Java code which returns java.lang.object. I'm passing it into a function and I'd like to do some implicit conversions as such: implicit def asInt( _in:Option[Object] ) = _in asInstanceOf[ Option[Int] ] implicit def asDouble( _in:Option[Object] = _in asInstanceOf[ Option[Double] ] private def parseEntry( _name:String, _items:Map[String,Object] ) = _name match{ case docName.m_Constants => new Constants( _items get( Constants m_Epsilon ), _items get( Constant m_Rho ), _items get( Constants m_N ) ) Technically it goes on but I keep getting the same errors: expected Int, Option[Object] found. How have I done my implicits wrong? I was hoping it would do the transformation for me instead of me having to write "asInstanceOf" each and every time.

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  • rails override default getter for a relationship (belongs_to)

    - by brad
    So I know how to override the default getters for attributes of an ActiveRecord object using def custom_getter return self[:custom_getter] || some_default_value end I'm trying to achieve the same thing however for a belongs to association. For instance. class Foo < AR belongs_to :bar def bar return self[:bar] || Bar.last end end class Bar < AR has_one :foo end When I say: f = Foo.last I'd like to have the method f.bar return the last Bar, rather than nil if that association doesn't exist yet. This doesn't work however. The reason is that self[:bar] is always undefined. It's actually self[:bar_id]. I can do something naive like: def bar if self[:bar_id] return Bar.find(self[:bar_id]) else return Bar.last end end However this will always make a db call, even if Bar has already been fetched, which is certainly not ideal. Does anyone have an insight as to how I might have a relationship such that the belongs_to attribute is only loaded once and has a default value if not set.

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  • How to save http referer in rails

    - by TenJack
    I'm trying to save the site that a user came from when they sign up. Right now I have a before_filter in my ApplicationController: before_filter :save_referer def save_referer unless is_logged_in? session['referer'] = request.env["HTTP_REFERER"] unless session['referer'] end end Then when a user is created, it checks this session variable and sets it to nil. Sometimes this does not work and I'm worried there might be some unintended things happening with using session like this. Does anyone have a better way? Or some input perhaps? EDIT: This is the logic I am using to save the referer: def create @user = User.new(params[:user]) if @user.save_with(session[:referer]) .... end User def save_with(referer) self.referer = referer unless referer == "null" self.save end Is there any reason why this should not work?

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  • Can Nokogiri use a SAX parser to parse an HTML fragment?

    - by .yahoo.co.jpaqwsykcj3aulh3h1k0cy6nzs3isj
    I have this code. class MyParser < Nokogiri::XML::SAX::Document def characters(string) LOG.debug("characters #{string}") end def start_element(name, attrs = []) LOG.debug("start_element #{name}") end def end_element(name) LOG.debug("end_element #{name}") end end parser = Nokogiri::HTML::SAX::Parser.new(MyParser.new) parser.parse(File.new($*[0], 'rb')) Run on an HTML fragment like this, <h1>Hello</h1> <p>Hi.</p> the output shows that only the first element is processed: start_element h1 characters Hello end_element h1 If I wrap the fragment in html and body tags, the whole input is parsed. Is there a way to use a SAX style parser on HTML fragments?

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  • Python Vector Class

    - by sfjedi
    I'm coming from a C# background where this stuff is super easy—trying to translate into Python for Maya. There's gotta' be a better way to do this. Basically, I'm looking to create a Vector class that will simply have x, y and z coordinates, but it would be ideal if this class returned a tuple with all 3 coordinates and if you could edit the values of this tuple through x, y and z properties, somehow. This is what I have so far, but there must be a better way to do this than using an exec statement, right? I hate using exec statements. class Vector(object): '''Creates a Maya vector/triple, having x, y and z coordinates as float values''' def __init__(self, x=0, y=0, z=0): self.x, self.y, self.z = x, y, z def attrsetter(attr): def set_float(self, value): setattr(self, attr, float(value)) return set_float for xyz in 'xyz': exec("%s = property(fget=attrgetter('_%s'), fset=attrsetter('_%s'))" % (xyz, xyz, xyz))

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  • Overriding as_json has no effect?

    - by Ola Tuvesson
    I'm trying to override as_json in one of my models, partly to include data from another model, partly to strip out some unnecessary fields. From what I've read this is the preferred approach in Rails 3. To keep it simple, let's say I've got something like: class Country < ActiveRecord::Base def as_json(options={}) super( :only => [:id,:name] ) end end and in my controller simply def show respond_to do |format| format.json { render :json => @country } end end Yet whatever i try, the output always contains the full data, the fields are not filtered by the ":only" clause. Basically, my override doesn't seem to kick in, though if I change it to, say... class Country < ActiveRecord::Base def as_json(options={}) {foo: "bar"} end end ...I do indeed get the expected JSON output. Have I simply got the syntax wrong?

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  • QPainter paints garbage

    - by DSblizzard
    Fragment of program code: def add_link(Item0Num, Item1Num): global Mw, View # Mw - MainWindow if Item0Num != Item1Num and not link_exists(Item0Num, Item1Num): append( links_to(Item1Num), Item0Num ) append( links_from(Item0Num), Item1Num ) LinkGi = TLinkGi() Mw.Scene.addItem(LinkGi) LinkGi.setZValue(200) LinkGi.scale(1 / View.Scale, 1 / View.Scale) LinkGi.Item0Num = Item0Num LinkGi.Item1Num = Item1Num class TLinkGi(QGraphicsItem): def paint(self, Painter, StyleOptionGraphicsItem, Widget): global Mw, View Pen = QPen(Qt.black, 1) Painter.setPen(Pen) X0, Y0 = task_center(self.Item0Num) self.setPos(X0, Y0) X1, Y1 = task_center(self.Item1Num) X, Y = int( (X1 - X0) * View.Scale ), int( (Y1 - Y0) * View.Scale ) Painter.drawLine(0, 0, X, Y) #Mw.Scene.update(0, 0, Plan.Size, Plan.Size) # (1) #Mw.gvMain.repaint() # (2) def boundingRect(self): global View Rect = QRectF(0, 0, Plan.Size, Plan.Size) return Rect This paints such garbage: http://img697.imageshack.us/content_round.php?page=done&l=img697/5395/qpaintergarbage1.jpg When lines (1) and (2) are uncommented things doesn't become much better: http://img63.imageshack.us/content_round.php?page=done&l=img63/9693/qpaintergarbage0.jpg Please help me to solve this problem.

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  • Why ruby object has two to_s and inspect methods that do the same thing? Or, so it seems.

    - by prosseek
    The p calls inspect, and puts/print calls to_s for representing its object. If I run class Graph def initialize @nodeArray = Array.new @wireArray = Array.new end def to_s # called with print / puts "Graph : #{@nodeArray.size}" end def inspect # called with p "G" end end if __FILE__ == $0 gr = Graph.new p gr print gr puts gr end I get G Graph : 0Graph : 0 Then, why does ruby has two functions do the same thing? What makes the difference between to_s and inspect? And what's the difference between puts/print/p? If I comment out the to_s or inspect function, I get as follows. #<Graph:0x100124b88>#<Graph:0x100124b88>

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  • ActionMailer execution timeout

    - by user275729
    When trying to send an email to the user for reseting their password, I keep getting an execution timed out error. Other mailer functions work, so I know that the config settings are correct. The header reads: "Timeout::Error in Password resetsController#create" Here is the password_resets_controller: def create @user = User.find_by_email(params[:email]) if @user User.deliver_password_reset_instructions(@user.id) flash[:notice] = "Instructions to reset your password have been emailed to you. " + "Please check your email." redirect_to '/' else flash[:notice] = "No user was found with that email address" render :action => :new end end Here is the method inside of User.rb def self.deliver_password_reset_instructions(user_id) user = User.find(user_id) user.reset_perishable_token! Emailer.deliver_password_reset_instructions(user) end Finally, here is the actual method inside of emailer.rb: default_url_options[:host] = "http://0.0.0.0:3000" #development def password_reset_instructions(user) @subject = "FanGamb Password Reset" @from = '[email protected]' @recipients = user.email @sent_on = Time.now @body["edit_password_reset_url"] = edit_password_reset_url(user.perishable_token) @headers["X-SMTPAPI"] = "{\"category\" : \"Password Recovery\"}"#send grid category header end Why is "Password" in the error message referred to causing a timeout::error

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  • Can someone explain me implicit parameters in Scala?

    - by Oscar Reyes
    And more specifically how does the BigInt works for convert int to BigInt? In the source code it reads: ... implicit def int2bigInt(i: Int): BigInt = apply(i) ... How is this code invoked? I can understand how this other sample: "Date literals" works. In. val christmas = 24 Dec 2010 Defined by: implicit def dateLiterals(date: Int) = new { import java.util.Date def Dec(year: Int) = new Date(year, 11, date) } When int get's passed the message Dec with an int as parameter, the system looks for another method that can handle the request, in this case Dec(year:Int) Q1. Am I right in my understanding of Date literals? Q2. How does it apply to BigInt? Thanks

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  • Best practice for assigning A/B test variation based on IP address

    - by mojones
    I am starting to write some code for A/B testing in a Grails web application. I want to ensure that requests from the same IP address always see the same variation. Rather than store a map of IP-variant, is it OK to simply turn the IP address into an integer by removing the dots, then use that as the seed for a random number generator? The following is taking place in a Grails Filter: def ip = request.remoteAddr def random = new Random(ip.replaceAll(/\./, '').toInteger()) def value = random.nextBoolean() session.assignment = value // value should always be the same for a given IP address I know that identifying users by IP address is not reliable, and I will be using session variables/cookies as well, but this seems to be useful for the case where we have a new session, and no cookies set (or the user has cookies disabled).

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  • grails Sql error

    - by Srinath
    Hi, I was getting issue wen using new Sql method in grails . import groovy.sql.Sql def datasource def organization_config = new Sql(dataSource) def orgs = organization_config.rows("select o.organizationId,o.name from organization o ") session.setAttribute("org_results", orgs); The application is running but getting these errors when restart tomcat server. SEVERE: IOException while loading persisted sessions: java.io.WriteAbortedException: writing aborted; java.io.NotSerializableException: groovy.sql.GroovyRowResult java.io.WriteAbortedException: writing aborted; java.io.NotSerializableException: groovy.sql.GroovyRowResult Can any one please tell me wy this is coming . thanks in advance, sri..

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  • do I need to use partial?

    - by wiso
    I've a general function, for example (only a simplified example): def do_operation(operation, a, b, name): print name do_something_more(a,b,name, operation(a,b)) def operation_x(a,b): return a**2 + b def operation_y(a,b): return a**10 - b/2. and some data: data = {"first": {"name": "first summation", "a": 10, "b": 20, "operation": operation_x}, "second": {"name": "second summation", "a": 20, "b": 50, "operation": operation_y}, "third": {"name": "third summation", "a": 20, "b": 50, "operation": operation_x}, # <-- operation_x again } now I can do: what_to_do = ("first", "third") # this comes from command line for sum_id in what_to_do: do_operation(data["operation"], data["a"], data["b"], data["name"]) or maybe it's better if I use functools.partial? from functools import partial do_operation_one = do_operation(name=data["first"]["name"], operation=data["first"]["operation"], a=data["first"]["a"], b=data["first"]["b"]) do_operation_two = do_operation(name=data["second"]["name"], operation=data["second"]["operation"] a=data["second"]["a"], b=data["second"]["b"]) do_operation_three = do_operation(name=data["third"]["name"], operation=data["third"]["operation"] a=data["third"]["a"], b=data["third"]["b"]) do_dictionary = { "first": do_operation_one, "second": do_operation_two, "third": do_operation_three } for what in what_to_do: do_dictionary[what]()

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  • Tkinter button bind

    - by rejinacm
    Hello, Help urgently.. This is my code: import Tkinter from Tkconstants import * tk = Tkinter.Tk() class MyApp: def __init__(self,parent): self.frame = Tkinter.Frame(tk,relief=RIDGE,borderwidth=2) self.frame.pack() self.message = Tkinter.Message(tk,text="Symbol Disolay") label=Tkinter.Label(self.frame,text="Is Symbol Displayed") label.pack() self.button1=Tkinter.Button(self.frame,text="YES") self.button1.pack(side=BOTTOM) self.button1.bind("<Button-1>", self.button1Click) self.button2=Tkinter.Button(self.frame,text="NO") self.button2.pack() self.button2.bind("<Button-1>", self.button2Click) def button1Click(self, event): "pressed yes" def button2Click(self, event): "pressed no" myapp = MyApp(tk) tk.mainloop() What shall i do in button1Click() and button2Click() so that they return "YES" or "NO" to my program in string format ???

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  • Proper way to set object instance variables

    - by ensnare
    I'm writing a class to insert users into a database, and before I get too far in, I just want to make sure that my OO approach is clean: class User(object): def setName(self,name): #Do sanity checks on name self._name = name def setPassword(self,password): #Check password length > 6 characters #Encrypt to md5 self._password = password def commit(self): #Commit to database >>u = User() >>u.setName('Jason Martinez') >>u.setPassword('linebreak') >>u.commit() Is this the right approach? Should I declare class variables up top? Should I use a _ in front of all the class variables to make them private? Thanks for helping out.

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  • Problem building a complete binary tree of height 'h' in Python

    - by Jack
    Here is my code. The complete binary tree has 2^k nodes at depth k. class Node: def __init__(self, data): # initializes the data members self.left = None self.right = None self.data = data root = Node(data_root) def create_complete_tree(): row = [root] for i in range(h): newrow = [] for node in row: left = Node(data1) right = Node(data2) node.left = left node.right = right newrow.append(left) newrow.append(right) row = copy.deepcopy(newrow) def traverse_tree(node): if node == None: return else: traverse_tree(node.left) print node.data traverse_tree(node.right) create_complete_tree() print 'Node traversal' traverse_tree(root) The tree traversal only gives the data of root and its children. What am I doing wrong?

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  • What does Ruby have that Python doesn't, and vice versa?

    - by Lennart Regebro
    There is a lot of discussions of Python vs Ruby, and I all find them completely unhelpful, because they all turn around why feature X sucks in language Y, or that claim language Y doesn't have X, although in fact it does. I also know exactly why I prefer Python, but that's also subjective, and wouldn't help anybody choosing, as they might not have the same tastes in development as I do. It would therefore be interesting to list the differences, objectively. So no "Python's lambdas sucks". Instead explain what Ruby's lambdas can do that Python's can't. No subjectivity. Example code is good! Don't have several differences in one answer, please. And vote up the ones you know are correct, and down those you know are incorrect (or are subjective). Also, differences in syntax is not interesting. We know Python does with indentation what Ruby does with brackets and ends, and that @ is called self in Python. UPDATE: This is now a community wiki, so we can add the big differences here. Ruby has a class reference in the class body In Ruby you have a reference to the class (self) already in the class body. In Python you don't have a reference to the class until after the class construction is finished. An example: class Kaka puts self end self in this case is the class, and this code would print out "Kaka". There is no way to print out the class name or in other ways access the class from the class definition body in Python. All classes are mutable in Ruby This lets you develop extensions to core classes. Here's an example of a rails extension: class String def starts_with?(other) head = self[0, other.length] head == other end end Ruby has Perl-like scripting features Ruby has first class regexps, $-variables, the awk/perl line by line input loop and other features that make it more suited to writing small shell scripts that munge text files or act as glue code for other programs. Ruby has first class continuations Thanks to the callcc statement. In Python you can create continuations by various techniques, but there is no support built in to the language. Ruby has blocks With the "do" statement you can create a multi-line anonymous function in Ruby, which will be passed in as an argument into the method in front of do, and called from there. In Python you would instead do this either by passing a method or with generators. Ruby: amethod { |here| many=lines+of+code goes(here) } Python: def function(here): many=lines+of+code goes(here) amethod(function) Interestingly, the convenience statement in Ruby for calling a block is called "yield", which in Python will create a generator. Ruby: def themethod yield 5 end themethod do |foo| puts foo end Python: def themethod(): yield 5 for foo in themethod: print foo Although the principles are different, the result is strikingly similar. Python has built-in generators (which are used like Ruby blocks, as noted above) Python has support for generators in the language. In Ruby you could use the generator module that uses continuations to create a generator from a block. Or, you could just use a block/proc/lambda! Moreover, in Ruby 1.9 Fibers are, and can be used as, generators. docs.python.org has this generator example: def reverse(data): for index in range(len(data)-1, -1, -1): yield data[index] Contrast this with the above block examples. Python has flexible name space handling In Ruby, when you import a file with require, all the things defined in that file will end up in your global namespace. This causes namespace pollution. The solution to that is Rubys modules. But if you create a namespace with a module, then you have to use that namespace to access the contained classes. In Python, the file is a module, and you can import its contained names with from themodule import *, thereby polluting the namespace if you want. But you can also import just selected names with from themodule import aname, another or you can simply import themodule and then access the names with themodule.aname. If you want more levels in your namespace you can have packages, which are directories with modules and an __init__.py file. Python has docstrings Docstrings are strings that are attached to modules, functions and methods and can be introspected at runtime. This helps for creating such things as the help command and automatic documentation. def frobnicate(bar): """frobnicate takes a bar and frobnicates it >>> bar = Bar() >>> bar.is_frobnicated() False >>> frobnicate(bar) >>> bar.is_frobnicated() True """ Python has more libraries Python has a vast amount of available modules and bindings for libraries. Python has multiple inheritance Ruby does not ("on purpose" -- see Ruby's website, see here how it's done in Ruby). It does reuse the module concept as a sort of abstract classes. Python has list/dict comprehensions Python: res = [x*x for x in range(1, 10)] Ruby: res = (0..9).map { |x| x * x } Python: >>> (x*x for x in range(10)) <generator object <genexpr> at 0xb7c1ccd4> >>> list(_) [0, 1, 4, 9, 16, 25, 36, 49, 64, 81] Ruby: p = proc { |x| x * x } (0..9).map(&p) Python: >>> {x:str(y*y) for x,y in {1:2, 3:4}.items()} {1: '4', 3: '16'} Ruby: >> Hash[{1=>2, 3=>4}.map{|x,y| [x,(y*y).to_s]}] => {1=>"4", 3=>"16"} Python has decorators Things similar to decorators can be created in Ruby, and it can also be argued that they aren't as necessary as in Python.

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  • Good way to edit the previous defined class in ipython

    - by leo
    Hi, I am wondering a good way to follow if i would like to redefine the members of a previous defined class in ipython. say : I have defined a class intro like below, and later i want to redefine part of the function definition _print_api. Any way to do that without retyping it . class intro(object): def _print_api(self,obj): def _print(key): if key.startswith('_'): return '' value = getattr(obj,key) if not hasattr(value,im_func): doc = type(valuee).__name__ else: if value.__doc__ is None: doc = 'no docstring' else: doc = value.__doc__ return ' %s :%s' %(key,doc) res = [_print(element) for element in dir(obj)] return '\n'.join([element for element in res if element != '']) def __get__(self,instance,klass): if instance is not None: return self._print(instance) else: return self._print_api(klass)

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  • Referring to the type of an inner class in Scala

    - by saucisson
    The following code tries to mimic Polymorphic Embedding of DSLs: rather than giving the behavior in Inner, it is encoded in the useInner method of its enclosing class. I added the enclosing method so that user has only to keep a reference to Inner instances, but can always get their enclosing instance. By doing this, all Inner instances from a specific Outer instance are bound to only one behavior (but it is wanted here). abstract class Outer { sealed class Inner { def enclosing = Outer.this } def useInner(x:Inner) : Boolean } def toBoolean(x:Outer#Inner) : Boolean = x.enclosing.useInner(x) It does not compile and scala 2.8 complains about: type mismatch; found: sandbox.Outer#Inner required: _81.Inner where val _81:sandbox.Outer From Programming Scala: Nested classes and A Tour of Scala: Inner Classes, it seems to me that the problem is that useInnerexpects as argument an Inner instance from a specific Outer instance. What is the true explanation and how to solve this problem ?

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  • IMB_ibImageFromMemory: unknown fileformat?

    - by Antoni4040
    Here's my add-on: import bpy import os import sys import subprocess import threading class ExportToGIMP(bpy.types.Operator): bl_idname = "uv.exporttogimp" bl_label = "Export to GIMP" def execute(self, context): self.filepath = os.path.join(os.path.dirname(bpy.data.filepath), "Layout") bpy.ops.uv.export_layout(filepath=self.filepath, check_existing=True, export_all=False, modified=False, mode='PNG', size=(1024, 1024), opacity=0.25, tessellated=False) self.files = os.path.dirname(bpy.data.filepath) cmd = " (python-fu-bgsync RUN-NONINTERACTIVE)" subprocess.Popen(['gimp', '-b', cmd]) self.update() return {'FINISHED'}; def update(self): self.thread = threading.Timer(3.0, self.update).start() self.filepath2 = "/home/antoni4040/????afa/Layout1.png" bpy.ops.image.open(filepath=self.filepath2, filter_blender=False, filter_image=True, filter_movie=False, filter_python=False, filter_font=False, filter_sound=False, filter_text=False, filter_btx=False, filter_collada=False, filter_folder=True, filemode=9, relative_path=False) tex = bpy.data.textures.new(name = self.filepath2, type = "IMAGE") def exporttogimp_menu(self, context): self.layout.operator(ExportToGIMP.bl_idname, text="Export To GIMP") bpy.utils.register_class(ExportToGIMP) bpy.types.IMAGE_MT_uvs.append(exporttogimp_menu) But I can't load an image, because I get this: Reached EOF while decoding PNG IMB_ibImageFromMemory: unknown fileformat (/home/antoni4040/????afa/Layout1.png) What is that?

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