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  • Storing large data in HTTP Session (Java Application)

    - by Umesh Awasthi
    I am asking this question in continuation with http-session-or-database-approach. I am planning to follow this approach. When user add product to cart, create a Cart Model, add items to cart and save to DB. Convert Cart model to cart data and save it to HTTP session. Any update/ edit update underlying cart in DB and update data snap shot in Session. When user click on view cart page, just pick cart data from Session and display to customer. I have following queries regarding HTTP Session How good is it to store large data (Shopping Cart) in Session? How scalable this approach can be ? (With respect to Session) Won't my application going to eat and demand a lot of memory? Is my approach is fine or do i need to consider other points while designing this? Though, we can control what all cart data should be stored in the Session, but still we need to have certain information in cart data being stored in session?

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  • 3DS Max MassFX -- Animation to XNA without bones/skins?

    - by AnKoe
    I made a model in which a number of cobble stones fall into a hole using the rigid bodies in 3DS Max 2012 MassFX. They are just editable polys, no skin, no bone. I want this to play (Take 001, 0-100 frames) when the game loads the mesh. I haven't found a way to get to the animation though. Does anyone have suggestions? All the tutorials for animated skinned models don't seem to work with a model set up like this? Do I really need to give each of 145 rocks a bone? If so, does anyone have a suggestion how to streamline that, or if there is an alternate solution to achieving this effect? The animation only needs to play once when the game starts, and that's it. Thanks.

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  • WebForms vs MVC (again)

    There's a new video up on www.asp.net which aims to help developers pick between ASP.NET WebForms and ASP.NET MVC. The video boils down to 5 benefits per technology which Microsoft thinks you should consider. Let's go over the points, shall we? First, ASP.NET WebForms: 1 - Familiar control and event base programming model The claim here is that the ASP.NET model is comfortable for WinForm programmers (thankfully this unbiased analysis left out who it's more familiar for). This is largely...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Inverted textures

    - by brainydexter
    I'm trying to draw textures aligned with this physics body whose coordinate system's origin is at the center of the screen. (XNA)Spritebatch has its default origin set to top-left corner. I got the textures to be positioned correctly, but I noticed my textures are vertically inverted. That is, an arrow texture pointing Up , when rendered points down. I'm not sure where I am going wrong with the math. My approach is to convert everything in physic's meter units and draw accordingly. Matrix proj = Matrix.CreateOrthographic(scale * graphics.GraphicsDevice.Viewport.AspectRatio, scale, 0, 1); Matrix view = Matrix.Identity; effect.World = Matrix.Identity; effect.View = view; effect.Projection = proj; effect.TextureEnabled = true; effect.VertexColorEnabled = true; effect.Techniques[0].Passes[0].Apply(); SpriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.AlphaBlend, null, DepthStencilState.Default, RasterizerState.CullNone, effect); m_Paddles[1].Draw(gameTime); SpriteBatch.End(); where Paddle::Draw looks like: SpriteBatch.Draw(paddleTexture, mBody.Position, null, Color.White, 0f, new Vector2(16f, 16f), // origin of the texture 0.1875f, SpriteEffects.None, // width of box is 3*2 = 6 meters. texture is 32 pixels wide. to make it 6 meters wide in world space: 6/32 = 0.1875f 0); The orthographic projection matrix seem fine to me, but I am obviously doing something wrong somewhere! Can someone please help me figure out what am i doing wrong here ? Thanks

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  • FBX 3ds max export, bad vertices

    - by instancedName
    I need to import model in OpenGL via Fbx SdK, and for testing purposes I created a simple box centered in the (0, 0, 0), length 3, in 3ds max. Here's the image: But when i exported it, and imported in the OpenGL it wasn't in the center. Then I exported it in ASCII format, and opened the file in Notepad, and really Z coordinates were 0, and 3. When I converted model to editable mesh and checked every vertex in 3ds max it had expected (+-1.5, +-1.5, +-1.5) coordinates. Can anyone help me with this one? I'm really stuck. I tried to change whole bunch of parameters in 3ds max export, but every time it changes Z koordinate.

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  • Shadow-mapping xna

    - by Kurt Ricci
    I've been trying to implement shadows in my game and I've been following quite a few tutorials online, mainly Riemers, but I'm always getting the same 2 errors when I'm drawing my models and setting the parameters from the effect file. The errors are: This method does not accept null for this parameter. Parameter name: value and Object reference not set to an instance of an object. So I've then downloaded a sample and just replaced my model with the one found in the sample and the same errors occur. I this find very strange as it works with his model. I'm wondering if the problem is with my models (I made them myself). Here's the code where the errors occur (they start to occur after the second foreach loop). Any help would be greatly appreciated, thanks.

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  • Should we rename overloaded methods?

    - by Mik378
    Assume an interface containing these methods : Car find(long id); List<Car> find(String model); Is it better to rename them like this? Car findById(long id); List findByModel(String model); Indeed, any developer who use this API won't need to look at the interface for knowing possible arguments of initial find() methods. So my question is more general : What is the benefit of using overloaded methods in code since it reduce readability?

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  • Package system broken - E: Sub-process /usr/bin/dpkg returned an error code (1)

    - by delha
    After installing some packages and libraries I have an error on Package Manager, I can't run any update because it says: "The package system is broken If you are using third party repositories then disable them, since they are a common source of problems. Now run the following command in a terminal: apt-get install -f " I've tried to do what it says and it returns me: jara@jara-Aspire-5738:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages were automatically installed and are no longer required: libcaca-dev libopencv2.3-bin nite-dev python-bluez ps-engine libslang2-dev python-sphinx ros-electric-geometry-tutorials ros-electric-geometry-visualization python-matplotlib libzzip-dev ros-electric-orocos-kinematics-dynamics ros-electric-physics-ode libbluetooth-dev libaudiofile-dev libassimp2 libnetpbm10-dev ros-electric-laser-pipeline python-epydoc ros-electric-geometry-experimental libasound2-dev evtest python-matplotlib-data libyaml-dev ros-electric-bullet ros-electric-executive-smach ros-electric-documentation libgl2ps0 libncurses5-dev ros-electric-robot-model texlive-fonts-recommended python-lxml libwxgtk2.8-dev daemontools libxxf86vm-dev libqhull-dev libavahi-client-dev ros-electric-geometry libgl2ps-dev libcurl4-openssl-dev assimp-dev libusb-1.0-0-dev libopencv2.3 ros-electric-diagnostics-monitors libsdl1.2-dev libjs-underscore libsdl-image1.2 tipa libusb-dev libtinfo-dev python-tz python-sip libfltk1.1 libesd0 libfreeimage-dev ros-electric-visualization x11proto-xf86vidmode-dev python-docutils libvtk5.6 ros-electric-assimp x11proto-scrnsaver-dev libnetcdf-dev libidn11-dev libeigen3-dev joystick libhdf5-serial-1.8.4 ros-electric-joystick-drivers texlive-fonts-recommended-doc esound-common libesd0-dev tcl8.5-dev ros-electric-multimaster-experimental ros-electric-rx libaudio-dev ros-electric-ros-tutorials libwxbase2.8-dev ros-electric-visualization-common python-sip-dev ros-electric-visualization-tutorials libfltk1.1-dev libpulse-dev libnetpbm10 python-markupsafe openni-dev tk8.5-dev wx2.8-headers freeglut3-dev libavahi-common-dev python-roman python-jinja2 ros-electric-robot-model-visualization libxss-dev libqhull5 libaa1-dev ros-electric-eigen freeglut3 ros-electric-executive-smach-visualization ros-electric-common-tutorials ros-electric-robot-model-tutorials libnetcdf6 libjs-sphinxdoc python-pyparsing libaudiofile0 Use 'apt-get autoremove' to remove them. The following extra packages will be installed: libcv-dev The following NEW packages will be installed libcv-dev 0 upgraded, 1 newly installed, 0 to remove and 4 not upgraded. 2 not fully installed or removed. Need to get 0 B/3,114 kB of archives. After this operation, 11.1 MB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 261801 files and directories currently installed.) Unpacking libcv-dev (from .../libcv-dev_2.1.0-7build1_amd64.deb) ... dpkg: error processing /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb (-- unpack): trying to overwrite '/usr/bin/opencv_haartraining', which is also in package libopencv2.3-bin 2.3.1+svn6514+branch23-12~oneiric dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) I've tried everything people recommend on internet like: sudo apt-get clean sudo apt-get autoremove sudo apt-get update sudo apt-get upgrade sudo apt-get -f install Also I've tried to install the synaptic manager but it doesn't let me install anything.. As you can see nothing works so I'm desperate! I'm using ubuntu 11.10, 64 bits Thanks!!

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  • SharePoint 2013 Development Machine - Now Available

    - by Sahil Malik
    SharePoint 2010 Training: more information With SharePoint 2013 RTM’ing, I am thrilled to announce an updated version of my SharePoint 2013 Development Machine book’let. As you know, I am publishing many small booklets, and eventually I will publishing a single big book also – sort of the track/cd model. Also, this self-e-publish model allows me to keep the content updated as I learn more. There is a very minor portion at the end that is still pre-RTM. Specifically as of now SharePoint Designer 2013 and Visual Studio tools for SharePoint 2013 have not yet RTM’ed. However, installing those is not very different from Beta2. The screenshots may change a bit. I will of course update the book soon as the RTM bits are available. Read full article ....

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  • Softbody with complex geometry

    - by philipp
    I have modeled an Handball, based on the tutorial here, with a custom texture. Now I am trying to animate this model with the reactor module as a soft body. Therefor I have watched and tried a lot of tutorials and for animating a simple Sphere everything works fine. But if i try to use the model I have created, than it results in the crash of max or an animation that shows a crystal like structure that transforms itself to another crystal. Is it possible to animate this kind of complex geometry as a soft body and am i just setting the values wrong? If yes, which are the important ones I should check? Thanks in advance! Greetings philipp

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  • Keystone Correction using 3D-Points of Kinect

    - by philllies
    With XNA, I am displaying a simple rectangle which is projected onto the floor. The projector can be placed at an arbitrary position. Obviously, the projected rectangle gets distorted according to the projectors position and angle. A Kinect scans the floor looking for the four corners. Now my goal is to transform the original rectangle such that the projection is no longer distorted by basically pre-warping the rectangle. My first approach was to do everything in 2D: First compute a perspective transformation (using OpenCV's warpPerspective()) from the scanned points to the internal rectangle's points und apply the inverse to the rectangle. This seemed to work but was too slow as it couldn't be rendered on the GPU. The second approach was to do everything in 3D in order to use XNA's rendering features. First, I would display a plane, scan its corners with Kinect and map the received 3D-Points to the original plane. Theoretically, I could apply the inverse of the perspective transformation to the plane, as I did in the 2D-approach. However, in since XNA works with a view and projection matrix, I can't just call a function such as warpPerspective() and get the desired result. I would need to compute the new parameters for the camera's view and projection matrix. Question: Is it possible to compute these parameters and split them into two matrices (view and projection)? If not, is there another approach I could use?

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  • WebCenter Spaces 11g PS2 Task Flow Customization

    - by Javier Ductor
    Previously, I wrote about Spaces Template Customization. In order to adapt Spaces to customers prototype, it was necessary to change template and skin, as well as the members task flow. In this entry, I describe how to customize this task flow.Default members portlet:Prototype Members Portlet:First thing to do, I downloaded SpacesTaskflowCustomizationApplication with its guide.This application allows developers to modify task flows in Spaces, such as Announcements, Discussions, Events, Members, etc. Before starting, some configuration is needed in jDeveloper, like changing role to 'Customization Developer' mode, although it is explained in the application guide. It is important to know that the way task flows are modified is through libraries, and they cannot be updated directly in the source code like templates, you must use the Structure panel for this. Steps to customize Members portlet:1. There are two members views: showIconicView and showListView. By default it is set to Iconic view, but in my case I preferred the View list, so I updated in table-of-members-taskflow.xml this default value.2. Change the TableOfMembers-ListView.jspx file. By editing this file, you can control the way this task flow is displayed. So I customized this list view using the structure panel to get the desired look&feel.3. After changes are made, click save all, because every time a library changes an xml file is generated with all modifications listed, and they must be saved.4. Rebuild project and deploy application.5. Open WLST command window and import this customization to MDS repository with the 'import' command.Eventually, this was the result:Other task flows can be customized in a similar way.

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  • DENY select on sys.dm_db_index_physical_stats

    - by steveh99999
    Technorati Tags: security,DMV,permission,sys.dm_db_index_physical_stats I recently saw an interesting blog article by Paul Randal about the performance overhead of querying the sys.dm_db_index_physical_stats. So I was thinking, would it be possible to let non-sysadmin users query DMVs on a SQL server but stop them querying this I/O intensive DMV ? Yes it is, here’s how… 1. Create a new login for test purposes, with permissions to access AdventureWorks database only … CREATE LOGIN [test] WITH PASSWORD='xxxx', DEFAULT_DATABASE=[AdventureWorks] GO USE [AdventureWorks] GO CREATE USER [test] FOR LOGIN [test] WITH DEFAULT_SCHEMA=[dbo] GO 2.login as user test and issue command SELECT  * FROM sys.dm_db_index_physical_stats(DB_ID('AdventureWorks'),NULL,NULL,NULL,'DETAILED') gets error :-  Msg 297, Level 16, State 12, Line 1 The user does not have permission to perform this action. 3.As a sysadmin, issue command :- USE AdventureWorks GRANT VIEW DATABASE STATE TO [test] or GRANT VIEW SERVER STATE TO [test] if all databases can be queried via DMV. 4. Try again as user test to issue command SELECT * FROM sys.dm_db_index_physical_stats(DB_ID('AdventureWorks '),NULL,NULL,NULL,'DETAILED') -- now produces valid results from the DMV.. 5 now create the test user in master database, public role only USE master CREATE USER [test] FOR LOGIN [test] 6 issue command :- USE master DENY SELECT ON sys.dm_db_index_physical_stats TO [test] 7 Now go back to AdventureWorks using test login and try SELECT * FROM sys.dm_db_index_physical_stats(DB_ID('AdventureWorks’),NULL,NULL,NULL,’DETAILED') Now gets error... Msg 229, Level 14, State 5, Line 1 The SELECT permission was denied on the object 'dm_db_index_physical_stats', database 'mssqlsystemresource', schema 'sys'. but the user is still able to query all other non-IO-intensive DMVs. If the user attempts to view the index physical stats via a builtin management studio report  – see recent blog post by Pinal Dave they get an error also

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  • Embedded video is not shown in internet explorer 9 RC or Beta

    - by Jagannath
    In IE 9 RC or in beta, the embedded video is not shown in the web page. I verified the security settings in "internet options". Did not find any issue. Please find the screen shot below. I am able to view the flash videos in Youtube. But, for some reason, in some sites the embedded video is not shown. I don't have this issue with firefox. UPDATE: I am able to see view the embedded video in Admin account. But not able to view it in Standard account.

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  • IIS is overriding my response content, if i manually set the Response.StatusCode

    - by Pure.Krome
    Hi Folks, Problem when i manually set the HTTP Status of my Response stream to .. say 404 or 503, IIS renders up the stock IIS content/view, instead of my custom view. When I do this with the Web Development Server (aka. Casinni), it works correctly (ie. my content is displayed and the response.statuscode == my entered data. Is there anyway I can override this behaviour? How To Replicate Make a default ASP.NET MVC1 web app. Add the following route public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", "{*catchall}", new { controller = "Home", action = "Index" } ); } Now replace the the HomeController's Index method with... [HandleError] public class HomeController : Controller { public ActionResult Index() { Response.StatusCode = 404; return View(); } } :( Please help!

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  • Partner Webcast – Oracle CRM: The Age of the Customer - 18 July 2013

    - by Thanos
    High-touch solutions for the complete customer experience How does Customer Relationship Management change in "the age of the customer", or does it at all? Customer relationship management has changed over the past years from a pure "inside out" point of view, where the customer is the center of attention to an "outside in" discipline where the customer has become the driving force. Away from the 360° view, through data to a holistic view of the customer’s journey and experience, through behavioral analysis and interaction across all touch points along a lifecycle of a customer relationship. Learn how this approach, integrating sales, service and marketing channels into one cohesive customer experience can drive customer experience and support acquisition, retention and efficiency in your customer relationship. With Oracle's Sales, Service and Marketing cloud offerings, you can be ahead of the game and provide a consistent and personalized voice to your customers, regardless of which channels you favor and your customers prefer. Integrated, cross-channel campaign automation and service delivery, as well as feedback-loops to sales automation, will provide you with tools to achieve top-of-the-line customer experience. Agenda · Oracle Customer Experience - Introduction into a new take on CRM · Oracle Sales Cloud - Integrated Salesforce Automation · Oracle Marketing Cloud - Cross-Channel Campaign Management · Oracle Service Cloud - Channel-blending in service delivery Delivery Format This FREE online LIVE eSeminar will be delivered over the Web. Registrations received less than 24 hours prior to start time may not receive confirmation to attend. Duration: 1 hour REGISTER NOW For any questions please contact us at partner.imc-AT-beehiveonline.oracle-DOT-com.

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  • SQL SERVER – Transaction Log Full – Transaction Log Larger than Data File – Notes from Fields #001

    - by Pinal Dave
    I am very excited to announce a new series on this blog – Notes from Fields. I have been blogging for almost 7 years on this blog and it has been a wonderful experience. Though, I have extensive experience with SQL and Databases, it is always a good idea that we consult experts for their advice and opinion. Following the same thought process, I have started this new series of Notes from Fields. In this series we will have notes from various experts in the database world. My friends at Linchpin People have graciously decided to support me in my new initiation.  Linchpin People are database coaches and wellness experts for a data driven world. In this very first episode of the Notes from Fields series database expert Tim Radney (partner at Linchpin People) explains a very common issue DBA and Developer faces in their career, when database logs fills up your hard-drive or your database log is larger than your data file. Read the experience of Tim in his own words. As a consultant, I encounter a number of common issues with clients.  One of the more common things I encounter is finding a user database in the FULL recovery model that does not make a regular transaction log backups or ever had a transaction log backup. When I find this, usually the transaction log is several times larger than the data file. Finding this issue is very significant to me in that it allows to me to discuss service level agreements with the client. I get to ask questions such as, are nightly full backups sufficient or do they need point in time recovery.  This conversation has now signed with the customer and gets them to thinking about their disaster recovery and high availability solutions. This issue is also very prominent on SQL Server forums and usually has the title of “Help, my transaction log has filled up my disk” or “Help, my transaction log is many times the size of my database”. In cases where the client only needs the previous full nights backup, I am able to change the recovery model to SIMPLE and shrink the transaction log using DBCC SHRINKFILE (2,1) or by specifying the transaction log file name by using DBCC SHRINKFILE (file_name, target_size). When the client needs point in time recovery then in most cases I will still end up switching the client to the SIMPLE recovery model to truncate the transaction log followed by a full backup. I will then schedule a SQL Agent job to make the regular transaction log backups with an interval determined by the client to meet their service level agreements. It should also be noted that typically when I find an overgrown transaction log the virtual log file count is also out of control. I clean up will always take that into account as well.  That is a subject for a future blog post. If your SQL Server is facing any issue we can Fix Your SQL Server. Additional reading: Monitoring SQL Server Database Transaction Log Space Growth – DBCC SQLPERF(logspace)  SQL SERVER – How to Stop Growing Log File Too Big Shrinking Truncate Log File – Log Full Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Backup and Restore, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Driver error when using multiple shaders

    - by Jinxi
    I'm using 3 different shaders: a tessellation shader to use the tessellation feature of DirectX11 :) a regular shader to show how it would look without tessellation and a text shader to display debug-info such as FPS, model count etc. All of these shaders are initialized at the beginning. Using the keyboard, I can switch between the tessellation shader and regular shader to render the scene. Additionally, I also want to be able toggle the display of debug-info using the text shader. Since implementing the tessellation shader the text shader doesn't work anymore. When I activate the DebugText (rendered using the text-shader) my screens go black for a while, and Windows displays the following message: Display Driver stopped responding and has recovered This happens with either of the two shaders used to render the scene. Additionally: I can start the application using the regular shader to render the scene and then switch to the tessellation shader. If I try to switch back to the regular shader I get the same error as with the text shader. What am I doing wrong when switching between shaders? What am I doing wrong when displaying text at the same time? What file can I post to help you help me? :) thx P.S. I already checked if my keyinputs interrupt at the wrong time (during render or so..), but that seems to be ok Testing Procedure Regular Shader without text shader Add text shader to Regular Shader by keyinput (works now, I built the text shader back to only vertex and pixel shader) (somthing with the z buffer is stil wrong...) Remove text shader, then change shader to Tessellation Shader by key input Then if I add the Text Shader or switch back to the Regular Shader Switching/Render Shader Here the code snipet from the Renderer.cpp where I choose the Shader according to the boolean "m_useTessellationShader": if(m_useTessellationShader) { // Render the model using the tesselation shader ecResult = m_ShaderManager->renderTessellationShader(m_D3D->getDeviceContext(), meshes[lod_level]->getIndexCount(), worldMatrix, viewMatrix, projectionMatrix, textures, texturecount, m_Light->getDirection(), m_Light->getAmbientColor(), m_Light->getDiffuseColor(), (D3DXVECTOR3)m_Camera->getPosition(), TESSELLATION_AMOUNT); } else { // todo: loaded model depends on distance to camera // Render the model using the light shader. ecResult = m_ShaderManager->renderShader(m_D3D->getDeviceContext(), meshes[lod_level]->getIndexCount(), lod_level, textures, texturecount, m_Light->getDirection(), m_Light->getAmbientColor(), m_Light->getDiffuseColor(), worldMatrix, viewMatrix, projectionMatrix); } And here the code snipet from the Mesh.cpp where I choose the Typology according to the boolean "useTessellationShader": // RenderBuffers is called from the Render function. The purpose of this function is to set the vertex buffer and index buffer as active on the input assembler in the GPU. Once the GPU has an active vertex buffer it can then use the shader to render that buffer. void Mesh::renderBuffers(ID3D11DeviceContext* deviceContext, bool useTessellationShader) { unsigned int stride; unsigned int offset; // Set vertex buffer stride and offset. stride = sizeof(VertexType); offset = 0; // Set the vertex buffer to active in the input assembler so it can be rendered. deviceContext->IASetVertexBuffers(0, 1, &m_vertexBuffer, &stride, &offset); // Set the index buffer to active in the input assembler so it can be rendered. deviceContext->IASetIndexBuffer(m_indexBuffer, DXGI_FORMAT_R32_UINT, 0); // Check which Shader is used to set the appropriate Topology // Set the type of primitive that should be rendered from this vertex buffer, in this case triangles. if(useTessellationShader) { deviceContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST); }else{ deviceContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); } return; } RenderShader Could there be a problem using sometimes only vertex and pixel shader and after switching using vertex, hull, domain and pixel shader? Here a little overview of my architecture: TextClass: uses font.vs and font.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); RegularShader: uses vertex.vs and pixel.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); TessellationShader: uses tessellation.vs, tessellation.hs, tessellation.ds, tessellation.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-HSSetShader(m_hullShader, NULL, 0); deviceContext-DSSetShader(m_domainShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); ClearState I'd like to switch between 2 shaders and it seems they have different context parameters, right? In clearstate methode it says it resets following params to NULL: I found following in my Direct3D Class: depth-stencil state - m_deviceContext-OMSetDepthStencilState rasterizer state - m_deviceContext-RSSetState(m_rasterState); blend state - m_device-CreateBlendState viewports - m_deviceContext-RSSetViewports(1, &viewport); I found following in every Shader Class: input/output resource slots - deviceContext-PSSetShaderResources shaders - deviceContext-VSSetShader to - deviceContext-PSSetShader input layouts - device-CreateInputLayout sampler state - device-CreateSamplerState These two I didn't understand, where can I find them? predications - ? scissor rectangles - ? Do I need to store them all localy so I can switch between them, because it doesn't feel right to reinitialize the Direct3d and the Shaders by every switch (key input)?!

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  • Converting world space coordinate to screen space coordinate and getting incorrect range of values

    - by user1423893
    I'm attempting to convert from world space coordinates to screen space coordinates. I have the following code to transform my object position Vector3 screenSpacePoint = Vector3.Transform(object.WorldPosition, camera.ViewProjectionMatrix); The value does not appear to be in screen space coordinates and is not limited to a [-1, 1] range. What step have I missed out in the conversion process? EDIT: Projection Matrix Perspective(game.GraphicsDevice.Viewport.AspectRatio, nearClipPlaneZ, farClipPlaneZ); private void Perspective(float aspect_Ratio, float z_NearClipPlane, float z_FarClipPlane) { nearClipPlaneZ = z_NearClipPlane; farClipPlaneZ = z_FarClipPlane; float yZoom = 1f / (float)Math.Tan(fov * 0.5f); float xZoom = yZoom / aspect_Ratio; matrix_Projection.M11 = xZoom; matrix_Projection.M12 = 0f; matrix_Projection.M13 = 0f; matrix_Projection.M14 = 0f; matrix_Projection.M21 = 0f; matrix_Projection.M22 = yZoom; matrix_Projection.M23 = 0f; matrix_Projection.M24 = 0f; matrix_Projection.M31 = 0f; matrix_Projection.M32 = 0f; matrix_Projection.M33 = z_FarClipPlane / (nearClipPlaneZ - farClipPlaneZ); matrix_Projection.M34 = -1f; matrix_Projection.M41 = 0f; matrix_Projection.M42 = 0f; matrix_Projection.M43 = (nearClipPlaneZ * farClipPlaneZ) / (nearClipPlaneZ - farClipPlaneZ); matrix_Projection.M44 = 0f; } View Matrix // Make our view matrix Matrix.CreateFromQuaternion(ref orientation, out matrix_View); matrix_View.M41 = -Vector3.Dot(Right, position); matrix_View.M42 = -Vector3.Dot(Up, position); matrix_View.M43 = Vector3.Dot(Forward, position); matrix_View.M44 = 1f; // Create the combined view-projection matrix Matrix.Multiply(ref matrix_View, ref matrix_Projection, out matrix_ViewProj); // Update the bounding frustum boundingFrustum.SetMatrix(matrix_ViewProj);

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  • DTLoggedExec 1.0 Stable Released!

    - by Davide Mauri
    After serveral years of development I’ve finally released the first non-beta version of DTLoggedExec! I’m now very confident that the product is stable and solid and has all the feature that are important to have (at least for me). DTLoggedExec 1.0 http://dtloggedexec.codeplex.com/releases/view/44689 Here’s the release notes: FIRST NON-BETA RELEASE! :) Code cleaned up Added SetPackageInfo method to ILogProvider interface to make easier future improvements Deprecated the arguments 'ProfileDataFlow', 'ProfilePath', 'ProfileFileName' Added the new argument 'ProfileDataFlowFileName' that replaces the old 'ProfileDataFlow', 'ProfilePath', 'ProfileFileName' arguments Updated database scripts to support new reports Split releases in three different packages for easier maintenance and updates: DTLoggedExec Executable, Samples & Reports Fixed Issue #25738 (http://dtloggedexec.codeplex.com/WorkItem/View.aspx?WorkItemId=25738) Fixed Issue #26479 (http://dtloggedexec.codeplex.com/WorkItem/View.aspx?WorkItemId=26479) To make things easier to maintain I’ve divided the original package in three different releases. One is the DTLoggedExec executable; samples and reports are now available in separate packages so that I can update them more frequently without having to touch the engine. Source code of everything is available through Source Code Control: http://dtloggedexec.codeplex.com/SourceControl/list/changesets As usual, comments and feebacks are more than welcome! (Just use Codeplex, please, so it will be easier for me to keep track of requests and issues) Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • How to display workflow related tasks in the item display page where the workflow is currently running on in SharePoint2013

    - by ybbest
    In one of the project, I need to display workflow related tasks in the item display page where the workflow is currently running on. To achieve this, I’d like to add the tasks list view web part and using the connected web part to achieve this.(ID=workflowitemid) However, to make it work I need to unhide the workflowitemid field in the task list, as it is hidden field and also cantogglehidden field is set to false. I need to use reflection to change the cantogglehidden field to true as it only has getter in the API and then I am able to unhide the field. You can download the script here. However, it is not ideal (make your environment not supported by Microsoft) to display tasks this way. Another way to display the related task is to use SharePoint designer solution with List view web part and data source. Here are the steps. 1. Create a new list display form as below 2. Edit the custom display form in advanced mode. 3. Find the PlaceHolderMain contentplace hoder and insert the DataView by choosing the associated workflow tasks list as below 4. Go to the List View Tools >> OPTIONS 5. Create a Parameter called workflowitemId Parameter which retrieve the value from the ID querystring as below 6. Create a filter based on UIVersion = workflowitemId as below ,we are going to change the UIVersion to WorkflowItemId property later as WorkflowItemId is a hidden field and cannot be selected from the wizard. 7. Replace UIVersion with WorkflowItemId in the caml for the XsltListViewWebPart. From: TO 8. Go to the new custom display page at http://yourserver/Lists/aa/CustomDisplayPage.aspx?ID=414, you will see the associated tasks are showing in the page. References: http://office.microsoft.com/en-us/sharepoint-designer-help/watch-this-design-a-document-review-workflow-solution-HA010256417.aspx (Video 12 and 13)

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  • WebForms vs MVC (again)

    There's a new video up on www.asp.net which aims to help developers pick between ASP.NET WebForms and ASP.NET MVC. The video boils down to 5 benefits per technology which Microsoft thinks you should consider. Let's go over the points, shall we? First, ASP.NET WebForms: 1 - Familiar control and event base programming model The claim here is that the ASP.NET model is comfortable for WinForm programmers (thankfully this unbiased analysis left out who it's more familiar for). This is largely...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to change from own Internal/Extrernal DNS to use an outsourced service like DNS Made Easy?

    - by Joakim
    Our current setup is a co-located linux box with an openvz kernel with a handful virtual containers for www, mail etc. and one container run Bind9 with a split views configuration serving External and Internal DNS. The HW-Node runs a shorewall firewall and all containers uses private ip's. The box (and DNS) basically handles web and mail for a handful domains and it works well but we still think it would be a good idea to outsource the public DNS and now to my question... Although I am fairly comfortable with the server stuff and DNS, I'm far from a pro and guess I basically need some confirmation that I am thinking in the right direction in that I basically just move the content of our external view (with zone files) to the external service and keep the internal view (or actually remove the view), update the new external DNS with thier names servers, update the info at my registrar and wait for propagation or have I missed something? Maybe someone else here run something similar already and can share some exteriences? I found this question which at least confirms it can be done.

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  • Telerik Releases the Data Service Wizard

    After a great beta cycle, Telerik is proud to announce today the commercial availability of the OpenAccess Data Service Wizard. You can download it and install it with Telerik OpenAccess Q1 2010 for both Visual Studio 2008 and 2010 RTM. If you are new to the Data Service Wizard, it is a great tool that will allow you to point a wizard at your OpenAccess generated data access classes and automatically build an WCF, Astoria (WCF Data Services), REST or ATOMPub collection endpoint, complete with the CRUD methods if applicable. If you are familiar with the Data Service Wizard already, there will be two new surprises in the release version. If you generated a domain model with the new OpenAccess Visual Entity Designer, you have only one file added to your project, mydomainmodel.rlinq for example. The first surprise of the new Data Service Wizard is that if you right click on the domain model in Visual Studio, ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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