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  • How is Basic Physics applied in CS/SE?

    - by Wulf
    What basic physics principles do software engineers and/or computer scientists use to help solve specific or common problems? The first one that came to my head was creating a Physics engine for a game; physics is involved, as it requires knowledge of: Forces and Motion: Kinematics, Dynamics, Circular Motion However, I need another example, but haven't come across one that involves basic physics. Please consider the following basic physics (grade 12 level) concepts: Energy and Momentum: Work and Energy, Momentum and Collisions, Gravitational and Celestial Mechanics Electric, Gravitational & Magnetic Field: Electric Charges and Electric Field, Magnetic Fields and Electomagnetism The Wave Nature of Light: Waves and Light, Wave Effects of Light Matter-Energy Interface: Einstein’s Special Theory of Relativity, Waves, Photons and Matter, Radioactivity and Elementary Particles I will be happy with any response; Keywords for google, names of methods like raycasting, etc.

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  • Finding graphical help? [duplicate]

    - by Jim Hurley
    This question already has an answer here: Where can I go to find a game graphic artist? [on hold] 4 answers If I am making an amateur video game team to design and produce a project, where would I go to find someone to make 3D models? So far, I have my own story design and programming, someone doing engine programming, someone doing the sound, and someone possibly doing texture design. However, there is no one creating meshes. What would be the best course of action to find help?

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  • SQL Server 2012 Cumulative Update #1 is available!

    - by AaronBertrand
    While I joked earlier this month that SQL Server 2012 Service Pack 1 was released on the same day as General Availability (hey, it's Microsoft's fault since they decided to GA on April 1), this time it isn't a joke. Today Microsoft has released Cumulative Update #1 for SQL Server 2012 . About half of the fixes affect the database engine. Analysis Services and Data Quality Services make up the bulk of the remainder. If you're running SQL Server 2012 now, I suggest you apply the update. This would...(read more)

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  • How relevant is PHP today for browser games?

    - by Bitgarden
    I was the lead developer of 2 moderately successful browser games quite a few years back, and plan on working on a new game soon. At the time, I wrote them in pure PHP (no template engine or anything of the sort). I'd like to start working on a new game, but have been out of the web development world for a while. Reading around, I hear a lot of good about Rails, Django, Node.js, etc., with which I have no experience (although I know my way around Python, Javascript, and the others quite well). So my question is the following- if I were to go in my old ways and go with PHP again, would I be making things hard for myself? Would picking something more "trendy" have a real impact on my development? In addition, does anyone have any pointers relating to specifically developing browser games with these more modern tools?

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  • JavaFX 2.1.1 Documentation

    - by NancyH
    JavaFX 2.1.1 released on June 12, and few documents were updated on the docs.oracle.com/javafx website. Besides a new set of release documentation, the Concurrency in JavaFX article was updated with a discussion of how to cancel a task, with a code sample to illustrate that. A new section describes the WorkerStateEvent class and how to use the convenience methods such as cancelled, failed, running, scheduled, and succeeded, which are invoked when the Worker implementation state changes. Other documents were updated to reflect minor bug fixes, many of them contributed by JavaFX readers using the feedback alias in the sidebar of all of our documentation. Yes, we do respond and pay attention to what you say and at least try to point you in the right direction if we can't solve a problem you're having with a tutorial. We appreciate your feedback!

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  • How do I convert matrices intended for OpenGL to be compatible for DirectX?

    - by gardian06
    I have finished working through the book "Game Physics Engine Development 2nd Ed" by Millington, and have got it working, but I want to adapt it to work with DirectX. I understand that D3D9+ has the option to use either left handed, or right handed convention, but I am unsure about how to return my matrices to be usable by D3D. The source code gives returning OpenGL column major matrices (the transpose of the working transform matrix shown below), but DirectX is row major. For those unfamiliar for the organization of the matrices used in the book: [r11 r12 r13 t1] [r21 r22 r23 t2] [r31 r32 r33 t3] [ 0 0 0 1] r## meaning the value of that element in the rotation matrix, and t# meaning the translation value. So the question in short is: How do I convert the matrix above to be easily usable by D3D? All of the documentation that I have found simply states that D3D is row major, but not where to put what elements so that it is usable by D3D in terms of rotation, and translation elements.

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  • Does data size in TCP/UDP make a difference on transmission time

    - by liortal
    While discussing the development of a network component for our game engine, a member of our team suggested that transmitting either 500 bytes or 1k of data using UDP makes no difference from performance perspective of the system (the time it takes to transmit the data). He actually said that as long as you don't cross the MTU size, the size of the transmitted data doesn't really matter as it's all the same. Is that true for UDP? what about TCP? That sounds just plain wrong to me, but i am not a network expert. *I've been reading about other companies' game networking architectures, and it seems they're all trying to keep transmitted data to a minimum, making my colleague's claims seem even more unreasonable.

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  • What is good side of PageRank?

    - by SharkTheDark
    I am doing research about backlinks/PR/SEO/Search Result position and all I read about is that PageRank is not important, that it worth before but now it's not important at all. Only thing I found useful about it that is "change Search Result position", but ONLY if there are two sites with same keywords and same text content value, then Search Engine will check which site has higher PR and place that site above lowest one. Google counts PR importance as 20% for displaying search rankings, and Yahoo! is like 3%... Correct me if I am wrong... Is there any other good thing from it?

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  • Determine how to display a tile based on surrounding tiles

    - by Jsmith
    I have a game engine which generates maps randomly, set on a 2d grid which is composed of 34px square graphical tiles. These tiles can be displayed in any of three ways, wall, corner, and floor(exists in 2 states, passable and impassible), and four directions, north, south, west and east. What I need to do is, based on the tiles around each individual tile, determine which state to display the tile in, e.g. north wall, northeast corner, floor so that when a player alters the map, the tiles around the affected tile adjust themselves to suit(i.e. tunneling). In case it becomes important, all gameobjects are inherited from the same class, whether they be players, NPC's, walls, or items.

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  • 2D Physics in a networked game (iOS)?

    - by Pedro
    I am researching the possibilities for a new iOS game. It's going to be a run-n-gun type platformer, and I'm looking into the possibility of co-op multiplayer. The game itself wouldn't be very physics intensive, there will most likely be 20-30 physics bodies at any given time. For the multiplayer, I think I would have one player "hosting" and up to 3 other connecting via the Internet. Here's my first question, are there any 2D physics engines that work over a network(preferably open source)? My second question, Does anyone have any thoughts on using a non-networked engine (like Box2D or Chipmunk) and adding the networking component? Since there would not be very much information sent, do you think it would cause a lot of lag?

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  • Can WebGL be used to create a tile-based multi-layer scrolling platform game?

    - by Nicholas Hill
    I've found WebGL (based on OpenGL) to be a fiendish and unforgiving framework for those learning to write HTML5-based games. Despite the presence of many examples on how to get started, I'm really struggling to understand how I could simply load a bunch of images and render them to a canvas quickly using WebGL. My specific scenario involves trying to render a map using a bespoke but simple multi-layered tile engine, where each value in a three dimensional array points to the image to use for that location in the rendered image. Think "Sonic the Hedgehog" via tilesets, tiles, maps, layers, sprites etc. Can anyone enlighten me: 1) How can I load an image that I can use as a texture in WebGL? 2) How can I dynamically select an image at run time and draw it at any co-ordinate, that I also select at run time?

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  • A quick list of all SharePoint 2010 Powershell commandlets

    - by Sahil Malik
    SharePoint 2010 Training: more information Ever wonder what powershell commandlets exist on your SharePoint 2010 installation? Easy! Just run the SharePoint 2010 Management Shell, and issue the following command - Get-Command -module Microsoft.SharePoint.PowerShell And if you wish to find matching commands for a certain task, for instance, I wish to know all commands that have anything to do with “Update”, I would issue the following command  - Get-Command -module Microsoft.SharePoint.PowerShell  | where{$_.name -match "Update"} And if you want to do exactly the same for stsadm, you could do something like this - Read full article ....

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  • What did I do wrong when installed this theme?

    - by Qmal
    I have a problem installing a theme for my Ubuntu, note that I am very new to it and probably messed something up. Still it seems to me that I did everything like it was stated in the INSTALL file. Theme: http://opendesktop.org/content/show.php/?content=140562 So I downloaded the *.zip package, unzipped it in home/.themes folder and changed Controls and Borders inside my theme preference. Still my result is pretty poor. You can look at the image, it looks nothing like what in the screenshot of the author. I also installed fonts running sudo apt-get install ttf-mscorefonts-installer and tried to install GTK2 engine as sudo apt-get install gtk2-engines-murrine gtk2-engines-pixbuf, but it showed that 0 files was modified since I already have it. Please tell me what did I did wrong so I can fix that :) (It seems that I can't upload images yet, no rep. I can give you link tho) http://postimage.org/image/1zhibxx5w/full/

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  • DirectX 9.0c and C++ GUI

    - by SullY
    Well, I'm trying to code a gui for my engine, but I've got some problems. I know how to make a UI overlay but buttons are still black magic for me. Anything I tried was to compilcated ( if it goes big ). To Example I tried to look if the mouse position is the same as the Pixel that is showing the button. But If I use some bigger areas it's getting to complicated. Now I'm searching for a Tutorial how to implement your own gui. I'm really confused about it. Well I hope you have/ know some good tutorials. By the way, I took a look at the DXUTSample, but it's to big to get overview.

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  • .NET serait le framework le plus populaire devant GWT, d'après une étude remise en cause par le créa

    .NET serait le framework le plus populaire Devant GWT, d'après une étude remise en cause par le créateur de Rails Evans Data vient de publier un classements des principaux frameworks utilisés par les développeur. Baptisée « Users' Choice Survey on Frameworks » l'étude souligne que la facilité d'utilisation est visiblement un facteur prépondérant pour les programmeurs. Arrivé premier des réponses de plus de 400 développeurs, .NET de Microsoft devance le Google's App Engine et le Google Web Toolkit. A l'autre bout du classement, Rails serait très mal noté. Le support et la réactivité de la communauté seraient la principale cause de ce mauva...

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  • Windows2Linux Porting

    Recently I faced one very interesting task. I had to port an application from one platform (Windows) to another (Linux). It is an interesting topic. First, knowledge of several platforms and writing the code for them is a good experience for every developer. Secondly, writing an application for different platforms makes it widespread and needed by many. So, I would like to share my impressions concerning this process. This article is intended for everybody who wants to write a cross-platform application.

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  • How do I start a personal programming project?

    - by Pureferret
    I've just started a programming job where I'm applying my 'How to code' knowledge to what I'm being taught of 'How to Program' (They are different!). As well of this I'm taught how to capture requirements from clients, so as to start a new project. How do I do this for a nebulous personal project? I say nebulous, as I often find halfway through programming something, I want to expand what my program will do, or alter the result. Eventually I'm tangled in code, and have to restart. This can be frustrating and off putting. Conversely when given a fixed task, and fixed requirements, it's much easier to programme from a - b. So how do I plan a personal programming project?

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  • Other link relationships and impact to the SEO

    - by haha
    Example other link relationships <head> <link rel='index' title='Main Title' href='http://domain.com/' /> <link rel='start' title='Part Three' href='http://domain.com/part-3/' /> <link rel='prev' title='Part Two' href='http://domain.com/part-2/' /> <link rel='next' title='Part Four' href='http://domain.com/part-4/' /> </head> Questions Have a big impact to make my site get a nice rank to Search Engine?

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  • Implementing lighting similar as in CubeWorld

    - by Phito
    I am currently writing a voxel engine and my goal is to achieve something looking like CubeWorld. The problem that I am encountering is about lighting. I don't have a lot of knowledge in OpenGL but I don't think lighting in a game like that should be done with glLight. But beside that I have no idea of how to implement it. Here's what I have for the moment (with glLight): Do you have any ideas/link that could give me an idea of how to achieve that? Thanks

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  • atheros wireless ar9285 driver

    - by nikola
    I have been having problems with wireless on Ubuntu 10 and above, Mint 11 and above. The problem is in the driver for the wireless... I can see that there is no driver installed and yet it works but reduced a lot, for example: on windows 7 ultimate 100% on distance of 1 meter (currently running) Mint Cinnamon 15 on same distance 70% when it goes under the 40 % it simply disconnects and than takes a lot of time to connect again I am new to Linux and I don't know anything about programming, yet I love the interface and look of the OS but don't want to reject it for couple of problems. There is, however, a problem with brightness control on laptop, it shows the notification and slider but with no effect The question is: Can somebody explain to me where to download and how to install the ar9285 driver for atheros wireless card laptop acer emachines eme529? or can someone explain this to me only for the LINUX MINT 15 http://www.jrhenkelmann.net/index.php?option=com_content&task=view&id=34 because the synaptic's interface is different than of mint 15 I KNOW this is Ubuntu community but the problems persist in all Linux versions

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  • Forking a repo on GitHub but allowing new issues on the fork

    - by Tom Swirly
    I have previously forked other people's repos on GitHub, and I have noticed that issues stay with the original repo, and that I can't file issues on the forked repo. I now have the following task. I am working for a small business where development was being done by one of the principals on his personal account. He has amicably left the project, and we would like to migrate that project away from his personal account to a new "role" account on GitHub. I would naturally fork the repo, in order to preserve the code history, but then I'll end up with a repo where we can't file new issues, which is quite undesirable. How can I make a copy of this original repo into our new account, ideally still preserving code history, but be able to file new issues within this new account?

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  • Construct sentences from tabular data

    - by Sumeet
    I have a huge set of html files an have to retrieve the meaningful information from them. Most of the task is accomplished, now the problem is with HTML tables. I have some literature on how to extract meaningful tables from html, but my problem is with creating meaningful sentences from tabular data (or attribute value pairs extracted from a table). Are there any NLP/Machine learning techniques to do this? Here is what I expect. Suppose below is a sample table: col_Name: Sumeet col_year: 2011 col_winner: quiz Can this be made to something meaningful like "Sumeet won quiz in 2011"?

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  • Independent contractors posting projects to their portfolio

    - by Yuji Tomita
    I'm about to hire freelance contractors to do small pieces of my web projects. Is it standard to allow them to put the project on their portfolio? Say a simple debugging task getting a specific mobile problem fixed in <5 hours. I'm just concerned as it could potentially dilute my company's portfolio by having it listed by each contractor when in fact the majority of work is done by me. I'm trying to build a portfolio here as an agency. I think it's a risk for my company since I'm working hard to get clients and the whole point is putting projects on my portfolio. Am I wrong here? Is there an standard policy for this? Perhaps a limited policy whereby attribution is required to the agency? Did exactly X for agency Y (link).

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  • Compiz Error After Emerald Install

    - by KoopaTroopa
    Salutations! So, once again, I fell to the allure of the window decorator emerald. Where, just like the first time around, (I know I know) upon attempting to back out of emerald to the safety of compiz I'm faced with a problem. Seemingly after several minutes or after opening Chrome any window that isn't maximised has it's borders removed (so there's no close, minimise and maximise etc buttons). I can get them breifly back if I reload compiz via fusion-icon. After a brief chat on IRC it appears compiz is crashing. Here's a pastebin log of me running compiz via terminal. http://pastebin.com/sK65v4Fi I forgot my two vows of 'Never bother using Windows applications via wine or a VM' and 'Thou shalt never not use compiz'. ***GTK-Window-Decorator log gtk-window-decorator (gtk-window-decorator:11027): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", Segmentation fault ** also posted on ubuntuforums to widen my scope of help.

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  • How to run ubuntu-tweak's janitor automatically?

    - by Eliran Malka
    My aim is to have the janitor running at startup, with a pre-configured profile (e.g. clear redundant packages and browser cache). The website is lacking any documentation or usage instructions, and I could not find any information on this here as well. I tried, naturally, to start ubuntu-tweak from the command line, hoping additional API exists that will come through in this (allegedly) simple task. I only got as far as: ubuntu-tweak -f janitor which is a step in the right direction, but what's still missing is a command for the clear action. Is such a command available, or is there any better way of achieving the desired behavior?

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