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  • How do I wait for a C# event to be raised?

    - by Evan Barkley
    I have a Sender class that sends a Message on a IChannel: public class MessageEventArgs : EventArgs { public Message Message { get; private set; } public MessageEventArgs(Message m) { Message = m; } } public interface IChannel { public event EventHandler<MessageEventArgs> MessageReceived; void Send(Message m); } public class Sender { public const int MaxWaitInMs = 5000; private IChannel _c = ...; public Message Send(Message m) { _c.Send(m); // wait for MaxWaitInMs to get an event from _c.MessageReceived // return the message or null if no message was received in response } } When we send messages, the IChannel sometimes gives a response depending on what kind of Message was sent by raising the MessageReceived event. The event arguments contain the message of interest. I want Sender.Send() method to wait for a short time to see if this event is raised. If so, I'll return its MessageEventArgs.Message property. If not, I return a null Message. How can I wait in this way? I'd prefer not to have do the threading legwork with ManualResetEvents and such, so sticking to regular events would be optimal for me.

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  • How to get address of va_arg?

    - by lionbest
    I hack some old C API and i got a compile error with the following code: void OP_Exec( OP* op , ... ) { int i; va_list vl; va_start(vl,op); for( i = 0; i < op->param_count; ++i ) { switch( op->param_type[i] ) { case OP_PCHAR: op->param_buffer[i] = va_arg(vl,char*); // ok it works break; case OP_INT: op->param_buffer[i] = &va_arg(vl,int); // error here break; // ... more here } } op->pexec(op); va_end(vl); } The error with gcc version 4.4.1 (Ubuntu 4.4.1-4ubuntu9) was: main.c|55|error: lvalue required as unary ‘&’ operand So why exactly it's not possible here to get a pointer to argument? How to fix it? This code is executed very often with different OP*, so i prefer to not allocate extra memory. Is it possible to iterate over va_list knowing only the size of arguments?

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  • Returning pointers in a thread-safe way.

    - by Roddy
    Assume I have a thread-safe collection of Things (call it a ThingList), and I want to add the following function. Thing * ThingList::findByName(string name) { return &item[name]; // or something similar.. } But by doing this, I've delegated the responsibility for thread safety to the calling code, which would have to do something like this: try { list.lock(); // NEEDED FOR THREAD SAFETY Thing *foo = list.findByName("wibble"); foo->Bar = 123; list.unlock(); } catch (...) { list.unlock(); throw; } Obviously a RAII lock/unlock object would simplify/remove the try/catch/unlocks, but it's still easy for the caller to forget. There are a few alternatives I've looked at: Return Thing by value, instead of a pointer - fine unless you need to modify the Thing Add function ThingList::setItemBar(string name, int value) - fine, but these tend to proliferate Return a pointerlike object which locks the list on creation and unlocks it again on destruction. Not sure if this is good/bad practice... What's the right approach to dealing with this?

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  • Update multiple progress bar with gtk c++

    - by Yadira Suazo
    I need to output the i progress bars and update them all. But only the last one updates i times. This is the code: static void calculaPi (GtkButton * boton, Datos * dDatos){ const char * threads; GtkWidget * barra, *bot2, *button, *progress, *vbox; threads = gtk_entry_get_text(GTK_ENTRY(dDatos->dthreads )); gint ithreads = 1; ithreads = atoi(threads); barra = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_title((GtkWindow *) barra, "Loteria de Threads"); gtk_window_set_default_size(GTK_WINDOW(barra), 300, ithreads*30); gtk_window_set_position(GTK_WINDOW(barra), GTK_WIN_POS_CENTER); button = gtk_button_new_with_label ("Click me!"); vbox = gtk_vbox_new (FALSE, 5); gtk_box_pack_start (GTK_BOX (vbox), button, FALSE, FALSE, 5); gtk_container_add (GTK_CONTAINER (barra), vbox); for (gint i = 1 ; i <= ithreads; i++) { progress = gtk_progress_bar_new (); gtk_box_pack_start (GTK_BOX (vbox), progress, FALSE, FALSE, 5); g_object_set_data (G_OBJECT (barra), "pbar", (gpointer) progress); g_signal_connect (G_OBJECT (button), "clicked", G_CALLBACK (button_clicked), (gpointer) barra); } bot2 = gtk_button_new_with_label("Salir"); gtk_box_pack_start (GTK_BOX (vbox), bot2, FALSE, FALSE, 5); gtk_widget_set_size_request(bot2, 100, 35); g_signal_connect (G_OBJECT (bot2), "clicked", G_CALLBACK (destroy), G_OBJECT (barra)); gtk_widget_show_all(barra); gtk_main(); } static void button_clicked (GtkButton *button, GtkWidget *barra) { GtkProgressBar *progress; gdouble percent = 0.0; gtk_widget_set_sensitive (GTK_WIDGET (button), FALSE); progress = GTK_PROGRESS_BAR (g_object_get_data (G_OBJECT (barra), "pbar")); while (percent <= 100.0) { gchar *message = g_strdup_printf ("%.0f%% Complete", percent); gtk_progress_bar_set_fraction (progress, percent / 100.0); gtk_progress_bar_set_text (progress, message); while (gtk_events_pending ()) gtk_main_iteration (); g_usleep (500000); percent += 5.0; } }

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  • How do I controll clipping with non-opaque graphics-item's in Qt?

    - by JJacobsson
    I have a bunch of QGraphicsSvgItem's in a QGraphicsScene that are drawn connected by QGraphicsLineItem's. This show's a graph of a tree-structure. What I want to do is provide a feature where everything but a selected sub-tree becomes transparent. A kind of "highlight this sub-tree" feature. That part was easy, but the results are ugly because now the lines can be seen through the semi-transparent svg's. I am looking for some way to still clip other QGraphicsItem's in the scene to the svg item's, giving the effect that the svg's are semi-transparent windows to the background. I know this code does not use svg's but I figure you can replace that yourself if you are so inclined. int main(int argc, char *argv[]) { QApplication app(argc, argv); QGraphicsScene scene; for( int i = 0; i < 10; ++i ) { QGraphicsLineItem* line = new QGraphicsLineItem; line->setLine( i * 25.0 + 1.0, 0, i * 25.0 + 23.0, 0 ); scene.addItem( line ); } for( int i = 0; i < 11; ++i ) { QGraphicsEllipseItem* ellipse = new QGraphicsEllipseItem; ellipse->setRect( (i * 25.0) - 9.0, -9.0, 18.0, 18.0f ); ellipse->setBrush( QBrush( Qt::green, Qt::SolidPattern ) ); ellipse->setOpacity( 0.5 ); scene.addItem( ellipse ); } QGraphicsView view( &scene ); view.show(); return app.exec(); } I would like the line's to not be seen behind the circle's. I have tried fiddling with the depth-buffer and the stencil buffer using opengl rendering to no avail. How do I get the QGraphicsSvgItem's (or QGraphicsEllipseItem's in the example code) to still clip the lines even though they are semi-transparent?

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  • cocoa/c++ relative path to load resources

    - by moka
    Hi, I am currently working directly with cocoa for the first time, to built a screen saver. Now I came across a problem when trying to load resources from within the .saver bundle. I basically have a small c++ wrapper class to load .exr files using freeImage. That works as long as I use absoulte paths, but thats not very useful, is it? So basically I tried everything, putting the .exr file on the level of the .saver bundle itself, inside the bundles Resources folder and so on. Then I simply tried to load the .exr like this without success particleTex = [self loadExrTexture: "ball.exr"]; I also tried making it go to the .saver bundles location like this: particleTex = [self loadExrTexture: "../../../ball.exr"]; to maybe load the .exr from that location but without success. I then came across this: NSString * path = [[NSBundle mainBundle] pathForResource:@"ball" ofType:@"exr"]; const char * pChar = [path UTF8String]; which seems to be a common way to find resources in cocoa, but for some reason its emty in my case. any ideas about that? I really tried out anything that came to my mind without success so I would be glad about some input!

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  • Extend DOMElement object

    - by Comma
    How could I exdend objects provided with Document Object Model? Seems that there is no way according to this [issue][2]. class Application_Model_XmlSchema extends DOMElement { const ELEMENT_NAME = 'schema'; /** * @var DOMElement */ private $_schema; /** * @param DOMDocument $document * @return void */ public function __construct(DOMDocument $document) { $this->setSchema($document->getElementsByTagName(self::ELEMENT_NAME)->item(0)); } /** * @param DOMElement $schema * @return void */ public function setSchema(DOMElement $schema){ $this->_schema = $schema; } /** * @return DOMElement */ public function getSchema(){ return $this->_schema; } /** * @param string $name * @param array $arguments * @return mixed */ public function __call($name, $arguments) { if (method_exists($this->_schema, $name)) { return call_user_func_array( array($this->_schema, $name), $arguments ); } } } $version = $this->getRequest()->getParam('version', null); $encoding = $this->getRequest()->getParam('encoding', null); $source = 'http://www.w3.org/2001/XMLSchema.xsd'; $document = new DOMDocument($version, $encoding); $document->load($source); $xmlSchema = new Application_Model_XmlSchema($document); $xmlSchema->getAttribute('version'); I got an error: Warning: DOMElement::getAttribute(): Couldn't fetch Application_Model_XmlSchema in C:\Nevermind.php on line newvermind

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  • open Fancybox in tabs

    - by Prashant
    Hello all. I am using PHP + jQuery + Fancybox in my project. I have multiple tabs that get created dynamically. I have got a star icon on every tab header and on clicking them I want to open a fancybox. My tabs are basically ul-li with following dynamic code. $("#tabs").append("<li class='current'><a class='tab' id='tab_" + tabCnt + "<a href='#loginBox_div' class='login_link'> <img src='star.png' style='cursor:pointer'/> </a>" + "<a href='javascript:void(0);' class='remove'>x</a></li>"); in my index file : $(document).ready(function() { $("a.login_link").fancybox({ 'titlePosition' : 'inside', 'transitionIn' : 'none', 'transitionOut' : 'none' }); }); The problem is that when I click on star icon of first tab, the loginBox_div (fancybox) opens properly. But when my second tab is created and when I click on its star icon, the fancybox is not opening although the class is applied in second and successive tabs. No javascript errors too. Please show me the way. Thank you.

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  • Documentation about difference between javacript src and javascript library in grails

    - by damian
    I know that if you write in a view: <g:javascript src="myscript.js" /> <g:javascript src="myscript.js" /> <g:javascript src="myscript.js" /> <!-- other try --> <g:javascript library="myscript" /> <g:javascript library="myscript" /> <g:javascript library="myscript" /> It will out output: <script type="text/javascript" src="/vip/js/myscript.js"></script> <script type="text/javascript" src="/vip/js/myscript.js"></script> <script type="text/javascript" src="/vip/js/myscript.js"></script> <!-- other try --> <script type="text/javascript" src="/vip/js/myscript.js"></script> Conclution: with library it will try to include only once. I have been try to find documentation about it without success. Do you have any pointer?

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  • Flex bar chart with Two Y axis

    - by user345522
    I am trying to create a bar char in action 3 script. But for some reason I am getting 2 y-axis and no x axis. Can some one help spot the error. I have said "placement " bottom. The standalone code snippet is below. enter code here [Bindable] public var QUANTITY:ArrayCollection = new ArrayCollection([ {date:"22-Aug-05", quantity:1575.9}, {date:"23-Aug-05", quantity:1603.}, {date:"24-Aug-05", quantity:1507.1}, {date:"25-Aug-05", quantity:1568.8}, ]); private function getBarChartData(evt:MouseEvent):void{ var title:String = "ASDFZXCVB"; var pnlChart:Panel = new Panel(); pnlChart.title = title; pnlChart.height = 750; { var categoryAxisDate:CategoryAxis = new CategoryAxis(); categoryAxisDate.categoryField = "date"; var linearVolumeAxis:LinearAxis = new LinearAxis(); linearVolumeAxis.minimum = 1500; linearVolumeAxis.maximum = 1700; var colChart:ColumnChart = new ColumnChart(); colChart.showDataTips = true; { var horizontalAxisDateRenderer:AxisRenderer = new AxisRenderer(); horizontalAxisDateRenderer.axis = categoryAxisDate; horizontalAxisDateRenderer.placement = "bottom"; var quantityRenderer:AxisRenderer = new AxisRenderer(); quantityRenderer.axis = linearVolumeAxis; quantityRenderer.placement = "left"; colChart.horizontalAxisRenderers.push(horizontalAxisDateRenderer); colChart.verticalAxisRenderers.push(quantityRenderer); { var quantityColumnSeries:ColumnSeries = new ColumnSeries(); quantityColumnSeries.horizontalAxis = categoryAxisDate; quantityColumnSeries.yField="quantity"; quantityColumnSeries.displayName ="QUANTITY"; quantityColumnSeries.dataProvider = QUANTITY; quantityColumnSeries.verticalAxis = linearVolumeAxis; colChart.series.push(quantityColumnSeries); } } pnlChart.addChild(colChart); } canvasReportId.addChild(pnlChart); } ]] <mx:Button label="Submit" click="getBarChartData(event)" x="293" y="4"/> </mx:Canvas>

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  • Sending information between JavaScript and Web Services using AJAX

    - by COB-CSU-AM
    Alright so I'm using Microsoft's Web Services and AJAX to get information from a SQL database for use with java script on the client side. And I'm wondering what the best method is. Before I started working on the project, the web services were setup to return a C# List filled with some objects. Those objects variables (ints, strings, etc.) contain the data I want to use. Of course, java script can't do much with this, to the best of my knowledge. I then modified the web service to return a 2D Array, but java script got confused, and to the best of my knowledge can't handle 2D array's returned from C#. I then tried to use a regular array, but then a found the length property of an array in JS doesn't carry over, so I couldn't preform a for loop through all the items, because there wasn't anyway of knowing how many elements there were. The only other thing I can thing of is returning a string with special char's to separate the data, but this seems way too convoluted. Any suggestions? Thanks in advance!

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  • grailsApplication access in Grails unit Test

    - by Reza
    I am trying to write unit tests for a service which use grailsApplication.config to do some settings. It seems that in my unit tests that service instance could not access the config file (null pointer) for its setting while it could access that setting when I run "run-app". How could I configure the service to access grailsApplication service in my unit tests. class MapCloudMediaServerControllerTests { def grailsApplication @Before public void setUp(){ grailsApplication.config= ''' video{ location="C:\\tmp\\" // or shared filesystem drive for a cluster yamdi{ path="C:\\FFmpeg\\ffmpeg-20121125-git-26c531c-win64-static\\bin\\yamdi" } ffmpeg { fileExtension = "flv" // use flv or mp4 conversionArgs = "-b 600k -r 24 -ar 22050 -ab 96k" path="C:\\FFmpeg\\ffmpeg-20121125-git-26c531c-win64-static\\bin\\ffmpeg" makethumb = "-an -ss 00:00:03 -an -r 2 -vframes 1 -y -f mjpeg" } ffprobe { path="C:\\FFmpeg\\ffmpeg-20121125-git-26c531c-win64-static\\bin\\ffprobe" params="" } flowplayer { version = "3.1.2" } swfobject { version = "" qtfaststart { path= "C:\\FFmpeg\\ffmpeg-20121125-git-26c531c-win64-static\\bin\\qtfaststart" } } ''' } @Test void testMpegtoFlvConvertor() { log.info "In test Mpg to Flv Convertor function!" def controller=new MapCloudMediaServerController() assert controller!=null controller.videoService=new VideoService() assert controller.videoService!=null log.info "Is the video service null? ${controller.videoService==null}" controller.videoService.grailsApplication=grailsApplication log.info "Is grailsApplication null? ${controller.videoService.grailsApplication==null}" //Very important part for simulating the HTTP request controller.metaClass.request = new MockMultipartHttpServletRequest() controller.request.contentType="video/mpg" controller.request.content= new File("..\\MapCloudMediaServer\\web-app\\videoclips\\sample3.mpg").getBytes() controller.mpegtoFlvConvertor() byte[] videoOut=IOUtils.toByteArray(controller.response.getOutputStream()) def outputFile=new File("..\\MapCloudMediaServer\\web-app\\videoclips\\testsample3.flv") outputFile.append(videoOut) } }

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  • How to DRY on CRUD parts of my Rails app?

    - by kolrie
    I am writing an app which - similarly to many apps out there - is 90% regular CRUD things and 10% "juice", where we need nasty business logic and more flexibility and customization. Regarding this 90%, I was trying to stick to the DRY principle as much as I can. As long as controllers go, I have found resource_controller to really work, and I could get rid of all the controllers on that area, replacing them with a generic one. Now I'd like to know how to get the same with the views. On this app I have an overall, application.html.erb layout and then I must have another layout layer, common for all CRUD views and finally a "core" part: On index.html.erb all I need to generate a simple table with the fields and labels I indicate. For new and edit, also generic form edition, indicating labels and fields (with a possibility of providing custom fields if needed). I am not sure I will need show, but if I do it would be the same as new and edit. What plugins and tools (or even articles and general pointer) would help me to get that done? Thanks, Felipe.

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  • pulling a value from NSMutableDictionary

    - by Jared Gross
    I have a dictionary array with a key:@"titleLabel". I am trying to load a pickerView with ONE instance of each @"titleLabel" key so that if there are multiple objects with the same @"titleLabel" only one title will be displayed. I've done some research on this forum and looked at apples docs but haven't been able to put the puzzle together. Below is my code but I am having trouble pulling the values. Right now when I run this code it throws an error Incompatible pointer types sending 'PFObject *' to parameter of type 'NSString' which i understand but am just not sure how to remedy. Cheers! else { // found messages! self.objectsArray = objects; NSMutableDictionary *dict = [[NSMutableDictionary alloc] init]; for(id obj in self.objectsArray){ PFObject *key = [self.objectsArray valueForKey:@"titleLabel"]; if(![dict objectForKey:@"titleLabel"]){ [dict setValue:obj forKey:key]; } } for (id key in dict) { NSLog(@"Objects array is %d", [self.objectsArray count]); NSLog(@"key: %@, value: %@ \n", key, [dict objectForKey:key]); } [self.pickerView reloadComponent:0]; } }];` Here is where I define the PFObject and keys: PFObject *image = [PFObject objectWithClassName:@"Images"]; [image setObject:file forKey:@"file"]; [image setObject:fileType forKey:@"fileType"]; [image setObject:title forKey:@"titleLabel"]; [image setObject:self.recipients forKey:@"recipientIds"]; [image setObject:[[PFUser currentUser] objectId] forKey:@"senderId"]; [image setObject:[[PFUser currentUser] username] forKey:@"senderName"]; [image saveInBackground];

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  • Access to map data

    - by herzl shemuelian
    I have a complex map that defined typedef short short1 typedef short short2 typedef map<short1,short2> data_list; typedef map<string,list> table_list; I have a class that fill table_list class GroupingClass { table_list m_table_list; string Buildkey(OD e1){ string ostring; ostring+=string(e1.m_Date,sizeof(Date)); ostring+=string(e1.m_CT,sizeof(CT)); ostring+=string(e1.m_PT,sizeof(PT)); return ostring; } void operator() (const map<short1,short2>::value_type& myPair) { OptionsDefine e1=myPair.second; string key=Buildkey(e1); m_table_list[key][e1.m_short2]=e1.m_short2; } operator table_list() { return m_table_list; } }; and I use it by table_list TL2 GroupingClass gc; TL2=for_each(mapOD.begin(), mapOD.end(), gc); but when I try to access to internal map I have problems for example data_list tmp; tmp=TL2["AAAA"]; short i=tmp[1]; //I dont update i variable but if i use a loop by itrator this work properly why this no work at first way thanks herzl

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  • Does everything after my try statement have to be encompassed in that try statement to access variab

    - by Mithrax
    I'm learning java and one thing I've found that I don't like, is generally when I have code like this: import java.util.*; import java.io.*; public class GraphProblem { public static void main(String[] args) { if (args.length < 2) { System.out.println("Error: Please specify a graph file!"); return; } FileReader in = new FileReader(args[1]); Scanner input = new Scanner(in); int size = input.nextInt(); WeightedGraph graph = new WeightedGraph(size); for(int i = 0; i < size; i++) { graph.setLabel(i,Character.toString((char)('A' + i))); } for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { graph.addEdge(i, j, input.nextInt()); } } // .. lots more code } } I have an uncaught exception around my FileReader. So, I have to wrap it in a try-catch to catch that specific exception. My question is does that try { } have to encompass everything after that in my method that wants to use either my FileReader (in) or my Scanner (input)? If I don't wrap the whole remainder of the program in that try statement, then anything outside of it can't access the in/input because it may of not been initialized or has been initialized outside of its scope. So I can't isolate the try-catch to just say the portion that intializes the FileReader and close the try statement immediately after that. So, is it the "best practice" to have the try statement wrapping all portions of the code that are going to access variables initialized in it? Thanks!

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  • How to mimic polymorphism in classes with template methods (c++)?

    - by davide
    in the problem i am facing i need something which works more or less like a polymorphic class, but which would allow for virtual template methods. the point is, i would like to create an array of subproblems, each one being solved by a different technique implemented in a different class, but holding the same interface, then pass a set of parameters (which are functions/functors - this is where templates jump up) to all the subproblems and get back a solution. if the parameters would be, e.g., ints, this would be something like: struct subproblem { ... virtual void solve (double& solution, double parameter)=0; } struct subproblem0: public subproblem { ... virtual void solve (double& solution, double parameter){...}; } struct subproblem1: public subproblem { ... virtual void solve (double* solution, double parameter){...}; } int main{ subproblem problem[2]; subproblem[0] = new subproblem0(); subproblem[1] = new subproblem1(); double argument0(0), argument1(1), sol0[2], sol1[2]; for(unsigned int i(0);i<2;++i) { problem[i]->solve( &(sol0[i]) , argument0); problem[i]->solve( &(sol1[i]) , argument1); } return 0; } but the problem is, i need the arguments to be something like Arg<T1,T2> argument0(f1,f2) and thus the solve method to be something of the likes of template<T1,T2> solve (double* solution, Arg<T1,T2> parameter) which cant obviously be declared virtual ( so cant be called from a pointer to the base class)... now i'm pretty stuck and don't know how to procede...

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  • Calling from C# to C function which accept a struct array allocated by caller

    - by lifey
    I have the following C struct struct XYZ { void *a; char fn[MAX_FN]; unsigned long l; unsigned long o; }; And I want to call the following function from C#: extern "C" int func(int handle, int *numEntries, XYZ *xyzTbl); Where xyzTbl is an array of XYZ of size numEntires which is allocated by the caller I have defined the following C# struct: [System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential, CharSet = System.Runtime.InteropServices.CharSet.Ansi)] public struct XYZ { public System.IntPtr rva; [System.Runtime.InteropServices.MarshalAsAttribute(System.Runtime.InteropServices.UnmanagedType.ByValTStr, SizeConst = 128)] public string fn; public uint l; public uint o; } and a method: [System.Runtime.InteropServices.DllImport(@"xyzdll.dll", CallingConvention = CallingConvention.Cdecl)] public static extern Int32 func(Int32 handle, ref Int32 numntries, [MarshalAs(UnmanagedType.LPArray)] XYZ[] arr); Then I try to call the function : XYZ xyz = new XYZ[numEntries]; for (...) xyz[i] = new XYZ(); func(handle,numEntries,xyz); Of course it does not work. Can someone shed light on what I am doing wrong ?

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  • DMProcessConfigXML fails while loading dlls on the windows mobile 6.5.

    - by jieun
    What I want to do is uninstall my program on the device Programmatically. So I trying to use DMProcessConfigXML() as this site It seems to work well on the emulator, but it didn't work on my device. Application goes exit after calling DMProcessConfigXML() without return result code. This is a part of code. after line 2, program is terminated. const wchar_t *_deleteUninstallOFficeLiteXML = L"<wap-provisioningdoc>" L" <characteristic type=\"UnInstall\">" L" <characteristic type=\"myApp\">" L" <parm name=\"uninstall\" value=\"1\"/>" L" </characteristic>" L" </characteristic>" L"</wap-provisioningdoc>"; 1. HRESULT hr = E_FAIL; 2. hr = DMProcessConfigXML(_deleteUninstallXML, CFGFLAG_PROCESS, &out); 3. if (FAILED(hr)) 4. { ... Does anyone know why this happen and how to fix?

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  • Convert C function to Objective C or alternative way to include C library?

    - by Moshe
    Background: I'm new to Objective-C and I've never touched C before. I'm trying to include a C library in my iPhone/iPod Touch project and I could not successfully compile the library's source code using the included instructions, so I've resorted to including the .h and .c files in Xcode. The library is for Hebrew Dates and corresponding Jewish Holidays. It can be found here: http://sourceforge.net/projects/libhdate/ I cannot seem to import the .c files into my implementation files. I can import the .h files though. When I try to use #import "file.c", where file.c is a file that is in XCode, it doesn't work. Why not? I've considered just writing the functions over in Objective-C, albeit only my needed functions and not the whole library. How can I make the following C function work in Objective-C? Are there other things that need to be included/re-coded/compiled? How so? I am almost certain something is missing, but I'm not sure what. Code: int hdate_get_omer_day(hdate_struct const * h) { int omer_day; hdate_struct sixteen_nissan; hdate_set_hdate(&sixteen_nissan, 16, 7, h->hd_year); omer_day = h->hd_jd - sixteen_nissan.hd_jd + 1; if ((omer_day > 49) || (omer_day < 0)) omer_day = 0; return omer_day; } So... should I be converting it, or trying somehow to compile to an appropriate format and how so? (I don't know what format a static library should be in, by the way, or if it should be static... - I'm so lost here....) I appreciate the help!

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  • Concise description of how .h and .m files interact in objective c?

    - by RJ86
    I have just started learning objective C and am really confused how the .h and .m files interact with each other. This simple program has 3 files: Fraction.h #import <Foundation/NSObject.h> @interface Fraction : NSObject { int numerator; int denominator; } - (void) print; - (void) setNumerator: (int) n; - (void) setDenominator: (int) d; - (int) numerator; - (int) denominator; @end Fraction.m #import "Fraction.h" #import <stdio.h> @implementation Fraction -(void) print { printf( "%i/%i", numerator, denominator ); } -(void) setNumerator: (int) n { numerator = n; } -(void) setDenominator: (int) d { denominator = d; } -(int) denominator { return denominator; } -(int) numerator { return numerator; } @end Main.m #import <stdio.h> #import "Fraction.h" int main(int argc, char *argv[]) { Fraction *frac = [[Fraction alloc] init]; [frac setNumerator: 1]; [frac setDenominator: 3]; printf( "The fraction is: " ); [frac print]; printf( "\n" ); [frac release]; return 0; } From what I understand, the program initially starts running the main.m file. I understand the basic C concepts but this whole "class" and "instance" stuff is really confusing. In the Fraction.h file the @interface is defining numerator and denominator as an integer, but what else is it doing below with the (void)? and what is the purpose of re-defining below? I am also quite confused as to what is happening with the (void) and (int) portions of the Fraction.m and how all of this is brought together in the main.m file. I guess what I am trying to say is that this seems like a fairly easy program to learn how the different portions work with each other - could anyone explain in non-tech jargon?

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  • Is this 2D array initialization a bad idea?

    - by Brendan Long
    I have something I need a 2D array for, but for better cache performance, I'd rather have it actually be a normal array. Here's the idea I had but I don't know if it's a terrible idea: const int XWIDTH = 10, YWIDTH = 10; int main(){ int * tempInts = new int[XWIDTH * YWIDTH]; int ** ints = new int*[XWIDTH]; for(int i=0; i<XWIDTH; i++){ ints[i] = &tempInts[i*YWIDTH]; } // do things with ints delete[] ints[0]; delete[] ints; return 0; } So the idea is that instead of newing a bunch of arrays (and having them placed in different places in memory), I just point to an array I made all at once. The reason for the delete[] (int*) ints; is because I'm actually doing this in a class and it would save [trivial amounts of] memory to not save the original pointer. Just wondering if there's any reasons this is a horrible idea. Or if there's an easier/better way. The goal is to be able to access the array as ints[x][y] rather than ints[x*YWIDTH+y].

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  • Output problem in mysql query in MFC program

    - by D.Gaughan
    Im currently working on a small MFC program that outputs data from a mysql database. I can get output when im using an sql statement that does not contain any variable eg. select album from Artists; but when i try to use a variable the program compiles but i get no output eg. mysql_perform_query(conn,select album from Artists where artists = '"+m_search_edit"'") Here is the function for mysql_perform_query: MYSQL_RES* mysql_perform_query(MYSQL *conn, const char* query) { // send the query to the database if (mysql_query(conn, query)) { // printf("MySQL query error : %s\n", mysql_error(conn)); // exit(1); } return mysql_use_result(conn); } And here is the code block for outputting the data: struct connection_details mysqlD; mysqlD.server = "www.freesqldatabase.com"; // where the mysql database is mysqlD.user = "**********"; // the root user of mysql mysqlD.password = "***********"; // the password of the root user in mysql mysqlD.database = "***************"; // the databse to pick // connect to the mysql database conn = mysql_connection_setup(mysqlD); CStringA query; query.Format("select album from Artists where artist = '%s'", CT2CA(m_search_edit)); res = mysql_perform_query(conn, query); //res = mysql_perform_query (conn, "select distinct artist from Artists"); while((row = mysql_fetch_row(res)) != NULL){ CString str; UpdateData(); str = ("%s\n", row[0]); UpdateData(FALSE); m_list_control.AddString(str); } The m_search_edit variable is the variable for an edit box. I am using Visual Studio 2008 with one copy of this program unicode and one nonunicode, I also have a version built with VC++ 6. Any tips on how I can get output from the databse using the m_search_edit variable??

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  • Pagination in a Rich Domain Model

    - by user246790
    I use rich domain model in my app. The basic ideas were taken there. For example I have User and Comment entities. They are defined as following: <?php class Model_User extends Model_Abstract { public function getComments() { /** * @var Model_Mapper_Db_Comment */ $mapper = $this->getMapper(); $commentsBlob = $mapper->getUserComments($this->getId()); return new Model_Collection_Comments($commentsBlob); } } class Model_Mapper_Db_Comment extends Model_Mapper_Db_Abstract { const TABLE_NAME = 'comments'; protected $_mapperTableName = self::TABLE_NAME; public function getUserComments($user_id) { $commentsBlob = $this->_getTable()->fetchAllByUserId((int)$user_id); return $commentsBlob->toArray(); } } class Model_Comment extends Model_Abstract { } ?> Mapper's getUserComments function simply returns something like: return $this->getTable->fetchAllByUserId($user_id) which is array. fetchAllByUserId accepts $count and $offset params, but I don't know to pass them from my Controller to this function through model without rewriting all the model code. So the question is how can I organize pagination through model data (getComments). Is there a "beatiful" method to get comments from 5 to 10, not all, as getComments returns by default.

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  • MFC/CCriticalSection: Simple lock situation hangs

    - by raph.amiard
    I have to program a simple threaded program with MFC/C++ for a uni assignment. I have a simple scenario in wich i have a worked thread which executes a function along the lines of : UINT createSchedules(LPVOID param) { genProgThreadVal* v = (genProgThreadVal*) param; // v->searcherLock is of type CcriticalSection* while(1) { if(v->searcherLock->Lock()) { //do the stuff, access shared object , exit clause etc.. v->searcherLock->Unlock(); } } PostMessage(v->hwnd, WM_USER_THREAD_FINISHED , 0,0); delete v; return 0; } In my main UI class, i have a CListControl that i want to be able to access the shared object (of type std::List). Hence the locking stuff. So this CList has an handler function looking like this : void Ccreationprogramme::OnLvnItemchangedList5(NMHDR *pNMHDR, LRESULT *pResult) { LPNMLISTVIEW pNMLV = reinterpret_cast<LPNMLISTVIEW>(pNMHDR); if((pNMLV->uChanged & LVIF_STATE) && (pNMLV->uNewState & LVNI_SELECTED)) { searcherLock.Lock(); // do the stuff on shared object searcherLock.Unlock(); // do some more stuff } *pResult = 0; } The searcherLock in both function is the same object. The worker thread function is passed a pointer to the CCriticalSection object, which is a member of my dialog class. Everything works but, as soon as i do click on my list, and so triggers the handler function, the whole program hangs indefinitely.I tried using a Cmutex. I tried using a CSingleLock wrapping over the critical section object, and none of this has worked. What am i missing ?

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