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  • PHP won't load php.ini

    - by Chuck
    I am racking my brain here and I must be doing something really stupid. I'm trying to setup PHP on Win2008 R2/IIS 7.5. I unpacked php538 into c:\php538 and renamed the php.ini-development to php.ini. Then i tried going to a command prompt and running: c:\php358\php -info I get: Configuration File (php.ini) Path => C:\windows Loaded Configuration File => (none)Scan this dir for additional .ini files => (none) Additional .ini files parsed => (none) Loaded Configuration File => (none) Scan this dir for additional .ini files => (none) Additional .ini files parsed => (none) I have tried using php5217. I tried putting php.ini in c:\windows. I tried creating the PHPRC envrionment variable and pointing it to c:\php358. Every time I have the same problem. PHP does not find or load the ini file. If I run: c:\php358\php -c php.ini -info Then it will load the file. But I shouldn't have to do this for PHP to find the file in the same directory, in the Windows directory, or using the environment variable, so I'm stumped. When I try to run PHP from IIS I get a 500 error and I can only assume at this time it is because it can't find and load the php.ini file correctly. I see similar questions on here, but none seem to address the problem I am having.

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  • How to get the path of a file after publishing my game

    - by NDraskovic
    I made a "game" for a college project that reads data from .txt file at startup and draws some models according to the data in that file. This is the code I use using (StreamReader sr = new StreamReader(@"C:\Users\User\Desktop\Linije.txt")) { String linija; while ((linija = sr.ReadLine()) != null) { red = linija.Split(','); model = red[0]; x = red[1]; y = red[2]; z = red[3]; elementi.Add(Convert.ToInt32(model)); podatci.Add(new Vector3(Convert.ToSingle(x),Convert.ToSingle(y),Convert.ToSingle(z))); } } As you see, this code fills some variables that are then used to define the model that will be drawn and the coordinates where it will be drawn. The problem that I'm having is that I don't know how to distribute that file to other computers (obviously on another computer it would have another path)? Do you have some advices on how to do this? P.S I tried to put it in the Content and set the Build Action on None, and I can see the file in the content directory, but when I change it, nothing happens (the models don't change as they should)

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  • Switching from Java/Java EE career path to C POS path?

    - by Muhammad
    I am a Java/Java EE Developer with about 3 years in this field. I like low-level programming so much... I favor back-end code over front-end. I've a knowledge in C and know little about C++. I got an offer to work with C in Point-of-Sale Payment terminals. I don't know much about how POS works (IDE/toolsets, etc). although I have a payment experience (ISO8583, etc...) I need you own opinion from Switching from the Java's High-level world to POS low-level world Although I love low-level world, but I am afraid from not being found what I seek.. I know programmers are not measured by the tools they use (including prog. langs.) but with their minds. I need your opinions of: Is programming POS terminals in C is an interesting thing, or I'll find myself doing usual code-writing job? (especially I am about to switch my whole career path). I find myself writing an elegant code in Java (like: Sobat http://code.google.com/p/sobat/) a code where I find myself in... So do I'll find the same thing in POS C? or It will all about Libraries that I'll call to finish my work?! Lastly, does this thing worse adventure with my current career (stability, conference, etc.. )? (as I currently don't think to move to a new job) Thanks.

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  • Pathfinding Java library

    - by Shivan Dragon
    I'm an amateur game developer and somewhat amateur Java developer as well. I'm trying to find a way to have path finding for my game(s). I've first googled for some existing Java libraries that have various path-finding implementations, but I've failed to find any. It seems to me that the only way to get pathfinding code is to use it via a game engine (like Unity). But I'd just like to have a library that I can use and make the game loop and other stuff on my own. Failing to find such a library I've tried implementing some algorithms myself. I've managed to make a running AStar in Java, but for fancier stuff like DStar I find it hard to do it by hand. So then, my question is, are there any Java libraries that contain at least some basic pathfinding algorithms implementations?

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  • How do I load tmx files with Slick2d?

    - by mbreen
    I just started using Slick2D and learned how simple it is to load in a tilemap and display it. I tried atleast a dozen different tmx files from numerous examples to see if it was the actual file that was corrupted. Everytime I get this error: Exception in thread "main" java.lang.RuntimeException: Resource not found: data/maps/desert.tmx at org.newdawn.slick.util.ResourceLoader.getResourceAsStream(ResourceLoader.java:69) at org.newdawn.slick.tiled.TiledMap.<init>(TiledMap.java:101) at game.Game.init(Game.java:17) at game.Tunneler.initStatesList(Tunneler.java:37) at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:164) at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390) at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314) at game.Tunneler.main(Tunneler.java:29) Here is my Game class: package game; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; import org.newdawn.slick.tiled.TiledMap; public class Game extends BasicGameState{ private int stateID = -1; private TiledMap map = null; public Game(int stateID){ this.stateID = stateID; } public void init(GameContainer container, StateBasedGame game) throws SlickException{ map = new TiledMap("data/maps/desert.tmx","maps");//ERROR } public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException{ //map.render(0,0); } public void update(GameContainer container, StateBasedGame game, int delta) throws SlickException{ } public int getID(){return stateID;} } I've tried to see if anyone else has had similar problems but haven't turned up anything. I am able to load other files, so I don't believe it's a compiler issue. My menu class can load images and display them just fine. Also, the filepath is correct. Please let me know if you have any pointers that might help me sort this out.

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  • Make Google Plus One only work for the domain and not the path [closed]

    - by Saeed Neamati
    Possible Duplicate: Make Google +1 button +1 a specific URL rather than the URL it's on? I'm creating an image sharing website, and since it's going to have many thousand links, then it's almost impossible to put a Google Plus One button in my site. Plus one is an indication of site's popularity and trust. You follow a link in SERP, because you see that somebody that you know has already plused one that link. So, you trust that link and click it. The more plus a page get, the more trustworthy it becomes. Sites which has simple static pages can get many plus ones, but sites like mine (dynamic sites with thousands of links) can't aggregate plus ones in one page. Is there any way to tell Google that I only want the Plus Ones to be counted for the domain only, and not for the path? In other words, how can I transfer a plus one given to the http://example.com/tag1-tag2/2525 to plus ones given to the http://example.com? Is it possible at all?

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  • Pathfinding library

    - by Shivan Dragon
    I'm an amateur game developer and somewhat amateur Java developer as well. I'm trying to find a way to have path finding for my game(s). I've first Googled for some existing Java libraries that have various path-finding implementations, but I've failed to find any. It seems to me that the only way to get pathfinding code is to use it via a game engine (like Unity). But I'd just like to have a library that I can use and make the game loop and other stuff on my own. Failing to find such a library I've tried implementing some algorithms myself. I've managed to make a running A* in Java, but for fancier stuff like D* I find it hard to do it by hand. So then, my question is, are there any Java libraries that contain at least some basic pathfinding algorithms implementations?

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  • Collision detection when pathfinding with pathnodes, UDK

    - by Dave Voyles
    I'm trying to create a class that allows my AIController to path find using pathnodes (NOT NavMeshes). It's doing a swell job of going from point to point in a set order (although I would like for it to be a random patrol at some point), but it gets caught up on collision from time to time. I.E. He'll walk the same set path, and when he runs into the blocks in the middle of the map he continues to rub against them until they finish, and continues on his merry way to the next path node. How can I prevent this from happening, or at least have him move from the wall if he does a trace and detects that it is there? It looks like I need to use MoveToward() instead of MoveTo(), as MoveToward allows the pawn to adjust its course during movement. I'm just not sure of how to use those paramters. Mougli has a decent tutorial on it[/URL], but I can't seem to get it to work correctly with my pathnode array. class PathfindingAIController extends UDKBot; var array Waypoints; var int _PathNode; //declare it at the start so you can use it throughout the script var int CloseEnough; simulated function PostBeginPlay() { local PathNode Current; super.PostBeginPlay(); //add the pathnodes to the array foreach WorldInfo.AllActors(class'Pathnode',Current) { Waypoints.AddItem( Current ); } } simulated function Tick(float DeltaTime) { local int Distance; local Rotator DesiredRotation; super.Tick(DeltaTime); if (Pawn != None) { // Smoothly rotate the pawn towards the focal point DesiredRotation = Rotator(GetFocalPoint() - Pawn.Location); Pawn.FaceRotation(RLerp(Pawn.Rotation, DesiredRotation, 3.125f * DeltaTime, true), DeltaTime); } Distance = VSize2D(Pawn.Location - Waypoints[_PathNode].Location); if (Distance <= CloseEnough) { _PathNode++; } if (_PathNode >= Waypoints.Length) { _PathNode = 0; } GoToState('Pathfinding'); } auto state Pathfinding { Begin: if (Waypoints[_PathNode] != None) // make sure there is a pathnode to move to { MoveTo(Waypoints[_PathNode].Location); //move to it `log("STATE: Pathfinding"); } } DefaultProperties { CloseEnough=400 bIsplayer = True }

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  • Commands don't have permission when using absolute path

    - by Markos
    I have folders set up this way: /srv/samba/video getfacl /srv/samba/video # file: srv/samba/video # owner: root # group: nogroup user::rwx group::--- group:sambaclients:rwx group:deluge:rwx mask::rwx other::--- default:user::rwx default:group::--- default:group:sambaclients:rwx default:group:deluge:rwx default:mask::rwx default:other::--- That means, user deluge has rwx to folder /srv/samba/video. However, when running command as user deluge, I am getting weird permission errors. When in folder /srv/samba/video: sudo -u deluge mkdir foo works flawlessly. But when using absolute path: sudo -u deluge mkdir /srv/samba/video/foo I am getting permission denied. When running sudo -u deluge id, I get output uid=113(deluge) gid=124(deluge) skupiny=124(deluge) which shows that user deluge is indeed in group deluge. Also, the behavior was the same when I gave the permissions also to user deluge not just group deluge. When executing as non-system user, it does work. The reason that I want to use absolute paths is that I am using automatically triggered post-download script which extracts some files into the folder. I have spent way too many hours to solve this problem myself. mkdir isn't the only command that fails, touch is doing the same thing, so I suspect that it's not mkdir's fault. If you need more info, I will try to put it in here, just ask. Thanx in advance. Edit: It seems that the root of the problem is acl set on perent folder /srv/samba, which indeed does not grant permissions to deluge (but neither denies it). getfacl /srv/samba # file: srv/samba # owner: root # group: nogroup user::rwx group::--- group:sambaclients:rwx mask::rwx other::--- default:user::rwx default:group::--- default:group:sambaclients:rwx default:mask::rwx default:other::--- If I grant the permission also to this folder, it suddenly starts to work so I believe that the acl on /srv/samba is somehow denying the permissions to deluge. So the question is: how do I set acl to both /srv/samba and /srv/samba/video so that sambaclients have access to whole /srv/samba and subdirectories and deluge has access only to /srv/samba/video and subdirectories?

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  • Moving around/avoiding obstacles

    - by János Harsányi
    I would like to write a "game", where you can place an obstacle (red), and then the black dot tries to avoid it, and get to the green target. I'm using a very easy way to avoid it, if the black dot is close to the red, it changes its direction, and moves for a while, then it moves forward to the green point. How could I create a "smooth" path for the computer controlled "player"? Edit: Not the smoothness is the main point, but to avoid the red blocking "wall" and not to crash into it and then avoid it. How could I implement some path finding algorithm if I just have basically 3 points? (And what would it make the things much more complicated, if you could place multiple obstacles?)

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  • 2D pathfinding - finding smooth paths

    - by Kooi Nam Ng
    I was trying to implement a simple pathfinding, but the outcome is less satisfactory than what I intended to achieve. The thing is units in games like Starcraft 2 move in all directions whereas units in my case only move in at most 8 directions (Warcraft 1 style) as these 8 directions direct to next available nodes (they move from a tile to next neighboring tile). What should I do in order to achieve the result as in Starcraft 2? Shrink the tile size? On the picture you can see a horizontal line of rock tiles being obstacles, and the found path marked as green tiles. The red line is the path I want to achieve.

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  • Load order in XNA?

    - by marc wellman
    I am wondering whether the is a mechanism to manually control the call-order of void Game.LoadContent() as it is the case with void Game.Draw(GameTime gt) by setting int DrawableGameComponent.DrawOrder ? except the order that results from adding components to the Game.Components container and maybe there exists something similar with Game.Update(GameTime gt) ? UPDATE To exemplify my issue consider you have several game components which do depends to each other regarding their instantiation. All are inherited from DrawableGameComponent. Now suppose that in one of these components you are loading a Model from the games content pipeline and add it to some static container in order to provide access to it for other game components. public override LoadContent() { // ... Model m = _contentManager.Load<Model>(@"content/myModel"); // GameComponents is a static class with an accessible list where game components reside. GameComponents.AddCompnent(m); // ... } Now it's easy to imagine that this components load method has to precede other game components that do want to access the model m in their own load method.

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  • Unable to boot Windows after installing Ubuntu 12.04 - error: invalid efi file path

    - by user113350
    I have a Laptop (ASUS X310A, I installed Ubuntu 12.04 to be side by side with Windows 7 but I seem to have gotten a problem with booting Windows 7. I used the Boot Repair twice with no results. Boot-Repair info: http://paste.ubuntu.com/1417623/ The error I get when starting Windows 7 from GRUB is: error: invalid efi file path In Boot Manager or Menu, I have 3 options now: 2x for Ubuntu (maybe cause I did boot-repair twice) 1x Windows boot manager (If I boot this it opens "ASUS Preload Wizard", it gives me the option to re-install windows losing all previous data -) When I was making the partition before installing Ubuntu, I made the new partition by making sda4 smaller and adding ext4 mounted: "\" and adding a swap area. Installed it and it didn't work, nothing worked. So i booted Ubuntu from the USB again and deleted the partitions I made and decided to make sda3 smaller and making the partitions but this time it gave me the option that I could mount sda3 on "\windows" or "\dos" I ignored it and didn't choose neither because the I know that it doesn't need to be mounted and proceeded to create what is now sda7 (ext4) and sda8 (swap area). It still didn't work so I booted from USB and did the first boot-repair, so I was able to boot Ubuntu now but not windows, but when I did it through my USB I was not able to update boot-repair, so i decided to redo the boot-repair from Ubuntu running on the Hardisk (fully updated) and it still didn't work. In GRUB this is what i see (when booting using Ubuntu as first option in Boot Menu): Ubuntu, with Linux 3.2.0-29-generic Ubuntu, with Linux 3.2.0-29-generic (recovery mode) Windows UEFI loader Windows Boot UEFI bootx64.efi.bkp Windows 7 (loader) (on /dev/sda3) Windows Recovery Environment (loader) (on /dev/sda5) I tried all the ones starting with "Windows" they all don't work Please help, Many Thanks

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  • Unity does not load when selecting Xorg open source radeon driver

    - by Teddy Thorpe
    When I select the X.org Radeon open source driver, Unity does not load. However, when I select the Proprietary AMD Driver from the official Ubuntu repository, Unity does load. Why is Unity doing this? I had no problems with switching between these drivers in Ubuntu 12.04 LTS. This started happening when I upgraded to Ubuntu 12.10. Before I ever installed the propriatery AMD driver, the X.org driver loaded Unity fine, but very sluggishly. I downloaded the AMD driver from their official website and installed that first and that is what started this problem. I removed that driver and went back to X.org and X.org didn't load Unity either. Then using Synaptic, I installed the AMD driver from the Ubuntu repositories and thats what I'm using now. I'm very confused why that downloaded AMD driver would effect X.org. I have a AMD Radeon HD 6620G. It's integrated graphics on my AMD A8-3500M APU (Accelerated Processing Unit as AMD advertises it).

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  • Tile-wide extent tracing on a grid.

    - by Larolaro
    I'm currently working on A* pathfinding on a grid and I'm looking to smooth the generated path, while also considering the extent of the character moving along it. I'm using a grid for the pathfinding, however character movement is free roaming, not strict tile to tile movement. To achieve a smoother, more efficient path, I'm doing line traces on a grid to determine if there is unwalkable tiles between tiles to shave off unecessary corners. However, because a line trace is zero extent, it doesn't consider the extent of the character and gives bad results (not returning unwalkable tiles just missed by the line, causing unwanted collisions). So what I'm looking for is rather than a line algorithm that determines the tiles under it, I'm looking for one that determines the tiles under a tile-wide extent line. Here is an image to help visualise my problem! Does anyone have any ideas? I've been working with Bresenham's line and other alternatives but I haven't yet figured out how to nail this specific problem.

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  • Dynamically load images inside jar

    - by Rahat Ahmed
    I'm using Slick2d for a game, and while it runs fine in Eclipse, i'm trying to figure out how to make it work when exported to a runnable .jar. I have it set up to where I load every image located in the res/ directory. Here's the code /** * Loads all .png images located in source folders. * @throws SlickException */ public static void init() throws SlickException { loadedImages = new HashMap<>(); try { URI uri = new URI(ResourceLoader.getResource("res").toString()); File[] files = new File(uri).listFiles(new FilenameFilter(){ @Override public boolean accept(File dir, String name) { if(name.endsWith(".png")) return true; return false; } }); System.out.println("Naming filenames now."); for(File f:files) { System.out.println(f.getName()); FileInputStream fis = new FileInputStream(f); Image image = new Image(fis, f.getName(), false); loadedImages.put(f.getName(), image); } } catch (URISyntaxException | FileNotFoundException e) { System.err.println("UNABLE TO LOAD IMAGES FROM RES FOLDER!"); e.printStackTrace(); } font = new AngelCodeFont("res/bitmapfont.fnt",Art.get("bitmapfont.png")); } Now the obvious problem is the line URI uri = new URI(ResourceLoader.getResource("res").toString()); If I pack the res folder into the .jar there will not be a res folder on the filesystem. How can I iterate through all the images in the compiled .jar itself, or what is a better system to automatically load all images?

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  • Aberdeen 10/25 Webcast: Service Excellence and the Path to Business Transformation

    - by Charles Knapp
    The uncertain economy has had a sustained impact on service organizations and processes. The impact has contributed to new complexities - new customer engagement channels, enhanced user and customer expectations, rapidly evolving technologies, increased competition, and increased compliance and regulatory mandates. Yet many organizations have embraced these challenges by investing in and transforming customer service to evolve, differentiate, and thrive under current constraints. What is their secret? Transforming Support Centers into Profit Centers According to the recent Aberdeen research report, “Service Excellence and the Path to Business Transformation”, service is now viewed as a strategic profit center at nearly 70% of organizations. As customers demand improved service, in terms of speed, efficiency and reliability, an organization's success has become increasingly dependent on optimizing the customer ownership experience. Those service organizations focused on providing easy, consistent, and relevant interactions across the customer lifecycle, including service and support delivery, are experiencing higher levels of customer acquisition and retention and are achieving better revenue and margin growth rates.  Don't miss this opportunity to learn how to transform to provide the next generation of service offerings. Click here to register now for the webcast and download a complimentary copy of this informative new research paper.

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  • Commands don't have permission when using absplute path

    - by Markos
    I have folders set up this way: /srv/samba/video getfacl /srv/samba/video # file: srv/samba/video # owner: root # group: nogroup user::rwx group::--- group:sambaclients:rwx group:deluge:rwx mask::rwx other::--- default:user::rwx default:group::--- default:group:sambaclients:rwx default:group:deluge:rwx default:mask::rwx default:other::--- That means, user deluge has rwx to folder /srv/samba/video. However, when running command as user deluge, I am getting weird permission errors. When in folder /srv/samba/video: sudo -u deluge mkdir foo works flawlessly. But when using absolute path: sudo -u deluge mkdir /srv/samba/video/foo I am getting permission denied. When running sudo -u deluge id, I get output uid=113(deluge) gid=124(deluge) skupiny=124(deluge) which shows that user deluge is indeed in group deluge. Also, the behavior was the same when I gave the permissions also to user deluge not just group deluge. When executing as non-system user, it does work. The reason that I want to use absolute paths is that I am using automatically triggered post-download script which extracts some files into the folder. I have spent way too many hours to solve this problem myself. mkdir isn't the only command that fails, touch is doing the same thing, so I suspect that it's not mkdir's fault. If you need more info, I will try to put it in here, just ask. Thanx in advance.

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  • How to setup Java-Home and Path in Ubuntu 12.04

    - by ur truly friend
    we are new to Ubuntu.Recently we changed my server OS to ubuntu 12.04 from windows 7 . every one have their own login details. one of my college installed Open-Jdk7. I asked him, where you installed JAVA, then he suggested to switch the following directory su root cd /usr/lib/Jvm Totally 3 folders are there in JVM folder. names are. java-1.7.0-openjdk-amd64 java-7-openjdk-amd64 java-7-openjdk-common generally, If you install Java in Windows, we will get 2 folder. 1 folder is for JDKand another points to JRE. but, in Ubuntu we have 3 folders. is it right? for my conformation, whether he installed correctly or not. I open Terminal. I run the following 2 commands javac java -version both commands are working fine. now I want to set-up Java-Home and Path for all users at same place.because everyone is working on Application server. Can anyone explain step-by-step. Thanks.

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  • How to make natural-looking paths with A* on a grid?

    - by user11177
    I've been reading this: http://theory.stanford.edu/~amitp/GameProgramming/Heuristics.html But there are some things I don't understand, for example the article says to use something like this for pathfinding with diagonal movement: function heuristic(node) = dx = abs(node.x - goal.x) dy = abs(node.y - goal.y) return D * max(dx, dy) I don't know how do set D to get a natural looking path like in the article, I set D to the lowest cost between adjacent squares like it said, and I don't know what they meant by the stuff about the heuristic should be 4*D, that does not seem to change any thing. This is my heuristic function and move function: def heuristic(self, node, goal): D = 10 dx = abs(node.x - goal.x) dy = abs(node.y - goal.y) return D * max(dx, dy) def move_cost(self, current, node): cross = abs(current.x - node.x) == 1 and abs(current.y - node.y) == 1 return 19 if cross else 10 Result: The smooth sailing path we want to happen: The rest of my code: http://pastebin.com/TL2cEkeX

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  • jquery ondrag map load only what has not been viewed

    - by David
    When a person mouse down, moves the mouse, and mouses up the system gets the different in the mouse down coord and the mouse up coords and loads in the new map items. However, the problem is it loads them every time so I want a way to track what has been loaded without too much work on checking or storing checks. Most promising. Came up with while typing this. Section the screen into 250x250 sectors and check if that sector has been loaded. Keep track of each corner of the screen and see if there is an area of those that have not loaded. Keep a record of the corners of the screen. When mouse up coords are greater then load the different. Problem is if they are at coord 10,000 then it will load from -10k to 10k positive and that is a lot of items to load. Check every item on the page to see if it is loaded. If I do this I might as well reload the whole page. If anyone has some suggestions; feel free to pass them on.

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  • Getting the relative path to the rdlc report in my winform app.

    - by Mike Wills
    I am automatically creating a PDF from some of our reports in a month-end process. I am running into a problem where ReportViewer.LocalReport can't find my report. Within the project, the report files are in "(project root folder)/Reports/report.rdlc". How do I set ReportViewer.LocalReport.ReportPath so I can reference my report file? I would rather not set the full path because I don't know where it would be installed when installed on the client machines.

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  • How to retrieve video thumbnail from an absolute path?

    - by steff
    Hi everyone, I know this has to be trivial but I just don't find the right resource, I guess. So all I want to do is retrieving a thumbnail for a video. All I have is the absolute path to the file on the sdcard as a String. So please point me into the right direction. And believe me, this is embarrassing enough to ask... Regards, Steff

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  • What path for wkhtmltoimage for Windows and local server?

    - by user1697061
    I am running rails on a local server on windows. I installed wkhtmltoimage to C:/Sites/wkhtmltoimage Now I have to tell IMGKit where to find it, so I added a file initializers/imgkit.rb: IMGKit.configure do |config| config.wkhtmltoimage = 'C:/Sites/wkhtmltoimage' end But When I try to use IMGKit, rails tells me: No wkhtmltoimage executable found at /usr/local/bin/wkhtmltoimage But I set up a new path for it ? What do I have to do now ? Please help.

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