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  • is this the correct way to use glTexCoordPointer?

    - by RubyKing
    Hey all Just trying to work out how to use this function glTexCoordPointer. Here is the man pages http://www.opengl.org/sdk/docs/man/xhtml/glTexCoordPointer.xml which states that I must set a pointer to the first element of the array that uses the texture cordinate. Here is my array static const GLfloat GUIVertices[] = { //FIRST QUAD 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.94f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.94f, 0.0f, 1.0f, 1.0f, 1.0f, //2ND QUAD // x y z w X Y 1.0f, -1.0f, 0.0f, 1.0f, 1.0f, 0.0f, -1.0f,-1.0f, 0.0f, 1.0f, 0.0f, 0.0f, -1.0f,-0.94f, 0.0f,1.0f, 0.0f, 1.0f, 1.0f, -0.94f, 0.0f,1.0f, 1.0f, 1.0, }; But how do I set the pointer correctly? like this glTexCoordPointer(1, GL_FLOAT, 6, reinterpret_cast(29 * sizeof(float)) ); for the fifth element on the 2nd quad first row. any help is thankful

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  • How do I get my Nvidia monitor position settings (in Linux) to persist after a restart?

    - by machineghost
    I have two monitors, and I run them both in Linux using the proprietary Nvidia drivers with "TwinView". I just installed Linux Mint 13, and since the install after every reboot my monitors come up in the wrong position (the computer thinks the left monitor is on the right). After boot-up I can run the Nvidia config and fix the monitors' position, and I can even save the configuration file successfully. But as soon as I restart again, the monitors re-appear switched. Does anyone have any idea what might be causing this (and more importantly, how I can solve it?)

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  • Window Management for Mac OS X

    - by Paolo Maffei
    Ok, I feel dumb. I've put many hours into this and found nothing, yet. When I was using Windows I had this little tool called WinSplit Revolution. What it did was letting you divide your screen into how many and of how much size you choose "virtual monitors". You set one time of you want to divide your monitor, then everytime WinSplit is opened the monitor is automatically divided into Virtual Monitors. Screenshots: http://www.google.com/images?hl=en&q=winsplit%20revolution&um=1&ie=UTF-8&source=og&sa=N&tab=wi&biw=1045&bih=499 I'm now using a 30' which i want almost always divided into 4 equal size "virtual monitors" (plus my mbp 13' those will be 5 1280x800 virtual monitors) Now I've switched to Mac OS X and can't find anything that does just this efficiently. I tried Divvy but I found no way to divide my screen into arbitrary "virtual monitors", I need a couple of clicks to select a 3x3 space on a 9x9 grid. Before starting coding something like this can you tell me if you already know of some software that does window management like this?

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  • Windows 7 Multi Monitor RDC

    - by Peter Stegnar
    I would like to use all my monitors for the remote session (an option in RDC dialogue) if I connect (from Windows 7) to the one server with Windows 2008 R2 it works OK (I have remote connection on my all monitors) when do I connect to the another server with Windows 7 it just wound not use all my monitors, but just one (full screen mode). What do I missing here? Some setting on the Windows 7 server?

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  • How does a so-called "LED monitor" work?

    - by sharptooth
    Every here and there I hear about new LED monitors. I imagined that they were really LED monitors - that their screens were formed of multiple tiny LEDs that lit up in a controlled manner to form an image. Yet turns out they are LED backlit LCD monitors. What's the difference between this and a trusty Belinea 10 17 51 I've been using for the five years already?

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  • Why TVs are costlier than Monitor for same screen size?

    - by Vikrant Chaudhary
    Just wondering, why LCD/LED-backlit TVs cost more (almost double) than LCD/LED-backlit monitors for same screen size. Because I guess that TVs and Monitors, both use almost same technologies and both nowadays support some common connectors (HDMI/D-Sub/DVI etc). And since a Monitor has much higher resolution than a TV for that size, and they are used more closely than TVs, Monitors probably require more engineering effort. So, Monitors are supposed to be costlier than TVs, right? Ex: A ViewSonic (or any) 22"/26" monitor supports Full-HD resolution at 1080p (WSXGA+-1680×1050, WUXGA-1920×1200), while all 22"/26" HDTVs support HD-ready 720p (WXGA-1366x768) only, which is also the resolution of my Notebook's 15.6" screen.

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  • Lenovo t400 laptop docking station with DVI out shows green artifacts when connected to monitor

    - by Roy Rico
    I have a Lenovo T400 laptop, with Windows XP. I have a docking station connected via DVI to my Samnsung monitor. I'm connected at 1920x1200 resolution and I keep seeing all these green dots (when colors are supposed to be near black). It's really bad. I have tried running on my Samsung monitor, at all sizes, even down town 1280x1024 like my monitors at work. When I use the docking station at work, I am able to connect 2 1280x1024 NEC monitors (one via DVI, one through VGA, both through my docking station). I have absolutely no issue there, both displays work great. I have tried to update the drivers, I've even installed the latest video drivers from lenovo's site (DEC-02-2010). Is anyone familiar with this issue? Details: Docking Station: Lenovo Advanced Mini Dock- 250410U - NIB Montior at home: Samsung T240 24-inch monitor Monitors at work: NEC monitors

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  • Connecting a DVI splitter

    - by Steve Carter
    Hi I am trying to use a DVI splitter so I can use either my pc monitor or my TV which is close to the pc, Both monitors work fine if the splitter is connected after the pc has booted up, But if the pc is re booted both the monitors show a blank screen after saying there is no signal. I have been told it could be because the monitors are working on different resolutions is this the case, If so how can I cure the problem without having to keep changing the res on TV monitor

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  • One monitor getting spilled over into other monitor: how to do a 100% reset of gnome graphics configuration

    - by Paul Nathan
    I had to kill a VMWare process and afterwards, my monitor's configuration is buggy. I have 2 monitors in a side-by-side configuration. My right-hand monitor is the secondary monitor. Upon its right-hand side there are about 50 pixels showing from the left side of the lefthand monitor (ie, as if it was wrapped around). Further, my mouse clicks are registering as about 50 pixels sideways from where they should be. It's as if those 50 pixels between monitors got gobbled. What have I done? I've reset the screen configuration in multiple ways, using xrandr, multiple monitors app, etc. This persists in different side-by-side configurations, and also persists with another user. It does not occur with XFCE. Resetting the Window manager with the Compiz reset WM app does not fix this. I've concluded the burn-to-the-ground approach is likely the best, and would like to do a 100% reset of my graphics settings. It's an Intel integrated chipset. Removing ~/.config/monitors.xml did not work. Also, interestingly, the mouse can mouse-over the 50 errant pixels on the rhs of the right-hand monitor. I hypothesize that it's a compositing problem occurring at the layer where the background, selection, and clicks are caught. Also, inverting the right-hand monitor removes the issue, but renders the screen unusable. Even more datapoints: This happens in KDE as well Sometimes logging into Gnome and running xrandr --output DVI1 --auto resets it, but the issue immediately reappears when I press alt-tab. With Compiz Application Switch turned on, the workspace is 'pushed back' a bit, and the slice on the RHS follows it as well. I'm wondering if it's a flaw in the compiz workspace compositing configuration. I suspect the error was in the compositing configuration. I installed 11.10.

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  • Ubuntu 12.04 doesn't recgonize m CPU correctly

    - by Nightshaxx
    My computer is running ubuntu 12.04 (64bit), and I have a AMD Athlon(tm) X4 760K Quad Core Processor which is about 3.8ghz (and an Radeon HD 7770 GPU). Yet, when I type in cat /proc/cpuinfo - I get: processor : 0 vendor_id : AuthenticAMD cpu family : 21 model : 19 model name : AMD Athlon(tm) X4 760K Quad Core Processor stepping : 1 microcode : 0x6001119 cpu MHz : 1800.000 cache size : 2048 KB physical id : 0 siblings : 4 core id : 0 cpu cores : 2 apicid : 16 initial apicid : 0 fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm constant_tsc rep_good nopl nonstop_tsc extd_apicid aperfmperf pni pclmulqdq monitor ssse3 fma cx16 sse4_1 sse4_2 popcnt aes xsave avx f16c lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs xop skinit wdt lwp fma4 tce nodeid_msr tbm topoext perfctr_core arat cpb hw_pstate npt lbrv svm_lock nrip_save tsc_scale vmcb_clean flushbyasid decodeassists pausefilter pfthreshold bmi1 bogomips : 7599.97 TLB size : 1536 4K pages clflush size : 64 cache_alignment : 64 address sizes : 48 bits physical, 48 bits virtual power management: ts ttp tm 100mhzsteps hwpstate cpb eff_freq_ro processor : 1 vendor_id : AuthenticAMD cpu family : 21 model : 19 model name : AMD Athlon(tm) X4 760K Quad Core Processor stepping : 1 microcode : 0x6001119 cpu MHz : 1800.000 cache size : 2048 KB physical id : 0 siblings : 4 core id : 1 cpu cores : 2 apicid : 17 initial apicid : 1 fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm constant_tsc rep_good nopl nonstop_tsc extd_apicid aperfmperf pni pclmulqdq monitor ssse3 fma cx16 sse4_1 sse4_2 popcnt aes xsave avx f16c lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs xop skinit wdt lwp fma4 tce nodeid_msr tbm topoext perfctr_core arat cpb hw_pstate npt lbrv svm_lock nrip_save tsc_scale vmcb_clean flushbyasid decodeassists pausefilter pfthreshold bmi1 bogomips : 7599.97 TLB size : 1536 4K pages clflush size : 64 cache_alignment : 64 address sizes : 48 bits physical, 48 bits virtual power management: ts ttp tm 100mhzsteps hwpstate cpb eff_freq_ro processor : 2 vendor_id : AuthenticAMD cpu family : 21 model : 19 model name : AMD Athlon(tm) X4 760K Quad Core Processor stepping : 1 microcode : 0x6001119 cpu MHz : 1800.000 cache size : 2048 KB physical id : 0 siblings : 4 core id : 2 cpu cores : 2 apicid : 18 initial apicid : 2 fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm constant_tsc rep_good nopl nonstop_tsc extd_apicid aperfmperf pni pclmulqdq monitor ssse3 fma cx16 sse4_1 sse4_2 popcnt aes xsave avx f16c lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs xop skinit wdt lwp fma4 tce nodeid_msr tbm topoext perfctr_core arat cpb hw_pstate npt lbrv svm_lock nrip_save tsc_scale vmcb_clean flushbyasid decodeassists pausefilter pfthreshold bmi1 bogomips : 7599.97 TLB size : 1536 4K pages clflush size : 64 cache_alignment : 64 address sizes : 48 bits physical, 48 bits virtual power management: ts ttp tm 100mhzsteps hwpstate cpb eff_freq_ro processor : 3 vendor_id : AuthenticAMD cpu family : 21 model : 19 model name : AMD Athlon(tm) X4 760K Quad Core Processor stepping : 1 microcode : 0x6001119 cpu MHz : 1800.000 cache size : 2048 KB physical id : 0 siblings : 4 core id : 3 cpu cores : 2 apicid : 19 initial apicid : 3 fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm constant_tsc rep_good nopl nonstop_tsc extd_apicid aperfmperf pni pclmulqdq monitor ssse3 fma cx16 sse4_1 sse4_2 popcnt aes xsave avx f16c lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs xop skinit wdt lwp fma4 tce nodeid_msr tbm topoext perfctr_core arat cpb hw_pstate npt lbrv svm_lock nrip_save tsc_scale vmcb_clean flushbyasid decodeassists pausefilter pfthreshold bmi1 bogomips : 7599.97 TLB size : 1536 4K pages clflush size : 64 cache_alignment : 64 address sizes : 48 bits physical, 48 bits virtual power management: ts ttp tm 100mhzsteps hwpstate cpb eff_freq_ro The important part of all this being, cpu MHz : 1800.000 which indicates that I have only 1.8ghz of processing power, which is totally wrong. Is it something with drivers or Ubuntu?? Also, will windows recognize all of my processing power? Thanks! (NOTE: My cpu doesn't have intigrated graphics

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  • ClassCaseException on GL11ExtensionPack. Rendering to texture on OpenGL android

    - by Joe
    I'm trying to render to a texture (really thought it would be easier than this!) I found this resource: which seems to be exactly what I want I'm getting a ClassCastException however, on GL11ExtensionPack gl11ep = (GL11ExtensionPack) gl; Can anyone tell me why? public void renderToTexture(GLRenderer glRenderer, GL10 gl) { boolean checkIfContextSupportsExtension = checkIfContextSupportsExtension(gl, "GL_OES_framebuffer_object"); if(checkIfContextSupportsExtension) { GL11ExtensionPack gl11ep = (GL11ExtensionPack) gl; int mFrameBuffer = createFrameBuffer(gl,texture.getWidth(), texture.getHeight(), texture.getGLID()); gl11ep.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, mFrameBuffer); gl.glViewport(0, 0,texture.getWidth(), texture.getHeight()); gl.glLoadIdentity(); int halfWidth = texture.getWidth()/2;//width/2; int halfHeight = texture.getHeight()/2;//height/2; GLU.gluOrtho2D(gl, -halfWidth, halfWidth , -halfHeight, halfHeight); gl.glMatrixMode(GL10.GL_MODELVIEW); gl.glLoadIdentity(); gl.glEnable(GL10.GL_TEXTURE_2D); Quad quad = new Quad(texture.getWidth(), texture.getHeight()); quad.setTexture(texture); SpriteRenderable sr = new SpriteRenderable(quad); //sr.setPosition(new Interpolation<Vector2>(new Vector2(-(float)texture.getWidth()/2f,-(float)texture.getHeight()/2f))); //sr.setPosition(new Interpolation<Vector2>(new Vector2((float)(texture.getWidth()/2f),0))); //sr.setPosition(new Interpolation<Vector2>(new Vector2(200,-200))); sr.setAngle(0.05f); sr.renderTo(glRenderer, gl, 1); for (Renderable renderable : renderThese) { if (renderable.isVisible()) { renderable.renderTo(glRenderer, gl, 1); } } gl11ep.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, 0); } }

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  • remote desktop computer viewer?

    - by Josh
    I would like to install a quad core computer in my dorm at college and use my much slower laptop to be able to control the quad core just as if I had a quad core laptop (control as in i see the gui, not command line control)! Both are on the same college network, though Im also interested in what would be necessary if the computers were on different networks. What would be the best method fot this? Im looking for non-lag communication.

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  • Triple-head on a Lenovo T520

    - by codeape
    Lenovo T520 with integrated Intel HD graphics + a NVidia card (Optimus) Ubuntu 11.10 on the computer. I would like to use the built-in screen plus two external screens. This PDF indicates that it is possible to connect up to four external monitors to the laptop. The information is Windows only. I was planning to disable the NVidia card, since I have read that Linux support for Optimus is not good. Questions: Has anyone set up three monitors on NVidia hardware? Has anyone set up three monitors using Intel HD 3000? Can I expect it to work out of the box, or are there tricks I need to be aware of?

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  • Ubuntu 12.04 "Do nothing" when "lid closed" blanks out external monitor

    - by Elijah Lynn
    This is not the same as this question. I have Ubuntu 12.04 running with an Nvidia card on a W510 Thinkpad. I have one external monitor connected. When I change the power settings to "Do nothing" when "Lid closed" it still keeps the system running which is great. However, it blanks out the display on any external monitors making the system useless. I plan on getting a dock soon and having to identical resolution monitors and would love to be able to dock the monitor and work as normal on the external monitors. Does anyone have a suggestion or fix for this? Should I report this as a bug or feature request?

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  • Multiple X screens without Xinerama

    - by Kalle Elmér
    Is there some way to move Windows between separate X screens in Ubuntu 12.04? With 3 monitors on 2 GPUs, using Twinview is not an option. Xinerama allows me to drag windows between all monitors, but it also means that I lose all hardware acceleration. I don't expect to be able to drag windows between the screens and have them occupy two monitors simultaneously, but there must be some way to transfer a program while it is running. At the moment, I don't even know how to select which monitor it will use when launched. Any pointers?

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  • Is it possible to billboard a sprite using a transformation matrix?

    - by Ross
    None of the current topics on billboarding seemed to answer this question. But, given a sprite (or quad) that has it's own 4x4 transformation matrix a camera with a view matrix (a standard 4x4 transformation matrix) is it possible to compute a 4x4 transformation matrix such that when the quad's matrix is multiplied with this matrix it has an orientation of looking at the camera? Thank you in advance.

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  • Shadow Mapping and Transparent Quads

    - by CiscoIPPhone
    Shadow mapping uses the depth buffer to calculate where shadows should be drawn. My problem is that I'd like some semi transparent textured quads to cast shadows - for example billboarded trees. As the depth value will be set across all of the quad and not just the visible parts it will cast a quad shadow, which is not what I want. How can I make my transparent quads cast correct shadows using shadow mapping?

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  • How to show a firemonkey form on second monitor

    - by Shaun07776
    I am trying to display a FireMonkey form on a second monitor, using C++Builder with following code: void __fastcall ShowFormOnScreen( int OutMon ) { MyForm->Top = 0; MyForm->BorderStyle = bsNone; MyForm->WindowState = wsNormal; MyForm->Left = Screen->Monitors[OutMon]->Left; MyForm->Height = Screen->Monitors[OutMon]->Height; MyForm->Width = Screen->Monitors[OutMon]->Width; MyForm->Show(); } Unfortunately, the Screen object does not have the Monitors property, so how can do this in FireMonkey?

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  • Processor Upgrade HP Elite M9510F

    - by DaveM
    I have an HP 9510F that uses the ASUS IPIBL-LB MB. It ships with an Intel Q8200 Quad Core processor but it does not support virtualization. Specs for the board from HP (ASUS does not list this OEM board) do not show support for the Intel Q8200 it ships with (obviously incorrect) but only these • Supports the following processors: o Intel Core 2 Quad (Yorkfield core) Q9xxx o Intel Core 2 Duo (Wolfsdale core) E8xxx o Intel Core 2 Quad (Kentsfield core) up to Q6600 o Core 2 Duo E6x00 (Conroe core) up to E6700 o Core 2 Duo E4x00 (Conroe core) up to E4400 Can this MB support the Q8400 or will it only support the indicated Q9xxx series? Naturally HP is little help here. Specs are located hereHP/ASUS MB specs

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  • Direct IO enhancements in OVM Server for SPARC 2.2(a.k.a LDoms2.2)

    - by user12611315
    The Direct I/O feature has been available for LDoms customers since LDoms2.0. Apart from the latest SR-IOV feature in LDoms2.2, it is worth noting a few enhancements to the Direct I/O feature. These are: Support for Metis-Q and Metis-E cards. These cards are highly requested for support and are worth mentioning because they are the only combo cards containing both FibreChannel and Ethernet in the same card. With this support, a customer can have both SAN storage and network access with just one card and one PCIe slot assigned to a logical domain. This reduces cost and helps when there are less number of slots in a given platform. The following are the part numbers for these cards. I have tried to put the platforms on which each card is supported, but this information can get quickly outdated. The accurate information can be found at the Support Document.  Card Name  Part Number  Platforms Metis-Q: StorageTek Dual 8Gb Fibre Channel Dual GbE ExpressModule HBA, QLogic SG-XPCIEFCGBE-Q8-N  SPARC T3-4, T4-4 Metis-E: StorageTek Dual 8Gb Fibre Chanel Dual GbE ExpressModule HBA, Emulex SG-XPCIEFCGBE-E8-N SPARC T3-4, T4-4  Additional cards added to the portfolio of supported cards. This is mainly Powerville based Ethernet cards, the part numbers for these cards as below:  Part Number  Description  7100477 Sun Quad Port GbE PCI Express 2.0 Low Profile Adapter, UTP  7100481 Sun Dual Port GbE PCI Express 2.0 Low Profile Adapter, MMF  7100483 Sun Quad Port GbE PCI Express 2.0 ExpressModule, UTP  7110486 Sun Quad Port GbE PCI Express 2.0 ExpressModule, MMF    Note:  Direct IO feature has a hard dependency on the Root domain(PCIe bus owner, here Primary domain). That is, rebooting the Root domain for any reason may impact the logical domains having PCIe slots assigned with Direct IO feature. So rebooting a root domain need to be carefully managed. Also apply the failure-policy settings as described in the admin guide and release notes to deal with unexpected cases.

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  • Sampling Heightmap Edges for Normal map

    - by pl12
    I use a Sobel filter to generate normal maps from procedural height maps. The heightmaps are 258x258 pixels. I scale my texture coordinates like so: texCoord = (texCoord * (256/258)) + (1/258) Yet even with this I am left with the following problem: As you can see the edges of the normal map still proves to be problematic. Putting the texture wrap mode to "clamp" also proved no help. EDIT: The Sobel Filter function by sampling the 8 surrounding pixels around a given pixel so that a derivative can be calculated in order to find the "normal" of the given pixel. The texture coordinates are instanced once per quad (for the quadtree that makes up the world) and are created as follows (it is quite possible that the problem results from the way I scale and offset the texCoords as seen above): Java: for(int i = 0; i<vertices.length; i++){ Vector2f coord = new Vector2f((vertices[i].x)/(worldSize), (vertices[i].z)/( worldSize)); texCoords[i] = coord; } the quad used for input here rests on the X0Z plane. 'worldSize' is the diameter of the planet. No negative texCoords are seen as the quad used for input for this method is not centered around the origin. Is there something I am missing here? Thanks.

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  • Dual monitor ATI hd 4350 (1GB PCI-e), ubuntu 12.04 (pear Linux) Do I need the ATI driver or open source?

    - by Geeve
    I think I covered it in the title, Right now both monitors are mirrored (both 19" at 1440x900). I guess what I need to know is do I need the ATI proprietary driver or will the open source driver from Ubuntu (additional drivers) work? I want to expand the desktop between the two monitors. Still finishing install and running updates now, I just wanted to gather all documentation and downloads prior to doing what is necessary. Thanks Geeve

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  • How do I get rid of this monitor error?

    - by Dave M G
    I have an Nvidia card and two monitors. Every time I log in to Unity on Ubuntu 11.10, I get this error: "Could not apply the stored configuration for monitors" I have tried opening nvidia-settings, but none of my experimental alterations to any of the settings has made a difference. I can still use my computer, but it seems to break the themes, icons, and styles so my computer looks like Unix circa 1992, which is a pretty annoying. How do I kill this error?

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  • Expanding to dual video cards

    - by Anthony Greco
    I know a lot of factors can go into play here, so I will list my current hardware and setup: MOBO: GIGABYTE GA-890FXA-UD5 [http://www.newegg.com/Product/Product.aspx?Item=N82E16813128441] Processor: AMD Phenom II X6 1090T Black Edition Thuban 3.2GHz [http://www.newegg.com/Product/Product.aspx?Item=N82E16819103849] Ram: G.SKILL Ripjaws Series 16GB (4 x 4GB) [https://secure.newegg.com/NewMyAccount/OrderHistory.aspx?RandomID=4933910872745320111128011418] Current video card: EVGA 01G-P3-1366-TR GeForce GTX 460 SE [http://www.newegg.com/Product/Product.aspx?Item=N82E16814130591] OS: Windows 7 Ultimate x64 Currently I can run 2 monitors just fine in my setup. However, I want to upgrade this to 4 monitors. My question is, what is the best way to do this? I remember in the past reading I need the same type of video card, however would any GeForce GTX work, or do i need that very specific model (EVGA 01G-P3-1366-TR GeForce GTX 460 SE)? Are there any issues I should be aware of before I order 2 new monitors and a video card? Are there video cards better setup for this? I know NVidia offers SLI, however I do not know if my mobo is compliant. My mobo also offers CrossFireX configuration, though from what it says only Radeon are compliant. Any suggestions / feedbacks on my best route with my current setup is appreciated. Even if you suggest buying 2 new identical video cards, as long as you can mention which and why that is better I really appreciate it. Note: I really do not do any gaming. I sometimes do some 3D work in Unity and very rarely in Maya. Besides that I mostly do all my computer work in Visual Studios and Photoshop. I however need the 2 extra monitors because I monitor sometimes 5 remote desktops at once and switching on only 2 is becoming a very big pain. Also seeing 3 side by side while I work on the 4th will be very helpful. Again, I appreciate any feedback, as I have googled a bunch and just want to make sure what I buy will work.

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