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  • 2d int array Drawing Canvas

    - by Andy
    How do you print out the contents of a 2d int array Ive code written in java for a sudoku game and im trying to create a game on the android using the same code My code in java reads in a text file(sudoku grid) i see canvas.drawText will read in a string, but how do you do it for a 2d int array, so it prints out in a grid?

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  • Copying 2D lists in python

    - by SuperString
    Hi I want to copy a 2D list, so that if I modify 1 list, the other is not modified. For 1 D list, I just do this: a = [1,2] b = a[:] And now if I modify b, a is not modified. But this doesn't work for 2D list: a = [[1,2],[3,4]] b = a[:] If I modify b, a gets modified as well. How do I fix this?

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  • 2d convolution using python and numpy

    - by mikip
    Hi I am trying to perform a 2d convolution in python using numpy I have a 2d array as follows with kernel H_r for the rows and H_c for the columns data = np.zeros((nr, nc), dtype=np.float32) #fill array with some data here then convolve for r in range(nr): data[r,:] = np.convolve(data[r,:], H_r, 'same') for c in range(nc): data[:,c] = np.convolve(data[:,c], H_c, 'same') It does not produce the output that I was expecting, does this code look OK Thanks

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  • Three 1D Arrays to One 2D Array

    - by Steven
    I have a function which accepts a 2D array, but my data is in three 1D arrays. How do I create a 2D array consisting of the three arrays to pass to the subroutine? Dim Y0(32) As Double Dim Y1(32) As Double Dim Y2(32) As Double 'Code to fill arrays' 'Attempting to call:' Sub PlotYMult(YData(,) as Double)

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  • As a code monkey, how to discuss programming with a guy who almost has a doctorate in computer science

    - by Peter Turner
    A friend of my wife's is coming over for dinner tonight and he is a lot smarter than me. What do we have in common, well... A Bachelor's in Computer Science, and that should be enough of a conversation starter. But he's nearly completed his doctoral studies and is light years ahead of me in his particular area, which I find fascinating but don't have any legit reason to care about (except for maybe a better way through heavy traffic - he's a combinatorics guy specializing in that I think) and I got married and had some kids and am a professional programmer for medical records software. We've got a lot in common, but there's a point where neither of us care or understand each other - although I really want to learn from him and I'm not certain he'd even want to talk about his work. So for all you doctors or code monkeys, what's a good conversation starter!

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  • How do I become a programmer and not some guy that can type some C?

    - by Phoxxent
    From what I understand, programming has a lot more to it than learning syntax, that it involves an understanding of what happens under-the-hood and even more. Currently, I am just a guy that can pump out a few loops in Python or C and maybe make a small-scope Zork clone as the hight of skill. So, what can I do to become an actual programmer? How can I find out what I need to know and learn it? I know this has been vaguely asked before, but I kind of want an answer of how as opposed to the whats that I have seen. Would it be nice to know how real programmers define being a programmer? yes. Is that going to actually help me (or anyone else) learn what they need to learn? no. (well, maybe.)

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  • How do I protect my company from my IT guy?

    - by Jesse
    I'm going to hire an IT guy to help manage my office's computers and network. We're a small shop, so he'll be the only one doing IT. Of course, I'll interview carefully, check references, and run a background check. But you never know how things will work out. How do I limit my company's exposure if the guy I hire turns out to be evil? How do I avoid making him the single most powerful person in the organization?

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  • Render a 3D image as a 2D vector image

    - by Clinton Blackmore
    Is there any software that will take a 3d model (in any format) and allow you to render it as a 2D vector image (preferable as either an .SVG or .PDF)? My intention is to render LEGO building instructions this way. While there are many tools that let you view them or generate nice, rasterized output, I'd really like to be able to generate vectorized output. Textures are not needed, and hidden line removal may not be needed. I could use a tool that works on any platform (although my preference is OS X, Linux, then Windows). Open source is preferred. If no one knows of a tool that does this, does anyone have a good recommendation of something to hack on and add a feature to output via Cairo?

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  • Solid Edge ST6 - 2D Modeling: dimensions

    - by juFo
    I'm currently making some 2D drawings in Solid Edge ST6. I have several circles which I need to change so that they have an equal diameter and equal space between both circles, etc... Currently my drawing looks a bit messy with all the dimensions that I use: I use the Smart Dimension tool and the Distance Between tool but I have no clue to make my drawing more readable by adding less dimensions. Is there a way to copy/paste dimensions or let a circle follow the dimensions of one other circle? I hope you understand the question. Thanks in advance (I could not find anything about Solid Edge, so I hope superuser is the correct place to ask.)

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  • Transition from 2D to 3D later in game development

    - by Axarydax
    Hi, I'd like to work on a game, but for rapidly prototyping it, I'd like to keep it as simple as possible, so I'd do everything in top-down 2D in GDI+ and WinForms (hey, I like them!), so I can concentrate on the logic and architecture of the game itself. I thinking about having the whole game logic (server) in one assembly, where the WinForms app would be a client to that game, and if/when the time is right, I'd write a 3D client. I am tempted to use XNA, but I haven't really looked into it, so I don't know if it won't take too much time getting up to speed - I really don't want to spent much time doing other stuff than the game logic, at least while I have the inspiration. But I wouldn't have to abandon everything and transfer to new platform when transitioning from 2D to 3D. Another idea is just to get over it and learn XNA/Unity/SDL/something at least to that level so I can make the same 2D version as I could in GDI+, and I won't have to worry about switching frameworks anymore. Let's just say that the game is the kind where you watch a dude from behind, you run around the gameworld and interact with objects. So the bird's eye perspective could be doable for now. Thanks.

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  • How to move positions within an array?

    - by Jade Mulholland
    A program that simply moves array elements. Two variables: userInputVariable and blankSpaceVariable. I have a 2D array named table. Defined as table[userInputVariable + 1][6] I am printing out this array in a table format, and the far left column is numbered by whatever number the user entered at the beginning of the program. I then ask the user where they would like to enter a blank space within the array. This blank space acts like a divider for all the other information in the array. For example, if the user enters 10 at the start for the userInputVariable, and then enters 5 for the blank space. Once printed, the numbers should go like this: 1, 2, 3, 4, --, 5, 6, 7, 8, 9, 10. My plan has been to create a for loop and try to move all the numbers in the array back a position starting from the blank space variable. What I currently have, but does not work: for (int i = blankSpaceVariable; i < table.length - 1; i++) { table[i] = table[i + 1]; } table[blankSpaceVariable] = "--"; With my current code, the numbers go like this: 1, 2, 3, 4, 6, 7, 8, 9, 10 Tried completing this a few different ways also, but the other info within my 2D array didn't move with the numbers. So I thought that this approach can hopefully move all the info within my 2D array down, and make way for a blank section. All help is greatly appreciated!

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  • Flash doesn't connect to socket even though policy allows it

    - by Bart van Heukelom
    In my Flash app, I'm connecting to my server like this: Security.loadPolicyFile("xmlsocket://example.com:12860"); socket = new Socket("example.com", 12869); socket.writeByte(...); ... socket.flush(); At port 12860 I'm running a socket policy server, which (according to this document) correctly serves up my policy like this: 00000000 3c 70 6f 6c 69 63 79 2d 66 69 6c 65 2d 72 65 71 <policy- file-req 00000010 75 65 73 74 2f 3e 00 uest/>. 00000000 3c 63 72 6f 73 73 2d 64 6f 6d 61 69 6e 2d 70 6f <cross-d omain-po 00000010 6c 69 63 79 3e 3c 73 69 74 65 2d 63 6f 6e 74 72 licy><si te-contr 00000020 6f 6c 20 70 65 72 6d 69 74 74 65 64 2d 63 72 6f ol permi tted-cro 00000030 73 73 2d 64 6f 6d 61 69 6e 2d 70 6f 6c 69 63 69 ss-domai n-polici 00000040 65 73 3d 22 6d 61 73 74 65 72 2d 6f 6e 6c 79 22 es="mast er-only" 00000050 20 2f 3e 3c 61 6c 6c 6f 77 2d 61 63 63 65 73 73 /><allo w-access 00000060 2d 66 72 6f 6d 20 64 6f 6d 61 69 6e 3d 22 2a 22 -from do main="*" 00000070 20 74 6f 2d 70 6f 72 74 73 3d 22 31 32 38 36 39 to-port s="12869 00000080 22 20 2f 3e 3c 2f 63 72 6f 73 73 2d 64 6f 6d 61 " /></cr oss-doma 00000090 69 6e 2d 70 6f 6c 69 63 79 3e 00 in-polic y>. I get no security warnings, which I used to get before the policy server was in place. Still, the connection to port 12869 doesn't work. It's made (I can see with Wireshark and on the server), but no data is sent by Flash. It might be worth knowing that the SWF itself is served from example.com as well.

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  • two arrays defining 2d coordinates, as array indices, in matlab/octave

    - by Jason
    Hi, I have a 2D array, call it 'A'. I have two other 2D arrays, call them 'ix' and 'iy'. I would like to create an output array whose elements are the elements of A at the index pairs provided by x_idx and y_idx. I can do this with a loop as follows: for i=1:nx for j=1:ny output(i,j) = A(ix(i,j),iy(i,j)); end end How can I do this without the loop? If I do output = A(ix,iy), I get the value of A over the whole range of (ix)X(iy). Thank you, Jason

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  • Calculating 2D angles for 3D objects in perspective

    - by Will
    Imagine a photo, with the face of a building marked out. Its given that the face of the building is a rectangle, with 90 degree corners. However, because its a photo, perspective will be involved and the parallel edges of the face will converge on the horizon. With such a rectangle, is it possible to calculate the angle in 2D of the edges of a face that is 90 degrees to it? In the image below, the blue is the face marked on the photo, and I'm wondering how to calculate the 2D vector of the red lines of the other face:

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  • Interpolating 1D Gaussian into 2D Gaussian

    - by Drazick
    Let's say I have a 1D Gaussian function. Its length is 600 for that matter. I want to Interpolate it into 2D Gaussian of the size 600 X 600. This is the code I wrote (OTFx is the Gaussian Function, OTF - 2d Interpolated Function): [x, y] = meshgrid([-300:299], [-300:299]); r = sqrt((x .^ 2) + (y .^ 2)); OTF = interp1([-300:299], OTFx, r(:), 'spline'); OTF = reshape(OTF, [600, 600]); The problem is I get Overshoot at the end: How can I prevent it? Is there better Interpolating algorithm for Monotonic Descending Functions?

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  • slicing 2d numpy array

    - by MedicalMath
    I have a 2d numpy array called FilteredOutput that has 2 columns and 10001 rows, though the number of rows is a variable. I am trying to take the 2nd column of FilteredOutput and use it to populate a new 1d numpy array called timeSeriesArray using the following line of code: timeSeriesArray=p.array(FilteredOutput[:,0]) I got this syntax from the following link. But the problem is that I am getting the following error message: TypeError: list indices must be integers, not tuple Can anyone show me the proper syntax for populating the 1d array timeSeriesArray with the contents of the second column of the 2d array FilteredOutput?

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  • Insert at specific location of a 2d vector

    - by Elgoog
    I have a 2d vector which represents a 2d grid; so grid[0][2] for example. I am needing to 'insert' -might not be the right word here. a vector at a specific location say grid[3][2] there will definitely be a grid[0][0] but when im needing to insert into grid[3][2] there may be nothing before it other than grid[0][0] and there needs to be the space in between for later on. Is there any way to do this? Thank you for your help. ps: I should note that the size of the vectors are not known (they will grow over time)

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  • 2D Engine scrolling on OpenGL via hardware?

    - by drudru
    hi, I'm using OpenGL as the bottom end for a 2D tiling engine. When everything is 2D, it is simple to optimize certain issues. For example, scrolling. If I know a certain section of the screen needs to scroll off the bottom, then I can just blit over that portion. I'm evening moving more than 1 pixel at a time. Without explicit hardware support (think old nintendo hw), this requires a lot of pixel writes. An on chip bitblt would be the next best thing. Essentially, I'm looking at how I can optimize my GL calls to use VRAM texture renders as efficient hardware blits. Is it possible to have GL scroll the framebuffer, or should I just resign myself to double-buffering and re-rendering an entire scene for each frame? Thx

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