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  • Fit into div in CSS

    - by Teodoris
    Hello everyone my menu bar can't fit into my <div> area at different browser. I have checked with Opera and Chrome it looks fine but with Explorer and Firefox my menu can't fit. And my menu is in this <div> tag: .page { width: 964px; margin-left: auto; margin-right: auto; background-image:url(../images2/images/orta_alan_bg_GOLGE.png); background-repeat:repeat-y; } Here is my menu: ul#menu { padding: 0 0 2px; position: relative; margin: 0; text-align: center; } ul#menu li { display: inline; list-style: none; font-family: 'Museo300Regular'; font-size:17px; font-style:normal; } ul#menu li a { background-image:url(../../images2/images/menu_bg_normal.jpg); background-repeat: repeat; padding: 5px 19px 5px; font-weight: normal; text-decoration: none; line-height: 2.8em; background-color: #e8eef4; color: #FEFEFF; border-radius: 4px 4px 0 0; -webkit-border-radius: 4px 4px 0 0; -moz-border-radius: 4px 4px 0 0; cursor:pointer; } So what is the problem why it can't fit into with Explorer and Firefox? I attach an image you can understand what I mean Here is the Chrome and Opera it can fit

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  • Deprecated functions not spotted if using "System::Threading::ThreadState" (and others!) C++ VS2005/

    - by Fishboy
    Hi, I'm facing an issue with c++ on vs2005 and also vs2008... here's how you can reproduce the issue.... create a new (c++) project called 'test' (file|new|project) select "Windows Forms Application" and add the 'stdio.h' include and the code fragment below into the test.cpp source file..... -------------------start of snippet-------------------- #include <stdio.h> ... int main(array<System::String ^> ^args) { int i; System::Threading::ThreadState state; char str[20]; sprintf (str, "%s", "test string"); ... -------------------end of snippet-------------------- If you compile the code as above (you'll have to 'buildall' first), you'll get two warnings about 'i' and 'state' being unreferenced (nothing about sprintf being deprecated). If you comment out "System::Threading :Thread state;", you'll get one warning about 'i' being unreferenced and another warning (C4996) for the 'deprecated' sprintf statement.... This issue also occurs for "System::Windows::Forms::MessageBoxIcon", "System::Base64FormattingOptions" (and perhap all 'enum class' types!) Anyone know of the cause and workaround to the issue demonstrated here ( i have other files that demonstate this issue..). (I had started a thread on msdn, but then found this site! see link below) Visual Studio 2005 has stopped warning about deprecated functions

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  • SQLite3 - select date range not working

    - by iFloh
    yet anotherone that gives me grief. In a SQLite3 DB Select I query for a date range specified in (NSDate *)fromDate to (NSDate *)toDate const char *sql = "SELECT * FROM A, B WHERE A.key = B.key AND A.date between ? and ?"; After opening the DB I run the query in Objective-C as follows: NSDateFormatter *tmpDatFmt = [[[NSDateFormatter alloc] init] autorelease]; [tmpDatFmt setDateFormat:@"dd-MM-yyyy"]; sqlite3_stmt *stmt; if(sqlite3_prepare_v2(db, sql, -1, &stmt, NULL) == SQLITE_OK) { NSLog(@"From %s to %s;", [[tmpDatFmt stringFromDate:fromDate] UTF8String], [[tmpDatFmt stringFromDate:toDate] UTF8String]); sqlite3_bind_text(stmt, 1, [[tmpDatFmt stringFromDate:fromDate] UTF8String], -1, SQLITE_STATIC); // first '?' sqlite3_bind_text(stmt, 2, [[tmpDatFmt stringFromDate:toDate] UTF8String], -1, SQLITE_STATIC); // second '?' while(sqlite3_step(stmt) == SQLITE_ROW) { NSLog(@"Success");} In the database I have several records that match the date range: 12-04-2010 = in seconds 1271059200 13-04-2010 = in seconds 1271145600 13-04-2010 = in seconds 1271152800 14-04-2010 = in seconds 1271267100 When I run it the first NSLog shows From 2010-04-01 to 2010-04-30 my problem is the records are not selected (no "Success" shows in the log) and I don't understand why. earlier I had miscalculated the dates 2 days later as 14-04-2010 = in seconds 1271232000 15-04-2010 = in seconds 1271318400 15-04-2010 = in seconds 1271325600 16-04-2010 = in seconds 1271439936 These dates worked fine (4 x "Success in the log). I am puzzled ...

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  • C++: Case statement within while loop?

    - by Jason
    I just started C++ but have some prior knowledge to other languages (vb awhile back unfortunately), but have an odd predicament. I disliked using so many IF statements and wanted to use switch/cases as it seemed cleaner, and I wanted to get in the practice.. But.. Lets say I have the following scenario (theorietical code): while(1) { //Loop can be conditional or 1, I use it alot, for example in my game char something; std::cout << "Enter something\n -->"; std::cin >> something; //Switch to read "something" switch(something) { case 'a': cout << "You entered A, which is correct"; break; case 'b': cout << "..."; break; } } And that's my problem. Lets say I wanted to exit the WHILE loop, It'd require two break statements? This obviously looks wrong: case 'a': cout << "You entered A, which is correct"; break; break; So can I only do an IF statement on the 'a' to use break;? Am I missing something really simple? This would solve a lot of my problems that I have right now.

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  • Array Assignment

    - by Mahesh
    Let me explain with an example - #include <iostream> void foo( int a[2], int b[2] ) // I understand that, compiler doesn't bother about the // array index and converts them to int *a, int *b { a = b ; // At this point, how ever assignment operation is valid. } int main() { int a[] = { 1,2 }; int b[] = { 3,4 }; foo( a, b ); a = b; // Why is this invalid here. return 0; } Is it because, array decays to a pointer when passed to a function foo(..), assignment operation is possible. And in main, is it because they are of type int[] which invalidates the assignment operation. Doesn't a,b in both the cases mean the same ? Thanks. Edit 1: When I do it in a function foo, it's assigning the b's starting element location to a. So, thinking in terms of it, what made the language developers not do the same in main(). Want to know the reason.

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  • C# / this. and List<T>

    - by user3533030
    I am having trouble understanding how to initialize a List of objects and use it with methods inside of a class. I understand the mechanics of the List, but not how to initialize it inside a method and use it later. For example, I want to have a class that creates the List when it is constructed. Then, I want to use a method of that class to add elements to the list. The elements in the list are objects defined by the SolidWorks API. So, to construct the List, I used... public class ExportPoints : Exporter { public List<SldWorks.SketchPoint> listOfSketchPoints; public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); } public void createListOfFreePoints() { try { [imagine more code here] this.listOfSketchPoints.Add(pointTest); } catch (Exception e) { Debug.Print(e.ToString()); return; } } This fails during execution as if the listOfSketchPoints was never initialized as a List. So, I tried a hack and this worked: public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); this.listOfSketchPoints = listOfSketchPoints; } This approach creates the behavior that I want. However, it seems that I lack some understanding as to why this is necessary. Shouldn't it be possible to "initialize" a List that is a property of your object with a constructor? Why would you need to create the list, then assign the pointer of that new List to your property?

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  • Placing and removing element on array trough object

    - by Chris
    Hello, Lets assume i have 2 methods 1 that places a element on the array and one that removes it. const int Max = 10; int[] table= new int[Max]; I would like to call it up like this: s1.Place(5); // 5 0 0 0 0 0 0 0 0 0 0 s1.Place(9); // 5 9 0 0 0 0 0 0 0 0 0 s1.Remove(9); // 5 0 0 0 0 0 0 0 0 0 0 I would only like to use : using system for this. The result i get right now when i run the program is s1 = "nameofprogram" "name of class object" Normally i should get 0 0 0 0 0 0 0 0 0 0 to begin with. Any ideas how i can exactly add or remove those elements on the array? public void Place(int g) { if (top == Max) { throw new Exception("Stack overflow..."); } else { table[top] = g; top++; } .... Best Regards.

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  • What is the point of having a key_t if what will be the key to access shared memory is the return value of shmget()?

    - by devoured elysium
    When using shared memory, why should we care about creating a key key_t ftok(const char *path, int id); in the following bit of code? key_t key; int shmid; key = ftok("/home/beej/somefile3", 'R'); shmid = shmget(key, 1024, 0644 | IPC_CREAT); From what I've come to understand, what is needed to access a given shared memory is the shmid, not the key. Or am I wrong? If what we need is the shmid, what is the point in not just creating a random key every time? Edit @link text one can read: What about this key nonsense? How do we create one? Well, since the type key_t is actually just a long, you can use any number you want. But what if you hard-code the number and some other unrelated program hardcodes the same number but wants another queue? The solution is to use the ftok() function which generates a key from two arguments. Reading this, it gives me the impression that what one needs to attach to a shared-memory block is the key. But this isn't true, is it? Thanks

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  • Can't see anything wrong with simple code

    - by melee
    Here is my implementation file: using namespace std; #include <iostream> #include <iomanip> #include <string> #include <stack> //line 5 #include "proj05.canvas.h" //----------------Constructor----------------// Canvas::Canvas() //line 10 { Title = ""; Nrow = 0; Ncol = 0; image[][]; // line 15 PixelCoordinates.r = 0; PixelCoordinates.c = 0; } //-------------------Paint------------------// line 20 void Canvas::Paint(int R, int C, char Color) { cout << "Paint to be implemented" << endl; } The errors I'm getting are these: proj05.canvas.cpp: In function 'std::istream& operator>>(std::istream&, Canvas&)': proj05.canvas.cpp:11: error: expected `;' before '{' token proj05.canvas.cpp:22: error: a function-definition is not allowed here before '{' token proj05.canvas.cpp:24: error: expected `}' at end of input proj05.canvas.cpp:24: error: expected `}' at end of input These seem like simple syntax errors, but I am not sure what's wrong. Could someone decode these for me? I'd really appreciate it, thanks for your time!

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  • Works for Short Input, Fails for Long Input. How to Solve?

    - by r0ach
    I've this program which finds substring in a string. It works for small inputs. But fails for long inputs. Here's the program: //Find Substring in given String #include <stdio.h> #include <string.h> main() { //Variable Initialization int i=0,j=0,k=0; char sentence[50],temp[50],search[50]; //Gets Strings printf("Enter Sentence: "); fgets(sentence,50,stdin); printf("Enter Search: "); fgets(search,50,stdin); //Actual Work Loop while(sentence[i]!='\0') { k=i;j=0; while(sentence[k]==search[j]) { temp[j]=sentence[k]; j++; k++; } if(strcmp(temp,search)==0) break; i++; } //Output Printing printf("Found string at: %d \n",k-strlen(search)); } Works for: Enter Sentence: good evening Enter Search: evening Found string at 6 Fails for: Enter Sentence: dear god please make this work Enter Search: make Found string at 25 Which is totally wrong. Can any expert find me a solution? P.S: This is kinda like reinventing the wheel since strstr() has this functionality. But I'm trying for a non-library way of doing it.

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  • C read X bytes from a file, padding if needed

    - by Hunter McMillen
    I am trying to read in an input file 64 bits at a time, then do some calculations on those 64 bits, the problem is I need to convert the ascii text to hexadecimal characters. I have searched around but none of the answers posted seem to work for my situation. Here is what I have: int main(int argc, int * argv) { char buffer[9]; FILE *f; unsigned long long test; if(f = fopen("input2.txt", "r")) { while( fread(buffer, 8, 1, f) != 0) //while not EOF read 8 bytes at a time { buffer[8] = '\0'; test = strtoull(buffer, NULL, 16); //interpret as hex printf("%llu\n", test); printf("%s\n", buffer); } fclose(f); } } For an input like this: "testing string to hex conversion" I get results like this: 0 testing 0 string t 0 o hex co 0 nversion Where I would expect: 74 65 73 74 69 6e 67 20 <- "testing" in hex testing 73 74 72 69 6e 67 20 74 <- "string t" in hex string t 6f 20 68 65 78 20 63 6f <- "o hex co" in hex o hex co 6e 76 65 72 73 69 6f 6e <- "nversion" in hex nversion Can anyone see where I misstepped?

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  • Boost shared_ptr use_count function

    - by photo_tom
    My application problem is the following - I have a large structure foo. Because these are large and for memory management reasons, we do not wish to delete them when processing on the data is complete. We are storing them in std::vector<boost::shared_ptr<foo>>. My question is related to knowing when all processing is complete. First decision is that we do not want any of the other application code to mark a complete flag in the structure because there are multiple execution paths in the program and we cannot predict which one is the last. So in our implementation, once processing is complete, we delete all copies of boost::shared_ptr<foo>> except for the one in the vector. This will drop the reference counter in the shared_ptr to 1. Is it practical to use shared_ptr.use_count() to see if it is equal to 1 to know when all other parts of my app are done with the data. One additional reason I'm asking the question is that the boost documentation on the shared pointer shared_ptr recommends not using "use_count" for production code.

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  • AS3 TextField is blank, doesn't accept any of my settings??

    - by Andy Melichar
    Having a strange issue with assigning a TextField to a movie clip. nameFormat = new TextFormat(); nameFormat.size = 14; nameFormat.color = "0x000000"; nameFormat.border = true; nameFormat.font = "Arial"; charName = new TextField(); charName.defaultTextFormat = nameFormat; charName.text = value.charname; charName.x = 92.5; charName.y = 6.5; charName.width = 205; charName.height = 21; thechars[value.charid].addChild(charName); If I trace charName.text it traces correctly, but when the containing movieclip is displayed, it is always blank and none of my settings (borders, background color, etc..) show up. I'm placing several of these movieclips into another movieclip, which is then added to a scroller as such: scrollContent.addChild(thechars[newvalue.charid]); theScroller.source = scrollContent; The strange thing is that I am using the exact same method to drop a button into each of the 'thechars' and it shows up and works fine. AND... if I hover my mouse over the spot where the textField should be, I can see my mouse change from a pointer to a text cursor, so the textFields are showing up, they are just blank? Help?

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  • Finding minimum value in a Map

    - by Sunny
    I have a map and I want to find the minimum value (right hand side) in the map. Right now here is how I did it bool compare(std::pair<std::string ,int> i, pair<std::string, int> j) { return i.second < j.second; } //////////////////////////////////////////////////// std::map<std::string, int> mymap; mymap["key1"] = 50; mymap["key2"] = 20; mymap["key3"] = 100; std::pair<char, int> min = *min_element(mymap.begin(), mymap.end(), compare); std::cout << "min " << min.second<< " " << std::endl; This works fine and I'm able to get the minimum value the problem is when I put this code inside my class it doesn't seem to work int MyClass::getMin(std::map<std::string, int> mymap) { std::pair<std::string, int> min = *min_element(mymap.begin(), mymap.end(), (*this).compare); //error probably due to this return min.second; } bool MyClass::compare( std::pair<std::string, int> i, std::pair<std::string, int> j) { return i.second < j.second; } Also is there a better solution not involving to writing the additional compare function

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  • Creating a new variable in C from only part of an existing u_char

    - by Alex Kloss
    I'm writing some C code to parse IEEE 802.11 frames, but I'm stuck trying to create a new variable whose length depends on the size of the frame itself. Here's the code I currently have: int frame_body_len = pkt_hdr->len - radio_hdr->len - wifi_hdr_len - 4; u_char *frame_body = (u_char *) (packet + radio_hdr->len + wifi_hdr_len); Basically, the frame consists of a header, a body, and a checksum at the end. I can calculate the length of the frame body by taking the length of the packet and subtracting the length of the two headers that appear before it (radio_hdr->len and wifi_hdr_len respectively), plus 4 bytes at the end for the checksum. However, how can I create the frame_body variable without the trailing checksum? Right now, I'm initializing it with the contents of the packet starting at the position after the two headers, but is there some way to start at that position and end 4 bytes before the end of packet? packet is a pointer to a u_char, if it helps. I'm a new C programmer, so any and all advice about my code you can give me would be much appreciated. Thanks!

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  • Scan file contents into an array of a structure.

    - by ZaZu
    Hello, I have a structure in my program that contains a particular array. I want to scan a random file with numbers and put the contents into that array. This is my code : ( NOTE : This is a sample from a bigger program, so I need the structure and arrays as declared ) The contents of the file are basically : 5 4 3 2 5 3 4 2 #include<stdio.h> #define first 500 #define sec 500 struct trial{ int f; int r; float what[first][sec]; }; int trialtest(trial *test); main(){ trial test; trialtest(&test); } int trialtest(trial *test){ int z,x,i; FILE *fin; fin=fopen("randomfile.txt","r"); for(i=0;i<5;i++){ fscanf(fin,"%5.2f\t",(*test).what[z][x]); } fclose(fin); return 0; } But the problem is, whenever this I run this code, I get this error : (25) : warning 508 - Data of type 'double' supplied where a pointer is required I tried adding do{ for(i=0;i<5;i++){ q=fscanf(fin,"%5.2f\t",(*test).what[z][x]); } }while(q!=EOF); But that didnt work either, it gives the same error. Does anyone have a solution to this problem ?

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  • Iterating over a String to check for a number and printing out the String value if it doesn't have a number

    - by wheelerlc64
    I have set up my function for checking for a number in a String, and printing out that String if it has no numbers, and putting up an error message if it does. Here is my code: public class NumberFunction { public boolean containsNbr(String str) { boolean containsNbr = false; if(str != null && !str.isEmpty()) { for(char c : str.toCharArray()) { if(containsNbr = Character.isDigit(c)) { System.out.println("Can't contain numbers in the word."); break; } else { System.out.println(str); } } } return containsNbr; } } import com.imports.validationexample.function.NumberFunction; public class Main { public static void main(String[] args) { NumberFunction nf = new NumberFunction(); System.out.println(nf.containsNbr("bill4")); } } I am trying to get it to print out the result to the console, but the result keeps printing multiple times and prints the boolean value, which I do not want, something like this: bill4 bill4 bill4 bill4 Can't contain numbers in the word. true Why is this happening? I've tried casting but that hasn't worked out either. Any help would be much appreciated.

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  • For each loop not reading in the last item

    - by Gandalf StormCrow
    I'm trying to read in a multi line string then split it then print it .. here is the string : 1T1b5T!1T2b1T1b2T!1T1b1T2b2T!1T3b1T1b1T!3T3b1T!1T3b1T1b1T!5T1*1T 11X21b1X 4X1b1X When I split the string with ! I get this without the last line string : 1T1b5T 1T1b5T1T2b1T1b2T 1T2b1T1b2T1T1b1T2b2T 1T1b1T2b2T1T3b1T1b1T 1T3b1T1b1T3T3b1T 3T3b1T1T3b1T1b1T 1T3b1T1b1T5T1*1T 5T1*1T11X21b1X 11X21b1X Here is my code : import java.io.BufferedInputStream; import java.util.Scanner; public class Main { public static void main(String args[]) { Scanner stdin = new Scanner(new BufferedInputStream(System.in)); while (stdin.hasNext()) { for (String line : stdin.next().split("!")) { System.out.println(line); for (int i = 0; i < line.length(); i++) { System.out.print(line.charAt(i)); } } } } } Where did I make the mistake, why is not reading in the last line? After I read in all lines properly I should go trough each line if I encounter number I should print the next char the n times the number I just read, but that is long way ahead first I need help with this. Thank you

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  • Refetching a previously visited page

    - by user613665
    All, I am having a field day with page refetching. Any help or pointer will be greatly appreciated!! The behavior is a bit specific to mobile browser. Problem: I have two pages and created a shortcut link to pg#1 in the home page. Through a form submit button, user is taken from pg#1 to pg#2. All that is working fine. Now once I am on pg#2. I will leave the browser and click the shortcut later. The browser will stay on pg#2 and won't go to pg#1 even though the path in URLS is different between the two views. It is almost like Django decides that since I have already visited view#1, it doesn't need to fetch it again. This problem or behavior doesn't happen if I move the same code that handle the two views and the templates to a bare bone test project. Setup: I am using django-registration, context session. I am not using any HTML caching tag. I already have DEBUG turned on in my settings.py. Are there other ways that I can tell what the server is doing. Thanks in advance. pdxMobile Update: Here is the code snippets. def sendmsg(request): if request.method =='POST': messages.add_message(request, messages.INFO, "Hello world") return redirect ('rcvmsg') return render_to_response('sendMsg.html',RequestContext(request)) def rcvmsg(request): '''view that receives the msg.''' printMsg ='Didnt get a message' if messages: thisMsg = messages.get_messages(request) for rcvMsg in thisMsg: printMsg = rcvMsg return render_to_response('rcvMsg.html',{'print_msg':printMsg},RequestContext(request)) URL: url(r'^rcvMsg/','mydomain.mainApp.views.rcvmsg',name='rcvmsg'), (r'^sendMsg/code','mydomain.mainApp.views.sendmsg'),

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  • std::thread and class constructor and destructor

    - by toeplitz
    When testing threads in C++11 I have created the following example: #include <iostream> #include <thread> class Foo { public: Foo(void) { std::cout << "Constructor called: " << this << std::endl; } ~Foo(void) { std::cout << "Destructor called: " << this << std::endl; } void operator()() const { std::cout << "Operatior called: " << this << std::endl; } }; void test_normal(void) { std::cout << "====> Standard example:" << std::endl; Foo f; } void test_thread(void) { std::cout << "====> Thread example:" << std::endl; Foo f; std::thread t(f); t.detach(); } int main(int argc, char **argv) { test_normal(); test_thread(); for(;;); } Which prints the following: Why is the destructor called 6 times for the thread? And why does the thread report different memory locations?

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  • Can I make a derived class inherit a derived member from its base class in Java?

    - by Eric
    I have code that looks like this: public class A { public void doStuff() { System.out.print("Stuff successfully done"); } } public class B extends A { public void doStuff() { System.out.print("Stuff successfully done, but in a different way"); } public void doMoreStuff() { System.out.print("More advanced stuff successully done"); } } public class AWrapper { public A member; public AWrapper(A member) { this.member = member; } public void doStuffWithMember() { a.doStuff(); } } public class BWrapper extends AWrapper { public B member; public BWrapper(B member) { super(member); //Pointer to member stored in two places: this.member = member; //Not great if one changes, but the other does not } public void doStuffWithMember() { member.doMoreStuff(); } } However, there is a problem with this code. I'm storing a reference to the member in two places, but if one changes and the other does not, there could be trouble. I know that in Java, an inherited method can narrow down its return type (and perhaps arguments, but I'm not certain) to a derived class. Is the same true of fields?

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  • Convert one delphi code line to c++

    - by user1332636
    How can I write that line in c++? This is the code in delphi type TSettings = record sFileName: String[50]; siInstallFolder: Byte; bRunFile: Boolean; ... end; .. var i: dword; sZdData: PChar; Settings :Tsettings; begin .... ZeroMemory(@Settings, sizeof(Tsettings)); settings := Tsettings(Pointer(@sZdData[i])^); // this code to c++ c++ code (hope the rest is OK) struct TSettings{ char sFileName[50]; byte siInstallFolder; bool bRunFile; ... } Settings; ... DWORD i; LPBYTE sZdData; ZeroMemory(&Settings, sizeof(TSettings)); Settings = ????? // im failing here i dunno what to do // i need same as in delphi code above

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  • Array length is zero in jQuery.

    - by James123
    I wrote like this. After submit click loop is not excuting. But I saw value are there, But array lenght is showing '0'. (Please see picture). Why it is not going into loop? and $('#myVisibleRows').val(idsString); becoming 'empty'. $(document).ready(function() { $('tr[@class^=RegText]').hide().children('td'); var list_Visible_Ids = []; var idsString, idsArray; alert($('#myVisibleRows').val()); idsString = $('#myVisibleRows').val(); idsArray = idsString.split(','); $.each(idsArray, function() { if (this != "") { $('#' + this).siblings(('.RegText').toggle(true)); window['list_Visible_Ids'][this] = 1; } }); $('tr.subCategory1') .css("cursor", "pointer") .attr("title", "Click to expand/collapse") .click(function() { //this = $(this); $(this).siblings('.RegText').toggle(); list_Visible_Ids[$(this).attr('id')] = $(this).css('display') != 'none' ? 1 : null; alert(list_Visible_Ids[$(this).attr('id')]) }); $('#form1').submit(function() { idsString = ''; $.each(list_Visible_Ids, function(key, val) { alert(val); if (val) { idsString += (idsString != '' ? ',' : '') + key; } }); $('#myVisibleRows').val(idsString); form.submit(); }); });

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  • Declaring two large 2d arrays gives segmentation fault.

    - by pfdevil
    Hello, i'm trying to declare and allocate memory for two 2d-arrays. However when trying to assign values to itemFeatureQ[39][16816] I get a segmentation vault. I can't understand it since I have 2GB of RAM and only using 19MB on the heap. Here is the code; double** reserveMemory(int rows, int columns) { double **array; int i; array = (double**) malloc(rows * sizeof(double *)); if(array == NULL) { fprintf(stderr, "out of memory\n"); return NULL; } for(i = 0; i < rows; i++) { array[i] = (double*) malloc(columns * sizeof(double *)); if(array == NULL) { fprintf(stderr, "out of memory\n"); return NULL; } } return array; } void populateUserFeatureP(double **userFeatureP) { int x,y; for(x = 0; x < CUSTOMERS; x++) { for(y = 0; y < FEATURES; y++) { userFeatureP[x][y] = 0; } } } void populateItemFeatureQ(double **itemFeatureQ) { int x,y; for(x = 0; x < FEATURES; x++) { for(y = 0; y < MOVIES; y++) { printf("(%d,%d)\n", x, y); itemFeatureQ[x][y] = 0; } } } int main(int argc, char *argv[]){ double **userFeatureP = reserveMemory(480189, 40); double **itemFeatureQ = reserveMemory(40, 17770); populateItemFeatureQ(itemFeatureQ); populateUserFeatureP(userFeatureP); return 0; }

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  • Socket send recv functions

    - by viswanathan
    I have created a socket using the following lines of code. Now i change the value of the socket i get like this m_Socket++; Even now the send recv socket functions succeeds without throwing SOCKET_ERROR. I expect that it must throw error. Am i doing something wrong. struct sockaddr_in ServerSock; // Socket address structure to bind the Port Number to listen to char *localIP ; SOCKET SocServer; //To Set up the sockaddr structure ServerSock.sin_family = AF_INET; ServerSock.sin_addr.s_addr = INADDR_ANY; ServerSock.sin_port = htons(pLantronics->m_wRIPortNo); // To Create a socket for listening on wPortNumber if(( SocServer = socket( AF_INET, SOCK_STREAM, 0 )) == INVALID_SOCKET ) { return FALSE; } //To bind the socket with wPortNumber if(bind(SocServer,(sockaddr*)&ServerSock,sizeof(ServerSock))!=0) { return FALSE; } // To Listen for the connection on wPortNumber if(listen(SocServer,SOMAXCONN)!=0) { return FALSE; } // Structure to get the IP Address of the connecting Entity sockaddr_in insock; int insocklen=sizeof(insock); //To accept the Incoming connection on the wPortNumber pLantronics->m_Socket=accept(SocServer,(struct sockaddr*)&insock,&insocklen); if(pLantronics->m_Socket == INVALID_SOCKET) { shutdown(SocServer, 2 ); closesocket(SocServer ); return FALSE; } // To make socket non-blocking DWORD dwNonBlocking = 1; if(ioctlsocket( pLantronics->m_Socket, FIONBIO, &dwNonBlocking )) { shutdown(pLantronics->m_Socket, 2); closesocket(pLantronics->m_Socket); return FALSE; } pLantronics->m_sModemName = inet_ntoa(insock.sin_addr); Now i do m_Socket++;//change to some other number ideally expecting send recv to fail. Even now the send recv socket functions succeeds without throwing SOCKET_ERROR. I expect that it must throw error. Am i doing something wrong.

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