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  • WiX: Extracting Binary-string in Custom Action yields string like "???good data"

    - by leiflundgren
    I just found a weird behaviour when attempting to extract a string from the Binary-table in the MSI. I have a file containing "Hello world", the data I get is "???Hello world". (Literary question mark.) Is this as intended? Will it always be exactly 3 characters in the beginning? Regards Leif Sample code: [CustomAction] public static ActionResult CustomAction2(Session session) { View v = session.Database.OpenView("SELECT `Name`,`Data` FROM `Binary`"); v.Execute(); Record r = v.Fetch(); int datalen = r.GetDataSize("Data"); System.IO.Stream strm = r.GetStream("Data"); byte[] rawData = new byte[datalen]; int res = strm.Read(rawData, 0, datalen); strm.Close(); String s = System.Text.Encoding.ASCII.GetString(rawData); // s == "???Hello World" return ActionResult.Success; }

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  • Caesar Cipher in Java (Spanish Characters)

    - by Rodolfo
    I've reading this question, and I was wondering if Is there any way to consider the whole range of characters? For example, "á", "é", "ö", "ñ", and not consider " " (the [Space])? (For example, my String is "Hello World", and the standard result is "Khoor#Zruog"; I want to erase that "#", so the result would be "KhoorZruog") I'm sure my answer is in this piece of code: if (c >= 32 && c <= 127) { // Change base to make life easier, and use an // int explicitly to avoid worrying... cast later int x = c - 32; x = (x + shift) % 96; chars[i] = (char) (x + 32); } But I've tried some things, and it didn't work.

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  • What is the purpose of Java's unary plus operator?

    - by Syntactic
    Java's unary plus operator appears to have come over from C, via C++. As near as I can tell, it has the following effects: promotes its operand to int, if it's not already an int or wider unboxes its operand, if it's a wrapper object complicates slightly the parsing of evil expressions containing large numbers of consecutive plus signs It seems to me that there are better (or, at least, clearer) ways to do all of these things. In this SO question, concerning the counterpart operator in C#, someone said that "It's there to be overloaded if you feel the need." But in Java, one cannot overload any operator. So does this operator exist in Java just because it existed in C++?

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  • Why does C# exit when calling the Ada elaboration routine using debug?

    - by erict
    I have a DLL created in Ada using GPS. I am dynamically loading it and calling it successfully both from Ada and from C++. But when I try to call it from C#, the program exits on the call to Elaboration init. What am I missing? The exact same DLL is perfectly happy getting called from C++ and Ada. Edit: If I start the program without Debugging, it also works with C#. But if I run it with the Debugger, then it exits on the call to ElaborationInit. There are no indications in any of the Windows event logs. If the Ada DLL is Pure, and I skip the elaboration init call, the actual function DLL is called correctly, so it has something to do with the elaboration. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace CallingDLLfromCS { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true)] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate int AdaCallable2_dlgt(int val); static AdaCallable2_dlgt fnAdaCallable2 = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void ElaborationInit_dlgt(); static ElaborationInit_dlgt ElaborationInit = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void AdaFinal_dlgt(); static AdaFinal_dlgt AdaFinal = null; static void Main(string[] args) { int result; bool fail = false; // assume the best IntPtr pDll2 = LoadLibrary("libDllBuiltFromAda.dll"); if (pDll2 != IntPtr.Zero) { // Note the @4 is because 4 bytes are passed. This can be further reduced by the use of a DEF file in the DLL generation. IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll2, "AdaCallable@4"); if (pAddressOfFunctionToCall != IntPtr.Zero) { fnAdaCallable2 = (AdaCallable2_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaCallable2_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdainit"); if (pAddressOfFunctionToCall != IntPtr.Zero) { ElaborationInit = (ElaborationInit_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(ElaborationInit_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdafinal"); if (pAddressOfFunctionToCall != IntPtr.Zero) AdaFinal = (AdaFinal_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaFinal_dlgt)); else fail = true; if (!fail) { ElaborationInit.Invoke(); // ^^^^^^^^^^^^^^^^^^^^^^^^^ FAILS HERE result = fnAdaCallable2(50); Console.WriteLine("Return value is " + result.ToString()); AdaFinal(); } FreeLibrary(pDll2); } } } }

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  • How does the NSAutoreleasePool autorelease pool work?

    - by jsumners
    As I understand it, anything created with an alloc, new, or copy needs to be manually released. For example: int main(void) { NSString *string; string = [[NSString alloc] init]; /* use the string */ [string release]; } My question, though, is wouldn't this be just as valid?: int main(void) { NSAutoreleasePool *pool; pool = [[NSAutoreleasePool alloc] init]; NSString *string; string = [[[NSString alloc] init] autorelease]; /* use the string */ [pool drain]; }

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  • datalist itemdatabound event having issues changing item bg color on condition

    - by Jreeter
    Hey guys I'm trying to do something really simple.. I'm checking a data column in my datarow if it's 0 I want the item back color in the datalist to be green if its < 0 remain transparent... if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { DataRowView drv = (DataRowView)(e.Item.DataItem); int rating = int.Parse(drv.Row["rating"].ToString()); if (rating > 0) { e.Item.BackColor = System.Drawing.Color.Green; } } I've stepped through with debugger and it's hitting all the conditions the color just isn't changing.. I know it has to be something simple I just can't see it.

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  • Longest keyword chain?

    - by pg-robban
    As I was typing some constants in Java I noticed I had used 4 keywords in a row, which Eclipse highlighted for me: public static final int. I then took a break from my regular coding and asked myself (and google with no relevant results) what the longest chain of keywords I can use and still have valid code. After a while, the best I could come up with was this method definition: public synchronized static final strictfp int a() { ... which is 6 keywords in Java. Is it possible to go 7, or even higher? What about other languages?

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  • Statement hierarchy in programming languages

    - by sudo
    I quickly wrote an interpreter for some sort of experimental programing language i came up with, in PHP (yes, in PHP). The language itself doesn't have anything really special, I just wanted to give it a try. I got the basic things working (Hello World, input to output, string manipulation, arithmetics) but I'm getting stuck with the management of blocks and grouped statements. What I mean is: PHP and most other languages let you do this: ((2+2)*(8+2)+2), of course not only with mathematical computations. My program structure currently consists of a multidimensional array built like this: ID => Type (Identifier, String, Int, Newline, EOF, Comma, ...) Contents (If identifier, int or string) How could I allow statements to be executed in a defined order like in the PHP example above?

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  • Java synchronized method lock on object, or method?

    - by wuntee
    If I have 2 synchronized methods in the same class, but each accessing different variables, can 2 threads access those 2 methods at the same time? Does the lock occur on the object, or does it get as specific as the variables inside the synchronized method? Example: class x{ private int a; private int b; public synchronized void addA(){ a++; } public synchronized void addB(){ b++; } } Can 2 threads access the same instance of class x performing x.addA() and x.addB() at the same time?

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  • Size of Objects in Java Heap w/ Regards to Methods

    - by Eric
    I know about primitives and objects living on the heap, but how does the number of methods effect heap size of the object? For example: public class A { int x; public getX() { return x; } } public class B { int x; public getX() { return x; } public getXString() { return String.valueOf(x); } public doMoreInterestingStuff() { return x * 42; } //etc } When instantiated, both objects live on the heap, both have memory allocated to their primitive x, but is B allocated more heap space due to having more method signatures? Or are those ONLY on the classLoader? In this example its trivial, but when there are 100,000+ of these objects in memory at any given time I imagine it could add up.

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  • HttpResponse.Filter how determine End of stream

    - by Erik
    I got a HttpResponse.Filter filter that replaces text in the HTML. I've created a class that derives from Stream and implemented the Write method: public override void Write(byte[] buffer, int offset, int count) I read all bytes from buffer and store them in a private StringBuilder, then I replace the text, and write the string back to the Stream. But how can I determine when the stream is at the end of the stream. I.e. how do I determine when to write back the html (string) to the stream?

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  • Converting the value from string to integer in a nested dictionary

    - by tom smith
    I want to change the numbers in my dictionary to int values for use later in my program. So far I have import time import math x = 400 y = 300 def read_next_object(file): obj = {} for line in file: if not line.strip(): continue line = line.strip() key, val = line.split(": ") if key in obj and key == "Object": yield obj obj = {} obj[key] = val yield obj planets = {} with open( "smallsolar.txt", 'r') as f: for obj in read_next_object(f): planets[obj["Object"]] = obj print(planets) scale=250/int(max([planets[x]["Orbital Radius"] for x in planets if "Orbital Radius" in planets[x]])) print(scale) and the output is {'Sun': {'Object': 'Sun', 'Satellites': 'Mercury,Venus,Earth,Mars,Jupiter,Saturn,Uranus,Neptune,Ceres,Pluto,Haumea,Makemake,Eris', 'Orbital Radius': '0', 'RootObject': 'Sun', 'Radius': '20890260'}, 'Moon': {'Object': 'Moon', 'Orbital Radius': '18128500', 'Period': '27.321582', 'Radius': '1737000.10'}, 'Earth': {'Object': 'Earth', 'Satellites': 'Moon', 'Orbital Radius': '77098290', 'Period': '365.256363004', 'Radius': '6371000.0'}} 3.2426140709476178e-06 I want to be able to convert the numbers in the dict to ints for further use. Any help in greatly appreciated.

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  • Printf is not printing anything to output? C++ SDL

    - by Qasim
    I am trying to use "printf" in my Visual C++ project however it is not working. Using Lazy Foo's tutorial, I set up SDL in my project, but when I play it, printf doesnt do anything. #include "SDL.h" #include <stdio.h> int main( int argc, char* args[] ) { printf("Testing"); return 0; } The output looks like this: The program '[4664] SDL Testing.exe: Native' has exited with code 0 (0x0). And that's about it. What could be wrong?

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  • C functions invoked as threads - Linux userland program

    - by Einar
    I'm writing a linux daemon in C which gets values from an ADC by SPI interface (ioctl). The SPI (spidev - userland) seems to be a bit unstable and freezes the daemon at random times. I need to have some better control of the calls to the functions getting the values, and I was thinking of making it as a thread which I could wait for to finish and get the return value and if it times out assume that it froze and kill it without this new thread taking down the daemon itself. Also I could do other things like resetting the ADC before restarting. Is this possible? Pseudo example of what I want to achieve: (function int get_adc_value(int adc_channel, float *value) ) pid = thread( get_adc_value(1,&value); //makes thread wait_until_finish(pid, timeout); //waits until function finishes/timesout if(timeout) kill pid, start over //if thread do not return in given time, kill it (it is frozen) else if return value sane, continue //if successful, handle return variable value and continue Thanks for any input on the matter, examples highly appreciated!

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  • How to show Label1.Text for each item in a foreach statement?

    - by Mike108
    I want to show each item Id that is doing now dynamically in a foreach statement. But the following code only shows the last item Id in Label1.Text. How to show Label1.Text for each item in a foreach statement? I use asp.net C#. protected void Button1_Click(object sender, EventArgs e) { List<int> list = new List<int>() { 1,2,3,4,5 }; foreach (var item in list) { Label1.Text = string.Format("I'm doing item {0} now.", item.ToString()); Thread.Sleep(1 * 1000); } }

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  • Is this code thread-safe?

    - by mafutrct
    I've got a class with several properties. On every value update, a Store method is called with stores all fields (in a file). private int _Prop1; public int Prop1 { get { return _Prop1; } set { _Prop1 = value; Store(); } } // more similar properties here... private XmlSerializer _Ser = new ...; private void Store() { lock (_Ser) { using (FileStream fs = new ...) { _Ser.Serialize (fs, this); } } } Is this design thread-safe? (Btw, if you can think of a more appropriate caption, feel free to edit.)

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  • Getting random objects from an array, and if the objects are the same, get a new object.

    - by XcodeDev
    Hi, I have made a jokes application, where the user generates a joke and the joke will display in a UILabel. However I am trying to randomise the jokes show, but I do not want to show the same joke twice. Please could you tell me how I could do this. I am using the code below to try and do that, but it seems that it is not working. - (IBAction)generateNewJoke { if (i < [jokeArray count]) { i++; [userDefaults setInteger:[userDefaults integerForKey:kNewIndex] forKey:kOldIndex]; int oldnumber = [userDefaults integerForKey:kOldIndex]; int newnumber = [userDefaults integerForKey:kNewIndex]; [answerLabel setText:@""]; [userDefaults setInteger:i forKey:kNewIndex]; if (oldnumber == newnumber) { NSLog(@"they are the same"); [userDefaults setInteger:arc4random()%[jokeArray count] forKey:kNewIndex]; } [jokeLabel setText:[jokeArray objectAtIndex:[userDefaults integerForKey:kNewIndex]]]; } }

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  • Visual Studio 2005 - VC++ compiler C1001 on Windows 7

    - by Fritz H
    When I try to build a simple "Hello World" C++ app on Windows 7 Beta, using Visual Studio 2005 (VC++2005) I get a rather generic error C1001 error (Internal compiler error) The compiler seems to just crash, and Windows pops up its (un)helpful This program has stopped working dialog. The file it complains about is mcp1.cpp. Has anyone come across this before? Cheers, Fritz EDIT: The code is: #include <iostream> int main(int argc, char** argv) { std::cout << "Hello!"; return 0; } EDIT 2: I have installed SP1 as well as SP1 for Vista. VS popped up a warning saying it needs SP1 for Vista, but installing it makes no difference. No ideas about what I can possibly do to fix this?

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  • STL map--> sort by value?

    - by Charlie Epps
    Hi I wonder how can I implement the STL map sorting by value. For example, I have a map m map<int, int>; m[1] = 10; m[2] = 5; m[4] = 6; m[6] = 1; and then.. I'd like to sort that with the m's value. So, if I print the map, I'd like to get the result like m[6] = 1 m[2] = 5 m[4] = 6 m[1] = 10 this. How can I sort like this way? Is there any way that I can deal with the key and value with sorted values?

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  • Adding two Set[Any]

    - by Alex Boisvert
    Adding two Set[Int] works: Welcome to Scala version 2.8.1.final (Java HotSpot(TM) Server VM, Java 1.6.0_23). Type in expressions to have them evaluated. Type :help for more information. scala> Set(1,2,3) ++ Set(4,5,6) res0: scala.collection.immutable.Set[Int] = Set(4, 5, 6, 1, 2, 3) But adding two Set[Any] doesn't: scala> Set[Any](1,2,3) ++ Set[Any](4,5,6) <console>:6: error: ambiguous reference to overloaded definition, both method ++ in trait Addable of type (xs: scala.collection.TraversableOnce[Any])scala.collection.immutable.Set[Any] and method ++ in trait TraversableLike of type [B >: Any,That](that: scala.collection.TraversableOnce[B])(implicit bf: scala.collection.generic.CanBuildFrom[scala.collection.immutable.Set[Any],B,That])That match argument types (scala.collection.immutable.Set[Any]) Set[Any](1,2,3) ++ Set[Any](4,5,6) ^ Any suggestion to work around this error?

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  • How to set Foreground Color in a ListBox single element?

    - by user1038056
    I'm doing a game. I have a list of users (nicks): List<string> users; This list is used to show to the users on a ListBox, call listaJogadores. public delegate void actualizaPlayersCallback(List<string> users); public void actualizaPlayers(List<string> users) { listaJogadores.BeginInvoke(new actualizaPlayersCallback(this.actualizarListaPlayers), new object[] { users }); } public void actualizarListaPlayers(List<string> users) { listaJogadores.Items.Clear(); for (int i = 0; i < users.Count; i++) { listaJogadores.Items.Add(users.ElementAt(i)); } } When a user is playing, then it have is nick on the list of games: List<Game> games; What I want is when a player enter in a game, the color of is nick show in listaJogadores, must be Red! When I have only one player in a game, everything is ok, all the players see the nick of that player in red, but when another player go to a game, then I get an ArgumentOutOfRangeException in the instruction string nick = tmp.players.ElementAt(i).getNick(); This is my code... Give me some ideas/help please! I think that the problem is the for(), but how can I manipulate an entire list without doing a loop? listaJogadores.DrawMode = DrawMode.OwnerDrawFixed; private void listaJogadores_DrawItem(object sender, DrawItemEventArgs e) { e.DrawBackground(); Brush textBrush = SystemBrushes.ControlText; Font drawFont = e.Font; for (int i = 0; i < games.Count; i++) { Game tmp; tmp = games.ElementAt(i); for (int j = 0; j < tmp.players.Count; j++) { string nick = tmp.players.ElementAt(i).getNick(); if (listaJogadores.Items[e.Index].ToString() == nick) { textBrush = Brushes.Red;//RED.... if ((e.State & DrawItemState.Selected) > 0) drawFont = new Font(drawFont.FontFamily, drawFont.Size, FontStyle.Bold); } else if ((e.State & DrawItemState.Selected) > 0) { textBrush = SystemBrushes.HighlightText; } } } e.Graphics.DrawString(listaJogadores.Items[e.Index].ToString(), drawFont, textBrush, e.Bounds); }

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  • mysql fetch result parent id and category id by single query?

    - by Karthik
    I have the table and values like this, CREATE TABLE `category` ( `id` INT( 4 ) NOT NULL AUTO_INCREMENT PRIMARY KEY , `category` VARCHAR( 50 ) NOT NULL , `parent` INT( 4 ) NOT NULL ) INSERT INTO `category` VALUES (1, 'MCA', 9); INSERT INTO `category` VALUES (2, 'M Tech', 9); INSERT INTO `category` VALUES (3, 'B Tech', 9); INSERT INTO `category` VALUES (4, 'BioTech', 9); INSERT INTO `category` VALUES (5, 'InfoTech', 9); INSERT INTO `category` VALUES (6, 'Chemical', 10); INSERT INTO `category` VALUES (7, 'Indus', 10); INSERT INTO `category` VALUES (8, 'Physics', 10); INSERT INTO `category` VALUES (9, 'Information Science', 0); INSERT INTO `category` VALUES (10, 'Others Science', 0); I need a single query for getting the values in terms of category and subcategory. 3rd values zero as category and others are subcategory.

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  • C# Select clause returns system exception instead of relevant object

    - by Kashif
    I am trying to use the select clause to pick out an object which matches a specified name field from a database query as follows: objectQuery = from obj in objectList where obj.Equals(objectName) select obj; In the results view of my query, I get: base {System.SystemException} = {"Boolean Equals(System.Object)"} Where I should be expecting something like a Car, Make, or Model Would someone please explain what I am doing wrong here? The method in question can be seen here: // this function searches the database's table for a single object that matches the 'Name' property with 'objectName' public static T Read<T>(string objectName) where T : IEquatable<T> { using (ISession session = NHibernateHelper.OpenSession()) { IQueryable<T> objectList = session.Query<T>(); // pull (query) all the objects from the table in the database int count = objectList.Count(); // return the number of objects in the table // alternative: int count = makeList.Count<T>(); IQueryable<T> objectQuery = null; // create a reference for our queryable list of objects T foundObject = default(T); // create an object reference for our found object if (count > 0) { // give me all objects that have a name that matches 'objectName' and store them in 'objectQuery' objectQuery = from obj in objectList where obj.Equals(objectName) select obj; // make sure that 'objectQuery' has only one object in it try { foundObject = (T)objectQuery.Single(); } catch { return default(T); } // output some information to the console (output screen) Console.WriteLine("Read Make: " + foundObject.ToString()); } // pass the reference of the found object on to whoever asked for it return foundObject; } } Note that I am using the interface "IQuatable<T>" in my method descriptor. An example of the classes I am trying to pull from the database is: public class Make: IEquatable<Make> { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual IList<Model> Models { get; set; } public Make() { // this public no-argument constructor is required for NHibernate } public Make(string makeName) { this.Name = makeName; } public override string ToString() { return Name; } // Implementation of IEquatable<T> interface public virtual bool Equals(Make make) { if (this.Id == make.Id) { return true; } else { return false; } } // Implementation of IEquatable<T> interface public virtual bool Equals(String name) { if (this.Name.Equals(name)) { return true; } else { return false; } } } And the interface is described simply as: public interface IEquatable<T> { bool Equals(T obj); }

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  • Glib segfault g_free hash table

    - by Mike
    I'm not quite sure why if I try to free the data I get segfault. Any help will be appreciate it. static GHashTable *hashtable; static void add_inv(char *q) { gpointer old_key, old_value; if(!g_hash_table_lookup_extended(hashtable, q, &old_key, &old_value)){ g_hash_table_insert(hashtable, g_strdup(q), GINT_TO_POINTER(10)); }else{ (old_value)++; g_hash_table_insert(hashtable, g_strdup(q), old_value); g_hash_table_remove (hashtable, q); // segfault g_free(old_key); // segfault g_free(old_value); // segfault } } ... int main(int argc, char *argv[]){ hashtable = g_hash_table_new(g_str_hash, g_str_equal); ... g_hash_table_destroy(hashtable); }

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