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  • Problems updating a textBox ASP.NET

    - by Roger Filipe
    Hello, I'm starting in asp.net and am having some problems that I do not understand. The problem is this, I am building a site for news. Every news has a title and body. I have a page where I can insert news, this page uses a textbox for each of the fields (title and body), after clicking the submit button everything goes ok and saves the values in the database. And o have another page where I can read the news, I use labels for each of the camps, these labels are defined in the Page_Load. Now I'm having problems on the page where I can edit the news. I am loading two textboxes (title and body) in the Page_Load, so far so good, but then when I change the text and I click the submit button, it ignores the changes that I made in the text and saves the text loaded in Page_Load. This code doesn't show any database connection but you can understand what i'm talking about. protected void Page_Load(object sender, EventArgs e) { textboxTitle.Text = "This is the title of the news"; textboxBody.Text = "This is the body of the news "; } I load the page, make the changes in the text , and then click submit. protected void btnSubmit_Click(object sender, EventArgs e) { String title = textboxTitle.Text; String body = textboxBody.Text; Response.Write("Title: " + title + " || "); Response.Write("Body: " + body ); } Nothing happens, the text in the textboxes is always the one I loaded in the page_load, how do I update the Text in the textboxes?

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  • Reverse geocode coordinates to street address and setting as subtitle in annotation?

    - by Krismutt
    Hey everybody! Basically I wanna reverse geocode my coordinates for my annotation and show the address as the subtitle for the annotation. I just cant figure out how to do it... savePosition.h #import <Foundation/Foundation.h> #import <MapKit/MapKit.h> #import <MapKit/MKReverseGeocoder.h> #import <AddressBook/AddressBook.h> @interface savePosition : NSObject <MKAnnotation, MKReverseGeocoderDelegate> { CLLocationCoordinate2D coordinate; } @property (nonatomic, readonly) CLLocationCoordinate2D coordinate; -(id)initWithCoordinate:(CLLocationCoordinate2D) coordinate; - (NSString *)subtitle; - (NSString *)title; @end savePosition.m @synthesize coordinate; -(NSString *)subtitle{ return [NSString stringWithFormat:@"%f", streetAddress]; } -(NSString *)title{ return @"Saved position"; } -(id)initWithCoordinate:(CLLocationCoordinate2D) coor{ coordinate=coor; NSLog(@"%f,%f",coor.latitude,coor.longitude); return self; MKReverseGeocoder *geocoder = [[MKReverseGeocoder alloc] initWithCoordinate:coordinate]; geocoder.delegate = self; [geocoder start]; } - (void)reverseGeocoder:(MKReverseGeocoder *)geocoder didFailWithError:(NSError *)error { } - (void)reverseGeocoder:(MKReverseGeocoder *)geocoder didFindPlacemark:(MKPlacemark *)placemark{ NSString *streetAddress = [NSString stringWithFormat:@"%@", [placemark.addressDictionary objectForKey:kABPersonAddressStreetKey]]; } @end any ideas?? Thanks in advance!

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  • ReaderWriterLockSlim and Pulse/Wait

    - by Jono
    Is there an equivalent of Monitor.Pulse and Monitor.Wait that I can use in conjunction with a ReaderWriterLockSlim? I have a class where I've encapsulated multi-threaded access to an underlying queue. To enqueue something, I acquire a lock that protects the underlying queue (and a couple of other objects) then add the item and Monitor.Pulse the locked object to signal that something was added to the queue. public void Enqueue(ITask task) { lock (mutex) { underlying.Enqueue(task); Monitor.Pulse(mutex); } } On the other end of the queue, I have a single background thread that continuously processes messages as they arrive on the queue. It uses Monitor.Wait when there are no items in the queue, to avoid unnecessary polling. (I consider this to be good design, but any flames (within reason) are welcome if they help me learn otherwise.) private void DequeueForProcessing(object state) { while (true) { ITask task; lock (mutex) { while (underlying.Count == 0) { Monitor.Wait(mutex); } task = underlying.Dequeue(); } Process(task); } } As more operations are added to this class (requiring read-only access to the lock protected underlying), someone suggested using ReaderWriterLockSlim. I've never used the class before, and assuming it can offer some performance benefit, I'm not against it, but only if I can keep the Pulse/Wait design.

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  • Most efficient way to download media files from a server from within an iPhone app.

    - by nikki
    Hi, I have an iPhone application which contains a lot of media files, so far we have been able to keep the size of the iPhone app to less than 20 MB. We add new content with new updates, it would be difficult to keep the app size within the 20 MB limit. The right thing to do here would be to fetch the files on demand from a media/web server. If you have any pointers on how to go about doing this, please suggest. What we would need is to fetch the media files (.jpg/.png images ) on demand when the user taps on a small thumbnail for the image. Are there existing frameworks/servers that provide such services to iPhone clients. Thanks.

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  • gluLookAt vectors and FPS-style camera

    - by Kevin Pamplona
    I am attempting to implemented an FPS-style camera by updating three vectors: EYE, DIR, UP. These vectors are the same that are used by gluLookAt (since gluLookAt is specified by the position of the camera, the direction it is looking at, and an up vector). I have already implemented the left-right and up-down strafing movements, but I'm having a lot of trouble understanding the math behind making the camera look-around while remaining stationary. In this case, the EYE vector remains the same, while I must update DIR and UP. Below is the code I tried, but it doesn't seem to work properly. Any suggestions? Thanks. void Transform::left(float degrees, vec3& dir, vec3& up) { vec3 axis; axis = glm::normalize(up); mat3 R = rotate(-degrees, axis); dir = R*dir; dir = R*up; }; void Transform::up(float degrees, vec3& dir, vec3& up) { vec3 axis; axis=glm::normalize(glm::cross(dir,up)); mat3 R = rotate(-degrees, axis); dir = R*dir-; up = R*up; };

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  • What's a reasonable way to mutate a primitive variable from an anonymous Java class?

    - by Steve
    I would like to write the following code: boolean found = false; search(new SearchCallback() { @Override void onFound(Object o) { found = true; } }); Obviously this is not allowed, since found needs to be final. I can't make found a member field for thread-safety reasons. What is the best alternative? One workaround is to define final class MutableReference<T> { private T value; MutableReference(T value) { this.value = value; } T get() { return value; } void set(T value) { this.value = value; } } but this ends up taking a lot of space when formatted properly, and I'd rather not reinvent the wheel if at all possible. I could use a List<Boolean> with a single element (either mutating that element, or else emptying the list) or even a Boolean[1]. But everything seems to smell funny, since none of the options are being used as they were intended. What is a reasonable way to do this?

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  • Correct way to give users access to additional schemas in Oracle

    - by Jacob
    I have two users Bob and Alice in Oracle, both created by running the following commands as sysdba from sqlplus: create user $blah identified by $password; grant resource, connect, create view to $blah; I want Bob to have complete access to Alice's schema (that is, all tables), but I'm not sure what grant to run, and whether to run it as sysdba or as Alice. Happy to hear about any good pointers to reference material as well -- don't seem to be able to get a good answer to this from either the Internet or "Oracle Database 10g The Complete Reference", which is sitting on my desk.

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  • wpf observableCollection

    - by Asha
    I have an ObservableCollection which is dataContext for my treeview when I try to remove an Item from ObservableCollection I will get an error that Object reference not set to an instance of an object . can you please tell me why this error is happening and what is the solution thanks EDIT 1: The code is something like : class MyClass : INotifyPropertyChanged { //my class code here } public partial class UC_myUserControl : UserControl { private ObservableCollection<MyClass> myCollection = new ObservableCollection<MyClass>(); private void UserControl_Loaded(object sender, RoutedEventArgs e) { myCollection.add(new myClass); myTreeView.DataContext = myCollection ; } private void deleteItem() { myCollection.RemoveAt(0); //after removing I get error Which I guess should be something related //to interface update but I don't know how can I solve it } } Exception Detail : System.NullReferenceException was unhandled Message="Object reference not set to an instance of an object." Source="PresentationFramework" EDIT 3: I have a style which is for my treeitem to keep the treeitems expanded <Style TargetType="TreeViewItem"> <Setter Property="IsExpanded" Value="True" /> </Style> and with commenting this part I wont get any error !!! Now I want to change my question to why having this style is causing error ?

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  • Sending a list of mails with SmtpClient

    - by Malcolm Frexner
    I use SendCompletedEventHandler of SmtpClient when sending a list of emails. The SendCompletedEventHandler is only called when have already sent all emails in the list. I expexted, that SendCompletedEventHandler is called one an email is send. Is there something wrong in my code? public void SendAllNewsletters(List<string> recipients) { string mailText = "My Tex"; foreach(string recipient in recipients) { //if this loop takes 10min then the first call to //SendCompletedCallback is after 10min SendNewsletter(mailText,recipient); } } public bool SendNewsletter(string mailText , string emailaddress) { SmtpClient sc = new SmtpClient(_smtpServer, _smtpPort); System.Net.NetworkCredential SMTPUserInfo = new System.Net.NetworkCredential(_smtpuser, _smtppassword); sc.Credentials = SMTPUserInfo; sc.SendCompleted += new SendCompletedEventHandler(SendCompletedCallback); MailMessage mm = null; mm = new MailMessage(mailText, emailaddress); mm.IsBodyHtml = true; mm.Priority = MailPriority.Normal; mm.Subject = "Something"; mm.Body = "Something"; mm.SubjectEncoding = Encoding.UTF8; mm.BodyEncoding = Encoding.UTF8; //Mail string userState = emailaddress; sc.SendAsync(mm, userState); return true; } public void SendCompletedCallback(object sender, AsyncCompletedEventArgs e) { // Get the unique identifier for this asynchronous operation. String token = (string)e.UserState; if (e.Error != null) { _news.SetNewsletterEmailsisSent(e.UserState.ToString(), _newslettername, false, e.Error.Message); } else { _news.SetNewsletterEmailsisSent(e.UserState.ToString(), _newslettername, true, string.Empty); } }

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  • Dynamic Navigation

    - by Dooie
    I am building a project in asp.net 4.0. My navigation will be database driven where i return a datatable from the db containing all the pages of my site, some will be top level while others will be children and sometimes children of children n-times. Im thinking of going down the nested repeater route and databinding from code behind, dynamically generating repeaters for children, but have read that this is not a best practice and should consider the listview control. Im wanting to build a list of links using an unordered list. I cannot find a solid example and was hoping for some pointers/ideas. Thanks Doo

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  • Dependency Injection into your Singleton

    - by Langali
    I have a singleton that has a spring injected Dao (simplified below): public class MyService<T> implements Service<T> { private final Map<String, T> objects; private static MyService instance; MyDao myDao; public void set MyDao(MyDao myDao) { this. myDao = myDao; } private MyService() { this.objects = Collections.synchronizedMap(new HashMap<String, T>()); // start a background thread that runs for ever } public static synchronized MyService getInstance() { if(instance == null) { instance = new MyService(); } return instance; } public void doSomething() { myDao.persist(objects); } } My spring config will probably look like this: <bean id="service" class="MyService" factory-method="getInstance"/> But this will instantiate the MyService during startup. Is there a programmatic way to do a dependency injection of MyDao into MyService, but not have spring manage the MyService? Basically I want to be able to do this from my code: MyService.getInstance().doSomething(); while having spring inject the MyDao for me.

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  • NullPointerException with Servlet

    - by RonaDona
    I am calling a Servlet using its URL address. This is the URL I am typing http://localhost:7001/ryan/olympics?action=selectCatalog&id=1 This is the Servlet's URL for sure; if I change the address I get page not found This is the code for the Servlet. public class Servlet extends javax.servlet.http.HttpServlet implements javax.servlet.Servlet { private static final long serialVersionUID = 1L; public Servlet() { super(); } public void init(ServletConfig config) throws ServletException { System.out.println("*** initializing controller servlet."); super.init(config); } protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String action = request.getParameter("action"); if (action.equals("selectCatalog")) { String categoryId = request.getParameter("id"); ProductModelDAO dao4 = new ProductModelDAOImpl("jpac"); if (categoryId != null && !categoryId.trim().equals("")) { CategoryDAO dao1 = new CategoryDAOImpl("jpac"); try { Category category = dao1.getCategoryName(categoryId); request.setAttribute("category", category); } catch (Exception e) { e.printStackTrace(); } } try { @SuppressWarnings("unchecked") List<Product> products = dao4 .getProductsByCategory(categoryId); request.setAttribute("products", products); } catch (Exception e) { e.printStackTrace(); } url = "SelectCatalog.jsp"; RequestDispatcher requestDispatcher = getServletContext().getRequestDispatcher(url); requestDispatcher.forward(request, response); I get the NullPointerException pointing to the RequestDispatcher's line. Any help?

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  • How to accept an incoming call by clicking a button?

    - by upright
    HI, all! I'm trying to implement my own phone call handling UI. What I want to do is, if a call comes in, the incoming telephone number and a picture are displayed, and, if I press a button, the incoming call will be accepted/answered. The related codes are: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); answerButton = (Button) findViewById(R.id.pickup); answerButton.setOnClickListener(new OnClickListener() { public void onClick(final View v) { Intent intent = new Intent("android.intent.action.ANSWER"); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(intent); } }); Sadly, the code does not work. At first, an exception is thrown if I press my answer button: ActivityNotFoundException: No Activity found to handle Intent { act=android.intent.action.ANSWER Then I added an entry in the AndroidManifest.xml: I run the app again, there is no exception anymore. However, I doubt the incoming call is not really accepted. Because if the press the Android's screen answer button (green button), the incoming call is accepted and a green button is also displayed on the upper left corner of the emulator screen, while my app doesn't. I also read the Phone app's source code in android source. There is method such as acceptCall() in the Phone class. But these codes seem difficult for me to use, because there are many imports declaration in the code, such as : import com.android.internal.telephony.Call; import com.android.internal.telephony.CallStateException; import com.android.internal.telephony.CallerInfo; import com.android.internal.telephony.CallerInfoAsyncQuery; import com.android.internal.telephony.Connection; import com.android.internal.telephony.MmiCode; import com.android.internal.telephony.Phone; And, if I add these imports in my code, there will be too many errors, such as : "The import com.android.internal.telephony cannot be resolved" What is the right and simple way for my problem? Thanks in advance!

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  • export a JOGL applet and embedd into a html page

    - by nkint
    hi guys it is some time that i'm testing opengl with java and JOGL. now i have good result and i wanto to pubblish it on web. but i have some problem. i'm in eclipse, and i'm testing an Applet with JOGL. first of all i have this run time error (but the program works correctly): java.lang.IllegalArgumentException: adding a window to a container at java.awt.Container.checkNotAWindow(Container.java:431) at java.awt.Container.addImpl(Container.java:1039) at java.awt.Container.add(Container.java:365) at AppletHelloWorld.init(AppletHelloWorld.java:30) at sun.applet.AppletPanel.run(AppletPanel.java:424) at java.lang.Thread.run(Thread.java:619) then i found this incredibly clear page and i do what is said, i open html with the browser, the libs are downloaded but it stops at "Starting applet AppletHelloWorld" that is the name i gave to my applet. mayebe i miss something like main function or exporting well the jar? this is my main code: public class AppletHelloWorld extends Applet { public static void main(String[] args) { JFrame fr=new JFrame(); fr.setBounds(0,0,1015,600); fr.add(new AppletHelloWorld()); fr.setVisible(true); } public void init() { setLayout(null); MyJOGLProject canvas = new MyJOGLProject(); //MyJOGLProject extends JFrame canvas.run(); Container c = new Container(); c.add(canvas); add(c); } //....

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  • Quicksort / vector / partition issue

    - by xxx
    Hi, I have an issue with the following code : class quicksort { private: void _sort(double_it begin, double_it end) { if ( begin == end ) { return ; } double_it it = partition(begin, end, bind2nd(less<double>(), *begin)) ; iter_swap(begin, it-1); _sort(begin, it-1); _sort(it, end); } public: quicksort (){} void operator()(vector<double> & data) { double_it begin = data.begin(); double_it end = data.end() ; _sort(begin, end); } }; However, this won't work for too large a number of elements (it works with 10 000 elements, but not with 100 000). Example code : int main() { vector<double>v ; for(int i = n-1; i >= 0 ; --i) v.push_back(rand()); quicksort f; f(v); return 0; } Doesn't the STL partition function works for such sizes ? Or am I missing something ? Many thanks for your help.

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  • Visual Studio 2008 Installer, Custom Action. Breakpoint not firing.

    - by Snake
    Hi, I've got an installer with a custom action project. I want the action to fire at install. The action fires, when I write something to the event log, it works perfectly. But I really need to debug the file since the action is quite complicated. So I've got the following installer class: namespace InstallerActions { using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration.Install; using System.Diagnostics; using System.IO; [RunInstaller(true)] // ReSharper disable UnusedMember.Global public partial class DatabaseInstallerAction : Installer // ReSharper restore UnusedMember.Global { public DatabaseInstallerAction() { InitializeComponent(); } public override void Install(IDictionary stateSaver) { base.Install(stateSaver); System.Diagnostics.Debugger.Launch(); System.Diagnostics.Debugger.Break(); // none of these work Foo(); } private static void Foo() { } } } The installer just finalizes without warning me, it doesn't break, it doesn't ask me to attach a debugger. I've tried debug and release mode. Am I missing something? Thanks -Snake

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • Accept templated parameter of stl_container_type<string>::iterator

    - by Rodion Ingles
    I have a function where I have a container which holds strings (eg vector<string>, set<string>, list<string>) and, given a start iterator and an end iterator, go through the iterator range processing the strings. Currently the function is declared like this: template< typename ContainerIter> void ProcessStrings(ContainerIter begin, ContainerIter end); Now this will accept any type which conforms to the implicit interface of implementing operator*, prefix operator++ and whatever other calls are in the function body. What I really want to do is have a definition like the one below which explicitly restricts the amount of input (pseudocode warning): template< typename Container<string>::iterator> void ProcessStrings(Container<string>::iterator begin, Container<string>::iterator end); so that I can use it as such: vector<string> str_vec; list<string> str_list; set<SomeOtherClass> so_set; ProcessStrings(str_vec.begin(), str_vec.end()); // OK ProcessStrings(str_list.begin(), str_list.end()); //OK ProcessStrings(so_set.begin(), so_set.end()); // Error Essentially, what I am trying to do is restrict the function specification to make it obvious to a user of the function what it accepts and if the code fails to compile they get a message that they are using the wrong parameter types rather than something in the function body that XXX function could not be found for XXX class.

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  • custom collection in property grid

    - by guyl
    Hi guys. I'm using this article as a reference to use custom collection in propertygrid: LINK When I open the collectioneditor and remove all items then I press OK, I get an exception if null. How can i solve that ? I am using: public T this[int index] { get { if (List.Count == 0) { return default(T); } else { return (T)this.List[index]; } } } as a getter for an item, of course if I have no object how can i restart the whole collection ? this is the whole code /// <summary> /// A generic folder settings collection to use in a property grid. /// </summary> /// <typeparam name="T">can be import or export folder settings.</typeparam> [Serializable] [TypeConverter(typeof(FolderSettingsCollectionConverter)), Editor(typeof(FolderSettingsCollectionEditor), typeof(UITypeEditor))] public class FolderSettingsCollection_New<T> : CollectionBase, ICustomTypeDescriptor { private bool m_bRestrictNumberOfItems; private int m_bNumberOfItems; private Dictionary<string, int> m_UID2Idx = new Dictionary<string, int>(); private T[] arrTmp; /// <summary> /// C'tor, can determine the number of objects to hold. /// </summary> /// <param name="bRestrictNumberOfItems">restrict the number of folders to hold.</param> /// <param name="iNumberOfItems">The number of folders to hold.</param> public FolderSettingsCollection_New(bool bRestrictNumberOfItems = false , int iNumberOfItems = 1) { m_bRestrictNumberOfItems = bRestrictNumberOfItems; m_bNumberOfItems = iNumberOfItems; } /// <summary> /// Add folder to collection. /// </summary> /// <param name="t">Folder to add.</param> public void Add(T t) { if (m_bRestrictNumberOfItems) { if (this.List.Count >= m_bNumberOfItems) { return; } } int index = this.List.Add(t); if (t is WriteDataFolderSettings || t is ReadDataFolderSettings) { FolderSettingsBase tmp = t as FolderSettingsBase; m_UID2Idx.Add(tmp.UID, index); } } /// <summary> /// Remove folder to collection. /// </summary> /// <param name="t">Folder to remove.</param> public void Remove(T t) { this.List.Remove(t); if (t is WriteDataFolderSettings || t is ReadDataFolderSettings) { FolderSettingsBase tmp = t as FolderSettingsBase; m_UID2Idx.Remove(tmp.UID); } } /// <summary> /// Gets ot sets a folder. /// </summary> /// <param name="index">The index of the folder in the collection.</param> /// <returns>A folder object.</returns> public T this[int index] { get { //if (List.Count == 0) //{ // return default(T); //} //else //{ return (T)this.List[index]; //} } } /// <summary> /// Gets or sets a folder. /// </summary> /// <param name="sUID">The UID of the folder.</param> /// <returns>A folder object.</returns> public T this[string sUID] { get { if (this.Count == 0 || !m_UID2Idx.ContainsKey(sUID)) { return default(T); } else { return (T)this.List[m_UID2Idx[sUID]]; } } } /// <summary> /// /// </summary> /// <param name="sUID"></param> /// <returns></returns> public bool ContainsItemByUID(string sUID) { return m_UID2Idx.ContainsKey(sUID); } /// <summary> /// /// </summary> /// <returns></returns> public String GetClassName() { return TypeDescriptor.GetClassName(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public AttributeCollection GetAttributes() { return TypeDescriptor.GetAttributes(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public String GetComponentName() { return TypeDescriptor.GetComponentName(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public TypeConverter GetConverter() { return TypeDescriptor.GetConverter(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public EventDescriptor GetDefaultEvent() { return TypeDescriptor.GetDefaultEvent(this, true); } /// <summary> /// /// </summary> /// <returns></returns> public PropertyDescriptor GetDefaultProperty() { return TypeDescriptor.GetDefaultProperty(this, true); } /// <summary> /// /// </summary> /// <param name="editorBaseType"></param> /// <returns></returns> public object GetEditor(Type editorBaseType) { return TypeDescriptor.GetEditor(this, editorBaseType, true); } /// <summary> /// /// </summary> /// <param name="attributes"></param> /// <returns></returns> public EventDescriptorCollection GetEvents(Attribute[] attributes) { return TypeDescriptor.GetEvents(this, attributes, true); } /// <summary> /// /// </summary> /// <returns></returns> public EventDescriptorCollection GetEvents() { return TypeDescriptor.GetEvents(this, true); } /// <summary> /// /// </summary> /// <param name="pd"></param> /// <returns></returns> public object GetPropertyOwner(PropertyDescriptor pd) { return this; } /// <summary> /// /// </summary> /// <param name="attributes"></param> /// <returns></returns> public PropertyDescriptorCollection GetProperties(Attribute[] attributes) { return GetProperties(); } /// <summary> /// Called to get the properties of this type. /// </summary> /// <returns></returns> public PropertyDescriptorCollection GetProperties() { // Create a collection object to hold property descriptors PropertyDescriptorCollection pds = new PropertyDescriptorCollection(null); // Iterate the list of employees for (int i = 0; i < this.List.Count; i++) { // Create a property descriptor for the employee item and add to the property descriptor collection CollectionPropertyDescriptor_New<T> pd = new CollectionPropertyDescriptor_New<T>(this, i); pds.Add(pd); } // return the property descriptor collection return pds; } public T[] ToArray() { if (arrTmp == null) { arrTmp = new T[List.Count]; for (int i = 0; i < List.Count; i++) { arrTmp[i] = (T)List[i]; } } return arrTmp; } } /// <summary> /// Enable to display data about a collection in a property grid. /// </summary> /// <typeparam name="T">Folder object.</typeparam> public class CollectionPropertyDescriptor_New<T> : PropertyDescriptor { private FolderSettingsCollection_New<T> collection = null; private int index = -1; /// <summary> /// /// </summary> /// <param name="coll"></param> /// <param name="idx"></param> public CollectionPropertyDescriptor_New(FolderSettingsCollection_New<T> coll, int idx) : base("#" + idx.ToString(), null) { this.collection = coll; this.index = idx; } /// <summary> /// /// </summary> public override AttributeCollection Attributes { get { return new AttributeCollection(null); } } /// <summary> /// /// </summary> /// <param name="component"></param> /// <returns></returns> public override bool CanResetValue(object component) { return true; } /// <summary> /// /// </summary> public override Type ComponentType { get { return this.collection.GetType(); } } /// <summary> /// /// </summary> public override string DisplayName { get { if (this.collection[index] != null) { return this.collection[index].ToString(); } else { return null; } } } public override string Description { get { return ""; } } /// <summary> /// /// </summary> /// <param name="component"></param> /// <returns></returns> public override object GetValue(object component) { if (this.collection[index] != null) { return this.collection[index]; } else { return null; } } /// <summary> /// /// </summary> public override bool IsReadOnly { get { return false; } } public override string Name { get { return "#" + index.ToString(); } } /// <summary> /// /// </summary> public override Type PropertyType { get { return this.collection[index].GetType(); } } public override void ResetValue(object component) { } /// <summary> /// /// </summary> /// <param name="component"></param> /// <returns></returns> public override bool ShouldSerializeValue(object component) { return true; } /// <summary> /// /// </summary> /// <param name="component"></param> /// <param name="value"></param> public override void SetValue(object component, object value) { // this.collection[index] = value; } }

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  • How to parse XML to flex Data Grid contents.

    - by Jeeva
    My xml file which is in a webserver is show below. <root> <userdetails> <username>raja</username> <status>offline</status> </userdetails> <userdetails> <username>Test</username> <status>online</status> </userdetails> </root> How can i parse this to flex data grid contents. I tried with below coding < ?xml version="1.0" encoding="utf-8"? < mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" creationComplete="initApp()" < mx:HTTPService id="userList" result="handleData(event)" resultFormat="object" url="http://apps.facebook.com/ajparkin/user_list.xml" / <mx:Script> <![CDATA[ import mx.collections.ArrayCollection; import mx.rpc.events.ResultEvent; import mx.controls.Alert; public function initApp():void { userList.send(); } [Bindable] var userdetailsArray:ArrayCollection; private function handleData(evt:ResultEvent):void { this.userdetailsArray= evt.result.userdetails; } ]]> </mx:Script> <mx:DataGrid dataProvider="{userdetailsArray}"> <mx:columns> <mx:DataGridColumn dataField="username" headerText="User Name"/> <mx:DataGridColumn dataField="status" headerText="Status" /> </mx:columns> </mx:DataGrid> </mx:Application> I'm getting only the field names not the data.

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  • Class Assignment Operators

    - by Maxpm
    I made the following operator overloading test: #include <iostream> #include <string> using namespace std; class TestClass { string ClassName; public: TestClass(string Name) { ClassName = Name; cout << ClassName << " constructed." << endl; } ~TestClass() { cout << ClassName << " destructed." << endl; } void operator=(TestClass Other) { cout << ClassName << " in operator=" << endl; cout << "The address of the other class is " << &Other << "." << endl; } }; int main() { TestClass FirstInstance("FirstInstance"); TestClass SecondInstance("SecondInstance"); FirstInstance = SecondInstance; SecondInstance = FirstInstance; return 0; } The assignment operator behaves as-expected, outputting the address of the other class. Now, how would I actually assign something from the other class? For example, something like this: void operator=(TestClass Other) { ClassName = Other.ClassName; }

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  • C# Minimize all running windows when application runs

    - by Derek
    I am working on a C# windows form application. How can i edit my code in a way that when more than 2 faces is being detected by my webcam. More information: When "FaceDetectedLabel.Text = "Faces Detected : " + cam.facesdetected.ToString();" becomes Face Detected: 2 or more... How can i do the following: Minimize all program running except my application. Log out of my computer Here is my code: namespace PBD { public partial class MainPage : Form { //declaring global variables private Capture capture; //takes images from camera as image frames public MainPage() { InitializeComponent(); } private void ProcessFrame(object sender, EventArgs arg) { Wrapper cam = new Wrapper(); //show the image in the EmguCV ImageBox WebcamPictureBox.Image = cam.start_cam(capture).Resize(390, 243, Emgu.CV.CvEnum.INTER.CV_INTER_CUBIC).ToBitmap(); FaceDetectedLabel.Text = "Faces Detected : " + cam.facesdetected.ToString(); } private void MainPage_Load(object sender, EventArgs e) { #region if capture is not created, create it now if (capture == null) { try { capture = new Capture(); } catch (NullReferenceException excpt) { MessageBox.Show(excpt.Message); } } #endregion Application.Idle += ProcessFrame; }

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  • ComboBox SelectedItem vs SelectedValue

    - by Anna Lear
    The following code works as you’d expect — MyProperty on the model is updated when the user picks a new item in the dropdown. comboBox1.DataBindings.Add("SelectedValue", myModel, "MyProperty", true, DataSourceUpdateMode.OnPropertyChanged); The following, however, doesn’t work the same way and the model update isn’t triggered until the input focus moves to another control on the form: comboBox1.DataBindings.Add("SelectedItem", myModel, "MyProperty", true, DataSourceUpdateMode.OnPropertyChanged); Does anybody know why? I don’t even know where to start investigating the cause. Pointers in the right direction to start the investigation or an outright explanation would be equally appreciated. Thanks.

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  • ObjC get property name

    - by Joe Even
    Yes. I've searched a lot without success. I've looking for a way to get a property name as StringValue from inside a method. Lets say: My class has X Subviews from the Type UILabel. @property (strong, nonatomic) UILabel *firstLabel; @property (strong, nonatomic) UILabel *secondLabel; [...] and so on. Inside the method foo, the views are iterated as followed: -(void) foo { for (UIView *view in self.subviews) { if( [view isKindOfClass:[UILabel class]] ) { /* codeblock that gets the property name. */ } } } The Result should be something like that: THE propertyName(NSString) OF view(UILabel) IS "firstLabel" I've tried class_getInstanceVariable, object_getIvar and property_getName without Success. For Example, the Code for: [...] property_getName((void*)&view) [...] RETURNS: <UILabel: 0x6b768c0; frame = (65 375; 219 21); text = 'Something'; clipsToBounds = YES; opaque = NO; autoresize = RM+BM; userInteractionEnabled = NO; layer = <CALayer: 0x6b76930>> But i'm looking for this kind of result: "firstLabel" , "secondLabel" and so on. Thanks for your help! Reagrds Joé

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  • WCF Web/ServiceHost - Singletons and initialisation

    - by Kyle
    I have some Service class which is defined as InstanceContextMode.Single, and is well known in the hosting application. (The host creates an instance, and passes that to the WebServiceHost) Hosting app:WebServiceHost host = null; SomeService serviceInstance = new SomeService("text", "more text"); host = new WebServiceHost(serviceInstance, baseUri); Problem: When I go to use the variables initialised when the service is created (ie, when a call is made to the service), they are either null or empty... Am I wrong in assuming that as the instance being initialised in the hosting application is used for each request to the WebServiceHost? Any pointers here would be great.

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