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  • Dynamic TextBox on LinkButton click

    - by Alex Peta
    I am creating dynamic TextBoxes in a page by clicking a LinkButton. However, after that, if the page is submitted, I can't find the items created dynamically, thus, can't send the information to the database. protected void lbAddTag_Click(object sender, EventArgs e) { for (int i = 0; i < 3;i++ ) { CreateTextBox("txtTag-" + i.ToString()); } } private void CreateTextBox(string ID) { TextBox txt = new TextBox(); txt.ID = ID; txt.Width = Unit.Pixel(300); //txt.TextChanged += new EventHandler(OnTextChanged); txt.AutoPostBack = false; tagsPanel.Controls.Add(txt); Literal lt = new Literal(); lt.Text = "<br /><br />"; tagsPanel.Controls.Add(lt); } If I put: foreach (Control c in tagsPanel.Controls) { if (c is TextBox) { lblError.Text += c.ClientID + " , "; } } in the lbAddTag_Click method I can see the items, and they exist, but if I submit the page and try to insert the values in the database nothing... Any hint is much appreciated.

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  • ReaderWriterLockSlim and Pulse/Wait

    - by Jono
    Is there an equivalent of Monitor.Pulse and Monitor.Wait that I can use in conjunction with a ReaderWriterLockSlim? I have a class where I've encapsulated multi-threaded access to an underlying queue. To enqueue something, I acquire a lock that protects the underlying queue (and a couple of other objects) then add the item and Monitor.Pulse the locked object to signal that something was added to the queue. public void Enqueue(ITask task) { lock (mutex) { underlying.Enqueue(task); Monitor.Pulse(mutex); } } On the other end of the queue, I have a single background thread that continuously processes messages as they arrive on the queue. It uses Monitor.Wait when there are no items in the queue, to avoid unnecessary polling. (I consider this to be good design, but any flames (within reason) are welcome if they help me learn otherwise.) private void DequeueForProcessing(object state) { while (true) { ITask task; lock (mutex) { while (underlying.Count == 0) { Monitor.Wait(mutex); } task = underlying.Dequeue(); } Process(task); } } As more operations are added to this class (requiring read-only access to the lock protected underlying), someone suggested using ReaderWriterLockSlim. I've never used the class before, and assuming it can offer some performance benefit, I'm not against it, but only if I can keep the Pulse/Wait design.

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  • Why not put all braces inline in C++/C#/Java/javascript etc.?

    - by DanM
    Of all the conventions out there for positioning braces in C++, C#, Java, etc., I don't think I've ever seen anyone try to propose something like this: public void SomeMethod(int someInput, string someOtherInput) { if (someInput > 5) { var addedNumber = someInput + 5; var subtractedNumber = someInput - 5; } else { var addedNumber = someInput + 10; var subtractedNumber = someInput; } } public void SomeOtherMethod(int someInput, string someOtherInput( { ... } But why not? I'm sure it would take some getting used to, but I personally don't have any difficulty following what's going on here. I believe indentation is the dominant factor in being able to see how code is organized into blocks and sub-blocks. Braces are just visual noise to me. They are these ugly things that take up lines where I don't want them. Maybe I just feel that way because I was weened on basic (and later VB), but I just don't like braces taking up lines. If I want a gap between blocks, I can always add an empty line, but I don't like being forced to have gaps simply because the convention says the closing brace needs to be on its own line. I made this a community wiki because I realize this is not a question with a defined answer. I'm just curious what people think. I know that no one does this currently (at least, not that I've seen), and I know that the auto-formatter in my IDE doesn't support it, but are there are any other solid reasons not to format code this way, assuming you are working with a modern IDE that color codes and auto-indents? Are there scenarios where it will become a readability nightmare? Better yet, are you aware of any research on this?

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  • WPF ProgressBar - TargetParameterCountException

    - by Dr_Asik
    I am making my first WPF application, where I use the Youtube .NET API to upload a video to Youtube using the ResumableUploader. This ResumableUploader works asynchronously and provides an event AsyncOperationProgress to periodically report its progress percentage. I want a ProgressBar that will display this progress percentage. Here is some of the code I have for that: void BtnUpload_Click(object sender, RoutedEventArgs e) { // generate video uploader = new ResumableUploader(); uploader.AsyncOperationCompleted += OnDone; uploader.AsyncOperationProgress += OnProgress; uploader.InsertAsync(authenticator, newVideo.YouTubeEntry, new UserState()); } void OnProgress(object sender, AsyncOperationProgressEventArgs e) { Dispatcher.BeginInvoke((SendOrPostCallback)delegate { PgbUpload.Value = e.ProgressPercentage; }, DispatcherPriority.Background, null); } Where PgbUpload is my progress bar and the other identifiers are not important for the purpose of this question. When I run this, OnProgress will be hit a few times, and then I will get a TargetParameterCountException. I have tried several different syntax for invoking the method asynchronously, none of which worked. I am sure the problem is the delegate because if I comment it out, the code works fine (but the ProgressBar isn't updated of course). Thanks for any help.

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  • Seam @Factory in abstract base class?

    - by Shadowman
    I've got a series of web actions I'm implementing in Seam to perform create, read, update, etc. operations. For my read/update/delete actions, I'd like to have individual action classes that all extend an abstract base class. I'd like to put the @Factory method in the abstract base class to retrieve the item that is to be acted upon. For example, I have this as the base class: public abstract class BaseAction { @In(required=false)@Out(required=false) private MyItem item=null; public MyItem getItem(){...} public void setItem(...){...} @Factory("item") public void initItem(){...} } My subclasses would extend BaseAction, so that I don't have to repeat the logic to load the item that is to be viewed, deleted, updated, etc. However, when I start my application, Seam throws errors saying I have declared multiple @Factory's for the same object. Is there any way around this? Is there any way to provide the @Factory in the base class without encoutnering these errors?

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  • Dynamic Navigation

    - by Dooie
    I am building a project in asp.net 4.0. My navigation will be database driven where i return a datatable from the db containing all the pages of my site, some will be top level while others will be children and sometimes children of children n-times. Im thinking of going down the nested repeater route and databinding from code behind, dynamically generating repeaters for children, but have read that this is not a best practice and should consider the listview control. Im wanting to build a list of links using an unordered list. I cannot find a solid example and was hoping for some pointers/ideas. Thanks Doo

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  • Search a string in a file and write the matched lines to another file in Java

    - by Geeta
    For searching a string in a file and writing the lines with matched string to another file it takes 15 - 20 mins for a single zip file of 70MB(compressed state). Is there any ways to minimise it. my source code: getting Zip file entries zipFile = new ZipFile(source_file_name); entries = zipFile.entries(); while (entries.hasMoreElements()) { ZipEntry entry = (ZipEntry)entries.nextElement(); if (entry.isDirectory()) { continue; } searchString(Thread.currentThread(),entry.getName(), new BufferedInputStream (zipFile.getInputStream(entry)), Out_File, search_string, stats); } zipFile.close(); Searching String public void searchString(Thread CThread, String Source_File, BufferedInputStream in, File outfile, String search, String stats) throws IOException { int count = 0; int countw = 0; int countl = 0; String s; String[] str; BufferedReader br2 = new BufferedReader(new InputStreamReader(in)); System.out.println(CThread.currentThread()); while ((s = br2.readLine()) != null) { str = s.split(search); count = str.length - 1; countw += count; //word count if (s.contains(search)) { countl++; //line count WriteFile(CThread,s, outfile.toString(), search); } } br2.close(); in.close(); } -------------------------------------------------------------------------------- public void WriteFile(Thread CThread,String line, String out, String search) throws IOException { BufferedWriter bufferedWriter = null; System.out.println("writre thread"+CThread.currentThread()); bufferedWriter = new BufferedWriter(new FileWriter(out, true)); bufferedWriter.write(line); bufferedWriter.newLine(); bufferedWriter.flush(); } Please help me. Its really taking 40 mins for 10 files using threads and 15 - 20 mins for a single file of 70MB after being compressed. Any ways to minimise the time.

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • Strange problem with simple multithreading program in Java

    - by Elizabeth
    Hello, I am just starting play with multithreading programming. I would like to my program show alternately character '-' and '+' but it doesn't. My task is to use synchronized keyword. As far I have: class FunnyStringGenerator{ private char c; public FunnyStringGenerator(){ c = '-'; } public synchronized char next(){ if(c == '-'){ c = '+'; } else{ c = '-'; } return c; } } class ThreadToGenerateStr implements Runnable{ FunnyStringGenerator gen; public ThreadToGenerateStr(FunnyStringGenerator fsg){ gen = fsg; } @Override public void run() { for(int i = 0; i < 10; i++){ System.out.print(gen.next()); } } } public class Main{ public static void main(String[] args) throws IOException { FunnyStringGenerator FSG = new FunnyStringGenerator(); ExecutorService exec = Executors.newCachedThreadPool(); for(int i = 0; i < 20; i++){ exec.execute(new ThreadToGenerateStr(FSG)); } } } EDIT: I also testing Thread.sleep in run method instead for loop.

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  • ASP.NET MVC 2.0 + Implementation of a IRouteHandler goes not fire

    - by Peter
    Can anybody please help me with this as I have no idea why public IHttpHandler GetHttpHandler(RequestContext requestContext) is not executing. In my Global.asax.cs I have public class MvcApplication : System.Web.HttpApplication { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = "" } // Parameter defaults ); routes.Add("ImageRoutes", new Route("Images/{filename}", new CustomRouteHandler())); } protected void Application_Start() { RegisterRoutes(RouteTable.Routes); } } //CustomRouteHandler implementation is below public class CustomRouteHandler : IRouteHandler { public IHttpHandler GetHttpHandler(RequestContext requestContext) { // IF I SET A BREAK POINT HERE IT DOES NOT HIT FOR SOME REASON. string filename = requestContext.RouteData.Values["filename"] as string; if (string.IsNullOrEmpty(filename)) { // return a 404 HttpHandler here } else { requestContext.HttpContext.Response.Clear(); requestContext.HttpContext.Response.ContentType = GetContentType(requestContext.HttpContext.Request.Url.ToString()); // find physical path to image here. string filepath = requestContext.HttpContext.Server.MapPath("~/logo.jpg"); requestContext.HttpContext.Response.WriteFile(filepath); requestContext.HttpContext.Response.End(); } return null; } } Can any body tell me what I'm missing here. Simply public IHttpHandler GetHttpHandler(RequestContext requestContext) does not fire. I havn't change anything in the web.config either. What I'm missing here? Please help.

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  • Is there a way to increase the efficiency of shared_ptr by storing the reference count inside the co

    - by BillyONeal
    Hello everyone :) This is becoming a common pattern in my code, for when I need to manage an object that needs to be noncopyable because either A. it is "heavy" or B. it is an operating system resource, such as a critical section: class Resource; class Implementation : public boost::noncopyable { friend class Resource; HANDLE someData; Implementation(HANDLE input) : someData(input) {}; void SomeMethodThatActsOnHandle() { //Do stuff }; public: ~Implementation() { FreeHandle(someData) }; }; class Resource { boost::shared_ptr<Implementation> impl; public: Resource(int argA) explicit { HANDLE handle = SomeLegacyCApiThatMakesSomething(argA); if (handle == INVALID_HANDLE_VALUE) throw SomeTypeOfException(); impl.reset(new Implementation(handle)); }; void SomeMethodThatActsOnTheResource() { impl->SomeMethodThatActsOnTheHandle(); }; }; This way, shared_ptr takes care of the reference counting headaches, allowing Resource to be copyable, even though the underlying handle should only be closed once all references to it are destroyed. However, it seems like we could save the overhead of allocating shared_ptr's reference counts and such separately if we could move that data inside Implementation somehow, like boost's intrusive containers do. If this is making the premature optimization hackles nag some people, I actually agree that I don't need this for my current project. But I'm curious if it is possible.

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  • Clojure closures and GC

    - by Ralph
    It is my understanding that the default ClassLoader used in Java (and thus, Clojure) holds on to pointers to any anonymous classes created, and thus, onto lambdas and closures. These are never garbage collected, and so represent a "memory leak". There is some investigation going on for Java 7 or 8 to adding an anonymous ClassLoader that will not retain references to these functions. In the mean time how are people dealing with writing long-running applications in languages like Clojure and Scala, that encourage the use of these constructs? Is there any possibility that Clojure could provide its own anonymous ClassLoader, extending the system one, but not holding onto created classes?

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  • export a JOGL applet and embedd into a html page

    - by nkint
    hi guys it is some time that i'm testing opengl with java and JOGL. now i have good result and i wanto to pubblish it on web. but i have some problem. i'm in eclipse, and i'm testing an Applet with JOGL. first of all i have this run time error (but the program works correctly): java.lang.IllegalArgumentException: adding a window to a container at java.awt.Container.checkNotAWindow(Container.java:431) at java.awt.Container.addImpl(Container.java:1039) at java.awt.Container.add(Container.java:365) at AppletHelloWorld.init(AppletHelloWorld.java:30) at sun.applet.AppletPanel.run(AppletPanel.java:424) at java.lang.Thread.run(Thread.java:619) then i found this incredibly clear page and i do what is said, i open html with the browser, the libs are downloaded but it stops at "Starting applet AppletHelloWorld" that is the name i gave to my applet. mayebe i miss something like main function or exporting well the jar? this is my main code: public class AppletHelloWorld extends Applet { public static void main(String[] args) { JFrame fr=new JFrame(); fr.setBounds(0,0,1015,600); fr.add(new AppletHelloWorld()); fr.setVisible(true); } public void init() { setLayout(null); MyJOGLProject canvas = new MyJOGLProject(); //MyJOGLProject extends JFrame canvas.run(); Container c = new Container(); c.add(canvas); add(c); } //....

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  • Android - Looping Activity to Repeat MediaPlayer

    - by Austin Anderson
    I'm trying to create a soundboard for longer audio files and can't figure out how to stop an audio file and start it again without closing the activity. Let's say each audio file is one minute long. If I play the first audio file for 20 seconds and start the next audio file, the first stops playing and the second starts playing. However, if I click the first audio file again, the second stops playing and the first does not. I need help. This is driving me insane. bAudio1 = (ImageButton) findViewById(R.id.bAudio1); bAudio2 = (ImageButton) findViewById(R.id.bAudio2); mpAudio1 = MediaPlayer.create(this, R.raw.audio1); mpAudio2 = MediaPlayer.create(this, R.raw.audio2); bAudio1.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { if(mpAudio1.isPlaying()) { mpAudio1.stop(); } else { if(mpAudio2.isPlaying()) { mpAudio2.stop(); } mpAudio1.start(); } } }); bAudio2.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { if(mpAudio2.isPlaying()) { mpAudio2.stop(); } else { if(mpAudio1.isPlaying()) { mpAudio1.stop(); } mpAudio2.start(); } } }); Thanks.

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  • wpf observableCollection

    - by Asha
    I have an ObservableCollection which is dataContext for my treeview when I try to remove an Item from ObservableCollection I will get an error that Object reference not set to an instance of an object . can you please tell me why this error is happening and what is the solution thanks EDIT 1: The code is something like : class MyClass : INotifyPropertyChanged { //my class code here } public partial class UC_myUserControl : UserControl { private ObservableCollection<MyClass> myCollection = new ObservableCollection<MyClass>(); private void UserControl_Loaded(object sender, RoutedEventArgs e) { myCollection.add(new myClass); myTreeView.DataContext = myCollection ; } private void deleteItem() { myCollection.RemoveAt(0); //after removing I get error Which I guess should be something related //to interface update but I don't know how can I solve it } } Exception Detail : System.NullReferenceException was unhandled Message="Object reference not set to an instance of an object." Source="PresentationFramework" EDIT 3: I have a style which is for my treeitem to keep the treeitems expanded <Style TargetType="TreeViewItem"> <Setter Property="IsExpanded" Value="True" /> </Style> and with commenting this part I wont get any error !!! Now I want to change my question to why having this style is causing error ?

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  • Dependency Injection into your Singleton

    - by Langali
    I have a singleton that has a spring injected Dao (simplified below): public class MyService<T> implements Service<T> { private final Map<String, T> objects; private static MyService instance; MyDao myDao; public void set MyDao(MyDao myDao) { this. myDao = myDao; } private MyService() { this.objects = Collections.synchronizedMap(new HashMap<String, T>()); // start a background thread that runs for ever } public static synchronized MyService getInstance() { if(instance == null) { instance = new MyService(); } return instance; } public void doSomething() { myDao.persist(objects); } } My spring config will probably look like this: <bean id="service" class="MyService" factory-method="getInstance"/> But this will instantiate the MyService during startup. Is there a programmatic way to do a dependency injection of MyDao into MyService, but not have spring manage the MyService? Basically I want to be able to do this from my code: MyService.getInstance().doSomething(); while having spring inject the MyDao for me.

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  • Storing header and data sections in a CSV file

    - by morpheous
    This should be relatively easy to do, but after several hours straight programming my mind seems a bit frazzled and could do with some help. I have a C++ class which I am currently using to store read/write data to file. I was initially using binary data, but have decided to store the data as CSV in order to let programs written in other languages be able to load the data. The C++ class looks a bit like this: class BinaryData { public: BinaryData(); void serialize(std::ostream& output) const; void deserialize(std::istream& input); private: Header m_hdr; std::vector<Row> m_rows; }; I am simply rewriting the serialize/deserialize methods to write to a CSV file. I am not sure on the "best" way to store a header section and a "data" section in a "flat" CSV file though - any suggestions on the most sensible way to do this?

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  • Passing optional parameter by reference in c++

    - by Moomin
    I'm having a problem with optional function parameter in C++ What I'm trying to do is to write function with optional parameter which is passed by reference, so that I can use it in two ways (1) and (2), but on (2) I don't really care what is the value of mFoobar. I've tried such a code: void foo(double &bar, double &foobar = NULL) { bar = 100; foobar = 150; } int main() { double mBar(0),mFoobar(0); foo(mBar,mFoobar); // (1) cout << mBar << mFoobar; mBar = 0; mFoobar = 0; foo(mBar); // (2) cout << mBar << mFoobar; return 0; } but it crashes at void foo(double &bar, double &foobar = NULL) with message : error: default argument for 'double& foobar' has type 'int' Is it possible to solve it without function overloading? Thanks in advance for any suggestions. Pawel

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  • Rails - Active Record :conditions overrides :select

    - by Nick
    I have a fairly large model and I want to retrieve only a select set of fields for each record in order to keep the JSON string I am building small. Using :select with find works great but my key goal is to use conditional logic with an associated model. Is the only way to do this really with a lamda in a named scope? I'm dreading that perhaps unnecessarily but I'd like to understand if there is a way to make the :select work with a condition. This works: @sites = Site.find :all, :select => 'id,foo,bar' When I try this: @sites = Site.find :all, :select => 'id,foo,bar', :include => [:relatedmodel], :conditions => ["relatedmodel.type in (?)", params[:filters]] The condition works but each record includes all of the Site attributes which makes my JSON string way way too large. Thanks for any pointers!

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  • [Adobe Air] Can I catch a mouseUp event of an mx:Window that did not fire hte mouseDown?

    - by Irene
    Hi, In an AIR application, I have one mx:TileList with several images. What I need to do is let the user drag and drop one of the images on the desktop, giving a feeling of a desktop widget. Firstly I tried to implement this using dragStart etc, but in the end I think it is easier to handle mouseDown and mouseUp on the TileList. In general the whole setup works as desired. When a mouseDown is detected on the TileList, I create a transparent mx:Window containing the corresponding image, and call the startMove() on the Window to simulate a dragging behavior. If I release the mouse, the Window stops moving as desired. My problem is that now I want some visual feedback during dragging. It works while the Window is moving, however I can't find a way to stop it when the user releases the mouse. The mouseUp is not fired from the TileList, nor from the s:WindowedApplication. I also tried to add a listener to the Window itself, but still with no luck. Some code: private function onMouseDown(e:MouseEvent):void { trace ("down " + e.target); if (e.target is TileListItemRenderer) { // first create a dragWindow dragWindow.startGlow(); // then show some visual feedback dragWindow.moveWindow(e); // and start dragging } } private function onMouseUp(e:MouseEvent):void { trace("up " + e.target); dragWindow.stopGlow(); // <--------- Not called! } <mx:TileList id="photoTileList" mouseDown="onMouseDown(event)" mouseUp="onMouseUp(event)">

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  • Has anyone managed to get jdotnetservices working on Android ?

    - by Bert
    I am trying to use jdotnetservices (http://www.jdotnetservices.com/), which is a java SDK for Windows Azure AppFabric, in an Android application. I have had to make some tweaks but only minor ones because jdotnetservices is written to target Java 1.6 and Android uses 1.5. I can get it to compile and run OK but I'm getting errors when I try to access the service bus ACS. Specifically, if I try to get a token from the service bus ACS I get this : Hostname mysolution-sb.accesscontrol.windows.net was not verified. Can anyone give me some pointers as to why this might be ? I can browse to the url of the ACS from Android : https://mysolution-sb.accesscontrol.windows.net/wrapv0.9 which gives me a certificate error, could this be why ? Any way round this ?

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  • C++ casted realloc causing memory leak

    - by wyatt
    I'm using a function I found here to save a webpage to memory with cURL: struct WebpageData { char *pageData; size_t size; }; size_t storePage(void *input, size_t size, size_t nmemb, void *output) { size_t realsize = size * nmemb; struct WebpageData *page = (struct WebpageData *)output; page->pageData = (char *)realloc(page->pageData, page->size + realsize + 1); if(page->pageData) { memcpy(&(page->pageData[page->size]), input, realsize); page->size += realsize; page->pageData[page->size] = 0; } return realsize; } and find the line: page->pageData = (char *)realloc(page->pageData, page->size + realsize + 1); is causing a memory leak of a few hundred bytes per call. The only real change I've made from the original source is casting the line in question to a (char *), which my compiler (gcc, g++ specifically if it's a c/c++ issue, but gcc also wouldn't compile with the uncast statement) insisted upon, but I assume this is the source of the leak. Can anyone elucidate? Thanks

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  • "painting" one array onto another using python / numpy

    - by Nate
    I'm writing a library to process gaze tracking in Python, and I'm rather new to the whole numpy / scipy world. Essentially, I'm looking to take an array of (x,y) values in time and "paint" some shape onto a canvas at those coordinates. For example, the shape might be a blurred circle. The operation I have in mind is more or less identical to using the paintbrush tool in Photoshop. I've got an interative algorithm that trims my "paintbrush" to be within the bounds of my image and adds each point to an accumulator image, but it's slow(!), and it seems like there's probably a fundamentally easier way to do this. Any pointers as to where to start looking?

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  • Notifying when screen is off

    - by Al
    I'm trying to generate a notification which vibrates the phone and plays a sound when the screen is off (cpu turned off). According to the Log messages, the notification is being sent, but the phone doesn't vibrate or play the sound until I turn the screen on again. I tried holding a 2 second temporary wakelock (PowerManager.PARTIAL_WAKE_LOCK), which I thought would be ample time for the notification to be played, but alas, it still doesn't. Any pointers to get the notification to run reliably? I'm testing this on an G1 running Android 1.6. Code I'm using: notif.vibrate = new long[] {100, 1000}; notif.defaults |= Notification.DEFAULT_SOUND; notif.ledARGB = Color.RED; notif.ledOnMS = 1; notif.ledOffMS = 0; notif.flags = Notification.FLAG_SHOW_LIGHTS; notif.flags |= NOTIF_FLAGS; //static var if (!screenOn) { //var which updates when screen turns off/on mWakeLock.acquire(2000); } manager.notify(NOTIF_ID, notif);

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  • starting 64 Bit Windows Application Development

    - by user173438
    I intend to start writing a 64 Bit Scientific Computing Application (signal processing) for Windows using Microsoft Visual Studio 2008. What should I have ready as far as a development platform is concerned? How would it be different from 32 Bit development? What could be the porting issues for a 32 Bit version that I already have (ok - this might too early to ask.. even before I start compiling)? As you might have guessed, I am looking for general directions. All pointers would be much appreciated! :) Thanks in advance..

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