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  • Upgrade Workshop in Sydney - Recap

    - by Mike Dietrich
    Late, but hopefully not too late, a big THANK YOU to everybody who did attend the Upgrade and Migration Workshop in Sydney at the Cliftons past week. You were a really good crowd, thanks for all your questions, the great conversations in the breaks, thanks to the local marketing team for the excellent organization - and we'll looking forward to see you next time again with all your databases then live on Oracle Database 11.2  To download the slides please find them in the Slides Download Center to your right - or use the direct link to download the workshop slide deck. And I really don't understand how you can go to daily work (or to a workshop) with such beaches nearby ... I would immediatelly change my job profile Honestly, Sydney is really a great place. Australia and New Zealand generally are wonderful places and we've met so many great people in Perth, Brisbane, Melbourne, Wellington, Sydney and during our travel in between. Just if there wouldn't be over 20 hours pure flight time in between Germany and Down Under Hope to see you all again next time for 12c -Mike

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  • New version of the upgrade slides available

    - by Mike Dietrich
    Sorry for not posting for some weeks now. Our blog admins discovered a bug in the MovableType blog software we are using which prevents direct updates or access to the comments. So if you have commented especially on the VM topic I have read your comments and I’ll approve them as soon as the admin part of MovableType will work again. Besides that Roy and me uploaded a new version of the slides last week: See http://apex.oracle.com/folien and use the keyword “upgrade112” (fill it in into the empty field tagged with Schluesselwort. Thanks for your patience! Mike

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  • Drive Innovation from Data with Oracle Business Analytics

    - by Mike.Hallett(at)Oracle-BI&EPM
    Oracle is doing a big marketing push on the transformational value of Business Analytics to our customers, and we hope you as partners can get excited, involved and more business from this campaign.  Work with your local in-country BI business development manager and your partner channel manager: if you want to contribute and are struggling to make contact, then let me know ([email protected]) and I will facilitate introductions. Oracle Day Business Analytics Track Invite your customers to register for their local Oracle Day to get the latest news from OpenWorld and learn about Oracle's Big Data strategy and solution. There is a dedicated Business Analytics track. Business Analytics Facebook Hub Encourage your customers to "Like" the Business Analytics Facebook Page @ www.facebook.com/OracleBusinessAnalytics so they can receive useful and interesting information on their Facebook wall.

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  • How to SET TIMING ON for parallel upgrades to 12c?

    - by Mike Dietrich
    Have you asked yourself how to get timings in an Oracle Database 12c upgrade for all statements? When you run the parallel upgrade via catctl.pl, the parallel upgrade Perl driving script in Oracle Database 12c, you may also want to get timings written in your logfile during execution. As catctl.pl does not offer an option yet the best way to achieve this is to edit the catupses.sql script in $ORACLE/rdbms/admin as this script will get called all time over and over again throughout all steps of theupgrade run. Just add these lines marked in RED to catupses.sql and start your upgrade: Rem =============================================Rem Call Common session settingsRem =============================================@@catpses.sql Rem =============================================Rem  Set Timing On during the UpgradeRem =============================================SET TIMING ON; Rem =============================================Rem Turn off PL/SQL event used by APPSRem =============================================ALTER SESSION SET EVENTS='10933 trace name context off'; -Mike PS: This may become the default in a future patch set

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  • Unable to connect to wireless network

    - by Mike
    A real newbie here. Just downloaded Ubuntu 12.10, put on USB stick and have booted it on my other PC after modifying the boot sequence to boot from USB before hard drive where Windows XP lives. Have no problems with Windows and my wireless but not with Ubuntu. The PC is a Dell Latitude D630 laptop. According to Windows XP , the wireless card is a Dell Wireless 1490 Dual Band WLAN Mini-Card, my IP address is 192.168.0.193, subnet mask is 255.255.255.0, assigned by DHCP, SSID is HOME , type 802.11 and default gateway is 192.168.0.1. Ok, back to booting from USB and TRY option, I am Editing Network connections, I have created/configured "Wireless connection 1" with SSID of HOME and the only other thing I have changed is on the "Editing IPV4 routes for Wireless connection 1 I have enterred 192.168.0.193 , netmask 255.255.255.0 and gateway 192.168.0.1 Anyways , no go. Could use some help. Thanks, Mike from Montreal

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  • BI Applications Mobile Demonstration

    - by Mike.Hallett(at)Oracle-BI&EPM
    Partners can now run live interactive Demos of the latest version of OBI Mobile on an iPad, and BI Applications have also been made available via OBI mobile app Demos including; Financials, HR, Marketing, Procurement & Spend, Projects and Supply chain.  You can download Demo Scripts for these: e.g. Mobile_Marketing_Analytics.pdf The mobile app is using the same dashboards and data as the BI Applications Test Drives, which partners can access here. These existing demo scripts for these BI Applications can be used with the BI mobile app.  The instructions regarding the interface will be different, but the story line is the same.  If you want the “Mobile Financial Analytics” script ask me @ Mike[email protected] For more instructions on setting up and connecting your iPad, see: Run Live OBI Mobile HD Demos on your iPad Business doesn't stop just because you're on the go. See how Oracle BI Mobile makes consuming BI on the go simple, secure and fast.  

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  • Where did my hard drive go?

    - by Mike Carron
    I installed XBMCbuntu 11.0 to my Zotac Zbox AD03 with an OCZ Reflex 4 256gb SSK. The install worked fine and I was getting accustomed to the appearance and operation. When I attempted to boot from power-off the BIOS could no longer find the SSD. It refused to boot and when I checked in the BIOS, the SSD was missing from the boot list (it was there prior to the install). I rebooted from the install CD but when the system started it could not find the SSD. I replaced the SSD with a fresh one of the same type and reinstalled XBMCbuntu. This time I rebooted from the system several times successfully but when I shut it down and tried to cold boot, this drive was also gone. Does the installation do something strange to the boot record that could cause a BIOS to lose it? How do I fix this? mike

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  • Is it illegal to forward copyrighted content? [closed]

    - by Mike
    Ok, this may be a strange question, but let's start: If I illegally download a movie (for example...) from a HTTP Web Server, there are many routers between me and the Web Server which are forwarding the data to my PC. As I understand, the owners of the routers are not legally responsible for the data they forward (please correct if I'm wrong). What if I would install a client of a peer-to-peer network on my PC and this client (peer) would forward copyrighted content received from peers to other peers? Hope someone understand what I mean ;-) Any answer or comment would be highly appreciated. Mike Update 1: I'm asking this question because I want to develop a p2p-application and try to figure out how to prevent illegal content sharing/distribution (if forwarding content is really illegal...) Update 2: What if the data forwarded by my peer is encrypted, so I'm technically not able to read and check it?

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  • Polygonal Triangulation - algorithm with O(n log n) complexity

    - by Arthur Wulf White
    I wish to triangulate a polygon I only have the outline of (p0, p1, p2 ... pn) like described in this question: polygon triangulation algorithm and this webpage: http://cgm.cs.mcgill.ca/~godfried/teaching/cg-projects/97/Ian/algorithm2.html I do not wish to learn the subject and have a deep understanding of it at the moment. I only want to see an effective algorithm that can be used out of the box. The one described in the site seems to be of somewhat high complexity O(n) for finding one ear. I heard this could be done in O(n log n) time. Is there any well known easy to use algorithm that I can translate port to use in my engine that runs with somewhat reasonable complexity? The reason I need to triangulate is that I wish to feel out a 2d-outline and render it 3d. Much like we fill out a 2d-outline in paint. I could use sprites. This would not serve cause I am planning to play with the resulting model on the z-axis, giving it different heights in the different areas. I would love to try the books that were mentioned, although I suspect that is not the answer most readers are hoping for when they read this Q & A format. Mostly I like to see a code snippet I can cut and paste with some modifications and start running.

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  • Silverlight Cream for May 06, 2010 -- #857

    - by Dave Campbell
    In this Issue: Alan Beasley, Josh Twist, Mike Snow(-2-, -3-), John Papa(-2-), David Kelley, and David Anson(-2-). Shoutout: John Papa posted a question: Do You Want be on Silverlight TV? From SilverlightCream.com: ListBox Styling (Part 3 - Additional Templates) in Expression Blend & Silverlight Alan Beasley has part 3 of his ListBox styling tutorial in Expression Blend up... another great tutorial and all the code. Securing Your Silverlight Applications Josh Twist has a nice long post up on Securing your Silverlight apps... definitions, services, various forms of authentication. Silverlight Tip of the Day #13 – Silverlight Mobile Development Mike Snow has Tip of the Day #13 up and is discussing creating Silverlight apps for WP7. Silverlight Tip of the Day #14 – Dynamically Loading a Control from a DLL on a Server Mike Snow's Tip #14 is step-by-step instructions for loading a UserControl from a DLL. Silverlight Tip of the Day #15 – Setting Default Browse in Visual Studio Mike Snow's Tip #15 is actually a Visual Studio tip -- how to set what browser your Silverlight app will launch in. Silverlight TV 24: eBay’s Silverlight 4 Simple Lister Application Here we are with Silverlight TV Thursday again! ... John Papa is interviewing Dave Wolf talking about the eBay Simple Lister app. Digitally Signing a XAP Silverlight John Papa has a post up about Digitally signing a Silverlight XAP. He actually is posting an excerpt from the Silverlight 4 Whitepaper he posted... and he has a link to the Whitepaper so we can all read the whole thing too! Hacking Silverlight Code Browser David Kelley has a very cool code browser up to keep track of all the snippets he uses... and we can too... this is a tremendous resource... thanks David! Simple workarounds for a visual problem when toggling a ContextMenu MenuItem's IsEnabled property directly David Anson dug into a ContextMenu problem reported by a couple readers and found a way to duplicate the problem plus a workaround while you're waiting for the next Toolkit drop. Upgraded my Windows Phone 7 Charting example to go with the April Developer Tools Refresh David Anson also has a post up describing his path from the previous WP7 code to the current upgrading his charting code. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Joomla 1.5.26 won't let me insert html

    - by Arthur
    I am using the following code to try to embed chat in to an article in Joomla 1.5.26: <iframe src="http://xxxxxxx.com/welcome/visichat/" width="100%" height="550px" frameborder="0" scrolling="no"></iframe> Whenever I hit save, the code disappears. Actually, it seems that any html code I try to save disappears. I am trying with the toggle editor tab and the insert html button. Does anyone know why Joomla won't let me embed html? I am trying to get the chat to load with the site navigation still in place. I'd also be interested in hearing other ways to accomplish this.

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  • Silverlight Cream for February 05, 2011 -- #1041

    - by Dave Campbell
    In this Issue: Peter Kuhn, Mike Ormond(-2-, -3-), WindowsPhoneGeek, Daniel N. Egan, Phil Middlemiss(-2-), Max Paulousky, Michael Washington. Above the Fold: Silverlight: "Designing for Browser-Zoom: Part 2" Phil Middlemiss WP7: "Talking about Converters in WP7 | Coding4fun toolkit converters in depth" WindowsPhoneGeek Lightswitch: "LightSwitch: Can We Handle The Truth?" Michael Washington Shoutouts: András Velvárt has a video up of some awesome changes he has planned for SurfCube, check it out: SurfCube V2 - 3D Web Browser for Windows Phone 7, now with tabs! From SilverlightCream.com: Silverlight for keyboard junkies Peter Kuhn has a post up talking about the issues surrounding trying to use the tab key to navigate between controls... and follows it up with a behavior that resolves it. Windows Phone 7 Content On Demand Mike Ormond has a batch of WP7 Videos up... this first is "Windows Phone 7: A Different Kind of Phone" with Andrej Radinger. Windows Phone 7 Content on Demand Pt 2 Mike Ormond's 2nd WP7 video is "Understanding the Windows Phone 7 Development Tools and Getting Started" with Maarten Struys Windows Phone 7 Content on Demand Pt 3 Mike Ormond's 3rd WP7 Content on Demand is "Games Programming on Windows Phone 7 with Silverlight and XNA" with Rob Miles Talking about Converters in WP7 | Coding4fun toolkit converters in depth WindowsPhoneGeek is discussing value converters in his latest post... value converters for WP7... and the ones in the Coding4Fun toolkit to be exact... everything you wanted to know about them but didn't know to ask :) WP7 Developer Tools–Jan Update Daniel N. Egan has information up about the new WP7 Developer Tools release. Designing for Browser-Zoom: Part 1 Phil Middlemiss has both parts of a series on Browser Zoom up... this first part covers the zoom and different pieces involved. Designing for Browser-Zoom: Part 2 Phil Middlemiss's part 2 shows us some design considerations and visual states, including an attached behavior you can use in Blend to respond to the zoom event. Windows Phone Copy-Paste: How It Looks and Works Max Paulousky has the first post I've seen on WP7 Copy/Paste up... of course it's still in the emulator, but hey... that's better than nothing, right? LightSwitch: Can We Handle The Truth? Have you been playing with Lightswitch? Well... Michael Washington has, and it's got his interest up far enough that he's waving the flags trying to attract everyone else over there as well... see if you agree. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • How to code a 4x shader/filter which emulates arcade crt display behavior?

    - by Arthur Wulf White
    I want to write a shader/filer probably in adobe Pixel Bender that will do the best job possible in emulating the fill of an oldskul monochromatic arcade CRT screen. Much like this here: http://filthypants.blogspot.com/2012/07/customizing-cgwgs-crt-pixel-shader.html Here are some attributes I know will exist in this filter: It will take in a low res image 160 x 120 and return a medium res image 640 x 480. It will add scanlines It will blur the color channels to create that color bleeding effect It will distort the shape of the image from a perfect rectangle into a rounder shape. The question is, could you please provide any other attributes that are beneficial to emulating an arcade CRT feel and links and resources on coding these effects. Thanks

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  • Redering performance in FlasCC + UDK when compared to Stage3d and UDK on Windows?

    - by Arthur Wulf White
    http://gaming.adobe.com/technologies/flascc/ Developers can now access UDK for browser applications. Does this mean greater performance than using a Stage3D engine (Away3D 4) and how much of a noticeable difference in performance would it make in rendering speeds? Is there any benchmark you could propose that would allow to compare them fairly? I am asking this to help myself understand the consequences in performance for deciding to use UDK in a browser based game. I would also like to know how it compares with UDK running natively in Windows? I am not asking which technology to use or which is better. Only interested in the optimizing rendering speed in a 3d browser game with flash.

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  • How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?

    - by Arthur Wulf White
    In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials: http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html http://tv.adobe.com/watch/cs6-creative-cloud-feature-tour-for-web/generating-sprite-sheets-using-flash-professional-cs6/ And it works really well! An artist I'm working with created a bunch of assets for a game. One of them is a walking person as seen from a top-down view. You can find the .fla here: https://docs.google.com/folder/d/0B3L2bumwc4onRGhLcGNId1p2Szg/edit (If this does not work let me know, it is the first time I used Google Drive to share files) 1 .When I press ctrl+enter I can see it is moving. When I look for the animation, I do not seem to find it. When I select to create a spritesheet, flash suggest creating a spritesheet with one frame in the base pose and no other (animation) frames. What is causing this and how do I correct it? 2 .I want to convert it to a sprite sheet for 32 angles of movement. Is there any magical easy way to get this done? Is there a workaround without using Flash CS6 to do the same thing?

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  • Penalty for collision during a racing game

    - by Arthur Wulf White
    In a racing game: How should we penalize the player for colliding head on into obstacles such as walls, trees and so on. What is the way it is done in your favorite racing game? How is it done in other successful racing games? Do you think temporarily disabling the engine for a second is too severe? If I do go that route, how would I convey the 'engine is disabled' to the player in a subtle and easily understood way? Is this 'too much' of a penalty? Would the slow-down from the collision be sufficient to discourage the player from driving too carelessly? Which one is more fun? Should I consider a health-bar and affect engine performance for 'low health' status? Could you offer examples of games that handle this well and one that do it poorly? Please share your experience with racing games obstacles and reference games you feel perform well in this aspect. I am sure we all enjoy our racing games differently and I would like to hear different opinions regarding this issue. I would also like to hear how you feel we should penalize or reward for colliding with other vehicles? Should enemy vehicles be destroyable? Should they slow down severely when they hit the back of your car or would that make the gameplay imbalanced?

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  • Silverlight Cream for May 12, 2010 -- #860

    - by Dave Campbell
    In this Issue: Miroslav Miroslavov(-2-), Mike Snow(-2-, -3-), Paul Sheriff, Fadi Abdelqader, Jeremy Likness, Marlon Grech, and Victor Gaudioso. Shoutouts: Andy Beaulieu has a cool WP7 game up and is looking for opinions/comments: Droppy Pop: A Windows Phone 7 Game Karl Shifflett has code and video tutorials up for the app he wrote for the WPF LOB tour he just did: Stuff – WPF Line of Business Using MVVM Video Tutorial From SilverlightCream.com: Flipping panels I had missed this 3rd part of the CompleteIT explanation. In this post Miroslav Miroslavov describes the page flipping they're doing. Great explanation and all the code included. Flying objects against you The 4th part of the CompleteIT explanation is blogged by Miroslav Miroslavov where he is discussing the screen elements 'flying toward' the user. Silverlight Tip of the Day #17 – Double Click Mike Snow's Tip of the Day 17 is showing how to implement mouse double-clicks either for an individual control or for an entire app. Silverlight Tip of the Day #18 – Elastic Scrolling In Mike Snow's Tip of the Day 18, he's talking about and showing some 'elastic' scrolling in his image viewer application. He's asking for opinions and suggestions. Silverlight Tip of the Day #19 – Using Bing Maps in Silverlight Mike Snow's Tips are getting more elaborate :) ... Number 19 is about using the BingMap control in your Silverlight app. Control to Control Binding in WPF/Silverlight Paul Sheriff demonstrates control to control binding... saving a bunch of code behind in the process. Project included. Your First Step to the Silverlight Voice/Video Chatting Client/Server Fadi Abdelqader has a post up at CodeProject using the WebCam and Mic features of Silverlight 4 to setup a voice & video chatting app. MVVM Coding by Convention (Convention over Configuration) Jeremy Likness discusses Convention over Configuration and gives up some good MVVM nuggets along the way... check out his nice long post and grab the source for the project too... and also check out the external links he has in there. MEFedMVVM changes >> from cool to cooler Marlon Grech has refactored MEFedMVVM, and in addition is working with other MVVM framework folks to use some of the same MEF techniques in theirs... code on CodePlex New Silverlight Video Tutorial: How to Create a Silverlight Paging System to Load new Pages In Victor Gaudioso's latest video tutorial he builds a ContentHolder UserControl that will load any page on demand into your MainPage.xaml Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • What are the advantages and challenges of using HaXe over ActionScript 3?

    - by Arthur Wulf White
    I read this: http://webr3.org/blog/haxe/bitmapdata-vectors-bytearrays-and-optimization/ And this: http://stackoverflow.com/questions/5220045/what-are-the-pro-and-cons-of-using-haxe-over-actionscript-3 http://www.haxenme.org/developers/documentation/actionscript-developers/ I read there are only two books, is that right? http://haxe.org/doc/book I also see that using FlashDevelop you can make an Adobe Air project with HaXe and compile to exe. And begun to wonder from a game making perspective: I saw the example in the first link, are there any additional advantages in performance when using HaXe instead of AS3 for games development (for the web)?

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  • Using Event Driven Programming in games, when is it beneficial?

    - by Arthur Wulf White
    I am learning ActionScript 3 and I see the Event flow adheres to the W3C recommendations. From what I learned events can only be captured by the dispatcher unless, the listener capturing the event is a DisplayObject on stage and a parent of the object firing the event. You can capture the events in the capture(before) or bubbling(after) phase depending on Listner and Event setup you use. Does this system lend itself well for game programming? When is this system useful? Could you give an example of a case where using events is a lot better than going without them? Are they somehow better for performance in games? Please do not mention events you must use to get a game running, like Event.ENTER_FRAME Or events that are required to get input from the user like, KeyboardEvent.KEY_DOWN and MouseEvent.CLICK. I am asking if there is any use in firing events that have nothing to do with user input, frame rendering and the likes(that are necessary). I am referring to cases where objects are communicating. Is this used to avoid storing a collection of objects that are on the stage? Thanks Here is some code I wrote as an example of event behavior in ActionScript 3, enjoy. package regression { import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.EventPhase; /** * ... * @author ... */ public class Check_event_listening_1 extends Sprite { public const EVENT_DANCE : String = "dance"; public const EVENT_PLAY : String = "play"; public const EVENT_YELL : String = "yell"; private var baby : Shape = new Shape(); private var mom : Sprite = new Sprite(); private var stranger : EventDispatcher = new EventDispatcher(); public function Check_event_listening_1() { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test begun"); addChild(mom); mom.addChild(baby); stage.addEventListener(EVENT_YELL, onEvent); this.addEventListener(EVENT_YELL, onEvent); mom.addEventListener(EVENT_YELL, onEvent); baby.addEventListener(EVENT_YELL, onEvent); stranger.addEventListener(EVENT_YELL, onEvent); trace("\nTest1 - Stranger yells with no bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, false)); trace("\nTest2 - Stranger yells with bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, true)); stage.addEventListener(EVENT_PLAY, onEvent); this.addEventListener(EVENT_PLAY, onEvent); mom.addEventListener(EVENT_PLAY, onEvent); baby.addEventListener(EVENT_PLAY, onEvent); stranger.addEventListener(EVENT_PLAY, onEvent); trace("\nTest3 - baby plays with no bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, false)); trace("\nTest4 - baby plays with bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, true)); trace("\nTest5 - baby plays with bubbling but is not a child of mom"); mom.removeChild(baby); baby.dispatchEvent(new Event(EVENT_PLAY, true)); mom.addChild(baby); stage.addEventListener(EVENT_DANCE, onEvent, true); this.addEventListener(EVENT_DANCE, onEvent, true); mom.addEventListener(EVENT_DANCE, onEvent, true); baby.addEventListener(EVENT_DANCE, onEvent); trace("\nTest6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, false)); trace("\nTest7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, true)); } private function onEvent(e : Event):void { trace("Event was captured"); trace("\nTYPE : ", e.type, "\nTARGET : ", objToName(e.target), "\nCURRENT TARGET : ", objToName(e.currentTarget), "\nPHASE : ", phaseToString(e.eventPhase)); } private function phaseToString(phase : int):String { switch(phase) { case EventPhase.AT_TARGET : return "TARGET"; case EventPhase.BUBBLING_PHASE : return "BUBBLING"; case EventPhase.CAPTURING_PHASE : return "CAPTURE"; default: return "UNKNOWN"; } } private function objToName(obj : Object):String { if (obj == stage) return "STAGE"; else if (obj == this) return "MAIN"; else if (obj == mom) return "Mom"; else if (obj == baby) return "Baby"; else if (obj == stranger) return "Stranger"; else return "Unknown" } } } /*result : test begun Test1 - Stranger yells with no bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test2 - Stranger yells with bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test3 - baby plays with no bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test4 - baby plays with bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Mom PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : MAIN PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : STAGE PHASE : BUBBLING Test5 - baby plays with bubbling but is not a child of mom Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE Test7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE */

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  • Rendering performance in FlasCC + UDK when compared to Stage3d and UDK on Windows?

    - by Arthur Wulf White
    Adobe recently released the Flash C++ Compiler, which UDK uses to target Flash Player. Developers can now access UDK for browser applications. Does this mean greater performance than using a Stage3D engine (Away3D 4) and how much of a noticeable difference in performance would it make in rendering speeds? Is there any benchmark you could propose that would allow to compare them fairly? I am asking this to help myself understand the consequences in performance for deciding to use UDK in a browser based game. I would also like to know how it compares with UDK running natively in Windows? I am not asking which technology to use or which is better. Only interested in optimizing rendering speed in a 3d browser game with flash.

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  • Is there any hueristic to polygonize a closed 2d-raster shape with n triangles?

    - by Arthur Wulf White
    Lets say we have a 2d image black on white that shows a closed geometric shape. Is there any (not naive brute force) algorithm that approximates that shape as closely as possible with n triangles? If you want a formal definition for as closely as possible: Approximate the shape with a polygon that when rendered into a new 2d image will match the largest number of pixels possible with the original image.

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  • Read only array, deep copy or retrieve copies one by one? (Performance and Memory)

    - by Arthur Wulf White
    In a garbage collection based system, what is the most effective way to handle a read only array if such a structure does not exist natively in the language. Is it better to return a copy of an array or allow other classes to retrieve copies of the objects stored in the array one by one? @JustinSkiles: It is not very broad. It is performance related and can actually be answered specifically for two general cases. You only need very few items: in this situation it's more effective to retrieve copies of the objects one by one. You wish to iterate over 30% or more objects. In this cases it is superior to retrieve all the array at once. This saves on functions calls. Function calls are very expansive when compared to reading directly from an array. A good specific answer could include performance, reading from an array and reading indirectly through a function. It is a simple performance related question.

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  • Workflow with Flash Pro CS6 and FlashDevelop: Using fla and swc to store assets

    - by Arthur Wulf White
    I am using this tutorial: http://www.flashdevelop.org/wikidocs/index.php?title=AS3:FlexAndFlashCS3Workflow In the past older versions of Flash Pro I was able to complete these steps: right-click on the symbol in the Library panel, select "Linkage..." dialog, check "Export for ActionScript" and fill in the symbol name (ie. MySymbol_design or assets.MySymbol_design), do not change the base class (ie. flash.display.MovieClip). Right now, I am stuck at that part. Any hints? What I wish to do is: Use fla for the artist to store assets. Publish to swc Extract the assets in FlashDevelop by creating an instance of their class. ... How is this done in CS6? To clear things up, this is what I see when I right click a Flash symbol:

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  • FlasCC requirements and limitations?

    - by Arthur Wulf White
    It is now available for download. It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC Did anyone try it out and happens to know the answers? http://gaming.adobe.com/technologies/flascc/ Minimum system requirements Flash Player 11 or higher Flex SDK 4.6 or higher Java Virtual Machine (64-bit) Windows Microsoft® Windows® 7 (64-bit edition) Cygwin (included) *This is meant as a joke. however I do own a 32-bit laptop and I am wondering why you need 64-bit. Afaik - You only need 64-bit if you want to run a system that has more than 4gigs of memory. Why would any flash game require more than 4 gigs of memory. The only system that is 64-bits and does not have 4gigs of memory that I can quickly recall is that hilarious Nintendo that came ages ago with a Motorola CPU.

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  • Splitting Graph into distinct polygons in O(E) complexity

    - by Arthur Wulf White
    If you have seen my last question: trapped inside a Graph : Find paths along edges that do not cross any edges How do you split an entire graph into distinct shapes 'trapped' inside the graph(like the ones described in my last question) with good complexity? What I am doing now is iterating over all edges and then starting to traverse while always taking the rightmost turn. This does split the graph into distinct shapes. Then I eliminate all the excess shapes (that are repeats of previous shapes) and return the result. The complexity of this algorithm is O(E^2). I am wondering if I could do it in O(E) by removing edges I already traversed previously. My current implementation of that returns unexpected results.

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