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  • Why is my implementation of strcmp not returning the proper value?

    - by Avanish Giri
    Why is this printing out 0 back in main but 6 when it is inside of the strcmp function? 7 int main() 8 { 9 char* str = "test string"; 10 char* str2 = "test strong"; 11 //printf("string length = %d\n",strlen(str)); 12 13 int num = strcmp(str,str2); 14 15 printf("num = %d\n",num); 16 } 29 int strcmp(char* str, char* str2) 30 { 31 if(*str == '\0' && *str2 == '\0') 32 return 0; 33 if(*str2 - *str == 0) 34 { 35 strcmp(str+1,str2+1); 36 } 37 else 38 { 39 int num = *str2 - *str; 40 cout << "num = " <<num<<endl; 41 return num; 42 } 43 } The output is: num = 6 num = 0 Why is it printing 0 when obviously the value that it should be returning is 6?

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  • Problem separating C++ code in header, inline functions and code.

    - by YuppieNetworking
    Hello all, I have the simplest code that I want to separate in three files: Header file: class and struct declarations. No implementations at all. Inline functions file: implementation of inline methods in header. Code file: normal C++ code for more complicated implementations. When I was about to implement an operator[] method, I couldn't manage to compile it. Here is a minimal example that shows the same problem: Header (myclass.h): #ifndef _MYCLASS_H_ #define _MYCLASS_H_ class MyClass { public: MyClass(const int n); virtual ~MyClass(); double& operator[](const int i); double operator[](const int i) const; void someBigMethod(); private: double* arr; }; #endif /* _MYCLASS_H_ */ Inline functions (myclass-inl.h): #include "myclass.h" inline double& MyClass::operator[](const int i) { return arr[i]; } inline double MyClass::operator[](const int i) const { return arr[i]; } Code (myclass.cpp): #include "myclass.h" #include "myclass-inl.h" #include <iostream> inline MyClass::MyClass(const int n) { arr = new double[n]; } inline MyClass::~MyClass() { delete[] arr; } void MyClass::someBigMethod() { std::cout << "Hello big method that is not inlined" << std::endl; } And finally, a main to test it all: #include "myclass.h" #include <iostream> using namespace std; int main(int argc, char *argv[]) { MyClass m(123); double x = m[1]; m[1] = 1234; cout << "m[1]=" << m[1] << endl; x = x + 1; return 0; } void nothing() { cout << "hello world" << endl; } When I compile it, it says: main.cpp:(.text+0x1b): undefined reference to 'MyClass::MyClass(int)' main.cpp:(.text+0x2f): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x49): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x65): undefined reference to 'MyClass::operator[](int)' However, when I move the main method to the MyClass.cpp file, it works. Could you guys help me spot the problem? Thank you.

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  • Can't inherit from auto_str without problems

    - by fret
    What I want to do is this: #include <memory> class autostr : public std::auto_ptr<char> { public: autostr(char *a) : std::auto_ptr<char>(a) {} autostr(autostr &a) : std::auto_ptr<char>(a) {} // define a bunch of string utils here... }; autostr test(char a) { return autostr(new char(a)); } void main(int args, char **arg) { autostr asd = test('b'); return 0; } (I actually have a copy of the auto_ptr class that handles arrays as well, but the same error applies to the stl one) The compile error using GCC 4.3.0 is: main.cpp:152: error: no matching function for call to `autostr::autostr(autostr)' main.cpp:147: note: candidates are: autostr::autostr(autostr&) main.cpp:146: note: autostr::autostr(char*) I don't understand why it's not matching the autostr argument as a valid parameter to autostr(autostr&).

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  • Declaring a prototype of type "struct" - C

    - by Jamie Keeling
    I've been racking my brains on this for a while, I'm simply trying to create a method that returns a struct as I wish to return two int's. My prototype for the method is as follows: typedef struct RollDice(); Also the method itself: typedef struct RollDice() { diceData diceRoll; diceRoll.dice1 = 0; diceRoll.dice2 = 0; return diceRoll; } The compiler shows the error: "Syntax error: ')'" for both the prototype and actual method. The struct itself: typedef struct { int dice1; int dice2; }diceData; Is it obvious where I'm going wrong? I've tried everything I can think of. Thanks

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  • Breadth first search all paths

    - by Amndeep7
    First of all, thank you for looking at this question. For a school assignment we're supposed to create a BFS algorithm and use it to do various things. One of these things is that we're supposed to find all of the paths between the root and the goal nodes of a graph. I have no idea how to do this as I can't find a way to keep track of all of the alternate routes without also including copies/cycles. Here is my BFS code: def makePath(predecessors, last): return makePath(predecessors, predecessors[last]) + [last] if last else [] def BFS1b(node, goal): Q = [node] predecessor = {node:None} while Q: current = Q.pop(0) if current[0] == goal: return makePath(predecessor, goal) for subnode in graph[current[0]][2:]: if subnode[0] not in predecessor: predecessor[subnode[0]] = current[0] Q.append(subnode[0]) A conceptual push in the right direction would be greatly appreciated. tl;dr How do I use BFS to find all of the paths between two nodes?

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  • Rejigging a floating point equation ...

    - by Jamie
    I'd like to know if there is a way to improve the accuracy of calculating a slope. (This came up a few months back here). It seems by changing: float get_slope(float dXa, float dXb, float dYa, float dYb) { return (dXa - dXb)/(dYa - dYb); } to float get_slope(float dXa, float dXb, float dYa, float dYb) { return dXa/(dYa - dYb) - dXb/(dYa - dYb); } might be an improvement. Suggestions? Edit: It's precision I'm after, not efficiency.

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  • Drupal 7 Custom Module Error

    - by Bob
    I'm playing with a custom module in Drupal, but it gives me the following two warnings: Warning: Invalid argument supplied for foreach() in menu_unserialize() (line 377 of /site/includes/menu.inc). Warning: Invalid argument supplied for foreach() in menu_unserialize() (line 377 of /site/includes/menu.inc). Here is the module's code: <?php function homepage_coords_menu(){ $items = array('homepage_coords/%/%/%' => array( 'page callback' => 'homepage_coords_ajax_callback', 'page arguments' => array(1,2,3), 'access arguments' => TRUE, 'type' => MENU_CALLBACK, )); return $items; } function homepage_coords_ajax_callback($nid=0,$x=0,$y=0){ return 'nid:'.$nid.' x:'.$x.' y:'.$y; } ?> What can I do to fix these warnings? Also any effeciency improvements would be appreciated :)

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  • preg_replace hell

    - by Jason
    I'm trying to use preg_replace to get some data from a remote page, but I'm having a bit of an issue when it comes to sorting out the pattern. function getData($Url){ $str = file_get_contents($Url); if(strlen($str)>0){ preg_match("/\<span class=\"SectionHeader\"\>title\</span>/<br/>/\<div class=\"header2\"\>(.*)\</div\></span\>/",$str,$title); return $title[1]; } } Here's the HTML as is before I ended up throwing a million slashes at it (looks like I forgot a part or two): <span class="cell CellFullWidth"><span class="SectionHeader">mytitle</span><br/><div class="Center">Event Name</div></span> Where Event Name is the data I want to return in my function. Thanks a lot guys, this is a pain in the ass.

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  • (Django) Trim whitespaces from charField

    - by zardon
    How do I strip whitespaces (trim) from the end of a charField in Django? Here is my Model, as you can see I've tried putting in clean methods but these never get run. I've also tried doing name.strip(), models.charField().strip() but these do not work either. Is there a way to force the charField to trim automatically for me? Thanks. class Employee(models.Model): """(Workers, Staff, etc)""" name = models.CharField(blank=True, null=True, max_length=100) # This never gets run def clean_variable(self): data = self.cleaned_data['variable'].strip() return data def __unicode__(self): return self.name class Meta: verbose_name_plural = 'Employees' # This never gets run either class EmployeesForm(forms.ModelForm): class Meta: model = Employee def clean_description(self): #if not self.cleaned_data['description'].strip(): # raise forms.ValidationError('Your error message here') self.cleaned_data['name'].strip()

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  • How to add chain of certificate in spring ws client request

    - by hudi
    I have simply spring ws client which sending request to some url: @SuppressWarnings("unchecked") private JAXBElement<O> sendSyncSoapRequest(final JAXBElement<I> req, final String iszrUrl) { if (iszrUrl != null) { return (JAXBElement<O>) this.wsTemplate.marshalSendAndReceive(iszrUrl, req); } else { return (JAXBElement<O>) this.wsTemplate.marshalSendAndReceive(req); } } Now I need attach chain of certificate to the soap request. How should I do this ? Please help

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  • Issue accessing class variable from thread.

    - by James
    Hello, The code below is meant to take an arraylist of product objects as an input, spun thread for each product(and add the product to the arraylist 'products'), check product image(product.imageURL) availability, remove the products without images(remove the product from the arraylist 'products'), and return an arraylist of products with image available. package com.catgen.thread; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import com.catgen.Product; import com.catgen.Utils; public class ProductFilterThread extends Thread{ private Product product; private List<Product> products = new ArrayList<Product>(); public ProductFilterThread(){ } public ProductFilterThread(Product product){ this.product = product; } public synchronized void addProduct(Product product){ System.out.println("Before add: "+getProducts().size()); getProducts().add(product); System.out.println("After add: "+getProducts().size()); } public synchronized void removeProduct(Product product){ System.out.println("Before rem: "+getProducts().size()); getProducts().remove(product); System.out.println("After rem: "+getProducts().size()); } public synchronized List<Product> getProducts(){ return this.products; } public synchronized void setProducts(List<Product> products){ this.products = products; } public void run(){ boolean imageExists = Utils.fileExists(this.product.ImageURL); if(!imageExists){ System.out.println(this.product.ImageURL); removeProduct(this.product); } } public List<Product> getProductsWithImageOnly(List<Product> products){ ProductFilterThread pft = null; try{ List<ProductFilterThread> threads = new ArrayList<ProductFilterThread>(); for(Product product: products){ pft = new ProductFilterThread(product); addProduct(product); pft.start(); threads.add(pft); } Iterator<ProductFilterThread> threadsIter = threads.iterator(); while(threadsIter.hasNext()){ ProductFilterThread thread = threadsIter.next(); thread.join(); } }catch(Exception e){ e.printStackTrace(); } System.out.println("Total returned products = "+getProducts().size()); return getProducts(); } } Calling statement: displayProducts = new ProductFilterThread().getProductsWithImageOnly(displayProducts); Here, when addProduct(product) is called from within getProductsWithImageOnly(), getProducts() returns the list of products, but that's not the case(no products are returned) when the method removeProduct() is called by a thread, because of which the products without images are never removed. As a result, all the products are returned by the module whether or not the contained products have images. What can be the problem here? Thanks in advance. James.

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  • JQuery datepicker

    - by showFocus
    Coud someone help me with this? I am getting these question marks in the graphic and i'm not sure why? I have seen these symbols before and i am sure it had something to do with charset. I am using: <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> Here is my JQuery code <script type="text/javascript"> $(function() { var date = $('#date').datepicker({ minDate: 0, dateFormat: "dd/mm/yy", beforeShowDay: function(date){ if (date.getDay() == 0){ return [false, '']; } else { return [true, '']; } } } ); }); </script> Image can be found here: http://kevinhenney.com/jquery-datepicker.jpg Tried to add an imaghe in the post, not allowed just yet. Thanks in advance

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  • java/Swing issue with paintComponent

    - by user310254
    The issue I'm having is issue with is I'm trying to get the paintComponent to draw the circle only when the mouse is clicked, dragged, then let go. However inside my paintPanel class I have to initialize the object I've created (ex. movedCircle myCircle = new movedCircle(0,0,0,0);) just creating the object movedCircle myCircle; gives an error until I actually fully initialize the object with a value. What I'm looking for: What's considered the best practice for this issue. I don't want to draw anything unnecessary before it is needed. The way I know how to fix it: boolean values inside of paintComponent so that way it doesn't draw until somethings actually there. import javax.swing.*; import java.awt.*; import java.awt.event.*; public class drawCircle extends JFrame{ private JPanel myPanel = new paintPanel(); public drawCircle(){ add(myPanel); } private class paintPanel extends JPanel{ private int x1, y1, x2, y2; movedText myText = new movedText(0,0,0,0); movedCircle myCircle = new movedCircle(0,0,0,0); public paintPanel(){ addMouseListener(new MouseAdapter(){ public void mousePressed(MouseEvent e){ x1 = e.getX(); y1 = e.getY(); myCircle = new movedCircle(x1, y1, 0, 0); repaint(); } public void mouseReleased(MouseEvent e){ x2 = e.getX(); y2 = e.getY(); myCircle = new movedCircle(x1, y1, x2, y2); repaint(); } }); addMouseMotionListener(new MouseMotionAdapter(){ public void mouseDragged(MouseEvent e){ x2 = e.getX(); y2 = e.getY(); myText = new movedText(x1, y1, x2, y2); myCircle = new movedCircle(x1, y1, x2, y2); repaint(); } public void mouseMoved(MouseEvent e){ x1 = e.getX(); y1 = e.getY(); x2 = 0; y2 = 0; myText = new movedText(x1, y1, x2, y2); repaint(); } }); } protected void paintComponent(Graphics g){ super.paintComponent(g); //draw oval after mouse released myText.paintText(g); myCircle.paintCircle(g); } } class movedCircle{ private int x1, y1, x2, y2; public movedCircle(int x1, int y1, int x2, int y2){ this.x1 = x1; this.y1 = y1; this.x2 = x2; this.y2 = y2; } public void paintCircle(Graphics g){ g.drawOval(x1, y1, x2 - x1, y2 - y1); } } class movedText{ private int x1, y1, x2, y2; public movedText(int x1, int y1, int x2, int y2){ this.x1 = x1; this.y1 = y1; this.x2 = x2; this.y2 = y2; } public void paintText(Graphics g){ g.drawString("x1: "+x1+" y1: "+y1+" x2: "+x2+" y2: "+y2, x1, y1); } } class RedSquare{ private int xPos = 50; private int yPos = 50; private int width = 20; private int height = 20; public void setX(int xPos){ this.xPos = xPos; } public int getX(){ return xPos; } public void setY(int yPos){ this.yPos = yPos; } public int getY(){ return yPos; } public int getWidth(){ return width; } public int getHeight(){ return height; } public void paintSquare(Graphics g){ g.setColor(Color.RED); g.fillRect(xPos,yPos,width,height); g.setColor(Color.BLACK); g.drawRect(xPos,yPos,width,height); } } public static void main(String[] args){ JFrame frame = new drawCircle(); frame.setTitle("Is in ellipse? Demo"); frame.setSize(400, 400); frame.setLocationRelativeTo(null); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); } }

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  • Javascript: find first n prime numbers

    - by bard
    function primeNumbers() { array = []; for (var i = 2; array.length < 100; i++) { for (var count = 2; count < i; count++) { var divisorFound = false; if (i % count === 0) { divisorFound = true; break; } } if (divisorFound == false) {array.push[i];} } return array; } When I run this code, it seems to get stuck in an infinite loop and doesn't return anything... why?

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  • Dynamic Dispatch without Virtual Functions

    - by Kristopher Johnson
    I've got some legacy code that, instead of virtual functions, uses a kind field to do dynamic dispatch. It looks something like this: // Base struct shared by all subtypes // Plain-old data; can't use virtual functions struct POD { int kind; int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); }; enum Kind { Kind_Derived1, Kind_Derived2, Kind_Derived3 }; struct Derived1: POD { Derived1(): kind(Kind_Derived1) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived2: POD { Derived2(): kind(Kind_Derived2) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived3: POD { Derived3(): kind(Kind_Derived3) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; and then the POD class's function members are implemented like this: int POD::GetFoo() { // Call kind-specific function switch (kind) { case Kind_Derived1: { Derived1 *pDerived1 = static_cast<Derived1*>(this); return pDerived1->GetFoo(); } case Kind_Derived2: { Derived2 *pDerived2 = static_cast<Derived2*>(this); return pDerived2->GetFoo(); } case Kind_Derived3: { Derived3 *pDerived3 = static_cast<Derived3*>(this); return pDerived3->GetFoo(); } default: throw UnknownKindException(kind, "GetFoo"); } } POD::GetBar(), POD::GetBaz(), POD::GetXyzzy(), and other members are implemented similarly. This example is simplified. The actual code has about a dozen different subtypes of POD, and a couple dozen methods. New subtypes of POD and new methods are added pretty frequently, and so every time we do that, we have to update all these switch statements. The typical way to handle this would be to declare the function members virtual in the POD class, but we can't do that because the objects reside in shared memory. There is a lot of code that depends on these structs being plain-old-data, so even if I could figure out some way to have virtual functions in shared-memory objects, I wouldn't want to do that. So, I'm looking for suggestions as to the best way to clean this up so that all the knowledge of how to call the subtype methods is centralized in one place, rather than scattered among a couple dozen switch statements in a couple dozen functions. What occurs to me is that I can create some sort of adapter class that wraps a POD and uses templates to minimize the redundancy. But before I start down that path, I'd like to know how others have dealt with this.

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  • My own HtmlHelper don't work in Asp.Net MVC 2

    - by name1ess0ne
    I have HtmlHelper in ASP.NET MVC 1. Now I wont to migrate to ASP.NET MVC 2, but this helper don't work =( public static string Image(this HtmlHelper helper, string url, string alt) { return string.Format("<img src=\"{0}\" alt=\"{1}\" />", url, alt); } public static string ImageLink<T>(this HtmlHelper helper, Expression<Action<T>> linkUrlAction, string imageUrlPath, string altText) where T : Controller { string linkUrl = helper.BuildUrlFromExpression(linkUrlAction);//compile time error string img = helper.Image(imageUrlPath, altText); string outputUrl = string.Format(@"<a href='{0}'>{1}</a>", linkUrl, img); return outputUrl; } Error: 'System.Web.Mvc.HtmlHelper' does not contain a definition for 'BuildUrlFromExpression' How I can fix this error?

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  • Automatically decorating every instance method in a class

    - by max
    I want to apply the same decorator to every method in a given class, other than those that start and end with __. It seems to me it should be doable using a class decorator. Are there any pitfalls to be aware of? Ideally, I'd also like to be able to: disable this mechanism for some methods by marking them with a special decorator enable this mechanism for subclasses as well enable this mechanism even for methods that are added to this class in runtime [Note: I'm using Python 3.2, so I'm fine if this relies on features added recently.] Here's my attempt: _methods_to_skip = {} def apply(decorator): def apply_decorator(cls): for method_name, method in get_all_instance_methods(cls): if (cls, method) in _methods_to_skip: continue if method_name[:2] == `__` and method_name[-2:] == `__`: continue cls.method_name = decorator(method) return apply_decorator def dont_decorate(method): _methods_to_skip.add((get_class_from_method(method), method)) return method Here are things I have problems with: how to implement get_all_instance_methods function not sure if my cls.method_name = decorator(method) line is correct how to do the same to any methods added to a class in runtime how to apply this to subclasses how to implement get_class_from_method

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  • Is an ArrayList automaticaly declared static ,if it is an instance variable?(Java)

    - by Alex
    Hy ,what i`m trying to do is something like this: private class aClass { private ArrayList idProd; aClass(ArrayList prd) { this.idProd=new ArrayList(prd); } public ArrayList getIdProd() { return this.idProd; } } So if i have multiple instances of ArrayLIst (st1 ,st2 ,st3) and I want to make new objects of aClass : { aClass obj1,obj2,obj3; obj1=new aClass(st1); obj2=new aClass(st2); obj3=new aClass(st3); }why all of the aClass objects will return st3 if I access the method getIdProd() for each of them(obj1..obj3)? is an arraylist as a instance variable automatically declared static?

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  • Result of expression 'xxxx' is not a constructor in JS

    - by Pselus
    Trying to create an object in Javascript (for Appcelerator/Titanium). The "object" is defined like this: function server () { this.cacheimages = 0; this.login = ""; this.name = ""; this.root = ""; this.signup = ""; this.useimages = 0; this.userexists = ""; this.isdefault = 0; return this; } In the same file, in another function when I run this line: var server = new server(); I get the error Result of expression 'server' is not a constructor. I have tried it with and without the "return" line, neither work. What am I doing wrong?

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  • ASP .NET MVC Secure all resources

    - by Tim
    How to enable Authentication on whole controller and disable only for certain action methods. I want authentication for all resources. If I write something like that: [Authorize] public class HomeController : BaseController { //This is public [UnAuthorized] public ActionResult Index() { ViewData["Message"] = "Welcome to ASP.NET MVC!"; return View(); } //This is private resource public ActionResult PrivateResource() { return View(); } } Then anyone can access this resource. Do you have any ideas how to make it better way?

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  • C Class Instance from Void Pointer using Ctypes

    - by g.d.d.c
    I've got a C DLL that exposes a handful of methods that return void pointers to a Class like so: void *GetLicense() { static AppLicenseImpl ipds_; return (void *) &ipds_; } In C++, after loading the DLL, I'd do this to work with it: typedef void *(* FPGetLicense)(); GetLicense_ = (FPGetLicense)GetAddress("GetLicense"); license_ = (AppLicense *) GetLicense_(); license_->GetApplicationStatus(); // Load data so that other calls don't fail I can't figure out how to parallel that in Python. This gets me the pointer: d = ctypes.cdll.LoadLibrary('license.dll') d.GetLicense.restype = ctypes.c_void_p p = d.GetLicense() # returns ptr loc, something like 8791433660848L But I obviously can't call p.GetApplicationStatus() in Python. Does anyone have a suggestion on how I'd instantiate that Class the rest of the way in Python so that I can call GetApplicationStatus()?

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  • What is the best strategy for populating a TableView from a service?

    - by alrutherford
    I have an application which has a potentially long running background process. I want this process to populate a TableView as results objects are generated. The results objects are added to an observableList and have properties which are bound to the columns in the usual fashion for JavaFX. As an example of this consider the following sample code Main Application import java.util.LinkedList; import javafx.application.Application; import javafx.collections.FXCollections; import javafx.collections.ObservableList; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.geometry.Insets; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.TableColumn; import javafx.scene.control.TableView; import javafx.scene.control.cell.PropertyValueFactory; import javafx.scene.layout.VBox; import javafx.stage.Stage; public class DataViewTest extends Application { private TableView<ServiceResult> dataTable = new TableView<ServiceResult>(); private ObservableList<ServiceResult> observableList; private ResultService resultService; public static void main(String[] args) { launch(args); } @Override public void start(Stage stage) { observableList = FXCollections.observableArrayList(new LinkedList<ServiceResult>()); resultService = new ResultService(observableList); Button refreshBtn = new Button("Update"); refreshBtn.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent arg0) { observableList.clear(); resultService.reset(); resultService.start(); } }); TableColumn<ServiceResult, String> nameCol = new TableColumn<ServiceResult, String>("Value"); nameCol.setCellValueFactory(new PropertyValueFactory<ServiceResult, String>("value")); nameCol.setPrefWidth(200); dataTable.getColumns().setAll(nameCol); // productTable.getItems().addAll(products); dataTable.setItems(observableList); Scene scene = new Scene(new Group()); stage.setTitle("Table View Sample"); stage.setWidth(300); stage.setHeight(500); final VBox vbox = new VBox(); vbox.setSpacing(5); vbox.setPadding(new Insets(10, 0, 0, 10)); vbox.getChildren().addAll(refreshBtn, dataTable); ((Group) scene.getRoot()).getChildren().addAll(vbox); stage.setScene(scene); stage.show(); } } Service public class ResultService extends Service<Void> { public static final int ITEM_COUNT = 100; private ObservableList<ServiceResult> observableList; /** * Construct service. * */ public ResultService(ObservableList<ServiceResult> observableList) { this.observableList = observableList; } @Override protected Task<Void> createTask() { return new Task<Void>() { @Override protected Void call() throws Exception { process(); return null; } }; } public void process() { for (int i = 0; i < ITEM_COUNT; i++) { observableList.add(new ServiceResult(i)); } } } Data public class ServiceResult { private IntegerProperty valueProperty; /** * Construct property object. * */ public ServiceResult(int value) { valueProperty = new SimpleIntegerProperty(); setValue(value); } public int getValue() { return valueProperty.get(); } public void setValue(int value) { this.valueProperty.set(value); } public IntegerProperty valueProperty() { return valueProperty; } } Both the service and the TableView share a reference to the observable list? Is this good practise in JavaFx and if not what is the correct strategy? If you hit the the 'Update' button the list will not always refresh to the ITEM_COUNT length. I believe this is because the observableList.clear() is interfering with the update which is running in the background thread. Can anyone shed some light on this?

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  • Why does DebugActiveProcessStop crash my debugging app?

    - by SparkyNZ
    I have a debugging program which I've written to attach to a process and create a crash dump file. That part works fine. The problem I have is that when the debugger program terminates, so does the program that it was debugging. I did some Googling and found the DebugActiveProcessStop() API call. This didn't show up in my older MSDN documentation as it was only introduced in Windows XP so I've tried loading it dynamicall from Kernel32.dll at runtime. Now my problem is that my debugger program crashes as soon as the _DebugActiveProcessStop() call is made. Can somebody please tell me what I'm doing wrong? typedef BOOL (*DEBUGACTIVEPROCESSSTOP)(DWORD); DEBUGACTIVEPROCESSSTOP _DebugActiveProcessStop; HMODULE hK32 = LoadLibrary( "kernel32.dll" ); if( hK32 ) _DebugActiveProcessStop = (DEBUGACTIVEPROCESSSTOP) GetProcAddress( hK32,"DebugActiveProcessStop" ); else { printf( "Can't load Kernel32.dll\n" ); return; } if( ! _DebugActiveProcessStop ) { printf( "Can't find DebugActiveProcessStop\n" ); return; } ... void DebugLoop( void ) { DEBUG_EVENT de; while( 1 ) { WaitForDebugEvent( &de, INFINITE ); switch( de.dwDebugEventCode ) { case CREATE_PROCESS_DEBUG_EVENT: hProcess = de.u.CreateProcessInfo.hProcess; break; case EXCEPTION_DEBUG_EVENT: // PDS: I want a crash dump immediately! dwProcessId = de.dwProcessId; dwThreadId = de.dwThreadId; WriteCrashDump( &de.u.Exception ); return; case CREATE_THREAD_DEBUG_EVENT: case OUTPUT_DEBUG_STRING_EVENT: case EXIT_THREAD_DEBUG_EVENT: case EXIT_PROCESS_DEBUG_EVENT : case LOAD_DLL_DEBUG_EVENT: case UNLOAD_DLL_DEBUG_EVENT: case RIP_EVENT: default: break; } ContinueDebugEvent( de.dwProcessId, de.dwThreadId, DBG_CONTINUE ); } } ... void main( void ) { ... BOOL bo = DebugActiveProcess( dwProcessId ); if( bo == 0 ) printf( "DebugActiveProcess failed, GetLastError: %u \n",GetLastError() ); hProcess = OpenProcess( PROCESS_ALL_ACCESS, TRUE, dwProcessId ); if( hProcess == NULL ) printf( "OpenProcess failed, GetLastError: %u \n",GetLastError() ); DebugLoop(); _DebugActiveProcessStop( dwProcessId ); CloseHandle( hProcess ); }

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  • Ownership regarding to returned Quartz objects

    - by huggie
    I have recently asked about autoreleasing a returned quartz object: http://stackoverflow.com/questions/2819548/autorelease-for-cgmutablepathref Dave DeLong answered my question that there is no autorelease for quartz (or any NS foundation objects) and I should use the Create Rule. However the naming convention on the document says, The Core Foundation naming conventions, in particular use of the word “create”, only apply to C functions that return Core Foundation objects. Naming conventions for Objective-C methods are governed by the Cocoa conventions, irrespective of whether the method returns a Core Foundation or Cocoa object. By this account since my function is a message in an objective C object it doesn't seem proper to name it createSomething. I still want to return this object. What's the best way to approach this? Should I use the Get Rule and then have the caller explicitly retain it? But this is not within Cocoa convention. What's the proper way to handle this?

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  • How do I refactor this IEnumerable<T> to be thread-safe?

    - by DayOne
    I am looking at Skeet's AtomicEnumerable but I'm not sure how to integrate it into my current IEnumerable exmaple below (http://msmvps.com/blogs/jon_skeet/archive/2009/10/23/iterating-atomically.aspx) Basically I want to foreach my blahs type in a thread-safe way. thanks public sealed class Blahs : IEnumerable<string> { private readonly IList<string> _data = new List<string>() { "blah1", "blah2", "blah3" }; public IEnumerator<string> GetEnumerator() { return _data.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } }

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