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  • Changing order of children of an SWT Composite

    - by Alexey Romanov
    In my case I have two children of a SashForm, but the question applies to all Composites and different layouts. class MainWindow { Sashform sashform; Tree child1 = null; Table child2 = null; MainWindow(Shell shell) { sashform = new SashForm(shell, SWT.NONE); } // Not called from constructor because it needs data not available at that time void CreateFirstChild() { ... Tree child1 = new Tree(sashform, SWT.NONE); } void CreateSecondChild() { ... Table child2 = new Table(sashform, SWT.NONE); } } I don't know in advance in what order these methods will be called. How can I make sure that child1 is placed on the left, and child2 on the right? Alternately, is there a way to change their order as children of sashform after they are created? Currently my best idea is to put in placeholders like this: class MainWindow { Sashform sashform; private Composite placeholder1; private Composite placeholder2; Tree child1 = null; Table child2 = null; MainWindow(Shell shell) { sashform = new SashForm(shell, SWT.NONE); placeholder1 = new Composite(sashform, SWT.NONE); placeholder2 = new Composite(sashform, SWT.NONE); } void CreateFirstChild() { ... Tree child1 = new Tree(placeholder1, SWT.NONE); } void CreateSecondChild() { ... Table child2 = new Table(placeholder2, SWT.NONE); } }

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  • hadoop implementing a generic list writable

    - by Guruprasad Venkatesh
    I am working on building a map reduce pipeline of jobs(with one MR job's output feeding to another as input). The values being passed around are fairly complex, in that there are lists of different types and hash maps with values as lists. Hadoop api does not seem to have a ListWritable. Am trying to write a generic one, but it seems i can't instantiate a generic type in my readFields implementation, unless i pass in the class type itself: public class ListWritable<T extends Writable> implements Writable { private List<T> list; private Class<T> clazz; public ListWritable(Class<T> clazz) { this.clazz = clazz; list = new ArrayList<T>(); } @Override public void write(DataOutput out) throws IOException { out.writeInt(list.size()); for (T element : list) { element.write(out); } } @Override public void readFields(DataInput in) throws IOException{ int count = in.readInt(); this.list = new ArrayList<T>(); for (int i = 0; i < count; i++) { try { T obj = clazz.newInstance(); obj.readFields(in); list.add(obj); } catch (InstantiationException e) { e.printStackTrace(); } catch (IllegalAccessException e) { e.printStackTrace(); } } } } But hadoop requires all writables to have a no argument constructor to read the values back. Has anybody tried to do the same and solved this problem? TIA.

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  • C++ class is not being included properly.

    - by ravloony
    Hello all, I have a problem which is either something I have completely failed to understand, or very strange. It's probably the first one, but I have spent the whole afternoon googling with no success, so here goes... I have a class called Schedule, which has as a member a vector of Room. However, when I compile using cmake, or even by hand, I get the following: In file included from schedule.cpp:1: schedule.h:13: error: ‘Room’ was not declared in this scope schedule.h:13: error: template argument 1 is invalid schedule.h:13: error: template argument 2 is invalid schedule.cpp: In constructor ‘Schedule::Schedule(int, int, int)’: schedule.cpp:12: error: ‘Room’ was not declared in this scope schedule.cpp:12: error: expected ‘;’ before ‘r’ schedule.cpp:13: error: request for member ‘push_back’ in ‘((Schedule*)this)->Schedule::_sched’, which is of non-class type ‘int’ schedule.cpp:13: error: ‘r’ was not declared in this scope Here are the relevant bits of code: #include <vector> #include "room.h" class Schedule { private: std::vector<Room> _sched; //line 13 int _ndays; int _nrooms; int _ntslots; public: Schedule(); ~Schedule(); Schedule(int nrooms, int ndays, int ntslots); }; Schedule::Schedule(int nrooms, int ndays, int ntslots):_ndays(ndays), _nrooms(nrooms),_ntslots(ntslots) { for (int i=0; i<nrooms;i++) { Room r(ndays,ntslots); _sched.push_back(r); } } In theory, g++ should compile a class before the one that includes it. There are no circular dependencies here, it's all straightforward stuff. I am completely stumped on this one, which is what leads me to believe that I must be missing something. :-D

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  • Working with complex objects in Prevayler commands

    - by alexantd
    The demos included in the Prevayler distribution show how to pass in a couple strings (or something simple like that) into a command constructor in order to create or update an object. The problem is that I have an object called MyObject that has a lot of fields. If I had to pass all of them into the CreateMyObject command manually, it would be a pain. So an alternative I thought of is to pass my business object itself into the command, but to hang onto a clone of it (keeping in mind that I can't store the BO directly in the command). Of course after executing this command, I would need to make sure to dispose of the original copy that I passed in. public class CreateMyObject implements TransactionWithQuery { private MyObject object; public CreateMyObject(MyObject business_obj) { this.object = (MyObject) business_obj.clone(); } public Object executeAndQuery(...) throws Exception { ... } } The Prevayler wiki says: Transactions can't carry direct object references (pointers) to business objects. This has become known as the baptism problem because it's a common beginner pitfall. Direct object references don't work because once a transaction has been serialized to the journal and then deserialized for execution its object references no longer refer to the intended objects - - any objects they may have referred to at first will have been copied by the serialization process! Therefore, a transaction must carry some kind of string or numeric identifiers for any objects it wants to refer to, and it must look up the objects when it is executed. I think by cloning the passed-in object I will be getting around the "direct object pointer" problem, but I still don't know whether or not this is a good idea...

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  • Why my inner class DO see a NON static variable?

    - by Roman
    Earlier I had a problem when an inner anonymous class did not see a field of the "outer" class. I needed to make a final variable to make it visible to the inner class. Now I have an opposite situation. In the "outer" class "ClientListener" I use an inner class "Thread" and the "Thread" class I have the "run" method and does see the "earPort" from the "outer" class! Why? import java.io.IOException; import java.net.*; import java.io.BufferedReader; import java.io.InputStreamReader; public class ClientsListener { private int earPort; // Constructor. public ClientsListener(int earPort) { this.earPort = earPort; } public void starListening() { Thread inputStreamsGenerator = new Thread() { public void run() { System.out.println(earPort); try { System.out.println(earPort); ServerSocket listeningSocket = new ServerSocket(earPort); Socket serverSideSocket = listeningSocket.accept(); BufferedReader in = new BufferedReader(new InputStreamReader(serverSideSocket.getInputStream())); } catch (IOException e) { System.out.println(""); } } }; inputStreamsGenerator.start(); } }

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  • Why is F# member not found when used in subclass

    - by James Black
    I have a base type that I want to inherit from, for all my DAO objects, but this member gets the error further down about not being defined: type BaseDAO() = member v.ExecNonQuery2(conn)(sqlStr) = let comm = new MySqlCommand(sqlStr, conn, CommandTimeout = 10) comm.ExecuteNonQuery |> ignore comm.Dispose |> ignore I inherit in this type: type CreateDatabase() = inherit BaseDAO() member private self.createDatabase(conn) = self.ExecNonQuery2 conn "DROP DATABASE IF EXISTS restaurant" This is what I see when my script runs in the interactive shell: --> Referenced 'C:\Program Files\MySQL\MySQL Connector Net 6.2.3\Assemblies\MySql.Data.dll' [Loading C:\Users\jblack\Documents\Visual Studio 2010\Projects\RestaurantService\RestaurantDAO\BaseDAO.fs] namespace FSI_0106.RestaurantServiceDAO type BaseDAO = class new : unit -> BaseDAO member ExecNonQuery2 : conn:MySql.Data.MySqlClient.MySqlConnection -> sqlStr:string -> unit member execNonQuery : sqlStr:string -> unit member execQuery : sqlStr:string * selectFunc:(MySql.Data.MySqlClient.MySqlDataReader -> 'a list) -> 'a list member f : x:obj -> string member Conn : MySql.Data.MySqlClient.MySqlConnection end [Loading C:\Users\jblack\Documents\Visual Studio 2010\Projects\RestaurantService\RestaurantDAO\CreateDatabase.fs] C:\Users\jblack\Documents\Visual Studio 2010\Projects\RestaurantService\RestaurantDAO\CreateDatabase.fs(56,14): error FS0039: The field, constructor or member 'ExecNonQuery2' is not defined I am curious what I am doing wrong. I have tried not inheriting, and just instantiating the BaseDAO type in the function, but I get the same error. I started on this path because I had a property that had the same error, so it seems there may be a problem with how I am defining my BaseDAO type, but it compiles with no error, which further confuses me about this problem.

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  • why am I stuck on "Initiating update" when deploying to google

    - by michelle
    I've have not had any trouble deploying through eclipse until now. I'm guessing it might have to do with all the stuff I've added today a folder of .pdf and .tex files (in war/web-inf directory) a bit of JDO stuff and a servlet that reads the files in the directory and indexes them into the JDO Is there any way to find out what exactly is the problem? I currently get stuck at "Initiating update" and the stack trace say "ConnectionReset" Any helkp of imput will be appreciated, I really need to deploy this today, thanks! here's the deploy trace: Unable to update: java.net.SocketException: Connection reset at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.net.www.protocol.http.HttpURLConnection.getChainedException(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at java.net.HttpURLConnection.getResponseCode(Unknown Source) at com.google.appengine.tools.admin.ServerConnection.getAuthCookie(ServerConnection.java:315) at com.google.appengine.tools.admin.ServerConnection.authenticate(ServerConnection.java:219) at com.google.appengine.tools.admin.ServerConnection.send(ServerConnection.java:145) at com.google.appengine.tools.admin.ServerConnection.post(ServerConnection.java:81) at com.google.appengine.tools.admin.AppVersionUpload.send(AppVersionUpload.java:427) at com.google.appengine.tools.admin.AppVersionUpload.beginTransaction(AppVersionUpload.java:241) at com.google.appengine.tools.admin.AppVersionUpload.doUpload(AppVersionUpload.java:98) at com.google.appengine.tools.admin.AppAdminImpl.update(AppAdminImpl.java:56) at com.google.appengine.eclipse.core.proxy.AppEngineBridgeImpl.deploy(AppEngineBridgeImpl.java:271) at com.google.appengine.eclipse.core.deploy.DeployProjectJob.runInWorkspace(DeployProjectJob.java:148) at org.eclipse.core.internal.resources.InternalWorkspaceJob.run(InternalWorkspaceJob.java:38) at org.eclipse.core.internal.jobs.Worker.run(Worker.java:55) Caused by: java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source) at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getHeaderFieldKey(Unknown Source) at com.google.appengine.tools.util.ClientCookieManager.readCookies(ClientCookieManager.java:123) at com.google.appengine.tools.admin.ServerConnection.connect(ServerConnection.java:340) at com.google.appengine.tools.admin.ServerConnection.getAuthCookie(ServerConnection.java:314) ... 11 more

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  • Low-Hanging Fruit: Obfuscating non-critical values in JavaScript

    - by Piskvor
    I'm making an in-browser game of the type "guess what place/monument/etc. is in this satellite/aerial view", using Google Maps JS API v3. However, I need to protect against cheaters - you have to pass a google.maps.LatLng and a zoom level to the map constructor, which means a cheating user only needs to view source to get to this data. I am already unsetting every value I possibly can without breaking the map (such as center and the manipulation functions like setZoom()), and initializing the map in an anonymous function (so the object is not visible in global namespace). Now, this is of course in-browser, client-side, untrusted JavaScript; I've read much of the obfuscation tag and I'm not trying to make the script bullet-proof (it's just a game, after all). I only need to make the obfuscation reasonably hard against the 1337 Java5kryp7 haxz0rz - "kid sister encryption", as Bruce Schneier puts it. Anything harder than base64 encoding would deter most cheaters by eliminating the lowest-hanging fruit - if the cheater is smart and determined enough to use a JS debugger, he can bypass anything I can do (as I need to pass the value to Google Maps API in plaintext), but that's unlikely to happen on a mass scale (there will also be other, not-code-related ways to prevent cheating). I've tried various minimizers and obfuscators, but those will mostly deal with code - the values are still shown verbatim. TL;DR: I need to obfuscate three values in JavaScript. I'm not looking for bullet-proof armor, just a sneeze-guard. What should I use?

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  • How to manage sessions in NHibernate unit tests?

    - by Ben
    I am a little unsure as to how to manage sessions within my nunit test fixtures. In the following test fixture, I am testing a repository. My repository constructor takes in an ISession (since I will be using session per request in my web application). In my test fixture setup I configure NHibernate and build the session factory. In my test setup I create a clean SQLite database for each test executed. [TestFixture] public class SimpleRepository_Fixture { private static ISessionFactory _sessionFactory; private static Configuration _configuration; [TestFixtureSetUp] // called before any tests in fixture are executed public void TestFixtureSetUp() { _configuration = new Configuration(); _configuration.Configure(); _configuration.AddAssembly(typeof(SimpleObject).Assembly); _sessionFactory = _configuration.BuildSessionFactory(); } [SetUp] // called before each test method is called public void SetupContext() { new SchemaExport(_configuration).Execute(true, true, false); } [Test] public void Can_add_new_simpleobject() { var simpleObject = new SimpleObject() { Name = "Object 1" }; using (var session = _sessionFactory.OpenSession()) { var repo = new SimpleObjectRepository(session); repo.Save(simpleObject); } using (var session =_sessionFactory.OpenSession()) { var repo = new SimpleObjectRepository(session); var fromDb = repo.GetById(simpleObject.Id); Assert.IsNotNull(fromDb); Assert.AreNotSame(simpleObject, fromDb); Assert.AreEqual(simpleObject.Name, fromDb.Name); } } } Is this a good approach or should I be handling the sessions differently? Thanks Ben

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  • Question about decorator pattern and the abstract decorator class?

    - by es11
    This question was asked already here, but rather than answering the specific question, descriptions of how the decorator pattern works were given instead. I'd like to ask it again because the answer is not immediately evident to me just by reading how the decorator pattern works (I've read the wikipedia article and the section in the book Head First Design Patterns). Basically, I want to know why an abstract decorator class must be created which implements (or extends) some interface (or abstract class). Why can't all the new "decorated classes" simply implement (or extend) the base abstract object themselves (instead of extending the abstract decorator class)? To make this more concrete I'll use the example from the design patterns book dealing with coffee beverages: There is an abstract component class called Beverage Simple beverage types such as HouseBlend simply extend Beverage To decorate beverage, an abstract CondimentDecorator class is created which extends Beverage and has an instance of Beverage Say we want to add a "milk" condiment, a class Milk is created which extends CondimentDecorator I'd like to understand why we needed the CondimentDecorator class and why the class Milk couldn't have simply extended the Beverage class itself and been passed an instance of Beverage in its constructor. Hopefully this is clear...if not I'd simply like to know why is the abstract decorator class necessary for this pattern? Thanks. Edit: I tried to implement this, omitting the abstract decorator class, and it seems to still work. Is this abstract class present in all descriptions of this pattern simply because it provides a standard interface for all of the new decorated classes?

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  • Set title and (title) icon for a custom alert dialog

    - by Ecki
    I don't manage to set a neither a title nor a (title) icon to my custom alert dialog. My code: public class AddingFavoriteDialog extends AlertDialog { . . . private OnAddingFavoriteListener onAddingFavoriteListener; private Context context; private GeocodingManager geocodingManager; private FavoritesActivity favoritesActivity; public AddingFavoriteDialog(Context context, OnAddingFavoriteListener onAddingFavoriteListener) { super(context, android.R.style.Theme_Dialog); this.context = context; this.onAddingFavoriteListener = onAddingFavoriteListener; this.geocodingManager = new GeocodingManager(context); this.favoritesActivity = (FavoritesActivity) context; } @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.adding_favorite_dialog2); setTitle("MYTITLE"); setIcon(R.drawable.star_gold); . . . } What am i doing wrong? I also tried to set it by calling super.setTitle("MYTITLE"); in onCreate() as well as in the constructor.

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  • Java KeyListener in separate class

    - by Chris
    So I have my main class here, where basically creates a new jframe and adds a world object to it. The world object is basically where all drawing and keylistening would take place... public class Blobs extends JFrame{ public Blobs() { super("Blobs :) - By Chris Tanaka"); setVisible(true); setResizable(false); setSize(1000, 1000); setIgnoreRepaint(true); setDefaultCloseOperation(EXIT_ON_CLOSE); add(new World()); } public static void main(String[] args) { new Blobs(); } } How exactly would you get key input from the world class? (So far I have my world class extending a jpanel and implementing a keylistener. In the constructor i addKeyListener(this). I also have these methods since they are auto implemented: public void keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_W) System.out.println("Hi"); } public void keyReleased(KeyEvent e) {} public void keyTyped(KeyEvent e) {} However this does not seem to work?

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  • How can you connect to a password protected MS Access Database from a Spring JdbcTemplate?

    - by Tim Visher
    I need to connect to a password protected MS Access 2003 DB using the JDBC-ODBC bridge. I can't find out how to specify the password in the connect string, or even if that is the correct method of connecting. It would probably be relevant to mention that this is a Spring App which is accessing the database through a JdbcTemplate configured as a datasource bean in our application context file. Some relevant snippets: from application-context.xml <bean id="jdbcTemplate" class="org.springframework.jdbc.core.JdbcTemplate"> <property name="dataSource" ref="legacyDataSource" /> </bean> <bean id="jobsheetLocation" class="java.lang.String"> <constructor-arg value="${jobsheet.location}"/> </bean> <bean id="legacyDataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource"> <property name="driverClassName" value="${jdbc.legacy.driverClassName}" /> <property name="url" value="${jdbc.legacy.url}"/> <property name="password" value="-------------" /> </bean> from our build properties jdbc.legacy.driverClassName=sun.jdbc.odbc.JdbcOdbcDriver jdbc.legacy.url=jdbc:odbc:Driver\={Microsoft Access Driver (*.mdb)};Dbq\=@LegacyDbPath@;DriverID\=22;READONLY\=true Any thoughts?

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  • [JAX-B] How can I ignore a superclass?

    - by MrSpandex
    I'm trying to write a web service for the java.util.logging api. So I wrote a class MyLogRecord that inherits from LogRecord. I annotated this class with JAX-B annotations, including @XmlAccessorType(XmlAccessType.NONE) so it would ignore non-annotated fields and properties. When I start up tomcat, I get errors that java.util.logging.Level and other java.util.logging classes do not have a default constructor, but none of my annotated methods make any reference to the Level class or any of the other java.util.logging classes. These are referenced by the parent class. My sub-class has everything it needs defined. How can I get JAX-B to ignore the parent class completely? Update: I found another post on this, which suggests modifying the parent class. This is obviously not possible because I am extending a java.util class. IS there any way to do this without modifying the superclass? Update2: I found a thread on java.net for a similar problem. That thread resulted in an enhancement request, which was marked as a duplicate of another issue, which resulted in the @XmlTransient annotation. The comments on these bug reports lead me to believe this is impossible in the current spec.

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  • how to get access to private members of nested class?

    - by macias
    Background: I have enclosed (parent) class E with nested class N with several instances of N in E. In the enclosed (parent) class I am doing some calculations and I am setting the values for each instance of nested class. Something like this: n1.field1 = ...; n1.field2 = ...; n1.field3 = ...; n2.field1 = ...; ... It is one big eval method (in parent class). My intention is -- since all calculations are in parent class (they cannot be done per nested instance because it would make code more complicated) -- make the setters only available to parent class and getters public. And now there is a problem: when I make the setters private, parent class cannot acces them when I make them public, everybody can change the values and C# does not have friend concept I cannot pass values in constructor because lazy evaluation mechanism is used (so the instances have to be created when referencing them -- I create all objects and the calculation is triggered on demand) I am stuck -- how to do this (limit access up to parent class, no more, no less)? I suspect I'll get answer-question first -- "but why you don't split the evaluation per each field" -- so I answer this by example: how do you calculate min and max value of a collection? In a fast way? The answer is -- in one pass. This is why I have one eval function which does calculations and sets all fields at once.

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  • Having issues with initializing character array

    - by quandrum
    Ok, this is for homework about hashtables, but this is the simple stuff I thought I was able to do from earlier classes, and I'm tearing my hair out. The professor is not being responsive enough, so I thought I'd try here. We have a hashtable of stock objects.The stock objects are created like so: stock("IBM", "International Business Machines", 2573, date(date::MAY, 23, 1967)) my constructor looks like: stock::stock(char const * const symbol, char const * const name, int sharePrice, date priceDate): symbol(NULL), name(NULL), sharePrice(sharePrice), dateOfPrice(priceDate) { setSymbol(symbol); setName(name); } and setSymbol looks like this: (setName is indentical): void stock::setSymbol(const char* symbol) { if (this->symbol) delete [] this->symbol; this->symbol = new char[strlen(symbol)+1]; strcpy(this->symbol,symbol); } and it refuses to allocate on the line this->symbol = new char[strlen(symbol)+1]; with a std::bad_alloc. name and symbol are declared char * name; char * symbol; I feel like this is exactly how I've done it in previous code.I'm sure it's something silly with pointers. Can anyone help?

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  • What happens when we combine RAII and GOTO ?

    - by Robert Gould
    I'm wondering, for no other purpose than pure curiosity (because no one SHOULD EVER write code like this!) about how the behavior of RAII meshes with the use of Goto (lovely idea isn't it). class Two { public: ~Two() { printf("2,"); } }; class Ghost { public: ~Ghost() { printf(" BOO! "); } }; void foo() { { Two t; printf("1,"); goto JUMP; } Ghost g; JUMP: printf("3"); } int main() { foo(); } When running the following code in VS2005 I get the following output: 1,2,3 BOO! However I imagined, guessed, hoped that 'BOO!' wouldn't actually appear as the Ghost should have never been instantiated (IMHO, because I don't know the actual expected behavior of this code). Any Guru out there knows what's up? Just realized that if I instantiate an explicit constructor for Ghost the code doesn't compile... class Ghost { public: Ghost() { printf(" HAHAHA! "); } ~Ghost() { printf(" BOO! "); } }; Ah, the mystery ...

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  • C# ref Confusion

    - by Rahat
    I have a confusion that when i pass a variable by refrence in the constructor of another class and after passing that object by refrence i recreate the refrence object with the new keyword. Now the class in which i have passed the refrenced object dosen't reflect the updated data. An exabple of the above problem is shown below: Object to be passed by Refrence: public class DummyObject { public string Name = "My Name"; public DummyObject() { } } Class which is passing the Refrence: public partial class Form1 : Form { // Object to be passed as refrence DummyObject dummyObject = new DummyObject(); public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { // assigning value dummyObject.Name = "I am Dummy"; // Passing object Form2 frm = new Form2(ref dummyObject); frm.Show(); } private void button2_Click(object sender, EventArgs e) { // Displaying Name MessageBox.Show(this.dummyObject.Name); } private void button3_Click(object sender, EventArgs e) { // Assigning new object this.dummyObject = new DummyObject(); // Changing Name Variable this.dummyObject.Name = "I am Rechanged"; // Displaying Name MessageBox.Show(this.dummyObject.Name); } } Class to which Object is passed by Reference: public partial class Form2 : Form { private DummyObject dummyObject = null; public Form2(ref DummyObject DummyObject) { InitializeComponent(); this.dummyObject = DummyObject; this.dummyObject.Name = "I am Changed"; } private void button2_Click(object sender, EventArgs e) { MessageBox.Show(this.dummyObject.Name); } } whn i reaasign the object in Form 1 and cdisplay its value in form 2 it still displays "I am Changed" instead of "I am Rechanged". How to keep the data synchronized?

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  • Handling selection and deselection of objects in a user interface

    - by Dennis
    I'm writing a small audio application (in Silverlight, but that's not really relevant I suppose), and I'm a struggling with a problem I've faced before and never solved properly. This time I want to get it right. In the application there is one Arrangement control, which contains several Track controls, and every Track can contain AudioObject controls (these are all custom user controls). The user needs to be able to select audio objects, and when these objects are selected they are rendered differently. I can make this happen by hooking into the MouseDown event of the AudioObject control and setting state accordingly. So far so good, but when an audio object is selected, all other audio objects need to be deselected (well, unless the user holds the shift key). Audio objects don't know about other audio objects though, so they have no way to tell the rest to deselect themselves. Now if I would approach this problem like I did the last time I would pass a reference to the Arrangement control in the constructor of the AudioObject control and give the Arrangement control a DeselectAll() method or something like that, which would tell all Track controls to deselect all their AudioObject controls. This feels wrong, and if I apply this strategy to similar issues I'm afraid I will soon end up with every object having a reference to every other object, creating one big tightly coupled mess. It feels like opening the floodgates for poorly designed code. Is there a better way to handle this?

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  • Initializing objects on the fly

    - by pocoa
    I have a vector called players and a class called Player. And what I'm trying to do is to write: players.push_back(Player(name, Weapon(bullets))); So I want to be able to create players in a loop. But I see an error message says "no matching function for call Player::Player..." Then I've changed that to: Weapon w(bullets); Player p(name, w); players.push_back(p); Here is my Player definition: class Player { public: Player(string &name, Weapon &weapon); private string name; Weapon weapon; } I'm just trying to learn what is the difference between these definitions. And is this the right way to pass an object to an object constructor. Note: These are not my actual class definitions. I'm just trying to learn something about object oriented programming in C++ with coding it. I mean I know that Weapon should be initialized in Player :)

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  • nhibernate : Repository Session Management

    - by frosty
    At the moment my repository has 2 constructors. When i call these from my mvc website i am alway calling first constructor and thus opening a new session. Should i been passing in the session. How should i be doing this. public CompanyRepository() { _session = NHibernateHelper.OpenSession(); } public CompanyRepository(ISession session) { _session = session; } public class NHibernateHelper { private static ISessionFactory _sessionFactory; private static ISessionFactory SessionFactory { get { if (_sessionFactory == null) { var configuration = new Configuration(); configuration.Configure(); configuration.AddAssembly(typeof(UserProfile).Assembly); configuration.SetProperty(NHibernate.Cfg.Environment.ConnectionStringName, System.Environment.MachineName); _sessionFactory = configuration.BuildSessionFactory(); } return _sessionFactory; } } public static ISession OpenSession() { return SessionFactory.OpenSession(); } } I'm using the Ninject IOC container ( very new to me ). I have the following container. How would i bind the ISession to the CompanyRepository. private class EStoreDependencies : NinjectModule { public override void Load() { Bind<ICompanyRepository>().To<CompanyRepository>(); Bind<IUserProfileRepository>().To<UserProfileRepository>(); Bind<IAddressRepository>().To<AddressRepository>(); Bind<IRolesService>().To<AspNetRoleProviderWrapper>(); Bind<IUserService>().To<AspNetMembershipProviderWrapper>(); Bind<ICurrentUserSerivce>().To<DefaultCurrentUserSerivce>(); Bind<IPasswordService>().To<AspNetMembershipProviderWrapper>(); Bind<IStatusResponseRepository>().To<StatusResponseRepository>(); Bind<ICategoryRepository>().To<CategoryRepository>(); Bind<IProductRepository>().To<ProductRepository>(); } }

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  • Html.ListBox() and MultiselectList

    - by Ivan90
    Hi guys, I've a little problem with an Html.ListBox! I am developing a personal blog in ASP.NET MVC 1.0 and I created an adminpanel where I can add and edit a post! During this two operations, I can add also tags! I think of use an Html.ListBox() helper to list all tags, and so I can select multiple tags to add in a post! The problem isn't during the add mode, but in the edit mode, where I have to pre-select post's tags! I read that I have to use a MultiSelectList and so in its constructor pass, tags' list and tag's list(pre-selected value). But I don't know how to use this class! I post, some code: This is my models method that get all list tags in selectlist public IEnumerable<SelectListItem> GetTagsListBox() { return from t in db.Tags orderby t.IDTag descending select new SelectListItem { Text = t.TagName, Value = t.IDTag.ToString(), }; } So in Edit (Get and Post), Add(Get and Post) I use a ViewData to pass this list in Html.ListBox(). ViewData["Tags"] = tagdb.GetTagsListBox(); And in my view <%=Html.ListBox("Tags",ViewData["Tags"] as SelectList) %> So with this code it's ok in Add Mode! But in Edit Mode I need to pre-select those values! So Now, of course I have to create a method that get all tagsbypostid! and then in ViewData what Must I to pass? Any suggest?

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  • Unable to step into interface implementation configured by unity application block

    - by Rahul
    I have configured a set of interface implementations with EntLib. unity block. The constructor of implementation classes work fine as soon as I run the application: 1. The interface to implement when I run the application the cctor runs fine, which shows that unity resolution was successful: But when I try to call a method of this class, the code just passes through without actually invoking the function of the implemented class: Edit: Added on June 11, 2012 Following is the Unity Configuration I have. (This is all the unity configuration I am doing) public class UnityControllerFactory : DefaultControllerFactory { private static readonly IUnityContainer container; private static UnityControllerFactory factory = null; static UnityControllerFactory() { container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Configure(container); factory = new UnityControllerFactory(); } public static UnityControllerFactory GetControllerFactory() { return factory; } protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType) { return container.Resolve(controllerType) as IController; } } I am unable to step into this code and the implementation simply skips out without executing anything. What is wrong here?

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  • Jasmine testing coffeescript expect(setTimeout).toHaveBeenCalledWith

    - by Lee Quarella
    In the process of learning Jasmine, I've come to this issue. I want a basic function to run, then set a timeout to call itself again... simple stuff. class @LoopObj constructor: -> loop: (interval) -> #do some stuff setTimeout((=>@loop(interval)), interval) But I want to test to make sure the setTimeout was called with the proper args describe "loop", -> xit "does nifty things", -> it "loops at a given interval", -> my_nifty_loop = new LoopObj interval = 10 spyOn(window, "setTimeout") my_nifty_loop.loop(interval) expect(setTimeout).toHaveBeenCalledWith((-> my_nifty_loop.loop(interval)), interval) I get this error: Expected spy setTimeout to have been called with [ Function, 10 ] but was called with [ [ Function, 10 ] ] Is this because the (-> my_nifty_loop.loop(interval)) function does not equal the (=>@loop(interval)) function? Or does it have something to do with the extra square brackets around the second [ [ Function, 10 ] ]? Something else altogther? Where have I gone wrong?

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  • Using generics in F# to create an EnumArray type

    - by Matthew
    I've created an F# class to represent an array that allocates one element for each value of a specific enum. I'm using an explicit constructor that creates a dictionary from enum values to array indices, and an Item property so that you can write expressions like: let my_array = new EnumArray<EnumType, int> my_array.[EnumType.enum_value] <- 5 However, I'm getting the following obscure compilation error at the line marked with '// FS0670' below. error FS0670: This code is not sufficiently generic. The type variable ^e when ^e : enum<int> and ^e : equality and ^e : (static member op_Explicit : ^e -> int) could not be generalized because it would escape its scope. I'm at a loss - can anyone explain this error? type EnumArray< 'e, 'v when 'e : enum<int> and 'e : equality and ^e : (static member op_Explicit : ^e -> int) > = val enum_to_int : Dictionary<'e, int> val a : 'v array new() as this = { enum_to_int = new Dictionary<'e, int>() a = Array.zeroCreate (Enum.GetValues(typeof<'e>).Length) } then for (e : obj) in Enum.GetValues(typeof<'e>) do this.enum_to_int.Add(e :?> 'e, int(e :?> 'e)) member this.Item with get (idx : 'e) : 'v = this.a.[this.enum_to_int.[idx]] // FS0670 and set (idx : 'e) (c : 'v) = this.a.[this.enum_to_int.[idx]] <- c

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