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  • Validation Rules in Webtesting using VS2010

    - by Lexipain
    I'm creating a simple webtest (Recorded Web performance test) that makes sure that a correct error message is displayed if i try to login with a username that does not exist. However, there are two types of error messages that handle incorrect login info. One is for all the usernames that do not exist and therefore are not allowed, and the other is for usernames that start with the letter 'Q' (which is not allowed for a few reasons). Now what i want to do is use the 'Find Text' validation rule and the test should pass if ONE of the 'Find Text' parameters is found, and in that case i want the second 'Find Text' rule to be ignored so it doesn't fail the test. In other words the test should always pass if one of the 'Find Test' rules is found. How can i achieve that? Is there some if,else statement that i can use for this?

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  • improving conversions to binary and back in C#

    - by Saad Imran.
    I'm trying to write a general purpose socket server for a game I'm working on. I know I could very well use already built servers like SmartFox and Photon, but I wan't to go through the pain of creating one myself for learning purposes. I've come up with a BSON inspired protocol to convert the the basic data types, their arrays, and a special GSObject to binary and arrange them in a way so that it can be put back together into object form on the client end. At the core, the conversion methods utilize the .Net BitConverter class to convert the basic data types to binary. Anyways, the problem is performance, if I loop 50,000 times and convert my GSObject to binary each time it takes about 5500ms (the resulting byte[] is just 192 bytes per conversion). I think think this would be way too slow for an MMO that sends 5-10 position updates per second with a 1000 concurrent users. Yes, I know it's unlikely that a game will have a 1000 users on at the same time, but like I said earlier this is supposed to be a learning process for me, I want to go out of my way and build something that scales well and can handle at least a few thousand users. So yea, if anyone's aware of other conversion techniques or sees where I'm loosing performance I would appreciate the help. GSBitConverter.cs This is the main conversion class, it adds extension methods to main datatypes to convert to the binary format. It uses the BitConverter class to convert the base types. I've shown only the code to convert integer and integer arrays, but the rest of the method are pretty much replicas of those two, they just overload the type. public static class GSBitConverter { public static byte[] ToGSBinary(this short value) { return BitConverter.GetBytes(value); } public static byte[] ToGSBinary(this IEnumerable<short> value) { List<byte> bytes = new List<byte>(); short length = (short)value.Count(); bytes.AddRange(length.ToGSBinary()); for (int i = 0; i < length; i++) bytes.AddRange(value.ElementAt(i).ToGSBinary()); return bytes.ToArray(); } public static byte[] ToGSBinary(this bool value); public static byte[] ToGSBinary(this IEnumerable<bool> value); public static byte[] ToGSBinary(this IEnumerable<byte> value); public static byte[] ToGSBinary(this int value); public static byte[] ToGSBinary(this IEnumerable<int> value); public static byte[] ToGSBinary(this long value); public static byte[] ToGSBinary(this IEnumerable<long> value); public static byte[] ToGSBinary(this float value); public static byte[] ToGSBinary(this IEnumerable<float> value); public static byte[] ToGSBinary(this double value); public static byte[] ToGSBinary(this IEnumerable<double> value); public static byte[] ToGSBinary(this string value); public static byte[] ToGSBinary(this IEnumerable<string> value); public static string GetHexDump(this IEnumerable<byte> value); } Program.cs Here's the the object that I'm converting to binary in a loop. class Program { static void Main(string[] args) { GSObject obj = new GSObject(); obj.AttachShort("smallInt", 15); obj.AttachInt("medInt", 120700); obj.AttachLong("bigInt", 10900800700); obj.AttachDouble("doubleVal", Math.PI); obj.AttachStringArray("muppetNames", new string[] { "Kermit", "Fozzy", "Piggy", "Animal", "Gonzo" }); GSObject apple = new GSObject(); apple.AttachString("name", "Apple"); apple.AttachString("color", "red"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.5); GSObject lemon = new GSObject(); apple.AttachString("name", "Lemon"); apple.AttachString("color", "yellow"); apple.AttachBool("inStock", false); apple.AttachFloat("price", (float)0.8); GSObject apricoat = new GSObject(); apple.AttachString("name", "Apricoat"); apple.AttachString("color", "orange"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.9); GSObject kiwi = new GSObject(); apple.AttachString("name", "Kiwi"); apple.AttachString("color", "green"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)2.3); GSArray fruits = new GSArray(); fruits.AddGSObject(apple); fruits.AddGSObject(lemon); fruits.AddGSObject(apricoat); fruits.AddGSObject(kiwi); obj.AttachGSArray("fruits", fruits); Stopwatch w1 = Stopwatch.StartNew(); for (int i = 0; i < 50000; i++) { byte[] b = obj.ToGSBinary(); } w1.Stop(); Console.WriteLine(BitConverter.IsLittleEndian ? "Little Endian" : "Big Endian"); Console.WriteLine(w1.ElapsedMilliseconds + "ms"); } Here's the code for some of my other classes that are used in the code above. Most of it is repetitive. GSObject GSArray GSWrappedObject

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  • Java Swing: how to add an image to a JPanel ?

    - by Leonel
    I have a JPanel to which I'd like to add JPEG and PNG images that I generate on the fly. All the examples I've seen so far in the Swing Tutorials, specially in the Swing examples use ImageIcons. I'm generating these images as byte arrays, and they are usually larger than the common icon they use in the examples, at 640x480. Is there any (performance or other) problem in using the ImageIcon class to display an image that size in a JPanel ? What's the usual way of doing it ? How to add an image to a JPanel without using the ImageIcon class ? Edit: A more careful examination of the tutorials and the API shows that you cannot add an ImageIcon directly to a JPanel. Instead, they achieve the same effect by setting the image as an icon of a JLabel. This just doesn't fill right...

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  • C#, WinForms: Which view type for periodically updated list?

    - by rdoubleui
    I'm having an application, that periodically polls a web service (about every 10 seconds). In my application logic I'm having a List<Message> holding the messages. All messages have an id, and might be received out of order. Therefore the class implements the Comparable Interface. What WinForm control would fit to be regurarly updated (with the items in order). I plan to hold the last 500 messages. Should I sort the list and then update the whole form? Or is data binding approriate (concerning performance)?

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  • Portable C++ library for IPC (processes and shared memory), Boost vs ACE vs Poco?

    - by user363778
    Hi, I need a portable C++ library for doing IPC. I used fork() and SysV shared memory until now but this limits me to Linux/Unix. I found out that there are 3 major C++ libraries that offer a portable solution (including Windows and Mac OS X). I really like Boost, and would like to use it but I need processes and it seems like that this is only an experimental branch until now!? I have never heard of ACE or POCO before and thus I am stuck I do not know which one to choose. I need fork(), sleep() (usleep() would be great) and shared memory of course. Performance and documentation are also important criteria. Thanks, for your Help!

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  • How to SET ARITHABORT ON for connections in Linq To SQL

    - by Laurence
    By default, the SQL connection option ARITHABORT is OFF for OLEDB connections, which I assume Linq To SQL is using. However I need it to be ON. The reason is that my DB contains some indexed views, and any insert/update/delete operations against tables that are part of an indexed view fail if the connection does not have ARITHABORT ON. Even selects against the indexed view itself fail if the WITH(NOEXPAND) hint is used (which you have to use in SQL Standard Edition to get the performance benefit of the indexed view). Is there somewhere in the data context I can specify I want this option ON? Or somewhere in code I can do it?? I have managed a clumsy workaround, but I don't like it .... I have to create a stored procedure for every select/insert/update/delete operation, and in this proc first run SET ARITHABORT ON, then exec another proc which contains the actual select/insert/update/delete. In other words the first proc is just a wrapper for the second. It doesn't work to just put SET ARITHABORT ON above the select/insert/update/delete code.

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  • Precompile Lambda Expression Tree conversions as constants?

    - by Nathan
    It is fairly common to take an Expression tree, and convert it to some other form, such as a string representation (for example this question and this question, and I suspect Linq2Sql does something similar). In many cases, perhaps even most cases, the Expression tree conversion will always be the same, i.e. if I have a function public string GenerateSomeSql(Expression<Func<TResult, TProperty>> expression) then any call with the same argument will always return the same result for example: GenerateSomeSql(x => x.Age) //suppose this will always return "select Age from Person" GenerateSomeSql(x => x.Ssn) //suppose this will always return "select Ssn from Person" So, in essence, the function call with a particular argument is really just a constant, except time is wasted at runtime re-computing it continuously. Assuming, for the sake of argument, that the conversion was sufficiently complex to cause a noticeable performance hit, is there any way to pre-compile the function call into an actual constant?

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  • Python: split a list based on a condition?

    - by Parand
    What's the best way, both aesthetically and from a performance perspective, to split a list of items into multiple lists based on a conditional? The equivalent of: good = [x for x in mylist if x in goodvals] bad = [x for x in mylist if x not in goodvals] is there a more elegant way to do this? Update: here's the actual use case, to better explain what I'm trying to do: # files looks like: [ ('file1.jpg', 33L, '.jpg'), ('file2.avi', 999L, '.avi'), ... ] IMAGE_TYPES = ('.jpg','.jpeg','.gif','.bmp','.png') images = [f for f in files if f[2].lower() in IMAGE_TYPES] anims = [f for f in files if f[2].lower() not in IMAGE_TYPES]

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  • Looking for the most painless non-RDBMS storage method in C#

    - by NateD
    I'm writing a simple program that will run entirely client-side. (Desktop programming? do people still do that?) and I need a simple way to store trivial amounts of data in a structured form, but really don't see any need to use a database system. What's more, some of the data needs to be serialized and passed around to different users, like some kind of "file" or perhaps a "document". (has anyone ever done that before?) So, I've looked at using .Net DataSets, LINQ, direct XML manipulation, and they all seem like they would get the job done, but I would like to know before I dive into any of them if there's one method that is generally regarded as easier to code than others. As I said, the amount of data to be stored is trivial, even if one hundred people all used the same machine we're not talking about more than 10 MB, so performance is not as large a concern as is codeability/maintainability. Thank you all in advance!

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  • Choosing between ExtJS and YUI based of application parameters.

    - by Kabeer
    Hello. I need help in taking call to choose between Ext JS and YUI libraries. Here are the key factors I have derived from my application requirements & development process: Complex, windows forms like controls Widgets, Layouts, Utilities Inter widget communication Easy to extend Easy to learn Intuitive & concise coding Strong exception handling Active support / community To update with upcoming technologies (HTML5, etc.) Skins & Themes to be easy to change Skins & Themes to support variety (a text box for different context to appear differently) Support & Utilities for standard protocols (XmlHttp, JSON) Good performance (responsive) Cost is not crucial, but I don't mind saving :)

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  • Cloud Agnostic Architecture?

    - by Dave
    Hi, I'm doing some architecture work on a new solution which will initially run in Windows Azure. However I'd like the solution (or at least the architecture/design) to be Cloud Agnostic (to whatever extent is realistic). Has anyone done any work on this front or seen any good white papers/blog posts? Our highlevel architecture will consist of a payload being sent to a web service (WCF for instance), this will be dumped on a queue (for arguments sake) and a worker process will grab messages off this queue and proccess them. There will be a database of customer information which we'd ideally like to keep out of the cloud however there are obvious performance considerations. Keen to hear other's thoughts. Cheers Dave

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  • Add Core Data Index to certain Attributes via migration

    - by steipete
    For performance reasons, i want to set the Indexed Attribute to some of my entities. I created a new core data model version to perform the changes. Core Data detects the changes and migrates my model to the new version, however, NO INDEXES ARE GENERATED. If I recreate the database from scratch, the indexes are there. I checked with SQLite Browser both on the iPhone and on the Simulator. The problem only occurs if a database in the prior format is already there. Is there a way to manually add the indexes? Write some sql for that? Or am I missing something? I did already some more critical migrations, no problems there. But those missing indexes are bugging me. Thanks for helping!

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  • Can I get the stack traces of all threads in my c# app?

    - by Drew Shafer
    I'm debugging an apparent concurrency issue in a largish app that I hack on at work. The bug in question only manifests on certain lower-performance machines after running for many (12+) hours, and I have never reproduced it in the debugger. Because of this, my debugging tools are basically limited to analyzing log files. C# makes it easy to get the stack trace of the thread throwing the exception, but I'd like to additionally get the stack traces of every other thread currently executing in my AppDomain at the time the exception was thrown. Is this possible?

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  • Best way to handle SQL Server fulltext index updates

    - by tlianza
    Hi all, I have a fulltext index which doesn't need to be immediately up-to-date, I'd like to spare myself the I/O (when I do bulk updates, I see a ton of I/O related to the index) and do the index updates during low usage times (nightly, perhaps even weekly). It seems there are two ways to go about this: Turn off change tracking (SET CHANGE_TRACKING OFF) and add a timestamp field to the indexed table, so that you can run alter fulltext index on <table> start INCREMENTAL population, or Enable change tracking, but set it to MANUAL, so that you can run alter fulltext index on <table> start UPDATE population when you need it updated. Is there a preferred method? I couldn't tell from this overview if there was a performance benefit one way or the other. Tom

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  • arbitrary typed data in django model

    - by Dmitry Shevchenko
    I have a model, say, Item. I want to store arbitrary amount of attributes on it, like title, description, release_date. And i want them to be not just strings but have python type, so string, boolean, datetime etc. What are my options here? EAV pattern with separate name-value table won't work because of the same DB type across all values. JSONField can probably help, but it doesn't know about datetime, for example. Also i was looking at PickeField, it fits perfectly, but i'm a bit concerned about performance.

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  • Very long strings as primary keys in a database for caching

    - by Bill Zimmerman
    Hi, I am working on a web app that allows users to create dynamic PDF files based on what they enter into a form (it is not very structured data). The idea is that User 1 enters several words (arbitrary # of words, practically capped of course), for example: A B C D E There is no such string in the database, so I was thinking: Store this string as a primary key in a MySQL database (it could be maybe around 50-100k of text, but usually probably less than 200 words) Generate the PDF file, and create a link to it in the database When the next user requests A B C D E, then I can just serve the file instead of recreating it each time. (simple cache) The PDF is cpu intensive to generate, so I am trying to cache as much as I can... My questions are: Does anyone have any alternative ideas to my approach What will the database performance be like? Is there a better way to design the schema than using the input string as the primary key?

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  • Dispelling the UIImage imageNamed: FUD

    - by Roger Nolan
    I see a lot of people saying imageNamed is bad but equal numbers of people saying the performance is good - especially when rendering UITableViews. See this SO question for example or this article on iPhoneDeveloperTips.com UIImage's imageNamed method used to leak so it was best avoided but has been fixed in recent releases. I'd like to understand the caching algorithm better in order to make a reasoned decision about where I can trust the system to cache my images and where I need to go the extra mile and do it myself. My current basic understanding is that it's a simple NSMutableDictionary of UIImages referenced by filename. It gets bigger and when memory runs out it gets a lot smaller. For example, does anyone know for sure that the image cache behind imageNamed does not respond to didReceiveMemoryWarning? It seems unlikely that Apple would not do this. If you have any insight into the caching algorithm, please post it here.

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  • Is it a good idea to create an STL iterator which is noncopyable?

    - by BillyONeal
    Most of the time, STL iterators are CopyConstructable, because several STL algorithms require this to improve performance, such as std::sort. However, I've been working on a pet project to wrap the FindXFile API (previously asked about), but the problem is it's impossible to implement a copyable iterator around this API. A find handle cannot be duplicated by any means -- DuplicateHandle specifically forbids passing handles to it. And if you just maintain a reference count to the find handle, then a single increment by any copy results in an increment of all copies -- clearly that is not what a copy constructed iterator is supposed to do. Since I can't satisfy the traditional copy constructible requirement for iterators here, is it even worth trying to create an "STL style" iterator? On one hand, creating some other enumeration method is going to not fall into normal STL conventions, but on the other, following STL conventions are going to confuse users of this iterator if they try to CopyConstruct it later. Which is the lesser of two evils?

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  • Multiple ParticleSystems in cocos2d

    - by Mattias Akerman
    I wonder about what road I should go with ParticleSystem. In this particular case I want to create 1-20 small explosions at the same time but with different positions. Right now I'm creating a new ParticleSystem for each explosion and then release it, but of course this is very punishing to the performance. My question is: Is there a way to create one ParticleSystem with multiple emitting sources. If not should I create an array of ParticleSystem in init and then use a free one when an explosion is needed? Or is there another approach I haven't thought of?

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  • touches event handler for UIImageView

    - by madmik3
    I am just getting stated with iPhone development and can't seem to find the answer I am looking for what I want to do. It seems like I should be able to programmatically create a UIImageView and then set up an event handler for it's touch functions. in c# i would have something that looks like Button b = new Button(); b.Click+= my handler code right now I have this CGRect myImageRect = CGRectMake(0.0f, 0.0f, 141.0f, 151.0f); UIImageView *myImage = [[UIImageView alloc] initWithFrame:myImageRect]; myImage.userInteractionEnabled = YES; [myImage setImage:[UIImage imageNamed:@"myImage.png"]]; myImage.opaque = YES; // explicitly opaque for performance [self.view addSubview:myImage]; [myImage release]; What do I need to do to override the touch events? thanks

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  • Java: Netbeans debugging session works faster than normal run

    - by Martijn Courteaux
    Hello, I'm making Braid in Netbeans 6.7.1. Computer Spec: Windows 7 Running processes: 46 Running threads: +/- 650 NVidia GeForce 9200M GS Intel Core 2 Duo CPU P8400 @ 2.26Ghz Game-spec with normal run: Memory: between 80 MB and 110 MB CPU: between 9% and 20% CPU when time rewinding: 90% The same values for the debugging session, except when I rewind the time: CPU: 20%. Is there any reason for? Is there a way to reach the same performance with a normal run. This is my repaint code: @Override public void repaint() { BufferStrategy bs = getBufferStrategy(); // numBuffers: 4 Graphics g = bs.getDrawGraphics(); g.setColor(Color.BLACK); g.fillRect(-1, -1, 2000, 2000); gamePanel.paint(g.create(x, y, gameDim.width, gameDim.height)); bs.show(); g.dispose(); Toolkit.getDefaultToolkit().sync(); update(g); } The game runs in fullscreen (undecorated + frame.size = screensize) Martijn

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  • Tokenizer for full-text

    - by user72185
    This should be an ideal case of not re-inventing the wheel, but so far my search has been in vain. Instead of writing one myself, I would like to use an existing C++ tokenizer. The tokens are to be used in an index for full text searching. Performance is very important, I will parse many gigabytes of text. Edit: Please note that the tokens are to be used in a search index. Creating such tokens is not an exact science (afaik) and requires some heuristics. This has been done a thousand time before, and probably in a thousand different ways, but I can't even find one of them :) Any good pointers? Thanks!

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  • Concatenation Operator

    - by Chaitanya
    This might be a silly question but it struck me, and here i ask. <?php $x="Hi"; $y=" There"; $z = $x.$y; $a = "$x$y"; echo "$z"."<br />"."$a"; ?> $z uses the traditional concatenation operator provided by php and concatenates, conversely $a doesn't, My questions: by not using the concatenation operator, does it effect the performance? If it doesn't why at all have the concatenation operator. Why have 2 modes of implementation when one does the work?

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  • Are C++ meta-templates required knowledge for programmers?

    - by Robert Gould
    In my experience Meta-templates are really fun (when your compilers are compliant), and can give good performance boosts, and luckily I'm surrounded by seasoned C++ programmers that also grok meta-templates, however occasionally a new developer arrives and can't make heads or tails of some of the meta-template tricks we use (mostly Andrei Alenxandrescu stuff), for a few weeks until he gets initiated appropriately. So I was wondering what's the situation for other C++ programmers out there? Should meta-template programming be something C++ programmers should be "required" to know (excluding entry level students of course), or not? Edit: Note my question is related to production code and not little samples or prototypes

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  • [OpenGL] I'm having an issue to use GLshort for representing Vertex, and Normal.

    - by Xylopia
    As my project gets close to optimization stage, I notice that reducing Vertex Metadata could vastly improve the performance of 3D rendering. Eventually, I've dearly searched around and have found following advices from stackoverflow. Using GL_SHORT instead of GL_FLOAT in an OpenGL ES vertex array How do you represent a normal or texture coordinate using GLshorts? Advice on speeding up OpenGL ES 1.1 on the iPhone Simple experiments show that switching from "FLOAT" to "SHORT" for vertex and normal isn't tough, but what troubles me is when you're to scale back verticies to their original size (with glScalef), normals are multiplied by the reciprocal of the scale. Then how do you use "short" for both vertex and normal at the same time? I've been trying this and that for about a full day, but I could only go for "float vertex w/ byte normal" or "short vertex w/ float normal" so far. Your help would be truly appreciated.

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