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  • A RAM error of big array

    - by flint
    I have a big file, more than 400M. In that file, there are 13496*13496 number, means 13496 rows and 13496 cols. I want to read them to a array. This is my code: _L1 = [[0 for col in range(13496)] for row in range(13496)] _L1file = open('distanceCMD.function.txt') while (i<13496): print "i="+str(i) _strlf = _L1file.readline() _strlf = _strlf.split('\t') _strlf = _strlf[:-1] _L1[i] = _strlf i += 1 _L1file.close() And this is my error massage: MemoryError: File "D:\research\space-function\ART3.py", line 30, in <module> _strlf = _strlf.split('\t')

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  • defining information out of class

    - by calccrypto
    is there a way to define a value within a class in the __init__ part, send it to some variable outside of the class without calling another function within the class? like class c: def __init__(self, a): self.a = a b = 4 # do something like this so that outside of class c, # b is set to 4 automatically when i use class c def function(self): ... # whatever. this doesnt matter i have multiple classes that have different values for b. i could just make a list that tells the computer to change b, but i would rather set b within each class

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  • Google App Engine: TypeError problem with Models

    - by Rosarch
    I'm running Google App Engine on the dev server. Here is my models file: from google.appengine.ext import db import pickle import re re_dept_code = re.compile(r'[A-Z]{2,}') re_course_number = re.compile(r'[0-9]{4}') class DependencyArcHead(db.Model): sink = db.ReferenceProperty() tails = db.ListProperty() class DependencyArcTail(db.Model): courses = db.ListProperty() It gives this error: Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 3192, in _HandleRequest self._Dispatch(dispatcher, self.rfile, outfile, env_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 3135, in _Dispatch base_env_dict=env_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 516, in Dispatch base_env_dict=base_env_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 2394, in Dispatch self._module_dict) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 2304, in ExecuteCGI reset_modules = exec_script(handler_path, cgi_path, hook) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 2200, in ExecuteOrImportScript exec module_code in script_module.__dict__ File "main.py", line 19, in <module> from src.Models import Course, findCourse, validateCourse, dictForJSON, clearAndBuildDependencyGraph File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1929, in load_module return self.FindAndLoadModule(submodule, fullname, search_path) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1831, in FindAndLoadModule description) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver.py", line 1782, in LoadModuleRestricted description) File "src\Models.py", line 14, in <module> class DependencyArcHead(db.Model): File "src\Models.py", line 17, in DependencyArcHead tails = db.ListProperty() TypeError: __init__() takes at least 2 arguments (1 given) What am I doing wrong?

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  • Which class should store the lookup table?

    - by max
    The world contains agents at different locations, with only a single agent at any location. Each agent knows where he's at, but I also need to quickly check if there's an agent at a given location. Hence, I also maintain a map from locations to agents. I have a problem deciding where this map belongs to: class World, class Agent (as a class attribute) or elsewhere. In the following I put the lookup table, agent_locations, in class World. But now agents have to call world.update_agent_location every time they move. This is very annoying; what if I decide later to track other things about the agents, apart from their locations - would I need to add calls back to the world object all across the Agent code? class World: def __init__(self, n_agents): # ... self.agents = {} self.agent_locations = {} for id in range(n_agents): x, y = self.find_location() agent = Agent(self,x,y) self.agents.append(agent) self.agent_locations[x,y] = agent def update_agent_location(self, agent, x, y): del self.agent_locations[agent.x, agent.y] self.agent_locations[x, y] = agent def update(self): # next step in the simulation for agent in self.agents: agent.update() # next step for this agent # ... class Agent: def __init__(self, world, x, y): self.world = world self.x, self.y = x, y def move(self, x1, y1): self.world.update_agent_location(self, x1, y1) self.x, self.y = x1, y1 def update(): # find a good location that is not occupied and move there for x, y in self.valid_locations(): if not self.location_is_good(x, y): continue if self.world.agent_locations[x, y]: # location occupied continue self.move(x, y) I can instead put agent_locations in class Agent as a class attribute. But that only works when I have a single World object. If I later decide to instantiate multiple World objects, the lookup tables would need to be world-specific. I am sure there's a better solution... EDIT: I added a few lines to the code to show how agent_locations is used. Note that it's only used from inside Agent objects, but I don't know if that would remain the case forever.

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  • How to discover table properties from SQLAlchemy mapped object

    - by ssaboum
    Hi, My point is i have a class mapped with a table, in my case in a declarative way, and i want to "discover" table properties, columns, names, relations, from this class : engine = create_engine('sqlite:///' + databasePath, echo=True) # setting up root class for declarative declaration Base = declarative_base(bind=engine) class Ship(Base): __tablename__ = 'ships' id = Column(Integer, primary_key=True) name = Column(String(255)) def __init__(self, name): self.name = name def __repr__(self): return "<Ship('%s')>" % (self.name) So now my goal is from the "Ship" class to get the table columns and their properties from another piece of code. I guess i can deal with it using instrumentation but is there any way provided by the SQLAlchemy API ? Thank you.

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  • Problem opening Solr *.jsp pages with urllib2.urlopen.

    - by nestling
    I'm trying to open a page at http://localhost:8983/solr/admin/stats.jsp but urllib2.urlopen returns a blank string. It works fine for solr/ and solr/admin, but for all the pages above /solr/admin/ I get nothing but a blank string. 76]: t = urllib2.urlopen('http://localhost:8983/solr/admin/stats.jsp') 77]: s = t.read() 78]: s 78]: 79]: type(s) 79]: <type 'str'> 80]: urllib2.urlopen('http://localhost:8983/solr/admin/registry.jsp').read() 80]: In [84]: urllib2.urlopen('http://localhost:8983/solr/admin/schema.jsp').read() Out[84]: I know this isn't a problem with urllib2, but beyond that I am at a loss. I wish solr (or jetty) had an easy to get to log file, so that perhaps it could tell me its side of the story.

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  • Encrypt file using M2Crypto

    - by Bear
    It is known that I can read the whole file content in memory and encrypt it using the following code. contents = fin.read() cipher = M2Crypto.EVP.Cipher(alg="aes_128_cbc", key = aes_key, iv = aes_iv, op = 1) encryptedContents = cipher.update(contents) encryptedContents += cipher.final() But what if the file size is large, is there a way for me to pass the input stream to M2Crypto instead of reading the whole file first?

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  • Database Error django

    - by Megan
    DatabaseError at /admin/delmarva/event/ no such column: delmarva_event.eventdate I created a class in my models.py file: from django.db import models from django.contrib.auth.models import User class Event(models.Model): eventname = models.CharField(max_length = 100) eventdate = models.DateField() eventtime = models.TimeField() address = models.CharField(max_length = 200) user = models.ForeignKey(User) def __unicode__(self): return self.eventname and now when i try to view my events in my admin or my main_page it gives me the error that there is no eventdate. I tried syncing the db again but nothing changed. Also, I hashtagged eventdate out to see if I get a different error and then it states that delmarva_event.eventtime does not exist as well. I It is weird because it does not have a problem with eventname. Any suggestions would be greatly appreciated!

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  • Where is the help.py for Android's monkeyrunner

    - by Keyboardsurfer
    Hi, I just can't find the help.py file in order to create the API reference for the monkeyrunner. The command described at the Android references monkeyrunner <format> help.py <outfile> does not work when i call monkeyrunner html help.py /path/to/place/the/doc.html. It's quite obvious that the help.py file is not found and the monkeyrunner also tells me "Can't open specified script file". But a locate on my system doesn't bring me a help.py file that has anything to do with monkeyrunner or Android. So my question is: Where did they hide the help.py file for creating the API reference?

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  • Get local network interface addresses using only proc?

    - by Matt Joiner
    How can I obtain the (IPv4) addresses for all network interfaces using only proc? After some extensive investigation I've discovered the following: ifconfig makes use of SIOCGIFADDR, which requires open sockets and advance knowledge of all the interface names. It also isn't documented in any manual pages on Linux. proc contains /proc/net/dev, but this is a list of interface statistics. proc contains /proc/net/if_inet6, which is exactly what I need but for IPv6. Generally interfaces are easy to find in proc, but actual addresses are very rarely used except where explicitly part of some connection. There's a system call called getifaddrs, which is very much a "magical" function you'd expect to see in Windows. It's also implemented on BSD. However it's not very text-oriented, which makes it difficult to use from non-C languages.

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  • convert an int to list of individual digitals more faster?

    - by user478514
    All, I want define an int(987654321) <= [9, 8, 7, 6, 5, 4, 3, 2, 1] convertor, if the length of int number < 9, for example 10 the list will be [0,0,0,0,0,0,0,1,0] , and if the length 9, for example 9987654321 , the list will be [9, 9, 8, 7, 6, 5, 4, 3, 2, 1] >>> i 987654321 >>> l [9, 8, 7, 6, 5, 4, 3, 2, 1] >>> z = [0]*(len(unit) - len(str(l))) >>> z.extend(l) >>> l = z >>> unit [100000000, 10000000, 1000000, 100000, 10000, 1000, 100, 10, 1] >>> sum([x*y for x,y in zip(l, unit)]) 987654321 >>> int("".join([str(x) for x in l])) 987654321 >>> l1 = [int(x) for x in str(i)] >>> z = [0]*(len(unit) - len(str(l1))) >>> z.extend(l1) >>> l1 = z >>> l1 [9, 8, 7, 6, 5, 4, 3, 2, 1] >>> a = [i//x for x in unit] >>> b = [a[x] - a[x-1]*10 for x in range(9)] >>> if len(b) = len(a): b[0] = a[0] # fix the a[-1] issue >>> b [9, 8, 7, 6, 5, 4, 3, 2, 1] I tested above solutions but found those may not faster/simple enough than I want and may have a length related bug inside, anyone may share me a better solution for this kinds convertion? Thanks!

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  • How refresh a DrawingArea in PyGTK ?

    - by Lialon
    I have an interface created with Glade. It contains a DrawingArea and buttons. I tried to create a Thread to refresh every X time my Canva. After a few seconds, I get error messages like: "X Window Server 0.0", "Fatal Error IO 11" Here is my code : import pygtk pygtk.require("2.0") import gtk import Canvas import threading as T import time import Map gtk.gdk.threads_init() class Interface(object): class ThreadCanvas(T.Thread): """Thread to display the map""" def __init__(self, interface): T.Thread.__init__(self) self.interface = interface self.started = True self.start() def run(self): while self.started: time.sleep(2) self.interface.on_canvas_expose_event() def stop(self): self.started = False def __init__(self): self.interface = gtk.Builder() self.interface.add_from_file("interface.glade") #Map self.map = Map.Map(2,2) #Canva self.canvas = Canvas.MyCanvas(self.interface.get_object("canvas"),self.game) self.interface.connect_signals(self) #Thread Canvas self.render = self.ThreadCanvas(self) def on_btnChange_clicked(self, widget): #Change map self.map.change() def on_interface_destroy(self, widget): self.render.stop() self.render.join() self.render._Thread__stop() gtk.main_quit() def on_canvas_expose_event(self): st = time.time() self.canvas.update(self.map) et = time.time() print "Canvas refresh in : %f times" %(et-st) def main(self): gtk.main() How can i fix these errors ?

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  • How can I load an MP3 or similar music file for display and analysis in wxWidgets?

    - by Jon Cage
    I'm developing a GUI in wxPython which allows a user to generate sequences of colours for some toys I'm building. Part of the program needs to load an MP3 (and potentially other formats further down the line) and display it to the user. That should be sufficient to get started but later I'd like to add features like identifying beats and some crude frequency analysis. Is there any simple way of loading / understanding an MP3's contents to display a plot of its amplitudes to the screen using wxWidgets? I later intend to port to C++/wxWidgets for speed and to avoid having to distribute wxPython.

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  • Load javascript in app engine

    - by user624392
    I got so confused loading javascript in app engine. I am using django template. In my base html file. First I can't load my downloaded jquery from local say d:/jquery.js like <script src="d:\jquery.js" type="text/javascript" ></script></head>, This line is in my base html file. It works when I load jquery from remote. Like <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"type="text/javascript" ></script></head> I dont know why. Second, I can't load my own-created javascript to my html file, say I create a javascript like layout. Js and I try to load it like this in my child html file, which, by the way, inherits from the base html. <body><script src="layout.js" type="text/javascript"></script></body>, And it doesn't work at all, the only way it works I have tried is that I put the actual javascript in the body of my base html file. Like <body><script> $(document).ready( $("#yes"). Click(function() { $("#no"). Hide("slow"); })); </script> I dont know why either... Any help?

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  • django admin site - filtering available objects for user

    - by JPG
    I have models that belong to some 'group' (Company class). I want to add users, who will also belong to a one group and should be able to edit/manage/add objects with membership in associated group. something like: class Company() class Something() company = ForeignKey(Company) user Microsoft_admin company = ForeignKey(Company) and this user should only see and edit objects belonging to associated Company in the Admin Interface. How to acomplish that?

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  • combine lines from 2 prints to single line and insert into mysql database

    - by bleomycin
    Hello everyone i currently have this: import feedparser d = feedparser.parse('http://store.steampowered.com/feeds/news.xml') for i in range(10): print d.entries[i].title print d.entries[i].date How would i go about making it so that the title and date are on the same line? Also it doesn't need to print i just have that in there for testing, i would like to dump this output into a mysql db with the title and date, any help is greatly appreciated!

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  • Where do I put common code for if and elif?

    - by Vishal
    For the example below: if a == 100: # Five lines of code elif a == 200: # Five lines of code Five lines of code is common and repeating how can I avoid it? I know about putting it a function or if a == 100 or a == 200: # Five lines of code if a == 100: # Do something elif a == 200: # Do something Any other cleaner solution?

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  • How to check wether a path represented by a QString with german umlauts exists?

    - by MB
    Hey, i get a QString which represents a directory from a QLineEdit. Now i want to check wether a certain file exists in this directory. But if i try this with os.path.exists and os.path.join and get in trouble when german umlauts occur in the directory path: #the direcory coming from the user input in the QLineEdit #i take this QString to the local 8-Bit encoding and then make #a string from it target_dir = str(lineEdit.text().toLocal8Bit()) #the file name that should be checked for file_name = 'some-name.txt' #this fails with a UnicodeDecodeError when a umlaut occurs in target_dir os.path.exists(os.path.join(target_dir, file_name)) How would you check if the file exists, when you might encounter german umlauts?

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  • Access to field in extended flatpage in django

    - by Stanislav Feldman
    How to access field in extended flatpage in django? I wrote this: class ExtendedFlatPage(FlatPage): teaser = CharField(max_length=150) class ExtendedFlatPageForm(FlatpageForm): teaser = CharField(max_length=150) class Meta: model = ExtendedFlatPage class ExtendedFlatPageAdmin(FlatPageAdmin): form = ExtendedFlatPageForm fieldsets = ( (None, {'fields': ('url', 'title', 'teaser', 'content', 'sites',)}), ) admin.site.unregister(FlatPage) admin.site.register(ExtendedFlatPage, ExtendedFlatPageAdmin) And creation in admin is ok. But then in flatpages/default.html I tried this: <html> <body> <h1>{{ flatpage.title }}</h1> <strong>{{ flatpage.teaser }}</strong> <p>{{ flatpage.content }}</p> </body> </html> And there was no flatpage.teaser! What is wrong?

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  • Alternative pygame resources

    - by Devo
    Hi, I have been trying to access the pygame website for a few weeks now, and I can't get to it. I doubt it's down, so I have to conclude that it's blocked because I am in China. I have no idea why. Anyways, I want the pygame documentation, but all the download links I fond lead back to pygame.org (which I does not even begin loading, it's such a politically subversive website you know!). Can anyone tell me where I can get documentation and other pygame resources without going through pygame.org? I would really appreciate it, thanks. PS I am on windows XP, if it matters.

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