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  • Ubuntu not saving files and settings when running from flash drive

    - by user81217
    How can I make Ubuntu run completely off of a flash drive? I have downloaded Ubuntu onto a 4gb flash drive but no changes I make are saved between sessions. I want to be able to run and save everything I do to the flash drive. I don't want it interfering with my hard drive at all. I just want to be able to plug my flash drive in the computer boot Ubuntu, and for it to save my changes. E.g. When I install Google Chrome, when I reboot it isn't there.

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  • Can Flash Survive HTML5?

    <b>Linux Magazine:</b> "Is HTML5 going to put the hurt on Flash? Rumors of Flash's demise may be greatly exaggerated, but the long term prospects for Adobe Flash seem pretty dim indeed."

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  • I deployed Flash Player via a Software Installation policy. How to upgrade?

    - by eleven81
    I have a Windows Server 2008 machine as my DC. Earlier this year I created a Software Installation GPO to deploy Adobe Flash Player plugin MSI. I assigned the policy to the computers, about half run Windows XP x86 and the other half Windows 7 x64. That all works like clockwork. When I created the Software Installation Policy, I disabled the Flash Player plugin's automatic update feature by editing the MSI in Orca. I did this because I wanted all of my machines to run the exact same version of the plugin. Now, some time has passed and a newer version of the Flash Player plugin has been released. It is time for me to push out the updated version of the plugin. I already have the new MSI, but I am lost on what to do next. I see the upgrades tab in the Software Installation GPO, but everything there reads like that would be used for add-ons to a larger master program and not for updates that are released over time. I have read that it is best to create a new Software Installation policy with the new MSI, revoke the old GPO, and assign the new GPO. I feel as though, over time, I will wind up with more revoked policies than active ones. I have also read that some people have had success by replacing the old MSI with the new MSI and simply telling the GPO to redeploy. This seems like a backdoor method that will only get me in to trouble. In short, what is the correct, best-practice, or preferred way to roll out the new version via Group Policy?

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  • Can't install flash on Firefox or Chrome (but works fine on IE...)

    - by WP
    I'm using a work computer (Lenovo) that I recently got from my IT department to replace an old machine. When I installed Firefox and Chrome, I needed to install Adobe Flash. However, the installation has failed on several occasions. I've taken all the usual steps: closing all programs and windows, installing updates and restarting machine, etc, but still the installation does not work. The download manager and status bars say that installation is complete, but I still can't view flash sites on FF or Chrome. Flash is working fine on IE though. Last thing: when I reboot the first dialog box that comes up is from Adobe Download Manager, and it says "Please shut down Internet Explorer before uninstall can complete". I'm confused since a) I've just rebooted so have yet to start IE and b) why UNinstall? My company does not support non-IE browsers so I'm not getting much help from our IT department. If necessary I can post screenshots of error messages and stuff if it comes to that, but hopefully someone will be able to diagnose the problem before that's necessary as I'm not the most tech savvy (despite being a huge fan of reddit...)

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  • retreive POST data from FLASH to ASP.Net

    - by Martin Ongtangco
    here's my AS3 code: var jpgEncoder:JPGEncoder = new JPGEncoder(100); var jpgStream:ByteArray = jpgEncoder.encode(bitmapData); var header:URLRequestHeader = new URLRequestHeader("Content-type", "application/octet-stream"); var jpgURLRequest:URLRequest = new URLRequest("/patients/webcam.aspx"); jpgURLRequest.requestHeaders.push(header); jpgURLRequest.method = URLRequestMethod.POST; jpgURLRequest.data = jpgStream; navigateToURL(jpgURLRequest, "_self"); And here's my ASP.Net Code try { string pt = Path.Combine(PathFolder, "test.jpg"); HttpFileCollection fileCol = Request.Files; Response.Write(fileCol.Count.ToString()); foreach (HttpPostedFile hpf in fileCol) { hpf.SaveAs(pt); } } catch (Exception ex) { Response.Write(ex.Message); } im getting a weird error, HttpFox mentioned: "NS_ERROR_NET_RESET" Any help would be excellent! Thanks!

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  • Flash CS3/AS3 - How to Mask Nested MovieClips in External Classes

    - by Max Jackson
    I have a number of external class files that make up (or are trying to build) a portfolio. One of the class files for this project is a Menu.as class I tried extends, but I'm yet to use extends to where it doesn't become a ball of tangled holiday cheer. So my main portfolio class (the one where I'm assembling everything) calls an instance of the Menu class. From the Preloader through the Portfolio class into the Menu class is where I'm passing the content because I want to package things properly. This is Menu content, so naturally I want to position it in a properly names spot. I'm trying to reveal this Menu in a mask and I'm getting the old #1009 error. In a trace, this will work: trace(site_mc.menu_mc.mainMask_mc); // returns [object mainMask_mc_4] However, when I try to truncate the string into a single compact_mc... compactMenu_mc = site_mc.menu_mc.mainMask_mc; trace(compact_mc); // it won't trace (#1009). I said to hell with it, but now I need to have one MovieClip mask another. So I figure I can't go all... parent.parent.parent.clip_mc.mask = parent.parent.parent.masked_mc Probably because of datatyping and whatever else. I hate to be vague, but I'm new and have been working like gangbusters for days to get this portfolio up. Any suggestions or pointers on things my noob brain might've missed are given much thanks. :)

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  • Progress bar in a Flash MP3 Player

    - by Deryck
    Hi I have coded a simple XML driven MP3 player. I have used Sound and SoundChannel objects and method but I can´t find a way of make a progress bar. I don´t need a loading progress I need a song progress status bar. Canbd anybody help me? Thanks. UPDATE: Theres is the code. var musicReq: URLRequest; var thumbReq: URLRequest; var music:Sound = new Sound(); var sndC:SoundChannel; var currentSnd:Sound = music; var position:Number; var currentIndex:Number = 0; var songPaused:Boolean; var songStopped:Boolean; var lineClr:uint; var changeClr:Boolean; var xml:XML; var songList:XMLList; var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, Loaded); loader.load(new URLRequest("musiclist.xml")); var thumbHd:MovieClip = new MovieClip(); thumbHd.x = 50; thumbHd.y = 70; addChild(thumbHd); function Loaded(e:Event):void{ xml = new XML(e.target.data); songList = xml.song; musicReq = new URLRequest(songList[0].url); thumbReq = new URLRequest(songList[0].thumb); music.load(musicReq); sndC = music.play(); title_txt.text = songList[0].title + " - " + songList[0].artist; loadThumb(); sndC.addEventListener(Event.SOUND_COMPLETE, nextSong); } function loadThumb():void{ var thumbLoader:Loader = new Loader(); thumbReq = new URLRequest(songList[currentIndex].thumb); thumbLoader.load(thumbReq); thumbLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, thumbLoaded); } function thumbLoaded(e:Event):void { var thumb:Bitmap = (Bitmap)(e.target.content); var holder:MovieClip = thumbHd; holder.addChild(thumb); } prevBtn.addEventListener(MouseEvent.CLICK, prevSong); nextBtn.addEventListener(MouseEvent.CLICK, nextSong); playBtn.addEventListener(MouseEvent.CLICK, playSong); function prevSong(e:Event):void{ if(currentIndex 0){ currentIndex--; } else{ currentIndex = songList.length() - 1; } var prevReq:URLRequest = new URLRequest(songList[currentIndex].url); var prevPlay:Sound = new Sound(prevReq); sndC.stop(); title_txt.text = songList[currentIndex].title + " - " + songList[currentIndex].artist; sndC = prevPlay.play(); currentSnd = prevPlay; songPaused = false; loadThumb(); sndC.addEventListener(Event.SOUND_COMPLETE, nextSong); } function nextSong(e:Event):void { if(currentIndex And here the code for the lenght and position. It´s inside a MovieClip. That´s why I use absolute path for find the Sound object. this.addEventListener(Event.ENTER_FRAME, moveSpeaker); var initWidth:Number = this.SpkCone.width; var initHeight:Number = this.SpkCone.height; var rootObj:Object = root; function moveSpeaker(eventArgs:Event) { var average:Number = ((rootObj.audioPlayer_mc.sndC.leftPeak + rootObj.audioPlayer_mc.sndC.rightPeak) / 2) * 10; // trace(average); // trace(initWidth + ":" + initHeight); trace(rootObj.audioPlayer_mc.sndC.position + "/" + rootObj.audioPlayer_mc.music.length); this.SpkCone.width = initWidth + average; this.SpkCone.height = initHeight + average; }

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  • js popup window to play .flv flash video using jwplayer.swf

    - by Mike Trader
    js popup window to play .flv using jwplayer.swf I would like to adjust this code so that it does not crash the browser when expanded to full screen and the popup closes when it looses focus <html> <head> <title>Popup Example</title> <center> <div class="yt_container"> <div id="yt_the_video" class="yt_video_full"> <script type="text/javascript" src="swfobject.js"></script> <script type="text/javascript"> var s1 = new SWFObject("player.swf","ply","640","500","9","#FFFFFF"); s1.addParam("allowfullscreen","true"); s1.addParam("allownetworking","all"); s1.addParam("allowscriptaccess","always"); s1.addParam("flashvars",'&file=GJClip.flv&autostart=true'); </script> </head> <body &#10;&#10;bgcolor="#CCCFFF"> <img alt="GJ" src="GJPlay.jpg"&#10;width="80" height="60" onClick="s1.write('yt_the_video');"&#10;&#10;</body> </html> I have to have many small thumbnails on a page and each one needs to open up to a full size (640x480) video with controls when clicked. Having looked at Shdowbox (dims web page behind it, not allowed to do that) and lightbox which I cannot get to work at all, I am down to a home gown solution, which I prefer anyway.

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  • Facebook Graph API - Image Uploading (as3/flash)

    - by lollertits
    I have been trying to get a bit more familiar with the Graph API for facebook. Its very convenient although the documentation is poor at some places. Im having trouble uploading an image to an album. Anyone know how to do it ? This is the code im currently working on :) private function uploadNewPic(albumId:String):void { var bmd1:BitmapData = new BitmapData(200, 200, false, 0x666666); var bm1:Bitmap = new Bitmap(bmd1); var jpgEncoder:JPGEncoder = new JPGEncoder(); var ba:ByteArray = jpgEncoder.encode(bmd1); var data:URLVariables = new URLVariables(); data.message = "Message"; data.image = ba; data.photos = ba; data.url = ba; var method:String = URLRequestMethod.POST; var loader:URLLoader = facebook.call(albumId + "/photos", data, method); loader.addEventListener(FacebookOAuthGraphEvent.ERROR, onPicError); loader.addEventListener(FacebookOAuthGraphEvent.DATA, onPicUploaded); } Im pretty much down to trial and error :) Any ideas ?

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  • Flex/Flash 4 datagrid displays raw xml

    - by Setori
    Problem: Flex/Flash4 client (built with FlashBuilder4) displays the xml sent from the server exactly as is - the datagrid keeps the format of the xml. I need the datagrid to parse the input and place the data in the correct rows and columns of the datagrid. flow: click on a date in the tree and it makes a server request for batch information in xml form. Using a CallResponder I then update the datagrid's dataProvider. [code] <fx:Script> <![CDATA[ import mx.controls.Alert; [Bindable]public var selectedTreeNode:XML; public function taskTreeChanged(event:Event):void { selectedTreeNode=Tree(event.target).selectedItem as XML; var searchHubId:String = selectedTreeNode.@hub; var searchDate:String = selectedTreeNode.@lbl; if((searchHubId == "") || (searchDate == "")){ return; } findShipmentBatches(searchDate,searchHubId); } protected function findShipmentBatches(searchDate:String, searchHubId:String):void{ findShipmentBatchesResult.token = actWs.findShipmentBatches(searchDate, searchHubId); } protected function updateBatchDataGridDP():void{ task_list_dg.dataProvider = findShipmentBatchesResult.lastResult; } ]]> </fx:Script> <fx:Declarations> <actws:ActWs id="actWs" fault="Alert.show(event.fault.faultString + '\n' + event.fault.faultDetail)" showBusyCursor="true"/> <s:CallResponder id="findShipmentBatchesResult" result="updateBatchDataGridDP()"/> </fx:Declarations> <mx:AdvancedDataGrid id="task_list_dg" width="100%" height="95%" paddingLeft="0" paddingTop="0" paddingBottom="0"> <mx:columns> <mx:AdvancedDataGridColumn headerText="Receiving date" dataField="rd"/> <mx:AdvancedDataGridColumn headerText="Msg type" dataField="mt"/> <mx:AdvancedDataGridColumn headerText="SSD" dataField="ssd"/> <mx:AdvancedDataGridColumn headerText="Shipping site" dataField="sss"/> <mx:AdvancedDataGridColumn headerText="File name" dataField="fn"/> <mx:AdvancedDataGridColumn headerText="Batch number" dataField="bn"/> </mx:columns> </mx:AdvancedDataGrid> //xml example from server <batches> <batch> <rd>2010-04-23 16:31:00.0</rd> <mt>SC1REVISION01</mt> <ssd>2010-02-18 00:00:00.0</ssd> <sss>100000009</sss> <fn>Revision 1-DF-Ocean-SC1SUM-Quanta-PACT-EMEA-Scheduled Ship Date 20100218.csv</fn> <bn>10041</bn> </batch> <batches> [/code] and the xml is pretty much displayed exactly as is shown in the example above in the datagrid columns... I would appreciate your assistance.

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  • Publishing SWF using Adobe Flash

    - by Kim
    Hello everyone, I have a SWF file which contains of an image (1keyframe) and also, it contains an AS3 file with the following codes: var loader:Loader=new Loader(); var ur:URLRequest=new URLRequest("1.swf"); loader.load(ur); addChild(loader); so basically, i am trying to play the swf file (1.swf - an audio) while the image is being displayed. What I want to know is how will I be able to publish this project into an SWF file which can still play as expected even without the raw 1.swf file. I can publish SWF right now but when I delete the 1.swf file, my generated swf can only display the image. Help me please. Thanks in advance :)

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  • wowza vs Flash Media Server (FMS / FMIS) - ease of integration with ASP.Net

    - by alchemical
    We're creating a web site offering one to many video chat and trying to decide on which of these streaming servers to go with. Looking at around 256kbps live streams, hoping to achieve at least 1000 simultaneous streams on one 8-core server. Wowza is cheaper (1k vs 5k for FMS), and appears to be used successfully by many sites (StreamLive, Justin.TV, etc.). However, some people have expressed that it may be more difficult to work with. I.e. fine-tuning it, less documentation, integration with ASP.Net code, etc. Wondering if anyone with real-world experience with either of these servers can advise regarding how easy or difficult to use and integrate they are for a site like this. Also wondering if there is any performance difference (lag, etc.).

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  • AS3 microphone recording/saving works, in-flash PCM playback double speed

    - by Lowgain
    I have a working mic recording script in AS3 which I have been able to successfully use to save .wav files to a server through AMF. These files playback fine in any audio player with no weird effects. For reference, here is what I am doing to capture the mic's ByteArray: (within a class called AudioRecorder) public function startRecording():void { _rawData = new ByteArray(); _microphone.addEventListener(SampleDataEvent.SAMPLE_DATA, _samplesCaptured, false, 0, true); } private function _samplesCaptured(e:SampleDataEvent):void { _rawData.writeBytes(e.data); } This works with no problems. After the recording is complete I can take the _rawData variable and run it through a WavWriter class, etc. However, if I run this same ByteArray as a sound using the following code which I adapted from the adobe cookbook: (within a class called WavPlayer) public function playSound(data:ByteArray):void { _wavData = data; _wavData.position = 0; _sound.addEventListener(SampleDataEvent.SAMPLE_DATA, _playSoundHandler); _channel = _sound.play(); _channel.addEventListener(Event.SOUND_COMPLETE, _onPlaybackComplete, false, 0, true); } private function _playSoundHandler(e:SampleDataEvent):void { if(_wavData.bytesAvailable <= 0) return; for(var i:int = 0; i < 8192; i++) { var sample:Number = 0; if(_wavData.bytesAvailable > 0) sample = _wavData.readFloat(); e.data.writeFloat(sample); } } The audio file plays at double speed! I checked recording bitrates and such and am pretty sure those are all correct, and I tried changing the buffer size and whatever other numbers I could think of. Could it be a mono vs stereo thing? Hope I was clear enough here, thanks!

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  • Real time complex raster image morphing in Flash CS4

    - by cosmorocket
    Is there a way to load an image from some url or a local folder and then make some complex morphing to it in real time? For example, I have a vector animated pseudo 3D paper in my project that, for example, is being flipped different ways. Then I want to place some image inside that paper box and want to morph that image accordingly to the box form changes or at least make it look more realistically, not exactly the same as the paper box. Thanks.

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  • Flash Double-click an externally loaded SWF

    - by Trist
    OK. I've got a class (which extends MovieClip) that loads in an external SWF (made in pdf2swf). That is added to another class which has declared doubleClickEnabled = true and I'm listening for DOUBLE_CLICK events. Problem is when the SWF is loaded my code picks up no DOUBLE_CLICK events, only CLICK events. I've tried it without adding the SWF to the stage and it does pick up DOUBLE_CLICK events. Anybody come across this before? class ParentClass{ ... public function ParentClass(){ ... mcToLoadSWF = new MovieClip(); addChild(mcToLoadSWF); doubleClickEnabled = true; addEventListener(MouseEvent.DOUBLE_CLICK, doubleClickHandler); ... } } I've also tried adding the event listener to the mcToLoadSWF as well. No dice. Cheers Tristian

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  • Flash/AIR AS3: comparing contents of Screen.screens

    - by matt lohkamp
    In a sane world, this works as expected: var array:Array = ['a','b','c]; trace(array.indexOf(array[0])); // returns 0 In an insane world, this happens: trace(Screen.screens.indexOf(Screen.screens[0])); // returns -1 ... if Screen.screens is an Array of the available instances of Screen, why can't that array give an accurate indexOf one of its own children? edit - apparently to get back to the world of the sane, all you have to do is this: var array:Array = Screen.screens; trace(array.indexOf(array[0])); // returns 0 Anyone know why?

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  • Flash AS3 - XMLList - List items with number of times they occur

    - by Dale
    I have an XMLList 'Keywords', which consists of about 30 XML items. I want to count the number of unique keywords in the List, and how often they occur. Then display the top 3 most occuring keywords. There's probably a simple sorting/count function to carry this out, however, i'm quite new to as3 so please forgive my naivety. Cheers.

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  • Flash CS4/AS3 Dynamic Text Box

    - by Jono
    Hi, I have created a XML image gallery, which displays text in between each slide. Now I have created a movie clip with a dynamic text field (with Render HTML selected) to display the text from the XML which is pushed into an array. Now, this all works great BUT... /n or /r is not creating a new line break (as they need to be custom). Yet if I create an Array and manually push strings "Bla bla bla /n bla bla bla" I get a line break. I have tried converting the Array item to string (even though it already is), I would also avoid creating textField = new textField() any Ideas would be welcomed. Cheers

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  • Flex/Flash 4 datagrid literally displays XML

    - by Setori
    Problem: Flex/Flash4 client (built with FlashBuilder4) displays the xml sent from the server exactly as is - the datagrid keeps the format of the xml. I need the datagrid to parse the input and place the data in the correct rows and columns of the datagrid. flow: click on a date in the tree and it makes a server request for batch information in xml form. Using a CallResponder I then update the datagrid's dataProvider. [code] <fx:Script> <![CDATA[ import mx.controls.Alert; [Bindable]public var selectedTreeNode:XML; public function taskTreeChanged(event:Event):void { selectedTreeNode=Tree(event.target).selectedItem as XML; var searchHubId:String = selectedTreeNode.@hub; var searchDate:String = selectedTreeNode.@lbl; if((searchHubId == "") || (searchDate == "")){ return; } findShipmentBatches(searchDate,searchHubId); } protected function findShipmentBatches(searchDate:String, searchHubId:String):void{ findShipmentBatchesResult.token = actWs.findShipmentBatches(searchDate, searchHubId); } protected function updateBatchDataGridDP():void{ task_list_dg.dataProvider = findShipmentBatchesResult.lastResult; } ]]> </fx:Script> <fx:Declarations> <actws:ActWs id="actWs" fault="Alert.show(event.fault.faultString + '\n' + event.fault.faultDetail)" showBusyCursor="true"/> <s:CallResponder id="findShipmentBatchesResult" result="updateBatchDataGridDP()"/> </fx:Declarations> <mx:AdvancedDataGrid id="task_list_dg" width="100%" height="95%" paddingLeft="0" paddingTop="0" paddingBottom="0"> <mx:columns> <mx:AdvancedDataGridColumn headerText="Receiving date" dataField="rd"/> <mx:AdvancedDataGridColumn headerText="Msg type" dataField="mt"/> <mx:AdvancedDataGridColumn headerText="SSD" dataField="ssd"/> <mx:AdvancedDataGridColumn headerText="Shipping site" dataField="sss"/> <mx:AdvancedDataGridColumn headerText="File name" dataField="fn"/> <mx:AdvancedDataGridColumn headerText="Batch number" dataField="bn"/> </mx:columns> </mx:AdvancedDataGrid> [/code] I cannot upload a pic, but this is the xml: [code] 2010-04-23 16:35:51.0 PRESHIP 2010-02-15 00:00:00.0 100000009 DF-Ocean-PRESHIPSUM-Quanta-PACT-EMEA-Scheduled Ship Date 20100215.csv 10053 [/code] and the xml is pretty much displayed exactly as is in the datagrid columns... I would appreciate your assistance.

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