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  • Google analytics tracking example.com and www.example.com

    - by danferth
    Our website is set up to direct all traffic for www.example.com to example.com with a line in the htaccess file. With google analytics new in page analytics feature we are thinking of removing the line and allowing people to visit www.example.com as well to play with the new features. My question is this. How will this change affect our analytics data. -will nothing change and we can start using the new feature with our existing data -Are the two domains tracked separately and we will have to start over with www.example .com Any help would be great, as I can find nothing on googles help site covering this. Let me know if you need further explanation.

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  • Retrieving model position after applying modeltransforms in XNA

    - by Glen Dekker
    For this method that the goingBeyond XNA tutorial provides, it would be really convenient if I could retrieve the new position of the model after I apply all the transforms to the mesh. I have edited the method a little for what I need. Does anyone know a way I can do this? public void DrawModel( Camera camera ) { Matrix scaleY = Matrix.CreateScale(new Vector3(1, 2, 1)); Matrix temp = Matrix.CreateScale(100f) * scaleY * rotationMatrix * translationMatrix * Matrix.CreateRotationY(MathHelper.Pi / 6) * translationMatrix2; Matrix[] modelTransforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(modelTransforms); if (camera.getDistanceFromPlayer(position+position1) > 3000) return; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.World = modelTransforms[mesh.ParentBone.Index] * temp * worldMatrix; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; } mesh.Draw(); } }

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  • Possible for one developer to work on a site thats on another developer's server?

    - by cire4
    Sorry for the confusing title. Let me explain: I am currently trying to get a site developed. My current developer has taken the site about as far as I think they are capable of and I am planning on hiring another developer to put the finishing touches on it, debug it and upgrade some of the more technical details. The site is hosted on my current developer's server. They are scheduled to work on it until mid-April, at which point they will transfer the site to my server. I would like the new developer to get started on the upgrades to the site as soon as possible. So my question is this: Is it possible for the new developer to start working on upgrades to the site while it is still on the old developer's server (and without the old developer knowing about it)? Would the new developer have to create a mirror site and work on it that way? I'm having trouble imagining if this is possible so any advice you can offer would be much appreciated!

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  • Platformer Starter Kit - Collision Issues

    - by Cyral
    I'm having trouble with my game that is based off the XNA Platformer starter kit. My game uses smaller tiles (16x16) then the original (32x40) which I'm thinking may be having an effect on collision (Being it needs to be more precise). Standing on the edge of a tile and jumping causes the player to move off the the tile when he lands. And 80% of the time, when the player lands, he goes flying though SOLID tiles in a diagonal fashion. This is very annoying as it is almost impossible to test other features, when spawning and jumping will result in the player landing in another part of the level or falling off the edge completely. The code is as follows: /// <summary> /// Updates the player's velocity and position based on input, gravity, etc. /// </summary> public void ApplyPhysics(GameTime gameTime) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; Vector2 previousPosition = Position; // Base velocity is a combination of horizontal movement control and // acceleration downward due to gravity. velocity.X += movement * MoveAcceleration * elapsed; velocity.Y = MathHelper.Clamp(velocity.Y + GravityAcceleration * elapsed, -MaxFallSpeed, MaxFallSpeed); velocity.Y = DoJump(velocity.Y, gameTime); // Apply pseudo-drag horizontally. if (IsOnGround) velocity.X *= GroundDragFactor; else velocity.X *= AirDragFactor; // Prevent the player from running faster than his top speed. velocity.X = MathHelper.Clamp(velocity.X, -MaxMoveSpeed, MaxMoveSpeed); // Apply velocity. Position += velocity * elapsed; Position = new Vector2((float)Math.Round(Position.X), (float)Math.Round(Position.Y)); // If the player is now colliding with the level, separate them. HandleCollisions(); // If the collision stopped us from moving, reset the velocity to zero. if (Position.X == previousPosition.X) velocity.X = 0; if (Position.Y == previousPosition.Y) velocity.Y = 0; } /// <summary> /// Detects and resolves all collisions between the player and his neighboring /// tiles. When a collision is detected, the player is pushed away along one /// axis to prevent overlapping. There is some special logic for the Y axis to /// handle platforms which behave differently depending on direction of movement. /// </summary> private void HandleCollisions() { // Get the player's bounding rectangle and find neighboring tiles. Rectangle bounds = BoundingRectangle; int leftTile = (int)Math.Floor((float)bounds.Left / Tile.Width); int rightTile = (int)Math.Ceiling(((float)bounds.Right / Tile.Width)) - 1; int topTile = (int)Math.Floor((float)bounds.Top / Tile.Height); int bottomTile = (int)Math.Ceiling(((float)bounds.Bottom / Tile.Height)) - 1; // Reset flag to search for ground collision. isOnGround = false; // For each potentially colliding tile, for (int y = topTile; y <= bottomTile; ++y) { for (int x = leftTile; x <= rightTile; ++x) { // If this tile is collidable, ItemCollision collision = Level.GetCollision(x, y); if (collision != ItemCollision.Passable) { // Determine collision depth (with direction) and magnitude. Rectangle tileBounds = Level.GetBounds(x, y); Vector2 depth = RectangleExtensions.GetIntersectionDepth(bounds, tileBounds); if (depth != Vector2.Zero) { float absDepthX = Math.Abs(depth.X); float absDepthY = Math.Abs(depth.Y); // Resolve the collision along the shallow axis. if (absDepthY < absDepthX || collision == ItemCollision.Platform) { // If we crossed the top of a tile, we are on the ground. if (previousBottom <= tileBounds.Top) isOnGround = true; // Ignore platforms, unless we are on the ground. if (collision == ItemCollision.Impassable || IsOnGround) { // Resolve the collision along the Y axis. Position = new Vector2(Position.X, Position.Y + depth.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } else if (collision == ItemCollision.Impassable) // Ignore platforms. { // Resolve the collision along the X axis. Position = new Vector2(Position.X + depth.X, Position.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } } } } // Save the new bounds bottom. previousBottom = bounds.Bottom; } It also tends to jitter a little bit sometimes, I'm solved some of this with some fixes I found here on stackexchange, But Ive only seen one other case of the flying though blocks problem. This question seems to have a similar problem in the video, but mine is more crazy. Again this is a very annoying bug! Any help would be greatly appreciated! EDIT: Speed stuff // Constants for controling horizontal movement private const float MoveAcceleration = 13000.0f; private const float MaxMoveSpeed = 1750.0f; private const float GroundDragFactor = 0.48f; private const float AirDragFactor = 0.58f; // Constants for controlling vertical movement private const float MaxJumpTime = 0.35f; private const float JumpLaunchVelocity = -3500.0f; private const float GravityAcceleration = 3400.0f; private const float MaxFallSpeed = 550.0f; private const float JumpControlPower = 0.14f;

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  • MVC & Windows Authentication

    - by TJ
    Changed the ValidateUser function  public bool ValidateUser(string userName, string password)         {             bool validation;             try             {                 LdapConnection ldc = new LdapConnection(new LdapDirectoryIdentifier((string)null, false, false));                 NetworkCredential nc = new NetworkCredential(userName, password, "domainname.com");                 ldc.Credential = nc;                 ldc.AuthType = AuthType.Negotiate;                 ldc.Bind(nc); // user has authenticated at this point, as the credentials were used to login to the dc.                  string myvar = ldc.SessionOptions.DomainName;                 validation = true;             }             catch (LdapException)             {                 validation = false;             }             return validation;         }

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  • Evolution in coding standards, how do you deal with them?

    - by WardB
    How do you deal with evolution in the coding standards / style guide in a project for the existing code base? Let's say someone on your team discovered a better way of object instantiation in the programming language. It's not that the old way is bad or buggy, it's just that the new way is less verbose and feels much more elegant. And all team members really like it. Would you change all exisiting code? Let's say your codebase is about 500.000+ lines of code. Would you still want to change all existing code? Or would you only let new code adhere to the new standard? Basically lose consistency? How do you deal with an evolution in the coding standards on your project?

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  • Assigning a DLL strong name

    - by DAXShekhar
    Hi Guys, few days back I needed to install few DLL  assemblies to GAC, since I hardly knew about this topic, so googled on the internet and here is what I learned; There is a utility named ‘gacutil.exe’ which is delivered with Visual studio and .NET framework ( search in your PC for gacutil.exe) or you can also download  from internet. Before installing the DLL to GAC , ensure that the DLL you want to install has a strong name. To assign a strong name follow these steps::   1) Open the visual studio and open your C# project 2) Right click on the project/Solution and click on properties. 3) Click on the ‘Signing’ tab 4) Select the check box Sign the assembly and select a strong key file . 5) You can also create a new key file by selecting new, click on new to create a key file, provide the name of the file and password 6) Now build your solution, the dll file generated has a strong name.

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  • Which tools you use to make gtk themes?

    - by tutuca
    I'm trying to make a new gtk theme using the murrine engine, using Humanity (default in ubuntu 9.10) as a template. You can grab the code in http://github.com/tutuca/themes However, I found cumbersome the process of creating a new theme with it. There is no central starting point. The documentation of both, the engine options (gtkrc's and stuff), and general theming practices (the format of the index.theme files, folders, bla bla) is scarce, How to's and tutorials are often old or subject to lots of opinionated debate and results confusing (to me, having a web developer background, at least :-). So... I wanted to ask to the fellows gtk themers and artist out there: Which tools you use to create a new theme, and how does your average workflow looks like?

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  • Oracle Sequences

    - by jkrebsbach
    Reminder to myself - SQL Server has nice index columns directly tied to their tables. Oracle has sequences that are islands to themselves. select seq_name.currval from dual; select seq_name.nextval from dual; currval - return current number at top of sequence nextval - increment sequence by 1, return new number   therefore - to create functionality in oracle similar to an index column - OPTION A) - Create insert trigger: CREATE OR REPLACE TRIGGER dept_bir BEFORE INSERT ON departments FOR EACH ROW WHEN (new.id IS NULL) BEGIN SELECT dept_seq.NEXTVAL INTO :new.id FROM dual; END; This will handle creating a unique identity, but will not necessarily inform process flow of identity without additional logic. OPTION B) - Select indentity into temp variable, insert whole item into tab **** When attemptint to query currval, the below error was being thrown - SELECT seq_name.currval from dual; ERROR : TABLE OR VIEW DOES NOT EXIST *** Although Oracle sys tables may have access to the sequences, that isn't to say the Oracle user may have access to those sequences - verify permissions when the system can't see object that are being reported in the object explorer.

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  • Is there a good book to grok C++?

    - by Paperflyer
    This question got me thinking. I would say I am a pretty experienced C++ programmer. I use it a lot at work, I had some courses on it at the university, I can understand most C++ code I find out there without problems. Other languages you can pretty much learn by using them. But every time I use a new C++ library or check out some new C++ code by someone I did not know before, I discover a new set of idioms C++ has to offer. Basically, this has lead me to believe that there is a lot of stuff in C++ that might be worth knowing but that is not easily discoverable. So, is there a good book for a somewhat experienced C++ programmer to step up the game? You know, to kind of 'get' that language the way you can 'get' Ruby or Objective-C, where everything just suddenly makes sense and you start instinctively knowing 'that C++ way of thing'?

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  • Roll Your Own Wi-Fi Spy Camera

    - by Jason Fitzpatrick
    This fun DIY project allows you to roll your own Wi-Fi based spy camera and then, when it’s time for a new project, pull apart the modular design and build something new. This build combines an Arduino board, an Adafruit Data Logging Shield, an a serial-based camera (among a handful of small parts and open-source code) into a spy camera that remotely delivers the photos via Wi-Fi. The nice thing about this project is that when you can easily deconstruct the build to reuse the parts in a new project (the number of things you can do with an Arduino is near limitless). Hit up the link below for an excellent and well documented tutorial over at LadyAda.net. “Internet of Things” Camera [via DIYPhotography] Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • TileMapRenderer in libGDX not drawing anything

    - by Benjamin Dengler
    So I followed the tutorial on the libGDX wiki to draw Tiled maps but it doesn't seem to render anything. Here's how I setup my OrthographicCamera and load the map: camera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); map = TiledLoader.createMap(Gdx.files.internal("maps/test.tmx")); atlas = new TileAtlas(map, Gdx.files.internal("maps")); tileMapRenderer = new TileMapRenderer(map, atlas, 8, 8); And here is my render function: Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); camera.update(); tileMapRenderer.render(camera); Also I did pack the tile map using the TiledMapPacker. I'm completely stumped... am I missing anything obvious here? EDIT: While debugging I noticed that the TileAtlas seems to be empty, which I guess shouldn't be the case, but I have no idea why it's empty.

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  • Yippy &ndash; the F# MVVM Pattern

    - by MarkPearl
    I did a recent post on implementing WPF with F#. Today I would like to expand on this posting to give a simple implementation of the MVVM pattern in F#. A good read about this topic can also be found on Dean Chalk’s blog although my example of the pattern is possibly simpler. With the MVVM pattern one typically has 3 segments, the view, viewmodel and model. With the beauty of WPF binding one is able to link the state based viewmodel to the view. In my implementation I have kept the same principles. I have a view (MainView.xaml), and and a ViewModel (MainViewModel.fs).     What I would really like to illustrate in this posting is the binding between the View and the ViewModel so I am going to jump to that… In Program.fs I have the following code… module Program open System open System.Windows open System.Windows.Controls open System.Windows.Markup open myViewModels // Create the View and bind it to the View Model let myView = Application.LoadComponent(new System.Uri("/FSharpWPF;component/MainView.xaml", System.UriKind.Relative)) :?> Window myView.DataContext <- new MainViewModel() :> obj // Application Entry point [<STAThread>] [<EntryPoint>] let main(_) = (new Application()).Run(myView) You can see that I have simply created the view (myView) and then created an instance of my viewmodel (MainViewModel) and then bound it to the data context with the code… myView.DataContext <- new MainViewModel() :> obj If I have a look at my viewmodel (MainViewModel) it looks like this… module myViewModels open System open System.Windows open System.Windows.Input open System.ComponentModel open ViewModelBase type MainViewModel() = // private variables let mutable _title = "Bound Data to Textbox" // public properties member x.Title with get() = _title and set(v) = _title <- v // public commands member x.MyCommand = new FuncCommand ( (fun d -> true), (fun e -> x.ShowMessage) ) // public methods member public x.ShowMessage = let msg = MessageBox.Show(x.Title) () I have exposed a few things, namely a property called Title that is mutable, a command and a method called ShowMessage that simply pops up a message box when called. If I then look at my view which I have created in xaml (MainView.xaml) it looks as follows… <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="F# WPF MVVM" Height="350" Width="525"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> </Grid.RowDefinitions> <TextBox Text="{Binding Path=Title, Mode=TwoWay}" Grid.Row="0"/> <Button Command="{Binding MyCommand}" Grid.Row="1"> <TextBlock Text="Click Me"/> </Button> </Grid> </Window>   It is also very simple. It has a button that’s command is bound to the MyCommand and a textbox that has its text bound to the Title property. One other module that I have created is my ViewModelBase. Right now it is used to store my commanding function but I would look to expand on it at a later stage to implement other commonly used functions… module ViewModelBase open System open System.Windows open System.Windows.Input open System.ComponentModel type FuncCommand (canExec:(obj -> bool),doExec:(obj -> unit)) = let cecEvent = new DelegateEvent<EventHandler>() interface ICommand with [<CLIEvent>] member x.CanExecuteChanged = cecEvent.Publish member x.CanExecute arg = canExec(arg) member x.Execute arg = doExec(arg) Put this all together and you have a basic project that implements the MVVM pattern in F#. For me this is quite exciting as it turned out to be a lot simpler to do than I originally thought possible. Also because I have my view in XAML I can use the XAML designer to design forms in F# which I believe is a much cleaner way to go rather than implementing it all in code. Finally if I look at my viewmodel code, it is actually quite clean and compact…

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  • How to upgrade server from 8.10 to newer version?

    - by DisgruntledGoat
    I have a server still running Ubuntu 8.10. If I run apt-get update I get a bunch of 404 errors on the packages. I've asked a few questions on Server Fault but got nowhere. Here's what I've done: Run apt-get update which returns errors like: Err http://gb.archive.ubuntu.com intrepid/main Packages 404 Not Found [and same for many other packages] Run do-release-upgrade which returns: Checking for a new ubuntu release Failed Upgrade tool signature Failed Upgrade tool Done downloading extracting 'jaunty.tar.gz' Failed to extract Extracting the upgrade failed. There may be a problem with the network or with the server. Edited /etc/update-manager/release-upgrades and changed from Prompt=normal to Prompt=lts (as suggested here). Running do-release-upgrade after this returns: Checking for a new ubuntu release current dist not found in meta-release file No new release found So basically, it seems like I cannot upgrade because my current distro is out of date and not supported. Is there a way to upgrade direct to 10.x or 11.x?

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  • 9/13 Live Webcast!!! Drive Innovation from Big Data Don't delay - register now!

    - by jgelhaus
    Big data solutions can help you find new insights, capitalize on hidden relationships, and deliver new value to your business. But to derive real business value from big data, you need the right tools and the right strategy. Join the live 9/13 Webcast to get an inside look at the benefits of big data and how you can realize them in your own IT infrastructure. We’ll discuss: The defining characteristics of big data Various big data use cases and examples Requirements for new skills and software Highlights of the Oracle big data platform Register now for the live Webcast on 9/13! It's your chance to talk with the Big Data gurus and discover solutions to data challenges that have eluded your data center—until now.

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  • Creating ADF Faces Comamnd Button at Runtime

    - by Frank Nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} In ADF Faces, the command button is an instance of RichCommandButton and can be created at runtime. While creating the button is not difficult at all, adding behavior to it requires knowing about how to dynamically create and add an action listener reference. The example code below shows two methods: The first method, handleButtonPress is a public method exposed on a managed bean. public void handleButtonPress(ActionEvent event){   System.out.println("Event handled");   //optional: partially refresh changed components if command   //issued as a partial submit } The second method is called in response to a user interaction or on page load and dynamically creates and adds a command button. When the button is pressed, the managed bean method – the action handler – defined above is called. The action handler is referenced using EL in the created MethodExpression instance. If the managed bean is in viewScope, backingBeanScope or pageFlowsScope, then you need to add these scopes as a prefix to the EL (as you would when configuring the managed bean reference at design time) //Create command button and add it as a child to the parent component that is passed as an //argument to this method private void reateCommandButton(UIComponent parent){   RichCommandButton edit = new RichCommandButton();   //make the request partial   edit.setPartialSubmit(true);   edit.setText("Edit");                             //compose the method expression to invoke the event handler   FacesContext fctx = FacesContext.getCurrentInstance();   Application application = fctx.getApplication();   ExpressionFactory elFactory = application.getExpressionFactory();   ELContext elContext = facesCtx.getELContext();   MethodExpression methodExpressio = null;   //Make sure the EL expression references a valid managed bean method. Ensure   //the bean scope is properly addressed    methodExpression =  elFactory.createMethodExpression(                              elContext,"#{myRequestScopeBean.handleButtonPress}",                             Object.class,new Class[] {ActionEvent.class});   //Create the command buttonaction listener reference   MethodExpressionActionListener al = null;          al= new MethodExpressionActionListener(methodExpression);    edit.addActionListener(al);     //add new command button to parent component and PPR the component for     //the button to show    parent.getChildren().add(edit);    AdfFacesContext adfFacesContext = AdfFacesContext.getCurrentInstance();     adfFacesContext.addPartialTarget(parent);  }

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  • SL: Showcase

    - by xamlnotes
    One of the sites I go to frequently is www.silverlight.net/showcase. Theres always new stuff showing up here and it gives me tons of ideas. The business section is also awesome because it has tons of samples of great applications that should really jog your brain for ideas. One of the great things about SL and WPF is how we can break the mold of application design and come up with truly great new applications for our   users. That’s one are where the showcase can help to get new ideas on things you can do.

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  • Can't Install php5-msql

    - by user210445
    Hello friends I'm finishing the process of installing Apache/Php/mysql installations but this shows up: # sudo apt-get install mysql-server php5-msql Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package php5-msql After some adjustments this happened: angel@Voix:~$ sudo apt-get install mysql-server php5-mysql Reading package lists... Done Building dependency tree Reading state information... Done mysql-server is already the newest version. php5-mysql is already the newest version. The following packages were automatically installed and are no longer required: gir1.2-ubuntuoneui-3.0 libubuntuoneui-3.0-1 thunderbird-globalmenu Use 'apt-get autoremove' to remove them. The following extra packages will be installed: mysql-server-5.5 Suggested packages: tinyca mailx The following packages will be upgraded: mysql-server-5.5 1 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 4 not fully installed or removed. Need to get 0 B/8,827 kB of archives. After this operation, 32.7 MB of additional disk space will be used. Do you want to continue [Y/n]? debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable (Reading database ... dpkg: warning: files list file for package `mysql-server-5.5' missing, assuming package has no files currently installed. (Reading database ... 172971 files and directories currently installed.) Preparing to replace mysql-server-5.5 5.5.34-0ubuntu0.12.04.1 (using .../mysql-server-5.5_5.5.34-0ubuntu0.12.04.1_amd64.deb) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing /var/cache/apt/archives/mysql-server-5.5_5.5.34-0ubuntu0.12.04.1_amd64.deb (--unpack): subprocess new pre-installation script returned error exit status 1 debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error while cleaning up: subprocess new post-removal script returned error exit status 1 Errors were encountered while processing: /var/cache/apt/archives/mysql-server-5.5_5.5.34-0ubuntu0.12.04.1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) angel@Voix:~$ sudo apt-get install mysql-server-5.5 Reading package lists... Done Building dependency tree Reading state information... Done The following packages were automatically installed and are no longer required: gir1.2-ubuntuoneui-3.0 libubuntuoneui-3.0-1 thunderbird-globalmenu Use 'apt-get autoremove' to remove them. Suggested packages: tinyca mailx The following packages will be upgraded: mysql-server-5.5 1 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 4 not fully installed or removed. Need to get 0 B/8,827 kB of archives. After this operation, 32.7 MB of additional disk space will be used. debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable (Reading database ... dpkg: warning: files list file for package `mysql-server-5.5' missing, assuming package has no files currently installed. (Reading database ... 172971 files and directories currently installed.) Preparing to replace mysql-server-5.5 5.5.34-0ubuntu0.12.04.1 (using .../mysql-server-5.5_5.5.34-0ubuntu0.12.04.1_amd64.deb) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing /var/cache/apt/archives/mysql-server-5.5_5.5.34-0ubuntu0.12.04.1_amd64.deb (--unpack): subprocess new pre-installation script returned error exit status 1 debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error while cleaning up: subprocess new post-removal script returned error exit status 1 Errors were encountered while processing: /var/cache/apt/archives/mysql-server-5.5_5.5.34-0ubuntu0.12.04.1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) angel@Voix:~$ sudo apt-get install mysql-server php5-mysql Reading package lists... Done Building dependency tree Reading state information... Done mysql-server is already the newest version. php5-mysql is already the newest version. The following packages were automatically installed and are no longer required: gir1.2-ubuntuoneui-3.0 libubuntuoneui-3.0-1 thunderbird-globalmenu Use 'apt-get autoremove' to remove them. The following extra packages will be installed: mysql-server-5.5 Suggested packages: tinyca mailx The following packages will be upgraded: mysql-server-5.5 1 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 4 not fully installed or removed. Need to get 0 B/8,827 kB of archives. After this operation, 32.7 MB of additional disk space will be used. Do you want to continue [Y/n]? y debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable (Reading database ... dpkg: warning: files list file for package `mysql-server-5.5' missing, assuming package has no files currently installed. (Reading database ... 172971 files and directories currently installed.) Preparing to replace mysql-server-5.5 5.5.34-0ubuntu0.12.04.1 (using .../mysql-server-5.5_5.5.34-0ubuntu0.12.04.1_amd64.deb) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing /var/cache/apt/archives/mysql-server-5.5_5.5.34-0ubuntu0.12.04.1_amd64.deb (--unpack): subprocess new pre-installation script returned error exit status 1 debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error while cleaning up: subprocess new post-removal script returned error exit status 1 Errors were encountered while processing: /var/cache/apt/archives/mysql-server-5.5_5.5.34-0ubuntu0.12.04.1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • URL SEO : Using directories or exact keyword phrase in the URL [duplicate]

    - by rahul14gt
    This question already has an answer here: What is the best stucture of SEO friendly URL? 3 answers I am trying to understand how to best optimise a url for a page to rank high for specific keywords. Example: a top keyword search is "rental properties in new york". Question is does this keyword need to appear as this exact phrase in the url or should it be broken up into different directories for a better structure e.g.: www.abc.com/en/properties/new-york/rental OR www.abc.com/en/rental-properties-in-new-york Which will help the page rank higher (given all other things on the page are exactly the same)? Thanks!

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  • A*, Tile costs and heuristic; How to approach

    - by Kevin Toet
    I'm doing exercises in tile games and AI to improve my programming. I've written a highly unoptimised pathfinder that does the trick and a simple tile class. The first problem i ran into was that the heuristic was rounded to int's which resulted in very straight paths. Resorting a Euclidian Heuristic seemed to fixed it as opposed to use the Manhattan approach. The 2nd problem I ran into was when i tried added tile costs. I was hoping to use the value's of the flags that i set on the tiles but the value's were too small to make the pathfinder consider them a huge obstacle so i increased their value's but that breaks the flags a certain way and no paths were found anymore. So my questions, before posting the code, are: What am I doing wrong that the Manhatten heuristic isnt working? What ways can I store the tile costs? I was hoping to (ab)use the enum flags for this The path finder isnt considering the chance that no path is available, how do i check this? Any code optimisations are welcome as I'd love to improve my coding. public static List<Tile> FindPath( Tile startTile, Tile endTile, Tile[,] map ) { return FindPath( startTile, endTile, map, TileFlags.WALKABLE ); } public static List<Tile> FindPath( Tile startTile, Tile endTile, Tile[,] map, TileFlags acceptedFlags ) { List<Tile> open = new List<Tile>(); List<Tile> closed = new List<Tile>(); open.Add( startTile ); Tile tileToCheck; do { tileToCheck = open[0]; closed.Add( tileToCheck ); open.Remove( tileToCheck ); for( int i = 0; i < tileToCheck.neighbors.Count; i++ ) { Tile tile = tileToCheck.neighbors[ i ]; //has the node been processed if( !closed.Contains( tile ) && ( tile.flags & acceptedFlags ) != 0 ) { //Not in the open list? if( !open.Contains( tile ) ) { //Set G int G = 10; G += tileToCheck.G; //Set Parent tile.parentX = tileToCheck.x; tile.parentY = tileToCheck.y; tile.G = G; //tile.H = Math.Abs(endTile.x - tile.x ) + Math.Abs( endTile.y - tile.y ) * 10; //TODO omg wtf and other incredible stories tile.H = Vector2.Distance( new Vector2( tile.x, tile.y ), new Vector2(endTile.x, endTile.y) ); tile.Cost = tile.G + tile.H + (int)tile.flags; //Calculate H; Manhattan style open.Add( tile ); } //Update the cost if it is else { int G = 10;//cost of going to non-diagonal tiles G += map[ tile.parentX, tile.parentY ].G; //If this path is shorter (G cost is lower) then change //the parent cell, G cost and F cost. if ( G < tile.G ) //if G cost is less, { tile.parentX = tileToCheck.x; //change the square's parent tile.parentY = tileToCheck.y; tile.G = G;//change the G cost tile.Cost = tile.G + tile.H + (int)tile.flags; // add terrain cost } } } } //Sort costs open = open.OrderBy( o => o.Cost).ToList(); } while( tileToCheck != endTile ); closed.Reverse(); List<Tile> validRoute = new List<Tile>(); Tile currentTile = closed[ 0 ]; validRoute.Add( currentTile ); do { //Look up the parent of the current cell. currentTile = map[ currentTile.parentX, currentTile.parentY ]; currentTile.renderer.material.color = Color.green; //Add tile to list validRoute.Add( currentTile ); } while ( currentTile != startTile ); validRoute.Reverse(); return validRoute; } And my Tile class: [Flags] public enum TileFlags: int { NONE = 0, DIRT = 1, STONE = 2, WATER = 4, BUILDING = 8, //handy WALKABLE = DIRT | STONE | NONE, endofenum } public class Tile : MonoBehaviour { //Tile Properties public int x, y; public TileFlags flags = TileFlags.DIRT; public Transform cachedTransform; //A* properties public int parentX, parentY; public int G; public float Cost; public float H; public List<Tile> neighbors = new List<Tile>(); void Awake() { cachedTransform = transform; } }

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  • How to handle estimates for programmers joining the team?

    - by Jordan
    Iteration has already started, new programmer joins the team, task X has already been estimated to be 30 hours by a different developer. What is the best practice in this situation? new developer runs with the given estimate (the idea being that any discrepancy will be corrected for when velocity is calculated?) new developer re-estimates task? (if so, what if it's significantly higher and no longer fits in the iteration?) throw our hands up and go back to waterfall? something else entirely?

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  • Software to automatically download Youtube videos

    - by Joren
    I'm looking for (free) Ubuntu YouTube software that can perform two tasks (could be separate software): display on screen notification (like transmission does when a download has finished) when a new video has been uploaded to your personal subscription box download videos in max quality (preferably automatically once a new video has been uploaded from specific channels / series) What I've found so far: All Video Downloader: only downloads manually, can't select quality MiniTube: Doesn't associate with your personal account, doesn't notify when new video has been uploaded from your subscriptions. Annoying GUI. Quite buggy. If this software doesn't exist yet, I'll try to make it myself.

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  • Tool to convert Textures to power of two?

    - by 3nixios
    I'm currently porting a game to a new platform, the problem being that the old platform accepted non power of two textures and this new platform doesn't. To add to the headache, the new platform has much less memory so we want to use the tools provided by the vendor to compress them; which of course only takes power of two textures. The current workflow is to convert the non power of tho textures to dds with 'texconv', then use the vendors compression tools in a batch. So, does anyone know of a tool to convert textures to their nearest 'power of two' counterparts? Thanks

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  • Silverlight Relay Commands

    - by George Evjen
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} I am fairly new at Silverlight development and I usually have an issue that needs research every day. Which I enjoy, since I like the idea of going into a day knowing that I am  going to learn something new. The issue that I am currently working on centers around relay commands. I have a pretty good handle on Relay Commands and how we use them within our applications. <Button Command="{Binding ButtonCommand}" CommandParameter="NewRecruit" Content="New Recruit" /> Here in our xaml we have a button. The button has a Command and a CommandParameter. The command binds to the ButtonCommand that we have in our ViewModel RelayCommand _buttonCommand;         /// <summary>         /// Gets the button command.         /// </summary>         /// <value>The button command.</value>         public RelayCommand ButtonCommand         {             get             {                 if (_buttonCommand == null)                 {                     _buttonCommand = new RelayCommand(                         x => x != null && x.ToString().Length > 0 && CheckCommandAvailable(x.ToString()),                         x => ExecuteCommand(x.ToString()));                 }                 return _buttonCommand;             }         }   In our relay command we then do some checks with a lambda expression. We check if the command  parameter is null, is the length greater than 0 and we have a CheckCommandAvailable method that will tell  us if the button is even enabled. After we check on these three items we then pass the command parameter to an action method. This is all pretty straight forward, the issue that we solved a few days ago centered around having a control that needed to use a Relay Command and this control was a nested control and was using a different DataContext. The example below illustrates how we handled this scenario. In our xaml usercontrol we had to set a name to this control. <Controls3:RadTileViewItem x:Class="RecruitStatusTileView"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"      xmlns:Controls1="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls"      xmlns:Controls2="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls.Input"      xmlns:Controls3="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls.Navigation"      mc:Ignorable="d" d:DesignHeight="400" d:DesignWidth="800" Header="{Binding Title,Mode=TwoWay}" MinimizedHeight="100"                             x:Name="StatusView"> Here we are using a telerik RadTileViewItem. We set the name of this control to “StatusView”. In our button control we set our command parameters and commands different than the example above. <HyperlinkButton Content="{Binding BigBoardButtonText, Mode=TwoWay}" CommandParameter="{Binding 'Position.PositionName'}" Command="{Binding ElementName=StatusView, Path=DataContext.BigBoardCommand, Mode=TwoWay}" /> This hyperlink button lives in a ListBox control and this listbox has an ItemSource of PositionSelectors. The Command Parameter is binding to the Position.Position property of that PositionSelectors object. This again is pretty straight forward again. What gets a bit tricky is the Command property in the hyperlink. It is binding to the element name we created in the user control (StatusView) Because this hyperlink is in a listbox and is in the item template it doesn’t have a direct handle on the DataContext that the RadTileViewItem has so we have to make sure it does. We do that by binding to the element name of status view then set the path to DataContext.BigBoardCommand. BigBoardCommand is the name of the RelayCommand in the view model. private RelayCommand _bigBoardCommand = null;         /// <summary>         /// Gets the big board command.         /// </summary>         /// <value>The big board command.</value>         public RelayCommand BigBoardCommand         {             get             {                 if (_bigBoardCommand == null)                 {                     _bigBoardCommand = new RelayCommand(x => true, x => AddToBigBoard(x.ToString()));                 }                 return _bigBoardCommand;             }         } From there we check for true again and then call the action and pass in the parameter that we had as the command parameter. What we are working on now is a bit trickier than this second example. In the above example we are only creating this TileViewItem with this name “StatusView” once. In another part of our application we are generating multiple TileViewItems, so we cannot set the name in the control as we cant have multiple controls with the same name. When we run the application we get an error that reads that the value is out of expected range. My searching has led me to think we cannot have multiple controls with the same name. This is today’s problem and Ill post the solution to this once it is found.

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  • How do you cope with ugly code that you wrote?

    - by Ralph
    So your client asks you to write some code, so you do. He then changes the specs on you, as expected, and you diligently implement his new features like a good little lad. Except... the new features kind of conflict with the old features, so now your code is a mess. You really want to go back and fix it, but he keeps requesting new things and every time you finish cleaning something, it winds up a mess again. What do you do? Stop being an OCD maniac and just accept that your code is going to wind up a mess no matter what you do, and just keep tacking on features to this monstrosity? Save the cleaning for version 2?

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