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  • Is there a way to tell what the download speed is from a site/server

    - by Memor-X
    i'm looking into which ISP i should go with at the place i'm moving into, one ISP which i have been told good things about has data limits (which when breached will drop your speed to dial-up speed) but multiple memberships which, apart from the cheapest membership, have the same data limits (the cheapest has a 10GB data limit) in their fine print, they say that each different membership has different port speeds, one particular part jumps out at me These speeds are the NBN (National Broadband Network) port speed and not the actual Internet data speed which will vary based on numerous factors including destination you are reaching, your network equipment, network congestion etc. i plan to use the net to download DLC and patch updates for games (particular the insanely large update for the Wii U) and games from Steam (if i find any good one other than this one JRPG) and downloading development resources from free sites like Deposit Files and Mediafire since one membership with a 1000GB data limit is $145 with the port speed being 12Mbps/1Mbps (cheapest) while another with the same limit is $190 with the port speed of 100Mbps/40Mbps (expensive) i am wondering how i can tell what the speed coming from site is since i don't want to be wasting money on speed that makes no difference (unlike memory which i rather have to spare) NOTE: the speeds are for a fiber optic network which where my new place is can only connect via fixed wireless which i may not be able to get with this ISP but if i can get this network then good NOTE 2: most of the resources i get from Deposit Files are always about 200 MB or less, if a resource pack is greater then it's split into multiple archives (like .7z.part) while Mediafire i have to see one bigger than 150MB NOTE 3: one update patch for a PS3 game is close to 4 GB (Disgaea 4) which i need to get access to the DLC and on the weekend i downloaded 5 GB for the Final Fantasy XIV Open Beta for the PS3 which took almost 5 hours

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  • How to lock Windows7 from installing anything.

    - by Andy
    A family member continually needs me to reinstall his PC after it gets viruses and spyware. He claims that he never downloads anything but evidence suggests otherwise. Unless there is some way that watching 'videos' can get spyware on there. AFAIK the computer is kept up to date. Possible solutions? Make a login where its impossible for him to install anything. Windows 7 standard account doesn't appear to be enough. Is a standard account enough here? I tried this once before and he still seemed to get IE toolbars installed up the wazoo Somehow make an automated image where if he 'messes up' or even on log off the computer restores the whole drive image. Similar to what I've seen in Kinko's Something I've not thought of.... And I know you are all going to say 'stop fixing it you are an enabler'... yes I know but I'm not going to have another fight with my wife over helping her family... right now I'm doing this to keep her happy not the idiot with the 'video' addiction ;-) So the name of the game is minimizing my overhead.

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  • Server and Network Lag

    - by DanSpd
    At my home I have a server and my computer. Server has Windows Server 2008 Standart 64 bit installed and then my computer has Windows 7 64 bit installed. My home router is DIR-615 My server has a game server installed on it and basically total open connections on server are around 700. Once its around 700 server and then whole home network lags really badly. My internet connection is good and only around 600kb/s is being used out of 2mb/s (real download/upload speeds). So far I assume that my router has a connection limit and with server + my computer connections it peaks at around 1k and lags everything. Another assumption server lag comes from connection limit. On the internet I have read that standart version of server has connection limit of 700 + 10 reserved. I do not rmember where I found that information but it was on microsoft website. So I have two options. First is to upgrade my router to Netgear FVS318G-100 and second is to change connections limit on server. Any advices? Thank you

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  • Server and Network Lag

    - by DanSpd
    At my home I have a server and my computer. Server has Windows Server 2008 Standart 64 bit installed and then my computer has Windows 7 64 bit installed. My home router is DIR-615 My server has a game server installed on it and basically total open connections on server are around 700. Once its around 700 server and then whole home network lags really badly. My internet connection is good and only around 600kb/s is being used out of 2mb/s (real download/upload speeds). So far I assume that my router has a connection limit and with server + my computer connections it peaks at around 1k and lags everything. Another assumption server lag comes from connection limit. On the internet I have read that standart version of server has connection limit of 700 + 10 reserved. I do not rmember where I found that information but it was on microsoft website. So I have two options. First is to upgrade my router to Netgear FVS318G-100 and second is to change connections limit on server. Any advices? Thank you

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  • Server and Network Lag

    - by DanSpd
    At my home I have a server and my computer. Server has Windows Server 2008 Standart 64 bit installed and then my computer has Windows 7 64 bit installed. My home router is DIR-615 My server has a game server installed on it and basically total open connections on server are around 700. Once its around 700 server and then whole home network lags really badly. My internet connection is good and only around 600kb/s is being used out of 2mb/s (real download/upload speeds). So far I assume that my router has a connection limit and with server + my computer connections it peaks at around 1k and lags everything. Another assumption server lag comes from connection limit. On the internet I have read that standart version of server has connection limit of 700 + 10 reserved. I do not rmember where I found that information but it was on microsoft website. So I have two options. First is to upgrade my router to Netgear FVS318G-100 and second is to change connections limit on server. Any advices? Thank you

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  • Files Corrupted on System Restore

    - by Yar
    I restored OSX 10.6.2 today (was 10.6.3 and not booting) by copying the system over from a backup. The data directories were not touched. I am seeing some files as 0 bytes, and getting permission-denied errors when copying, even when using sudo cp or the Finder itself. Some programs, differently, take the files at face value and see no permission problems (such as zip), but they see the files as zero bytes, which would be game-over for recovery. cp: .git/objects/fe/86b676974a44aa7f128a55bf27670f4a1073ca: could not copy extended attributes to /eraseme/blah/.git/objects/fe/86b676974a44aa7f128a55bf27670f4a1073ca: Operation not permitted I have tried sudo chown, sudo chmod -R 777 and sudo chflags -R nouchg which do not change the end result. Strangely, this is only affecting my .git directories (perhaps because they start with a period, but renaming them -- which works -- does not change anything). What else can I do to take ownership of these files? Edit: This question comes from StackOverflow because I originally thought it was a GIT problem. It's definitely not (just) GIT. Anyway, this is to help put some of the comments in context.

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  • Port forwarding + shared connection with Ubuntu

    - by Joey Adams
    Because my wireless router's ethernet ports are defective, I set up a shared wireless connection from my laptop (which has wifi) to my eMac (which does not) via a crossover ethernet cable. The laptop is behind a router as 192.168.1.131, and the eMac is behind the laptop as 10.42.43.1 . The laptop is running Ubuntu 9.10 (Karmic). I achieved the shared connection through NetworkManager Applet. I right-clicked on the network icon at the topright, went to Edit Connections, selected the Wired connection named "Auto eth0", clicked "Edit...", went to the "IPv4 Settings" tab, and selected the Method "Shared to other computers". The eMac can now access the Internet. Now I want to enable port forwarding. There's a game I want to play that needs port 6112 forwarded (both TCP and UDP) in order to host games. I set up the router to enable port forwarding for 192.168.1.131 (the laptop), but port forwarding still isn't available on the eMac. I suppose I need to pretend my laptop is a router and configure port forwarding on it, indicating that incoming connections to the laptop (192.168.1.131) should be forwarded to the eMac on the shared connection (10.42.43.1 ). Thus, packets coming into the router on port 6112 would be redirected to the laptop (by the router), then to the eMac (by the laptop). My question is, how would I do that on Ubuntu (in light of NetworkManager's presence)? Also, if I can't get this to work, does anyone mind hosting a comp stomp? :D

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  • o3d javascript uncaught referenceerror

    - by David
    hey, im new to javascript and am intersted in creating a small o3d script: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Test Game Website</title> </head> <body> <script type="text/javascript" src="o3djs/base.js"></script> <script type = "text/javascript" id="myscript"> o3djs.require('o3djs.camera'); window.onload = init; function init(){ document.write("jkjewfjnwle"); } </script> <div align="background"> <div id="game_container" style="margin: 0px auto; clear: both; background-image: url('./tmp.png'); width: 800px; height:600px; padding: 0px; background-repeat: no-repeat; padding-top: 1px;"></div> </div> </body> </html> the browser cant seem to find o3djs/base.js in this line <script type="text/javascript" src="o3djs/base.js"></script> and gives me an uncaught referenceerror at this line o3djs.require('o3djs.camera'); Obviously, because it can't find the o3djs/base.js... I have installed the o3d pluggin from google and they say that should be IT ive tried on firefox, ie and chrome thanks

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  • Is there any way for ME to improve routing to an overseas server?

    - by Simon Hartcher
    I am trying to make a connection to a gaming server in Asia from Australia, but my ISP routes my connection through the US. Tracing route to worldoftanks-sea.com [116.51.25.54]over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms 192.168.1.1 2 34 ms 42 ms 45 ms 10.20.21.123 3 40 ms 40 ms 43 ms 202.7.173.145 4 51 ms 42 ms 36 ms syd-sot-ken-crt1-ge-6-0-0.tpgi.com.au [202.7.171.121] 5 175 ms 200 ms 195 ms ge5-0-5d0.cir1.seattle7-wa.us.xo.net [216.156.100.37] 6 212 ms 228 ms 229 ms vb2002.rar3.sanjose-ca.us.xo.net [207.88.13.150] 7 205 ms 204 ms 206 ms 207.88.14.226.ptr.us.xo.net [207.88.14.226] 8 207 ms 215 ms 220 ms xe-0.equinix.snjsca04.us.bb.gin.ntt.net [206.223.116.12] 9 198 ms 201 ms 199 ms ae-7.r20.snjsca04.us.bb.gin.ntt.net [129.250.5.52] 10 396 ms 391 ms 395 ms as-6.r20.sngpsi02.sg.bb.gin.ntt.net [129.250.3.89] 11 383 ms 384 ms 383 ms ae-3.r02.sngpsi02.sg.bb.gin.ntt.net [129.250.4.178] 12 364 ms 381 ms 359 ms wotsg1-slave-54.worldoftanks.sg [116.51.25.54] Trace complete. Since I think it will be unlikely that my ISP will do anything, are there any ways to improve my routing to the server without them having to intervene? NB. The game runs predominately over UDP, so I believe most low ping services are out of the question, as they rely on TCP traffic.

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  • Why does my computer crash randomly?

    - by Donavon Decker
    The other day I went out to my van to get my Tower and when I opened the trunk it fell out. I brought it into the house and opened it, and everything looked ok. When I started it up, about 1-3 minutes afterwards it would crash. It did this over and over until I reseated the cooler. Everything seemed normal again, until after about 10 minutes of gameplay (any game), it would crash. I reseated my GPU + reinstalled the drivers, however I still get the same error. A while back, I'd check my 'Windows Rating' periodically, and all of them were in the '6.0-6.9' range except for my hard disk usage (always been like that [not relative]). Today I went in and looked, and my Processor and Memory was rated 5.4. I reseated my cpu and my memory, refreshed the windows rating, and then my processor and memory went from 5.4, to 5.1. A few minutes ago I reseated them once again, and now it's back to 5.4. Note: Not sure if this is relevant to the issue, but I updated my bios earlier today I honestly have no idea what the issue is, but I'm getting aggravated at the problem. Here are some images which contain images of my specifications: i1271.photobucket.com/albums/jj623/donxdeck/1_zps09f0607c.jpg i1271.photobucket.com/albums/jj623/donxdeck/4_zps381cd00a.jpg i1271.photobucket.com/albums/jj623/donxdeck/3_zps54bba720.jpg i1271.photobucket.com/albums/jj623/donxdeck/2_zps945d3d72.jpg Thanks for the help

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  • Getting Server 2008 R2 to ignore all traffic from Internet-facing NIC, leaving it to a VM

    - by Wolvenmoon
    I got in to Server 2008 R2 via Dreamspark and would like to start learning on it. I don't have much option but to put it on a system sitting between the Internet and my home LAN due to electricity bills and the fact that 3 computers in an 11x11 space in 102 degree weather is pretty stygian. Currently I use a ClearOS gateway to manage everything, what I'd like to do is take my server 2008 R2 box, which has two NICs, and drop it at the head of my network. I'd want Server 2008 R2 to ignore all traffic on the external facing NIC and pass it to a virtual ClearOS gateway, and to put all its Internet traffic through its other NIC - which will face the rest of my network and be the default gateway for it. The theory is to keep the potentially vulnerable Server 2008 R2 install as tucked behind a Linux box as possible, without sacrificing too much performance. This is a home network that occasionally hosts dedicated game servers and voice chat servers, so most malicious activity is in the form of drive by non-targeted attacks, however, I don't trust Windows Server because I don't know the OS well enough, yet. So, three questions: How do I do this, am I going to be reasonably more secure doing this than if I just let the Server 2008 R2 rig handle all the network traffic and DHCP (not an option), and should I virtualize the Server 2008 R2 rig instead and if so in what? (Core 2 Duo e6600 w/ 5 gigs usable RAM)

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  • Computer randomly freezes when playing games

    - by TutorialPoint
    My computer just randomly freezes when playing certain games. It has happened to me in Battlefield: Bad Company 2, Call of Duty 4, and Blacklight: Retribution. It has not happened to me with other games like Tribes: Ascend yet, which leads me to believe it is a software-side issue related to maybe DirectX or PhysX? Also, temperatures seem stable. I used RivaTuner combined with MSI Afterburner, and at the time of freezing with BF:BC2, it gives: 62C, 67% GPU usage and 78.8FPS. During the session the max I have seen was 65C and 97% GPU usage. On Blacklight: Retribution, I've heard other people complain about the problem too. This is why it is such a mystery to me, is this actually a driver problem, or more a game problem? I've been able to play these games for long until I re-installed Windows 7 (because it was growing too full and slow). Before I had a 32bit Ultimate version, and now 64bit. Specs: O/S: Windows 7 64bit Ultimate CPU: Intel i5-750 @ Default 2.66 GHz GPU: ASUS EAH5770 1GB PSU: CoolerMaster Real Power M520 (520W) MB: Gigabyte P55M-UD2 Catalyst Control Center version (in "About"): 2012.0214.2218.39913

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  • Socket options for a tcp server with 3G clients & frequent disconnections

    - by Joel
    I have a TCP server, written in java, sending and receiving many short messages, from 500 bytes to 100 KB long. It's a chess game and chat server, to make it simple. The server is running Debian 6. Half of the clients are connecting from 3G networks, and half over standard DSL. A portion of the 3G clients lose connection pretty often. The error I get on the server and on the client socket is Connection reset. I have come across this page at Oracle documentation: socketOpt. I am wondering what I could tune there to lower the number of disconnections from 3G clients. I don't mind about the ping or transfer rate, but just about the TCP disconnections. I am not skilled enough to understand the impact of each setting, but I sort of understood that the TCP window was important, although I don't know exactly how. So I'm asking if anyone here has an idea ? Thanks if you can help.

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  • Linux/Unix MTA with the smartest queue?

    - by threecheeseopera
    I am looking for an MTA that will allow me (a script, really) to proactively manage it's send queue in response to status codes returned by the remote servers I am delivering to. Basically, for each mail sent I would like to be able to react to the SMTP reply code returned by the remote server, ex. '250 OK', or to any error conditions like connection timeouts. Additionally, I would like to be able to manage the send queue moving forward based on this information, e.g. 'example.com has timed out the last 5 connection attempts, so no longer queue mail for recipients @example.com'. I am currently using postfix and perl to parse it's logs for this information, but I am playing a game of catchup that is prone to errors (out-of-order log entries etc.) and it's starting to get messy (some real ugly regexes ;). I really don't want to reinvent the wheel and use some language's smtp library; i would prefer to use a proven/fast/reliable MTA. I am however open to suggestions if what I need just isn't possible. Thanks for your help!

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  • Sophos UTM in Hyper-V

    - by TheD
    So, I had a previous thread about this Virtualizing Firewalls/UTM. Essentially, I have configured what I think would work, but networking isn't my strong point! Two Virtual Adapters - with IP addresses 192.168.0.2 (External) and 192.168.0.3 (Internal) respectively. The External Adapater looks at 192.168.0.1 (my Zyxel) for it's default gateway. The Internal Adapter, 192.168.0.3, which is what the Sophos UTM listens on, has it's default gateway set to 192.168.0.2, the IP of the External Lan interface. So, PC (192.168.0.11, DHCP) --> (LAN) --> Switch --> 192.168.0.3 (Internal LAN Interface IP) --> Sophos UTM --> 192.168.0.2 (External LAN Interface IP) --> 192.168.0.1 --> Internet Would this be the correct setup, or am I completely out of the game here? Cheers!

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  • What parts should I get for an ASRock x58 Extreme motherboard

    - by Brad Gilbert
    I just received an ASRock x58 Extreme motherboard, for my post on this question. It was a 2009 Tom's Hardware recommended buy. It is a Core i7 motherboard, with an X58 Express Chipset. It uses DDR3 RAM. What I want to know is, what parts should I get to finish it off. I'm looking for some good bargains, because of a lack of funds. The most taxing game I will probably play on it is OpenTTD. The only parts I currently have that are compatible: A Dynex 400W power supply. It appears to be an ATX 2.1 power supply, with the addition of a -5 rail. Apparently designed to be compatible with most ATX-style motherboards. Several PCI add-in cards. Mostly 10/100 Network cards Some sound cards Some video cards with a VGA connector Plenty of PATA drives. 8 GB - 80 GB Hard-drives A dozen or-so CD-ROM drives, only a handful of them are CD-RW drives. One DVD-ROM drive I have one LCD, with a 15 pin VGA connector, which I salvaged from the dump. The only thing wrong with it was some dead capacitors. It also has a stuck pixel.

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  • managing a high traffic media sharing website

    - by Jordan Westerman
    i'm in the process of developing a website that i predict will generate a lot of traffic. the site will be similar to many other sites offering free media streaming: mp3's. we are going to start with a pretty minimal amount of media to share, but the basic idea is that artists will set up a profile page with music they have made available for consumers to visit the page and listen to the music. we are starting with just a handful of artists, but i think that this project will generate more and more artist pages. eventually i'd like to set it up so consumers can create personalized playlists. how can i best prepare server space and bandwidth capabilities? i have a small team of web designers and programmers working on the site, as i am pretty illiterate when it comes to site management. as the ring leader of this organization, i am more or less looking for financial requirements and monthly burn rate estimates. i don't have a ton of capitol to start with, putting together a business plan, but i am seeking investments. i have a game plan to grow fast enough to be successful, and slow enough to manage the financial growth requirements. any questions i may have failed to ask myself? is it realistic to start this project on a shared server, and upgrade? any financial advice you think i can use? i really appreciate any advice given, as this is my first business venture. thank you all in advance. Jordan Westerman D.B.A. Badfish Productions, LLC

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  • Is it possible to setup an internal test email server to keep all mail sent to it?

    - by MattGrommes
    We have a need at my work to setup a test email server that will take all mail sent to it for delivery and instead just dump it into an account for later retrieval. I've been out of the email server configuration game long enough that I think that's possible but I don't know for sure. As a more specific example of what we need: We have code that sends emails to outside clients in certain cases. We want to point our code to a test server that will accept those emails, but not let them get to the outside world (yes, it's happened before, oops). We then need to be able to verify that Email X would have gotten sent to Client Y if we had sent to the real server. As a bonus, we have a error email alias on our real server that goes to the programmers that we would like to keep getting email from. So anything sent to that alias on the test server would forward to our real server for delivery. My preference is for postfix but our IT staff seems set on using sendmail (or Exchange) for everything so hints/pointers for either server would be helpful. Thanks a lot.

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  • Picking a linux compatible motherboard

    - by Chris
    Last time I bought a new computer (I build them myself) I got a motherboard that had really poor linux support for a long time. Specifically the audio. I had to wait months before the kernel supported the on board audio chipset. That is exactly the situation I'm trying to avoid this time around. I have some specific questions about "server motherboards" actually. I looked at a few models of server motherboards by intel, and some random models on newegg. I wasn't able to see much of a difference from regular desktop motherboard other than most had two sockets, and support for much more ram. These boards seem more popular with Linux users. Why? AMD and Intel both have server CPUs as well. Some question, what's the difference? To make this question more concrete, I was looking at this this motherboard. The main questions about it that I can't answer are: Can I get a motherboard without on board raid and audio? I wanted to get a hardware raid controller and a PCI audio card. I thought a server motherboard would be cheaper and not have these "extras", since who wants an audio card on a server? Where can I found out about Linux support for the components on this board? "Intel ICH10R", "Realtek ALC889", "Marvell 88E8056" I'm buying this computer to work as a Linux desktop for a lot of compiling, coding and audio/video work, but I don't want to rule out the possibility of installing windows and playing some games at one point. (even if the last game I got has been sitting in its box unopened for almost a year). Is it a good idea to buy a "server motherboard" and play games on it, or are desktop boards better value for this? The ultimate solution for me would be a motherboard that had GPL divers for onboard LAN, a single CPU socket, lots of PCI express and PCI. USB 3.0, and no fancy hard disk controllers since I'll be getting a separate one.

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  • Downmix ALL SYSTEM audio to mono - Windows 7

    - by Mike K.
    I'm deaf in one ear and want to use my headphones when playing a game and talking with my friends on Skype/TS/Mumble/etc while also sometimes listening to music. I need ALL my system audio to be downmixed to mono so that my ONE hearing ear gets ALL audio channels instead of split stereo audio. No, none of the other similar questions on superuser have a solution. My headphone properties does not have a 'Mono' option, I don't have a 'Headphone Virtualization' option, and my Realtek HD audio driver software doesn't have these options either (driver was updated 11/14/2012). Don't even talk about setting the balance of one side of the headphones to 0. You're not paying attention if you suggest that. JACK and Virtual Audio Cable didn't work. It's possible I configured them wrong, but I followed the steps I found in related questions and still got split stereo out. TL;DR I need a viable, working, software solution (I say software because I have a USB headset) for forcing ALL system audio to mono so that I can hear literally everything through the one earpiece. Thanks!

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  • USB mouse disconnecting and reconnecting in windows and linux

    - by Kalak
    I have a problem similar to what is described at "Why is my USB mouse disconnecting and reconnecting randomly and often?" except is is happening in both Windows 7 and Linux (Ubuntu 12/04TLS, fully patched), multiple mice, multiple OSs. It stops responding to input for about 3-5 seconds, then starts responding again. It's more frequent and lasts longer when running games (TF2, L4D, Dishonored, Borderlands 2, and more), but happens when just running the OS as well. I was hoping it was the motherboard so I bought a USB 2.0 PCI card to try that, but it's still happening. I've stripped it down to just the keyboard and mouse (different keyboard too just in case the keyboard was the problem), but it's still happening. All the hardware (mice and keyboards) work fine on other computers. I have literally pulled the mouse and keyboard out and plugged them into another computer (laptop) and re-joined the online game and had no problem with the keyboard and mouse combo that just failed on my gaming rig. Please no driver / Windows or Linux only suggestions, as that wouldn't effect both OSs. edit: known good mice I've brought home are now going bad. I suspect the hardware is messed up (voltage?) and has been frying the mice.

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  • Least CPU intensive way of streaming your screen on windows?

    - by sinni800
    Hello, sometimes I like capturing my screen for others to see. Only thing: I am playing games while I do it. I have tried a few streaming solutions where Windows Media Encoder coupled with my own Windows server appealed to me most, because I can change resolutions, etc. I also tried ustream coupled with the Flash applet and the Adobe Flash Encoder recording a Camtasia source. Camtasia has the disadvantage though that it shows the green-and-black-alternating borders and can not be targeted fullscreen. I like how xfire does it. But it doesn't work with every game, many are simply not supported. A few thoughts about this: Is there a program which captures like Fraps or XFire (based on Direct3D and OpenGL outputs) and exposes the output to a DirectShow source filter? Which brings me to: Is there hardware accelerated capturing directly from the graphics card? Maybe including direct encoding with help from OpenCL? Modern graphic cards decode BluRay content directly for example. I should have a modern enough graphics processor for this to be possible (see below). If using Windows Media Encoder: Which are the least CPU intensive settings? Which codec? Is there a newer codec than Windows Media 9? Is it less CPU intensive? I only have 7, 8 and 9 inside the Encoder Could the performance be massively increased by having a Quad-Core CPU (see below)? Bandwidth is no problem up to 1000 to 1500 kbit/s (I have 2048). My Computer specs: Intel Core 2 Duo E8400 4 GB DDR2-800 Ram Ati Radeon HD5770 Using Windows 7 Professional

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  • Lose internet connection, yet online games continue

    - by Mike
    For the past week or so, my internet connection has been anything but stable. Restarting my modem/router always fixes the problems, but since it has occurred so often, I'm noticing confusing patterns which I was hoping someone could help answer. My internet connection kicks out about 4-5 times a day. The sure-fire way to fix it is to restart my all-in-one modem/router. Sometimes I can diagnose the problem on my laptop which resets my wireless network adapter and fixes the problem, but not always. If that doesn't fix the problem, it usually reports that the connection between the modem and internet is the problem which requires a restart of the router. The odd thing which baffles me is that my connection is supposedly lost such that no browsers can connect to sites, yet things like online games still continue to play without issue. How is this possible? I thought maybe the game was running locally on my PC but that couldn't be the answer because I was still getting messages from other players. So my real question is: How can my internet browsers (firefox, chrome, even IE) lose connection to the internet, but other applications like online games not? Am I actually losing connection or am I mistaken? Edit: I'd also like to add that netflix on my PS3 which is directly connected to the same access point will also lose connection. So internet browsers and netflix lose their internet connection while online games continue without an issue.

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  • Ctrl + 1 and Ctrl + 2 key combinations don't work

    - by musicfreak
    I noticed back in August (when I got StarCraft 2) that the key combinations Ctrl + 1 and Ctrl + 2 didn't work. I thought this was weird because Ctrl + 3 and all the other combinations worked fine (including Shift + 1, etc), so I didn't think much of it; I just shrugged it off as a SC2 bug. Now, 4 months later, I decided to play a completely unrelated game--Dawn of War 2--and noticed the same thing: those two specific key combinations don't work. To make sure I wasn't going insane, I tried it in Chrome and a couple other applications, and alas, it didn't work. I remember playing strategy games over the summer before StarCraft 2 and it worked fine. Any idea as to what went wrong? My keyboard, a Microsoft Wireless Keyboard 1000 (I know, insert Microsoft joke here), is a little over a year old, so I'm going to assume it's not dying until proven otherwise. Things I've tried ActiveHotkeys says the key combination is not a global hotkey. Tried another keyboard--still doesn't work. The key combinations do work in a virtual machine (tried with both Windows and Ubuntu as guests).

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  • Tomcat performing terribly for no apparent reason

    - by John
    We're running a game application .WAR on Tomcat 6 on an Amazon EC2 server, 8 core processor, 7gb RAM. The application uses a MySQL database hosted on Amazon RDS. This Facebook application takes ages to access when a mere 20-30 users are playing it. Big difference from 1-2 users. The entire .WAR is ~4mb, all static content hosted elsewhere. The server has never been close to running out of RAM. The CPU utilization has never been higher than 13.5-14%. Even with ~500 users that completely slowed everything to a standstill. The thread count or threadpools isn't close to being maxed out. I heightened maxthreads but it didn't make a noticeable difference. My theory is that Tomcat can only use one processor core, which would explain why it was slowed to a halt even though CPU usage was stably at 13-14% at the activity spike. But I'm struggling to understand why it would only use one CPU core. There is no processor cap in server.xml. The app contains several servlets (4 or 5). There is no mention of SingleThreadModel in the Java code. WHAT could be causing the application to run extremely slowly? If there is only 1-5 people on the application it runs fine. With 20-30 people it's barely contactable.

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