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  • Launch an SWF full screen

    - by Geoff
    I have a swf file (a flash game). I want to run some script to open it in full-screen mode. I'm not attached to any browser, but I do run Linux, so a bash, or generic answer is what I'm looking for. I'm also open to building a lite browser application if need-be.

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  • What is the most performant 2D graphics engine for use with Android?

    - by nbolton
    I have managed to make a hello world JBox2D application, and it works (I have some bouncing balls). However, I just read a comment on a forum post, which claims that JBox2D produces a lot of garbage, and so causes animation to be poor. Is this true? If yes, then what other 2D engines are available to me? I would very much like to use a physics engine for my 2D game, even if it's just a very simple one.

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  • Start Windows GUI Application Development With C++

    - by Chris
    I'm looking into creating a GUI program for Windows in C++, I have a good knowledge of C++ in the command line and also in game creation. But I'm not sure where to start with GUI application development. I have Visual Studio 2010 and have created new projects with a GUI but these templates are complex and leaves me not understanding whats happening and how to modify it. So I'm asking where do I start? Preferably good websites that you can recommend or tutorials, rather than books being a poor student :)

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  • Localized Android app without using "res" folder. Is there a downside?

    - by user312916
    I am developing a game with Unity 3D and want to use custom code to get strings in the various languages I will be supporting. I've read articles about using the Android "res/values-xx/" directories (such as this page: http://developer.android.com/training/basics/supporting-devices/languages.html). If I do not store my translated strings in this way is there a downside? My main concern is whether the Google Play store may not know what languages my app is localized for.

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  • How to generate dynamic Timers

    - by Jeeva
    I'm developing a web based game application using flex. I'm placing images dynamically inside a canvas . Whenever i place an image it should change it state after a period of time. For example after 2 mins it should change it state. The time has to be calculated for each image after i place the image. How shall i handle this.

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  • What are the implications of multi-tasking in iOS 4.0 for developers?

    - by MrDatabase
    I just watched this video from Apple that shows multi-tasking on the new iPhone (running iOS 4.0). What are the implications of multi-tasking to developers? Include both positives and negatives. For example what happens if the user decides to launch two resource-intensives apps at the same time, one of the apps crashes and progress in a game (for example) is lost. Should developers be considering this when writing apps for the new OS and phone?

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  • effective functonal sort

    - by sreservoir
    I'm programming a function for a ti-nspire, so I can't use the builtins from inside a function. what is the most generally efficient algorithm for sorting a list of numbers without modifying the list itself? (recursion and list-splitting are fair game, as is general use of math.)

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  • Remove a single non-unique value from a sequence in F#

    - by mavnn
    I have a sequence of integers representing dice in F#. In the game in question, the player has a pool of dice and can choose to play one (governed by certain rules) and keep the rest. If, for example, a player rolls a 6, 6 and a 4 and decides to play one the sixes, is there a simple way to return a sequence with only one 6 removed? Seq.filter (fun x -> x != 6) dice removes all of the sixes, not just one.

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  • css3 nth child question

    - by JCHASE11
    Hello. I am designing a 960px wide layout with an unordered list. Each list item is 240px wide, so 4 list items fit horizontally in a row. I have about 20 rows on the page.... I want every other list item to have a background of #ececec, so my css would be: ul li:nth-child(2n+2){ background-color:#ececec; } This works. The only problem is because there are 4 items in a row (an even #), the next row would be identical, thus rendering background colors on every 1st and 3rd list items in a row. This is not the effect I am looking to achieve. I want the background colors to alternate, creating a grid-like effect. What is the correct css to do so (think a checker board). Thanks!

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  • What is the best way to implement a Server-Client connection between an iPad and multiple iPhones?

    - by Infinite
    Based on a college-project I'm trying to realize a relatively simple game (Poker) where an iPad acts as Server and multiple iPod-Touchs connect to it as Clients. Gamekit seems to drop out, since those old ipod-touch-devices don't have bluetooth-support. Are there already some Frameworks out there simplifying the process, or do I have to fall back on TCP-Streaming-Sockets and implement it myself?

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  • Is it stable to change I/O direction on microcontroller repeatedly?

    - by SS
    I'm new to microcontroller programming and I have interfaced my microcontroller board to another device that provides a status based on the command send to it but, this status is provided on the same I/O pin that is used to provide data. So basically, I have an 8-bit data line that is used as an output from the microcontroller, but for certain commands I get a status back on one of the data lines if I choose to read it. So I would be required to change the direction of this one line to read the status thus converting this line as an ouput to an input and then back to an output. Is this acceptable programming or will this changing of the I/O pin this frequently cause instability? Thanks.

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  • How to set background dynamically

    - by Mythili
    In cocos2d i am developing game with 5 levels. In my option scene am giving an option to select a sprite among 4 spritesbackground, If a sprite is selected, it should fixed as background for all levels. How to accomplish this

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  • how to manage 3000+ sound files

    - by iced
    This is more of a management issue... Anyway We're currently making quiz-like game which, well includes a LOT of sound files, and it's bogging down xcode. It's so slow that scrolling up and down takes minutes.

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  • What are some jQuery plugins that you've desired?

    - by meder
    While I'm pretty sure this might just get closed, I might just have some free time on my hands so I'm opening a request thread to see if anyone desires a jQuery plugin that I might be able to provide - if you have a specific request for a plugin that you can't find which isn't overly demanding ( such as a game ) can you reply to this thread?

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  • Resizing uploaded images based on a maximum width in django (PIL)

    - by AndrewE
    I'm working on a simple message board app in Django that lets people upload images to be displayed in their posts. Since the div containing the posts is only 700px, I want to resize the uploaded images to a max width of something like 680px to save space rather than using css to display an image that's too large within the space constraints. I've been searching this site, google and the PIL docs for a while and haven't found any way of resizing an image on one dimension while maintaining the original aspect ratio. Given my inexperience, it's possible that I'm just not recognizing a solution that's plain to someone who knows what to look for.

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  • Flash button not reacting at all...

    - by Jerre
    Hi, I'm making a game in Flash for school. I have a few dialog boxes that work just fine! Now I need a bigger one with more buttons and with the same code, I can't even get a trace reaction... My code: On the button itself: okButton.addEventListener(MouseEvent.CLICK,MovieClip(parent).clickMyButton); In the AS file: public function clickMyButton(event:MouseEvent) { trace("Halloooo"); } Another question: How can I close (remove from stage) a child dialog box (movie clip)

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  • programmtically set layout for android

    - by user270811
    hi, i am trying to improve the layout for my game. the problem is that while i can create a good layout for one android phone, it doesn't work for another, ie the trackball for MyTouch is on the right side (landscape mode), but for the MyCliq, the DPad is on the left side. is there a way to programmatically set the layout based on which phone it is? thanks.

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  • XNA 2D/3D Drawing method?

    - by Adir
    What would be a better parctice, writing the drawing method inside the GameObject class or in the Game class? GameObject obj = new GameObject(); obj.Draw(); Or GameObject obj = new GameObject(); DrawGameObject(obj);

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  • How do games move around objects (in general) (OGL)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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  • Javascript looping only through defined properties of array. How?

    - by Beck
    For example if i'm keeping array of references via id like that: if(typeof channel_boards[misc.channel_id] == 'undefined') { channel_boards[misc.channel_id] = $('<div class="channel" channel_id="'+misc.channel_id+'"></div>').appendTo('#board'); } And then i'm looping through array to find required reference. I'm looping through undefined properties as well. Is it possible to loop only through defined properties? for(i=0;i<channel_boards.length;i++) { if(channel_boards[i] != undefined) { if(channel_boards[i].attr('channel_id') != visible) {channel_boards[i].addClass('hidden_board');} else {channel_boards[i].removeClass('hidden_board');} } } Maybe i should change the way i'm storing references? Via object for example, but how i'll be able to find proper reference via id number.

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