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  • EAIESB is pleased to announce the release of book “Oracle Service Bus (OSB) in 21 days: A hands on guide for OSB”.

    - by JuergenKress
    It is available for order and signed copies are available through our website. For more information, Visit the below links. http://www.eaiesb.com/OSBin21daysbook.html http://eaiesb.com/OSBin21days.html For more information, visit the below links. http://www.eaiesb.com/OSBin21daysbook.html & http://eaiesb.com/OSBin21days.html. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: OSB,EAIESB,OSB 21 days,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • game is playing but broken graphics

    - by mewanttux
    I installed Steam on Lubuntu and wanted to play dota2 (it has source engine) and it sayed i need a 3dts driver or something but i installed it alredy. I can start dota now, but when i start a game it is not... displaying correctly. For example when i pick a hero the 3d modell is covered in some kind of a lasershow and the map...... i looked around a bit think it is because of the drivers and i should have mesa 9. Steam can show the system specs and it says that i have nouveau Gallium 0.4 on NVAA as driver and 3.0 Mesa 10.0.0-devel (git-1100093 saucy-oibaf-ppa) as driverversion and OpenGL 3.0 i am a noob on linux and need step by step guides please

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  • Drupal 7 : vers la sortie de la version finale le 5 janvier, la 3e et dernière Release Candidate du CMS open-source est disponible

    Drupal 7 : vers une sortie de la version finale le 5 Janvier La 3ème et dernière RC du système de gestion de contenu open-source est disponible Mise à jour du 27/12/2010 par Idelways L'équipe de Drupal vient de sortir la troisième et (à priori) dernière release-candidate de la version 7 du système de gestion de contenu open-source. Dries Buytaert, le créateur du CMS a par ailleurs annoncé sur son blog que le 5 janvier prochain sera la date de sortie de la version finale, il promet une "fête gigantesque" pour célébrer cet évènement. Avec cette troisième RC, le CMS retrouve le statut de zéro faille...

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  • Le projet Jigsaw officiellement repoussé à Java 9, la modularisation attendra 2015 mais une proposition d'amélioration prépare le terrain

    Le projet Jigsaw officiellement repoussé à Java 9, la modularisation attendra 2015 Mais une proposition d'amélioration de Java 8 prépare le terrain Le projet Jigsaw, dont le but est la mise en place d'un système de modules et la mise en oeuvre de modularité pour la plate-forme Java SE, a été prévu à l'origine pour Java 7. Il a été reporté ensuite à Java 8 et vient d'être officiellement repoussé à Java 9, prévue pour 2015. [IMG]http://idelways.developpez.com/news/images/jdk8-jigsaw.png[/IMG] Ce report est la conclusion d'une proposition de l'architecte en chef du Groupe de plate-forme Java chez Oracle, le dénommé Mark Reinhold. Dans son blog, Reinhold fait ...

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  • How do I get started with fog type effects in a first person game?

    - by Dream Lane
    Hey guys, I'm currently using JME3 to learn 3d game development in java, and I have run into a situation. I would like to add fog effects to my games, but I don't even know where to start to implement this. I know how to set the camera's far frustum to limit the render distance, but that just simply makes a sharp cutoff. I'd like the fog it up a bit to make it feel more natural. I'm looking for an answer that points me into the correct direction. I'm not looking for specific code snippets or even JME3's engine specifics. I just want to get an idea of how this stuff works in general. Thanks!

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  • What technology to use for turn-based game server? [closed]

    - by mekanikus
    If I create a mobile turn-based game which could consist from 2 up to 6 players. I expect the server to support for about hundreds of game. And I aim for something free and not costly technology. What software and hardware recommendation would be enough for me? I've found some game server engine such as photon. But is it too much for a simple game? I'm thinking of using REST technology with F3 PHP server and Mysql. Will it be adequate? Will only one physical server enough? What is the hardware recommendation for the server?

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  • Folly : la bibliothèque C++ open-source de Facebook, une initiative pour partager les outils utilisés en interne

    Folly : la bibliothèque C++ open-source de Facebook Une initiative pour partager les outils utilisés en interne Herb Sutter, l'expert reconnu du langage C++, encense dans son dernier billet de blog l'initiative de Facebook qui vient tout juste de publier en open-source sa bibliothèque d'utilités : Folly. Cette bibliothèque contient tout un tas d'algorithmes et de structures utilisés dans le code de Facebook. L'essentiel des fonctionnalités couvre les problèmes de performances ou d'absence d'implémentations trouvés dans les bibliothèques déjà existantes comme Boost ou la bibliothèque standard. De plus en plus d'entreprises mettent leur code source à disposition de tous et permettent...

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  • XNA Spritebatch sorting by texture vs depth

    - by Motig
    I am refining my 2D game engine, and I want to look in to sorting sprite batches by texture (because I'm quite often using the same textures repeatedly). However, I also want to retain a few 'layers' of depth (i.e. ground < buildings < units < GUI etc). My question is, which of the following is the best approach (in terms of performance)? Create multiple SpriteBatches and Begin() and End() them in order; or... Create a single SpriteBatch and call Begin() and End() multiple times, once for each layer (in order)?

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  • MS TechDays &ndash; My WP7 Talk&rsquo;s Links and Notes

    - by D'Arcy Lussier
    I hope those that attended my Windows Phone 7 talk this morning at Winnipeg TechDays enjoyed it! As promised, below are relevant links and info from my session. Differences Between Silverlight on Windows and Windows Phone http://msdn.microsoft.com/en-us/library/ff426930(VS.96).aspx#Controls Isolated Storage Best Practices for Windows Phone http://msdn.microsoft.com/en-us/library/ff769544(v=VS.92).aspx Class Library Support for Windows Phone http://msdn.microsoft.com/en-us/library/dd470087(v=VS.96).aspx AppHub and Windows Phone 7 Development Tools http://create.msdn.com Windows Phone 7 Application Certification Requirements (PDF Document) http://go.microsoft.com/fwlink/?LinkID=183220 My Blog Post on WP7 and Micro SD Cards – What You Need To Know http://geekswithblogs.net/dlussier/archive/2010/11/10/142667.aspx If there’s anything else from my presentation that you’d like to know, please comment and let me know!

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  • Would it be more efficient to handle 2D collision detection with polygons, rather than both squares/polygons?

    - by KleptoKat
    I'm working on a 2D game engine and I'm trying to get collision detection as efficient as possible. One thing I've noted is that I have a Rectangle Collision collider, a Shape (polygon) collider and a circle collider. Would it be more efficient (either dev-time wise or runtime wise) to have just one shape collider, rather than have that and everything else? I feel it would optimize my code in the back end, but how much would it affect my game at runtime? Should I be concerned with this at all, as 3D games generally have tens of thousands of polygons?

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  • Facebook corrige un bogue susceptible d'avoir provoqué une fuite de données de six millions d'utilisateurs

    Facebook corrige un bogue susceptible d'avoir provoqué une fuite de données de six millions d'utilisateursSi vous avez reçu ce weekend un courriel de la part de Facebook vous expliquant que votre compte a été compromis suite à un bogue, sachez que ce n'est pas un SPAM.En effet, vendredi dernier, Facebook a voulu jouer la carte de la transparence en annonçant dans un billet blog avoir été victime d'une panne logicielle qui a été à l'origine de la fuite de données de près de six millions d'utilisateurs. Download Your Information (DYI) est l'outil qui a provoqué le dysfonctionnement. Il est chargé de récupérer les adresses de courriel et numéros de téléphone des utilisateurs dans le cadre de la sécu...

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  • How to interpret Google's "Avg. Page Load Time"?

    - by hawbsl
    Is there any industry rule of thumb for what's considered an unacceptable load time v. an OK one v. a blistering fast one? We're just reviewing some Google Analytics data and getting 0.74 Avg. Page Load Time reported. I guess that's OK. However it would be good if some meatier comparison data were available, or a blog post, or somewhere where there's some analysis of what speeds are generally being achieved by various kinds of sites. Any useful links to help someone interpret these speeds? If you Google it you just get a lot of results dealing with how to improve your speed. We're not at that stage yet.

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  • SharePoint Search Problem: The crawler could not communicate with the server.

    - by Clara Oscura
    This one was not easy to solve ... Error: The crawler could not communicate with the server. Check that the server is available and that the firewall access is configured. Context: Some pages were not crawled (giving the above error) and, what is worse, all the sub content of that site was not crawled either! (the pages were the homepages of the site) Solution:The pages that could not be crawled due to this error contained a custom web part. This web part used default credentials for a given action. During crawling, the SP_Search account tried to perform this action but did not have the appropriate rights. This gave an error that stopped the crawling for the whole site. This blog helped me: http://patricklamber.blogspot.com/2010/04/why-might-moss-crawler-not-working.html

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  • New "How do I ..." series

    - by Maria Colgan
    Over the last year or so the Optimizer development team has presented at a number of conferences and we got a lot of questions that start with "How do I ...". Where people were looking for a specific command or set of steps to fix a problem they had encountered. So we thought it would be a good idea to create a series of small posts that deal with these "How do I" question directly. We will use a simple example each time, that shows exactly what commands and procedures should be used to address a given problem. If you have an interesting "How do I .." question you would like to see us answer on the blog please email me and we will do our best to answer them! Watch out for the first post in this series which addresses the problem of "How do I deal with a third party application that has embedded hints that result in a sub-optimal execution plan in my environment?"

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  • Technical website - Should I assume that my visitors will use a modern browser?

    - by marco-fiset
    I am in the process of creating my own website, which will include a technical blog. I want to build my website using modern technologies such as HTML5 and CSS3. Since my website will be targetted at programmers and mostly tech-savvy users, should I take for granted that these people will be using a modern browser? Or should I make my site compatible with older browsers just in case? I don't want to go through the pain of adapting my website to be compatible with browsers I assume won't be used.

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  • LIbgdx and android scaling

    - by petervaz
    Following my previous question, I decided to migrate my andengine game to libdgx to have the desktop option. The game assets were planned, at first, to use a 1080x600 resolution and I raised that to 1200x800 which is native for many tablets and would look better on monitors. I followed this blog aproach regarding aspect ratio, which worked nicely on the desktop version, but running the android version (on my smaller tablet), the background would still appear on the original size being cropped by the smaller screen size. How can I force the resize of the background (or for what matter, of everything) on android to fit the screen?

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  • How to Add a Google Call Widget to Any Web Page

    - by babblescribe
    Adding a Google Call Widget to your website or blog allows visitors to contact you using your Google Voice number. The widget provides an easy and cost-effective way to provide live customer support without the customer knowing your real number. The Call Widget works using Google Voice to first call the number the customer types into the widget form. Once connected, the user is prompted to connect to the number you have configured the widget to call. Google voice connects the two numbers and you are talking away in an instant.How To Encrypt Your Cloud-Based Drive with BoxcryptorHTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)

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  • Adobe Reader (acroread) 64 bit looks bad

    - by andreas-1724
    I installed acroread on Ubuntu 14.04 64-bit with gdebi (also tried dpkg and via repository "deb http://archive.canonical.com/ precise partner"). The result looks bad. For example the open-dialog is out of place, the folder-icons are green and the buttons are not rounded. Actually when I start acroread from the command-line, I get several messages and warnings: Gtk-Message: Failed to load module "overlay-scrollbar" Gtk-Message: Failed to load module "unity-gtk-module" Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine" Gtk-Message: Failed to load module "canberra-gtk-module" I remember, that I had this problem, whenever I used a 64bit-Ubuntu (even Ubuntu 12.04), but not when I used a 32bit-Ubuntu.

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  • Windows 8 : réduction des redémarrages automatiques pour le service Windows Update

    Windows 8 : réduction des redémarrages automatiques après les mises à jour Mise à jour du 15/11/11 Windows 8 apportera une révision majeure du service Windows Update qui sera désormais moins intrusif, avec des redémarrages centralisés. Microsoft, sur le blog consacré à l'OS, présente les améliorations apportées au service Windows Update utilisé pour mettre à jour plus de 350 millions de PC sous Windows 7 et plus de 800 millions de dispositifs Windows en général, selon la firme. Avec Windows 8, les redémarrages pour les mises à jour seront effectués une seule fois au début de chaque mois, après la publication du Patch Tuesday qui survient le...

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  • Verb+Noun Parsers and Old School Visual Novels [duplicate]

    - by user38943
    This question already has an answer here: How should I parse user input in a text adventure game? 6 answers Hi I'm working on a simple old school visual novel engine in Lua. Basically I have most of the code set up besides one important feature. The Text Parser. Lets get into how words are generally structured. In the screenshot I input the command "my wish is for you to die" --How would a human understand this? my = noun/object wish = verb is = connective_equator similar to = for = connective_object (for all objects of ..) you = noun/object to = connective_action similar to do die = verb --the computer can then parse this and understand it like this (pseudo example) my = user you = get_current_label() you = "Lost Coatl" wish = user_command user_command = for all_objects of "Lost Coatl" do die() end execute user_command() What other ways do videogames use text parsers, what would be the simplest way for a newbie coder such as myself?

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  • Microsoft Launches Outlook.com

    Microsoft announced the news in its Outlook blog, calling the new service modern email for the next billion mailboxes. The company is touting a fresh, clean user interface with fewer pixels in the header and no display ads; it should work well on portable devices. Another key point: it uses Exchange ActiveSync to synchronize your mail, calendar and social experience across your smartphone, tablet and desktop computer. Perhaps the biggest advance, though, is that Microsoft is connecting the email service to Facebook, Twitter, LinkedIn, Google; Skype will be part of this list, too, though i...

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  • Java graphic objects as in flashgames

    - by Ryu Kajiya
    How is it possible (with the standard Java2D engine) to use small sprites like graphic objects? For those who don't know what I mean, in all those Flash-games like on Facebook they put small sprites on the screen which react to mouse-over and clicks. I tried to do the same in Java but can't find a good method. Swing components always spread over the whole bitmap, but I only want to get a reaction from the object when the mouse is over a pixel that's not transparent. So basically checking every time if the object below the mouse contains a non-transparent pixel (which i believe could be pretty intense in a gameloop or repaint loop). I have no idea how to implement such a thing efficiently.

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  • Is an extra collision-mesh for level-data worth the hassle?

    - by Serthy
    What is the optimal approach for collision-detection with the environment in an 3D engine (with triangle mesh based geometry, no bsp)? A) Use the render mesh [+] no need for additional work for artists to fiddle with collision detection [-] high detail is harder for physics calculation [+/-] maybe use collidable flags for materials [+/-] compute the collision-mesh from the render-mesh B) Use an additional collision mesh [+] faster/more optimal collision-detection [-] additional work (either by the artist or by the programmer who has to develop an algorithm to compute it from the render-mesh) [-] more memory useage How do AAA title handle this? And what are the indie dev's approaches?

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  • Process Accelerators for BPM Suite

    - by JuergenKress
    This page contains documentation and installation downloads for the latest Oracle Process Accelerators version (11.1.1.7.1) Product / File Description File Size Download Documentation 28 MB OraclePADocumentation111171.zip Installation 665 MB OraclePA111171.zip Oracle Process Accelerators version (11.1.1.7.1) run on Oracle Business Process Management Suite 11.1.1.7. Please refer to the Installation Guide for the complete set of prerequisites SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Technorati Tags: Process Accelerators,BPM,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Amis Oracle OpenWorld Summary presentations

    - by JuergenKress
    AMIS Oracle OpenWorld 2013 Review Part 1 - Intro Overview Innovation, Hardware osvm, IAAS database. Watch the presentation here: AMIS Oracle OpenWorld 2013 Review Part 1 - Intro Overview Innovation, Hardware osvm, IAAS database AMIS Oracle OpenWorld 2013 Review Part 2 - Platform Middleware Publication AMIS Oracle OpenWorld 2013 Review Part 3 - Fusion Middleware WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Amis,OOW,Oracle OpenWorld,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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