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  • SQLCMD Mode: give it one more chance

    - by Maria Zakourdaev
      - Click on me. Choose me. - asked one forgotten feature when some bored DBA was purposelessly wondering through the Management Studio menu at the end of her long and busy working day. - Why would I use you? I have heard of no one who does. What are you for? - perplexedly wondered aged and wise DBA. At least that DBA thought she was aged and wise though each day tried to prove to her that she wasn't. - I know you. You are quite lazy. Why would you do additional clicks to move from window to window? From Tool to tool ? This is irritating, isn't it? I can run windows system commands, sql statements and much more from the same script, from the same query window! - I have all my tools that I‘m used to, I have Management Studio, Cmd, Powershell. They can do anything for me. I don’t need additional tools. - I promise you, you will like me. – the thing continued to whine . - All right, show me. – she gave up. It’s always this way, she thought sadly, - easier to agree than to explain why you don’t want. - Enable me and then think about anything that you always couldn’t do through the management studio and had to use other tools. - Ok. Google for me the list of greatest features of SQL SERVER 2012. - Well... I’m not sure... Think about something else. - Ok, here is something easy for you. I want to check if file folder exists or if file is there. Though, I can easily do this using xp_cmdshell … - This is easy for me. – rejoiced the feature. By the way, having the items of the menu talking to you usually means you should stop working and go home. Or drink coffee. Or both. Well, aged and wise dba wasn’t thinking about the weirdness of the situation at that moment. - After enabling me, – said unfairly forgotten feature (it was thinking of itself in such manner) – after enabling me you can use all command line commands in the same management studio query window by adding two exclamation marks !! at the beginning of the script line to denote that you want to use cmd command: -Just keep in mind that when using this feature, you are actually running the commands ON YOUR computer and not on SQL server that query window is connected to. This is main difference from using xp_cmdshell which is executing commands on sql server itself. Bottomline, use UNC path instead of local path. - Look, there are much more than that. - The SQLCMD feature was getting exited.- You can get IP of your servers, create, rename and drop folders. You can see the contents of any file anywhere and even start different tools from the same query window: Not so aged and wise DBA was getting interested: - I also want to run different scripts on different servers without changing connection of the query window. - Sure, sure! Another great feature that CMDmode is providing us with and giving more power to querying. Use “:” to use additional features, like :connect that allows you to change connection: - Now imagine, you have one script where you have all your changes, like creating staging table on the DWH staging server, adding fact table to DWH itself and updating stored procedures in the server where reporting database is located. - Now, give me more challenges! - Script out a list of stored procedures into the text files. - You can do it easily by using command :out which will write the query results into the specified text file. The output can be the code of the stored procedure or any data. Actually this is the same as changing the query output into the file instead of the grid. - Now, take all of the scripts and run all of them, one by one, on the different server.  - Easily - Come on... I’m sure that you can not... -Why not? Naturally, I can do it using :r commant which is opening a script and executing it. Look, I can also use :setvar command to define an environment variable in SQLCMD mode. Just note that you have to leave the empty string between :r commands, otherwise it’s not working although I have no idea why. - Wow.- She was really impressed. - Ok, I’ll go to try all those… -Wait, wait! I know how to google the SQL SERVER features for you! This example will open chrome explorer with search results for the “SQL server 2012 top features” ( change the path to suit your PC): “Well, this can be probably useful stuff, maybe this feature is really unfairly forgotten”, thought the DBA while going through the dark empty parking lot to her lonely car. “As someone really wise once said: “It is what we think we know that keeps us from learning. Learn, unlearn and relearn”.

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  • What was SPX from the IPX/SPX stack ever used for?

    - by Kumba
    Been trying to learn about older networking protocols a bit, and figured that I would start with IPX/SPX. So I built two MS-DOS virtual machines in VirtualBox, and got IPX communications working (after much trial and error). The idea being to get several old DOS games to run, link up to a multiplayer match, interact with each game window, and capture the traffic using Wireshark from the host machine. From this, I got Quake, Masters of Orion 2, and MechWarrior 2 to communicate back and forth. Doom, Doom2, Duke3d, Warcraft, and several others either buggered up under the VM or just couldn't see the other VM on the IPX network. What did I discover? None of the working games used SPX. Not even Microsoft's NET DIAG used SPX. They all ran ONLY on top of IPX. I can't even find SPX examples or use-cases of SPX traffic running over IEEE 802.3 Ethernet II framing. I did find references that it was in abundant use on token ring, but that's it. Yet any IPX-aware application that I've hunted down so far usually advertises itself as "IPX/SPX", which seems to be a bit of a misnomer, since it doesn't seem to use SPX. So what was SPX used for? Any DOS applications out there that use it which will run under my VM setup? Edit: I am aware that IPX is to SPX as IP is to TCP (layer 3 to layer 4), so I expected to see an SPX layer underneath the IPX layer in Wireshark when I ran my tests.

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  • Is this a good starting point for iptables in Linux?

    - by sbrattla
    Hi, I'm new to iptables, and i've been trying to put together a firewall which purpose is to protect a web server. The below rules are the ones i've put together so far, and i would like to hear if the rules makes sense - and wether i've left out anything essential? In addition to port 80, i also need to have port 3306 (mysql) and 22 (ssh) open for external connections. Any feedback is highly appreciated! #!/bin/sh # Clear all existing rules. iptables -F # ACCEPT connections for loopback network connection, 127.0.0.1. iptables -A INPUT -i lo -j ACCEPT # ALLOW established traffic iptables -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT # DROP packets that are NEW but does not have the SYN but set. iptables -A INPUT -p tcp ! --syn -m state --state NEW -j DROP # DROP fragmented packets, as there is no way to tell the source and destination ports of such a packet. iptables -A INPUT -f -j DROP # DROP packets with all tcp flags set (XMAS packets). iptables -A INPUT -p tcp --tcp-flags ALL ALL -j DROP # DROP packets with no tcp flags set (NULL packets). iptables -A INPUT -p tcp --tcp-flags ALL NONE -j DROP # ALLOW ssh traffic (and prevent against DoS attacks) iptables -A INPUT -p tcp --dport ssh -m limit --limit 1/s -j ACCEPT # ALLOW http traffic (and prevent against DoS attacks) iptables -A INPUT -p tcp --dport http -m limit --limit 5/s -j ACCEPT # ALLOW mysql traffic (and prevent against DoS attacks) iptables -A INPUT -p tcp --dport mysql -m limit --limit 25/s -j ACCEPT # DROP any other traffic. iptables -A INPUT -j DROP

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  • Building applications with WPF, MVVM and Prism(aka CAG)

    - by skjagini
    In this article I am going to walk through an application using WPF and Prism (aka composite application guidance, CAG) which simulates engaging a taxi (cab).  The rules are simple, the app would have3 screens A login screen to authenticate the user An information screen. A screen to engage the cab and roam around and calculating the total fare Metered Rate of Fare The meter is required to be engaged when a cab is occupied by anyone $3.00 upon entry $0.35 for each additional unit The unit fare is: one-fifth of a mile, when the cab is traveling at 6 miles an hour or more; or 60 seconds when not in motion or traveling at less than 12 miles per hour. Night surcharge of $.50 after 8:00 PM & before 6:00 AM Peak hour Weekday Surcharge of $1.00 Monday - Friday after 4:00 PM & before 8:00 PM New York State Tax Surcharge of $.50 per ride. Example: Friday (2010-10-08) 5:30pm Start at Lexington Ave & E 57th St End at Irving Pl & E 15th St Start = $3.00 Travels 2 miles at less than 6 mph for 15 minutes = $3.50 Travels at more than 12 mph for 5 minutes = $1.75 Peak hour Weekday Surcharge = $1.00 (ride started at 5:30 pm) New York State Tax Surcharge = $0.50 Before we dive into the app, I would like to give brief description about the framework.  If you want to jump on to the source code, scroll all the way to the end of the post. MVVM MVVM pattern is in no way related to the usage of PRISM in your application and should be considered if you are using WPF irrespective of PRISM or not. Lets say you are not familiar with MVVM, your typical UI would involve adding some UI controls like text boxes, a button, double clicking on the button,  generating event handler, calling a method from business layer and updating the user interface, it works most of the time for developing small scale applications. The problem with this approach is that there is some amount of code specific to business logic wrapped in UI specific code which is hard to unit test it, mock it and MVVM helps to solve the exact problem. MVVM stands for Model(M) – View(V) – ViewModel(VM),  based on the interactions with in the three parties it should be called VVMM,  MVVM sounds more like MVC (Model-View-Controller) so the name. Why it should be called VVMM: View – View Model - Model WPF allows to create user interfaces using XAML and MVVM takes it to the next level by allowing complete separation of user interface and business logic. In WPF each view will have a property, DataContext when set to an instance of a class (which happens to be your view model) provides the data the view is interested in, i.e., view interacts with view model and at the same time view model interacts with view through DataContext. Sujith, if view and view model are interacting directly with each other how does MVVM is helping me separation of concerns? Well, the catch is DataContext is of type Object, since it is of type object view doesn’t know exact type of view model allowing views and views models to be loosely coupled. View models aggregate data from models (data access layer, services, etc) and make it available for views through properties, methods etc, i.e., View Models interact with Models. PRISM Prism is provided by Microsoft Patterns and Practices team and it can be downloaded from codeplex for source code,  samples and documentation on msdn.  The name composite implies, to compose user interface from different modules (views) without direct dependencies on each other, again allowing  loosely coupled development. Well Sujith, I can already do that with user controls, why shall I learn another framework?  That’s correct, you can decouple using user controls, but you still have to manage some amount of coupling, like how to do you communicate between the controls, how do you subscribe/unsubscribe, loading/unloading views dynamically. Prism is not a replacement for user controls, provides the following features which greatly help in designing the composite applications. Dependency Injection (DI)/ Inversion of Control (IoC) Modules Regions Event Aggregator  Commands Simply put, MVVM helps building a single view and Prism helps building an application using the views There are other open source alternatives to Prism, like MVVMLight, Cinch, take a look at them as well. Lets dig into the source code.  1. Solution The solution is made of the following projects Framework: Holds the common functionality in building applications using WPF and Prism TaxiClient: Start up project, boot strapping and app styling TaxiCommon: Helps with the business logic TaxiModules: Holds the meat of the application with views and view models TaxiTests: To test the application 2. DI / IoC Dependency Injection (DI) as the name implies refers to injecting dependencies and Inversion of Control (IoC) means the calling code has no direct control on the dependencies, opposite of normal way of programming where dependencies are passed by caller, i.e inversion; aside from some differences in terminology the concept is same in both the cases. The idea behind DI/IoC pattern is to reduce the amount of direct coupling between different components of the application, the higher the dependency the more tightly coupled the application resulting in code which is hard to modify, unit test and mock.  Initializing Dependency Injection through BootStrapper TaxiClient is the starting project of the solution and App (App.xaml)  is the starting class that gets called when you run the application. From the App’s OnStartup method we will invoke BootStrapper.   namespace TaxiClient { /// <summary> /// Interaction logic for App.xaml /// </summary> public partial class App : Application { protected override void OnStartup(StartupEventArgs e) { base.OnStartup(e);   (new BootStrapper()).Run(); } } } BootStrapper is your contact point for initializing the application including dependency injection, creating Shell and other frameworks. We are going to use Unity for DI and there are lot of open source DI frameworks like Spring.Net, StructureMap etc with different feature set  and you can choose a framework based on your preferences. Note that Prism comes with in built support for Unity, for example we are deriving from UnityBootStrapper in our case and for any other DI framework you have to extend the Prism appropriately   namespace TaxiClient { public class BootStrapper: UnityBootstrapper { protected override IModuleCatalog CreateModuleCatalog() { return new ConfigurationModuleCatalog(); } protected override DependencyObject CreateShell() { Framework.FrameworkBootStrapper.Run(Container, Application.Current.Dispatcher);   Shell shell = new Shell(); shell.ResizeMode = ResizeMode.NoResize; shell.Show();   return shell; } } } Lets take a look into  FrameworkBootStrapper to check out how to register with unity container. namespace Framework { public class FrameworkBootStrapper { public static void Run(IUnityContainer container, Dispatcher dispatcher) { UIDispatcher uiDispatcher = new UIDispatcher(dispatcher); container.RegisterInstance<IDispatcherService>(uiDispatcher);   container.RegisterType<IInjectSingleViewService, InjectSingleViewService>( new ContainerControlledLifetimeManager());   . . . } } } In the above code we are registering two components with unity container. You shall observe that we are following two different approaches, RegisterInstance and RegisterType.  With RegisterInstance we are registering an existing instance and the same instance will be returned for every request made for IDispatcherService   and with RegisterType we are requesting unity container to create an instance for us when required, i.e., when I request for an instance for IInjectSingleViewService, unity will create/return an instance of InjectSingleViewService class and with RegisterType we can configure the life time of the instance being created. With ContaienrControllerLifetimeManager, the unity container caches the instance and reuses for any subsequent requests, without recreating a new instance. Lets take a look into FareViewModel.cs and it’s constructor. The constructor takes one parameter IEventAggregator and if you try to find all references in your solution for IEventAggregator, you will not find a single location where an instance of EventAggregator is passed directly to the constructor. The compiler still finds an instance and works fine because Prism is already configured when used with Unity container to return an instance of EventAggregator when requested for IEventAggregator and in this particular case it is called constructor injection. public class FareViewModel:ObservableBase, IDataErrorInfo { ... private IEventAggregator _eventAggregator;   public FareViewModel(IEventAggregator eventAggregator) { _eventAggregator = eventAggregator; InitializePropertyNames(); InitializeModel(); PropertyChanged += OnPropertyChanged; } ... 3. Shell Shells are very similar in operation to Master Pages in asp.net or MDI in Windows Forms. And shells contain regions which display the views, you can have as many regions as you wish in a given view. You can also nest regions. i.e, one region can load a view which in itself may contain other regions. We have to create a shell at the start of the application and are doing it by overriding CreateShell method from BootStrapper From the following Shell.xaml you shall notice that we have two content controls with Region names as ‘MenuRegion’ and ‘MainRegion’.  The idea here is that you can inject any user controls into the regions dynamically, i.e., a Menu User Control for MenuRegion and based on the user action you can load appropriate view into MainRegion.    <Window x:Class="TaxiClient.Shell" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Regions="clr-namespace:Microsoft.Practices.Prism.Regions;assembly=Microsoft.Practices.Prism" Title="Taxi" Height="370" Width="800"> <Grid Margin="2"> <ContentControl Regions:RegionManager.RegionName="MenuRegion" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" HorizontalContentAlignment="Stretch" VerticalContentAlignment="Stretch" />   <ContentControl Grid.Row="1" Regions:RegionManager.RegionName="MainRegion" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" HorizontalContentAlignment="Stretch" VerticalContentAlignment="Stretch" /> <!--<Border Grid.ColumnSpan="2" BorderThickness="2" CornerRadius="3" BorderBrush="LightBlue" />-->   </Grid> </Window> 4. Modules Prism provides the ability to build composite applications and modules play an important role in it. For example if you are building a Mortgage Loan Processor application with 3 components, i.e. customer’s credit history,  existing mortgages, new home/loan information; and consider that the customer’s credit history component involves gathering data about his/her address, background information, job details etc. The idea here using Prism modules is to separate the implementation of these 3 components into their own visual studio projects allowing to build components with no dependency on each other and independently. If we need to add another component to the application, the component can be developed by in house team or some other team in the organization by starting with a new Visual Studio project and adding to the solution at the run time with very little knowledge about the application. Prism modules are defined by implementing the IModule interface and each visual studio project to be considered as a module should implement the IModule interface.  From the BootStrapper.cs you shall observe that we are overriding the method by returning a ConfiguratingModuleCatalog which returns the modules that are registered for the application using the app.config file  and you can also add module using code. Lets take a look into configuration file.   <?xml version="1.0"?> <configuration> <configSections> <section name="modules" type="Microsoft.Practices.Prism.Modularity.ModulesConfigurationSection, Microsoft.Practices.Prism"/> </configSections> <modules> <module assemblyFile="TaxiModules.dll" moduleType="TaxiModules.ModuleInitializer, TaxiModules" moduleName="TaxiModules"/> </modules> </configuration> Here we are adding TaxiModules project to our solution and TaxiModules.ModuleInitializer implements IModule interface   5. Module Mapper With Prism modules you can dynamically add or remove modules from the regions, apart from that Prism also provides API to control adding/removing the views from a region within the same module. Taxi Information Screen: Engage the Taxi Screen: The sample application has two screens, ‘Taxi Information’ and ‘Engage the Taxi’ and they both reside in same module, TaxiModules. ‘Engage the Taxi’ is again made of two user controls, FareView on the left and TotalView on the right. We have created a Shell with two regions, MenuRegion and MainRegion with menu loaded into MenuRegion. We can create a wrapper user control called EngageTheTaxi made of FareView and TotalView and load either TaxiInfo or EngageTheTaxi into MainRegion based on the user action. Though it will work it tightly binds the user controls and for every combination of user controls, we need to create a dummy wrapper control to contain them. Instead we can apply the principles we learned so far from Shell/regions and introduce another template (LeftAndRightRegionView.xaml) made of two regions Region1 (left) and Region2 (right) and load  FareView and TotalView dynamically.  To help with loading of the views dynamically I have introduce an helper an interface, IInjectSingleViewService,  idea suggested by Mike Taulty, a must read blog for .Net developers. using System; using System.Collections.Generic; using System.ComponentModel;   namespace Framework.PresentationUtility.Navigation {   public interface IInjectSingleViewService : INotifyPropertyChanged { IEnumerable<CommandViewDefinition> Commands { get; } IEnumerable<ModuleViewDefinition> Modules { get; }   void RegisterViewForRegion(string commandName, string viewName, string regionName, Type viewType); void ClearViewFromRegion(string viewName, string regionName); void RegisterModule(string moduleName, IList<ModuleMapper> moduleMappers); } } The Interface declares three methods to work with views: RegisterViewForRegion: Registers a view with a particular region. You can register multiple views and their regions under one command.  When this particular command is invoked all the views registered under it will be loaded into their regions. ClearViewFromRegion: To unload a specific view from a region. RegisterModule: The idea is when a command is invoked you can load the UI with set of controls in their default position and based on the user interaction, you can load different contols in to different regions on the fly.  And it is supported ModuleViewDefinition and ModuleMappers as shown below. namespace Framework.PresentationUtility.Navigation { public class ModuleViewDefinition { public string ModuleName { get; set; } public IList<ModuleMapper> ModuleMappers; public ICommand Command { get; set; } }   public class ModuleMapper { public string ViewName { get; set; } public string RegionName { get; set; } public Type ViewType { get; set; } } } 6. Event Aggregator Prism event aggregator enables messaging between components as in Observable pattern, Notifier notifies the Observer which receives notification it is interested in. When it comes to Observable pattern, Observer has to unsubscribes for notifications when it no longer interested in notifications, which allows the Notifier to remove the Observer’s reference from it’s local cache. Though .Net has managed garbage collection it cannot remove inactive the instances referenced by an active instance resulting in memory leak, keeping the Observers in memory as long as Notifier stays in memory.  Developers have to be very careful to unsubscribe when necessary and it often gets overlooked, to overcome these problems Prism Event Aggregator uses weak references to cache the reference (Observer in this case)  and releases the reference (memory) once the instance goes out of scope. Using event aggregator is very simple, declare a generic type of CompositePresenationEvent by inheriting from it. using Microsoft.Practices.Prism.Events; using TaxiCommon.BAO;   namespace TaxiCommon.CompositeEvents { public class TaxiOnMoveEvent:CompositePresentationEvent<TaxiOnMove> { } }   TaxiOnMove.cs includes the properties which we want to exchange between the parties, FareView and TotalView. using System;   namespace TaxiCommon.BAO { public class TaxiOnMove { public TimeSpan MinutesAtTweleveMPH { get; set; } public double MilesAtSixMPH { get; set; } } }   Lets take a look into FareViewodel (Notifier) and how it raises the event.  Here we are raising the event by getting the event through GetEvent<..>() and publishing it with the payload private void OnAddMinutes(object obj) { TaxiOnMove payload = new TaxiOnMove(); if(MilesAtSixMPH != null) payload.MilesAtSixMPH = MilesAtSixMPH.Value; if(MinutesAtTweleveMPH != null) payload.MinutesAtTweleveMPH = new TimeSpan(0,0,MinutesAtTweleveMPH.Value,0);   _eventAggregator.GetEvent<TaxiOnMoveEvent>().Publish(payload); ResetMinutesAndMiles(); } And TotalViewModel(Observer) subscribes to notifications by getting the event through GetEvent<..>() namespace TaxiModules.ViewModels { public class TotalViewModel:ObservableBase { .... private IEventAggregator _eventAggregator;   public TotalViewModel(IEventAggregator eventAggregator) { _eventAggregator = eventAggregator; ... }   private void SubscribeToEvents() { _eventAggregator.GetEvent<TaxiStartedEvent>() .Subscribe(OnTaxiStarted, ThreadOption.UIThread,false,(filter) => true); _eventAggregator.GetEvent<TaxiOnMoveEvent>() .Subscribe(OnTaxiMove, ThreadOption.UIThread, false, (filter) => true); _eventAggregator.GetEvent<TaxiResetEvent>() .Subscribe(OnTaxiReset, ThreadOption.UIThread, false, (filter) => true); }   ... private void OnTaxiMove(TaxiOnMove taxiOnMove) { OnMoveFare fare = new OnMoveFare(taxiOnMove); Fares.Add(fare); SetTotalFare(new []{fare}); }   .... 7. MVVM through example In this section we are going to look into MVVM implementation through example.  I have all the modules declared in a single project, TaxiModules, again it is not necessary to have them into one project. Once the user logs into the application, will be greeted with the ‘Engage the Taxi’ screen which is made of two user controls, FareView.xaml and TotalView.Xaml. As you can see from the solution explorer, each of them have their own code behind files and  ViewModel classes, FareViewMode.cs, TotalViewModel.cs Lets take a look in to the FareView and how it interacts with FareViewModel using MVVM implementation. FareView.xaml acts as a view and FareViewMode.cs is it’s view model. The FareView code behind class   namespace TaxiModules.Views { /// <summary> /// Interaction logic for FareView.xaml /// </summary> public partial class FareView : UserControl { public FareView(FareViewModel viewModel) { InitializeComponent(); this.Loaded += (s, e) => { this.DataContext = viewModel; }; } } } The FareView is bound to FareViewModel through the data context  and you shall observe that DataContext is of type Object, i.e. the FareView doesn’t really know the type of ViewModel (FareViewModel). This helps separation of View and ViewModel as View and ViewModel are independent of each other, you can bind FareView to FareViewModel2 as well and the application compiles just fine. Lets take a look into FareView xaml file  <UserControl x:Class="TaxiModules.Views.FareView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Toolkit="clr-namespace:Microsoft.Windows.Controls;assembly=WPFToolkit" xmlns:Commands="clr-namespace:Microsoft.Practices.Prism.Commands;assembly=Microsoft.Practices.Prism"> <Grid Margin="10" > ....   <Border Style="{DynamicResource innerBorder}" Grid.Row="0" Grid.Column="0" Grid.RowSpan="11" Grid.ColumnSpan="2" Panel.ZIndex="1"/>   <Label Grid.Row="0" Content="Engage the Taxi" Style="{DynamicResource innerHeader}"/> <Label Grid.Row="1" Content="Select the State"/> <ComboBox Grid.Row="1" Grid.Column="1" ItemsSource="{Binding States}" Height="auto"> <ComboBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding Name}"/> </DataTemplate> </ComboBox.ItemTemplate> <ComboBox.SelectedItem> <Binding Path="SelectedState" Mode="TwoWay"/> </ComboBox.SelectedItem> </ComboBox> <Label Grid.Row="2" Content="Select the Date of Entry"/> <Toolkit:DatePicker Grid.Row="2" Grid.Column="1" SelectedDate="{Binding DateOfEntry, ValidatesOnDataErrors=true}" /> <Label Grid.Row="3" Content="Enter time 24hr format"/> <TextBox Grid.Row="3" Grid.Column="1" Text="{Binding TimeOfEntry, TargetNullValue=''}"/> <Button Grid.Row="4" Grid.Column="1" Content="Start the Meter" Commands:Click.Command="{Binding StartMeterCommand}" />   <Label Grid.Row="5" Content="Run the Taxi" Style="{DynamicResource innerHeader}"/> <Label Grid.Row="6" Content="Number of Miles &lt;@6mph"/> <TextBox Grid.Row="6" Grid.Column="1" Text="{Binding MilesAtSixMPH, TargetNullValue='', ValidatesOnDataErrors=true}"/> <Label Grid.Row="7" Content="Number of Minutes @12mph"/> <TextBox Grid.Row="7" Grid.Column="1" Text="{Binding MinutesAtTweleveMPH, TargetNullValue=''}"/> <Button Grid.Row="8" Grid.Column="1" Content="Add Minutes and Miles " Commands:Click.Command="{Binding AddMinutesCommand}"/> <Label Grid.Row="9" Content="Other Operations" Style="{DynamicResource innerHeader}"/> <Button Grid.Row="10" Grid.Column="1" Content="Reset the Meter" Commands:Click.Command="{Binding ResetCommand}"/>   </Grid> </UserControl> The highlighted code from the above code shows data binding, for example ComboBox which displays list of states has it’s ItemsSource bound to States property, with DataTemplate bound to Name and SelectedItem  to SelectedState. You might be wondering what are all these properties and how it is able to bind to them.  The answer lies in data context, i.e., when you bound a control, WPF looks for data context on the root object (Grid in this case) and if it can’t find data context it will look into root’s root, i.e. FareView UserControl and it is bound to FareViewModel.  Each of those properties have be declared on the ViewModel for the View to bind correctly. To put simply, View is bound to ViewModel through data context of type object and every control that is bound on the View actually binds to the public property on the ViewModel. Lets look into the ViewModel code (the following code is not an exact copy of FareViewMode.cs, pasted relevant code for this section)   namespace TaxiModules.ViewModels { public class FareViewModel:ObservableBase, IDataErrorInfo { public List<USState> States { get { return USStates.StateList; } }   public USState SelectedState { get { return _selectedState; } set { _selectedState = value; RaisePropertyChanged(_selectedStatePropertyName); } }   public DateTime? DateOfEntry { get { return _dateOfEntry; } set { _dateOfEntry = value; RaisePropertyChanged(_dateOfEntryPropertyName); } }   public TimeSpan? TimeOfEntry { get { return _timeOfEntry; } set { _timeOfEntry = value; RaisePropertyChanged(_timeOfEntryPropertyName); } }   public double? MilesAtSixMPH { get { return _milesAtSixMPH; } set { _milesAtSixMPH = value; RaisePropertyChanged(_distanceAtSixMPHPropertyName); } }   public int? MinutesAtTweleveMPH { get { return _minutesAtTweleveMPH; } set { _minutesAtTweleveMPH = value; RaisePropertyChanged(_minutesAtTweleveMPHPropertyName); } }   public ICommand StartMeterCommand { get { if(_startMeterCommand == null) { _startMeterCommand = new DelegateCommand<object>(OnStartMeter, CanStartMeter); } return _startMeterCommand; } }   public ICommand AddMinutesCommand { get { if(_addMinutesCommand == null) { _addMinutesCommand = new DelegateCommand<object>(OnAddMinutes, CanAddMinutes); } return _addMinutesCommand; } }   public ICommand ResetCommand { get { if(_resetCommand == null) { _resetCommand = new DelegateCommand<object>(OnResetCommand); } return _resetCommand; } }   } private void OnStartMeter(object obj) { _eventAggregator.GetEvent<TaxiStartedEvent>().Publish( new TaxiStarted() { EngagedOn = DateOfEntry.Value.Date + TimeOfEntry.Value, EngagedState = SelectedState.Value });   _isMeterStarted = true; OnPropertyChanged(this,null); } And views communicate user actions like button clicks, tree view item selections, etc using commands. When user clicks on ‘Start the Meter’ button it invokes the method StartMeterCommand, which calls the method OnStartMeter which publishes the event to TotalViewModel using event aggregator  and TaxiStartedEvent. namespace TaxiModules.ViewModels { public class TotalViewModel:ObservableBase { ... private IEventAggregator _eventAggregator;   public TotalViewModel(IEventAggregator eventAggregator) { _eventAggregator = eventAggregator;   InitializePropertyNames(); InitializeModel(); SubscribeToEvents(); }   public decimal? TotalFare { get { return _totalFare; } set { _totalFare = value; RaisePropertyChanged(_totalFarePropertyName); } } .... private void SubscribeToEvents() { _eventAggregator.GetEvent<TaxiStartedEvent>().Subscribe(OnTaxiStarted, ThreadOption.UIThread,false,(filter) => true); _eventAggregator.GetEvent<TaxiOnMoveEvent>().Subscribe(OnTaxiMove, ThreadOption.UIThread, false, (filter) => true); _eventAggregator.GetEvent<TaxiResetEvent>().Subscribe(OnTaxiReset, ThreadOption.UIThread, false, (filter) => true); }   private void OnTaxiStarted(TaxiStarted taxiStarted) { Fares.Add(new EntryFare()); Fares.Add(new StateTaxFare(taxiStarted)); Fares.Add(new NightSurchargeFare(taxiStarted)); Fares.Add(new PeakHourWeekdayFare(taxiStarted));   SetTotalFare(Fares); }   private void SetTotalFare(IEnumerable<IFare> fares) { TotalFare = (_totalFare ?? 0) + TaxiFareHelper.GetTotalFare(fares); } ....   } }   TotalViewModel subscribes to events, TaxiStartedEvent and rest. When TaxiStartedEvent gets invoked it calls the OnTaxiStarted method which sets the total fare which includes entry fee, state tax, nightly surcharge, peak hour weekday fare.   Note that TotalViewModel derives from ObservableBase which implements the method RaisePropertyChanged which we are invoking in Set of TotalFare property, i.e, once we update the TotalFare property it raises an the event that  allows the TotalFare text box to fetch the new value through the data context. ViewModel is communicating with View through data context and it has no knowledge about View, helping in loose coupling of ViewModel and View.   I have attached the source code (.Net 4.0, Prism 4.0, VS 2010) , download and play with it and don’t forget to leave your comments.  

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  • iPhone Shell - is there any?

    - by alee
    While working on iphone security architecture, i came to know that i can run applications from other applications in iphone. referring to the following url http://iphonedevelopertips.com/cocoa/launching-other-apps-within-an-iphone-application.html for example, i can put a link in a website with following hyperlink skype:// will result skype to run and call at particular number. Now i have few concerns here. is there a shell running in background in iphone, so that it allows other application to run basic app commands. if the above statement is true then how can i enable or run commands directly into iphone shell? if above statements are false, then could you please explain how these commands are being executed? is this part of iPhone SDK? or this funcationality is iPhone OS

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  • Not able to access a folder in Windows 7 and not able to see in Ubuntu.

    - by Rohit
    I have four partitions on my hard disk. Partition C has Windows XP installed and Partition G has Windows 7 installed. Ubuntu 10.10 is also installed, probably in F. Partitions C and G are NTFS. When I boot into C, XP is loading but when I click on the C Drive in MyComputer, it displays: "Access is denied". Windows 7 displays the folder tree of C, but when I try to open a folder, I am not able to view the contents. The same error: of Access Denied. When I try to view the C Partition using Ubuntu, the entire C partition is not visible. I tried following commands to take ownership of the C drive: takeown /f C: cacls C: /G Rohit:F but still I am not able to get rid of "Access Denied". I again tried the above commands from the Windows 7 safe mode, but still the problem persists. The two commands return "Successful", but nothing is happening.

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  • Eclipse Helios on OS X Snow Leopard crashes frequently when editing certain PHP files

    - by William
    I use Eclipse Helios (Eclipse Platform: 3.6.0.I20100608-0911, Eclipse IDE for PHP Developers: 1.3.0.20100617-0520) all the time on OS X (Snow Leopard), and it seems I only run into trouble whenever I'm editing a PHP file that's part of the WordPress blogging framework. When I move my cursor to a variable or function name, that often triggers the beach ball of death. I suspect Eclipse is trying to look up that variable/function and for some reason that causes an endless loop. Sometimes it's not just variables or functions. Just today I was trying to replace all occurrences of a quoted string. Every time I clicked "Replace All", the program would freeze immediately after the string was replaced and the text cursor was moved to the replaced position. I think the moving of the text cursor is important, because I got the same result when I searched for the string (thus moving the cursor), but NOT when I searched for a nonexistent string. I tried disabling everything in my preferences related to marked occurrences, hovering, code assistance, etc. Nothing helps. I use Eclipse for all my projects, and I find that it's only WordPress projects where this happens. Here's my eclipse.ini file: -startup ../../../plugins/org.eclipse.equinox.launcher_1.1.0.v20100507.jar --launcher.library ../../../plugins/org.eclipse.equinox.launcher.cocoa.macosx_1.1.0.v20100503 -product org.eclipse.epp.package.php.product --launcher.defaultAction openFile -showsplash org.eclipse.platform --launcher.XXMaxPermSize 512m --launcher.defaultAction openFile -vmargs -Dosgi.requiredJavaVersion=1.5 -XstartOnFirstThread -Dorg.eclipse.swt.internal.carbon.smallFonts -XX:PermSize=128m -XX:MaxPermSize=128m -XX:MaxGCPauseMillis=10 -XX:MaxHeapFreeRatio=70 -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:+CMSIncrementalPacing -XX:CompileThreshold=5 -Xms128m -Xmx512m -Xss2m -Xdock:icon=../Resources/Eclipse.icns -XstartOnFirstThread -Dorg.eclipse.swt.internal.carbon.smallFonts -framework ../../../plugins/org.eclipse.osgi.services_3.2.100.v20100503.jar I have 4GB of RAM, so I don't know if the problem is I'm underutilizing my resources. Here's what I see over and over in the error log: !ENTRY org.eclipse.jface 2 0 2011-01-16 16:26:21.533 !MESSAGE Keybinding conflicts occurred. They may interfere with normal accelerator operation. !SUBENTRY 1 org.eclipse.jface 2 0 2011-01-16 16:26:21.533 !MESSAGE A conflict occurred for ALT+COMMAND+Q P: Binding(ALT+COMMAND+Q P, ParameterizedCommand(Command(org.eclipse.ui.views.showView,Show View, Shows a particular view, Category(org.eclipse.ui.category.views,Views,Commands for opening views,true), org.eclipse.ui.handlers.ShowViewHandler@2a46d1, [Lorg.eclipse.ui.internal.commands.Parameter;@18f50c2,,true), [Lorg.eclipse.core.commands.Parameterization;@1ff1855), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,cocoa,system) Binding(ALT+COMMAND+Q P, ParameterizedCommand(Command(org.eclipse.ui.views.showView,Show View, Shows a particular view, Category(org.eclipse.ui.category.views,Views,Commands for opening views,true), org.eclipse.ui.handlers.ShowViewHandler@2a46d1, [Lorg.eclipse.ui.internal.commands.Parameter;@18f50c2,,true), [Lorg.eclipse.core.commands.Parameterization;@96b40c), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,cocoa,system) !ENTRY org.eclipse.core.net 1 0 2011-01-16 16:26:22.217 !MESSAGE System property http.proxyHost has been set to 127.0.0.1 by an external source. This value will be overwritten using the values from the preferences !ENTRY org.eclipse.core.net 1 0 2011-01-16 16:26:22.217 !MESSAGE System property http.proxyPort has been set to 8888 by an external source. This value will be overwritten using the values from the preferences !ENTRY org.eclipse.core.net 1 0 2011-01-16 16:26:22.218 !MESSAGE System property https.proxyHost has been set to 127.0.0.1 by an external source. This value will be overwritten using the values from the preferences !ENTRY org.eclipse.core.net 1 0 2011-01-16 16:26:22.219 !MESSAGE System property https.proxyPort has been set to 8888 by an external source. This value will be overwritten using the values from the preferences I did some experimenting with the particular script that's giving me trouble. It's a hybrid of HTML and PHP, so Eclipse has to do both HTML and PHP validation. I wondered if the HTML validation had something to do with it, so I created a new file, copied the contents over, and messed with the doctype element. I found that if I replaced the well-formed XHTML 1.0 Strict doctype element with a generic doctype (as such: <!DOCTYPE html>), then I did not crash the program just by moving the cursor around. I set all HTML validation rules to "Ignore", but it still didn't solve my problems. For now, I'm just going to echo the doctype using PHP instead of entering it literally. That seems to prevent crashes. I notice that when I move the cursor around the document, Eclipse displays the "xpath" to my current location at the bottom of the screen. Sometimes there's a delay while it figures out my current path. Perhaps when it's validating against the Strict doctype, it has problems quickly calculating the xpath as I move the cursor around? Maybe it has a stack overflow that causes it to crash.

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  • Where does Rundesk execute local tasks from

    - by Leon Stafford
    I'm trying to interact with the nodejs Azure sdk from a CentOS installation of Rundeck. If I try from the "run" adhoc virtual shell, I am able to after running azure account import <mykey> and can then also execute other Azure commands inside of jobs if I set them as Rundeck node tasks and not selecting "dispatch to nodes" in the job settings. Trying to run the Azure sdk commands as commands to be dispatched to the node (local) fails with the error: localhost1-NodeDispatch-localexec 04:53:04 /usr/bin/env: node: No such file or directory 04:53:04 Failed: NonZeroResultCode: Result code was 127 I am not able to "jumpstart" the same environment by running azure account import <mykey> I am assuming this is a permissions/environmental issue, though not sure how to fix it. UPDATE: Executing whoami from the same job returns rundeck, so I assume I will need to either modify that to execute tasks as my system user or grant permissions to get the rundeck user into the node environment the Azure sdk is running in?

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  • Emacs and Dvorak

    - by Nate
    I'm a dvorak typist and a vim power user, and I'm just starting to do some heavy development in a LISP and I figured I'd give emacs a shot. The trouble is, some of the commands are awkward on dvorak. How do I swap commands around? At the moment I'd like to make C-k act like C-x, C-t act like C-k, and C-x at like C-t, but I'm sure that I'll want to swap more things around as I learn what key combinations I actually use. I know that there are some emacs dvorak modes, but most of them remap all of the commands such that you can keep the qwerty bindings: however, I don't know the qwerty bindings, and most of the bindings are mnemonic, so I'd rather not use any of those. Thanks.

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  • Check username password combination in Windows

    - by mwolfe02
    I have an autohotkey script that maps multiple network drives using a series of net use commands. I enter my password once into an autohotkey inputbox, then run all of the net use commands with the entered password. This works great as long as I enter the correct password. If I mistype my password it runs all the net use commands with an incorrect password and my account ends up locked out. Aside from catching the error code/output from the net use command, is there some other way (through Autohotkey/Windows command-line) to verify the username/password combo is correct before I run it multiple times?

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  • Fan Programming Language - Help

    - by baeltazor
    hey all, I'm creating an FWT application in FAN (http://www.fandev.org/) and every time I run my application, the ms-dos command prompt window appears (as well as my main application form). I don't want this ms-dos window to be shown, but i also don't know how to get rid of it, please help somebody :( it's giving me nightmares

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  • Using Gentoo's `ebegin`, `eend` etc under Ubuntu

    - by Marcus Downing
    We're quite fond of the style of the ebegin, eend, eerror, eindent etc commands used by Portage and other tools on Gentoo. The green-yellow-red bullets and standard layout make for very quick spotting of errors, on what would otherwise be very grey command line output. #!/bin/sh source /etc/init.d/functions.sh ebegin "Copying data" rsync .... eend $? Producing output similar to: * Copying data... [ OK ] As a result we're using these commands in some of our common shell scripts, which is a problem for the people using Ubuntu and other linuxes. (linuces? linuxen? linucae? other distros) On Gentoo these functions are provided by OpenRC, and imported with functions.sh file (whose exact position seems to vary slightly). But is there a simple way of getting these commands on Ubuntu? In theory we could replace them all with dull echos, but we'd rather not?

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  • How to disable autocmd or augroup in vim?

    - by Andrew Vit
    Given I have a group of commands such as: augroup MyGroup autocmd CursorMoved * silent call MyCommandOne() augroup END I want to disable all the autocommands in MyGroup for a time and then re-enable it later. Is there anything I can do with the group? Specifically, is there a way to disable the whole group at once? If not, what can I do to disable individual commands? Looking at the help, I only see a few options: augroup! will delete the whole group: I don't think this is right since I will want to re-enable it again. (But maybe there's a way to easily redefine the group again?) :noautocmd will only disable the callbacks for a one-off invocation of a command. (And it disables all autocmds, not specified ones) eventignore addresses the event binding, not the command: it sounds like it disables all bound commands for a given event, not just one command or a group I can specify. How is this done?

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  • Why am I getting 'undefined method' exceptions when executing 'run_list add', 'run_list remove' and 'rackspace server delete'?

    - by Peter Groves
    [Originally posted this to opscode forum, got no response] I’m testing out a free hosted chef-server account and multiple subcommands are failing with ‘Unexpected Errors’. Perhaps my version and the server version are incompatible? OS: Ubuntu 12.04LTS Local Chef: 10.12.0 (Installed through gem) Local Ruby: 1.8.7 Also, the workstation machine has been manually configured, but the client(s) I’ve been experimenting with are launched with the Rackspace plugin (using ‘knife rackspace server create…’) The problem commands seem to fail when talking to the host chef-server, however, before it ever tries to modify the client, so I don’t believe that’s where the problem exists. The virtual-servers that are launched by ‘knife rackspace server create’ are launched properly but then deleting them with knife fails. If I include a recipe in the run_list when I create the server, the recipe is properly added to the run_list. If I try to add it later or remove the one that there server was initialized with, those commands fail. Here is the output of a few relevant commands (with stacktraces): https://gist.github.com/7100ada3fd6690113697

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  • Can you share wisdom on using HISTIGNORE in bash?

    - by sage
    I was reading the manpages for bash on the plane and I stumbled across the HISTIGNORE variable. To test it out, I immediately edited my .profile to define this variable: export HISTIGNORE=ls I tested it out and this is great! It excludes plain 'ls' commands from my history without excluding more interesting commands with lengthy paths, but having recently harvested a great deal of wisdom from SU I am eager to know what other commands superusers might recommend or other lessons learned. What can you share about using the HISTIGNORE variable in bash? (Note: I'm about to board my next flight and I have obligations upon arrival, so I will be absent for a number of hours before I can respond to comments...)

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  • configure HTTPS server on a cisco router

    - by Sara
    For the past week I was trying to configure an HTTPS server on a cisco 2900 router, I've used the following commands and assigned a username and password to privilege 15 however, when Im trying to access a given ip it requires a username and password however when I insert the username and password I configured it does not allow me to enter and i'm not sure where the problem is. Router(config)# ip http secure-server Router(config)# ip http authentication local These were the commands i used for the https server and also I used the following to assign the username and password Router(config)#username name privilege 15 secret 0 password where 'name' and 'password' represent the username and password respectively I'm trying to access the 192.168.14.1 interface on the router and the username and password i created are not authorized to enter (I got the commands from a cisco router manual)

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  • How can I resolve this error when using net start / stop: "The service name is invalid" ?

    - by JosephStyons
    We have a server that hosts a service (I'll call it "tomato"). Up until now, a client pc has been able to start and stop this service. They just double-click a batch file, and inside that batch file is the command net stop tomato or net start tomato They recently got a new physical computer, and now those same commands fail with the error: C:\>net stop tomato The service name is invalid. More help is available by typing NET HELPMSG 2185. What do I need to do to let the client pc start and stop this service remotely? Edit: I mis-remembered the original commands. They were not using "net start" and "net stop" remotely. They were using sc \\server_name start tomato and sc \\server_name stop tomato And those commands to indeed still work.

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  • configuring default PYTHONPATH

    - by Shan
    I have Django application and few Django commands that I would execute through cronjobs on CentOS 5. Recently I updated my python-setuptools package, which in-turn update python-devel packages. After performing this update, the default PYTHONPATH settings for the Django commands executed through cronjob are different from the Django application which I execute from shell. Because of this mismatch my old Django cronjobs fail since the required libraries are not in path. How do I resolve this issue and ensure that both the cronjob Django commands and the Django application have the same environment?

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  • Dealing with SMTP invalid command attack

    - by mark
    One of our semi-busy mail servers (sendmail) has had a lot of inbound connections over the past few days from hosts that are issuing garbage commands. In the past two days: incoming smtp connections with invalid commands from 39,000 unique IPs the IPs come from various ranges all over the world, not just a few networks that I can block the mail server serves users throughout north america, so I can't just block connections from unknown IPs sample bad commands: http://pastebin.com/4QUsaTXT I am not sure what someone is trying to accomplish with this attack, besides annoy me. any ideas what this is about, or how to effectively deal with it?

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  • Adventures in MVVM &ndash; My ViewModel Base

    - by Brian Genisio's House Of Bilz
    More Adventures in MVVM First, I’d like to say: THIS IS NOT A NEW MVVM FRAMEWORK. I tend to believe that MVVM support code should be specific to the system you are building and the developers working on it.  I have yet to find an MVVM framework that does everything I want it to without doing too much.  Don’t get me wrong… there are some good frameworks out there.  I just like to pick and choose things that make sense for me.  I’d also like to add that some of these features only work in WPF.  As of Silveright 4, they don’t support binding to dynamic properties, so some of the capabilities are lost. That being said, I want to share my ViewModel base class with the world.  I have had several conversations with people about the problems I have solved using this ViewModel base.  A while back, I posted an article about some experiments with a “Rails Inspired ViewModel”.  What followed from those ideas was a ViewModel base class that I take with me and use in my projects.  It has a lot of features, all designed to reduce the friction in writing view models. I have put the code out on Codeplex under the project: ViewModelSupport. Finally, this article focuses on the ViewModel and only glosses over the View and the Model.  Without all three, you don’t have MVVM.  But this base class is for the ViewModel, so that is what I am focusing on. Features: Automatic Command Plumbing Property Change Notification Strongly Typed Property Getter/Setters Dynamic Properties Default Property values Derived Properties Automatic Method Execution Command CanExecute Change Notification Design-Time Detection What about Silverlight? Automatic Command Plumbing This feature takes the plumbing out of creating commands.  The common pattern for commands in a ViewModel is to have an Execute method as well as an optional CanExecute method.  To plumb that together, you create an ICommand Property, and set it in the constructor like so: Before public class AutomaticCommandViewModel { public AutomaticCommandViewModel() { MyCommand = new DelegateCommand(Execute_MyCommand, CanExecute_MyCommand); } public void Execute_MyCommand() { // Do something } public bool CanExecute_MyCommand() { // Are we in a state to do something? return true; } public DelegateCommand MyCommand { get; private set; } } With the base class, this plumbing is automatic and the property (MyCommand of type ICommand) is created for you.  The base class uses the convention that methods be prefixed with Execute_ and CanExecute_ in order to be plumbed into commands with the property name after the prefix.  You are left to be expressive with your behavior without the plumbing.  If you are wondering how CanExecuteChanged is raised, see the later section “Command CanExecute Change Notification”. After public class AutomaticCommandViewModel : ViewModelBase { public void Execute_MyCommand() { // Do something } public bool CanExecute_MyCommand() { // Are we in a state to do something? return true; } }   Property Change Notification One thing that always kills me when implementing ViewModels is how to make properties that notify when they change (via the INotifyPropertyChanged interface).  There have been many attempts to make this more automatic.  My base class includes one option.  There are others, but I feel like this works best for me. The common pattern (without my base class) is to create a private backing store for the variable and specify a getter that returns the private field.  The setter will set the private field and fire an event that notifies the change, only if the value has changed. Before public class PropertyHelpersViewModel : INotifyPropertyChanged { private string text; public string Text { get { return text; } set { if(text != value) { text = value; RaisePropertyChanged("Text"); } } } protected void RaisePropertyChanged(string propertyName) { var handlers = PropertyChanged; if(handlers != null) handlers(this, new PropertyChangedEventArgs(propertyName)); } public event PropertyChangedEventHandler PropertyChanged; } This way of defining properties is error-prone and tedious.  Too much plumbing.  My base class eliminates much of that plumbing with the same functionality: After public class PropertyHelpersViewModel : ViewModelBase { public string Text { get { return Get<string>("Text"); } set { Set("Text", value);} } }   Strongly Typed Property Getters/Setters It turns out that we can do better than that.  We are using a strongly typed language where the use of “Magic Strings” is often frowned upon.  Lets make the names in the getters and setters strongly typed: A refinement public class PropertyHelpersViewModel : ViewModelBase { public string Text { get { return Get(() => Text); } set { Set(() => Text, value); } } }   Dynamic Properties In C# 4.0, we have the ability to program statically OR dynamically.  This base class lets us leverage the powerful dynamic capabilities in our ecosystem. (This is how the automatic commands are implemented, BTW)  By calling Set(“Foo”, 1), you have now created a dynamic property called Foo.  It can be bound against like any static property.  The opportunities are endless.  One great way to exploit this behavior is if you have a customizable view engine with templates that bind to properties defined by the user.  The base class just needs to create the dynamic properties at runtime from information in the model, and the custom template can bind even though the static properties do not exist. All dynamic properties still benefit from the notifiable capabilities that static properties do. For any nay-sayers out there that don’t like using the dynamic features of C#, just remember this: the act of binding the View to a ViewModel is dynamic already.  Why not exploit it?  Get over it :) Just declare the property dynamically public class DynamicPropertyViewModel : ViewModelBase { public DynamicPropertyViewModel() { Set("Foo", "Bar"); } } Then reference it normally <TextBlock Text="{Binding Foo}" />   Default Property Values The Get() method also allows for default properties to be set.  Don’t set them in the constructor.  Set them in the property and keep the related code together: public string Text { get { return Get(() => Text, "This is the default value"); } set { Set(() => Text, value);} }   Derived Properties This is something I blogged about a while back in more detail.  This feature came from the chaining of property notifications when one property affects the results of another, like this: Before public class DependantPropertiesViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); RaisePropertyChanged("Percentage"); RaisePropertyChanged("Output"); } } public int Percentage { get { return (int)(100 * Score); } } public string Output { get { return "You scored " + Percentage + "%."; } } } The problem is: The setter for Score has to be responsible for notifying the world that Percentage and Output have also changed.  This, to me, is backwards.    It certainly violates the “Single Responsibility Principle.” I have been bitten in the rear more than once by problems created from code like this.  What we really want to do is invert the dependency.  Let the Percentage property declare that it changes when the Score Property changes. After public class DependantPropertiesViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); } } [DependsUpon("Score")] public int Percentage { get { return (int)(100 * Score); } } [DependsUpon("Percentage")] public string Output { get { return "You scored " + Percentage + "%."; } } }   Automatic Method Execution This one is extremely similar to the previous, but it deals with method execution as opposed to property.  When you want to execute a method triggered by property changes, let the method declare the dependency instead of the other way around. Before public class DependantMethodsViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); WhenScoreChanges(); } } public void WhenScoreChanges() { // Handle this case } } After public class DependantMethodsViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); } } [DependsUpon("Score")] public void WhenScoreChanges() { // Handle this case } }   Command CanExecute Change Notification Back to Commands.  One of the responsibilities of commands that implement ICommand – it must fire an event declaring that CanExecute() needs to be re-evaluated.  I wanted to wait until we got past a few concepts before explaining this behavior.  You can use the same mechanism here to fire off the change.  In the CanExecute_ method, declare the property that it depends upon.  When that property changes, the command will fire a CanExecuteChanged event, telling the View to re-evaluate the state of the command.  The View will make appropriate adjustments, like disabling the button. DependsUpon works on CanExecute methods as well public class CanExecuteViewModel : ViewModelBase { public void Execute_MakeLower() { Output = Input.ToLower(); } [DependsUpon("Input")] public bool CanExecute_MakeLower() { return !string.IsNullOrWhiteSpace(Input); } public string Input { get { return Get(() => Input); } set { Set(() => Input, value);} } public string Output { get { return Get(() => Output); } set { Set(() => Output, value); } } }   Design-Time Detection If you want to add design-time data to your ViewModel, the base class has a property that lets you ask if you are in the designer.  You can then set some default values that let your designer see what things might look like in runtime. Use the IsInDesignMode property public DependantPropertiesViewModel() { if(IsInDesignMode) { Score = .5; } }   What About Silverlight? Some of the features in this base class only work in WPF.  As of version 4, Silverlight does not support binding to dynamic properties.  This, in my opinion, is a HUGE limitation.  Not only does it keep you from using many of the features in this ViewModel, it also keeps you from binding to ViewModels designed in IronRuby.  Does this mean that the base class will not work in Silverlight?  No.  Many of the features outlined in this article WILL work.  All of the property abstractions are functional, as long as you refer to them statically in the View.  This, of course, means that the automatic command hook-up doesn’t work in Silverlight.  You need to plumb it to a static property in order for the Silverlight View to bind to it.  Can I has a dynamic property in SL5?     Good to go? So, that concludes the feature explanation of my ViewModel base class.  Feel free to take it, fork it, whatever.  It is hosted on CodePlex.  When I find other useful additions, I will add them to the public repository.  I use this base class every day.  It is mature, and well tested.  If, however, you find any problems with it, please let me know!  Also, feel free to suggest patches to me via the CodePlex site.  :)

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  • Sudo and startup script

    - by Pitto
    Hello my friends. I have a new asus 1215n and I need to digit commands to enable multitouch. No problem: I've made a script. Since this netbook also need manual activation of the wifi driver the complete script is: #!/bin/bash # # list of synaptics device properties http://www.x.org/archive/X11R7.5/doc/man/man4/synaptics.4.html#sect4 # list current synaptics device properties: xinput list-props '"SynPS/2 Synaptics TouchPad"' # sleep 5 #added delay... xinput set-int-prop "SynPS/2 Synaptics TouchPad" "Device Enabled" 8 1 xinput --set-prop --type=int --format=32 "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Pressure" 4 xinput --set-prop --type=int --format=32 "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Width" 9 # Below width 1 finger touch, above width simulate 2 finger touch. - value=pad-pixels xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Edge Scrolling" 1 1 0 # vertical, horizontal, corner - values: 0=disable 1=enable xinput --set-prop --type=int --format=32 "SynPS/2 Synaptics TouchPad" "Synaptics Jumpy Cursor Threshold" 250 # stabilize 2 finger actions - value=pad-pixels #xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Tap Action" 0 0 0 0 1 2 3 # pad corners rt rb lt lb tap fingers 1 2 3 (can't simulate more then 2 tap fingers AFAIK) - values: 0=disable 1=left 2=middle 3=right etc. (in FF 8=back 9=forward) xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Scrolling" 1 0 # vertical scrolling, horizontal scrolling - values: 0=disable 1=enable #xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Circular Scrolling" 1 #xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Circular Scrolling Trigger" 3 sudo modprobe lib80211 sudo insmod /home/pitto/Drivers/broadcom/wl.ko exit I've saved the script, then put it in my home, then chmod +x scriptname and then added it to startup applications. Then I did: sudo visudo and added this row: myusername ALL=(ALL) NOPASSWD: /home/scriptname rebooted and... Multitouch works but wifi not. When I manually launch the script it asks for sudo password so I thought it was because of modprobe and insmod commands and I've added those commands to sudo visudo. Nothing. What am I doing wrong?

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  • How to Add the Windows Calculator to the Quick Access Toolbar in Microsoft Excel 2013

    - by Lori Kaufman
    Do you use the Windows Calculator to perform quick calculations while building spreadsheets in Excel? You can save time by adding the Calculator to the Quick Access Toolbar in Excel so you don’t have to leave the program to access the Calculator. To do this, click the down arrow on the right side of the Quick Access Toolbar and select More Commands from the drop-down menu. On the Quick Access Toolbar screen on the Excel Options dialog box, select Commands Not in the Ribbon from the Choose commands from drop-down list. Scroll down in the long list and select Calculator. Click Add to add the Calculator to the Quick Access Toolbar. Click OK to accept the change and close the Excel Options dialog box. You’ll see a Calculator icon on the Quick Access Toolbar. When you move your mouse over the icon, a hint displays saying “Custom.” Despite the label, when you click the icon, the Windows Calculator opens. The same procedure works for adding the Windows Calculator to Excel 2010, as well.     

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  • Problem with SNMP and MIBs

    - by jap1968
    I am installing Zabbix to monitor via snmp some devices from a machine running Ubuntu 12.04 server. There is a problem with MIB definitions, since snmp commands do no properly translate some of the MIBs. I have already installed the "snmp-mibs-downloader" package, so the files containing the MIB descriptions are properly installed. The MIB are only translated to obtain the numeric key (the MIB files are accessible to the snmp commands), but the results returned by the snmpget command do not properly translate the key. The zabbix templates that I am using do expect the key translated (SNMPv2-MIB::sysUpTime.0) , so, the current results are not recognised and these are ignored. Test case: $ snmptranslate -On SNMPv2-MIB::sysUpTime.0 .1.3.6.1.2.1.1.3.0 $ snmpget -v 2c -c public 192.168.1.1 1.3.6.1.2.1.1.3.0 iso.3.6.1.2.1.1.3.0 = Timeticks: (2911822510) 337 days, 0:23:45.10 On another machine (running a very old Red Hat based distribution), the snmp commands perform both, the directe and reverse traslation, as expected: # snmptranslate -On SNMPv2-MIB::sysUpTime.0 .1.3.6.1.2.1.1.3.0 # snmpget -v 2c -c public 192.168.1.1 1.3.6.1.2.1.1.3.0 SNMPv2-MIB::sysUpTime.0 = Timeticks: (2911819485) 337 days, 0:23:14.85 What is the problem on my Ubuntu box? Is there something I am missing?

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  • ScreenManagement better practices ?! Textbox not focusing

    - by xykudyax
    I saw a question here using DataTemplates with WPF for ScreenManagement, I was curious and I gave it a try I think the ideia is amazing and very clean. Though I'm new to WPF and I read a lot of times that almost everything should be made in XAML and very little should be "coded behind". My questions resolves about using the datatemplate ideia, WHERE should the code that calls the transitions be? where should I define which commands are avaiable in which screens. For example: [ScreenA] Commands: Pressing B - Goes to state B Pressing ESC - Exits [ScreenB] Commands: Pressing A - Goes to state A Pressing SPACE - Exits where do I define the keyEventHandlers? and where do I call the next screen? I'm doing this as an hobby for learning and "if you are learning, better learn it right" :) Thank you for your time. Yes the Q/A I was talking is: What's a good way to handle game screen management in WPF? What I've done so far was to create a Screen class (derived from UserControl) and create some virtual methods: - one for Initializing stuff (like focus a given component by default) - another for inputHandling I handle it by using a switch case and by listening to the PreviewKeyDown event from the parent container (MainWindow) Im not able to do it another way! Help?!. - and a finally one that removes the keyEvent method (when the screen is terminated) Parent.PreviewKeyDown -= OnKeyDown; am I doing okay? I face a problem. When I add a new screen (userControl) containing a TextBox I'm not able to give it autofocus :/ The Caret is there but is not blinking and I have to hit "TAB" before being able to input anything at all :/

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  • Maintaining State in Mud Engine

    - by Johnathon Sullinger
    I am currently working on a Mud Engine and have started implementing my state engine. One of the things that has me troubled is maintaining different states at once. For instance, lets say that the user has started a tutorial, which requires specific input. If the user types "help" I want to switch in to a help state, so they can get the help they need, then return them to the original state once exiting the help. my state system uses a State Manager to manage the state per user: public class StateManager { /// <summary> /// Gets the current state. /// </summary> public IState CurrentState { get; private set; } /// <summary> /// Gets the states available for use. /// </summary> /// <value> public List<IState> States { get; private set; } /// <summary> /// Gets the commands available. /// </summary> public List<ICommand> Commands { get; private set; } /// <summary> /// Gets the mob that this manager controls the state of. /// </summary> public IMob Mob { get; private set; } public void Initialize(IMob mob, IState initialState = null) { this.Mob = mob; if (initialState != null) { this.SwitchState(initialState); } } /// <summary> /// Performs the command. /// </summary> /// <param name="message">The message.</param> public void PerformCommand(IMessage message) { if (this.CurrentState != null) { ICommand command = this.CurrentState.GetCommand(message); if (command is NoOpCommand) { // NoOperation commands indicate that the current state is not finished yet. this.CurrentState.Render(this.Mob); } else if (command != null) { command.Execute(this.Mob); } else if (command == null) { new InvalidCommand().Execute(this.Mob); } } } /// <summary> /// Switches the state. /// </summary> /// <param name="state">The state.</param> public void SwitchState(IState state) { if (this.CurrentState != null) { this.CurrentState.Cleanup(); } this.CurrentState = state; if (state != null) { this.CurrentState.Render(this.Mob); } } } Each of the different states that the user can be in, is a Type implementing IState. public interface IState { /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="player">The player to render to</param> void Render(IMob mob); /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <returns></returns> ICommand GetCommand(IMessage command); /// <summary> /// Cleanups this instance during a state change. /// </summary> void Cleanup(); } Example state: public class ConnectState : IState { /// <summary> /// The connected player /// </summary> private IMob connectedPlayer; public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; var game = mob.Game as IGame; // It is not guaranteed that mob.Game will implement IServer. We are only guaranteed that it will implement IGame. if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } //Output the game information mob.Send(new InformationalMessage(game.Name)); mob.Send(new InformationalMessage(game.Description)); mob.Send(new InformationalMessage(string.Empty)); //blank line //Output the server MOTD information mob.Send(new InformationalMessage(string.Join("\n", server.MessageOfTheDay))); mob.Send(new InformationalMessage(string.Empty)); //blank line mob.StateManager.SwitchState(new LoginState()); } /// <summary> /// Gets the command. /// </summary> /// <param name="message">The message.</param> /// <returns>Returns no operation required.</returns> public Commands.ICommand GetCommand(IMessage message) { return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // We have nothing to clean up. return; } } With the way that I have my FSM set up at the moment, the user can only ever have one state at a time. I read a few different posts on here about state management but nothing regarding keeping a stack history. I thought about using a Stack collection, and just pushing new states on to the stack then popping them off as the user moves out from one. It seems like it would work, but I'm not sure if it is the best approach to take. I'm looking for recommendations on this. I'm currently swapping state from within the individual states themselves as well which I'm on the fence about if it makes sense to do there or not. The user enters a command, the StateManager passes the command to the current State and lets it determine if it needs it (like passing in a password after entering a user name), if the state doesn't need any further commands, it returns null. If it does need to continue doing work, it returns a No Operation to let the state manager know that the state still requires further input from the user. If null is returned, the state manager will then go find the appropriate state for the command entered by the user. Example state requiring additional input from the user public class LoginState : IState { /// <summary> /// The connected player /// </summary> private IPlayer connectedPlayer; private enum CurrentState { FetchUserName, FetchPassword, InvalidUser, } private CurrentState currentState; /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="mob"></param> /// <exception cref="System.NullReferenceException"> /// ConnectState can only be used with a player object implementing IPlayer /// or /// LoginState can only be set to a player object that is part of a server. /// </exception> public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; // Register to receive new input from the user. mob.ReceivedMessage += connectedPlayer_ReceivedMessage; if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } this.currentState = CurrentState.FetchUserName; switch (this.currentState) { case CurrentState.FetchUserName: mob.Send(new InputMessage("Please enter your user name")); break; case CurrentState.FetchPassword: mob.Send(new InputMessage("Please enter your password")); break; case CurrentState.InvalidUser: mob.Send(new InformationalMessage("Invalid username/password specified.")); this.currentState = CurrentState.FetchUserName; mob.Send(new InputMessage("Please enter your user name")); break; } } /// <summary> /// Receives the players input. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The e.</param> void connectedPlayer_ReceivedMessage(object sender, IMessage e) { // Be good memory citizens and clean ourself up after receiving a message. // Not doing this results in duplicate events being registered and memory leaks. this.connectedPlayer.ReceivedMessage -= connectedPlayer_ReceivedMessage; ICommand command = this.GetCommand(e); } /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <param name="command"></param> /// <returns>Returns the ICommand specified.</returns> public Commands.ICommand GetCommand(IMessage command) { if (this.currentState == CurrentState.FetchUserName) { this.connectedPlayer.Name = command.Message; this.currentState = CurrentState.FetchPassword; } else if (this.currentState == CurrentState.FetchPassword) { // find user } return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // If we have a player instance, we clean up the registered event. if (this.connectedPlayer != null) { this.connectedPlayer.ReceivedMessage -= this.connectedPlayer_ReceivedMessage; } } Maybe my entire FSM isn't wired up in the best way, but I would appreciate input on what would be the best to maintain a stack of state in a MUD game engine, and if my states should be allowed to receive the input from the user or not to check what command was entered before allowing the state manager to switch states. Thanks in advance.

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